-- made by h0lykidd9 and tankidd dont skid maggot --[=[ d888b db db d888888b .d888b. db db db .d8b. 88' Y8b 88 88 `88' VP `8D 88 88 88 d8' `8b 88 88 88 88 odD' 88 88 88 88ooo88 88 ooo 88 88 88 .88' 88 88 88 88~~~88 88. ~8~ 88b d88 .88. j88. 88booo. 88b d88 88 88 @uniquadev Y888P ~Y8888P' Y888888P 888888D Y88888P ~Y8888P' YP YP CONVERTER ]=] -- Instances: 78 | Scripts: 35 | Modules: 0 | Tags: 0 local G2L = {}; -- StarterGui.tankiddandh0ly G2L["1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui")); G2L["1"]["Name"] = [[tankiddandh0ly]]; G2L["1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling; -- StarterGui.tankiddandh0ly.Frame G2L["2"] = Instance.new("Frame", G2L["1"]); G2L["2"]["BorderSizePixel"] = 5; G2L["2"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["2"]["Size"] = UDim2.new(0, 663, 0, 333); G2L["2"]["Position"] = UDim2.new(0.13184, 0, 0.29004, 0); G2L["2"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); -- StarterGui.tankiddandh0ly.Frame.TextLabel G2L["3"] = Instance.new("TextLabel", G2L["2"]); G2L["3"]["BorderSizePixel"] = 5; G2L["3"]["TextSize"] = 50; G2L["3"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["3"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Italic); G2L["3"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["3"]["Size"] = UDim2.new(0, 663, 0, 50); G2L["3"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["3"]["Text"] = [[tankidd and h0lykidd9 f3x gui]]; G2L["3"]["Position"] = UDim2.new(0, 0, -0.15015, 0); -- StarterGui.tankiddandh0ly.Frame.ImageLabel G2L["4"] = Instance.new("ImageLabel", G2L["2"]); G2L["4"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["4"]["Image"] = [[rbxassetid://120437692506666]]; G2L["4"]["Size"] = UDim2.new(0, 61, 0, 57); G2L["4"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["4"]["Position"] = UDim2.new(0.90799, 0, 0.01802, 0); -- StarterGui.tankiddandh0ly.Frame.ImageLabel G2L["5"] = Instance.new("ImageLabel", G2L["2"]); G2L["5"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["5"]["Image"] = [[rbxassetid://85132621436130]]; G2L["5"]["Size"] = UDim2.new(0, 61, 0, 60); G2L["5"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["5"]["Position"] = UDim2.new(0, 0, 0.01802, 0); -- StarterGui.tankiddandh0ly.Frame.TextButton G2L["6"] = Instance.new("TextButton", G2L["2"]); G2L["6"]["TextWrapped"] = true; G2L["6"]["BorderSizePixel"] = 2; G2L["6"]["TextSize"] = 14; G2L["6"]["TextScaled"] = true; G2L["6"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["6"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["6"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["6"]["Size"] = UDim2.new(0, 72, 0, 28); G2L["6"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["6"]["Text"] = [[decals]]; G2L["6"]["Position"] = UDim2.new(0.11765, 0, 0.06006, 0); -- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript G2L["7"] = Instance.new("LocalScript", G2L["6"]); -- [ERROR] cannot convert Capabilities, please report to "https://github.com/uniquadev/GuiToLuaConverter/issues" G2L["7"]["Sandboxed"] = true; -- StarterGui.tankiddandh0ly.Frame.Frame G2L["8"] = Instance.new("Frame", G2L["2"]); G2L["8"]["BorderSizePixel"] = 0; G2L["8"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["8"]["Size"] = UDim2.new(0, 5, 0, 333); G2L["8"]["Position"] = UDim2.new(0.49623, 0, 0, 0); G2L["8"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); -- StarterGui.tankiddandh0ly.Frame.TextButton G2L["9"] = Instance.new("TextButton", G2L["2"]); G2L["9"]["TextWrapped"] = true; G2L["9"]["BorderSizePixel"] = 2; G2L["9"]["TextSize"] = 14; G2L["9"]["TextScaled"] = true; G2L["9"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["9"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["9"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["9"]["Size"] = UDim2.new(0, 72, 0, 28); G2L["9"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["9"]["Text"] = [[skybox]]; G2L["9"]["Position"] = UDim2.new(0.26697, 0, 0.06006, 0); -- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript G2L["a"] = Instance.new("LocalScript", G2L["9"]); -- [ERROR] cannot convert Capabilities, please report to "https://github.com/uniquadev/GuiToLuaConverter/issues" G2L["a"]["Sandboxed"] = true; -- StarterGui.tankiddandh0ly.Frame.TextButton G2L["b"] = Instance.new("TextButton", G2L["2"]); G2L["b"]["TextWrapped"] = true; G2L["b"]["BorderSizePixel"] = 2; G2L["b"]["TextSize"] = 14; G2L["b"]["TextScaled"] = true; G2L["b"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["b"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["b"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["b"]["Size"] = UDim2.new(0, 45, 0, 28); G2L["b"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["b"]["Text"] = [[music]]; G2L["b"]["Position"] = UDim2.new(0.40724, 0, 0.06006, 0); -- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript G2L["c"] = Instance.new("LocalScript", G2L["b"]); -- [ERROR] cannot convert Capabilities, please report to "https://github.com/uniquadev/GuiToLuaConverter/issues" G2L["c"]["Sandboxed"] = true; -- StarterGui.tankiddandh0ly.Frame.TextButton G2L["d"] = Instance.new("TextButton", G2L["2"]); G2L["d"]["TextWrapped"] = true; G2L["d"]["BorderSizePixel"] = 2; G2L["d"]["TextSize"] = 14; G2L["d"]["TextScaled"] = true; G2L["d"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["d"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["d"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["d"]["Size"] = UDim2.new(0, 55, 0, 49); G2L["d"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["d"]["Text"] = [[btools]]; G2L["d"]["Position"] = UDim2.new(0.00905, 0, 0.22523, 