--[=[ d888b db db d888888b .d888b. db db db .d8b. 88' Y8b 88 88 `88' VP `8D 88 88 88 d8' `8b 88 88 88 88 odD' 88 88 88 88ooo88 88 ooo 88 88 88 .88' 88 88 88 88~~~88 88. ~8~ 88b d88 .88. j88. 88booo. 88b d88 88 88 @uniquadev Y888P ~Y8888P' Y888888P 888888D Y88888P ~Y8888P' YP YP CONVERTER ]=] -- Instances: 186 | Scripts: 77 | Modules: 0 | Tags: 0 local G2L = {}; -- StarterGui.g00zkiddv6 G2L["1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui")); G2L["1"]["Name"] = [[g00zkiddv6]]; G2L["1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling; G2L["1"]["ResetOnSpawn"] = false; -- StarterGui.g00zkiddv6.Frame G2L["2"] = Instance.new("Frame", G2L["1"]); G2L["2"]["BorderSizePixel"] = 0; G2L["2"]["BackgroundColor3"] = Color3.fromRGB(48, 48, 48); G2L["2"]["Size"] = UDim2.new(0, 699, 0, 524); G2L["2"]["Position"] = UDim2.new(0.15353, 0, 0.24019, 0); G2L["2"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); -- StarterGui.g00zkiddv6.Frame.Frame G2L["3"] = Instance.new("Frame", G2L["2"]); G2L["3"]["BorderSizePixel"] = 0; G2L["3"]["BackgroundColor3"] = Color3.fromRGB(50, 50, 50); G2L["3"]["Size"] = UDim2.new(0, 218, 0, 524); G2L["3"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); -- StarterGui.g00zkiddv6.Frame.Frame.TextButton G2L["4"] = Instance.new("TextButton", G2L["3"]); G2L["4"]["TextWrapped"] = true; G2L["4"]["BorderSizePixel"] = 3; G2L["4"]["TextSize"] = 14; G2L["4"]["TextScaled"] = true; G2L["4"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["4"]["BackgroundColor3"] = Color3.fromRGB(59, 59, 59); G2L["4"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["4"]["BackgroundTransparency"] = 0.3; G2L["4"]["Size"] = UDim2.new(0, 200, 0, 50); G2L["4"]["BorderColor3"] = Color3.fromRGB(192, 0, 0); G2L["4"]["Text"] = [[Home page]]; G2L["4"]["Position"] = UDim2.new(0.04128, 0, 0.03626, 0); -- StarterGui.g00zkiddv6.Frame.Frame.TextButton.LocalScript G2L["5"] = Instance.new("LocalScript", G2L["4"]); -- StarterGui.g00zkiddv6.Frame.Frame.TextButton G2L["6"] = Instance.new("TextButton", G2L["3"]); G2L["6"]["TextWrapped"] = true; G2L["6"]["BorderSizePixel"] = 3; G2L["6"]["TextSize"] = 14; G2L["6"]["TextScaled"] = true; G2L["6"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["6"]["BackgroundColor3"] = Color3.fromRGB(69, 69, 69); G2L["6"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["6"]["BackgroundTransparency"] = 0.3; G2L["6"]["Size"] = UDim2.new(0, 200, 0, 50); G2L["6"]["BorderColor3"] = Color3.fromRGB(200, 0, 0); G2L["6"]["Text"] = [[Darkfella Page]]; G2L["6"]["Position"] = UDim2.new(0.0367, 0, 0.15076, 0); -- StarterGui.g00zkiddv6.Frame.Frame.TextButton.LocalScript G2L["7"] = Instance.new("LocalScript", G2L["6"]); -- StarterGui.g00zkiddv6.Frame.Frame.TextButton G2L["8"] = Instance.new("TextButton", G2L["3"]); G2L["8"]["TextWrapped"] = true; G2L["8"]["BorderSizePixel"] = 3; G2L["8"]["TextSize"] = 14; G2L["8"]["TextScaled"] = true; G2L["8"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["8"]["BackgroundColor3"] = Color3.fromRGB(69, 69, 69); G2L["8"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["8"]["BackgroundTransparency"] = 0.3; G2L["8"]["Size"] = UDim2.new(0, 200, 0, 50); G2L["8"]["BorderColor3"] = Color3.fromRGB(186, 0, 0); G2L["8"]["Text"] = [[Admin Commands]]; G2L["8"]["Position"] = UDim2.new(0.03211, 0, 0.26908, 0); -- StarterGui.g00zkiddv6.Frame.Frame.TextButton.LocalScript G2L["9"] = Instance.new("LocalScript", G2L["8"]); -- StarterGui.g00zkiddv6.Frame.Frame.TextButton G2L["a"] = Instance.new("TextButton", G2L["3"]); G2L["a"]["TextWrapped"] = true; G2L["a"]["BorderSizePixel"] = 3; G2L["a"]["TextSize"] = 14; G2L["a"]["TextScaled"] = true; G2L["a"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["a"]["BackgroundColor3"] = Color3.fromRGB(69, 69, 69); G2L["a"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["a"]["BackgroundTransparency"] = 0.3; G2L["a"]["Size"] = UDim2.new(0, 74, 0, 47); G2L["a"]["BorderColor3"] = Color3.fromRGB(192, 0, 0); G2L["a"]["Text"] = [[Btools]]; G2L["a"]["Position"] = UDim2.new(2.83028, 0, 0.89504, 0); -- StarterGui.g00zkiddv6.Frame.Frame.TextButton.LocalScript G2L["b"] = Instance.new("LocalScript", G2L["a"]); -- StarterGui.g00zkiddv6.Frame.Frame.TextButton G2L["c"] = Instance.new("TextButton", G2L["3"]); G2L["c"]["TextWrapped"] = true; G2L["c"]["BorderSizePixel"] = 3; G2L["c"]["TextSize"] = 14; G2L["c"]["TextScaled"] = true; G2L["c"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["c"]["BackgroundColor3"] = Color3.fromRGB(69, 69, 69); G2L["c"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["c"]["BackgroundTransparency"] = 0.3; G2L["c"]["Size"] = UDim2.new(0, 74, 0, 47); G2L["c"]["BorderColor3"] = Color3.fromRGB(199, 0, 0); G2L["c"]["Text"] = [[R6]]; G2L["c"]["Position"] = UDim2.new(1.07798, 0, 0.89695, 0); -- StarterGui.g00zkiddv6.Frame.Frame.TextButton.LocalScript G2L["d"] = Instance.new("LocalScript", G2L["c"]); -- StarterGui.g00zkiddv6.Frame.Frame.TextButton G2L["e"] = Instance.new("TextButton", G2L["3"]); G2L["e"]["TextWrapped"] = true; G2L["e"]["BorderSizePixel"] = 3; G2L["e"]["TextSize"] = 14; G2L["e"]["TextScaled"] = true; G2L["e"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["e"]["BackgroundColor3"] = Color3.fromRGB(69, 69, 69); G2L["e"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["e"]["BackgroundTransparency"] = 0.3; G2L["e"]["Size"] = UDim2.new(0, 200, 0, 50); G2L["e"]["BorderColor3"] = Color3.fromRGB(183, 0, 0); G2L["e"]["Text"] = [[Credits]]; G2L["e"]["Position"] = UDim2.new(0.0367, 0, 0.3855, 0); -- StarterGui.g00zkiddv6.Frame.Frame.TextButton.LocalScript G2L["f"] = Instance.new("LocalScript", G2L["e"]); -- StarterGui.g00zkiddv6.Frame.Frame.ImageLabel G2L["10"] = Instance.new("ImageLabel", G2L["3"]); G2L["10"]["BorderSizePixel"] = 2; G2L["10"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["10"]["Image"] = [[rbxassetid://107223539838062]]; G2L["10"]["Size"] = UDim2.new(0, 72, 0, 64); G2L["10"]["BorderColor3"] = Color3.fromRGB(191, 0, 0); G2L["10"]["Position"] = UDim2.new(0, 0, 0.87504, 0); -- StarterGui.g00zkiddv6.Frame.Frame.UIStroke G2L["11"] = Instance.new("UIStroke", G2L["3"]); G2L["11"]["Thickness"] = 2; G2L["11"]["Color"] = Color3.fromRGB(172, 0, 0); -- StarterGui.g00zkiddv6.Frame.Frame.ImageLabel G2L["12"] = Instance.new("ImageLabel", G2L["3"]); G2L["12"]["BorderSizePixel"] = 0; G2L["12"]["BackgroundColor3"] = Color3.fromRGB(139, 139, 139); G2L["12"]["Image"] = [[rbxassetid://89428303682843]]; G2L["12"]["Size"] = UDim2.new(0, 69, 0, 63); G2L["12"]["BorderColor3"] = Color3.fromRGB(191, 0, 0); G2L["12"]["Position"] = UDim2.new(0.6789, 0, 0.87504, 0); -- StarterGui.g00zkiddv6.Frame.Frame.ImageLabel.UIStroke G2L["13"] = Instance.new("UIStroke", G2L["12"]); G2L["13"]["Thickness"] = 2; G2L["13"]["Color"] = Color3.fromRGB(191, 0, 0); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame1 G2L["14"] = Instance.new("ScrollingFrame", G2L["2"]); G2L["14"]["Visible"] = false; G2L["14"]["Active"] = true; G2L["14"]["BorderSizePixel"] = 0; G2L["14"]["Name"] = [[ScrollingFrame1]]; G2L["14"]["BackgroundColor3"] = Color3.fromRGB(77, 77, 77); G2L["14"]["Size"] = UDim2.new(0, 446, 0, 256); G2L["14"]["ScrollBarImageColor3"] = Color3.fromRGB(0, 0, 0); G2L["14"]["Position"] = UDim2.new(0.34049, 0, 0.08779, 0); G2L["14"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton G2L["15"] = Instance.new("TextButton", G2L["14"]); G2L["15"]["TextWrapped"] = true; G2L["15"]["BorderSizePixel"] = 3; G2L["15"]["TextSize"] = 14; G2L["15"]["TextScaled"] = true; G2L["15"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["15"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51); G2L["15"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["15"]["BackgroundTransparency"] = 0.3; G2L["15"]["Size"] = UDim2.new(0, 125, 0, 52); G2L["15"]["BorderColor3"] = Color3.fromRGB(185, 0, 0); G2L["15"]["Text"] = [[Skybox]]; G2L["15"]["Position"] = UDim2.new(0.03612, 0, 0.02672, 0); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript G2L["16"] = Instance.new("LocalScript", G2L["15"]); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton G2L["17"] = Instance.new("TextButton", G2L["14"]); G2L["17"]["TextWrapped"] = true; G2L["17"]["BorderSizePixel"] = 3; G2L["17"]["TextSize"] = 14; G2L["17"]["TextScaled"] = true; G2L["17"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["17"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51); G2L["17"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["17"]["BackgroundTransparency"] = 0.3; G2L["17"]["Size"] = UDim2.new(0, 122, 0, 52); G2L["17"]["BorderColor3"] = Color3.fromRGB(191, 0, 0); G2L["17"]["Text"] = [[Skybox 2]]; G2L["17"]["Position"] = UDim2.new(0.34577, 0, 0.02672, 0); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript G2L["18"] = Instance.new("LocalScript", G2L["17"]); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton G2L["19"] = Instance.new("TextButton", G2L["14"]); G2L["19"]["TextWrapped"] = true; G2L["19"]["BorderSizePixel"] = 3; G2L["19"]["TextSize"] = 14; G2L["19"]["TextScaled"] = true; G2L["19"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["19"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51); G2L["19"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["19"]["BackgroundTransparency"] = 0.3; G2L["19"]["Size"] = UDim2.new(0, 121, 0, 52); G2L["19"]["BorderColor3"] = Color3.fromRGB(194, 0, 0); G2L["19"]["Text"] = [[Skybox 3]]; G2L["19"]["Position"] = UDim2.new(0.64334, 0, 0.02672, 0); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript G2L["1a"] = Instance.new("LocalScript", G2L["19"]); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton G2L["1b"] = Instance.new("TextButton", G2L["14"]); G2L["1b"]["TextWrapped"] = true; G2L["1b"]["BorderSizePixel"] = 3; G2L["1b"]["TextSize"] = 14; G2L["1b"]["TextScaled"] = true; G2L["1b"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["1b"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51); G2L["1b"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["1b"]["BackgroundTransparency"] = 0.3; G2L["1b"]["Size"] = UDim2.new(0, 125, 0, 52); G2L["1b"]["BorderColor3"] = Color3.fromRGB(208, 0, 0); G2L["1b"]["Text"] = [[Decal spam]]; G2L["1b"]["Position"] = UDim2.new(0.03837, 0, 0.08302, 0); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript G2L["1c"] = Instance.new("LocalScript", G2L["1b"]); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton G2L["1d"] = Instance.new("TextButton", G2L["14"]); G2L["1d"]["TextWrapped"] = true; G2L["1d"]["BorderSizePixel"] = 3; G2L["1d"]["TextSize"] = 14; G2L["1d"]["TextScaled"] = true; G2L["1d"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["1d"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51); G2L["1d"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["1d"]["BackgroundTransparency"] = 0.3; G2L["1d"]["Size"] = UDim2.new(0, 122, 0, 52); G2L["1d"]["BorderColor3"] = Color3.fromRGB(194, 0, 0); G2L["1d"]["Text"] = [[Decal spam 2]]; G2L["1d"]["Position"] = UDim2.new(0.34577, 0, 0.08302, 0); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript G2L["1e"] = Instance.new("LocalScript", G2L["1d"]); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton G2L["1f"] = Instance.new("TextButton", G2L["14"]); G2L["1f"]["TextWrapped"] = true; G2L["1f"]["BorderSizePixel"] = 3; G2L["1f"]["TextSize"] = 14; G2L["1f"]["TextScaled"] = true; G2L["1f"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["1f"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51); G2L["1f"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["1f"]["BackgroundTransparency"] = 0.3; G2L["1f"]["Size"] = UDim2.new(0, 121, 0, 52); G2L["1f"]["BorderColor3"] = Color3.fromRGB(203, 0, 0); G2L["1f"]["Text"] = [[Decal spam 3]]; G2L["1f"]["Position"] = UDim2.new(0.64334, 0, 0.08302, 0); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript G2L["20"] = Instance.new("LocalScript", G2L["1f"]); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton G2L["21"] = Instance.new("TextButton", G2L["14"]); G2L["21"]["TextWrapped"] = true; G2L["21"]["BorderSizePixel"] = 3; G2L["21"]["TextSize"] = 14; G2L["21"]["TextScaled"] = true; G2L["21"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["21"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51); G2L["21"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["21"]["BackgroundTransparency"] = 0.3; G2L["21"]["Size"] = UDim2.new(0, 125, 0, 52); G2L["21"]["BorderColor3"] = Color3.fromRGB(199, 0, 0); G2L["21"]["Text"] = [[Mesh disco]]; G2L["21"]["Position"] = UDim2.new(0.03651, 0, 0.139, 0); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript G2L["22"] = Instance.new("LocalScript", G2L["21"]); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton G2L["23"] = Instance.new("TextButton", G2L["14"]); G2L["23"]["TextWrapped"] = true; G2L["23"]["BorderSizePixel"] = 3; G2L["23"]["TextSize"] = 14; G2L["23"]["TextScaled"] = true; G2L["23"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["23"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51); G2L["23"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["23"]["BackgroundTransparency"] = 0.3; G2L["23"]["Size"] = UDim2.new(0, 122, 0, 52); G2L["23"]["BorderColor3"] = Color3.fromRGB(204, 0, 0); G2L["23"]["Text"] = [[Particels]]; G2L["23"]["Position"] = UDim2.new(0.34577, 0, 0.139, 0); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript G2L["24"] = Instance.new("LocalScript", G2L["23"]); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton G2L["25"] = Instance.new("TextButton", G2L["14"]); G2L["25"]["TextWrapped"] = true; G2L["25"]["BorderSizePixel"] = 3; G2L["25"]["TextSize"] = 14; G2L["25"]["TextScaled"] = true; G2L["25"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["25"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51); G2L["25"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["25"]["BackgroundTransparency"] = 0.3; G2L["25"]["Size"] = UDim2.new(0, 122, 0, 52); G2L["25"]["BorderColor3"] = Color3.fromRGB(181, 0, 0); G2L["25"]["Text"] = [[Baseplate]]; G2L["25"]["Position"] = UDim2.new(0.64148, 0, 0.139, 0); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript G2L["26"] = Instance.new("LocalScript", G2L["25"]); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton G2L["27"] = Instance.new("TextButton", G2L["14"]); G2L["27"]["TextWrapped"] = true; G2L["27"]["BorderSizePixel"] = 3; G2L["27"]["TextSize"] = 14; G2L["27"]["TextScaled"] = true; G2L["27"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["27"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51); G2L["27"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["27"]["BackgroundTransparency"] = 0.3; G2L["27"]["Size"] = UDim2.new(0, 127, 0, 52); G2L["27"]["BorderColor3"] = Color3.fromRGB(196, 0, 0); G2L["27"]["Text"] = [[Unanchor]]; G2L["27"]["Position"] = UDim2.new(0.03426, 0, 0.19625, 0); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript G2L["28"] = Instance.new("LocalScript", G2L["27"]); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton G2L["29"] = Instance.new("TextButton", G2L["14"]); G2L["29"]["TextWrapped"] = true; G2L["29"]["BorderSizePixel"] = 3; G2L["29"]["TextSize"] = 14; G2L["29"]["TextScaled"] = true; G2L["29"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["29"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51); G2L["29"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["29"]["BackgroundTransparency"] = 