local LocalPlayer = game:GetService("Players").LocalPlayer local RunService = game:GetService("RunService") local UserInputService = game:GetService("UserInputService") local Mouse = LocalPlayer:GetMouse() local Toggle = false local Hold = false local Library = loadstring(game:HttpGet(("https://raw.githubusercontent.com/theneutral0ne/wally-modified/refs/heads/main/wally-modified.lua")))() local Window = Library:CreateWindow('Credit: Neutral') Window:Section("Click Detector") Window:Toggle("Auto Fire Detector",{},function(value) Toggle = value end) Window:Toggle("Hold to Toggle?",{},function(value) Hold = value end) RunService.RenderStepped:Connect(function() if Toggle then if Mouse.Target and Mouse.Target.Parent:FindFirstChildWhichIsA("ClickDetector") then if Hold and not UserInputService:IsMouseButtonPressed(Enum.UserInputType.MouseButton1) then return end fireclickdetector(Mouse.Target.Parent:FindFirstChildWhichIsA("ClickDetector")) end end end)