--[[ == first method == ]]-- local antivoid = Instance.new("Part") antivoid.Size = Vector3.new(99999, 5, 99999) antivoid.Position = Vector3.new(0, workspace.FallenPartsDestroyHeight + 5, 0) antivoid.Anchored = true antivoid.Transparency = 1 antivoid.CanCollide = true antivoid.Parent = workspace -- [[ == second method == ]]-- -- [[ == inspired by IY == ]]-- --[[ local RunService = game:GetService("RunService") local odh = workspace.FallenPartsDestroyHeight local player = game.Players.LocalPlayer local antivoidloop; antivoidloop = RunService.Stepped:Connect(function() local char = player.Character if not char then return end local root = char:FindFirstChild("HumanoidRootPart") if not root then return end if root.Position.Y <= odh + 25 then root.Velocity = root.Velocity + Vector3.new(0, 267, 0) end end) ]]