--[=[ d888b db db d888888b .d888b. db db db .d8b. 88' Y8b 88 88 `88' VP `8D 88 88 88 d8' `8b 88 88 88 88 odD' 88 88 88 88ooo88 88 ooo 88 88 88 .88' 88 88 88 88~~~88 88. ~8~ 88b d88 .88. j88. 88booo. 88b d88 88 88 @uniquadev Y888P ~Y8888P' Y888888P 888888D Y88888P ~Y8888P' YP YP CONVERTER ]=] -- Instances: 50 | Scripts: 11 | Modules: 0 | Tags: 0 local G2L = {}; -- StarterGui.ScreenGui G2L["1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui")); G2L["1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling; -- StarterGui.ScreenGui.Frame G2L["2"] = Instance.new("Frame", G2L["1"]); G2L["2"]["BorderSizePixel"] = 0; G2L["2"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["2"]["Size"] = UDim2.new(0, 375, 0, 396); G2L["2"]["Position"] = UDim2.new(0.3737, 0, 0.13603, 0); G2L["2"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); -- StarterGui.ScreenGui.Frame.LocalScript G2L["3"] = Instance.new("LocalScript", G2L["2"]); -- StarterGui.ScreenGui.Frame.UICorner G2L["4"] = Instance.new("UICorner", G2L["2"]); -- StarterGui.ScreenGui.Frame.Frame G2L["5"] = Instance.new("Frame", G2L["2"]); G2L["5"]["BorderSizePixel"] = 0; G2L["5"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["5"]["Size"] = UDim2.new(0, 304, 0, 71); G2L["5"]["Position"] = UDim2.new(0.104, 0, 0.02525, 0); G2L["5"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); -- StarterGui.ScreenGui.Frame.Frame.UICorner G2L["6"] = Instance.new("UICorner", G2L["5"]); -- StarterGui.ScreenGui.Frame.Frame.UIStroke G2L["7"] = Instance.new("UIStroke", G2L["5"]); G2L["7"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border; G2L["7"]["Thickness"] = 3; -- StarterGui.ScreenGui.Frame.Frame.TextLabel G2L["8"] = Instance.new("TextLabel", G2L["5"]); G2L["8"]["TextWrapped"] = true; G2L["8"]["BorderSizePixel"] = 0; G2L["8"]["TextSize"] = 14; G2L["8"]["TextScaled"] = true; G2L["8"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["8"]["FontFace"] = Font.new([[rbxasset://fonts/families/Roboto.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); G2L["8"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["8"]["BackgroundTransparency"] = 1; G2L["8"]["Size"] = UDim2.new(0, 291, 0, 70); G2L["8"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["8"]["Text"] = [[skrublordz epik gui (made by selectscripts)]]; G2L["8"]["Position"] = UDim2.new(0.01974, 0, 0, 0); -- StarterGui.ScreenGui.Frame.Frame.UIGradient G2L["9"] = Instance.new("UIGradient", G2L["5"]); G2L["9"]["Color"] = ColorSequence.new{ColorSequenceKeypoint.new(0.000, Color3.fromRGB(255, 255, 255)),ColorSequenceKeypoint.new(0.460, Color3.fromRGB(255, 74, 74)),ColorSequenceKeypoint.new(0.464, Color3.fromRGB(255, 0, 0)),ColorSequenceKeypoint.new(1.000, Color3.fromRGB(255, 255, 255))}; -- StarterGui.ScreenGui.Frame.TextButton G2L["a"] = Instance.new("TextButton", G2L["2"]); G2L["a"]["TextWrapped"] = true; G2L["a"]["BorderSizePixel"] = 0; G2L["a"]["TextSize"] = 14; G2L["a"]["TextScaled"] = true; G2L["a"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["a"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["a"]["FontFace"] = Font.new([[rbxasset://fonts/families/GothamSSm.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); G2L["a"]["Size"] = UDim2.new(0, 149, 0, 50); G2L["a"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["a"]["Text"] = [[disco]]; G2L["a"]["Position"] = UDim2.new(0.54933, 0, 0.38131, 0); -- StarterGui.ScreenGui.Frame.TextButton.LocalScript G2L["b"] = Instance.new("LocalScript", G2L["a"]); -- StarterGui.ScreenGui.Frame.TextButton.UICorner G2L["c"] = Instance.new("UICorner", G2L["a"]); -- StarterGui.ScreenGui.Frame.TextButton.UIStroke G2L["d"] = Instance.new("UIStroke", G2L["a"]); G2L["d"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border; G2L["d"]["Thickness"] = 3; -- StarterGui.ScreenGui.Frame.TextButton G2L["e"] = Instance.new("TextButton", G2L["2"]); G2L["e"]["TextWrapped"] = true; G2L["e"]["BorderSizePixel"] = 0; G2L["e"]["TextSize"] = 14; G2L["e"]["TextScaled"] = true; G2L["e"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["e"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["e"]["FontFace"] = Font.new([[rbxasset://fonts/families/GothamSSm.