0); -- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript G2L["e"] = Instance.new("LocalScript", G2L["d"]); -- [ERROR] cannot convert Capabilities, please report to "https://github.com/uniquadev/GuiToLuaConverter/issues" G2L["e"]["Sandboxed"] = true; -- StarterGui.tankiddandh0ly.Frame.UIDragDetector G2L["f"] = Instance.new("UIDragDetector", G2L["2"]); -- StarterGui.tankiddandh0ly.Frame.TextButton G2L["10"] = Instance.new("TextButton", G2L["2"]); G2L["10"]["TextWrapped"] = true; G2L["10"]["BorderSizePixel"] = 2; G2L["10"]["TextSize"] = 14; G2L["10"]["TextScaled"] = true; G2L["10"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["10"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["10"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["10"]["Size"] = UDim2.new(0, 55, 0, 49); G2L["10"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["10"]["Text"] = [[char all tankidd]]; G2L["10"]["Position"] = UDim2.new(0.00905, 0, 0.42643, 0); -- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript G2L["11"] = Instance.new("LocalScript", G2L["10"]); -- [ERROR] cannot convert Capabilities, please report to "https://github.com/uniquadev/GuiToLuaConverter/issues" G2L["11"]["Sandboxed"] = true; -- StarterGui.tankiddandh0ly.Frame.TextButton G2L["12"] = Instance.new("TextButton", G2L["2"]); G2L["12"]["TextWrapped"] = true; G2L["12"]["BorderSizePixel"] = 2; G2L["12"]["TextSize"] = 14; G2L["12"]["TextScaled"] = true; G2L["12"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["12"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["12"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["12"]["Size"] = UDim2.new(0, 55, 0, 49); G2L["12"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["12"]["Text"] = [[spin all]]; G2L["12"]["Position"] = UDim2.new(0.00905, 0, 0.63664, 0); -- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript G2L["13"] = Instance.new("LocalScript", G2L["12"]); -- [ERROR] cannot convert Capabilities, please report to "https://github.com/uniquadev/GuiToLuaConverter/issues" G2L["13"]["Sandboxed"] = true; -- StarterGui.tankiddandh0ly.Frame.TextButton G2L["14"] = Instance.new("TextButton", G2L["2"]); G2L["14"]["TextWrapped"] = true; G2L["14"]["BorderSizePixel"] = 2; G2L["14"]["TextSize"] = 14; G2L["14"]["TextScaled"] = true; G2L["14"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["14"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["14"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["14"]["Size"] = UDim2.new(0, 55, 0, 49); G2L["14"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["14"]["Text"] = [[fire all]]; G2L["14"]["Position"] = UDim2.new(0.00905, 0, 0.81982, 0); -- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript G2L["15"] = Instance.new("LocalScript", G2L["14"]); -- [ERROR] cannot convert Capabilities, please report to "https://github.com/uniquadev/GuiToLuaConverter/issues" G2L["15"]["Sandboxed"] = true; -- StarterGui.tankiddandh0ly.Frame.TextButton G2L["16"] = Instance.new("TextButton", G2L["2"]); G2L["16"]["TextWrapped"] = true; G2L["16"]["BorderSizePixel"] = 2; G2L["16"]["TextSize"] = 14; G2L["16"]["TextScaled"] = true; G2L["16"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["16"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["16"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["16"]["Size"] = UDim2.new(0, 237, 0, 49); G2L["16"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["16"]["Text"] = [[shutdown (emergency only)]]; G2L["16"]["Position"] = UDim2.new(0.11765, 0, 0.81982, 0); -- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript G2L["17"] = Instance.new("LocalScript", G2L["16"]); -- [ERROR] cannot convert Capabilities, please report to "https://github.com/uniquadev/GuiToLuaConverter/issues" G2L["17"]["Sandboxed"] = true; -- StarterGui.tankiddandh0ly.Frame.TextButton G2L["18"] = Instance.new("TextButton", G2L["2"]); G2L["18"]["TextWrapped"] = true; G2L["18"]["RichText"] = true; G2L["18"]["BorderSizePixel"] = 2; G2L["18"]["TextSize"] = 14; G2L["18"]["TextScaled"] = true; G2L["18"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["18"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["18"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["18"]["Size"] = UDim2.new(0, 72, 0, 28); G2L["18"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["18"]["Text"] = [[moldy decals]]; G2L["18"]["Position"] = UDim2.new(0.67873, 0, 0.20721, 0); -- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript G2L["19"] = Instance.new("LocalScript", G2L["18"]); -- [ERROR] cannot convert Capabilities, please report to "https://github.com/uniquadev/GuiToLuaConverter/issues" G2L["19"]["Sandboxed"] = true; -- StarterGui.tankiddandh0ly.Frame.TextButton G2L["1a"] = Instance.new("TextButton", G2L["2"]); G2L["1a"]["TextWrapped"] = true; G2L["1a"]["BorderSizePixel"] = 2; G2L["1a"]["TextSize"] = 14; G2L["1a"]["TextScaled"] = true; G2L["1a"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["1a"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["1a"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["1a"]["Size"] = UDim2.new(0, 72, 0, 28); G2L["1a"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["1a"]["Text"] = [[kill all]]; G2L["1a"]["Position"] = UDim2.new(0.26697, 0, 0.22523, 0); -- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript G2L["1b"] = Instance.new("LocalScript", G2L["1a"]); -- [ERROR] cannot convert Capabilities, please report to "https://github.com/uniquadev/GuiToLuaConverter/issues" G2L["1b"]["Sandboxed"] = true; -- StarterGui.tankiddandh0ly.Frame.TextButton G2L["1c"] = Instance.new("TextButton", G2L["2"]); G2L["1c"]["TextWrapped"] = true; G2L["1c"]["BorderSizePixel"] = 