0.3; G2L["29"]["Size"] = UDim2.new(0, 122, 0, 52); G2L["29"]["BorderColor3"] = Color3.fromRGB(195, 0, 0); G2L["29"]["Text"] = [[Head rain by darkfella]]; G2L["29"]["Position"] = UDim2.new(0.34577, 0, 0.19625, 0); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript G2L["2a"] = Instance.new("LocalScript", G2L["29"]); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton G2L["2b"] = Instance.new("TextButton", G2L["14"]); G2L["2b"]["TextWrapped"] = true; G2L["2b"]["BorderSizePixel"] = 3; G2L["2b"]["TextSize"] = 14; G2L["2b"]["TextScaled"] = true; G2L["2b"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["2b"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51); G2L["2b"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["2b"]["BackgroundTransparency"] = 0.3; G2L["2b"]["Size"] = UDim2.new(0, 122, 0, 52); G2L["2b"]["BorderColor3"] = Color3.fromRGB(196, 0, 0); G2L["2b"]["Text"] = [[Billboard]]; G2L["2b"]["Position"] = UDim2.new(0.64148, 0, 0.19625, 0); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript G2L["2c"] = Instance.new("LocalScript", G2L["2b"]); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton G2L["2d"] = Instance.new("TextButton", G2L["14"]); G2L["2d"]["TextWrapped"] = true; G2L["2d"]["BorderSizePixel"] = 3; G2L["2d"]["TextSize"] = 14; G2L["2d"]["TextScaled"] = true; G2L["2d"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["2d"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51); G2L["2d"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["2d"]["BackgroundTransparency"] = 0.3; G2L["2d"]["Size"] = UDim2.new(0, 126, 0, 52); G2L["2d"]["BorderColor3"] = Color3.fromRGB(195, 0, 0); G2L["2d"]["Text"] = [[Billboard Others]]; G2L["2d"]["Position"] = UDim2.new(0.03612, 0, 0.25446, 0); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript G2L["2e"] = Instance.new("LocalScript", G2L["2d"]); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton G2L["2f"] = Instance.new("TextButton", G2L["14"]); G2L["2f"]["TextWrapped"] = true; G2L["2f"]["BorderSizePixel"] = 3; G2L["2f"]["TextSize"] = 14; G2L["2f"]["TextScaled"] = true; G2L["2f"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["2f"]["BackgroundColor3"] = Color3.fromRGB(55, 55, 55); G2L["2f"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["2f"]["BackgroundTransparency"] = 0.3; G2L["2f"]["Size"] = UDim2.new(0, 121, 0, 52); G2L["2f"]["BorderColor3"] = Color3.fromRGB(191, 0, 0); G2L["2f"]["Text"] = [[Admin Sword]]; G2L["2f"]["Position"] = UDim2.new(0.34577, 0, 0.25446, 0); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript G2L["30"] = Instance.new("LocalScript", G2L["2f"]); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton G2L["31"] = Instance.new("TextButton", G2L["14"]); G2L["31"]["TextWrapped"] = true; G2L["31"]["BorderSizePixel"] = 3; G2L["31"]["TextSize"] = 14; G2L["31"]["TextScaled"] = true; G2L["31"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["31"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51); G2L["31"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["31"]["BackgroundTransparency"] = 0.3; G2L["31"]["Size"] = UDim2.new(0, 122, 0, 52); G2L["31"]["BorderColor3"] = Color3.fromRGB(194, 0, 0); G2L["31"]["Text"] = [[Char all g00zkidd]]; G2L["31"]["Position"] = UDim2.new(0.64148, 0, 0.25386, 0); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript G2L["32"] = Instance.new("LocalScript", G2L["31"]); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton G2L["33"] = Instance.new("TextButton", G2L["14"]); G2L["33"]["TextWrapped"] = true; G2L["33"]["BorderSizePixel"] = 3; G2L["33"]["TextSize"] = 14; G2L["33"]["TextScaled"] = true; G2L["33"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["33"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51); G2L["33"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["33"]["BackgroundTransparency"] = 0.3; G2L["33"]["Size"] = UDim2.new(0, 125, 0, 52); G2L["33"]["BorderColor3"] = Color3.fromRGB(194, 0, 0); G2L["33"]["Text"] = [[message]]; G2L["33"]["Position"] = UDim2.new(0.03651, 0, 0.31397, 0); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript G2L["34"] = Instance.new("LocalScript", G2L["33"]); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton G2L["35"] = Instance.new("TextButton", G2L["14"]); G2L["35"]["TextWrapped"] = true; G2L["35"]["BorderSizePixel"] = 3; G2L["35"]["TextSize"] = 14; G2L["35"]["TextScaled"] = true; G2L["35"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["35"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51); G2L["35"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["35"]["BackgroundTransparency"] = 0.3; G2L["35"]["Size"] = UDim2.new(0, 121, 0, 52); G2L["35"]["BorderColor3"] = Color3.fromRGB(194, 0, 0); G2L["35"]["Text"] = [[Kick all]]; G2L["35"]["Position"] = UDim2.new(0.34577, 0, 0.31397, 0); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript G2L["36"] = Instance.new("LocalScript", G2L["35"]); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton G2L["37"] = Instance.new("TextButton", G2L["14"]); G2L["37"]["TextWrapped"] = true; G2L["37"]["BorderSizePixel"] = 3; G2L["37"]["TextSize"] = 14; G2L["37"]["TextScaled"] = true; G2L["37"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["37"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51); G2L["37"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["37"]["BackgroundTransparency"] = 0.3; G2L["37"]["Size"] = UDim2.new(0, 121, 0, 52); G2L["37"]["BorderColor3"] = Color3.fromRGB(194, 0, 0); G2L["37"]["Text"] = [[Avatar rain]]; G2L["37"]["Position"] = UDim2.new(0.64374, 0, 0.31397, 0); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript G2L["38"] = Instance.new("LocalScript", G2L["37"]); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton G2L["39"] = Instance.new("TextButton", G2L["14"]); G2L["39"]["TextWrapped"] = true; G2L["39"]["BorderSizePixel"] = 3; G2L["39"]["TextSize"] = 14; G2L["39"]["TextScaled"] = true; G2L["39"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["39"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51); G2L["39"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["39"]["BackgroundTransparency"] = 0.3; G2L["39"]["Size"] = UDim2.new(0, 125, 0, 52); G2L["39"]["BorderColor3"] = Color3.fromRGB(194, 0, 0); G2L["39"]["Text"] = [[loopkill others]]; G2L["39"]["Position"] = UDim2.new(0.03426, 0, 0.37409, 0); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript G2L["3a"] = Instance.new("LocalScript", G2L["39"]); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton G2L["3b"] = Instance.new("TextButton", G2L["14"]); G2L["3b"]["TextWrapped"] = true; G2L["3b"]["BorderSizePixel"] = 3; G2L["3b"]["TextSize"] = 14; G2L["3b"]["TextScaled"] = true; G2L["3b"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["3b"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51); G2L["3b"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["3b"]["BackgroundTransparency"] = 0.3; G2L["3b"]["Size"] = UDim2.new(0, 122, 0, 52); G2L["3b"]["BorderColor3"] = Color3.fromRGB(194, 0, 0); G2L["3b"]["Text"] = [[Kill all]]; G2L["3b"]["Position"] = UDim2.new(0.34577, 0, 0.37409, 0); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript G2L["3c"] = Instance.new("LocalScript", G2L["3b"]); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton G2L["3d"] = Instance.new("TextButton", G2L["14"]); G2L["3d"]["TextWrapped"] = true; G2L["3d"]["BorderSizePixel"] = 3; G2L["3d"]["TextSize"] = 14; G2L["3d"]["TextScaled"] = true; G2L["3d"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["3d"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51); G2L["3d"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["3d"]["BackgroundTransparency"] = 0.3; G2L["3d"]["Size"] = UDim2.new(0, 120, 0, 52); G2L["3d"]["BorderColor3"] = Color3.fromRGB(194, 0, 0); G2L["3d"]["Text"] = [[Explode all]]; G2L["3d"]["Position"] = UDim2.new(0.64374, 0, 0.37409, 0); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript G2L["3e"] = Instance.new("LocalScript", G2L["3d"]); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton G2L["3f"] = Instance.new("TextButton", G2L["14"]); G2L["3f"]["TextWrapped"] = true; G2L["3f"]["BorderSizePixel"] = 3; G2L["3f"]["TextSize"] = 14; G2L["3f"]["TextScaled"] = true; G2L["3f"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["3f"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51); G2L["3f"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["3f"]["BackgroundTransparency"] = 0.3; G2L["3f"]["Size"] = UDim2.new(0, 126, 0, 52); G2L["3f"]["BorderColor3"] = Color3.fromRGB(194, 0, 0); G2L["3f"]["Text"] = [[Skybox 4]]; G2L["3f"]["Position"] = UDim2.new(0.03386, 0, 0.43416, 0); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript G2L["40"] = Instance.new("LocalScript", G2L["3f"]); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton G2L["41"] = Instance.new("TextButton", G2L["14"]); G2L["41"]["TextWrapped"] = true; G2L["41"]["BorderSizePixel"] = 3; G2L["41"]["TextSize"] = 14; G2L["41"]["TextScaled"] = true; G2L["41"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["41"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51); G2L["41"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["41"]["BackgroundTransparency"] = 0.3; G2L["41"]["Size"] = UDim2.new(0, 122, 0, 52); G2L["41"]["BorderColor3"] = Color3.fromRGB(208, 0, 0); G2L["41"]["Text"] = [[Decal spam 4]]; G2L["41"]["Position"] = UDim2.new(0.34537, 0, 0.43225, 0); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript G2L["42"] = Instance.new("LocalScript", G2L["41"]); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton G2L["43"] = Instance.new("TextButton", G2L["14"]); G2L["43"]["TextWrapped"] = true; G2L["43"]["BorderSizePixel"] = 3; G2L["43"]["TextSize"] = 14; G2L["43"]["TextScaled"] = true; G2L["43"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["43"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51); G2L["43"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["43"]["BackgroundTransparency"] = 0.3; G2L["43"]["Size"] = UDim2.new(0, 120, 0, 52); G2L["43"]["BorderColor3"] = Color3.fromRGB(208, 0, 0); G2L["43"]["Text"] = [[Fog inf]]; G2L["43"]["Position"] = UDim2.new(0.64334, 0, 0.43225, 0); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript G2L["44"] = Instance.new("LocalScript", G2L["43"]); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.UIStroke G2L["45"] = Instance.new("UIStroke", G2L["14"]); G2L["45"]["Thickness"] = 2; G2L["45"]["Color"] = Color3.fromRGB(178, 0, 0); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton G2L["46"] = Instance.new("TextButton", G2L["14"]); G2L["46"]["TextWrapped"] = true; G2L["46"]["BorderSizePixel"] = 3; G2L["46"]["TextSize"] = 14; G2L["46"]["TextScaled"] = true; G2L["46"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["46"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51); G2L["46"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["46"]["BackgroundTransparency"] = 0.3; G2L["46"]["Size"] = UDim2.new(0, 389, 0, 52); G2L["46"]["BorderColor3"] = Color3.fromRGB(194, 0, 0); G2L["46"]["Text"] = [[Skybox 5 bypazzed g00zkidd]]; G2L["46"]["Position"] = UDim2.new(0.03837, 0, 0.49237, 0); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript G2L["47"] = Instance.new("LocalScript", G2L["46"]); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton G2L["48"] = Instance.new("TextButton", G2L["14"]); G2L["48"]["TextWrapped"] = true; G2L["48"]["BorderSizePixel"] = 3; G2L["48"]["TextSize"] = 14; G2L["48"]["TextScaled"] = true; G2L["48"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["48"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51); G2L["48"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["48"]["BackgroundTransparency"] = 0.3; G2L["48"]["Size"] = UDim2.new(0, 389, 0, 52); G2L["48"]["BorderColor3"] = Color3.fromRGB(208, 0, 0); G2L["48"]["Text"] = [[Decal spam 4 bypazz]]; G2L["48"]["Position"] = UDim2.new(0.03612, 0, 0.55153, 0); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript G2L["49"] = Instance.new("LocalScript", G2L["48"]); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.ImageLabel G2L["4a"] = Instance.new("ImageLabel", G2L["14"]); G2L["4a"]["BorderSizePixel"] = 3; G2L["4a"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["4a"]["Image"] = [[rbxassetid://100406364372140]]; G2L["4a"]["Size"] = UDim2.new(0, 389, 0, -193); G2L["4a"]["BorderColor3"] = Color3.fromRGB(146, 0, 0); G2L["4a"]["Position"] = UDim2.new(0.03612, 0, 0.79453, 0); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextLabel G2L["4b"] = Instance.new("TextLabel", G2L["14"]); G2L["4b"]["TextWrapped"] = true; G2L["4b"]["BorderSizePixel"] = 3; G2L["4b"]["TextSize"] = 14; G2L["4b"]["TextScaled"] = true; G2L["4b"]["BackgroundColor3"] = Color3.fromRGB(40, 40, 40); G2L["4b"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["4b"]["TextColor3"] = Color3.fromRGB(151, 0, 0); G2L["4b"]["Size"] = UDim2.new(0, 443, 0, 37); G2L["4b"]["BorderColor3"] = Color3.fromRGB(207, 0, 0); G2L["4b"]["Text"] = [[End of scripts here]]; G2L["4b"]["Position"] = UDim2.new(-0.00013, 0, 0.8063, 0); -- StarterGui.g00zkiddv6.Frame.TextLabel G2L["4c"] = Instance.new("TextLabel", G2L["2"]); G2L["4c"]["TextWrapped"] = true; G2L["4c"]["BorderSizePixel"] = 3; G2L["4c"]["TextSize"] = 14; G2L["4c"]["TextScaled"] = true; G2L["4c"]["BackgroundColor3"] = Color3.fromRGB(40, 40, 40); G2L["4c"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["4c"]["TextColor3"] = Color3.fromRGB(151, 0, 0); G2L["4c"]["Size"] = UDim2.new(0, 448, 0, 26); G2L["4c"]["BorderColor3"] = Color3.fromRGB(207, 0, 0); G2L["4c"]["Text"] = [[g00zkidd-Darkfella OP F3X GUI]]; G2L["4c"]["Position"] = UDim2.new(0.33476, 0, 0.01145, 0); -- StarterGui.g00zkiddv6.Frame.LocalScript G2L["4d"] = Instance.new("LocalScript", G2L["2"]); -- StarterGui.g00zkiddv6.Frame.TextButton G2L["4e"] = Instance.new("TextButton", G2L["2"]); G2L["4e"]["TextWrapped"] = true; G2L["4e"]["BorderSizePixel"] = 3; G2L["4e"]["TextSize"] = 14; G2L["4e"]["TextScaled"] = true; G2L["4e"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["4e"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51); G2L["4e"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["4e"]["BackgroundTransparency"] = 0.3; G2L["4e"]["Size"] = UDim2.new(0, 259, 0, 52); G2L["4e"]["BorderColor3"] = Color3.fromRGB(194, 0, 0); G2L["4e"]["Text"] = [[Java1x3x5x6 Theme]]; G2L["4e"]["Position"] = UDim2.new(0.33551, 0, 0.59832, 0); -- StarterGui.g00zkiddv6.Frame.TextButton.LocalScript G2L["4f"] = Instance.new("LocalScript", G2L["4e"]); -- StarterGui.g00zkiddv6.Frame.TextLabel G2L["50"] = Instance.new("TextLabel", G2L["2"]); G2L["50"]["TextWrapped"] = true; G2L["50"]["BorderSizePixel"] = 3; G2L["50"]["TextSize"] = 14; G2L["50"]["TextScaled"] = true; G2L["50"]["BackgroundColor3"] = Color3.fromRGB(54, 54, 54); G2L["50"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["50"]["TextColor3"] = Color3.fromRGB(151, 0, 0); G2L["50"]["Size"] = UDim2.new(0, 291, 0, 47); G2L["50"]["BorderColor3"] = Color3.fromRGB(191, 0, 0); G2L["50"]["Text"] = [[Join my discord https://discord.gg/bWdr52TH7]]; G2L["50"]["Position"] = UDim2.new(0.45351, 0, 