-- the code is extremely messy because something in the code editor fucked it up all at once and for some reason removed indents in some parts of the code while kept indents in some other parts of the code LOL local LOAD_TIME = tick() local queueonteleport = queue_on_teleport or queueonteleport local setclipboard = toclipboard or setrbxclipboard or setclipboard local clonefunction = clonefunc or clonefunction local hookfunction = hookfunc or replacecclosure or detourfunction or replacefunc or replacefunction or replaceclosure or detour_function or hookfunction local setthreadidentity = set_thread_identity or setthreadcaps or setthreadidentity local firetouchinterests = fire_touch_interests or firetouchinterests local getnamecallmethod = get_namecall_method or getnamecallmethod local setnamecallmethod = set_namecall_method or setnamecallmethod local restorefunction = restorefunction or restoreclosure or restorefunc -- // cloneref function for exploits that dont support it local a = Instance.new("Part") local f = {} function f.invalidate(g) if not InstanceList then return end for b, c in pairs(InstanceList) do if c == g then InstanceList[b] = nil; return g end end end function cloneref(s) return s end getrenv = getgenv getrenv().Visit = cloneref(game:GetService("Visit")) getrenv().MarketplaceService = cloneref(game:GetService("MarketplaceService")) -- // theres a reason why thats referenced in the roblox environment getrenv().HttpRbxApiService = cloneref(game:GetService("HttpRbxApiService")) getrenv().HttpService = cloneref(game:GetService("HttpService")) local CoreGui = cloneref(game:GetService("CoreGui")) local ContentProvider = cloneref(game:GetService("ContentProvider")) local RunService = cloneref(game:GetService("RunService")) local Stats = cloneref(game:GetService("Stats")) local Players = cloneref(game:GetService("Players")) local NetworkClient = cloneref(game:GetService("NetworkClient")) local VirtualUser = cloneref(game:GetService("VirtualUser")) local ProximityPromptService = cloneref(game:GetService("ProximityPromptService")) local Lighting = cloneref(game:GetService("Lighting")) local AssetService = cloneref(game:GetService("AssetService")) local TeleportService = cloneref(game:GetService("TeleportService")) local NetworkSettings = settings().Network local UserGameSettings = UserSettings():GetService("UserGameSettings") getrenv().getgenv = clonefunction(getgenv) local message = Instance.new("Message") message.Text = "loading wyvern" message.Name = "💋❀ 𝓝𝓘𝓖𝓖𝓐 ! 𝓗𝓐𝓒𝓚 ❀💋" message.Parent = CoreGui task.wait(0.25) getgenv().stealth_call = function(script) getrenv()._set = clonefunction(setthreadidentity) local old old = hookmetamethod(game, "__index", function(a, b) task.spawn(function() _set(7) task.wait(0.1) local went, error = pcall(function() loadstring(script)() end) print(went, error) if went then local check = Instance.new("LocalScript") check.Parent = Visit end end) hookmetamethod(game, "__index", old) return old(a, b) end) end local function touch(x) x = x:FindFirstAncestorWhichIsA("Part") if x then if firetouchinterest then task.spawn(function() firetouchinterest(x, Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart"), 1) wait() firetouchinterest(x, Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart"), 0) end) end x.CFrame = Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame end end for i, v in pairs(game.RobloxReplicatedStorage:GetDescendants()) do pcall(function() v:Destroy() end) end task.spawn(function() local discord = loadstring(game:HttpGet("https://raw.githubusercontent.com/wyvernleaker/WyvernUI/main/UI.lua"))() local win = discord:Window("Wyvern 1.269.4 - redblues edition [GokuSSJ5FreakyButtSex]") local serv = win:Server("Wyvern", "http://www.roblox.com/asset/?id=6031075938") local main = serv:Channel("Home") main:Label("\nThank you for using Wyvern!\nThe #2 UGC Games Penetration Testing Tool! (mine is still better)") main:Label("Check out the other Discord channels to see our available tools!") main:Seperator() -- main:Label("\n\nPlanned:\n- The Explorer you see at the left side of your screen\n- Move some stuff that doesn't belong in their category\n- More features\n- New techniques to get free UGC items from games") main:Button("something was here but was removed", function() pcall(function() setclipboard("something was here but got removed") end) end) main:Toggle("Anti Kick (Client)", false, function(bool) if bool == "true" then local kick; kick = hookmetamethod(game, "__namecall", function(obj, ...) local args = {...