2; G2L["1c"]["TextSize"] = 14; G2L["1c"]["TextScaled"] = true; G2L["1c"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["1c"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["1c"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["1c"]["Size"] = UDim2.new(0, 45, 0, 28); G2L["1c"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["1c"]["Text"] = [[*loop*kill all]]; G2L["1c"]["Position"] = UDim2.new(0.40724, 0, 0.22523, 0); -- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript G2L["1d"] = Instance.new("LocalScript", G2L["1c"]); -- [ERROR] cannot convert Capabilities, please report to "https://github.com/uniquadev/GuiToLuaConverter/issues" G2L["1d"]["Sandboxed"] = true; -- StarterGui.tankiddandh0ly.Frame.TextButton G2L["1e"] = Instance.new("TextButton", G2L["2"]); G2L["1e"]["TextWrapped"] = true; G2L["1e"]["BorderSizePixel"] = 2; G2L["1e"]["TextSize"] = 14; G2L["1e"]["TextScaled"] = true; G2L["1e"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["1e"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["1e"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["1e"]["Size"] = UDim2.new(0, 138, 0, 28); G2L["1e"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["1e"]["Text"] = [[speed 50]]; G2L["1e"]["Position"] = UDim2.new(0.26697, 0, 0.37237, 0); -- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript G2L["1f"] = Instance.new("LocalScript", G2L["1e"]); -- [ERROR] cannot convert Capabilities, please report to "https://github.com/uniquadev/GuiToLuaConverter/issues" G2L["1f"]["Sandboxed"] = true; -- StarterGui.tankiddandh0ly.Frame.TextButton G2L["20"] = Instance.new("TextButton", G2L["2"]); G2L["20"]["TextWrapped"] = true; G2L["20"]["BorderSizePixel"] = 2; G2L["20"]["TextSize"] = 14; G2L["20"]["TextScaled"] = true; G2L["20"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["20"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["20"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["20"]["Size"] = UDim2.new(0, 72, 0, 28); G2L["20"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["20"]["Text"] = [[reset urself]]; G2L["20"]["Position"] = UDim2.new(0.11765, 0, 0.37237, 0); -- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript G2L["21"] = Instance.new("LocalScript", G2L["20"]); -- [ERROR] cannot convert Capabilities, please report to "https://github.com/uniquadev/GuiToLuaConverter/issues" G2L["21"]["Sandboxed"] = true; -- StarterGui.tankiddandh0ly.Frame.TextButton G2L["22"] = Instance.new("TextButton", G2L["2"]); G2L["22"]["TextWrapped"] = true; G2L["22"]["BorderSizePixel"] = 2; G2L["22"]["TextSize"] = 14; G2L["22"]["TextScaled"] = true; G2L["22"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["22"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["22"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["22"]["Size"] = UDim2.new(0, 72, 0, 28); G2L["22"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["22"]["Text"] = [[R6 (if the game is r15)]]; G2L["22"]["Position"] = UDim2.new(0.11765, 0, 0.48949, 0); -- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript G2L["23"] = Instance.new("LocalScript", G2L["22"]); -- [ERROR] cannot convert Capabilities, please report to "https://github.com/uniquadev/GuiToLuaConverter/issues" G2L["23"]["Sandboxed"] = true; -- StarterGui.tankiddandh0ly.Frame.TextButton G2L["24"] = Instance.new("TextButton", G2L["2"]); G2L["24"]["TextWrapped"] = true; G2L["24"]["BorderSizePixel"] = 2; G2L["24"]["TextSize"] = 14; G2L["24"]["TextScaled"] = true; G2L["24"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["24"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["24"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["24"]["Size"] = UDim2.new(0, 72, 0, 28); G2L["24"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["24"]["Text"] = [[n word audio]]; G2L["24"]["Position"] = UDim2.new(0.26697, 0, 0.48949, 0); -- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript G2L["25"] = Instance.new("LocalScript", G2L["24"]); -- [ERROR] cannot convert Capabilities, please report to "https://github.com/uniquadev/GuiToLuaConverter/issues" G2L["25"]["Sandboxed"] = true; -- StarterGui.tankiddandh0ly.Frame.TextButton G2L["26"] = Instance.new("TextButton", G2L["2"]); G2L["26"]["TextWrapped"] = true; G2L["26"]["BorderSizePixel"] = 2; G2L["26"]["TextSize"] = 14; G2L["26"]["TextScaled"] = true; G2L["26"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["26"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["26"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["26"]["Size"] = UDim2.new(0, 45, 0, 28); G2L["26"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["26"]["Text"] = [[char others placeholder]]; G2L["26"]["Position"] = UDim2.new(0.40724, 0, 0.48949, 0); -- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript G2L["27"] = Instance.new("LocalScript", G2L["26"]); -- [ERROR] cannot convert Capabilities, please report to "https://github.com/uniquadev/GuiToLuaConverter/issues" G2L["27"]["Sandboxed"] = true; -- StarterGui.tankiddandh0ly.Frame.TextButton G2L["28"] = Instance.new("TextButton", G2L["2"]); G2L["28"]["TextWrapped"] = true; G2L["28"]["BorderSizePixel"] = 2; G2L["28"]["TextSize"] = 14; G2L["28"]["TextScaled"] = true; G2L["28"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["28"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["28"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["28"]["Size"] = UDim2.new(0, 237, 0, 49); G2L["28"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["28"]["Text"] = [[baldi]]; G2L["28"]["Position"] = UDim2.new(0.11765, 0, 0.63664, 