--Converted with ttyyuu12345's model to script plugin v4 function sandbox(var,func) local env = getfenv(func) local newenv = setmetatable({},{ __index = function(self,k) if k=="script" then return var else return env[k] end end, }) setfenv(func,newenv) return func end cors = {} mas = Instance.new("Model",game:GetService("Lighting")) LocalScript0 = Instance.new("LocalScript") Sound1 = Instance.new("Sound") ScreenGui2 = Instance.new("ScreenGui") ImageLabel3 = Instance.new("ImageLabel") TextLabel4 = Instance.new("TextLabel") Sound5 = Instance.new("Sound") LocalScript0.Parent = mas table.insert(cors,sandbox(LocalScript0,function() local character = game.Players.LocalPlayer.Character local heartbeat = game:GetService("RunService") local Head = character.Head local Torso = character.Torso local HumanoidRootPart = character.HumanoidRootPart local leftarm = character["Left Arm"] local rightarm = character["Right Arm"] local humanoid = character:WaitForChild("Humanoid") local tween=game:GetService("TweenService") local tweeninfo=TweenInfo.new(3,Enum.EasingStyle.Circular,Enum.EasingDirection.Out,0) local dialog_sound=game.Players.LocalPlayer.Character.HumanoidRootPart.dialogue local sound=Instance.new("Sound",workspace) local gui=script.ScreenGui:Clone() humanoid.Animator:Destroy() gui.Parent=game.Players.LocalPlayer.PlayerGui local moveto = tween:Create(gui.ImageLabel, tweeninfo, {Position = UDim2.new(0.358, 0, -0.002, 0), Rotation = 0}) sound.SoundId="rbxassetid://236146895" sound.Volume=8 sound:Play() moveto:Play() wait(4.5) gui.TextLabel.Text="m" dialog_sound:Play() wait(0.05) gui.TextLabel.Text="ma" dialog_sound:Play() wait(0.05) gui.TextLabel.Text="mad" dialog_sound:Play() wait(0.05) gui.TextLabel.Text="made" dialog_sound:Play() wait(0.05) gui.TextLabel.Text="made " dialog_sound:Play() wait(0.05) gui.TextLabel.Text="made b" dialog_sound:Play() wait(0.05) gui.TextLabel.Text="made by" dialog_sound:Play() wait(0.05) gui.TextLabel.Text="made by " dialog_sound:Play() wait(0.05) gui.TextLabel.Text="made by t" dialog_sound:Play() wait(0.05) gui.TextLabel.Text="made by th" dialog_sound:Play() wait(0.05) gui.TextLabel.Text="made by the" dialog_sound:Play() wait(0.05) gui.TextLabel.Text="made by ther" dialog_sound:Play() wait(0.05) gui.TextLabel.Text="made by there" dialog_sound:Play() wait(0.05) gui.TextLabel.Text="made by therea" dialog_sound:Play() wait(0.05) gui.TextLabel.Text="made by thereal" dialog_sound:Play() wait(0.05) gui.TextLabel.Text="made by therealv" dialog_sound:Play() wait(0.05) gui.TextLabel.Text="made by therealva" dialog_sound:Play() wait(0.05) gui.TextLabel.Text="made by therealvan" dialog_sound:Play() wait(0.05) gui.TextLabel.Text="made by therealvan4" dialog_sound:Play() wait(0.05) gui.TextLabel.Text="made by therealvan45" dialog_sound:Play() wait(2) gui.TextLabel.Text="The sound got moderated" dialog_sound:Play() wait(3) gui:Destroy() game.Players.LocalPlayer.Character.HumanoidRootPart.skebob:Play() local headweld = Instance.new("Weld") headweld.Parent = Torso headweld.Part0 = Torso headweld.Part1 = Head local weldTorso = Instance.new("Weld") weldTorso.Parent = Torso weldTorso.Part0 = Torso weldTorso.Part1 = HumanoidRootPart local leftarmweld = Instance.new("Weld") leftarmweld.Parent = Torso leftarmweld.Part0 = Torso leftarmweld.Part1 = leftarm local rightarmweld = Instance.new("Weld") rightarmweld.Parent = Torso rightarmweld.Part0 = Torso rightarmweld.Part1 = rightarm local leftlegweld = Instance.new("Weld") leftlegweld.Parent = Torso leftlegweld.Part0 = Torso leftlegweld.Part1 = character["Left Leg"] local rightlegweld = Instance.new("Weld") rightlegweld.Parent = Torso rightlegweld.Part0 = Torso rightlegweld.Part1 = character["Right Leg"] Head:WaitForChild("Mesh"):Destroy() face = Instance.new("Decal", Head) face.Face = Enum.NormalId.Front face.Texture = "rbxassetid://81207867850454" face.Destroying:Connect(function() face:Clone().Parent = Head end) local swingAngle = 0 local swingSpeed = 0.5 local maxSwingAngle = 10 local isMoving = false local skebob = 0 humanoid.Running:Connect(function(speed) isMoving = speed > 0.5 end) heartbeat.Heartbeat:Connect(function(dt) skebob = skebob + dt * 10 if not isMoving then swingAngle = swingAngle + swingSpeed if swingAngle > maxSwingAngle or swingAngle < -maxSwingAngle then swingSpeed = -swingSpeed end rightlegweld.C0 = rightlegweld.C0:Lerp( CFrame.new(0.5, -2, 0) * CFrame.Angles(math.rad(swingAngle), 0, math.rad(20)), 0.2 ) leftlegweld.C0 = leftlegweld.C0:Lerp( CFrame.new(-0.5, -2, 0) * CFrame.Angles(math.rad(-swingAngle), 0, math.rad(-20)), 0.2 ) weldTorso.C0 = weldTorso.C0:Lerp( CFrame.Angles(math.rad(swingAngle*0.1),0,0), 0.1 ) rightarmweld.C0 = CFrame.new(0,-0.024,-0.845) * CFrame.Angles(math.rad(67.436),math.rad(90),0) leftarmweld.C0 = CFrame.new(0, -0.866, -2.004) * CFrame.Angles(math.rad(51.485),math.rad(90),0) headweld.C0 = CFrame.new(0, 0.5, -0.5) else local runAngle = math.sin(skebob) * 1.5 local armAngle = math.cos(skebob) * 1.2 rightlegweld.C0 = rightlegweld.C0:Lerp( CFrame.new(0.5, -2 + math.abs(math.sin(skebob)), 0) * CFrame.Angles(runAngle, 0, 0), 0.3 ) leftlegweld.C0 = leftlegweld.C0:Lerp( CFrame.new(-0.5, -2 + math.abs(math.cos(skebob)), 0) * CFrame.Angles(-runAngle, 0, 0), 0.3 ) weldTorso.C0 = weldTorso.C0:Lerp( CFrame.new(0, math.sin(skebob/2)/4, 0), 0.2 ) end end) end)) Sound1.Name = "skebob" Sound1.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart Sound1.Looped = true Sound1.TimePosition = 7 Sound1.SoundId = "rbxassetid://110933977238536" ScreenGui2.Parent = LocalScript0 ScreenGui2.ZIndexBehavior = Enum.ZIndexBehavior.Sibling ImageLabel3.Parent = ScreenGui2 ImageLabel3.Position = UDim2.new(0.386361361, 0, 0.980510294, 0) ImageLabel3.Rotation = 1290 ImageLabel3.Size = UDim2.new(0.226890758, 0, 0.344650209, 0) ImageLabel3.BackgroundColor = BrickColor.new("Institutional white") ImageLabel3.BackgroundColor3 = Color3.new(1, 1, 1) ImageLabel3.BorderColor = BrickColor.new("Really black") ImageLabel3.BorderColor3 = Color3.new(0, 0, 0) ImageLabel3.BorderSizePixel = 0 ImageLabel3.Image = "rbxassetid://136569760813552" TextLabel4.Parent = ScreenGui2 TextLabel4.Position = UDim2.new(0.27415967, 0, 0.480109721, 0) TextLabel4.Size = UDim2.new(0.448529422, 0, 0.0857338831, 0) TextLabel4.BackgroundColor = BrickColor.new("Institutional white") TextLabel4.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel4.BackgroundTransparency = 1 TextLabel4.BorderColor = BrickColor.new("Really black") TextLabel4.BorderColor3 = Color3.new(0, 0, 0) TextLabel4.BorderSizePixel = 0 TextLabel4.Font = Enum.Font.SourceSans TextLabel4.FontSize = Enum.FontSize.Size14 TextLabel4.Text = "" TextLabel4.TextColor = BrickColor.new("Really blue") TextLabel4.TextColor3 = Color3.new(0, 0.317647, 1) TextLabel4.TextScaled = true TextLabel4.TextSize = 14 TextLabel4.TextWrap = true TextLabel4.TextWrapped = true Sound5.Name = "dialogue" Sound5.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart Sound5.SoundId = "rbxassetid://12221976" Sound5.Volume = 5 for i,v in pairs(mas:GetChildren()) do v.Parent = script pcall(function() v:MakeJoints() end) end mas:Destroy() for i,v in pairs(cors) do spawn(function() pcall(v) end) end