local words = { 'ur bad', 'Dont care', 'Quit the game', 'XD ', 'sad', 'I would quit if i had that aim', 'Log already sonny boy', 'how did u fail to get me', } local player = game.Players.LocalPlayer local keybind = 'z' local event = game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest player:GetMouse().KeyDown:connect(function(key) if key == keybind then event:FireServer(words[math.random(#words)], "All") end end)