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); G2L["e"]["Size"] = UDim2.new(0, 149, 0, 50); G2L["e"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["e"]["Text"] = [[skybox]]; G2L["e"]["Position"] = UDim2.new(0.08, 0, 0.2298, 0); -- StarterGui.ScreenGui.Frame.TextButton.UICorner G2L["f"] = Instance.new("UICorner", G2L["e"]); -- StarterGui.ScreenGui.Frame.TextButton.UIStroke G2L["10"] = Instance.new("UIStroke", G2L["e"]); G2L["10"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border; G2L["10"]["Thickness"] = 3; -- StarterGui.ScreenGui.Frame.TextButton.LocalScript G2L["11"] = Instance.new("LocalScript", G2L["e"]); -- StarterGui.ScreenGui.Frame.TextButton G2L["12"] = Instance.new("TextButton", G2L["2"]); G2L["12"]["TextWrapped"] = true; G2L["12"]["BorderSizePixel"] = 0; G2L["12"]["TextSize"] = 14; G2L["12"]["TextScaled"] = true; G2L["12"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["12"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["12"]["FontFace"] = Font.new([[rbxasset://fonts/families/GothamSSm.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); G2L["12"]["Size"] = UDim2.new(0, 149, 0, 50); G2L["12"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["12"]["Text"] = [[music]]; G2L["12"]["Position"] = UDim2.new(0.08, 0, 0.38131, 0); -- StarterGui.ScreenGui.Frame.TextButton.UICorner G2L["13"] = Instance.new("UICorner", G2L["12"]); -- StarterGui.ScreenGui.Frame.TextButton.UIStroke G2L["14"] = Instance.new("UIStroke", G2L["12"]); G2L["14"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border; G2L["14"]["Thickness"] = 3; -- StarterGui.ScreenGui.Frame.TextButton.LocalScript G2L["15"] = Instance.new("LocalScript", G2L["12"]); -- StarterGui.ScreenGui.Frame.UIGradient G2L["16"] = Instance.new("UIGradient", G2L["2"]); G2L["16"]["Color"] = ColorSequence.new{ColorSequenceKeypoint.new(0.000, Color3.fromRGB(255, 0, 0)),ColorSequenceKeypoint.new(0.872, Color3.fromRGB(255, 233, 233)),ColorSequenceKeypoint.new(1.000, Color3.fromRGB(255, 255, 255))}; -- StarterGui.ScreenGui.Frame.TextButton G2L["17"] = Instance.new("TextButton", G2L["2"]); G2L["17"]["TextWrapped"] = true; G2L["17"]["BorderSizePixel"] = 0; G2L["17"]["TextSize"] = 14; G2L["17"]["TextScaled"] = true; G2L["17"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["17"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["17"]["FontFace"] = Font.new([[rbxasset://fonts/families/GothamSSm.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); G2L["17"]["Size"] = UDim2.new(0, 149, 0, 50); G2L["17"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["17"]["Text"] = [[decal spam]]; G2L["17"]["Position"] = UDim2.new(0.54933, 0, 0.2298, 0); -- StarterGui.ScreenGui.Frame.TextButton.UICorner G2L["18"] = Instance.new("UICorner", G2L["17"]); -- StarterGui.ScreenGui.Frame.TextButton.UIStroke G2L["19"] = Instance.new("UIStroke", G2L["17"]); G2L["19"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border; G2L["19"]["Thickness"] = 3; -- StarterGui.ScreenGui.Frame.TextButton.LocalScript G2L["1a"] = Instance.new("LocalScript", G2L["17"]); -- StarterGui.ScreenGui.Frame.TextButton G2L["1b"] = Instance.new("TextButton", G2L["2"]); G2L["1b"]["TextWrapped"] = true; G2L["1b"]["BorderSizePixel"] = 0; G2L["1b"]["TextSize"] = 14; G2L["1b"]["TextScaled"] = true; G2L["1b"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["1b"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["1b"]["FontFace"] = Font.new([[rbxasset://fonts/families/GothamSSm.