--[[ WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk! ]] print("the same thing again :D yayyyyyyyyy") local message = Instance.new("Message") message.Parent = game.Workspace message.Text = "c00lpc3 f3x gui dr house modded by ryuri4ik " task.wait(2) message:Destroy() local message = Instance.new("Message") message.Parent = game.Workspace message.Text = "sorry for this blue2nigga and d3arlane. ENJOY!" task.wait(2) message:Destroy() local player = game.Players.LocalPlayer local replicatedStorage = game:GetService("ReplicatedStorage") local screenGui = Instance.new("ScreenGui") screenGui.Name = "Пидиди" screenGui.Parent = player:WaitForChild("PlayerGui") screenGui.ResetOnSpawn = false local mainFrame = Instance.new("Frame") mainFrame.Size = UDim2.new(0, 700, 0, 800) mainFrame.Position = UDim2.new(0.5, -300, 0.5, -225) mainFrame.BackgroundColor3 = Color3.new(0, 0, 0) mainFrame.BorderSizePixel = 5 mainFrame.BorderColor3 = Color3.fromRGB(0,0,0) mainFrame.Active = true mainFrame.Draggable = true mainFrame.Parent = screenGui local ImageLabel = Instance.new("ImageLabel") ImageLabel.Parent = mainFrame ImageLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255) ImageLabel.Position = UDim2.new(0, 0, 0, 0) ImageLabel.Size = UDim2.new(0, 700, 0, 800) ImageLabel.Image = "http://www.roblox.com/asset/?id=74581313212606" -- this decal WORKS (finally) local titleLabel = Instance.new("TextLabel") titleLabel.Size = UDim2.new(1, 0, 0, 40) titleLabel.Position = UDim2.new(0, 0, 0, 0) titleLabel.BackgroundColor3 = Color3.fromRGB(0,0,0) titleLabel.BorderSizePixel = 1 titleLabel.BorderColor3 = Color3.fromRGB(0,0,0) titleLabel.Font = Enum.Font.JosefinSans titleLabel.Text = "b2s dr house moded gui by ryuri4ik" titleLabel.TextColor3 = Color3.fromRGB(255,255,255) titleLabel.TextSize = 30 titleLabel.Parent = mainFrame local titleLabel = Instance.new("TextLabel") titleLabel.Size = UDim2.new(1, 0, 0, 40) titleLabel.Position = UDim2.new(0, 0, 0.04, 1) titleLabel.BackgroundColor3 = Color3.fromRGB(0, 0, 0) titleLabel.BorderSizePixel = 1 titleLabel.BorderColor3 = Color3.fromRGB(255, 255, 255) titleLabel.Font = Enum.Font.JosefinSans titleLabel.Text = "epic music" titleLabel.TextColor3 = Color3.fromRGB(255, 255, 255) titleLabel.TextSize = 30 titleLabel.Parent = mainFrame local scriptbyblue2spooky = Instance.new("TextButton") scriptbyblue2spooky.Size = UDim2.new(0, 120, 0, 40) scriptbyblue2spooky.Position = UDim2.new(0.01, 0, 0.1, 0) scriptbyblue2spooky.BackgroundColor3 = Color3.new(0, 0, 0) scriptbyblue2spooky.BorderSizePixel = 1 scriptbyblue2spooky.BorderColor3 = Color3.fromRGB(255,255,255) scriptbyblue2spooky.Font = Enum.Font.JosefinSans scriptbyblue2spooky.Text = "d3r" scriptbyblue2spooky.TextColor3 = Color3.new(1, 1, 1) scriptbyblue2spooky.TextSize = 20 scriptbyblue2spooky.TextWrapped = true scriptbyblue2spooky.Parent = mainFrame scriptbyblue2spooky.