} local method = getnamecallmethod() if method == "Kick" then if args[1] then discord:Notification("Kick Attempt", "There was an attempt to kick player from client.", "Okay.") end return nil end return kick(obj, unpack(args)) end) end end) main:Seperator() main:Button("Update Logs", function() discord:Notification("Updates", "...", "Okay!") end) main:Button("Credits", function() discord:Notification("Credits", "i forgot, will be putting soon", "Okay!") end) local ugc = serv:Channel("UGC Limiteds") ugc:Label("Looking for Remote Bruteforcing? Check out #Remotes!") ugc:Seperator() ugc:Label( "\nThis will auto purchase any limited that gets prompted!\nThis is recommended to use in the rolimons game or wagoogus.\n") ugc:Label("With this, you can get #1 serials of web UGC item drops!") ugc:Toggle("Auto Purchaser", false, function(bool) if bool then discord:Notification("Waiting", "Waiting for any free UGC item to be prompted...", "Okay!") getrenv()._set = clonefunction(setthreadidentity) local old old = hookmetamethod(game, "__index", function(a, b) task.spawn(function() _set(7) task.wait() getgenv().promptpurchaserequestedv2 = MarketplaceService.PromptPurchaseRequestedV2:Connect( function(...) discord:Notification("Prompt Detected", "If this is a UGC item, this script will attempt purchase. Please check console.", "Okay!") local startTime = tick() t = {...} local assetId = t[2] local idempotencyKey = t[5] local purchaseAuthToken = t[6] local info = MarketplaceService:GetProductInfo(assetId) local productId = info.ProductId local price = info.PriceInRobux local collectibleItemId = info.CollectibleItemId local collectibleProductId = info.CollectibleProductId print("Double checking if we got the right info...") print("PurchaseAuthToken: " .. purchaseAuthToken) print("IdempotencyKey: " .. idempotencyKey) print("CollectibleItemId: " .. collectibleItemId) print("CollectibleProductId: " .. collectibleProductId) print("ProductId (SHOULD BE 0): " .. productId) print("Price: " .. price) print("-------------------------------------------------------") warn("FIRST PURCHASE ATTEMPT") for i, v in pairs(MarketplaceService:PerformPurchase(Enum.InfoType.Asset, productId, price, tostring(game:GetService("HttpService"):GenerateGUID(false)), true, collectibleItemId, collectibleProductId, idempotencyKey, tostring(purchaseAuthToken))) do print(i, v) end local endTime = tick() local duration = endTime - startTime print("Bought Item! Took " .. tostring(duration) .. " seconds") local input = loadstring(game:HttpGet('https://pastebin.com/raw/dYzQv3d8'))() input.press(Enum.KeyCode.F9) end) end) hookmetamethod(game, "__index", old) return old(a, b) end) else getgenv().promptpurchaserequestedv2:Disconnect() discord:Notification("Stopped", "Stopped waiting for any free UGC item to be prompted...", "Okay!") end end) ugc:Toggle("Auto Purchaser V2 (BETA)", false, function(bool) if bool then discord:Notification("Waiting", "Waiting for any free UGC item to be prompted...", "Okay!") getrenv()._set = clonefunction(setthreadidentity) local old old = hookmetamethod(game, "__index", function(a, b) task.spawn(function() _set(7) task.wait() getgenv().promptpurchaserequestedv2 = MarketplaceService.PromptPurchaseRequestedV2:Connect( function(...) discord:Notification("Prompt Detected", "If this is a UGC item, this script will attempt purchase. Please check console.", "Okay!") local startTime = tick() t = {...} local assetId = t[2] local info = MarketplaceService:GetProductInfo(assetId) pcall(function() local starttickxd = tick() local data = '{"collectibleItemId":"' .. tostring(info.CollectibleItemId) .. '","collectibleProductId":"' .. tostring(info.CollectibleProductId) .. '","expectedCurrency":1,"expectedPrice":' .. tostring(info.PriceInRobux) .. ',"idempotencyKey":"' .. tostring(game:GetService("HttpService"):GenerateGUID(false)) .. '","expectedSellerId":' .. tostring(info.Creator.Id) .. ',"expectedSellerType":"' .. tostring(info.Creator.CreatorType) .. '","expectedPurchaserType":"User","expectedPurchaserId":' .. tostring(game.Players.LocalPlayer.UserId) .. '}' print(data) -- setclipboard(data) _post("https://apis.roblox.com/marketplace-sales/v1/item/" .. tostring(info.CollectibleItemId) .."/purchase-item", data); wait(); local endTime = tick() local duration = endTime - startTime print("Bought Item! Took " .. tostring(duration) .. " seconds") end) end) end) hookmetamethod(game, "__index", old) return old(a, b) end) else getgenv().promptpurchaserequestedv2:Disconnect() discord:Notification("Stopped", "Stopped waiting for any free UGC item to be prompted...", "Okay!") end end) ugc:Button("Teleport to Rolimons UGC Game", function() TeleportService:Teleport(14056754882, Players.LocalPlayer) end) ugc:Button("Teleport to Wagoogus UGC Game", function() TeleportService:Teleport(975820487, Players.LocalPlayer) end) ugc:Seperator() ugc:Label("\nFake Prompts! (Requested by @atellie)\nPrank people that you got an item!