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); G2L["1b"]["Size"] = UDim2.new(0, 149, 0, 50); G2L["1b"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["1b"]["Text"] = [[jumpscare]]; G2L["1b"]["Position"] = UDim2.new(0.08, 0, 0.53535, 0); -- StarterGui.ScreenGui.Frame.TextButton.UICorner G2L["1c"] = Instance.new("UICorner", G2L["1b"]); -- StarterGui.ScreenGui.Frame.TextButton.UIStroke G2L["1d"] = Instance.new("UIStroke", G2L["1b"]); G2L["1d"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border; G2L["1d"]["Thickness"] = 3; -- StarterGui.ScreenGui.Frame.TextButton.LocalScript G2L["1e"] = Instance.new("LocalScript", G2L["1b"]); -- StarterGui.ScreenGui.Frame.TextButton G2L["1f"] = Instance.new("TextButton", G2L["2"]); G2L["1f"]["TextWrapped"] = true; G2L["1f"]["BorderSizePixel"] = 0; G2L["1f"]["TextSize"] = 14; G2L["1f"]["TextScaled"] = true; G2L["1f"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["1f"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["1f"]["FontFace"] = Font.new([[rbxasset://fonts/families/GothamSSm.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); G2L["1f"]["Size"] = UDim2.new(0, 149, 0, 50); G2L["1f"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["1f"]["Text"] = [[hint]]; G2L["1f"]["Position"] = UDim2.new(0.54933, 0, 0.53535, 0); -- StarterGui.ScreenGui.Frame.TextButton.UICorner G2L["20"] = Instance.new("UICorner", G2L["1f"]); -- StarterGui.ScreenGui.Frame.TextButton.UIStroke G2L["21"] = Instance.new("UIStroke", G2L["1f"]); G2L["21"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border; G2L["21"]["Thickness"] = 3; -- StarterGui.ScreenGui.Frame.TextButton.LocalScript G2L["22"] = Instance.new("LocalScript", G2L["1f"]); -- StarterGui.ScreenGui.Frame.TextButton G2L["23"] = Instance.new("TextButton", G2L["2"]); G2L["23"]["TextWrapped"] = true; G2L["23"]["BorderSizePixel"] = 0; G2L["23"]["TextSize"] = 14; G2L["23"]["TextScaled"] = true; G2L["23"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["23"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["23"]["FontFace"] = Font.new([[rbxasset://fonts/families/GothamSSm.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); G2L["23"]["Size"] = UDim2.new(0, 149, 0, 50); G2L["23"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["23"]["Text"] = [[flood]]; G2L["23"]["Position"] = UDim2.new(0.08, 0, 0.69444, 0); -- StarterGui.ScreenGui.Frame.TextButton.UICorner G2L["24"] = Instance.new("UICorner", G2L["23"]); -- StarterGui.ScreenGui.Frame.TextButton.UIStroke G2L["25"] = Instance.new("UIStroke", G2L["23"]); G2L["25"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border; G2L["25"]["Thickness"] = 3; -- StarterGui.ScreenGui.Frame.TextButton.LocalScript G2L["26"] = Instance.new("LocalScript", G2L["23"]); -- StarterGui.ScreenGui.Frame.TextButton G2L["27"] = Instance.new("TextButton", G2L["2"]); G2L["27"]["TextWrapped"] = true; G2L["27"]["BorderSizePixel"] = 0; G2L["27"]["TextSize"] = 14; G2L["27"]["TextScaled"] = true; G2L["27"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["27"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["27"]["FontFace"] = Font.new([[rbxasset://fonts/families/GothamSSm.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); G2L["27"]["Size"] = UDim2.new(0, 149, 0, 50); G2L["27"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["27"]["Text"] = [[shutdown]]; G2L["27"]["Position"] = UDim2.new(0.54933, 0, 0.69444, 0); -- StarterGui.ScreenGui.Frame.TextButton.LocalScript G2L["28"] = Instance.new("LocalScript", G2L["27"]); -- StarterGui.ScreenGui.Frame.TextButton.UICorner G2L["29"] = Instance.new("UICorner", G2L["27"]); -- StarterGui.ScreenGui.Frame.TextButton.UIStroke G2L["2a"] = Instance.new("UIStroke", G2L["27"]); G2L["2a"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border; G2L["2a"]["Thickness"] = 3; -- StarterGui.ScreenGui.Frame.TextButton G2L["2b"] = Instance.new("TextButton", G2L["2"]); G2L["2b"]["TextWrapped"] = true; G2L["2b"]["BorderSizePixel"] = 0; G2L["2b"]["TextSize"] = 14; G2L["2b"]["TextScaled"] = true; G2L["2b"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["2b"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["2b"]["FontFace"] = Font.new([[rbxasset://fonts/families/GothamSSm.