0.89695, 0); -- StarterGui.g00zkiddv6.Frame.TextButton G2L["51"] = Instance.new("TextButton", G2L["2"]); G2L["51"]["TextWrapped"] = true; G2L["51"]["BorderSizePixel"] = 3; G2L["51"]["TextSize"] = 14; G2L["51"]["TextScaled"] = true; G2L["51"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["51"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51); G2L["51"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["51"]["BackgroundTransparency"] = 0.3; G2L["51"]["Size"] = UDim2.new(0, 48, 0, 52); G2L["51"]["BorderColor3"] = Color3.fromRGB(194, 0, 0); G2L["51"]["Text"] = [[bomb]]; G2L["51"]["Position"] = UDim2.new(0.9192, 0, 0.59832, 0); -- StarterGui.g00zkiddv6.Frame.TextButton.LocalScript G2L["52"] = Instance.new("LocalScript", G2L["51"]); -- StarterGui.g00zkiddv6.Frame.TextButton G2L["53"] = Instance.new("TextButton", G2L["2"]); G2L["53"]["TextWrapped"] = true; G2L["53"]["BorderSizePixel"] = 3; G2L["53"]["TextSize"] = 14; G2L["53"]["TextScaled"] = true; G2L["53"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["53"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51); G2L["53"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["53"]["BackgroundTransparency"] = 0.3; G2L["53"]["Size"] = UDim2.new(0, 125, 0, 52); G2L["53"]["BorderColor3"] = Color3.fromRGB(194, 0, 0); G2L["53"]["Text"] = [[Hardstyle]]; G2L["53"]["Position"] = UDim2.new(0.33551, 0, 0.71283, 0); -- StarterGui.g00zkiddv6.Frame.TextButton.LocalScript G2L["54"] = Instance.new("LocalScript", G2L["53"]); -- StarterGui.g00zkiddv6.Frame.TextButton G2L["55"] = Instance.new("TextButton", G2L["2"]); G2L["55"]["TextWrapped"] = true; G2L["55"]["BorderSizePixel"] = 3; G2L["55"]["TextSize"] = 14; G2L["55"]["TextScaled"] = true; G2L["55"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["55"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51); G2L["55"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["55"]["BackgroundTransparency"] = 0.3; G2L["55"]["Size"] = UDim2.new(0, 125, 0, 52); G2L["55"]["BorderColor3"] = Color3.fromRGB(194, 0, 0); G2L["55"]["Text"] = [[Wonga by g00zkidd me ofc]]; G2L["55"]["Position"] = UDim2.new(0.52722, 0, 0.71283, 0); -- StarterGui.g00zkiddv6.Frame.TextButton.LocalScript G2L["56"] = Instance.new("LocalScript", G2L["55"]); -- StarterGui.g00zkiddv6.Frame.TextButton G2L["57"] = Instance.new("TextButton", G2L["2"]); G2L["57"]["TextWrapped"] = true; G2L["57"]["BorderSizePixel"] = 3; G2L["57"]["TextSize"] = 14; G2L["57"]["TextScaled"] = true; G2L["57"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["57"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51); G2L["57"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["57"]["BackgroundTransparency"] = 0.3; G2L["57"]["Size"] = UDim2.new(0, 125, 0, 52); G2L["57"]["BorderColor3"] = Color3.fromRGB(194, 0, 0); G2L["57"]["Text"] = [[Number]]; G2L["57"]["Position"] = UDim2.new(0.72178, 0, 0.71283, 0); -- StarterGui.g00zkiddv6.Frame.TextButton.LocalScript G2L["58"] = Instance.new("LocalScript", G2L["57"]); -- StarterGui.g00zkiddv6.Frame.TextButton G2L["59"] = Instance.new("TextButton", G2L["2"]); G2L["59"]["TextWrapped"] = true; G2L["59"]["BorderSizePixel"] = 3; G2L["59"]["TextSize"] = 14; G2L["59"]["TextScaled"] = true; G2L["59"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["59"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51); G2L["59"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["59"]["BackgroundTransparency"] = 0.3; G2L["59"]["Size"] = UDim2.new(0, 48, 0, 52); G2L["59"]["BorderColor3"] = Color3.fromRGB(194, 0, 0); G2L["59"]["Text"] = [[Gangsta paradise]]; G2L["59"]["Position"] = UDim2.new(0.9192, 0, 0.71283, 0); -- StarterGui.g00zkiddv6.Frame.TextButton.LocalScript G2L["5a"] = Instance.new("LocalScript", G2L["59"]); -- StarterGui.g00zkiddv6.Frame.TextButton G2L["5b"] = Instance.new("TextButton", G2L["2"]); G2L["5b"]["TextWrapped"] = true; G2L["5b"]["BorderSizePixel"] = 3; G2L["5b"]["TextSize"] = 14; G2L["5b"]["TextScaled"] = true; G2L["5b"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["5b"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51); G2L["5b"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["5b"]["BackgroundTransparency"] = 0.3; G2L["5b"]["Size"] = UDim2.new(0, 125, 0, 22); G2L["5b"]["BorderColor3"] = Color3.fromRGB(194, 0, 0); G2L["5b"]["Text"] = [[Im F#cked pls help me]]; G2L["5b"]["Position"] = UDim2.new(0.33551, 0, 0.83306, 0); -- StarterGui.g00zkiddv6.Frame.TextButton.LocalScript G2L["5c"] = Instance.new("LocalScript", G2L["5b"]); -- StarterGui.g00zkiddv6.Frame.TextButton G2L["5d"] = Instance.new("TextButton", G2L["2"]); G2L["5d"]["TextWrapped"] = true; G2L["5d"]["BorderSizePixel"] = 3; G2L["5d"]["TextSize"] = 14; G2L["5d"]["TextScaled"] = true; G2L["5d"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["5d"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51); G2L["5d"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["5d"]["BackgroundTransparency"] = 0.3; G2L["5d"]["Size"] = UDim2.new(0, 125, 0, 22); G2L["5d"]["BorderColor3"] = Color3.fromRGB(194, 0, 0); G2L["5d"]["Text"] = [[Darkfella theme]]; G2L["5d"]["Position"] = UDim2.new(0.52722, 0, 0.83306, 0); -- StarterGui.g00zkiddv6.Frame.TextButton.LocalScript G2L["5e"] = Instance.new("LocalScript", G2L["5d"]); -- StarterGui.g00zkiddv6.Frame.TextButton G2L["5f"] = Instance.new("TextButton", G2L["2"]); G2L["5f"]["TextWrapped"] = true; G2L["5f"]["BorderSizePixel"] = 3; G2L["5f"]["TextSize"] = 14; G2L["5f"]["TextScaled"] = true; G2L["5f"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["5f"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51); G2L["5f"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["5f"]["BackgroundTransparency"] = 0.3; G2L["5f"]["Size"] = UDim2.new(0, 125, 0, 22); G2L["5f"]["BorderColor3"] = Color3.fromRGB(194, 0, 0); G2L["5f"]["Text"] = [[Theme 3]]; G2L["5f"]["Position"] = UDim2.new(0.72178, 0, 0.83306, 0); -- StarterGui.g00zkiddv6.Frame.TextButton.LocalScript G2L["60"] = Instance.new("LocalScript", G2L["5f"]); -- StarterGui.g00zkiddv6.Frame.TextButton G2L["61"] = Instance.new("TextButton", G2L["2"]); G2L["61"]["TextWrapped"] = true; G2L["61"]["BorderSizePixel"] = 3; G2L["61"]["TextSize"] = 14; G2L["61"]["TextScaled"] = true; G2L["61"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["61"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51); G2L["61"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["61"]["BackgroundTransparency"] = 0.3; G2L["61"]["Size"] = UDim2.new(0, 47, 0, 22); G2L["61"]["BorderColor3"] = Color3.fromRGB(194, 0, 0); G2L["61"]["Text"] = [[Toadroasted]]; G2L["61"]["Position"] = UDim2.new(0.92063, 0, 0.83306, 0); -- StarterGui.g00zkiddv6.Frame.TextButton.LocalScript G2L["62"] = Instance.new("LocalScript", G2L["61"]); -- StarterGui.g00zkiddv6.Frame.TextButton G2L["63"] = Instance.new("TextButton", G2L["2"]); G2L["63"]["TextWrapped"] = true; G2L["63"]["BorderSizePixel"] = 3; G2L["63"]["TextSize"] = 14; G2L["63"]["TextScaled"] = true; G2L["63"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["63"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51); G2L["63"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["63"]["BackgroundTransparency"] = 0.3; G2L["63"]["Size"] = UDim2.new(0, 125, 0, 52); G2L["63"]["BorderColor3"] = Color3.fromRGB(194, 0, 0); G2L["63"]["Text"] = [[c00lkidd]]; G2L["63"]["Position"] = UDim2.new(0.72178, 0, 0.59832, 0); -- StarterGui.g00zkiddv6.Frame.TextButton.LocalScript G2L["64"] = Instance.new("LocalScript", G2L["63"]); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame2 G2L["65"] = Instance.new("ScrollingFrame", G2L["2"]); G2L["65"]["Visible"] = false; G2L["65"]["Active"] = true; G2L["65"]["BorderSizePixel"] = 0; G2L["65"]["Name"] = [[ScrollingFrame2]]; G2L["65"]["BackgroundColor3"] = Color3.fromRGB(77, 77, 77); G2L["65"]["Size"] = UDim2.new(0, 448, 0, 255); G2L["65"]["ScrollBarImageColor3"] = Color3.fromRGB(0, 0, 0); G2L["65"]["Position"] = UDim2.new(0.33551, 0, 0.08969, 0); G2L["65"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.UIStroke G2L["66"] = Instance.new("UIStroke", G2L["65"]); G2L["66"]["Thickness"] = 2; G2L["66"]["Color"] = Color3.fromRGB(178, 0, 0); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton G2L["67"] = Instance.new("TextButton", G2L["65"]); G2L["67"]["TextWrapped"] = true; G2L["67"]["BorderSizePixel"] = 3; G2L["67"]["TextSize"] = 14; G2L["67"]["TextScaled"] = true; G2L["67"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["67"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51); G2L["67"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["67"]["BackgroundTransparency"] = 0.3; G2L["67"]["Size"] = UDim2.new(0, 133, 0, 52); G2L["67"]["BorderColor3"] = Color3.fromRGB(185, 0, 0); G2L["67"]["Text"] = [[Skybox 1]]; G2L["67"]["Position"] = UDim2.new(0.01129, 0, 0.04103, 0); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton.LocalScript G2L["68"] = Instance.new("LocalScript", G2L["67"]); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextLabel G2L["69"] = Instance.new("TextLabel", G2L["65"]); G2L["69"]["TextWrapped"] = true; G2L["69"]["BorderSizePixel"] = 3; G2L["69"]["TextSize"] = 14; G2L["69"]["TextScaled"] = true; G2L["69"]["BackgroundColor3"] = Color3.fromRGB(40, 40, 40); G2L["69"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["69"]["TextColor3"] = Color3.fromRGB(151, 0, 0); G2L["69"]["Size"] = UDim2.new(0, 438, 0, 26); G2L["69"]["BorderColor3"] = Color3.fromRGB(207, 0, 0); G2L["69"]["Text"] = [[Darkfella Page]]; G2L["69"]["Position"] = UDim2.new(0, 0, 0, 0); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton G2L["6a"] = Instance.new("TextButton", G2L["65"]); G2L["6a"]["TextWrapped"] = true; G2L["6a"]["BorderSizePixel"] = 3; G2L["6a"]["TextSize"] = 14; G2L["6a"]["TextScaled"] = true; G2L["6a"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["6a"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51); G2L["6a"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["6a"]["BackgroundTransparency"] = 0.3; G2L["6a"]["Size"] = UDim2.new(0, 146, 0, 52); G2L["6a"]["BorderColor3"] = Color3.fromRGB(185, 0, 0); G2L["6a"]["Text"] = [[Skybox 2]]; G2L["6a"]["Position"] = UDim2.new(0.32957, 0, 0.04103, 0); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton.LocalScript G2L["6b"] = Instance.new("LocalScript", G2L["6a"]); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton G2L["6c"] = Instance.new("TextButton", G2L["65"]); G2L["6c"]["TextWrapped"] = true; G2L["6c"]["BorderSizePixel"] = 3; G2L["6c"]["TextSize"] = 14; G2L["6c"]["TextScaled"] = true; G2L["6c"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["6c"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51); G2L["6c"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["6c"]["BackgroundTransparency"] = 0.3; G2L["6c"]["Size"] = UDim2.new(0, 130, 0, 52); G2L["6c"]["BorderColor3"] = Color3.fromRGB(185, 0, 0); G2L["6c"]["Text"] = [[Skybox 3]]; G2L["6c"]["Position"] = UDim2.new(0.67494, 0, 0.04103, 0); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton.LocalScript G2L["6d"] = Instance.new("LocalScript", G2L["6c"]); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton G2L["6e"] = Instance.new("TextButton", G2L["65"]); G2L["6e"]["TextWrapped"] = true; G2L["6e"]["BorderSizePixel"] = 3; G2L["6e"]["TextSize"] = 14; G2L["6e"]["TextScaled"] = true; G2L["6e"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["6e"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51); G2L["6e"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["6e"]["BackgroundTransparency"] = 0.3; G2L["6e"]["Size"] = UDim2.new(0, 133, 0, 52); G2L["6e"]["BorderColor3"] = Color3.fromRGB(185, 0, 0); G2L["6e"]["Text"] = [[Decal 1]]; G2L["6e"]["Position"] = UDim2.new(0.01129, 0, 0.09924, 0); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton.LocalScript G2L["6f"] = Instance.new("LocalScript", G2L["6e"]); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton G2L["70"] = Instance.new("TextButton", G2L["65"]); G2L["70"]["TextWrapped"] = true; G2L["70"]["BorderSizePixel"] = 3; G2L["70"]["TextSize"] = 14; G2L["70"]["TextScaled"] = true; G2L["70"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["70"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51); G2L["70"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["70"]["BackgroundTransparency"] = 0.3; G2L["70"]["Size"] = UDim2.new(0, 146, 0, 52); G2L["70"]["BorderColor3"] = Color3.fromRGB(185, 0, 0); G2L["70"]["Text"] = [[Decal 2]]; G2L["70"]["Position"] = UDim2.new(0.32957, 0, 0.09924, 0); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton.LocalScript G2L["71"] = Instance.new("LocalScript", G2L["70"]); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton G2L["72"] = Instance.new("TextButton", G2L["65"]); G2L["72"]["TextWrapped"] = true; G2L["72"]["BorderSizePixel"] = 3; G2L["72"]["TextSize"] = 14; G2L["72"]["TextScaled"] = true; G2L["72"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["72"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51); G2L["72"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["72"]["BackgroundTransparency"] = 0.3; G2L["72"]["Size"] = UDim2.new(0, 133, 0, 52); G2L["72"]["BorderColor3"] = Color3.fromRGB(185, 0, 0); G2L["72"]["Text"] = [[Decal 3]]; G2L["72"]["Position"] = UDim2.new(0.67494, 0, 0.09924, 0); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton.LocalScript G2L["73"] = Instance.new("LocalScript", G2L["72"]); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton G2L["74"] = Instance.new("TextButton", G2L["65"]); G2L["74"]["TextWrapped"] = true; G2L["74"]["BorderSizePixel"] = 3; G2L["74"]["TextSize"] = 14; G2L["74"]["TextScaled"] = true; G2L["74"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["74"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51); G2L["74"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["74"]["BackgroundTransparency"] = 0.3; G2L["74"]["Size"] = UDim2.new(0, 133, 0, 52); G2L["74"]["BorderColor3"] = Color3.fromRGB(185, 0, 0); G2L["74"]["Text"] = [[Mario Sky by me lol]]; G2L["74"]["Position"] = UDim2.new(0.01129, 0, 0.15744, 0); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton.LocalScript G2L["75"] = Instance.new("LocalScript", G2L["74"]); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton G2L["76"] = Instance.new("TextButton", G2L["65"]); G2L["76"]["TextWrapped"] = true; G2L["76"]["BorderSizePixel"] = 3; G2L["76"]["TextSize"] = 14; G2L["76"]["TextScaled"] = true; G2L["76"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["76"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51); G2L["76"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["76"]["BackgroundTransparency"] = 0.3; G2L["76"]["Size"] = UDim2.new(0, 146, 0, 52); G2L["76"]["BorderColor3"] = Color3.fromRGB(185, 0, 0); G2L["76"]["Text"] = [[Animan Sky]]; G2L["76"]["Position"] = UDim2.new(0.32957, 0, 0.15744, 0); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton.LocalScript G2L["77"] = Instance.new("LocalScript", G2L["76"]); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton G2L["78"] = Instance.new("TextButton", G2L["65"]); G2L["78"]["TextWrapped"] = true; G2L["78"]["BorderSizePixel"] = 3; G2L["78"]["TextSize"] = 