0); -- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript G2L["29"] = Instance.new("LocalScript", G2L["28"]); -- [ERROR] cannot convert Capabilities, please report to "https://github.com/uniquadev/GuiToLuaConverter/issues" G2L["29"]["Sandboxed"] = true; -- StarterGui.tankiddandh0ly.Frame.TextButton G2L["2a"] = Instance.new("TextButton", G2L["2"]); G2L["2a"]["TextWrapped"] = true; G2L["2a"]["BorderSizePixel"] = 2; G2L["2a"]["TextSize"] = 14; G2L["2a"]["TextScaled"] = true; G2L["2a"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["2a"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["2a"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["2a"]["Size"] = UDim2.new(0, 72, 0, 28); G2L["2a"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["2a"]["Text"] = [[decals]]; G2L["2a"]["Position"] = UDim2.new(0.52941, 0, 0.04204, 0); -- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript G2L["2b"] = Instance.new("LocalScript", G2L["2a"]); -- [ERROR] cannot convert Capabilities, please report to "https://github.com/uniquadev/GuiToLuaConverter/issues" G2L["2b"]["Sandboxed"] = true; -- StarterGui.tankiddandh0ly.Frame.TextButton G2L["2c"] = Instance.new("TextButton", G2L["2"]); G2L["2c"]["TextWrapped"] = true; G2L["2c"]["BorderSizePixel"] = 2; G2L["2c"]["TextSize"] = 14; G2L["2c"]["TextScaled"] = true; G2L["2c"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["2c"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["2c"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["2c"]["Size"] = UDim2.new(0, 72, 0, 28); G2L["2c"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["2c"]["Text"] = [[skybox]]; G2L["2c"]["Position"] = UDim2.new(0.67873, 0, 0.04204, 0); -- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript G2L["2d"] = Instance.new("LocalScript", G2L["2c"]); -- [ERROR] cannot convert Capabilities, please report to "https://github.com/uniquadev/GuiToLuaConverter/issues" G2L["2d"]["Sandboxed"] = true; -- StarterGui.tankiddandh0ly.Frame.TextButton G2L["2e"] = Instance.new("TextButton", G2L["2"]); G2L["2e"]["TextWrapped"] = true; G2L["2e"]["BorderSizePixel"] = 2; G2L["2e"]["TextSize"] = 14; G2L["2e"]["TextScaled"] = true; G2L["2e"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["2e"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["2e"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["2e"]["Size"] = UDim2.new(0, 45, 0, 28); G2L["2e"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["2e"]["Text"] = [[music]]; G2L["2e"]["Position"] = UDim2.new(0.819, 0, 0.04204, 0); -- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript G2L["2f"] = Instance.new("LocalScript", G2L["2e"]); -- [ERROR] cannot convert Capabilities, please report to "https://github.com/uniquadev/GuiToLuaConverter/issues" G2L["2f"]["Sandboxed"] = true; -- StarterGui.tankiddandh0ly.Frame.TextButton G2L["30"] = Instance.new("TextButton", G2L["2"]); G2L["30"]["TextWrapped"] = true; G2L["30"]["BorderSizePixel"] = 2; G2L["30"]["TextSize"] = 14; G2L["30"]["TextScaled"] = true; G2L["30"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["30"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["30"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["30"]["Size"] = UDim2.new(0, 55, 0, 49); G2L["30"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["30"]["Text"] = [[char all h0lykidd9]]; G2L["30"]["Position"] = UDim2.new(0.90799, 0, 0.22523, 0); -- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript G2L["31"] = Instance.new("LocalScript", G2L["30"]); -- [ERROR] cannot convert Capabilities, please report to "https://github.com/uniquadev/GuiToLuaConverter/issues" G2L["31"]["Sandboxed"] = true; -- StarterGui.tankiddandh0ly.Frame.TextButton G2L["32"] = Instance.new("TextButton", G2L["2"]); G2L["32"]["TextWrapped"] = true; G2L["32"]["RichText"] = true; G2L["32"]["BorderSizePixel"] = 2; G2L["32"]["TextSize"] = 14; G2L["32"]["TextScaled"] = true; G2L["32"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["32"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["32"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["32"]["Size"] = UDim2.new(0, 45, 0, 58); G2L["32"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["32"]["Text"] = [[nettspend audio]]; G2L["32"]["Position"] = UDim2.new(0.819, 0, 0.1982, 0); -- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript G2L["33"] = Instance.new("LocalScript", G2L["32"]); -- [ERROR] cannot convert Capabilities, please report to "https://github.com/uniquadev/GuiToLuaConverter/issues" G2L["33"]["Sandboxed"] = true; -- StarterGui.tankiddandh0ly.Frame.TextButton G2L["34"] = Instance.new("TextButton", G2L["2"]); G2L["34"]["TextWrapped"] = true; G2L["34"]["BorderSizePixel"] = 2; G2L["34"]["TextSize"] = 14; G2L["34"]["TextScaled"] = true; G2L["34"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["34"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["34"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["34"]["Size"] = UDim2.new(0, 72, 0, 28); G2L["34"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["34"]["Text"] = [[stop music]]; G2L["34"]["Position"] = UDim2.new(0.11765, 0, 0.22523, 0); -- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript G2L["35"] = Instance.new("LocalScript", G2L["34"]); -- [ERROR] cannot convert Capabilities, please report to "https://github.com/uniquadev/GuiToLuaConverter/issues" G2L["35"]["Sandboxed"] = true; -- StarterGui.tankiddandh0ly.Frame.TextButton G2L["36"] = Instance.new("TextButton", G2L["2"]); G2L["36"]["TextWrapped"] = true; G2L["36"]["BorderSizePixel"] = 2; G2L["36"]["TextSize"] = 