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); G2L["2b"]["Size"] = UDim2.new(0, 149, 0, 50); G2L["2b"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["2b"]["Text"] = [[break game]]; G2L["2b"]["Position"] = UDim2.new(0.08, 0, 0.85354, 0); -- StarterGui.ScreenGui.Frame.TextButton.UICorner G2L["2c"] = Instance.new("UICorner", G2L["2b"]); -- StarterGui.ScreenGui.Frame.TextButton.UIStroke G2L["2d"] = Instance.new("UIStroke", G2L["2b"]); G2L["2d"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border; G2L["2d"]["Thickness"] = 3; -- StarterGui.ScreenGui.Frame.TextButton.LocalScript G2L["2e"] = Instance.new("LocalScript", G2L["2b"]); -- StarterGui.ScreenGui.Frame.TextButton G2L["2f"] = Instance.new("TextButton", G2L["2"]); G2L["2f"]["TextWrapped"] = true; G2L["2f"]["BorderSizePixel"] = 0; G2L["2f"]["TextSize"] = 14; G2L["2f"]["TextScaled"] = true; G2L["2f"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["2f"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["2f"]["FontFace"] = Font.new([[rbxasset://fonts/families/GothamSSm.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); G2L["2f"]["Size"] = UDim2.new(0, 149, 0, 50); G2L["2f"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["2f"]["Text"] = [[666]]; G2L["2f"]["Position"] = UDim2.new(0.54933, 0, 0.85354, 0); -- StarterGui.ScreenGui.Frame.TextButton.UICorner G2L["30"] = Instance.new("UICorner", G2L["2f"]); -- StarterGui.ScreenGui.Frame.TextButton.UIStroke G2L["31"] = Instance.new("UIStroke", G2L["2f"]); G2L["31"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border; G2L["31"]["Thickness"] = 3; -- StarterGui.ScreenGui.Frame.TextButton.LocalScript G2L["32"] = Instance.new("LocalScript", G2L["2f"]); -- StarterGui.ScreenGui.Frame.LocalScript local function C_3() local script = G2L["3"]; -- LocalScript inside the Frame local frame = script.Parent local dragging = false local dragInput local dragStart local startPos -- Function to update frame position local function update(input) local delta = input.Position - dragStart frame.Position = UDim2.new( startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y ) end frame.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 then dragging = true dragStart = input.Position startPos = frame.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragging = false end end) end end) frame.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement then dragInput = input end end) game:GetService("UserInputService").InputChanged:Connect(function(input) if dragging and input == dragInput then update(input) end end) end; task.spawn(C_3); -- StarterGui.ScreenGui.Frame.TextButton.LocalScript local function C_b() local script = G2L["b"]; local button = script.Parent local TweenService = game:GetService("TweenService") local RunService = game:GetService("RunService") local Workspace = game:GetService("Workspace") local flicker = false local allParts = {} -- will store all BaseParts -- function to collect all parts local function getAllParts() allParts = {} for _, part in pairs(Workspace:GetDescendants()) do if part:IsA("BasePart") then table.insert(allParts, part) end end end -- function to start rainbow flicker local function startFlicker() flicker = true getAllParts() task.spawn(function() while flicker do for _, part in pairs(allParts) do part.BrickColor = BrickColor.Random() end task.wait(0.1) -- adjust speed end end) end -- function to stop flicker local