local Players = game:GetService("Players") local RunService = game:GetService("RunService") local UserInputService = game:GetService("UserInputService") local LocalPlayer = Players.LocalPlayer local Workspace = game:GetService("Workspace") local character = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait() local humanoidRootPart = character:WaitForChild("HumanoidRootPart") local Folder = Instance.new("Folder", Workspace) local Part = Instance.new("Part", Folder) local Attachment1 = Instance.new("Attachment", Part) Part.Anchored = true Part.CanCollide = false Part.Transparency = 1 if not getgenv().Network then getgenv().Network = { BaseParts = {}, Velocity = Vector3.new(14.46262424, 14.46262424, 14.46262424) } Network.RetainPart = function(Part) if typeof(Part) == "Instance" and Part:IsA("BasePart") and Part:IsDescendantOf(Workspace) then table.insert(Network.BaseParts, Part) Part.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0) Part.CanCollide = false end end local function EnablePartControl() LocalPlayer.ReplicationFocus = Workspace RunService.Heartbeat:Connect(function() sethiddenproperty(LocalPlayer, "SimulationRadius", math.huge) for _, Part in pairs(Network.BaseParts) do if Part:IsDescendantOf(Workspace) then Part.Velocity = Network.Velocity end end end) end EnablePartControl() end local function ForcePart(v) if v:IsA("Part") and not v.Anchored and not v.Parent:FindFirstChild("Humanoid") and not v.Parent:FindFirstChild("Head") and v.Name ~= "Handle" then for _, x in next, v:GetChildren() do if x:IsA("BodyAngularVelocity") or x:IsA("BodyForce") or x:IsA("BodyGyro") or x:IsA("BodyPosition") or x:IsA("BodyThrust") or x:IsA("BodyVelocity") or x:IsA("RocketPropulsion") then x:Destroy() end end if v:FindFirstChild("Attachment") then v:FindFirstChild("Attachment"):Destroy() end if v:FindFirstChild("AlignPosition") then v:FindFirstChild("AlignPosition"):Destroy() end if v:FindFirstChild("Torque") then v:FindFirstChild("Torque"):Destroy() end v.CanCollide = false local Torque = Instance.new("Torque", v) Torque.Torque = Vector3.new(100000, 100000, 100000) local AlignPosition = Instance.new("AlignPosition", v) local Attachment2 = Instance.new("Attachment", v) Torque.Attachment0 = Attachment2 AlignPosition.MaxForce = 9999999999999999 AlignPosition.MaxVelocity = math.huge AlignPosition.Responsiveness = 200 AlignPosition.Attachment0 = Attachment2 AlignPosition.Attachment1 = Attachment1 end end local Players = game:GetService("Players") local RunService = game:GetService("RunService") local UserInputService = game:GetService("UserInputService") local SoundService = game:GetService("SoundService") local StarterGui = game:GetService("StarterGui") local TextChatService = game:GetService("TextChatService") local LocalPlayer = Players.LocalPlayer -- Sound Effects local function playSound(soundId) local sound = Instance.new("Sound") sound.SoundId = "rbxassetid://" .. soundId sound.Parent = SoundService sound:Play() sound.Ended:Connect(function() sound:Destroy() end) end -- Play initial sound playSound("2865227271") -- GUI Creation local ScreenGui = Instance.new("ScreenGui") ScreenGui.Name = "SuperRingPartsGUI" ScreenGui.ResetOnSpawn = false ScreenGui.Parent = LocalPlayer:WaitForChild("PlayerGui") local MainFrame = Instance.new("Frame") MainFrame.Size = UDim2.new(0, 220, 0, 190) MainFrame.Position = UDim2.new(0.5, -110, 0.5, -95) MainFrame.BackgroundColor3 = Color3.fromRGB(204, 0, 0) -- Light brown MainFrame.BorderSizePixel = 0 MainFrame.Parent = ScreenGui -- Make the GUI round local UICorner = Instance.new("UICorner") UICorner.CornerRadius = UDim.new(0, 20) UICorner.Parent = MainFrame local Title = Instance.new("TextLabel") Title.Size = UDim2.new(1, 0, 0, 40) Title.Position = UDim2.new(0, 0, 0, 0) Title.Text = "Super Ring Parts v4" Title.TextColor3 = Color3.fromRGB(153, 0, 0) -- Dark brown Title.BackgroundColor3 = Color3.fromRGB(255, 51, 51) -- Lighter brown Title.Font = Enum.Font.Fondamento -- More elegant font Title.TextSize = 22 Title.Parent = MainFrame -- Round the title local TitleCorner = Instance.new("UICorner") TitleCorner.CornerRadius = UDim.new(0, 20) TitleCorner.Parent = Title local ToggleButton = Instance.new("TextButton") ToggleButton.Size = UDim2.new(0.8, 0, 0, 35) ToggleButton.Position = UDim2.new(0.1, 0, 0.3, 0) ToggleButton.Text = "Ring Parts Off" ToggleButton.BackgroundColor3 = Color3.fromRGB(0, 0, 255) -- Sienna ToggleButton.TextColor3 = Color3.fromRGB(255, 255, 255) -- Cornsilk ToggleButton.Fo