--[[ WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk! ]] local ScreenGui, MainFrame = Instance.new("ScreenGui"), Instance.new("Frame") ScreenGui.Parent, ScreenGui.Name = game.CoreGui, "DeltaHitboxFix" MainFrame.Parent = ScreenGui MainFrame.BackgroundColor3 = Color3.fromRGB(25, 25, 25) MainFrame.Position, MainFrame.Size = UDim2.new(0.1, 0, 0.4, 0), UDim2.new(0, 180, 0, 190) MainFrame.Active, MainFrame.Draggable = true, true Instance.new("UICorner", MainFrame) local function createUI(class, text, pos, size, color, parent) local obj = Instance.new(class, parent or MainFrame) obj.Text, obj.Position, obj.Size = text, pos, size obj.TextColor3, obj.Font, obj.BackgroundTransparency = Color3.fromRGB(255, 255, 255), Enum.Font.GothamBold, 0 if class == "TextLabel" then obj.BackgroundTransparency = 1 end if color then obj.BackgroundColor3 = color Instance.new("UICorner", obj) end return obj end local Title = createUI("TextLabel", "head hitbox v3 inf 6", UDim2.new(0, 0, 0.05, 0), UDim2.new(0.8, 0, 0.1, 0)) local MiniButton = createUI("TextButton", "_", UDim2.new(0.82, 0, 0.05, 0), UDim2.new(0, 25, 0, 25), Color3.fromRGB(60, 60, 60)) Instance.new("UICorner", MiniButton).CornerRadius = UDim.new(1, 0) local ValueLabel = createUI("TextLabel", "Size: 2 | Trans: 0.5", UDim2.new(0, 0, 0.15, 0), UDim2.new(1, 0, 0.2, 0)) ValueLabel.TextColor3 = Color3.fromRGB(0, 255, 255) local btnPlus = createUI("TextButton", "+ Size", UDim2.new(0.6, 0, 0.4, 0), UDim2.new(0, 50, 0, 25), Color3.fromRGB(0, 150, 255)) local btnMinus = createUI("TextButton", "- Size", UDim2.new(0.1, 0, 0.4, 0), UDim2.new(0, 50, 0, 25), Color3.fromRGB(220, 50, 50)) local btnTPlus = createUI("TextButton", "+ Trans", UDim2.new(0.6, 0, 0.6, 0), UDim2.new(0, 50, 0, 25), Color3.fromRGB(0, 180, 100)) local btnTMinus = createUI("TextButton", "- Trans", UDim2.new(0.1, 0, 0.6, 0), UDim2.new(0, 50, 0, 25), Color3.fromRGB(150, 150, 150)) local btnToggle = createUI("TextButton", "Hitbox: ON", UDim2.new(0.1, 0, 0.8, 0), UDim2.new(0, 140, 0, 30), Color3.fromRGB(0, 200, 100)) local sizeValue, transValue, isHitboxEnabled, isMinimized = 2, 0.5, true, false local function updateHitbox() if not isHitboxEnabled then return end ValueLabel.Text = "Size: " .. sizeValue .. " | Trans: " .. string.format("%.1f", transValue) for _, p in ipairs(game:GetService("Players"):GetPlayers()) do if p ~= game:GetService("Players").LocalPlayer and p.Character and p.Character:FindFirstChild("Head") then local h = p.Character.Head h.Size, h.Transparency, h.Massless, h.CanCollide = Vector3.new(sizeValue, sizeValue, sizeValue), transValue, true, false if h:FindFirstChild("CanTouch") then h.CanTouch = true end end end end btnPlus.MouseButton1Click:Connect(function() if isHitboxEnabled and sizeValue < 50 then sizeValue = sizeValue + 2 updateHitbox() end end) btnMinus.MouseButton1Click:Connect(function() if isHitboxEnabled and sizeValue > 2 then sizeValue = sizeValue - 2 updateHitbox() end end) btnTPlus.MouseButton1Click:Connect(function() if isHitboxEnabled and transValue < 1 then transValue = math.min(1, transValue + 0.1) updateHitbox() end end) btnTMinus.MouseButton1Click:Connect(function() if isHitboxEnabled and transValue > 0 then transValue = math.max(0, transValue - 0.1) updateHitbox() end end) btnToggle.MouseButton1Click:Connect(function() isHitboxEnabled = not isHitboxEnabled btnToggle.Text = isHitboxEnabled and "Hitbox: ON" or "Hitbox: OFF" btnToggle.BackgroundColor3 = isHitboxEnabled and Color3.fromRGB(0, 200, 100) or Color3.fromRGB(220, 50, 50) if not isHitboxEnabled then ValueLabel.Text = "Hitbox: Disabled" for _, p in ipairs(game:GetService("Players"):GetPlayers()) do if p ~= game:GetService("Players").LocalPlayer and p.Character and p.Character:FindFirstChild("Head") then local h = p.Character.Head h.Size, h.Transparency, h.Massless, h.CanCollide = Vector3.new(2, 1, 1), 0, false, true end end else updateHitbox() end end) MiniButton.MouseButton1Click:Connect(function() isMinimized = not isMinimized MainFrame:TweenSize(isMinimized and UDim2.new(0, 180, 0, 35) or UDim2.new(0, 180, 0, 190), "Out", "Quart", 0.3, true) local state = not isMinimized btnPlus.Visible, btnMinus.Visible, btnTPlus.Visible, btnTMinus.Visible, btnToggle.Visible, ValueLabel.Visible = state, state, state, state, state, state MiniButton.Text = isMinimized and "+" or "_" end) game:GetService("RunService").RenderStepped:Connect(updateHitbox)