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand RequestCommand:InvokeServer(";music 18841891575") RequestCommand:InvokeServer(";volume inf") end) local scriptbyblue2spooky = Instance.new("TextButton") scriptbyblue2spooky.Size = UDim2.new(0, 120, 0, 40) scriptbyblue2spooky.Position = UDim2.new(0.58, 0, 0.1, 0) scriptbyblue2spooky.BackgroundColor3 = Color3.new(0, 0, 0) scriptbyblue2spooky.BorderSizePixel = 1 scriptbyblue2spooky.BorderColor3 = Color3.fromRGB(255,255,255) scriptbyblue2spooky.Font = Enum.Font.JosefinSans scriptbyblue2spooky.Text = "unmusic" scriptbyblue2spooky.TextColor3 = Color3.new(1, 1, 1) scriptbyblue2spooky.TextSize = 20 scriptbyblue2spooky.TextWrapped = true scriptbyblue2spooky.Parent = mainFrame scriptbyblue2spooky.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand RequestCommand:InvokeServer(";unmusic") end) local scriptbyblue2spooky = Instance.new("TextButton") scriptbyblue2spooky.Size = UDim2.new(0, 120, 0, 40) scriptbyblue2spooky.Position = UDim2.new(0.20, 0, 0.1, 0) scriptbyblue2spooky.BackgroundColor3 = Color3.new(0, 0, 0) scriptbyblue2spooky.BorderSizePixel = 1 scriptbyblue2spooky.BorderColor3 = Color3.fromRGB(255,255,255) scriptbyblue2spooky.Font = Enum.Font.JosefinSans scriptbyblue2spooky.Text = "Bypassed crank dat" scriptbyblue2spooky.TextColor3 = Color3.new(1, 1, 1) scriptbyblue2spooky.TextSize = 20 scriptbyblue2spooky.TextWrapped = true scriptbyblue2spooky.Parent = mainFrame scriptbyblue2spooky.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand RequestCommand:InvokeServer(";music 1491842303") RequestCommand:InvokeServer(";pitch 5") RequestCommand:InvokeServer(";volume inf") end) local scriptbyblue2spooky = Instance.new("TextButton") scriptbyblue2spooky.Size = UDim2.new(0, 120, 0, 40) scriptbyblue2spooky.Position = UDim2.new(0.39, 0, 0.1, 0) scriptbyblue2spooky.BackgroundColor3 = Color3.new(0, 0, 0) scriptbyblue2spooky.BorderSizePixel = 1 scriptbyblue2spooky.BorderColor3 = Color3.fromRGB(255,255,255) scriptbyblue2spooky.Font = Enum.Font.JosefinSans scriptbyblue2spooky.Text = "toxic" scriptbyblue2spooky.TextColor3 = Color3.new(1, 1, 1) scriptbyblue2spooky.TextSize = 15 scriptbyblue2spooky.TextWrapped = true scriptbyblue2spooky.Parent = mainFrame scriptbyblue2spooky.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand RequestCommand:InvokeServer(";music 86412047196482") RequestCommand:InvokeServer(";pitch 1.0") RequestCommand:InvokeServer(";volume inf") end) local scriptbyblue2spooky = Instance.new("TextButton") scriptbyblue2spooky.Size = UDim2.new(0, 120, 0, 40) scriptbyblue2spooky.Position = UDim2.new(0.01, 0, 0.16, 0) scriptbyblue2spooky.BackgroundColor3 = Color3.new(0, 0, 0) scriptbyblue2spooky.BorderSizePixel = 1 scriptbyblue2spooky.BorderColor3 = Color3.fromRGB(255,255,255) scriptbyblue2spooky.Font = Enum.Font.JosefinSans scriptbyblue2spooky.Text = "Mesmerizer" scriptbyblue2spooky.TextColor3 = Color3.new(1, 1, 1) scriptbyblue2spooky.TextSize = 15 scriptbyblue2spooky.TextWrapped = true scriptbyblue2spooky.Parent = mainFrame scriptbyblue2spooky.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand RequestCommand:InvokeServer(";music 1") RequestCommand:InvokeServer(";volume inf") RequestCommand:InvokeServer(";music 102307361262757") end) local scriptbyblue2spooky = Instance.new("TextButton") scriptbyblue2spooky.Size = UDim2.new(0, 120, 0, 40) scriptbyblue2spooky.Position = UDim2.new(0.20, 0, 0.16, 0) scriptbyblue2spooky.BackgroundColor3 = Color3.fromRGB(0, 0, 0) scriptbyblue2spooky.BorderSizePixel = 1 scriptbyblue2spooky.BorderColor3 = Color3.fromRGB(255,255,255) scriptbyblue2spooky.Font = Enum.Font.JosefinSans scriptbyblue2spooky.Text = "g00by theme" scriptbyblue2spooky.TextColor3 = Color3.new(1, 1, 1) scriptbyblue2spooky.TextSize = 15 scriptbyblue2spooky.TextWrapped = true scriptbyblue2spooky.Parent = mainFrame scriptbyblue2spooky.