14; G2L["36"]["TextScaled"] = true; G2L["36"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["36"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["36"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["36"]["Size"] = UDim2.new(0, 72, 0, 28); G2L["36"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["36"]["Text"] = [[fog]]; G2L["36"]["Position"] = UDim2.new(0.52941, 0, 0.20721, 0); -- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript G2L["37"] = Instance.new("LocalScript", G2L["36"]); -- [ERROR] cannot convert Capabilities, please report to "https://github.com/uniquadev/GuiToLuaConverter/issues" G2L["37"]["Sandboxed"] = true; -- StarterGui.tankiddandh0ly.Frame.TextButton G2L["38"] = Instance.new("TextButton", G2L["2"]); G2L["38"]["TextWrapped"] = true; G2L["38"]["BorderSizePixel"] = 2; G2L["38"]["TextSize"] = 14; G2L["38"]["TextScaled"] = true; G2L["38"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["38"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["38"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["38"]["Size"] = UDim2.new(0, 72, 0, 28); G2L["38"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["38"]["Text"] = [[disco]]; G2L["38"]["Position"] = UDim2.new(0.52941, 0, 0.34234, 0); -- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript G2L["39"] = Instance.new("LocalScript", G2L["38"]); -- [ERROR] cannot convert Capabilities, please report to "https://github.com/uniquadev/GuiToLuaConverter/issues" G2L["39"]["Sandboxed"] = true; -- StarterGui.tankiddandh0ly.Frame.TextButton G2L["3a"] = Instance.new("TextButton", G2L["2"]); G2L["3a"]["TextWrapped"] = true; G2L["3a"]["BorderSizePixel"] = 2; G2L["3a"]["TextSize"] = 14; G2L["3a"]["TextScaled"] = true; G2L["3a"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["3a"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["3a"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["3a"]["Size"] = UDim2.new(0, 72, 0, 28); G2L["3a"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["3a"]["Text"] = [[server message]]; G2L["3a"]["Position"] = UDim2.new(0.67873, 0, 0.34234, 0); -- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript G2L["3b"] = Instance.new("LocalScript", G2L["3a"]); -- [ERROR] cannot convert Capabilities, please report to "https://github.com/uniquadev/GuiToLuaConverter/issues" G2L["3b"]["Sandboxed"] = true; -- StarterGui.tankiddandh0ly.Frame.TextButton G2L["3c"] = Instance.new("TextButton", G2L["2"]); G2L["3c"]["TextWrapped"] = true; G2L["3c"]["BorderSizePixel"] = 2; G2L["3c"]["TextSize"] = 14; G2L["3c"]["TextScaled"] = true; G2L["3c"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["3c"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["3c"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["3c"]["Size"] = UDim2.new(0, 45, 0, 28); G2L["3c"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["3c"]["Text"] = [[music 0.5 pitch]]; G2L["3c"]["Position"] = UDim2.new(0.91554, 0, 0.42643, 0); -- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript G2L["3d"] = Instance.new("LocalScript", G2L["3c"]); -- [ERROR] cannot convert Capabilities, please report to "https://github.com/uniquadev/GuiToLuaConverter/issues" G2L["3d"]["Sandboxed"] = true; -- StarterGui.tankiddandh0ly.Frame.TextButton G2L["3e"] = Instance.new("TextButton", G2L["2"]); G2L["3e"]["TextWrapped"] = true; G2L["3e"]["BorderSizePixel"] = 2; G2L["3e"]["TextSize"] = 14; G2L["3e"]["TextScaled"] = true; G2L["3e"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["3e"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["3e"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["3e"]["Size"] = UDim2.new(0, 45, 0, 28); G2L["3e"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["3e"]["Text"] = [[music 0.87 pitch]]; G2L["3e"]["Position"] = UDim2.new(0.819, 0, 0.42643, 0); -- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript G2L["3f"] = Instance.new("LocalScript", G2L["3e"]); -- [ERROR] cannot convert Capabilities, please report to "https://github.com/uniquadev/GuiToLuaConverter/issues" G2L["3f"]["Sandboxed"] = true; -- StarterGui.tankiddandh0ly.Frame.TextButton G2L["40"] = Instance.new("TextButton", G2L["2"]); G2L["40"]["TextWrapped"] = true; G2L["40"]["BorderSizePixel"] = 2; G2L["40"]["TextSize"] = 14; G2L["40"]["TextScaled"] = true; G2L["40"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["40"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["40"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["40"]["Size"] = UDim2.new(0, 45, 0, 28); G2L["40"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["40"]["Text"] = [[music 1.19 pitch]]; G2L["40"]["Position"] = UDim2.new(0.71946, 0, 0.48949, 0); -- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript G2L["41"] = Instance.new("LocalScript", G2L["40"]); -- [ERROR] cannot convert Capabilities, please report to "https://github.com/uniquadev/GuiToLuaConverter/issues" G2L["41"]["Sandboxed"] = true; -- StarterGui.tankiddandh0ly.Frame.TextButton G2L["42"] = Instance.new("TextButton", G2L["2"]); G2L["42"]["TextWrapped"] = true; G2L["42"]["BorderSizePixel"] = 2; G2L["42"]["TextSize"] = 14; G2L["42"]["TextScaled"] = true; G2L["42"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["42"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["42"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["42"]["Size"] = UDim2.new(0, 45, 0, 28); G2L["42"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["42"]["Text"] = [[music 1.5 pitch]]; G2L["42"]["Position"] = UDim2.new(0.61086, 0, 0.48949, 0); -- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript G2L["43"] = Instance.new("LocalScript", G2L["42"]); -- [ERROR] cannot convert Capabilities, please report to "https://github.com/uniquadev/GuiToLuaConverter/issues" G2L["43"]["Sandboxed"] = true; -- StarterGui.tankiddandh0ly.Frame.TextButton G2L["44"] = Instance.new("TextButton", G2L["2"]); G2L["44"]["TextWrapped"] = true; G2L["44"]["BorderSizePixel"] = 2; G2L["44"]["TextSize"] = 14; G2L["44"]["TextScaled"] = true; G2L["44"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["44"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["44"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["44"]["Size"] = UDim2.new(0, 50, 0, 47); G2L["44"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["44"]["Text"] = [[n word audio 2]]; G2L["44"]["Position"] = UDim2.new(0.91554, 0, 0.54054, 0); -- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript G2L["45"] = Instance.new("LocalScript", G2L["44"]); -- [ERROR] cannot convert Capabilities, please report to "https://github.com/uniquadev/GuiToLuaConverter/issues" G2L["45"]["Sandboxed"] = true; -- StarterGui.tankiddandh0ly.Frame.TextButton G2L["46"] = Instance.new("TextButton", G2L["2"]); G2L["46"]["TextWrapped"] = true; G2L["46"]["RichText"] = true; G2L["46"]["BorderSizePixel"] = 2; G2L["46"]["TextSize"] = 14; G2L["46"]["TextScaled"] = true; G2L["46"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["46"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["46"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["46"]["Size"] = UDim2.new(0, 50, 0, 47); G2L["46"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["46"]["Text"] = [[h0lykidd9 billboardgui]]; G2L["46"]["Position"] = UDim2.new(0.91554, 0, 0.72072, 0); -- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript G2L["47"] = Instance.new("LocalScript", G2L["46"]); -- [ERROR] cannot convert Capabilities, please report to "https://github.com/uniquadev/GuiToLuaConverter/issues" G2L["47"]["Sandboxed"] = true; -- StarterGui.tankiddandh0ly.Frame.TextButton G2L["48"] = Instance.new("TextButton", G2L["2"]); G2L["48"]["TextWrapped"] = true; G2L["48"]["RichText"] = true; G2L["48"]["BorderSizePixel"] = 2; G2L["48"]["TextSize"] = 14; G2L["48"]["TextScaled"] = true; G2L["48"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["48"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["48"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["48"]["Size"] = UDim2.new(0, 50, 0, 30); G2L["48"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["48"]["Text"] = [[say all h0lykidd9 is god]]; G2L["48"]["Position"] = UDim2.new(0.91554, 0, 0.90991, 0); -- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript G2L["49"] = Instance.new("LocalScript", G2L["48"]); -- [ERROR] cannot convert Capabilities, please report to "https://github.com/uniquadev/GuiToLuaConverter/issues" G2L["49"]["Sandboxed"] = true; -- StarterGui.tankiddandh0ly.Frame.TextButton G2L["4a"] = Instance.new("TextButton", G2L["2"]); G2L["4a"]["TextWrapped"] = true; G2L["4a"]["BorderSizePixel"] = 2; G2L["4a"]["TextSize"] = 14; G2L["4a"]["TextScaled"] = true; G2L["4a"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["4a"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["4a"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["4a"]["Size"] = UDim2.new(0, 239, 0, 47); G2L["4a"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["4a"]["Text"] = [[runaway (WARNING SUPER NOSTALGI)]]; G2L["4a"]["Position"] = UDim2.new(0.52941, 0, 0.82583, 0); -- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript G2L["4b"] = Instance.new("LocalScript", G2L["4a"]); -- [ERROR] cannot convert Capabilities, please report to "https://github.com/uniquadev/GuiToLuaConverter/issues" G2L["4b"]["Sandboxed"] = true; -- StarterGui.tankiddandh0ly.Frame.TextButton G2L["4c"] = Instance.new("TextButton", G2L["2"]); G2L["4c"]["TextWrapped"] = true; G2L["4c"]["BorderSizePixel"] = 2; G2L["4c"]["TextSize"] = 14; G2L["4c"]["TextScaled"] = true; G2L["4c"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["4c"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["4c"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["4c"]["Size"] = UDim2.new(0, 239, 0, 47); G2L["4c"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["4c"]["Text"] = [[looping de rums]]; G2L["4c"]["Position"] = UDim2.new(0.52941, 0, 0.63664, 0); -- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript G2L["4d"] = Instance.new("LocalScript", G2L["4c"]); -- [ERROR] cannot convert Capabilities, please report to "https://github.com/uniquadev/GuiToLuaConverter/issues" G2L["4d"]["Sandboxed"] = true; -- StarterGui.tankiddandh0ly.TextLabel G2L["4e"] = Instance.new("TextLabel", G2L["1"]); G2L["4e"]["TextWrapped"] = true; G2L["4e"]["BorderSizePixel"] = 0; G2L["4e"]["TextSize"] = 14; G2L["4e"]["TextScaled"] = true; G2L["4e"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["4e"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["4e"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["4e"]["Size"] = UDim2.new(0, 200, 0, 50); G2L["4e"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["4e"]["Text"] = [[EHEHEHEEHHE EHEEE]]; G2L["4e"]["Position"] = UDim2.new(0, 0, 0.91425, 0); -- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript local function C_7() local script = G2L["7"]; script.Parent.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function spam(id) for i,v in game.workspace:GetDescendants() do if v:IsA("BasePart") then spawn(function() SetLocked(v,false) SpawnDecal(v,Enum.NormalId.Front) AddDecal(v,id,Enum.NormalId.Front) SpawnDecal(v,Enum.NormalId.Back) AddDecal(v,id,Enum.NormalId.Back) SpawnDecal(v,Enum.NormalId.Right) AddDecal(v,id,Enum.NormalId.Right) SpawnDecal(v,Enum.NormalId.Left) AddDecal(v,id,Enum.NormalId.Left) SpawnDecal(v,Enum.NormalId.Bottom) AddDecal(v,id,Enum.NormalId.Bottom) SpawnDecal(v,Enum.NormalId.Top) AddDecal(v,id,Enum.NormalId.Top) end) end end end spam("85132621436130") end) end; task.spawn(C_7); -- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript local function C_a() local script = G2L["a"]; script.Parent.