14; G2L["78"]["TextScaled"] = true; G2L["78"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["78"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51); G2L["78"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["78"]["BackgroundTransparency"] = 0.3; G2L["78"]["Size"] = UDim2.new(0, 130, 0, 52); G2L["78"]["BorderColor3"] = Color3.fromRGB(185, 0, 0); G2L["78"]["Text"] = [[Mario Decal]]; G2L["78"]["Position"] = UDim2.new(0.67494, 0, 0.15744, 0); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton.LocalScript G2L["79"] = Instance.new("LocalScript", G2L["78"]); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton G2L["7a"] = Instance.new("TextButton", G2L["65"]); G2L["7a"]["TextWrapped"] = true; G2L["7a"]["BorderSizePixel"] = 3; G2L["7a"]["TextSize"] = 14; G2L["7a"]["TextScaled"] = true; G2L["7a"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["7a"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51); G2L["7a"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["7a"]["BackgroundTransparency"] = 0.3; G2L["7a"]["Size"] = UDim2.new(0, 133, 0, 52); G2L["7a"]["BorderColor3"] = Color3.fromRGB(185, 0, 0); G2L["7a"]["Text"] = [[Char all Darkfella]]; G2L["7a"]["Position"] = UDim2.new(0.01129, 0, 0.21469, 0); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton.LocalScript G2L["7b"] = Instance.new("LocalScript", G2L["7a"]); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton G2L["7c"] = Instance.new("TextButton", G2L["65"]); G2L["7c"]["TextWrapped"] = true; G2L["7c"]["BorderSizePixel"] = 3; G2L["7c"]["TextSize"] = 14; G2L["7c"]["TextScaled"] = true; G2L["7c"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["7c"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51); G2L["7c"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["7c"]["BackgroundTransparency"] = 0.3; G2L["7c"]["Size"] = UDim2.new(0, 146, 0, 52); G2L["7c"]["BorderColor3"] = Color3.fromRGB(185, 0, 0); G2L["7c"]["Text"] = [[EFN]]; G2L["7c"]["Position"] = UDim2.new(0.32957, 0, 0.21469, 0); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton.LocalScript G2L["7d"] = Instance.new("LocalScript", G2L["7c"]); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton G2L["7e"] = Instance.new("TextButton", G2L["65"]); G2L["7e"]["TextWrapped"] = true; G2L["7e"]["BorderSizePixel"] = 3; G2L["7e"]["TextSize"] = 14; G2L["7e"]["TextScaled"] = true; G2L["7e"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["7e"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51); G2L["7e"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["7e"]["BackgroundTransparency"] = 0.3; G2L["7e"]["Size"] = UDim2.new(0, 130, 0, 52); G2L["7e"]["BorderColor3"] = Color3.fromRGB(185, 0, 0); G2L["7e"]["Text"] = [[Lotsa spaghetti]]; G2L["7e"]["Position"] = UDim2.new(0.67494, 0, 0.21469, 0); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton.LocalScript G2L["7f"] = Instance.new("LocalScript", G2L["7e"]); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton G2L["80"] = Instance.new("TextButton", G2L["65"]); G2L["80"]["TextWrapped"] = true; G2L["80"]["BorderSizePixel"] = 3; G2L["80"]["TextSize"] = 14; G2L["80"]["TextScaled"] = true; G2L["80"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["80"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51); G2L["80"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["80"]["BackgroundTransparency"] = 0.3; G2L["80"]["Size"] = UDim2.new(0, 133, 0, 52); G2L["80"]["BorderColor3"] = Color3.fromRGB(185, 0, 0); G2L["80"]["Text"] = [[Cartel song]]; G2L["80"]["Position"] = UDim2.new(0.01129, 0, 0.27195, 0); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton.LocalScript G2L["81"] = Instance.new("LocalScript", G2L["80"]); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton G2L["82"] = Instance.new("TextButton", G2L["65"]); G2L["82"]["TextWrapped"] = true; G2L["82"]["BorderSizePixel"] = 3; G2L["82"]["TextSize"] = 14; G2L["82"]["TextScaled"] = true; G2L["82"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["82"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51); G2L["82"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["82"]["BackgroundTransparency"] = 0.3; G2L["82"]["Size"] = UDim2.new(0, 146, 0, 52); G2L["82"]["BorderColor3"] = Color3.fromRGB(185, 0, 0); G2L["82"]["Text"] = [[Git tommy gun]]; G2L["82"]["Position"] = UDim2.new(0.32957, 0, 0.27195, 0); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton.LocalScript G2L["83"] = Instance.new("LocalScript", G2L["82"]); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton G2L["84"] = Instance.new("TextButton", G2L["65"]); G2L["84"]["TextWrapped"] = true; G2L["84"]["BorderSizePixel"] = 3; G2L["84"]["TextSize"] = 14; G2L["84"]["TextScaled"] = true; G2L["84"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["84"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51); G2L["84"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["84"]["BackgroundTransparency"] = 0.3; G2L["84"]["Size"] = UDim2.new(0, 130, 0, 52); G2L["84"]["BorderColor3"] = Color3.fromRGB(185, 0, 0); G2L["84"]["Text"] = [[Billboard]]; G2L["84"]["Position"] = UDim2.new(0.67494, 0, 0.27195, 0); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton.LocalScript G2L["85"] = Instance.new("LocalScript", G2L["84"]); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton G2L["86"] = Instance.new("TextButton", G2L["65"]); G2L["86"]["TextWrapped"] = true; G2L["86"]["BorderSizePixel"] = 3; G2L["86"]["TextSize"] = 14; G2L["86"]["TextScaled"] = true; G2L["86"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["86"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51); G2L["86"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["86"]["BackgroundTransparency"] = 0.3; G2L["86"]["Size"] = UDim2.new(0, 133, 0, 52); G2L["86"]["BorderColor3"] = Color3.fromRGB(185, 0, 0); G2L["86"]["Text"] = [[Billboard]]; G2L["86"]["Position"] = UDim2.new(0.01129, 0, 0.3292, 0); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton.LocalScript G2L["87"] = Instance.new("LocalScript", G2L["86"]); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton G2L["88"] = Instance.new("TextButton", G2L["65"]); G2L["88"]["TextWrapped"] = true; G2L["88"]["BorderSizePixel"] = 3; G2L["88"]["TextSize"] = 14; G2L["88"]["TextScaled"] = true; G2L["88"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["88"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51); G2L["88"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["88"]["BackgroundTransparency"] = 0.3; G2L["88"]["Size"] = UDim2.new(0, 146, 0, 52); G2L["88"]["BorderColor3"] = Color3.fromRGB(194, 0, 0); G2L["88"]["Text"] = [[Avatar rain]]; G2L["88"]["Position"] = UDim2.new(0.32771, 0, 0.32828, 0); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton.LocalScript G2L["89"] = Instance.new("LocalScript", G2L["88"]); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton G2L["8a"] = Instance.new("TextButton", G2L["65"]); G2L["8a"]["TextWrapped"] = true; G2L["8a"]["BorderSizePixel"] = 3; G2L["8a"]["TextSize"] = 14; G2L["8a"]["TextScaled"] = true; G2L["8a"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["8a"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51); G2L["8a"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["8a"]["BackgroundTransparency"] = 0.3; G2L["8a"]["Size"] = UDim2.new(0, 130, 0, 51); G2L["8a"]["BorderColor3"] = Color3.fromRGB(185, 0, 0); G2L["8a"]["Text"] = [[Obunga]]; G2L["8a"]["Position"] = UDim2.new(0.67494, 0, 0.3292, 0); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton.LocalScript G2L["8b"] = Instance.new("LocalScript", G2L["8a"]); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton G2L["8c"] = Instance.new("TextButton", G2L["65"]); G2L["8c"]["TextWrapped"] = true; G2L["8c"]["BorderSizePixel"] = 3; G2L["8c"]["TextSize"] = 14; G2L["8c"]["TextScaled"] = true; G2L["8c"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["8c"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51); G2L["8c"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["8c"]["BackgroundTransparency"] = 0.3; G2L["8c"]["Size"] = UDim2.new(0, 424, 0, 50); G2L["8c"]["BorderColor3"] = Color3.fromRGB(185, 0, 0); G2L["8c"]["Text"] = [[Bring all]]; G2L["8c"]["Position"] = UDim2.new(0.01129, 0, 0.38995, 0); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton.LocalScript G2L["8d"] = Instance.new("LocalScript", G2L["8c"]); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton G2L["8e"] = Instance.new("TextButton", G2L["65"]); G2L["8e"]["TextWrapped"] = true; G2L["8e"]["BorderSizePixel"] = 3; G2L["8e"]["TextSize"] = 14; G2L["8e"]["TextScaled"] = true; G2L["8e"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["8e"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51); G2L["8e"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["8e"]["BackgroundTransparency"] = 0.3; G2L["8e"]["Size"] = UDim2.new(0, 133, 0, 52); G2L["8e"]["BorderColor3"] = Color3.fromRGB(204, 0, 0); G2L["8e"]["Text"] = [[Particles]]; G2L["8e"]["Position"] = UDim2.new(0.00943, 0, 0.44721, 0); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton.LocalScript G2L["8f"] = Instance.new("LocalScript", G2L["8e"]); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton G2L["90"] = Instance.new("TextButton", G2L["65"]); G2L["90"]["TextWrapped"] = true; G2L["90"]["BorderSizePixel"] = 3; G2L["90"]["TextSize"] = 14; G2L["90"]["TextScaled"] = true; G2L["90"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["90"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51); G2L["90"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["90"]["BackgroundTransparency"] = 0.3; G2L["90"]["Size"] = UDim2.new(0, 130, 0, 52); G2L["90"]["BorderColor3"] = Color3.fromRGB(204, 0, 0); G2L["90"]["Text"] = [[Spin all 50]]; G2L["90"]["Position"] = UDim2.new(0.6772, 0, 0.44721, 0); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton.LocalScript G2L["91"] = Instance.new("LocalScript", G2L["90"]); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton G2L["92"] = Instance.new("TextButton", G2L["65"]); G2L["92"]["TextWrapped"] = true; G2L["92"]["BorderSizePixel"] = 3; G2L["92"]["TextSize"] = 14; G2L["92"]["TextScaled"] = true; G2L["92"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["92"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51); G2L["92"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["92"]["BackgroundTransparency"] = 0.3; G2L["92"]["Size"] = UDim2.new(0, 424, 0, 52); G2L["92"]["BorderColor3"] = Color3.fromRGB(204, 0, 0); G2L["92"]["Text"] = [[Hint-Message]]; G2L["92"]["Position"] = UDim2.new(0.00943, 0, 0.50541, 0); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton.LocalScript G2L["93"] = Instance.new("LocalScript", G2L["92"]); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.ImageButton G2L["94"] = Instance.new("ImageButton", G2L["65"]); G2L["94"]["BorderSizePixel"] = 3; G2L["94"]["BackgroundColor3"] = Color3.fromRGB(65, 0, 255); G2L["94"]["Image"] = [[rbxassetid://72368857887211]]; G2L["94"]["Size"] = UDim2.new(0, 422, 0, 137); G2L["94"]["BorderColor3"] = Color3.fromRGB(204, 0, 0); G2L["94"]["Position"] = UDim2.new(0.01129, 0, 0.5693, 0); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.ImageButton.LocalScript G2L["95"] = Instance.new("LocalScript", G2L["94"]); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextLabel G2L["96"] = Instance.new("TextLabel", G2L["65"]); G2L["96"]["TextWrapped"] = true; G2L["96"]["BorderSizePixel"] = 3; G2L["96"]["TextSize"] = 14; G2L["96"]["TextScaled"] = true; G2L["96"]["BackgroundColor3"] = Color3.fromRGB(40, 40, 40); G2L["96"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["96"]["TextColor3"] = Color3.fromRGB(151, 0, 0); G2L["96"]["Size"] = UDim2.new(0, 422, 0, 26); G2L["96"]["BorderColor3"] = Color3.fromRGB(207, 0, 0); G2L["96"]["Text"] = [[Darkfella Page-End]]; G2L["96"]["Position"] = UDim2.new(0.01129, 0, 0.70802, 0); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.ImageLabel G2L["97"] = Instance.new("ImageLabel", G2L["65"]); G2L["97"]["BorderSizePixel"] = 0; G2L["97"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["97"]["Image"] = [[rbxassetid://89428303682843]]; G2L["97"]["Size"] = UDim2.new(0, 421, 0, 268); G2L["97"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["97"]["BackgroundTransparency"] = 1; G2L["97"]["Position"] = UDim2.new(0.01573, 0, 0.74332, 0); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton G2L["98"] = Instance.new("TextButton", G2L["65"]); G2L["98"]["TextWrapped"] = true; G2L["98"]["BorderSizePixel"] = 3; G2L["98"]["TextSize"] = 14; G2L["98"]["TextScaled"] = true; G2L["98"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["98"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51); G2L["98"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["98"]["BackgroundTransparency"] = 0.3; G2L["98"]["Size"] = UDim2.new(0, 146, 0, 52); G2L["98"]["BorderColor3"] = Color3.fromRGB(204, 0, 0); G2L["98"]["Text"] = [[Disco]]; G2L["98"]["Position"] = UDim2.new(0.32771, 0, 0.44721, 0); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton.LocalScript G2L["99"] = Instance.new("LocalScript", G2L["98"]); -- StarterGui.g00zkiddv6.Frame.UIStroke G2L["9a"] = Instance.new("UIStroke", G2L["2"]); G2L["9a"]["Thickness"] = 2; G2L["9a"]["Color"] = Color3.fromRGB(174, 0, 0); -- StarterGui.g00zkiddv6.Frame.Frame2 G2L["9b"] = Instance.new("Frame", G2L["2"]); G2L["9b"]["Visible"] = false; G2L["9b"]["BorderSizePixel"] = 0; G2L["9b"]["BackgroundColor3"] = Color3.fromRGB(77, 77, 77); G2L["9b"]["Size"] = UDim2.new(0, 450, 0, 256); G2L["9b"]["Position"] = UDim2.new(0.33408, 0, 0.08779, 0); G2L["9b"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["9b"]["Name"] = [[Frame2]]; -- StarterGui.g00zkiddv6.Frame.Frame2.UICorner G2L["9c"] = Instance.new("UICorner", G2L["9b"]); -- StarterGui.g00zkiddv6.Frame.Frame2.UIStroke G2L["9d"] = Instance.new("UIStroke", G2L["9b"]); G2L["9d"]["Thickness"] = 3; G2L["9d"]["Color"] = Color3.fromRGB(194, 0, 0); -- StarterGui.g00zkiddv6.Frame.Frame2.TextLabel G2L["9e"] = Instance.new("TextLabel", G2L["9b"]); G2L["9e"]["TextWrapped"] = true; G2L["9e"]["BorderSizePixel"] = 3; G2L["9e"]["TextSize"] = 14; G2L["9e"]["TextScaled"] = true; G2L["9e"]["BackgroundColor3"] = Color3.fromRGB(40, 40, 40); G2L["9e"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["9e"]["TextColor3"] = Color3.fromRGB(151, 0, 0); G2L["9e"]["Size"] = UDim2.new(0, 447, 0, 26); G2L["9e"]["BorderColor3"] = Color3.fromRGB(207, 0, 0); G2L["9e"]["Text"] = [[Admin Commands]]; G2L["9e"]["Position"] = UDim2.new(0.00222, 0, 0.02481, 0); -- StarterGui.g00zkiddv6.Frame.Frame2.TextButton G2L["9f"] = Instance.new("TextButton", G2L["9b"]); G2L["9f"]["TextWrapped"] = true; G2L["9f"]["BorderSizePixel"] = 3; G2L["9f"]["TextSize"] = 14; G2L["9f"]["TextScaled"] = true; G2L["9f"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["9f"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51); G2L["9f"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["9f"]["BackgroundTransparency"] = 0.3; G2L["9f"]["Size"] = UDim2.new(0, 141, 0, 52); G2L["9f"]["BorderColor3"] = Color3.fromRGB(185, 0, 0); G2L["9f"]["Text"] = [[Fly]]; G2L["9f"]["Position"] = UDim2.new(0.00462, 0, 0.22462, 0); -- StarterGui.g00zkiddv6.Frame.Frame2.TextButton.LocalScript G2L["a0"] = Instance.new("LocalScript", G2L["9f"]); -- StarterGui.g00zkiddv6.Frame.Frame2.TextButton