function stopFlicker() flicker = false end button.MouseButton1Click:Connect(function() if flicker then stopFlicker() else startFlicker() end end) end; task.spawn(C_b); -- StarterGui.ScreenGui.Frame.TextButton.LocalScript local function C_11() local script = G2L["11"]; -- LocalScript inside your button local button = script.Parent local player = game.Players.LocalPlayer local Lighting = game:GetService("Lighting") -- Replace these IDs with your own local skyboxId = "358313209" -- just the numeric ID, without "rbxassetid://" button.MouseButton1Click:Connect(function() -- Check if a Sky already exists local sky = Lighting:FindFirstChildOfClass("Sky") if not sky then sky = Instance.new("Sky") sky.Name = "CustomSky" sky.Parent = Lighting end -- Apply your skybox asset to all sides sky.SkyboxBk = "rbxassetid://" .. skyboxId sky.SkyboxFt = "rbxassetid://" .. skyboxId sky.SkyboxLf = "rbxassetid://" .. skyboxId sky.SkyboxRt = "rbxassetid://" .. skyboxId sky.SkyboxUp = "rbxassetid://" .. skyboxId sky.SkyboxDn = "rbxassetid://" .. skyboxId end) print("Hello world!") end; task.spawn(C_11); -- StarterGui.ScreenGui.Frame.TextButton.LocalScript local function C_15() local script = G2L["15"]; -- Place this Script in the button object (like a TextButton inside a ScreenGui) local button = script.Parent -- The button this script is inside local sound = Instance.new("Sound") -- Create a new Sound object sound.SoundId = "rbxassetid://1839246711" -- Replace with your own Music Asset ID sound.Volume = 1 sound.Looped = true -- Set to true if you want the music to loop sound.Parent = game.Workspace -- Parent the sound to Workspace so everyone can hear -- Function to play music when button is clicked button.MouseButton1Click:Connect(function() if not sound.IsPlaying then sound:Play() end end) print("Tubers93 music starting..") print("Music Started!") print("Music Looping!") end; task.spawn(C_15); -- StarterGui.ScreenGui.Frame.TextButton.LocalScript local function C_1a() local script = G2L["1a"]; local button = script.Parent local decalId = "rbxassetid://358313209" -- Your decal asset ID local faces = { Enum.NormalId.Front, Enum.NormalId.Back, Enum.NormalId.Left, Enum.NormalId.Right, Enum.NormalId.Top, Enum.NormalId.Bottom } button.MouseButton1Click:Connect(function() print("Spamming decals on all parts!") for _, obj in ipairs(workspace:GetDescendants()) do if obj:IsA("BasePart") and not obj:IsA("Terrain") then for _, face in ipairs(faces) do local decal = Instance.new("Decal") decal.Texture = decalId decal.Face = face decal.Parent = obj end end end print("Done applying decals!") end) end; task.spawn(C_1a); -- StarterGui.ScreenGui.Frame.TextButton.LocalScript local function C_1e() local script = G2L["1e"]; -- LocalScript inside your button local button = script.Parent local player = game.Players.LocalPlayer local playerGui = player:WaitForChild("PlayerGui") -- Customize your decal ID here local decalId = "358313209" -- replace with your decal asset ID button.MouseButton1Click:Connect(function() -- Create the ScreenGui local screenGui = Instance.new("ScreenGui") screenGui.Name = "JumpscareGui" screenGui.Parent = playerGui -- Create the full-screen gray frame local frame = Instance.new("Frame") frame.Size = UDim2.new(1, 0, 1, 0) frame.Position = UDim2.new(0, 0, 0, 0) frame.BackgroundColor3 = Color3.fromRGB(128, 128, 128) -- gray frame.BackgroundTransparency = 0 frame.Parent = screenGui -- Create the decal to cover the entire frame local decal = Instance.new("ImageLabel") decal.Size = UDim2.new(1, 0, 1, 0) -- full frame size decal.Position = UDim2.new(0, 0, 0, 0) decal.BackgroundTransparency = 1 decal.Image = "rbxassetid://" .. decalId decal.Parent = frame -- Remove the GUI after 3 seconds task.wait(3) screenGui:Destroy() end) end; task.spawn(C_1e); -- StarterGui.ScreenGui.Frame.TextButton.LocalScript