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand RequestCommand:InvokeServer(";music 1847661821") RequestCommand:InvokeServer(";pitch 1.0") RequestCommand:InvokeServer(";volume inf") end) local scriptbyblue2spooky = Instance.new("TextButton") scriptbyblue2spooky.Size = UDim2.new(0, 120, 0, 40) scriptbyblue2spooky.Position = UDim2.new(0.39, 0, 0.16, 0) scriptbyblue2spooky.BackgroundColor3 = Color3.new(0, 0, 0) scriptbyblue2spooky.BorderSizePixel = 1 scriptbyblue2spooky.BorderColor3 = Color3.fromRGB(255,255,255) scriptbyblue2spooky.Font = Enum.Font.JosefinSans scriptbyblue2spooky.Text = "Wonga" scriptbyblue2spooky.TextColor3 = Color3.new(1, 1, 1) scriptbyblue2spooky.TextSize = 15 scriptbyblue2spooky.TextWrapped = true scriptbyblue2spooky.Parent = mainFrame scriptbyblue2spooky.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand RequestCommand:InvokeServer(";music 100792696468630") RequestCommand:InvokeServer(";pitch 0.15") RequestCommand:InvokeServer(";volume inf") end) local scriptbyblue2spooky = Instance.new("TextButton") scriptbyblue2spooky.Size = UDim2.new(0, 120, 0, 40) scriptbyblue2spooky.Position = UDim2.new(0.58, 0, 0.16, 0) scriptbyblue2spooky.BackgroundColor3 = Color3.new(0, 0, 0) scriptbyblue2spooky.BorderSizePixel = 1 scriptbyblue2spooky.BorderColor3 = Color3.fromRGB(255,255,255) scriptbyblue2spooky.Font = Enum.Font.JosefinSans scriptbyblue2spooky.Text = "OH MY PC!" scriptbyblue2spooky.TextColor3 = Color3.new(1, 1, 1) scriptbyblue2spooky.TextSize = 15 scriptbyblue2spooky.TextWrapped = true scriptbyblue2spooky.Parent = mainFrame scriptbyblue2spooky.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand RequestCommand:InvokeServer(";music 17743557871") RequestCommand:InvokeServer(";volume inf") end) local titleLabel = Instance.new("TextLabel") titleLabel.Size = UDim2.new(1, 0, 0, 40) titleLabel.Position = UDim2.new(0, 0, 0.27, 1) titleLabel.BackgroundColor3 = Color3.fromRGB(0, 0, 0) titleLabel.BorderSizePixel = 1 scriptbyblue2spooky.BorderColor3 = Color3.fromRGB(255,255,255) titleLabel.Font = Enum.Font.JosefinSans titleLabel.Text = "f3x and FE shit" titleLabel.TextColor3 = Color3.fromRGB(255, 255, 255) titleLabel.BorderColor3 = Color3.fromRGB(255, 255, 255) titleLabel.TextSize = 30 titleLabel.Parent = mainFrame local scriptbyblue2spooky = Instance.new("TextButton") scriptbyblue2spooky.Size = UDim2.new(0, 120, 0, 40) scriptbyblue2spooky.Position = UDim2.new(0.01, 0, 0.33, 0) scriptbyblue2spooky.BackgroundColor3 = Color3.new(0, 0, 0) scriptbyblue2spooky.BorderSizePixel = 1 scriptbyblue2spooky.BorderColor3 = Color3.fromRGB(255,255,255) scriptbyblue2spooky.Font = Enum.Font.JosefinSans scriptbyblue2spooky.Text = "get f3x" scriptbyblue2spooky.TextColor3 = Color3.new(1, 1, 1) scriptbyblue2spooky.TextSize = 15 scriptbyblue2spooky.TextWrapped = true scriptbyblue2spooky.Parent = mainFrame scriptbyblue2spooky.