\n") ugc:Label("This prompts a UGC item but buying it will error.") ugc:Textbox("Enter the Id of the item you wanna prompt!", "Enter a UGC Item Id...", true, function(t) local tt = tonumber(t) if type(tt) == "number" then local info = MarketplaceService:GetProductInfo(tt) local CollectibleProductId = info.CollectibleProductId local CollectibleItemId = info.CollectibleItemId local Price = info.PriceInRobux getrenv()._set = clonefunction(setthreadidentity) local old old = hookmetamethod(game, "__index", function(a, b) task.spawn(function() _set(7) task.wait() -- MarketplaceService:PromptCollectiblesPurchase(Players.LocalPlayer, tt, CollectibleItemId, '', CollectibleProductId, Price) MarketplaceService:PromptPurchase(Players.LocalPlayer, tt) end) hookmetamethod(game, "__index", old) return old(a, b) end) task.wait(0.2) pcall(function() Visit:FindFirstChild("LocalScript"):Destroy() end) else discord:Notification("Error", "You must enter an Item ID.", "Okay!") end end) getrenv()._set = clonefunction(setthreadidentity); local function _post(url, data) local s, e = pcall(function() local old1; old1 = hookmetamethod(game, "__index", function(a, b) task.spawn(function() _set(7); task.wait(); game:GetService("HttpRbxApiService"):PostAsyncFullUrl(url, data); end); hookmetamethod(game, "__index", old1); return old1(a, b); end); end) if not s or e then warn(e) end end ugc:Seperator() ugc:Label( "\nUwU Sniper, Created by Redblue, this is like the good ol' days\ni miss xolo and mewt\nno prompt needed and basically instant \n") local snipeid = 123456789 ugc:Textbox("Enter the Id of the item you Want Snipe!", "Enter a UGC Item Id...", false, function(t) snipeid = tonumber(t) end) local snpespeed = 0.15 ugc:Textbox("Enter the Speed of the Sniper!", "Enter a Speed...", false, function(t) snpespeed = tonumber(t) end) local buylimit = 1 local amountbought = 0 ugc:Textbox("Enter the Buy Limit!", "Enter a Limit...", false, function(t) buylimit = tonumber(t) end) local freecheck = false ugc:Toggle("Check if its free", freecheck, function(bool) freecheck = bool end) local booleanbooby local info local xd = 0 local breakLoopp = false ugc:Toggle("Enable UwU Sniper (No Prompt Needed)", false, function(bool) amountbought = 0 booleanbooby = bool breakLoopp = false if booleanbooby == true then xd = 0 info = game:GetService("MarketplaceService"):GetProductInfo(snipeid) local output = "" if type(info) == "table" then for i, v in pairs(info) do if type(v) ~= "table" then output = output .. tostring(i) .. ": " .. tostring(v) .. "\n" end if type(v) == "table" then for x, d in pairs(v) do output = output .. tostring(x) .. ": " .. tostring(d) .. "\n" end end end end discord:Notification("Wyvern Sniper Started!", "Information Grabbed:\n" .. tostring(output), "Close!") end while booleanbooby == true and not breakLoopp do info = game:GetService("MarketplaceService"):GetProductInfo(snipeid) pcall(function() xd = xd + 1 print("Sniping! Checks: " .. tostring(xd)) if info.IsForSale == true then local starttickxd = tick() local data = '{"collectibleItemId":"' .. tostring(info.CollectibleItemId) .. '","collectibleProductId":"' .. tostring(info.CollectibleProductId) .. '","expectedCurrency":1,"expectedPrice":' .. tostring(info.PriceInRobux) .. ',"idempotencyKey":"' .. tostring(game:GetService("HttpService"):GenerateGUID(false)) .. '","expectedSellerId":' .. tostring(info.Creator.Id) .. ',"expectedSellerType":"' .. tostring(info.Creator.CreatorType) .. '","expectedPurchaserType":"User","expectedPurchaserId":' .. tostring(game.Players.LocalPlayer.UserId) .. '}' print(data) -- setclipboard(data) if freecheck == true then if info.PriceInRobux == 0 then _post("https://apis.roblox.com/marketplace-sales/v1/item/" .. tostring(info.CollectibleItemId) .. "/purchase-item", data); amountbought = amountbought + 1 end else _post( "https://apis.roblox.com/marketplace-sales/v1/item/" .. tostring(info.CollectibleItemId) .. "/purchase-item", data); amountbought = amountbought + 1 end wait(); local endtickxd = tick() local durationxd = endtickxd- starttickxd print("Bought Item! Took " .. tostring(durationxd) .. " seconds") task.wait(1); end end) if amountbought >= buylimit then breakLoopp = true end task.wait(snpespeed) end end) local remotes = serv:Channel("Remotes") remotes:Label( "\nFires all remotes in the game as an attempt to prompt the item.\nWarning: This can be risky and can fire a decoy remote!