local function C_22() local script = G2L["22"]; -- LocalScript inside your button local button = script.Parent local player = game.Players.LocalPlayer local playerGui = player:WaitForChild("PlayerGui") button.MouseButton1Click:Connect(function() -- Create a ScreenGui to hold the hint local screenGui = Instance.new("ScreenGui") screenGui.Name = "LocalHintGui" screenGui.Parent = playerGui -- Create the TextLabel to simulate the Hint local hintLabel = Instance.new("TextLabel") hintLabel.Size = UDim2.new(1, 0, 0, 50) -- full width, 50px tall hintLabel.Position = UDim2.new(0, 0, 0, 0) hintLabel.BackgroundTransparency = 0.5 hintLabel.BackgroundColor3 = Color3.fromRGB(0, 0, 0) hintLabel.TextColor3 = Color3.fromRGB(255, 255, 255) hintLabel.TextScaled = true hintLabel.Text = "skrublordz was here" hintLabel.Parent = screenGui -- Automatically remove after a long time (you can change the duration) task.delay(60, function() -- 60 seconds as an example screenGui:Destroy() end) end) end; task.spawn(C_22); -- StarterGui.ScreenGui.Frame.TextButton.LocalScript local function C_26() local script = G2L["26"]; -- LocalScript inside your button local button = script.Parent local Terrain = workspace:FindFirstChildOfClass("Terrain") button.MouseButton1Click:Connect(function() if not Terrain then return end -- Determine bounds of the map by checking all anchored parts local minX, minZ = math.huge, math.huge local maxX, maxZ = -math.huge, -math.huge for _, part in pairs(workspace:GetDescendants()) do if part:IsA("BasePart") and part.Anchored then local pos = part.Position local halfSize = part.Size / 2 minX = math.min(minX, pos.X - halfSize.X) maxX = math.max(maxX, pos.X + halfSize.X) minZ = math.min(minZ, pos.Z - halfSize.Z) maxZ = math.max(maxZ, pos.Z + halfSize.Z) end end -- Fill the entire map with water for your client Terrain:FillBlock( CFrame.new((minX + maxX)/2, 25, (minZ + maxZ)/2), -- center position Vector3.new(maxX - minX, 50, maxZ - minZ), -- size of the water block Enum.Material.Water ) end) end; task.spawn(C_26); -- StarterGui.ScreenGui.Frame.TextButton.LocalScript local function C_28() local script = G2L["28"]; -- LocalScript inside your TextButton local button = script.Parent local Players = game:GetService("Players") local player = Players.LocalPlayer button.MouseButton1Click:Connect(function() -- Kick your own client player:Kick("Player has been removed from the DataModel") end) end; task.spawn(C_28); -- StarterGui.ScreenGui.Frame.TextButton.LocalScript local function C_2e() local script = G2L["2e"]; -- LocalScript inside your button local button = script.Parent button.MouseButton1Click:Connect(function() for _, obj in pairs(workspace:GetChildren()) do obj:Destroy() end end) end; task.spawn(C_2e); -- StarterGui.ScreenGui.Frame.TextButton.LocalScript local function C_32() local script = G2L["32"]; -- LocalScript inside your button local button = script.Parent local player = game.Players.LocalPlayer local playerGui = player:WaitForChild("PlayerGui") local Lighting = game:GetService("Lighting") button.MouseButton1Click:Connect(function() -- Create ScreenGui for red overlay local screenGui = Instance.new("ScreenGui") screenGui.Name = "HellScreenGui" screenGui.Parent = playerGui local redFrame = Instance.new("Frame") redFrame.Size = UDim2.new(1, 0, 1, 0) redFrame.Position = UDim2.new(0, 0, 0, 0) redFrame.BackgroundColor3 = Color3.fromRGB(255, 0, 0) redFrame.BackgroundTransparency = 0.5 redFrame.BorderSizePixel = 0 redFrame.Parent = screenGui -- Add BlurEffect to Lighting (client only) local blur = Instance.new("BlurEffect") blur.Size = 20 blur.Name = "HellBlur" blur.Parent = Lighting -- Remove after inf seconds task.delay(1000000000000000, function() screenGui:Destroy() blur:Destroy() end) end) end; task.spawn(C_32); return G2L["1"], require;