local player = game.Players.LocalPlayer local playerGui = player:WaitForChild("PlayerGui") if playerGui:FindFirstChild("StigmaUltimate") then playerGui.StigmaUltimate:Destroy() end local gui = Instance.new("ScreenGui", playerGui) gui.Name = "StigmaUltimate" local frame = Instance.new("Frame", gui) frame.Size = UDim2.new(0, 350, 0, 180) frame.Position = UDim2.new(0.1, 0, 0.1, 0) frame.BackgroundColor3 = Color3.new(1, 1, 1) frame.BorderSizePixel = 1 frame.Active = true frame.Draggable = true -- Layered text for title (TextLabels) local function createThickTextLabel(parent, text, position, size, textSize) local offsets = { Vector2.new(-1,0), Vector2.new(1,0), Vector2.new(0,-1), Vector2.new(0,1), } for _,offset in ipairs(offsets) do local shadow = Instance.new("TextLabel", parent) shadow.Size = size shadow.Position = UDim2.new(position.X.Scale, position.X.Offset + offset.X, position.Y.Scale, position.Y.Offset + offset.Y) shadow.BackgroundTransparency = 1 shadow.Text = text shadow.Font = Enum.Font.Legacy shadow.TextColor3 = Color3.new(0, 0, 0) shadow.TextSize = textSize shadow.TextXAlignment = Enum.TextXAlignment.Left shadow.ZIndex = 1 end local label = Instance.new("TextLabel", parent) label.Size = size label.Position = position label.BackgroundTransparency = 1 label.Text = text label.Font = Enum.Font.Legacy label.TextColor3 = Color3.new(0, 0, 0) label.TextSize = textSize label.TextXAlignment = Enum.TextXAlignment.Left label.ZIndex = 2 return label end local title = createThickTextLabel(frame, "stigma v3", UDim2.new(0,3,0,2), UDim2.new(0,150,0,30), 12) local textbox = Instance.new("TextBox", frame) textbox.Size = UDim2.new(0, 230, 0, 140) textbox.Position = UDim2.new(0, 5, 0, 40) textbox.ClearTextOnFocus = false textbox.MultiLine = true textbox.Text = "" textbox.Font = Enum.Font.Legacy textbox.TextColor3 = Color3.new(0, 0, 0) textbox.BackgroundColor3 = Color3.new(1, 1, 1) textbox.BorderSizePixel = 1 textbox.TextSize = 10 textbox.TextWrapped = true textbox.TextXAlignment = Enum.TextXAlignment.Left textbox.TextYAlignment = Enum.TextYAlignment.Top -- Function to create thick TextButton (5 layered buttons with offsets) local function createThickButton(parent, text, position, size, textSize, callback) local offsets = { Vector2.new(-1,0), Vector2.new(1,0), Vector2.new(0,-1), Vector2.new(0,1), } local buttons = {} for _,offset in ipairs(offsets) do local btn = Instance.new("TextButton", parent) btn.Size = size btn.Position = UDim2.new(position.X.Scale, position.X.Offset + offset.X, position.Y.Scale, position.Y.Offset + offset.Y) btn.BackgroundColor3 = Color3.new(0.9, 0.9, 0.9) btn.BorderSizePixel = 1 btn.Text = text btn.Font = Enum.Font.Legacy btn.TextColor3 = Color3.new(0, 0, 0) btn.TextSize = textSize btn.AutoButtonColor = false btn.ZIndex = 1 btn.TextWrapped = false table.insert(buttons, btn) end local mainBtn = Instance.new("TextButton", parent) mainBtn.Size = size mainBtn.Position = position mainBtn.BackgroundColor3 = Color3.new(0.9, 0.9, 0.9) mainBtn.BorderSizePixel = 1 mainBtn.Text = text mainBtn.Font = Enum.Font.Legacy mainBtn.TextColor3 = Color3.new(0, 0, 0) mainBtn.TextSize = textSize mainBtn.AutoButtonColor = true mainBtn.ZIndex = 2 mainBtn.TextWrapped = false mainBtn.MouseButton1Click:Connect(callback) return mainBtn end local execute = createThickButton(frame, "EXE", UDim2.new(0, 240, 0, 40), UDim2.new(0, 100, 0, 50), 12, function() pcall(function() loadstring(textbox.Text)() end) end) local clear = createThickButton(frame, "CLEAR", UDim2.new(0, 240, 0, 95), UDim2.new(0, 100, 0, 50), 12, function() textbox.Text = "" end)