--[=[ d888b db db d888888b .d888b. db db db .d8b. 88' Y8b 88 88 `88' VP `8D 88 88 88 d8' `8b 88 88 88 88 odD' 88 88 88 88ooo88 88 ooo 88 88 88 .88' 88 88 88 88~~~88 88. ~8~ 88b d88 .88. j88. 88booo. 88b d88 88 88 @uniquadev Y888P ~Y8888P' Y888888P 888888D Y88888P ~Y8888P' YP YP CONVERTER designed using localmaze gui creator ]=] -- Instances: 8 | Scripts: 2 | Modules: 0 | Tags: 0 local LMG2L = {}; -- Players.Test123_112.PlayerGui.ScreenGui LMG2L["ScreenGui_1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui")); LMG2L["ScreenGui_1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling; -- Players.Test123_112.PlayerGui.ScreenGui.Frame LMG2L["Frame_2"] = Instance.new("Frame", LMG2L["ScreenGui_1"]); LMG2L["Frame_2"]["BorderSizePixel"] = 0; LMG2L["Frame_2"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["Frame_2"]["Size"] = UDim2.new(0, 300, 0, 176); LMG2L["Frame_2"]["Position"] = UDim2.new(0, 18, 0, 16); -- Players.Test123_112.PlayerGui.ScreenGui.TextButton LMG2L["TextButton_3"] = Instance.new("TextButton", LMG2L["ScreenGui_1"]); LMG2L["TextButton_3"]["BorderSizePixel"] = 0; LMG2L["TextButton_3"]["TextColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextButton_3"]["BackgroundColor3"] = Color3.fromRGB(150, 150, 150); LMG2L["TextButton_3"]["Size"] = UDim2.new(0, 76, 0, 40); LMG2L["TextButton_3"]["Text"] = [[execute]]; LMG2L["TextButton_3"]["Position"] = UDim2.new(0, 30, 0, 142); -- Players.Test123_112.PlayerGui.ScreenGui.TextButton.LocalScript LMG2L["LocalScript_4"] = Instance.new("LocalScript", LMG2L["TextButton_3"]); -- Players.Test123_112.PlayerGui.ScreenGui.TextButton2 LMG2L["TextButton2_5"] = Instance.new("TextButton", LMG2L["ScreenGui_1"]); LMG2L["TextButton2_5"]["BorderSizePixel"] = 0; LMG2L["TextButton2_5"]["TextColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextButton2_5"]["BackgroundColor3"] = Color3.fromRGB(160, 160, 160); LMG2L["TextButton2_5"]["Size"] = UDim2.new(0, 76, 0, 40); LMG2L["TextButton2_5"]["Text"] = [[clear]]; LMG2L["TextButton2_5"]["Name"] = [[TextButton2]]; LMG2L["TextButton2_5"]["Position"] = UDim2.new(0, 122, 0, 142); -- Players.Test123_112.PlayerGui.ScreenGui.TextButton2.LocalScript LMG2L["LocalScript_6"] = Instance.new("LocalScript", LMG2L["TextButton2_5"]); -- Players.Test123_112.PlayerGui.ScreenGui.TextBox LMG2L["TextBox_7"] = Instance.new("TextBox", LMG2L["ScreenGui_1"]); LMG2L["TextBox_7"]["PlaceholderColor3"] = Color3.fromRGB(0, 16, 255); LMG2L["TextBox_7"]["BorderSizePixel"] = 0; LMG2L["TextBox_7"]["TextColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextBox_7"]["BackgroundColor3"] = Color3.fromRGB(147, 147, 147); LMG2L["TextBox_7"]["Size"] = UDim2.new(0, 170, 0, 100); LMG2L["TextBox_7"]["Position"] = UDim2.new(0, 30, 0, 34); LMG2L["TextBox_7"]["BorderColor3"] = Color3.fromRGB(39, 19, 255); -- Players.Test123_112.PlayerGui.ScreenGui.TextLabel LMG2L["TextLabel_8"] = Instance.new("TextLabel", LMG2L["ScreenGui_1"]); LMG2L["TextLabel_8"]["BorderSizePixel"] = 0; LMG2L["TextLabel_8"]["TextSize"] = 15; LMG2L["TextLabel_8"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextLabel_8"]["Size"] = UDim2.new(0, 40, 0, 32); LMG2L["TextLabel_8"]["Text"] = [[tooberSS executor]]; LMG2L["TextLabel_8"]["Rotation"] = 90; LMG2L["TextLabel_8"]["Position"] = UDim2.new(0, 274, 0, 86); -- Players.Test123_112.PlayerGui.ScreenGui.TextButton.LocalScript local function C_4() local script = LMG2L["LocalScript_4"]; local button = script.Parent local textBox = button.Parent:WaitForChild("TextBox") button.MouseButton1Click:Connect(function() local code = textBox.Text if code ~= "" then pcall(function() loadstring(code)() end) end end) end; task.spawn(C_4); -- Players.Test123_112.PlayerGui.ScreenGui.TextButton2.LocalScript local function C_6() local script = LMG2L["LocalScript_6"]; local button = script.Parent local textBox = button.Parent:WaitForChild("TextBox") button.MouseButton1Click:Connect(function() textBox.Text = "" end) end; task.spawn(C_6); return LMG2L["ScreenGui_1"], require;