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand RequestCommand:InvokeServer(";btools") RequestCommand:InvokeServer(";buildingtools") RequestCommand:InvokeServer(";give me b") end) local scriptbyblue2spooky = Instance.new("TextButton") scriptbyblue2spooky.Size = UDim2.new(0, 120, 0, 40) scriptbyblue2spooky.Position = UDim2.new(0.58, 0, 0.33, 0) scriptbyblue2spooky.BackgroundColor3 = Color3.new(0, 0, 0) scriptbyblue2spooky.BorderSizePixel = 1 scriptbyblue2spooky.BorderColor3 = Color3.fromRGB(255,255,255) scriptbyblue2spooky.Font = Enum.Font.JosefinSans scriptbyblue2spooky.Text = "touch fling" scriptbyblue2spooky.TextColor3 = Color3.new(1, 1, 1) scriptbyblue2spooky.TextSize = 20 scriptbyblue2spooky.TextWrapped = true scriptbyblue2spooky.Parent = mainFrame scriptbyblue2spooky.MouseButton1Click:Connect(function() loadstring(game:HttpGet("https://pastebin.com/raw/ai4aYChF"))() end) local scriptbyblue2spooky = Instance.new("TextButton") scriptbyblue2spooky.Size = UDim2.new(0, 120, 0, 40) scriptbyblue2spooky.Position = UDim2.new(0.58, 0, 0.39, 0) scriptbyblue2spooky.BackgroundColor3 = Color3.new(0, 0, 0) scriptbyblue2spooky.BorderSizePixel = 1 scriptbyblue2spooky.BorderColor3 = Color3.fromRGB(255,255,255) scriptbyblue2spooky.Font = Enum.Font.JosefinSans scriptbyblue2spooky.Text = "click fling" scriptbyblue2spooky.TextColor3 = Color3.new(1, 1, 1) scriptbyblue2spooky.TextSize = 20 scriptbyblue2spooky.TextWrapped = true scriptbyblue2spooky.Parent = mainFrame scriptbyblue2spooky.MouseButton1Click:Connect(function() loadstring(game:HttpGet("https://raw.githubusercontent.com/TheRareOcelot/roblox-fe-scripts/refs/heads/main/Click%20Fling"))() end) local scriptbyblue2spooky = Instance.new("TextButton") scriptbyblue2spooky.Size = UDim2.new(0, 120, 0, 40) scriptbyblue2spooky.Position = UDim2.new(0.20, 0, 0.33, 0) scriptbyblue2spooky.BackgroundColor3 = Color3.new(0, 0, 0) scriptbyblue2spooky.BorderSizePixel = 1 scriptbyblue2spooky.BorderColor3 = Color3.fromRGB(255,255,255) scriptbyblue2spooky.Font = Enum.Font.JosefinSans scriptbyblue2spooky.Text = "out service " scriptbyblue2spooky.TextColor3 = Color3.new(1, 1, 1) scriptbyblue2spooky.TextSize = 15 scriptbyblue2spooky.TextWrapped = true scriptbyblue2spooky.Parent = mainFrame scriptbyblue2spooky.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function Sky(id) e = char.HumanoidRootPart.CFrame.x f = char.HumanoidRootPart.CFrame.y g = char.HumanoidRootPart.CFrame.z CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace) for i,v in game.Workspace:GetDescendants() do if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then --spawn(function() SetName(v,"Sky") AddMesh(v) --end) --spawn(function() SetMesh(v,"18154477891") SetTexture(v,id) --end) MeshResize(v,Vector3.new(6000,6000,6000)) SetLocked(v,true) end end end Sky("18154477891") end) local scriptbyblue2spooky = Instance.new("TextButton") scriptbyblue2spooky.Size = UDim2.new(0, 120, 0, 40) scriptbyblue2spooky.Position = UDim2.new(0.39, 0, 0.33, 0) scriptbyblue2spooky.BackgroundColor3 = Color3.new(0, 0, 0) scriptbyblue2spooky.BorderSizePixel = 1 scriptbyblue2spooky.BorderColor3 = Color3.fromRGB(255,255,255) scriptbyblue2spooky.Font = Enum.Font.JosefinSans scriptbyblue2spooky.Text = "decal spam" scriptbyblue2spooky.TextColor3 = Color3.new(1, 1, 1) scriptbyblue2spooky.TextSize = 15 scriptbyblue2spooky.TextWrapped = true scriptbyblue2spooky.Parent = mainFrame scriptbyblue2spooky.