G2L["a1"] = Instance.new("TextButton", G2L["9b"]); G2L["a1"]["TextWrapped"] = true; G2L["a1"]["BorderSizePixel"] = 3; G2L["a1"]["TextSize"] = 14; G2L["a1"]["TextScaled"] = true; G2L["a1"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["a1"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51); G2L["a1"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["a1"]["BackgroundTransparency"] = 0.3; G2L["a1"]["Size"] = UDim2.new(0, 154, 0, 52); G2L["a1"]["BorderColor3"] = Color3.fromRGB(185, 0, 0); G2L["a1"]["Text"] = [[loopkill others]]; G2L["a1"]["Position"] = UDim2.new(0.33129, 0, 0.22462, 0); -- StarterGui.g00zkiddv6.Frame.Frame2.TextButton.LocalScript G2L["a2"] = Instance.new("LocalScript", G2L["a1"]); -- StarterGui.g00zkiddv6.Frame.Frame2.TextButton G2L["a3"] = Instance.new("TextButton", G2L["9b"]); G2L["a3"]["TextWrapped"] = true; G2L["a3"]["BorderSizePixel"] = 3; G2L["a3"]["TextSize"] = 14; G2L["a3"]["TextScaled"] = true; G2L["a3"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["a3"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51); G2L["a3"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["a3"]["BackgroundTransparency"] = 0.3; G2L["a3"]["Size"] = UDim2.new(0, 139, 0, 52); G2L["a3"]["BorderColor3"] = Color3.fromRGB(185, 0, 0); G2L["a3"]["Text"] = [[Loopwarp all]]; G2L["a3"]["Position"] = UDim2.new(0.68684, 0, 0.22462, 0); -- StarterGui.g00zkiddv6.Frame.Frame2.TextButton.LocalScript G2L["a4"] = Instance.new("LocalScript", G2L["a3"]); -- StarterGui.g00zkiddv6.Frame.Frame2.TextButton G2L["a5"] = Instance.new("TextButton", G2L["9b"]); G2L["a5"]["TextWrapped"] = true; G2L["a5"]["BorderSizePixel"] = 3; G2L["a5"]["TextSize"] = 14; G2L["a5"]["TextScaled"] = true; G2L["a5"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["a5"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51); G2L["a5"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["a5"]["BackgroundTransparency"] = 0.3; G2L["a5"]["Size"] = UDim2.new(0, 141, 0, 52); G2L["a5"]["BorderColor3"] = Color3.fromRGB(185, 0, 0); G2L["a5"]["Text"] = [[kick all]]; G2L["a5"]["Position"] = UDim2.new(0.00462, 0, 0.45509, 0); -- StarterGui.g00zkiddv6.Frame.Frame2.TextButton.LocalScript G2L["a6"] = Instance.new("LocalScript", G2L["a5"]); -- StarterGui.g00zkiddv6.Frame.Frame2.TextButton G2L["a7"] = Instance.new("TextButton", G2L["9b"]); G2L["a7"]["TextWrapped"] = true; G2L["a7"]["BorderSizePixel"] = 3; G2L["a7"]["TextSize"] = 14; G2L["a7"]["TextScaled"] = true; G2L["a7"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["a7"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51); G2L["a7"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["a7"]["BackgroundTransparency"] = 0.3; G2L["a7"]["Size"] = UDim2.new(0, 154, 0, 52); G2L["a7"]["BorderColor3"] = Color3.fromRGB(185, 0, 0); G2L["a7"]["Text"] = [[noclip]]; G2L["a7"]["Position"] = UDim2.new(0.33129, 0, 0.45509, 0); -- StarterGui.g00zkiddv6.Frame.Frame2.TextButton.LocalScript G2L["a8"] = Instance.new("LocalScript", G2L["a7"]); -- StarterGui.g00zkiddv6.Frame.Frame2.TextButton G2L["a9"] = Instance.new("TextButton", G2L["9b"]); G2L["a9"]["TextWrapped"] = true; G2L["a9"]["BorderSizePixel"] = 3; G2L["a9"]["TextSize"] = 14; G2L["a9"]["TextScaled"] = true; G2L["a9"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["a9"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51); G2L["a9"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["a9"]["BackgroundTransparency"] = 0.3; G2L["a9"]["Size"] = UDim2.new(0, 139, 0, 52); G2L["a9"]["BorderColor3"] = Color3.fromRGB(185, 0, 0); G2L["a9"]["Text"] = [[Punish all]]; G2L["a9"]["Position"] = UDim2.new(0.68684, 0, 0.45509, 0); -- StarterGui.g00zkiddv6.Frame.Frame2.TextButton.LocalScript G2L["aa"] = Instance.new("LocalScript", G2L["a9"]); -- StarterGui.g00zkiddv6.Frame.Frame2.TextButton G2L["ab"] = Instance.new("TextButton", G2L["9b"]); G2L["ab"]["TextWrapped"] = true; G2L["ab"]["BorderSizePixel"] = 3; G2L["ab"]["TextSize"] = 14; G2L["ab"]["TextScaled"] = true; G2L["ab"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["ab"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51); G2L["ab"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["ab"]["BackgroundTransparency"] = 0.3; G2L["ab"]["Size"] = UDim2.new(0, 140, 0, 52); G2L["ab"]["BorderColor3"] = Color3.fromRGB(185, 0, 0); G2L["ab"]["Text"] = [[Fire all]]; G2L["ab"]["Position"] = UDim2.new(0.00684, 0, 0.69728, 0); -- StarterGui.g00zkiddv6.Frame.Frame2.TextButton.LocalScript G2L["ac"] = Instance.new("LocalScript", G2L["ab"]); -- StarterGui.g00zkiddv6.Frame.Frame2.TextButton G2L["ad"] = Instance.new("TextButton", G2L["9b"]); G2L["ad"]["TextWrapped"] = true; G2L["ad"]["BorderSizePixel"] = 3; G2L["ad"]["TextSize"] = 14; G2L["ad"]["TextScaled"] = true; G2L["ad"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["ad"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51); G2L["ad"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["ad"]["BackgroundTransparency"] = 0.3; G2L["ad"]["Size"] = UDim2.new(0, 154, 0, 52); G2L["ad"]["BorderColor3"] = Color3.fromRGB(185, 0, 0); G2L["ad"]["Text"] = [[Reset all]]; G2L["ad"]["Position"] = UDim2.new(0.33129, 0, 0.69728, 0); -- StarterGui.g00zkiddv6.Frame.Frame2.TextButton.LocalScript G2L["ae"] = Instance.new("LocalScript", G2L["ad"]); -- StarterGui.g00zkiddv6.Frame.Frame2.TextButton G2L["af"] = Instance.new("TextButton", G2L["9b"]); G2L["af"]["TextWrapped"] = true; G2L["af"]["BorderSizePixel"] = 3; G2L["af"]["TextSize"] = 14; G2L["af"]["TextScaled"] = true; G2L["af"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["af"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51); G2L["af"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["af"]["BackgroundTransparency"] = 0.3; G2L["af"]["Size"] = UDim2.new(0, 140, 0, 52); G2L["af"]["BorderColor3"] = Color3.fromRGB(185, 0, 0); G2L["af"]["Text"] = [[kill all]]; G2L["af"]["Position"] = UDim2.new(0.68462, 0, 0.69728, 0); -- StarterGui.g00zkiddv6.Frame.Frame2.TextButton.LocalScript G2L["b0"] = Instance.new("LocalScript", G2L["af"]); -- StarterGui.g00zkiddv6.Frame.Frame3 G2L["b1"] = Instance.new("Frame", G2L["2"]); G2L["b1"]["BorderSizePixel"] = 0; G2L["b1"]["BackgroundColor3"] = Color3.fromRGB(77, 77, 77); G2L["b1"]["Size"] = UDim2.new(0, 450, 0, 256); G2L["b1"]["Position"] = UDim2.new(0.33408, 0, 0.08779, 0); G2L["b1"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["b1"]["Name"] = [[Frame3]]; -- StarterGui.g00zkiddv6.Frame.Frame3.UICorner G2L["b2"] = Instance.new("UICorner", G2L["b1"]); -- StarterGui.g00zkiddv6.Frame.Frame3.UIStroke G2L["b3"] = Instance.new("UIStroke", G2L["b1"]); G2L["b3"]["Thickness"] = 3; G2L["b3"]["Color"] = Color3.fromRGB(194, 0, 0); -- StarterGui.g00zkiddv6.Frame.Frame3.TextLabel G2L["b4"] = Instance.new("TextLabel", G2L["b1"]); G2L["b4"]["TextWrapped"] = true; G2L["b4"]["BorderSizePixel"] = 3; G2L["b4"]["TextSize"] = 14; G2L["b4"]["TextScaled"] = true; G2L["b4"]["BackgroundColor3"] = Color3.fromRGB(40, 40, 40); G2L["b4"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["b4"]["TextColor3"] = Color3.fromRGB(151, 0, 0); G2L["b4"]["Size"] = UDim2.new(0, 447, 0, 26); G2L["b4"]["BorderColor3"] = Color3.fromRGB(207, 0, 0); G2L["b4"]["Text"] = [[Credits]]; G2L["b4"]["Position"] = UDim2.new(0.00222, 0, 0.02481, 0); -- StarterGui.g00zkiddv6.Frame.Frame3.ImageLabel G2L["b5"] = Instance.new("ImageLabel", G2L["b1"]); G2L["b5"]["BorderSizePixel"] = 0; G2L["b5"]["BackgroundColor3"] = Color3.fromRGB(139, 139, 139); G2L["b5"]["Image"] = [[rbxassetid://89428303682843]]; G2L["b5"]["Size"] = UDim2.new(0, 105, 0, 83); G2L["b5"]["BorderColor3"] = Color3.fromRGB(191, 0, 0); G2L["b5"]["Position"] = UDim2.new(0.7624, 0, 0.67237, 0); -- StarterGui.g00zkiddv6.Frame.Frame3.ImageLabel.UICorner G2L["b6"] = Instance.new("UICorner", G2L["b5"]); -- StarterGui.g00zkiddv6.Frame.Frame3.ImageLabel.UIStroke G2L["b7"] = Instance.new("UIStroke", G2L["b5"]); G2L["b7"]["Thickness"] = 2; G2L["b7"]["Color"] = Color3.fromRGB(191, 0, 0); -- StarterGui.g00zkiddv6.Frame.Frame3.ImageLabel G2L["b8"] = Instance.new("ImageLabel", G2L["b1"]); G2L["b8"]["BorderSizePixel"] = 2; G2L["b8"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["b8"]["Image"] = [[rbxassetid://107223539838062]]; G2L["b8"]["Size"] = UDim2.new(0, 82, 0, 75); G2L["b8"]["BorderColor3"] = Color3.fromRGB(191, 0, 0); G2L["b8"]["Position"] = UDim2.new(0.00222, 0, 0.14503, 0); -- StarterGui.g00zkiddv6.Frame.Frame3.TextLabel G2L["b9"] = Instance.new("TextLabel", G2L["b1"]); G2L["b9"]["TextWrapped"] = true; G2L["b9"]["BorderSizePixel"] = 3; G2L["b9"]["TextSize"] = 14; G2L["b9"]["TextScaled"] = true; G2L["b9"]["BackgroundColor3"] = Color3.fromRGB(40, 40, 40); G2L["b9"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["b9"]["TextColor3"] = Color3.fromRGB(151, 0, 0); G2L["b9"]["BackgroundTransparency"] = 0.6; G2L["b9"]["Size"] = UDim2.new(0, 354, 0, 93); G2L["b9"]["BorderColor3"] = Color3.fromRGB(207, 0, 0); G2L["b9"]["Text"] = [[F3X Gui made by g00zkidd and darkfella]]; G2L["b9"]["Position"] = UDim2.new(0.20773, 0, 0.14503, 0); -- StarterGui.g00zkiddv6.Frame.Frame3.TextLabel G2L["ba"] = Instance.new("TextLabel", G2L["b1"]); G2L["ba"]["TextWrapped"] = true; G2L["ba"]["BorderSizePixel"] = 3; G2L["ba"]["TextSize"] = 14; G2L["ba"]["TextScaled"] = true; G2L["ba"]["BackgroundColor3"] = Color3.fromRGB(40, 40, 40); G2L["ba"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["ba"]["TextColor3"] = Color3.fromRGB(151, 0, 0); G2L["ba"]["BackgroundTransparency"] = 0.6; G2L["ba"]["Size"] = UDim2.new(0, 324, 0, 64); G2L["ba"]["BorderColor3"] = Color3.fromRGB(207, 0, 0); G2L["ba"]["Text"] = [[enjoy using this poopa skid]]; G2L["ba"]["Position"] = UDim2.new(0.02106, 0, 0.71925, 0); -- StarterGui.g00zkiddv6.Frame.Frame.TextButton.LocalScript local function C_5() local script = G2L["5"]; script.Parent.MouseButton1Click:Connect(function() script.Parent.Parent.Parent.ScrollingFrame1.Visible = true script.Parent.Parent.Parent.ScrollingFrame2.Visible = false script.Parent.Parent.Parent.Frame2.Visible = false script.Parent.Parent.Parent.Frame3.Visible = false end) end; task.spawn(C_5); -- StarterGui.g00zkiddv6.Frame.Frame.TextButton.LocalScript local function C_7() local script = G2L["7"]; script.Parent.MouseButton1Click:Connect(function() script.Parent.Parent.Parent.ScrollingFrame1.Visible = false script.Parent.Parent.Parent.ScrollingFrame2.Visible = true script.Parent.Parent.Parent.Frame2.Visible = false script.Parent.Parent.Parent.Frame3.Visible = false end) end; task.spawn(C_7); -- StarterGui.g00zkiddv6.Frame.Frame.TextButton.LocalScript local function C_9() local script = G2L["9"]; script.Parent.MouseButton1Click:Connect(function() script.Parent.Parent.Parent.ScrollingFrame1.Visible = false script.Parent.Parent.Parent.ScrollingFrame2.Visible = false script.Parent.Parent.Parent.Frame2.Visible = true script.Parent.Parent.Parent.Frame3.Visible = false end) end; task.spawn(C_9); -- StarterGui.g00zkiddv6.Frame.Frame.TextButton.LocalScript local function C_b() local script = G2L["b"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";btools me") end) end; task.spawn(C_b); -- StarterGui.g00zkiddv6.Frame.Frame.TextButton.LocalScript local function C_d() local script = G2L["d"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";r6 me ") end) end; task.spawn(C_d); -- StarterGui.g00zkiddv6.Frame.Frame.TextButton.LocalScript local function C_f() local script = G2L["f"]; script.Parent.MouseButton1Click:Connect(function() script.Parent.Parent.Parent.ScrollingFrame1.Visible = false script.Parent.Parent.Parent.ScrollingFrame2.Visible = false script.Parent.Parent.Parent.Frame2.Visible = false script.Parent.Parent.Parent.Frame3.Visible = true end) end; task.spawn(C_f); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript local function C_16() local script = G2L["16"]; script.Parent.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function Sky(id) e = char.HumanoidRootPart.CFrame.x f = char.HumanoidRootPart.CFrame.y g = char.HumanoidRootPart.CFrame.z CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace) for i,v in game.Workspace:GetDescendants() do if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then --spawn(function() SetName(v,"Sky") AddMesh(v) --end) --spawn(function() SetMesh(v,"8006679977") SetTexture(v,id) --end) MeshResize(v,Vector3.new(50,50,50)) SetLocked(v,true) end end end Sky("95985243074518") end) end; task.spawn(C_16); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript local function C_18() local script = G2L["18"]; script.Parent.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function Sky(id) e = char.HumanoidRootPart.CFrame.x f = char.HumanoidRootPart.CFrame.y g = char.HumanoidRootPart.CFrame.z CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace) for i,v in game.Workspace:GetDescendants() do if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then --spawn(function() SetName(v,"Sky") AddMesh(v) --end) --spawn(function() SetMesh(v,"8006679977") SetTexture(v,id) --end) MeshResize(v,Vector3.new(50,50,50)) SetLocked(v,true) end end end Sky("86965016941007") end) end; task.spawn(C_18); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript local function C_1a() local script = G2L["1a"]; script.Parent.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function Sky(id) e = char.HumanoidRootPart.CFrame.x f = char.HumanoidRootPart.CFrame.y g = char.HumanoidRootPart.CFrame.z CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace) for i,v in game.Workspace:GetDescendants() do if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then --spawn(function() SetName(v,"Sky") AddMesh(v) --end) --spawn(function() SetMesh(v,"8006679977") SetTexture(v,id) --end) MeshResize(v,Vector3.new(50,50,50)) SetLocked(v,true) end end end Sky("97139166432561") end) end; task.spawn(C_1a); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript local function C_1c() local script = G2L["1c"]; script.Parent.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function spam(id) for i,v in game.workspace:GetDescendants() do if v:IsA("BasePart") then spawn(function() SetLocked(v,false) SpawnDecal(v,Enum.NormalId.Front) AddDecal(v,id,Enum.NormalId.Front) SpawnDecal(v,Enum.NormalId.Back) AddDecal(v,id,Enum.NormalId.Back) SpawnDecal(v,Enum.NormalId.Right) AddDecal(v,id,Enum.NormalId.Right) SpawnDecal(v,Enum.NormalId.Left) AddDecal(v,id,Enum.NormalId.Left) SpawnDecal(v,Enum.NormalId.Bottom) AddDecal(v,id,Enum.NormalId.Bottom) SpawnDecal(v,Enum.NormalId.Top) AddDecal(v,id,Enum.NormalId.Top) end) end end end spam("95985243074518") end) end; task.spawn(C_1c); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript local function C_1e() local script = G2L["1e"]; script.Parent.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function spam(id) for i,v in game.workspace:GetDescendants() do if v:IsA("BasePart") then spawn(function() SetLocked(v,false) SpawnDecal(v,Enum.NormalId.Front) AddDecal(v,id,Enum.NormalId.Front) SpawnDecal(v,Enum.NormalId.Back) AddDecal(v,id,Enum.NormalId.Back) SpawnDecal(v,Enum.NormalId.Right) AddDecal(v,id,Enum.NormalId.Right) SpawnDecal(v,Enum.NormalId.Left) AddDecal(v,id,Enum.NormalId.Left) SpawnDecal(v,Enum.NormalId.Bottom) AddDecal(v,id,Enum.NormalId.Bottom) SpawnDecal(v,Enum.NormalId.Top) AddDecal(v,id,Enum.NormalId.Top) end) end end end spam("86965016941007") end) end; task.spawn(C_1e); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript local function C_20() local script = G2L["20"]; script.Parent.