-- ULTIMATE DEV GIVE + TRIGGER PANEL (SAFE) -- GIVES ALL MONEY, ITEMS, STATS, REWARDS -- TRIGGERS ALL SAFE EVENTS -- NEVER TP / KICK / BAN / MOVE local Players = game:GetService("Players") local player = Players.LocalPlayer local UIS = game:GetService("UserInputService") local ReplicatedStorage = game:GetService("ReplicatedStorage") local ServerStorage = game:GetService("ServerStorage") ------------------------------------------------- -- GUI ------------------------------------------------- local gui = Instance.new("ScreenGui") gui.Name = "UltimateDevPanel" gui.ResetOnSpawn = false gui.Parent = player:WaitForChild("PlayerGui") local main = Instance.new("Frame", gui) main.Size = UDim2.new(0, 420, 0, 230) main.Position = UDim2.new(0.3, 0, 0.28, 0) main.BackgroundColor3 = Color3.fromRGB(20, 20, 30) main.Active = true main.Draggable = true Instance.new("UICorner", main).CornerRadius = UDim.new(0, 16) local title = Instance.new("TextLabel", main) title.Size = UDim2.new(1, 0, 0, 40) title.BackgroundTransparency = 1 title.Text = "👑 ULTIMATE DEV GIVE PANEL 👑" title.Font = Enum.Font.GothamBold title.TextSize = 22 title.TextColor3 = Color3.fromRGB(200,200,255) local button = Instance.new("TextButton", main) button.Size = UDim2.new(1, -40, 0, 120) button.Position = UDim2.new(0, 20, 0, 70) button.Text = "🔥 GIVE + CLAIM EVERYTHING (SAFE MODE) 🔥" button.Font = Enum.Font.GothamBold button.TextSize = 20 button.TextColor3 = Color3.new(1,1,1) button.BackgroundColor3 = Color3.fromRGB(120,200,160) button.AutoButtonColor = true Instance.new("UICorner", button).CornerRadius = UDim.new(0, 30) ------------------------------------------------- -- STRONG FILTERS (BLOCK BAD SYSTEMS) ------------------------------------------------- local function isBlocked(name) name = string.lower(name) -- Kick / ban / admin if string.find(name, "kick") then return true end if string.find(name, "ban") then return true end if string.find(name, "admin") then return true end if string.find(name, "mod") then return true end -- Teleport / movement if string.find(name, "teleport") then return true end if string.find(name, "tp") then return true end if string.find(name, "warp") then return true end if string.find(name, "move") then return true end if string.find(name, "door") then return true end if string.find(name, "open") then return true end if string.find(name, "lift") then return true end if string.find(name, "spawn") then return true end -- Reset / server if string.find(name, "reset") then return true end if string.find(name, "rejoin") then return true end if string.find(name, "shutdown") then return true end return false end ------------------------------------------------- -- MONEY / ITEM / TRIGGER SYSTEM ------------------------------------------------- button.MouseButton1Click:Connect(function() local given = 0 local backpack = player:WaitForChild("Backpack") local char = player.Character or player.CharacterAdded:Wait() ------------------------------------------------- -- 1️⃣ GIVE ALL POSSIBLE MONEY / CURRENCIES ------------------------------------------------- local function giveMoney(container) for _,v in pairs(container:GetChildren()) do if v:IsA("IntValue") or v:IsA("NumberValue") then local n = string.lower(v.Name) -- Money names if not isBlocked(v.Name) and ( string.find(n, "coin") or string.find(n, "gem") or string.find(n, "gold") or string.find(n, "cash") or string.find(n, "money") or string.find(n, "token") or string.find(n, "credit") or string.find(n, "point") or string.find(n, "star") or string.find(n, "diamond") ) then pcall(function() v.Value = math.max(v.Value, 999999999) given += 1 end) end end if #v:GetChildren() > 0 then giveMoney(v) end end end giveMoney(player) ------------------------------------------------- -- 2️⃣ GIVE ALL ITEMS / TOOLS ------------------------------------------------- for _,tool in pairs(ReplicatedStorage:GetDescendants()) do if tool:IsA("Tool") then pcall(function() tool:Clone().Parent = backpack given += 1 end) end end for _,tool in pairs(ServerStorage:GetDescendants()) do if tool:IsA("Tool") then pcall(function() tool:Clone().Parent = backpack given += 1 end) end end ------------------------------------------------- -- 3️⃣ TRIGGER ALL SAFE REWARD EVENTS ------------------------------------------------- for _,obj in pairs(game:GetDescendants()) do -- Proximity reward triggers if obj:IsA("ProximityPrompt") then if not isBlocked(obj.Name) then pcall(function() obj:InputHoldBegin() task.wait(0.05) obj:InputHoldEnd() given += 1 end) end end -- Click reward triggers if obj:IsA("ClickDetector") then if not isBlocked(obj.Name) then pcall(function() fireclickdetector(obj) given += 1 end) end end -- Remote reward systems if obj:IsA("RemoteEvent") then if not isBlocked(obj.Name) then local n = string.lower(obj.Name) -- Only reward-looking remotes if string.find(n, "give") or string.find(n, "reward") or string.find(n, "claim") or string.find(n, "chest") or string.find(n, "loot") or string.find(n, "collect") or string.find(n, "coin") or string.find(n, "gem") then pcall(function() obj:FireServer() given += 1 end) end end end end warn("🔥 ULTIMATE GIVE COMPLETE — TOTAL ACTIONS:", given) end) ------------------------------------------------- -- HIDE / SHOW WITH RIGHTSHIFT ------------------------------------------------- UIS.InputBegan:Connect(function(input, gp) if gp then return end if input.KeyCode == Enum.KeyCode.RightShift then gui.Enabled = not gui.Enabled end end)