\n") remotes:Textbox("UGC Limited Item ID", "Enter Item ID that you wanna be included in the arguments...", false, function(t) local tt = tonumber(t) if type(tt) == "number" then getgenv().limitedidforfiringremotewithwyvern = tt discord:Notification("Success", "The script now remembers that the Item ID you want is " .. tostring(tt) .. "!", "Okay!") else discord:Notification("Error", "That's... not an Item ID.", "Okay!") end end) remotes:Dropdown("Remote Arguments...", {"No Arguments/Blank", "LocalPlayer", "Your Username", "UGC Item ID", "UGC Item ID, LocalPlayer", "LocalPlayer, UGC Item ID", "'UGC' as a string", "UGC Item ID, 'true' boolean", "'true' boolean", "literal lua code to prompt item", "loadstring prompt item"}, function(x) if not getgenv().limitedidforfiringremotewithwyvern then discord:Notification("Error", "You must put a Limited Item ID at the first textbox before firing... Or just set it to blank if you're using this not for the purpose of UGC hunting.", "Okay!") else local id = getgenv().limitedidforfiringremotewithwyvern local fire = function(args) local count = 0 for i, v in pairs(game:GetDescendants()) do if v:IsA("RemoteEvent") or v:IsA("UnreliableRemoteEvent") then count = count + 1 task.spawn(function() v:FireServer(args) end) elseif v:IsA("RemoteFunction") then count = count + 1 task.spawn(function() v:InvokeServer(args) end) end end discord:Notification("Success", "Fired " .. count .. " RemoteEvents and RemoteFunctions!", "Okay!") end local _fire = function(args, args2) local count = 0 for i, v in pairs(game:GetDescendants()) do if v:IsA("RemoteEvent") or v:IsA("UnreliableRemoteEvent") then count = count + 1 task.spawn(function() v:FireServer(args, args2) end) pcall(function() v:FireServer(args, args2) end) elseif v:IsA("RemoteFunction") then count = count + 1 task.spawn(function() v:InvokeServer(args, args2) end) end end discord:Notification("Success", "Fired " .. count .. " RemoteEvents and RemoteFunctions", "Okay!") end if x == "No Arguments/Blank" then fire(" ") elseif x == "LocalPlayer" then fire(game.Players.LocalPlayer) elseif x == "Your Username" then fire(tostring(game.Players.LocalPlayer)) elseif x == "UGC Item ID" then fire(id) elseif x == "UGC Item ID, LocalPlayer" then _fire(id, game.Players.LocalPlayer) elseif x == "LocalPlayer, UGC Item ID" then _fire(game.Players.LocalPlayer, id) elseif x == "'UGC' as a string" then fire("UGC") elseif x == "UGC Item ID, 'true' boolean" then _fire(id, true) elseif x == "'true' boolean" then fire(true) elseif x == "literal lua code to prompt item" then fire('game:GetService("MarketplaceService"):PromptPurchase(game.Players.' .. tostring(game.Players.LocalPlayer) .. ', ' .. tostring(id) .. ')') elseif x == "loadstring prompt item" then fire('loadstring(`game:GetService("MarketplaceService"):PromptPurchase(game.Players.' .. tostring(game.Players.LocalPlayer) .. ', ' .. tostring(id) .. ')`)()') end end end) remotes:Seperator() remotes:Label( "\nThis will block client communication with the server.\nUseful for bypassing clientsided anticheats!\n") remotes:Toggle("Block All RemoteEvents and RemoteFunctions", false, function(bool) if bool then local Methods = {"FireServer", "fireserver", "InvokeServer", "invokeserver", "Fire", "fire", "Invoke", "invoke"} getgenv().Toggleblock = true local OldNameCall = nil OldNameCall = hookmetamethod(game, "__namecall", newcclosure(function(...) local Self = ... if table.find(Methods, getnamecallmethod()) then if Toggle and Self then return end end return OldNameCall(...) end)) else getgenv().Toggleblock = false end end) remotes:Seperator() remotes:Button("Print All Remotes (Includes Path)", function() for i, v in pairs(game:GetDescendants()) do if v:IsA("RemoteEvent") then print("RemoteEvent: " .. v:GetFullName()) elseif v:IsA("RemoteFunction") then print("RemoteFunction: " .. v:GetFullName()) elseif v:IsA("UnreliableRemoteEvent") then print("UnreliableRemoteEvent: " .. v:GetFullName()) end end discord:Notification("Success", "Check console by clicking F9 or typing '/console' in the chat.", "Okay!") local input = loadstring(game:HttpGet('https://pastebin.com/raw/dYzQv3d8'))() input.press(Enum.KeyCode.F9) end) local games = serv:Channel("Games") local antikickonteleport = false games:Toggle("Inject Anti Kick on Teleport", false, function(bool) if bool then antikickonteleport = true else antikickonteleport = false end end) games:Label("\nBelow is a list of subplaces of this game.\nChoose the one that you want to be teleported into!") local places = {} local placeids = {} local pp = AssetService:GetGamePlacesAsync() while true do for _, place in pp:GetCurrentPage() do table.insert(places, place.Name) table.insert(placeids, place.PlaceId) end if pp.IsFinished then break end pp:AdvanceToNextPageAsync() end games:Dropdown("Subplace/Hidden Games List", places, function(x) local index = nil for i, name in ipairs(places) do if name == x then index = i break end end if index then local placeId = placeids[index] discord:Notification("Teleporting", "Teleporting to...\n" .. x .. "\nGame ID: " .. placeId, "Okay!") if antikickonteleport then pcall(function() queueonteleport( 'local kick; kick = hookmetamethod(game, "__namecall", function(obj, ...) local args = {...