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function spam(id) for i,v in game.workspace:GetDescendants() do if v:IsA("BasePart") then spawn(function() SetLocked(v,false) SpawnDecal(v,Enum.NormalId.Front) AddDecal(v,id,Enum.NormalId.Front) SpawnDecal(v,Enum.NormalId.Back) AddDecal(v,id,Enum.NormalId.Back) SpawnDecal(v,Enum.NormalId.Right) AddDecal(v,id,Enum.NormalId.Right) SpawnDecal(v,Enum.NormalId.Left) AddDecal(v,id,Enum.NormalId.Left) SpawnDecal(v,Enum.NormalId.Bottom) AddDecal(v,id,Enum.NormalId.Bottom) SpawnDecal(v,Enum.NormalId.Top) AddDecal(v,id,Enum.NormalId.Top) end) end end end spam("97139166432561") end) end; task.spawn(C_20); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript local function C_22() local script = G2L["22"]; script.Parent.MouseButton1Click:Connect(function() local me = game.Players.LocalPlayer local char = me.Character local tool for _, v in ipairs(me:GetDescendants()) do if v.Name == "SyncAPI" then tool = v.Parent break end end if not tool then for _, v in ipairs(game.ReplicatedStorage:GetDescendants()) do if v.Name == "SyncAPI" then tool = v.Parent break end end end if not tool then warn("yo ur not have f3x") return end remote = tool.SyncAPI.ServerEndpoint function _(args) spawn(function() local success, result if remote:IsA("RemoteFunction") then success, result = pcall(function() return remote:InvokeServer(unpack(args)) end) else remote:FireServer(unpack(args)) success = true end end) end function CreateMeshes(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SyncMesh(part, meshType) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshType"] = meshType } } } _(args) end function Color(part, color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color, ["UnionColoring"] = false } } } _(args) end while true do wait(0.1) if not char or not char.Parent then char = me.Character if not char then wait(1) continue end end local bodyParts = { char.Head, char.Torso, char["Left Arm"], char["Right Arm"], char["Left Leg"], char["Right Leg"] } for _, part in ipairs(bodyParts) do if part and part:IsA("BasePart") then if not part:FindFirstChildOfClass("SpecialMesh") then CreateMeshes(part) task.wait(0.05) end local n = math.random(1,6) local randomMesh if n == 1 then randomMesh = Enum.MeshType.Brick elseif n == 2 then randomMesh = Enum.MeshType.Cylinder elseif n == 3 then randomMesh = Enum.MeshType.Head elseif n == 4 then randomMesh = Enum.MeshType.Sphere elseif n == 5 then randomMesh = Enum.MeshType.Wedge else randomMesh = Enum.MeshType.Torso end SyncMesh(part, randomMesh) Color(part, Color3.fromRGB( math.random(50, 255), math.random(50, 255), math.random(50, 255) )) end end end end) end; task.spawn(C_22); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript local function C_24() local script = G2L["24"]; local Player = game.Players.LocalPlayer local NewAssetID = "rbxassetid://95985243074518" local button = script.Parent local isSpamming = false local currentLoopThread = nil local function GetF3XRemote() for _, v in pairs(game:GetDescendants()) do if v.Name == "SyncAPI" then return v:FindFirstChild("ServerEndpoint") or v end end end local function F3X_Invoke(...) local remote = GetF3XRemote() if remote then remote:InvokeServer(...) end end local function SpawnF3XSequence() local char = Player.Character if char and char:FindFirstChild("Head") then local headPos = char.Head.Position local spawnPos = headPos + Vector3.new(0, 4, 0) local currentCF = CFrame.new(spawnPos) F3X_Invoke("CreatePart", "Normal", currentCF, workspace) task.spawn(function() task.wait(0.1) for _, p in pairs(workspace:GetChildren()) do if p:IsA("BasePart") and (p.Position - spawnPos).Magnitude < 2 then F3X_Invoke("SyncMaterial", {{["Part"] = p, ["Transparency"] = 1}}) F3X_Invoke("SyncCanCollide", {{["Part"] = p, ["CanCollide"] = false}}) F3X_Invoke("SyncResize", {{["Part"] = p, ["CFrame"] = currentCF, ["Size"] = Vector3.new(10, 10, 0.1)}}) local faces = {Enum.NormalId.Front, Enum.NormalId.Back} for _, face in pairs(faces) do F3X_Invoke("CreateTextures", {{["Part"] = p, ["Face"] = face, ["TextureType"] = "Decal"}}) F3X_Invoke("SyncTexture", {{["Part"] = p, ["Face"] = face, ["TextureType"] = "Decal", ["Texture"] = NewAssetID}}) end for i = 1, 15 do if not isSpamming then break end if p and p.Parent then currentCF = currentCF * CFrame.new(0, 2, 0) F3X_Invoke("SyncMove", {{["Part"] = p, ["CFrame"] = currentCF}}) task.wait(0.2) end end F3X_Invoke("Remove", {p}) break end end end) end end local function StopSpamming() isSpamming = false if currentLoopThread then task.cancel(currentLoopThread) currentLoopThread = nil end end Player.CharacterAdded:Connect(function(newChar) StopSpamming() local humanoid = newChar:WaitForChild("Humanoid") humanoid.Died:Connect(function() StopSpamming() end) end) if Player.Character then local humanoid = Player.Character:FindFirstChildOfClass("Humanoid") if humanoid then humanoid.Died:Connect(function() StopSpamming() end) end end button.MouseButton1Click:Connect(function() isSpamming = not isSpamming if isSpamming then currentLoopThread = task.spawn(function() while isSpamming do SpawnF3XSequence() task.wait(0.65) end end) else StopSpamming() end end) end; task.spawn(C_24); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript local function C_26() local script = G2L["26"]; script.Parent.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character or player.CharacterAdded:Wait() local hrp = char:FindFirstChild("HumanoidRootPart") if not hrp then return end local tool tool = char:FindFirstChildOfClass("Tool") if not (tool and tool:FindFirstChild("SyncAPI")) then for _, v in ipairs(player.Backpack:GetChildren()) do if v:FindFirstChild("SyncAPI") then tool = v break end end end if not tool then for _, v in ipairs(player:GetDescendants()) do if v.Name == "SyncAPI" then tool = v.Parent break end end end if not tool then return end if tool.Parent ~= char then local humanoid = char:FindFirstChildOfClass("Humanoid") if humanoid then humanoid:EquipTool(tool) end end local remote = tool:WaitForChild("SyncAPI"):WaitForChild("ServerEndpoint") local function _(args) remote:InvokeServer(unpack(args)) end local spawnPos = Vector3.new(hrp.Position.X, hrp.Position.Y - 10, hrp.Position.Z) local baseplateCF = CFrame.new(spawnPos) local baseplateSize = Vector3.new(1000, 5, 1000) _( { [1] = "CreatePart", [2] = "Normal", [3] = baseplateCF, [4] = workspace } ) task.spawn(function() local baseplate local timeout = tick() + 3 repeat task.wait(0.05) for _, v in ipairs(workspace:GetChildren()) do if v:IsA("BasePart") and v.Name == "Part" and (v.Position - spawnPos).Magnitude < 15 then baseplate = v break end end until baseplate or tick() > timeout if baseplate then --made by me ofc nigga _( { [1] = "SetName", [2] = { [1] = baseplate }, [3] = "Baseplate" } ) _( { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = baseplate, ["Anchored"] = true } } } ) _( { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = baseplate, ["CanCollide"] = true } } } ) _( { [1] = "SyncResize", [2] = { [1] = { ["Part"] = baseplate, ["CFrame"] = baseplateCF, ["Size"] = baseplateSize } } } ) _( { [1] = "SyncColor", [2] = { [1] = { ["Part"] = baseplate, ["Color"] = Color3.fromRGB(163, 162, 165) } } } ) _( { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = baseplate, ["Material"] = Enum.Material.Plastic } } } ) end end) end) end; task.spawn(C_26); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript local function C_28() local script = G2L["28"]; script.Parent.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character or player.CharacterAdded:Wait() local tool for i, v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i, v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end if not tool then return end local remote = tool.SyncAPI.ServerEndpoint local function _(args) remote:InvokeServer(unpack(args)) end local partsToUnanchor = {} for _, v in ipairs(workspace:GetDescendants()) do if v:IsA("BasePart") and not v:IsDescendantOf(char) and v.Name ~= "Terrain" then table.insert(partsToUnanchor, { ["Part"] = v, ["Anchored"] = false }) end end local batchSize = 50 for i = 1, #partsToUnanchor, batchSize do local currentBatch = {} for j = i, math.min(i + batchSize - 1, #partsToUnanchor) do table.insert(currentBatch, partsToUnanchor[j]) end local unanchorArgs = { [1] = "SyncAnchor", [2] = currentBatch } _(unanchorArgs) task.wait(0.05) end end) end; task.spawn(C_28); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript local function C_2a() local script = G2L["2a"]; script.Parent.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character or player.CharacterAdded:Wait() local tool for i, v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i, v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end local remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part, boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean, part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = workspace } _(args) end function Resize(part, size, cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part, meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://" .. meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://" .. texid } } } _(args) end function MeshResize(part, size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = workspace.Part }, [3] = stringg } _(args) end function Sky(id) local hrp = char:WaitForChild("HumanoidRootPart") local cf = hrp.CFrame CreatePart(CFrame.new(cf.Position + Vector3.new(0, 6, 0))) for _, v in workspace:GetDescendants() do if v:IsA("BasePart") and v.CFrame.Position == cf.Position + Vector3.new(0, 6, 0) then SetAnchor(true, v) AddMesh(v) SetMesh(v, "460071024") SetTexture(v, id) MeshResize(v, Vector3.new(0, 0, 0)) end end end local function createRainToads() while true do wait(0.01) -- Here they change the appearance time of the Toads or other meshes if player.Character and player.Character:FindFirstChild("Humanoid") and player.Character.Humanoid.Health > 0 then local hrpcf = player.Character.HumanoidRootPart.CFrame local x = hrpcf.x local z = hrpcf.z local randint = math.random(-600, 600) local randint2 = math.random(-600, 600) local xloc = randint + x local zloc = randint2 + z local cf = player.Character.HumanoidRootPart.CFrame.y + 400 spawn(function() local newToad = CreatePart(CFrame.new(math.floor(xloc), math.random(cf, cf + 400), math.floor(zloc))) for i, v in game.Workspace:GetDescendants() do if v.Name == "Part" and v.Parent == workspace and v.CFrame.x == math.floor(xloc) and v.CFrame.z == math.floor(zloc) then SetName(v, "ITS RAINING MEN!") -- Here the name of the toad changes SetAnchor(false, v) AddMesh(v) Resize(v, Vector3.new(50, 50, 30), v.CFrame) MeshResize(v, Vector3.new(0.5, 0.5, 0.5)) SetMesh(v, "460071024") -- Here put it A custom mesh SetTexture(v, "0") -- X2 SetCollision(v, false) v.Orientation = Vector3.new(0, 0, 0) v.CFrame = v.CFrame + Vector3.new(0, 0, 0) local sound = Instance.new("Sound", v) sound.SoundId = "rbxassetid://153752123" -- Here the noise or another sound To the toads or other things It works when they appear sound.Volume = 0 sound.PlayOnRemove = true sound:Destroy() end end end) else wait(1) end end end coroutine.wrap(createRainToads)() Sky("95921788891849") end) end; task.spawn(C_2a); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript local function C_2c() local script = G2L["2c"]; script.Parent.MouseButton1Click:Connect(function() game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";titler me g00zkidd") end) end; task.spawn(C_2c); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript local function C_2e() local script = G2L["2e"]; script.Parent.MouseButton1Click:Connect(function() game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";titler others g00zkidd was here") end) end; task.spawn(C_2e); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript local function C_30() local script = G2L["30"]; script.Parent.MouseButton1Click:Connect(function() game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";gear me 159229806") end) end; task.spawn(C_30); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript local function C_32() local script = G2L["32"]; script.Parent.MouseButton1Click:Connect(function() game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";char all teamg00zkidd") end) end; task.spawn(C_32); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript local function C_34() local script = G2L["34"]; script.Parent.MouseButton1Click:Connect(function() game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";m game haxxed by g00zkidd") end) end; task.spawn(C_34); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript local function C_36() local script = G2L["36"]; script.Parent.MouseButton1Click:Connect(function() game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";kick all") end) end; task.spawn(C_36); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript local function C_38() local script = G2L["38"]; local Player = game.Players.LocalPlayer local NewAssetID = "rbxassetid://95985243074518" local button = script.Parent local isSpamming = false local function GetF3XRemote() for _, v in pairs(game:GetDescendants()) do if v.Name == "SyncAPI" then return v:FindFirstChild("ServerEndpoint") or v end end end local function F3X_Invoke(...) local remote = GetF3XRemote() if remote then remote:InvokeServer(...) end end button.Activated:Connect(function() isSpamming = not isSpamming if isSpamming then task.spawn(function() while isSpamming do local char = Player.Character if char and char:FindFirstChild("HumanoidRootPart") then local rootPos = char.HumanoidRootPart.Position local randomX = math.random(-150, 150) local randomZ = math.random(-150, 150) local spawnPos = Vector3.new(rootPos.X + randomX, rootPos.Y + 100, rootPos.Z + randomZ) local currentCF = CFrame.new(spawnPos) F3X_Invoke("CreatePart", "Normal", currentCF, workspace) task.spawn(function() task.wait(0.1) for _, p in pairs(workspace:GetChildren()) do if p:IsA("BasePart") and (p.Position - spawnPos).Magnitude < 10 then F3X_Invoke("SyncMaterial", {{["Part"] = p, ["Transparency"] = 1}}) F3X_Invoke("SyncCanCollide", {{["Part"] = p, ["CanCollide"] = false}}) F3X_Invoke("SyncResize", {{["Part"] = p, ["CFrame"] = currentCF, ["Size"] = Vector3.new(10, 10, 0.1)}}) local faces = {Enum.NormalId.Front, Enum.NormalId.Back} for _, face in pairs(faces) do F3X_Invoke("CreateTextures", {{["Part"] = p, ["Face"] = face, ["TextureType"] = "Decal"}}) F3X_Invoke("SyncTexture", {{["Part"] = p, ["Face"] = face, ["TextureType"] = "Decal", ["Texture"] = NewAssetID}}) end for i = 1, 20 do if p and p.Parent then currentCF = currentCF * CFrame.new(0, -5, 0) F3X_Invoke("SyncMove", {{["Part"] = p, ["CFrame"] = currentCF}}) task.wait(0.1) end end F3X_Invoke("Remove", {p}) break end end end) end task.wait(0.05) end end) end end) end; task.spawn(C_38); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript local function C_3a() local script = G2L["3a"]; script.Parent.MouseButton1Click:Connect(function() game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer("loopkill others") end) end; task.spawn(C_3a); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript local function C_3c() local script = G2L["3c"]; script.Parent.MouseButton1Click:Connect(function() game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer("kill all") end) end; task.spawn(C_3c); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript local function C_3e() local script = G2L["3e"]; script.Parent.MouseButton1Click:Connect(function() game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer("explode all") end) end; task.spawn(C_3e); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript local function C_40() local script = G2L["40"]; script.Parent.