local plrs = game.Players local plr = plrs.LocalPlayer local char = plr.Character or plr.CharacterAdded:Wait() getgenv().SpinEnabled = true -- toggle false = disable true = enable local spinSpeed = 20 -- change number on the spinSpeed to change speed -- spin by proohio very pro local function getRoot(char) return char:FindFirstChild("HumanoidRootPart") or char:FindFirstChild("Torso") or char:FindFirstChild("UpperTorso") end local root = getRoot(char) if root then if getgenv().SpinEnabled then for i, v in pairs(root:GetChildren()) do if v.Name == "Spinning" then v:Destroy() end end local Spin = Instance.new("BodyAngularVelocity") Spin.Name = "Spinning" Spin.Parent = root Spin.MaxTorque = Vector3.new(0, math.huge, 0) Spin.AngularVelocity = Vector3.new(0, spinSpeed, 0) else for i, v in pairs(root:GetChildren()) do if v.Name == "Spinning" then v:Destroy() end end end end