--[=[ d888b db db d888888b .d888b. db db db .d8b. 88' Y8b 88 88 `88' VP `8D 88 88 88 d8' `8b 88 88 88 88 odD' 88 88 88 88ooo88 88 ooo 88 88 88 .88' 88 88 88 88~~~88 88. ~8~ 88b d88 .88. j88. 88booo. 88b d88 88 88 @uniquadev Y888P ~Y8888P' Y888888P 888888D Y88888P ~Y8888P' YP YP CONVERTER designed using localmaze gui creator ]=] -- Instances: 6 | Scripts: 1 | Modules: 0 | Tags: 1 local CollectionService = game:GetService("CollectionService"); local G2L = {}; -- Players.afisifhsh348rhfsd.PlayerGui.ScreenGui G2L["ScreenGui_1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui")); G2L["ScreenGui_1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling; G2L["ScreenGui_1"]["ResetOnSpawn"] = false; -- Tags CollectionService:AddTag(G2L["ScreenGui_1"], [[main]]); -- Players.afisifhsh348rhfsd.PlayerGui.ScreenGui.Frame G2L["Frame_2"] = Instance.new("Frame", G2L["ScreenGui_1"]); G2L["Frame_2"]["BorderSizePixel"] = 0; G2L["Frame_2"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["Frame_2"]["Size"] = UDim2.new(0.08229, 0, 0.14721, 0); G2L["Frame_2"]["Position"] = UDim2.new(0.09583, 0, 0.31546, 0); -- Players.afisifhsh348rhfsd.PlayerGui.ScreenGui.Frame.TextLabel G2L["TextLabel_3"] = Instance.new("TextLabel", G2L["Frame_2"]); G2L["TextLabel_3"]["BorderSizePixel"] = 0; G2L["TextLabel_3"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["TextLabel_3"]["Size"] = UDim2.new(0.92405, 0, 0.3, 0); G2L["TextLabel_3"]["Text"] = [[walkspeed changer]]; -- Players.afisifhsh348rhfsd.PlayerGui.ScreenGui.Frame.TextButton G2L["TextButton_4"] = Instance.new("TextButton", G2L["Frame_2"]); G2L["TextButton_4"]["BorderSizePixel"] = 0; G2L["TextButton_4"]["BackgroundColor3"] = Color3.fromRGB(56, 203, 98); G2L["TextButton_4"]["Size"] = UDim2.new(0.78481, 0, 0.18571, 0); G2L["TextButton_4"]["Text"] = [[walkspeed change]]; G2L["TextButton_4"]["Position"] = UDim2.new(0.02532, 0, 0.25714, 0); -- Players.afisifhsh348rhfsd.PlayerGui.ScreenGui.Frame.TextBox G2L["TextBox_5"] = Instance.new("TextBox", G2L["Frame_2"]); G2L["TextBox_5"]["CursorPosition"] = -1; G2L["TextBox_5"]["BorderSizePixel"] = 0; G2L["TextBox_5"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["TextBox_5"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["TextBox_5"]["Size"] = UDim2.new(0.92405, 0, 0.47143, 0); G2L["TextBox_5"]["Position"] = UDim2.new(0, 0, 0.45714, 0); G2L["TextBox_5"]["Text"] = [[walkspeed value]]; -- Players.afisifhsh348rhfsd.PlayerGui.ScreenGui.Frame.LocalScript G2L["LocalScript_6"] = Instance.new("LocalScript", G2L["Frame_2"]); -- Players.afisifhsh348rhfsd.PlayerGui.ScreenGui.Frame.LocalScript local function C_6() local script = G2L["LocalScript_6"]; script.Parent.TextButton.MouseButton1Click:Connect(function() game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = script.Parent.TextBox.Text end) end; task.spawn(C_6); return G2L["ScreenGui_1"], require;