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function Sky(id) e = char.HumanoidRootPart.CFrame.x f = char.HumanoidRootPart.CFrame.y g = char.HumanoidRootPart.CFrame.z CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace) for i,v in game.Workspace:GetDescendants() do if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then --spawn(function() SetName(v,"Sky") AddMesh(v) --end) --spawn(function() SetMesh(v,"8006679977") SetTexture(v,id) --end) MeshResize(v,Vector3.new(50,50,50)) SetLocked(v,true) end end end Sky("107223539838062") end) end; task.spawn(C_40); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript local function C_42() local script = G2L["42"]; script.Parent.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function spam(id) for i,v in game.workspace:GetDescendants() do if v:IsA("BasePart") then spawn(function() SetLocked(v,false) SpawnDecal(v,Enum.NormalId.Front) AddDecal(v,id,Enum.NormalId.Front) SpawnDecal(v,Enum.NormalId.Back) AddDecal(v,id,Enum.NormalId.Back) SpawnDecal(v,Enum.NormalId.Right) AddDecal(v,id,Enum.NormalId.Right) SpawnDecal(v,Enum.NormalId.Left) AddDecal(v,id,Enum.NormalId.Left) SpawnDecal(v,Enum.NormalId.Bottom) AddDecal(v,id,Enum.NormalId.Bottom) SpawnDecal(v,Enum.NormalId.Top) AddDecal(v,id,Enum.NormalId.Top) end) end end end spam("107223539838062") end) end; task.spawn(C_42); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript local function C_44() local script = G2L["44"]; script.Parent.MouseButton1Click:Connect(function() game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";fog 99999999") end) end; task.spawn(C_44); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript local function C_47() local script = G2L["47"]; script.Parent.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function Sky(id) e = char.HumanoidRootPart.CFrame.x f = char.HumanoidRootPart.CFrame.y g = char.HumanoidRootPart.CFrame.z CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace) for i,v in game.Workspace:GetDescendants() do if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then --spawn(function() SetName(v,"Sky") AddMesh(v) --end) --spawn(function() SetMesh(v,"8006679977") SetTexture(v,id) --end) MeshResize(v,Vector3.new(50,50,50)) SetLocked(v,true) end end end Sky("100406364372140") end) end; task.spawn(C_47); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript local function C_49() local script = G2L["49"]; script.Parent.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function spam(id) for i,v in game.workspace:GetDescendants() do if v:IsA("BasePart") then spawn(function() SetLocked(v,false) SpawnDecal(v,Enum.NormalId.Front) AddDecal(v,id,Enum.NormalId.Front) SpawnDecal(v,Enum.NormalId.Back) AddDecal(v,id,Enum.NormalId.Back) SpawnDecal(v,Enum.NormalId.Right) AddDecal(v,id,Enum.NormalId.Right) SpawnDecal(v,Enum.NormalId.Left) AddDecal(v,id,Enum.NormalId.Left) SpawnDecal(v,Enum.NormalId.Bottom) AddDecal(v,id,Enum.NormalId.Bottom) SpawnDecal(v,Enum.NormalId.Top) AddDecal(v,id,Enum.NormalId.Top) end) end end end spam("100406364372140") end) end; task.spawn(C_49); -- StarterGui.g00zkiddv6.Frame.LocalScript local function C_4d() local script = G2L["4d"]; local UserInputService = game:GetService("UserInputService") local TweenService = game:GetService("TweenService") local gui = script.Parent local dragging = false local dragInput = nil local dragStart = nil local startPos = nil local TWEEN_INFO = TweenInfo.new(0.15, Enum.EasingStyle.Quad, Enum.EasingDirection.Out) local function update(input) local delta = input.Position - dragStart local targetPosition = UDim2.new( startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y ) TweenService:Create(gui, TWEEN_INFO, { Position = targetPosition }):Play() end gui.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = true dragStart = input.Position startPos = gui.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragging = false end end) end end) gui.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then dragInput = input end end) UserInputService.InputChanged:Connect(function(input) if input == dragInput and dragging then update(input) end end) end; task.spawn(C_4d); -- StarterGui.g00zkiddv6.Frame.TextButton.LocalScript local function C_4f() local script = G2L["4f"]; script.Parent.MouseButton1Click:Connect(function() game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";music 94284750410104 ;pitch 0.24 ;volume inf") end) end; task.spawn(C_4f); -- StarterGui.g00zkiddv6.Frame.TextButton.LocalScript local function C_52() local script = G2L["52"]; script.Parent.MouseButton1Click:Connect(function() game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";music 18841888868 ;pitch 1 ;volume inf") end) end; task.spawn(C_52); -- StarterGui.g00zkiddv6.Frame.TextButton.LocalScript local function C_54() local script = G2L["54"]; script.Parent.MouseButton1Click:Connect(function() game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";music 1839246774 ;volume inf") end) end; task.spawn(C_54); -- StarterGui.g00zkiddv6.Frame.TextButton.LocalScript local function C_56() local script = G2L["56"]; script.Parent.MouseButton1Click:Connect(function() game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";music 136201301642679 ;pitch 0.10 ;volume inf") end) end; task.spawn(C_56); -- StarterGui.g00zkiddv6.Frame.TextButton.LocalScript local function C_58() local script = G2L["58"]; script.Parent.MouseButton1Click:Connect(function() game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";music 82696338249251 ;pitch 0.975 ;volume inf") end) end; task.spawn(C_58); -- StarterGui.g00zkiddv6.Frame.TextButton.LocalScript local function C_5a() local script = G2L["5a"]; script.Parent.MouseButton1Click:Connect(function() game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";music 5228173823 ;volume inf") end) end; task.spawn(C_5a); -- StarterGui.g00zkiddv6.Frame.TextButton.LocalScript local function C_5c() local script = G2L["5c"]; script.Parent.MouseButton1Click:Connect(function() game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";music 122133773035716 ;pitch 0.1 ;volume inf") end) end; task.spawn(C_5c); -- StarterGui.g00zkiddv6.Frame.TextButton.LocalScript local function C_5e() local script = G2L["5e"]; script.Parent.MouseButton1Click:Connect(function() game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";music 84690995964261 ;pitch 0.11 ;volume inf") end) end; task.spawn(C_5e); -- StarterGui.g00zkiddv6.Frame.TextButton.LocalScript local function C_60() local script = G2L["60"]; script.Parent.MouseButton1Click:Connect(function() game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";music 16190761193 ;volume inf") end) end; task.spawn(C_60); -- StarterGui.g00zkiddv6.Frame.TextButton.LocalScript local function C_62() local script = G2L["62"]; script.Parent.MouseButton1Click:Connect(function() game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";music 79999206651848 ;pitch 0.22 ;volume inf") end) end; task.spawn(C_62); -- StarterGui.g00zkiddv6.Frame.TextButton.LocalScript local function C_64() local script = G2L["64"]; script.Parent.MouseButton1Click:Connect(function() game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";music 95156028272944 ;pitch 0.2 ;volume inf") end) end; task.spawn(C_64); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton.LocalScript local function C_68() local script = G2L["68"]; script.Parent.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function Sky(id) e = char.HumanoidRootPart.CFrame.x f = char.HumanoidRootPart.CFrame.y g = char.HumanoidRootPart.CFrame.z CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace) for i,v in game.Workspace:GetDescendants() do if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then --spawn(function() SetName(v,"Sky") AddMesh(v) --end) --spawn(function() SetMesh(v,"8006679977") SetTexture(v,id) --end) MeshResize(v,Vector3.new(50,50,50)) SetLocked(v,true) end end end Sky("133096039189467") end) end; task.spawn(C_68); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton.LocalScript local function C_6b() local script = G2L["6b"]; script.Parent.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function Sky(id) e = char.HumanoidRootPart.CFrame.x f = char.HumanoidRootPart.CFrame.y g = char.HumanoidRootPart.CFrame.z CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace) for i,v in game.Workspace:GetDescendants() do if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then --spawn(function() SetName(v,"Sky") AddMesh(v) --end) --spawn(function() SetMesh(v,"8006679977") SetTexture(v,id) --end) MeshResize(v,Vector3.new(50,50,50)) SetLocked(v,true) end end end Sky("100974890955711") end) end; task.spawn(C_6b); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton.LocalScript local function C_6d() local script = G2L["6d"]; script.Parent.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function Sky(id) e = char.HumanoidRootPart.CFrame.x f = char.HumanoidRootPart.CFrame.y g = char.HumanoidRootPart.CFrame.z CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace) for i,v in game.Workspace:GetDescendants() do if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then --spawn(function() SetName(v,"Sky") AddMesh(v) --end) --spawn(function() SetMesh(v,"8006679977") SetTexture(v,id) --end) MeshResize(v,Vector3.new(50,50,50)) SetLocked(v,true) end end end Sky("112180601207836") end) end; task.spawn(C_6d); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton.LocalScript local function C_6f() local script = G2L["6f"]; script.Parent.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function spam(id) for i,v in game.workspace:GetDescendants() do if v:IsA("BasePart") then spawn(function() SetLocked(v,false) SpawnDecal(v,Enum.NormalId.Front) AddDecal(v,id,Enum.NormalId.Front) SpawnDecal(v,Enum.NormalId.Back) AddDecal(v,id,Enum.NormalId.Back) SpawnDecal(v,Enum.NormalId.Right) AddDecal(v,id,Enum.NormalId.Right) SpawnDecal(v,Enum.NormalId.Left) AddDecal(v,id,Enum.NormalId.Left) SpawnDecal(v,Enum.NormalId.Bottom) AddDecal(v,id,Enum.NormalId.Bottom) SpawnDecal(v,Enum.NormalId.Top) AddDecal(v,id,Enum.NormalId.Top) end) end end end spam("133096039189467") end) end; task.spawn(C_6f); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton.LocalScript local function C_71() local script = G2L["71"]; script.Parent.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function spam(id) for i,v in game.workspace:GetDescendants() do if v:IsA("BasePart") then spawn(function() SetLocked(v,false) SpawnDecal(v,Enum.NormalId.Front) AddDecal(v,id,Enum.NormalId.Front) SpawnDecal(v,Enum.NormalId.Back) AddDecal(v,id,Enum.NormalId.Back) SpawnDecal(v,Enum.NormalId.Right) AddDecal(v,id,Enum.NormalId.Right) SpawnDecal(v,Enum.NormalId.Left) AddDecal(v,id,Enum.NormalId.Left) SpawnDecal(v,Enum.NormalId.Bottom) AddDecal(v,id,Enum.NormalId.Bottom) SpawnDecal(v,Enum.NormalId.Top) AddDecal(v,id,Enum.NormalId.Top) end) end end end spam("100974890955711") end) end; task.spawn(C_71); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton.LocalScript local function C_73() local script = G2L["73"]; script.Parent.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function spam(id) for i,v in game.workspace:GetDescendants() do if v:IsA("BasePart") then spawn(function() SetLocked(v,false) SpawnDecal(v,Enum.NormalId.Front) AddDecal(v,id,Enum.NormalId.Front) SpawnDecal(v,Enum.NormalId.Back) AddDecal(v,id,Enum.NormalId.Back) SpawnDecal(v,Enum.NormalId.Right) AddDecal(v,id,Enum.NormalId.Right) SpawnDecal(v,Enum.NormalId.Left) AddDecal(v,id,Enum.NormalId.Left) SpawnDecal(v,Enum.NormalId.Bottom) AddDecal(v,id,Enum.NormalId.Bottom) SpawnDecal(v,Enum.NormalId.Top) AddDecal(v,id,Enum.NormalId.Top) end) end end end spam("112180601207836") end) end; task.spawn(C_73); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton.LocalScript local function C_75() local script = G2L["75"]; script.Parent.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character or player.CharacterAdded:Wait() local tool for i, v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i, v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end local remote = tool.SyncAPI.ServerEndpoint local RunService = game:GetService("RunService") function _(args) remote:InvokeServer(unpack(args)) end function CreatePart(cf, parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function SetAnchor(part, boolean) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part, meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://" .. meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = texid } } } _(args) end function MeshResize(part, size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function SetTransparency(part, value) local args = { [1] = "SyncTransparency", [2] = { [1] = { ["Part"] = part, ["Transparency"] = value } } } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end local images = { "rbxassetid://95637569119113", "rbxassetid://78922222449760", "rbxassetid://137838627486433", "rbxassetid://100942531069920", "rbxassetid://84146066013928", "rbxassetid://134728533986844", "rbxassetid://84677114154713", "rbxassetid://120042862391793", "rbxassetid://138944945723557", "rbxassetid://136010581678064", "rbxassetid://81039655390132", "rbxassetid://140678226501604", "rbxassetid://125195082928940", "rbxassetid://85657006179010", "rbxassetid://71557207524250", "rbxassetid://110241360798977", "rbxassetid://135468680668831", "rbxassetid://87702721876576", "rbxassetid://95637569119113", "rbxassetid://99864366761031", "rbxassetid://120567163298801", "rbxassetid://78806298576688", "rbxassetid://132397952809173", "rbxassetid://91372140523836", "rbxassetid://74005474613527", "rbxassetid://109874215761475", "rbxassetid://72650213363586", "rbxassetid://105815972018644", "rbxassetid://110536933725953", "rbxassetid://72650213363586", "rbxassetid://136221455994698", "rbxassetid://130867343001678", "rbxassetid://79679972488774", "rbxassetid://135372631135265", "rbxassetid://139185004420510", "rbxassetid://101381499260153" } local skyPart local skyLoop local frameTime = 1 / 10 local lastUpdate = 0 function CreateSky() local hrp = char:FindFirstChild("HumanoidRootPart") if not hrp then return end local cf = hrp.CFrame CreatePart(CFrame.new(cf.Position + Vector3.new(0, 80, 0)), workspace) for _, v in workspace:GetDescendants() do if v:IsA("BasePart") and v.CFrame.Position == cf.Position + Vector3.new(0, 80, 0) then skyPart = v SetAnchor(skyPart, true) AddMesh(skyPart) SetMesh(skyPart, "111891702759441") MeshResize(skyPart, Vector3.new(99999, 99999, 99999)) SetTransparency(skyPart, 1) local index = 1 skyLoop = RunService.Heartbeat:Connect(function(deltaTime) lastUpdate = lastUpdate + deltaTime if lastUpdate >= frameTime then lastUpdate = 0 if not skyPart then skyLoop:Disconnect() return end SetTransparency(skyPart, 0) SetTexture(skyPart, images[index]) index = index % #images + 1 end end) end end end function ResetSky() if skyPart then DestroyPart(skyPart) skyPart = nil end if skyLoop then skyLoop:Disconnect() skyLoop = nil end CreateSky() end player.CharacterAdded:Connect(function(newChar) char = newChar ResetSky() end) if char and char:FindFirstChild("Humanoid") then char:WaitForChild("Humanoid").Died:Connect(function() ResetSky() end) end CreateSky() end) end; task.spawn(C_75); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton.LocalScript local function C_77() local script = G2L["77"]; script.Parent.