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function Sky(id) e = char.HumanoidRootPart.CFrame.x f = char.HumanoidRootPart.CFrame.y g = char.HumanoidRootPart.CFrame.z CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace) for i,v in game.Workspace:GetDescendants() do if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then --spawn(function() SetName(v,"Sky") AddMesh(v) --end) --spawn(function() SetMesh(v,"8006679977") SetTexture(v,id) --end) MeshResize(v,Vector3.new(500,500,500)) SetLocked(v,true) end end end Sky("85132621436130") end) end; task.spawn(C_a); -- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript local function C_c() local script = G2L["c"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand RequestCommand:InvokeServer(";music 97633457782144 ;pitch 0.04 ;volume inf") end) end; task.spawn(C_c); -- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript local function C_e() local script = G2L["e"]; script.Parent.MouseButton1Click:Connect(function() -- Replace with your instance name local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand RequestCommand:InvokeServer(";btools") end) end; task.spawn(C_e); -- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript local function C_11() local script = G2L["11"]; script.Parent.MouseButton1Click:Connect(function() -- Replace with your instance name local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand RequestCommand:InvokeServer(";r6 all ;char all tankiddgui_privatalt") end) end; task.spawn(C_11); -- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript local function C_13() local script = G2L["13"]; script.Parent.MouseButton1Click:Connect(function() -- Replace with your instance name local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand RequestCommand:InvokeServer(";spin all") end) end; task.spawn(C_13); -- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript local function C_15() local script = G2L["15"]; script.Parent.MouseButton1Click:Connect(function() -- Replace with your instance name local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand RequestCommand:InvokeServer(";fire all") end) end; task.spawn(C_15); -- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript local function C_17() local script = G2L["17"]; script.Parent.MouseButton1Click:Connect(function() -- Replace with your instance name local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand RequestCommand:InvokeServer(";shutdown") end) end; task.spawn(C_17); -- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript local function C_19() local script = G2L["19"]; script.Parent.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function spam(id) for i,v in game.workspace:GetDescendants() do if v:IsA("BasePart") then spawn(function() SetLocked(v,false) SpawnDecal(v,Enum.NormalId.Front) AddDecal(v,id,Enum.NormalId.Front) SpawnDecal(v,Enum.NormalId.Back) AddDecal(v,id,Enum.NormalId.Back) SpawnDecal(v,Enum.NormalId.Right) AddDecal(v,id,Enum.NormalId.Right) SpawnDecal(v,Enum.NormalId.Left) AddDecal(v,id,Enum.NormalId.Left) SpawnDecal(v,Enum.NormalId.Bottom) AddDecal(v,id,Enum.NormalId.Bottom) SpawnDecal(v,Enum.NormalId.Top) AddDecal(v,id,Enum.NormalId.Top) end) end end end spam("132943751784989") end) end; task.spawn(C_19); -- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript local function C_1b() local script = G2L["1b"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand RequestCommand:InvokeServer(";kill all") end) end; task.spawn(C_1b); -- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript local function C_1d() local script = G2L["1d"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand RequestCommand:InvokeServer(";loopkill all") end) end; task.spawn(C_1d); -- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript local function C_1f() local script = G2L["1f"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand RequestCommand:InvokeServer(";speed me 50") end) end; task.spawn(C_1f); -- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript local function C_21() local script = G2L["21"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand RequestCommand:InvokeServer(";re") end) end; task.spawn(C_21); -- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript local function C_23() local script = G2L["23"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand RequestCommand:InvokeServer(";r6 me") end) end; task.spawn(C_23); -- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript local function C_25() local script = G2L["25"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand RequestCommand:InvokeServer(";music 140657524427336 ;pitch 0.11 ;volume inf") end) end; task.spawn(C_25); -- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript local function C_27() local script = G2L["27"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand RequestCommand:InvokeServer(";char others c00lkidd") end) end; task.spawn(C_27); -- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript local function C_29() local script = G2L["29"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand RequestCommand:InvokeServer(";r6 me ;char me baldisbasicsturkiye") end) end; task.spawn(C_29); -- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript local function C_2b() local script = G2L["2b"]; script.Parent.