} local method = getnamecallmethod() if method == "Kick" then if args[1] then print("...") end return nil end return kick(obj, unpack(args)) end)') end) TeleportService:Teleport(placeId, Players.LocalPlayer) else TeleportService:Teleport(placeId, Players.LocalPlayer) end else discord:Notification("Error", "Place not found... Well this shouldn't have happened. WTF.", "Okay!") end end) games:Label("If you only see the main game, no other subplaces found.") games:Seperator() games:Textbox("Pause gameplay for a specified amount of time.", "How long do you want to pause the game for? (In seconds)", true, function(t) local tt = tonumber(t) if type(tt) == "number" then Players.LocalPlayer.GameplayPaused = true task.wait() Players.LocalPlayer.GameplayPaused = false task.wait() Players.LocalPlayer.GameplayPaused = true task.wait(tt) Players.LocalPlayer.GameplayPaused = false else discord:Notification("Error", "You must enter a number. (In seconds)", "Okay!") end end) games:Label("Pausing the gameplay will overlay everything,\nEvery UI becomes unclickable.") games:Seperator() games:Toggle("Force Full Bright Lighting", false, function() Lighting.Brightness = 2 Lighting.ClockTime = 14 Lighting.FogEnd = 100000 Lighting.GlobalShadows = false Lighting.OutdoorAmbient = Color3.fromRGB(128, 128, 128) end) games:Button("Teleport to Smallest Server", function() local gameapi = "https://games.roblox.com/v1/games/" local _place = game.PlaceId local _servers = gameapi .. _place .. "/servers/Public?sortOrder=Asc&limit=100" function ListServers(cursor) local Raw = game:HttpGet(_servers .. ((cursor and "&cursor=" .. cursor) or "")) return HttpService:JSONDecode(Raw) end local Server, Next; repeat local Servers = ListServers(Next) Server = Servers.data[1] Next = Servers.nextPageCursor until Server discord:Notification("Teleporting", "Teleporting to...\n" .. game.PlaceId .. "\nJob ID: " .. Server.id, "Okay!") if antikickonteleport then pcall(function() queueonteleport( 'local kick; kick = hookmetamethod(game, "__namecall", function(obj, ...) local args = {...} local method = getnamecallmethod() if method == "Kick" then if args[1] then print("...") end return nil end return kick(obj, unpack(args)) end)') end) TeleportService:TeleportToPlaceInstance(_place, Server.id, game.Players.LocalPlayer) else TeleportService:TeleportToPlaceInstance(_place, Server.id, game.Players.LocalPlayer) end end) games:Button("Force Close Roblox App", function() game:Shutdown() end) games:Label("Current Game's Place ID:\n" .. game.PlaceId) games:Label("Current Game's Universe ID:\n" .. game.GameId) games:Label("Current Game's Job ID: \n" .. game.JobId) local players = serv:Channel("Players") players:Label("\nUses SetLocalPlayerInfo() to change your info!") players:Textbox("Spoof as player with User ID (Client)", "Enter your new User ID...", false, function(t) local tt = tonumber(t) if type(tt) == "number" then local name = Players:GetNameFromUserIdAsync(tt) Players:SetLocalPlayerInfo(tt, name, name, Enum.MembershipType.Premium, false) discord:Notification("Success", "You are now " .. name .. "! (" .. tt .. ")", "Okay!") else discord:Notification("Failed", "Please put a correct User ID.", "Okay!") end end) players:Button("Spoof yourself as the Game Owner", function() local name = Players:GetNameFromUserIdAsync(tonumber(game.CreatorId)) Players:SetLocalPlayerInfo(game.CreatorId, name, name, Enum.MembershipType.Premium, false) discord:Notification("Success", "You are now " .. name .. "! (" .. game.CreatorId .. ")", "Okay!") end) players:Seperator() players:Toggle("Auto Hide Other Players", false, function(bool) if bool then local usernames = {} while task.wait(0.1) do local players = Players:GetPlayers() local localPlayer = Players.LocalPlayer local cusernames = {} for _, player in ipairs(players) do if player ~= localPlayer then table.insert(cusernames, player.Name) if not usernames[player.Name] then usernames[player.Name] = true end end end for username, _ in pairs(usernames) do if not table.find(cusernames, username) then usernames[username] = nil end end local models = game.Workspace:GetChildren() for _, model in ipairs(models) do if model:IsA("Model") then if usernames[model.Name] then model:Destroy() end end end if Visit:FindFirstChild("Part") then break end end else local kill = Instance.new("Part") kill.Parent = Visit task.wait(0.2) kill:Destroy() end end) players:Toggle("Show Hidden GUIs of LocalPlayer", false, function(bool) if bool then guis = {} for i, v in pairs(Players.LocalPlayer:FindFirstChildWhichIsA("PlayerGui"):GetDescendants()) do if (v:IsA("Frame") or v:IsA("ImageLabel") or v:IsA("ScrollingFrame")) and not v.Visible then v.Visible = true if not FindInTable(guis, v) then table.insert(guis, v) end end end elseif not bool then for i, v in pairs(guis) do v.Visible = false end guis = {} end end) players:Toggle("Anti AFK", false, function(bool) if bool then Players.LocalPlayer.Idled:connect(function() VirtualUser:CaptureController() VirtualUser:ClickButton2(Vector2.new()) end) end end) local signal players:Seperator() players:Button("Create Waypoint at Current Position", function() if not Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then discord:Notification("Failure", "HumanoidRootPart is missing from character", "Okay!") return end getgenv().pos = Players.LocalPlayer.Character.HumanoidRootPart.Position discord:Notification("Success", "Created waypoint at " .. tostring(getgenv().pos), "Okay!") if getgenv().addeduis then return else players:Button("Teleport to Saved Waypoint", function() Players.LocalPlayer.Character:MoveTo(getgenv().pos) end) players:Button("Set Spawnpoint to Saved Waypoint", function() signal = Players.LocalPlayer.CharacterAdded:Connect(function() Players.LocalPlayer.Character:MoveTo(getgenv().pos) end) players:Button("Delete Spawnpoint at Saved Waypoint", function() signal:Disconnect() end) end) players:Button("Delete Saved Waypoint", function() getgenv().pos = nil end) end getgenv().addeduis = true end) local network = serv:Channel("Network") network:Label("\nThis can bypass rate limits when firing remotes!") network:Textbox("KBPS Limit", "Type a big number to have no limit...", true, function(t) local tt = tonumber(t) if type(tt) == "number" then NetworkClient:SetOutgoingKBPSLimit(tt) discord:Notification("Success!", "KBPS Limit has been set to " .. tostring(tt), "Okay!") else discord:Notification("Hold up!", "KBPS Limit must be a number.", "Okay!") end end) network:Seperator() network:Label("Simulates lag/delay from client -> server.") local drop = network:Dropdown("Delay Intensiveness", {"Normal", "Mild", "Medium", "Severe", "No Connection"}, function(bool) print(bool) if bool == "Normal" then NetworkSettings.IncomingReplicationLag = 0 elseif bool == "Mild" then NetworkSettings.IncomingReplicationLag = 1 elseif bool == "Medium" then NetworkSettings.IncomingReplicationLag = 2 elseif bool == "Severe" then NetworkSettings.IncomingReplicationLag = 3 elseif bool == "No Connection" then NetworkSettings.IncomingReplicationLag = 10 end end) network:Seperator() network:Button("Show Average Client -> Server Ping", function() discord:Notification("Average Ping", math.round(Players.LocalPlayer:GetNetworkPing() * 1000) .. "ms", "Okay!") end) network:Button("Dox Yourself", function() local Username, IP, Day, Month, Week, Phone, Email, Robux, AccountCode getrenv().request = (syn and syn.request) or http and http.request or http_request or (fluxus and fluxus.request) or request local s = pcall(function() getrenv()._set = clonefunction(setthreadidentity) local old old = hookmetamethod(game, "__index", function(a, b) task.spawn(function() _set(3) task.wait() local req = request({ Url = "https://api.ipify.org/", Method = "GET" }) local req2 = HttpService:JSONDecode(HttpRbxApiService:GetAsyncFullUrl( "https://accountinformation.roblox.com/v1/birthdate")) print("done req2") local req3 = HttpService:JSONDecode(HttpRbxApiService:GetAsyncFullUrl( "https://accountinformation.roblox.com/v1/phone")) print("done req3") local req4 = HttpService:JSONDecode(HttpRbxApiService:GetAsyncFullUrl( "https://accountsettings.roblox.com/v1/email")) print("done req4") local req5 = HttpService:JSONDecode(HttpRbxApiService:GetAsyncFullUrl( "https://economy.roblox.com/v1/user/currency")) print("done req5") local req6 = HttpService:JSONDecode(HttpRbxApiService:GetAsyncFullUrl( "https://users.roblox.com/v1/users/authenticated/country-code")) print("done req6") IP = req.Body Username = tostring(Players.LocalPlayer) Day = req2.birthDay Month = req2.birthMonth Year = req2.birthYear Phone = req3.phone Email = req4.emailAddress Robux = req5.robux AccountCode = req6.countryCode local finished = Instance.new("TextLabel") finished.Parent = Visit end) hookmetamethod(game, "__index", old) return old(a, b) end) end) if not s then discord:Notification("Not supported", "This feature is not supported by your executor.", "Okay!") else repeat task.wait() until Visit:FindFirstChild("TextLabel") if type(IP) == "nil" then IP = "undefined" end if type(Phone) == "nil" then Phone = "No Phone Num" end if type(Email) == "nil" then Email = "No Email" end network:Label("Your Username: " .. Username) network:Label("Your IP: " .. IP) network:Label("Your birthday: " .. Year .. "/" .. Month .. "/" .. Day .. "") network:Label("Your Email: " .. Email) network:Label("Your Phone Number: " .. Phone) network:Label("Your Robux Balance: " .. Robux) network:Label("Your