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character or player.CharacterAdded:Wait() local tool for i, v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i, v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end local remote = tool.SyncAPI.ServerEndpoint local RunService = game:GetService("RunService") function _(args) remote:InvokeServer(unpack(args)) end function CreatePart(cf, parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function SetAnchor(part, boolean) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part, meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://" .. meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = texid } } } _(args) end function MeshResize(part, size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function SetTransparency(part, value) local args = { [1] = "SyncTransparency", [2] = { [1] = { ["Part"] = part, ["Transparency"] = value } } } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end local images = { "rbxassetid://12816311711", "rbxassetid://99770081170452", "rbxassetid://94221568162900", "rbxassetid://121386187721607", "rbxassetid://128431124228710", "rbxassetid://116310759231924", "rbxassetid://78411425359985", "rbxassetid://124650410160281" } local skyPart local skyLoop local frameTime = 1 / 10 local lastUpdate = 0 function CreateSky() local hrp = char:FindFirstChild("HumanoidRootPart") if not hrp then return end local cf = hrp.CFrame CreatePart(CFrame.new(cf.Position + Vector3.new(0, 80, 0)), workspace) for _, v in workspace:GetDescendants() do if v:IsA("BasePart") and v.CFrame.Position == cf.Position + Vector3.new(0, 80, 0) then skyPart = v SetAnchor(skyPart, true) AddMesh(skyPart) SetMesh(skyPart, "111891702759441") MeshResize(skyPart, Vector3.new(99999, 99999, 99999)) SetTransparency(skyPart, 1) local index = 1 skyLoop = RunService.Heartbeat:Connect(function(deltaTime) lastUpdate = lastUpdate + deltaTime if lastUpdate >= frameTime then lastUpdate = 0 if not skyPart then skyLoop:Disconnect() return end SetTransparency(skyPart, 0) SetTexture(skyPart, images[index]) index = index % #images + 1 end end) end end end function ResetSky() if skyPart then DestroyPart(skyPart) skyPart = nil end if skyLoop then skyLoop:Disconnect() skyLoop = nil end CreateSky() end player.CharacterAdded:Connect(function(newChar) char = newChar ResetSky() end) if char and char:FindFirstChild("Humanoid") then char:WaitForChild("Humanoid").Died:Connect(function() ResetSky() end) end CreateSky() end) end; task.spawn(C_77); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton.LocalScript local function C_79() local script = G2L["79"]; script.Parent.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function spam(id) for i,v in game.workspace:GetDescendants() do if v:IsA("BasePart") then spawn(function() SetLocked(v,false) SpawnDecal(v,Enum.NormalId.Front) AddDecal(v,id,Enum.NormalId.Front) SpawnDecal(v,Enum.NormalId.Back) AddDecal(v,id,Enum.NormalId.Back) SpawnDecal(v,Enum.NormalId.Right) AddDecal(v,id,Enum.NormalId.Right) SpawnDecal(v,Enum.NormalId.Left) AddDecal(v,id,Enum.NormalId.Left) SpawnDecal(v,Enum.NormalId.Bottom) AddDecal(v,id,Enum.NormalId.Bottom) SpawnDecal(v,Enum.NormalId.Top) AddDecal(v,id,Enum.NormalId.Top) end) end end end spam("131139004757859") end) end; task.spawn(C_79); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton.LocalScript local function C_7b() local script = G2L["7b"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";char all mlg_leafy123 ") end) end; task.spawn(C_7b); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton.LocalScript local function C_7d() local script = G2L["7d"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 134613275675116 ;pitch 0.15 ;volume inf ") end) end; task.spawn(C_7d); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton.LocalScript local function C_7f() local script = G2L["7f"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 99907604701668 ;pitch 0.12 ;volume inf ") end) end; task.spawn(C_7f); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton.LocalScript local function C_81() local script = G2L["81"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 80225779962452 ;pitch 0.2 ;volume inf ") end) end; task.spawn(C_81); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton.LocalScript local function C_83() local script = G2L["83"]; script.Parent.MouseButton1Click:Connect(function() game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";gear me 116693764") end) end; task.spawn(C_83); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton.LocalScript local function C_85() local script = G2L["85"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";titleg all D.F.E.C owns u ") end) end; task.spawn(C_85); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton.LocalScript local function C_87() local script = G2L["87"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";titleg all D.F.E.C owns u ") end) end; task.spawn(C_87); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton.LocalScript local function C_89() local script = G2L["89"]; local Player = game.Players.LocalPlayer local NewAssetID = "rbxassetid://82226249657673" local button = script.Parent local isSpamming = false local function GetF3XRemote() for _, v in pairs(game:GetDescendants()) do if v.Name == "SyncAPI" then return v:FindFirstChild("ServerEndpoint") or v end end end local function F3X_Invoke(...) local remote = GetF3XRemote() if remote then remote:InvokeServer(...) end end button.Activated:Connect(function() isSpamming = not isSpamming if isSpamming then task.spawn(function() while isSpamming do local char = Player.Character if char and char:FindFirstChild("HumanoidRootPart") then local rootPos = char.HumanoidRootPart.Position local randomX = math.random(-150, 150) local randomZ = math.random(-150, 150) local spawnPos = Vector3.new(rootPos.X + randomX, rootPos.Y + 100, rootPos.Z + randomZ) local currentCF = CFrame.new(spawnPos) F3X_Invoke("CreatePart", "Normal", currentCF, workspace) task.spawn(function() task.wait(0.1) for _, p in pairs(workspace:GetChildren()) do if p:IsA("BasePart") and (p.Position - spawnPos).Magnitude < 10 then F3X_Invoke("SyncMaterial", {{["Part"] = p, ["Transparency"] = 1}}) F3X_Invoke("SyncCanCollide", {{["Part"] = p, ["CanCollide"] = false}}) F3X_Invoke("SyncResize", {{["Part"] = p, ["CFrame"] = currentCF, ["Size"] = Vector3.new(10, 10, 0.1)}}) local faces = {Enum.NormalId.Front, Enum.NormalId.Back} for _, face in pairs(faces) do F3X_Invoke("CreateTextures", {{["Part"] = p, ["Face"] = face, ["TextureType"] = "Decal"}}) F3X_Invoke("SyncTexture", {{["Part"] = p, ["Face"] = face, ["TextureType"] = "Decal", ["Texture"] = NewAssetID}}) end for i = 1, 20 do if p and p.Parent then currentCF = currentCF * CFrame.new(0, -5, 0) F3X_Invoke("SyncMove", {{["Part"] = p, ["CFrame"] = currentCF}}) task.wait(0.1) end end F3X_Invoke("Remove", {p}) break end end end) end task.wait(0.05) end end) end end) end; task.spawn(C_89); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton.LocalScript local function C_8b() local script = G2L["8b"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 5216738441 ;volume inf ") end) end; task.spawn(C_8b); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton.LocalScript local function C_8d() local script = G2L["8d"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";bring all") end) end; task.spawn(C_8d); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton.LocalScript local function C_8f() local script = G2L["8f"]; local Player = game.Players.LocalPlayer local NewAssetID = "rbxassetid://112180601207836" local button = script.Parent local isSpamming = false local currentLoopThread = nil local function GetF3XRemote() for _, v in pairs(game:GetDescendants()) do if v.Name == "SyncAPI" then return v:FindFirstChild("ServerEndpoint") or v end end end local function F3X_Invoke(...) local remote = GetF3XRemote() if remote then remote:InvokeServer(...) end end local function SpawnF3XSequence() local char = Player.Character if char and char:FindFirstChild("Head") then local headPos = char.Head.Position local spawnPos = headPos + Vector3.new(0, 4, 0) local currentCF = CFrame.new(spawnPos) F3X_Invoke("CreatePart", "Normal", currentCF, workspace) task.spawn(function() task.wait(0.1) for _, p in pairs(workspace:GetChildren()) do if p:IsA("BasePart") and (p.Position - spawnPos).Magnitude < 2 then F3X_Invoke("SyncMaterial", {{["Part"] = p, ["Transparency"] = 1}}) F3X_Invoke("SyncCanCollide", {{["Part"] = p, ["CanCollide"] = false}}) F3X_Invoke("SyncResize", {{["Part"] = p, ["CFrame"] = currentCF, ["Size"] = Vector3.new(10, 10, 0.1)}}) local faces = {Enum.NormalId.Front, Enum.NormalId.Back} for _, face in pairs(faces) do F3X_Invoke("CreateTextures", {{["Part"] = p, ["Face"] = face, ["TextureType"] = "Decal"}}) F3X_Invoke("SyncTexture", {{["Part"] = p, ["Face"] = face, ["TextureType"] = "Decal", ["Texture"] = NewAssetID}}) end for i = 1, 15 do if not isSpamming then break end if p and p.Parent then currentCF = currentCF * CFrame.new(0, 2, 0) F3X_Invoke("SyncMove", {{["Part"] = p, ["CFrame"] = currentCF}}) task.wait(0.2) end end F3X_Invoke("Remove", {p}) break end end end) end end local function StopSpamming() isSpamming = false if currentLoopThread then task.cancel(currentLoopThread) currentLoopThread = nil end end Player.CharacterAdded:Connect(function(newChar) StopSpamming() local humanoid = newChar:WaitForChild("Humanoid") humanoid.Died:Connect(function() StopSpamming() end) end) if Player.Character then local humanoid = Player.Character:FindFirstChildOfClass("Humanoid") if humanoid then humanoid.Died:Connect(function() StopSpamming() end) end end button.MouseButton1Click:Connect(function() isSpamming = not isSpamming if isSpamming then currentLoopThread = task.spawn(function() while isSpamming do SpawnF3XSequence() task.wait(0.65) end end) else StopSpamming() end end) end; task.spawn(C_8f); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton.LocalScript local function C_91() local script = G2L["91"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";spin all 50") end) end; task.spawn(C_91); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton.LocalScript local function C_93() local script = G2L["93"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";m Git beamed by team darkfella empire 2 olololo ") end) script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";h Git beamed by team darkfella exploitz club aaaaa ") end) end; task.spawn(C_93); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.ImageButton.LocalScript local function C_95() local script = G2L["95"]; script.Parent.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function spam(id) for i,v in game.workspace:GetDescendants() do if v:IsA("BasePart") then spawn(function() SetLocked(v,false) SpawnDecal(v,Enum.NormalId.Front) AddDecal(v,id,Enum.NormalId.Front) SpawnDecal(v,Enum.NormalId.Back) AddDecal(v,id,Enum.NormalId.Back) SpawnDecal(v,Enum.NormalId.Right) AddDecal(v,id,Enum.NormalId.Right) SpawnDecal(v,Enum.NormalId.Left) AddDecal(v,id,Enum.NormalId.Left) SpawnDecal(v,Enum.NormalId.Bottom) AddDecal(v,id,Enum.NormalId.Bottom) SpawnDecal(v,Enum.NormalId.Top) AddDecal(v,id,Enum.NormalId.Top) end) end end end spam("72368857887211") end) script.Parent.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function Sky(id) e = char.HumanoidRootPart.CFrame.x f = char.HumanoidRootPart.CFrame.y g = char.HumanoidRootPart.CFrame.z CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace) for i,v in game.Workspace:GetDescendants() do if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then --spawn(function() SetName(v,"Sky") AddMesh(v) --end) --spawn(function() SetMesh(v,"8006679977") SetTexture(v,id) --end) MeshResize(v,Vector3.new(50,50,50)) SetLocked(v,true) end end end Sky("72368857887211") end) script.Parent.MouseButton1Click:Connect(function() game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";disco") end) script.Parent.MouseButton1Click:Connect(function() game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";music 84690995964261 ;pitch 0.12 ;volume inf") end) end; task.spawn(C_95); -- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton.LocalScript local function C_99() local script = G2L["99"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";disco ") end) end; task.spawn(C_99); -- StarterGui.g00zkiddv6.Frame.Frame2.TextButton.LocalScript local function C_a0() local script = G2L["a0"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";fly") end) end; task.spawn(C_a0); -- StarterGui.g00zkiddv6.Frame.Frame2.TextButton.LocalScript local function C_a2() local script = G2L["a2"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";loopkill others") end) end; task.spawn(C_a2); -- StarterGui.g00zkiddv6.Frame.Frame2.TextButton.LocalScript local function C_a4() local script = G2L["a4"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";loopwarp all") end) end; task.spawn(C_a4); -- StarterGui.g00zkiddv6.Frame.Frame2.TextButton.LocalScript local function C_a6() local script = G2L["a6"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";kick all") end) end; task.spawn(C_a6); -- StarterGui.g00zkiddv6.Frame.Frame2.TextButton.LocalScript local function C_a8() local script = G2L["a8"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";noclip") end) end; task.spawn(C_a8); -- StarterGui.g00zkiddv6.Frame.Frame2.TextButton.LocalScript local function C_aa() local script = G2L["aa"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";punish all") end) end; task.spawn(C_aa); -- StarterGui.g00zkiddv6.Frame.Frame2.TextButton.LocalScript local function C_ac() local script = G2L["ac"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";fire all") end) end; task.spawn(C_ac); -- StarterGui.g00zkiddv6.Frame.Frame2.TextButton.LocalScript local function C_ae() local script = G2L["ae"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";Re all") end) end; task.spawn(C_ae); -- StarterGui.g00zkiddv6.Frame.Frame2.TextButton.LocalScript local function C_b0() local script = G2L["b0"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";kill all") end) end; task.spawn(C_b0); return G2L["1"], require;