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function spam(id) for i,v in game.workspace:GetDescendants() do if v:IsA("BasePart") then spawn(function() SetLocked(v,false) SpawnDecal(v,Enum.NormalId.Front) AddDecal(v,id,Enum.NormalId.Front) SpawnDecal(v,Enum.NormalId.Back) AddDecal(v,id,Enum.NormalId.Back) SpawnDecal(v,Enum.NormalId.Right) AddDecal(v,id,Enum.NormalId.Right) SpawnDecal(v,Enum.NormalId.Left) AddDecal(v,id,Enum.NormalId.Left) SpawnDecal(v,Enum.NormalId.Bottom) AddDecal(v,id,Enum.NormalId.Bottom) SpawnDecal(v,Enum.NormalId.Top) AddDecal(v,id,Enum.NormalId.Top) end) end end end spam("120437692506666") end) end; task.spawn(C_2b); -- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript local function C_2d() local script = G2L["2d"]; script.Parent.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function Sky(id) e = char.HumanoidRootPart.CFrame.x f = char.HumanoidRootPart.CFrame.y g = char.HumanoidRootPart.CFrame.z CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace) for i,v in game.Workspace:GetDescendants() do if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then --spawn(function() SetName(v,"Sky") AddMesh(v) --end) --spawn(function() SetMesh(v,"8006679977") SetTexture(v,id) --end) MeshResize(v,Vector3.new(500,500,500)) SetLocked(v,true) end end end Sky("120437692506666") end) end; task.spawn(C_2d); -- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript local function C_2f() local script = G2L["2f"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand RequestCommand:InvokeServer(";music 16190761193 ;volume inf") end) end; task.spawn(C_2f); -- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript local function C_31() local script = G2L["31"]; script.Parent.MouseButton1Click:Connect(function() -- Replace with your instance name local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand RequestCommand:InvokeServer(";r6 all ;char all h0lykidd9") end) end; task.spawn(C_31); -- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript local function C_33() local script = G2L["33"]; script.Parent.MouseButton1Click:Connect(function() -- Replace with your instance name local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand RequestCommand:InvokeServer(";music 86023408721099 ;volume inf ;pitch 0.06") end) end; task.spawn(C_33); -- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript local function C_35() local script = G2L["35"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand RequestCommand:InvokeServer(";unmusic") end) end; task.spawn(C_35); -- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript local function C_37() local script = G2L["37"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand RequestCommand:InvokeServer(";fog inf inf") end) end; task.spawn(C_37); -- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript local function C_39() local script = G2L["39"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand RequestCommand:InvokeServer(";disco") end) end; task.spawn(C_39); -- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript local function C_3b() local script = G2L["3b"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand RequestCommand:InvokeServer(";sm yo u got haxxed by h0lykidd9 and tankidd") end) end; task.spawn(C_3b); -- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript local function C_3d() local script = G2L["3d"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand RequestCommand:InvokeServer(";music 16190761193 ;volume inf ;pitch 0.5") end) end; task.spawn(C_3d); -- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript local function C_3f() local script = G2L["3f"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand RequestCommand:InvokeServer(";music 16190761193 ;volume inf ;pitch 0.87") end) end; task.spawn(C_3f); -- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript local function C_41() local script = G2L["41"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand RequestCommand:InvokeServer(";music 16190761193 ;volume inf ;pitch 1.19") end) end; task.spawn(C_41); -- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript local function C_43() local script = G2L["43"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand RequestCommand:InvokeServer(";music 16190761193 ;volume inf ;pitch 1.5") end) end; task.spawn(C_43); -- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript local function C_45() local script = G2L["45"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand RequestCommand:InvokeServer(";music 72266196363368 ;volume inf ;pitch 0.32") end) end; task.spawn(C_45); -- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript local function C_47() local script = G2L["47"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand RequestCommand:InvokeServer(";titledg me h0lykidd9") end) end; task.spawn(C_47); -- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript local function C_49() local script = G2L["49"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand RequestCommand:InvokeServer(";say others h0lykidd9 is god") end) end; task.spawn(C_49); -- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript local function C_4b() local script = G2L["4b"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand RequestCommand:InvokeServer(";music 16662827317 ;volume inf") end) end; task.spawn(C_4b); -- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript local function C_4d() local script = G2L["4d"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand RequestCommand:InvokeServer(";music 116273924154778 ;volume inf ;pitch 1.1") end) end; task.spawn(C_4d); return G2L["1"], require;