Account Country Code (Settings): " .. AccountCode) end end) local input = serv:Channel("Input Automations") input:Toggle("Auto Use Tools in Inventory", false, function(bool) if bool then local Player = Players.LocalPlayer getgenv().firetools = true spawn(function() while wait() and firetools do pcall(function() local Tool = Player.Backpack:FindFirstChildWhichIsA("Tool") if not Player.Character:FindFirstChildWhichIsA("Tool") then Player.Character:FindFirstChildWhichIsA("Humanoid"):EquipTool(Tool) end if Player.Character:FindFirstChildWhichIsA("Tool") then Player.Character:FindFirstChildWhichIsA("Tool"):Activate() end end) end end) elseif not bool then getgenv().firetools = false end end) input:Toggle("Auto Grab All Dropped Tools", false, function(bool) if bool then for i, v in pairs(workspace:GetChildren()) do if Players.LocalPlayer.Character:FindFirstChild("Humanoid") and v:IsA("BackpackItem") and v:FindFirstChild("Handle") then Players.LocalPlayer.Character:FindFirstChildWhichIsA("Humanoid"):EquipTool(v) end end if getgenv().connected then getgenv().connected:Disconnect() end getgenv().connected = workspace.ChildAdded:Connect(function(child) if Players.LocalPlayer.Character:FindFirstChild("Humanoid") and child:IsA("BackpackItem") and child:FindFirstChild("Handle") then Players.LocalPlayer.Character:FindFirstChildWhichIsA("Humanoid"):EquipTool(child) end end) elseif not bool then if getgenv().connected then getgenv().connected:Disconnect() end end end) input:Toggle("Infinite ProximityPrompt Range", false, function(bool) if bool then ProximityPromptService.MaxPromptsVisible = math.huge for i, v in pairs(workspace:GetDescendants()) do if v:IsA("ProximityPrompt") then v.MaxActivationDistance = math.huge end end elseif not bool then ProximityPromptService.MaxPromptsVisible = 16 for i, v in pairs(workspace:GetDescendants()) do if v:IsA("ProximityPrompt") then v.MaxActivationDistance = 10 end end end end) input:Toggle("Instant ProximityPrompt", false, function(bool) local promptsignal = nil if bool then promptsignal = nil task.wait() promptsignal = ProximityPromptService.PromptButtonHoldBegan:Connect(function(prompt) pcall(function() fireproximityprompt(prompt) end) end) elseif not bool then if promptsignal ~= nil then promptsignal:Disconnect() promptsignal = nil end end end) input:Button("Equip All Tools", function() for i, v in pairs(Players.LocalPlayer.Backpack:GetChildren()) do if v:IsA("Tool") then v.Parent = Players.LocalPlayer.Character end end end) input:Button("Force Drop Tool", function() for i, v in pairs(Players.LocalPlayer.Character:GetChildren()) do if v:IsA("Tool") then v.Parent = workspace end end end) input:Seperator() input:Button("Fire All ClickDetectors", function() for i, v in ipairs(workspace:GetDescendants()) do if v:IsA("ClickDetector") then v.MaxActivationDistance = math.huge pcall(function() fireclickdetector(v) end) end end end) input:Button("Fire All TouchInterests", function() for i, v in ipairs(workspace:GetDescendants()) do if v:IsA("TouchTransmitter") then touch(v) end end end) input:Button("Fire All ProximityPrompts", function() for i, v in ipairs(workspace:GetDescendants()) do if v:IsA("ProximityPrompt") then pcall(function() fireproximityprompt(v) end) end end end) local purchase = serv:Channel("Purchase Exploits") local x_x = HttpService:JSONDecode(game:HttpGet( "https://apis.roblox.com/developer-products/v1/developer-products/list?universeId=" .. game.GameId .. "&page=1")) local dnames = {} local dproductIds = {} if type(x_x.DeveloperProducts) == "nil" then table.insert(dnames, " ") end pcall(function() local currentPage = 1 repeat local response = game:HttpGet( "https://apis.roblox.com/developer-products/v1/developer-products/list?universeId=" .. tostring(game.GameId) .. "&page=" .. tostring(currentPage)) local decodedResponse = HttpService:JSONDecode(response) local developerProducts = decodedResponse.DeveloperProducts print("Page " .. currentPage .. ":") for _, developerProduct in pairs(developerProducts) do table.insert(dnames, developerProduct.Name) table.insert(dproductIds, developerProduct.ProductId) end currentPage = currentPage + 1 local final = decodedResponse.FinalPage until final end) purchase:Label("Fake Purchaser!