local colors = { SchemeColor = Color3.fromRGB(0,255,255), Background = Color3.fromRGB(0, 0, 0), Header = Color3.fromRGB(0, 0, 0), TextColor = Color3.fromRGB(255,255,255), ElementColor = Color3.fromRGB(20, 20, 20) } local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua"))() local Window = Library.CreateLib("OrionBlue Admin Pannel", colors) local Tab = Window:NewTab("ORIONBLUEE") local Section = Tab:NewSection("BlackFire Lol") local Workspace = game:GetService("Workspace") local Players = game.Players.LocalPlayer local Character = Players.Character function Buy(Object) local Object = Object local LockPicker = Workspace.Ignored.Shop[Object] Character.HumanoidRootPart.CFrame = LockPicker.Head.CFrame + Vector3.new(0, 3, 0) wait(0.5) fireclickdetector(LockPicker.ClickDetector) fireclickdetector(LockPicker.ClickDetector) end Buy("[Revolver] - $1300") wait(0.5) wait(0.5) game.ReplicatedStorage:FindFirstChild(".gg/untitledhood"):FireServer( "Reload", { Name = "[Revolver]", --// reminder: [Double-Barrel SG] or [Revolver] works for any gun but i put it here so i can just copy and paste whenever i want to Parent = Game.Players.LocalPlayer.Backpack, ClassName = "Tool", Ammo = {Value = math.huge*9e9}, MaxAmmo = {Value = 0}, GunScript = game:GetService("Players").LocalPlayer.Backpack["[Revolver]"].GunScript, Handle = game:GetService("Players").LocalPlayer.Backpack["[Revolver]"].Handle } ) wait(2) _G.Aiden = Players --CHANGE NAME HERE _G.Amount = 999999999999999 --9999999999999999999999999999999999999999999999999999999999999999999999999999999999 _G.Amount2 = 77777777777777777777777 --- _G.Reset = -9999999999999999999999 Section:NewButton("Give 9999999999999999 Cash", "", function() game.ReplicatedStorage:FindFirstChild(".gg/untitledhood"):FireServer( "Reload", { Name = "[Revolver]", Parent = Game.Players.LocalPlayer.Backpack, ClassName = "Tool", Ammo = game:GetService("Players")[_G.Aiden].DataFolder.Currency, MaxAmmo = {Value = _G.Amount}, GunScript = game:GetService("Players").LocalPlayer.Backpack["[Revolver]"].GunScript, Handle = game:GetService("Players").LocalPlayer.Backpack["[Revolver]"].Handle } ) end) Section:NewButton("Reset Wanted", "", function() game.ReplicatedStorage:FindFirstChild(".gg/untitledhood"):FireServer( "Reload", { Name = "[Revolver]", Parent = Game.Players.LocalPlayer.Backpack, ClassName = "Tool", Ammo = game:GetService("Players")[_G.Aiden].leaderstats.Wanted, --game:GetService("Players").SEDFUIY75W34UIHJ.leaderstats.Wanted MaxAmmo = {Value = _G.Reset}, GunScript = game:GetService("Players").LocalPlayer.Backpack["[Revolver]"].GunScript, Handle = game:GetService("Players").LocalPlayer.Backpack["[Revolver]"].Handle } ) end) Section:NewButton("Give 99999999999999 wanted", "", function() game.ReplicatedStorage:FindFirstChild(".gg/untitledhood"):FireServer( "Reload", { Name = "[Revolver]", Parent = Game.Players.LocalPlayer.Backpack, ClassName = "Tool", Ammo = game:GetService("Players")[_G.Aiden].leaderstats.Wanted, MaxAmmo = {Value = _G.Amount2}, GunScript = game:GetService("Players").LocalPlayer.Backpack["[Revolver]"].GunScript, Handle = game:GetService("Players").LocalPlayer.Backpack["[Revolver]"].Handle } ) end) Section:NewButton("Skinny (RESET AFTER)", "", function() game.ReplicatedStorage:FindFirstChild(".gg/untitledhood"):FireServer( "Reload", { Name = "[Revolver]", Parent = Game.Players.LocalPlayer.Backpack, ClassName = "Tool", Ammo = game:GetService("Players")[_G.Aiden].DataFolder.Information.MuscleInformation, MaxAmmo = {Value = -999999999999999999999999999999999999999999999999999999999999999999999999999}, GunScript = game:GetService("Players").LocalPlayer.Backpack["[Revolver]"].GunScript, Handle = game:GetService("Players").LocalPlayer.Backpack["[Revolver]"].Handle } ) end) Section:NewButton("HUGE (RESET AFTER)", "", function() game.ReplicatedStorage:FindFirstChild(".gg/untitledhood"):FireServer( "Reload", { Name = "[Revolver]", Parent = Game.Players.LocalPlayer.Backpack, ClassName = "Tool", Ammo = game:GetService("Players")[_G.Aiden].DataFolder.Information.MuscleInformation, MaxAmmo = {Value = 999999}, GunScript = game:GetService("Players").LocalPlayer.Backpack["[Revolver]"].GunScript, Handle = game:GetService("Players").LocalPlayer.Backpack["[Revolver]"].Handle } ) end) Section:NewButton("Fix Size (RESET AFTER)", "", function() game.ReplicatedStorage:FindFirstChild(".gg/untitledhood"):FireServer( "Reload", { Name = "[Revolver]", Parent = Game.Players.LocalPlayer.Backpack, ClassName = "Tool", Ammo = game:GetService("Players")[_G.Aiden].DataFolder.Information.MuscleInformation, MaxAmmo = {Value = -0.5}, GunScript = game:GetService("Players").LocalPlayer.Backpack["[Revolver]"].GunScript, Handle = game:GetService("Players").LocalPlayer.Backpack["[Revolver]"].Handle } ) end) Section:NewButton("Reset Cash", "", function() game.ReplicatedStorage:FindFirstChild(".gg/untitledhood"):FireServer( "Reload", { Name = "[Revolver]", Parent = Game.Players.LocalPlayer.Backpack, ClassName = "Tool", Ammo = game:GetService("Players")[_G.Aiden].DataFolder.Currency, MaxAmmo = {Value = _G.Reset}, GunScript = game:GetService("Players").LocalPlayer.Backpack["[Revolver]"].GunScript, Handle = game:GetService("Players").LocalPlayer.Backpack["[Revolver]"].Handle } ) end) --game:GetService("Players").BadSnif Section:NewTextBox("Username", "the guy who receive cash", function(value) _G.Aiden = value end)