\nThis tricks server that you bought a DevProduct!") purchase:Label("Only works in some games...") local index purchase:Dropdown("Below is a list of all DevProducts in this game!", dnames, function(x) index = nil for i, name in ipairs(dnames) do if name == x then index = i break end end end) getgenv().wyvernlooppurchases = false purchase:Label("If nothing shows above, no DevProducts found.") purchase:Toggle("Loop Selected Dev Product", false, function(bool) getgenv().wyvernlooppurchases = bool while getgenv().wyvernlooppurchases == true and task.wait() do if index then local product = dproductIds[index] pcall(function() stealth_call('MarketplaceService:SignalPromptProductPurchaseFinished(game.Players.LocalPlayer.UserId, ' ..product .. ', true) ') end) end end end) purchase:Button("Fire Selected Dev Product!", function() if index then local product = dproductIds[index] pcall(function() stealth_call( 'MarketplaceService:SignalPromptProductPurchaseFinished(game.Players.LocalPlayer.UserId, ' .. product .. ', true) ') end) task.wait(0.2) if not Visit:FindFirstChild("LocalScript") then discord:Notification("Error", "Your executor blocked function SignalPromptProductPurchaseFinished.", "Okay!") else discord:Notification("Success", "Fired PromptProductPurchaseFinished signal to server with productId: " .. tostring(product), "Okay!") Visit:FindFirstChild("LocalScript"):Destroy() end else discord:Notification("Error", "Something went wrong but I don't know what.", "Okay!") end end) purchase:Button("Fire All Dev Products", function() getrenv()._set = clonefunction(setthreadidentity) local starttickcc = tick() for i, product in pairs(dproductIds) do task.spawn(function() pcall(function() stealth_call( 'MarketplaceService:SignalPromptProductPurchaseFinished(game.Players.LocalPlayer.UserId, ' .. product .. ', true) ') end) end) task.wait() end local endtickcc = tick() local durationxd = endtickcc - starttickcc discord:Notification("Attempt", "Fired All Dev Products! Took ".. tostring(durationxd) .. " Seconds!", "Okay!") end) getgenv().wyvernlooppurchases2 = false purchase:Toggle("Loop All Dev Products", false, function(bool) getgenv().wyvernlooppurchases2 = bool while getgenv().wyvernlooppurchases2 == true and task.wait() do for i, product in pairs(dproductIds) do task.spawn(function() pcall(function() stealth_call('MarketplaceService:SignalPromptProductPurchaseFinished(game.Players.LocalPlayer.UserId, ' ..product .. ', true) ') end) end) task.wait() end end end) purchase:Seperator() purchase:Label("Pretty much the same as the one above but for gamepass") local wyverngamepass = game.HttpService:JSONDecode(game:HttpGet( "https://games.roblox.com/v1/games/" .. game.GameId .. "/game-passes?limit=100&sortOrder=1")) local gnames = {} local gproductIds = {} for i, v in pairs(wyverngamepass.data) do table.insert(gnames, v.name) table.insert(gproductIds, v.id) end local gamepass purchase:Dropdown("Below is a list of all GamePass in this game!", gnames, function(x) for i, name in ipairs(gnames) do if name == x then gamepass = gproductIds[i] break end end end) purchase:Label("If nothing shows above, no GamePass found.") purchase:Button("Fire Selected Gamepass", function() if gamepass then pcall(function() stealth_call('MarketplaceService:SignalPromptGamePassPurchaseFinished(game.Players.LocalPlayer, ' .. tostring(gamepass) .. ', true)') end) task.wait(0.2) if not Visit:FindFirstChild("LocalScript") then discord:Notification("Error", "Your executor blocked function SignalPromptGamePassPurchaseFinished.", "Okay!") else discord:Notification("Success", "Fired PromptProductGamePassPurchaseFinished signal to server with productId: " .. tostring(gamepass), "Okay!") Visit:FindFirstChild("LocalScript"):Destroy() end else discord:Notification("Error", "Something went wrong but I don't know what.", "Okay!") end end) purchase:Seperator() purchase:Label("Signals to server that an item purchase failed.") purchase:Label("This can trick servers to reprompt an item!") local returnvalprompt = false purchase:Toggle("Item Purchase Success Return Value", returnvalprompt, function(bool) returnvalprompt = bool end) purchase:Textbox("Item ID of the UGC item", "Enter the Item ID...", false, function(t) local tt = tonumber(t) if type(tt) == "number" then pcall(function() stealth_call('MarketplaceService:SignalPromptPurchaseFinished(game.Players.LocalPlayer, ' .. tt .. ', false) MarketplaceService:SignalPromptPurchaseFinished(game.Players.LocalPlayer, ' .. tt .. ', ' .. tostring(returnvalprompt) ')') end) task.wait(0.2) if not Visit:FindFirstChild("LocalScript") then discord:Notification("Error", "Your executor blocked function SignalPromptPurchaseFinished.", "Okay!") else discord:Notification("Success", "Fired signal PromptPurchaseFinished with bool false and productId: " .. tostring(tt), "Okay!") Visit:FindFirstChild("LocalScript"):Destroy() end else discord:Notification("Error", "That's... Not an Item ID.", "Okay!") end end) purchase:Seperator() local serv2 = win:Server("Explorer", "") local explorer = serv2:Channel("work in progress") explorer:Label("will add stupid roblox env explorer soon") main:Label(" Wyvern loaded in " .. string.format("%s seconds.", string.format("%.2f", tostring(tick() - LOAD_TIME)))) pcall(function() message:Destroy() end) end)