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function spam(id) for i,v in game.workspace:GetDescendants() do if v:IsA("BasePart") then spawn(function() SetLocked(v,false) SpawnDecal(v,Enum.NormalId.Front) AddDecal(v,id,Enum.NormalId.Front) SpawnDecal(v,Enum.NormalId.Back) AddDecal(v,id,Enum.NormalId.Back) SpawnDecal(v,Enum.NormalId.Right) AddDecal(v,id,Enum.NormalId.Right) SpawnDecal(v,Enum.NormalId.Left) AddDecal(v,id,Enum.NormalId.Left) SpawnDecal(v,Enum.NormalId.Bottom) AddDecal(v,id,Enum.NormalId.Bottom) SpawnDecal(v,Enum.NormalId.Top) AddDecal(v,id,Enum.NormalId.Top) end) end end end spam("18441301552") end) local scriptbyblue2spooky = Instance.new("TextButton") scriptbyblue2spooky.Size = UDim2.new(0, 120, 0, 40) scriptbyblue2spooky.Position = UDim2.new(0.01, 0, 0.39, 0) scriptbyblue2spooky.BackgroundColor3 = Color3.new(0, 0, 0) scriptbyblue2spooky.BorderSizePixel = 1 scriptbyblue2spooky.BorderColor3 = Color3.fromRGB(255,255,255) scriptbyblue2spooky.Font = Enum.Font.JosefinSans scriptbyblue2spooky.Text = "Kill all" scriptbyblue2spooky.TextColor3 = Color3.new(1, 1, 1) scriptbyblue2spooky.TextSize = 15 scriptbyblue2spooky.TextWrapped = true scriptbyblue2spooky.Parent = mainFrame scriptbyblue2spooky.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = workspace.Part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function KillAll() for i,v in game.Players:GetPlayers() do spawn(function() SetLocked(v.Character.Head,false) DestroyPart(v.Character.Head) end) end end KillAll() end) local scriptbyblue2spooky = Instance.new("TextButton") scriptbyblue2spooky.Size = UDim2.new(0, 120, 0, 40) scriptbyblue2spooky.Position = UDim2.new(0.20, 0, 0.39, 0) scriptbyblue2spooky.BackgroundColor3 = Color3.new(0, 0, 0) scriptbyblue2spooky.BorderSizePixel = 1 scriptbyblue2spooky.BorderColor3 = Color3.fromRGB(255,255,255) scriptbyblue2spooky.Font = Enum.Font.JosefinSans scriptbyblue2spooky.Text = "Thomas engine" scriptbyblue2spooky.TextColor3 = Color3.new(1, 1, 1) scriptbyblue2spooky.TextSize = 15 scriptbyblue2spooky.TextWrapped = true scriptbyblue2spooky.Parent = mainFrame scriptbyblue2spooky.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = workspace.Part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end local player = game.Players.LocalPlayer local char = player.Character function xd() spawn(function() local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = game:GetService("Players").LocalPlayer.Character.Torso, ["Transparency"] = 1 }, [2] = { ["Part"] = game:GetService("Players").LocalPlayer.Character:FindFirstChild("Left Leg"), ["Transparency"] = 1 }, [3] = { ["Part"] = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart, ["Transparency"] = 1 }, [4] = { ["Part"] = game:GetService("Players").LocalPlayer.Character:FindFirstChild("Right Leg"), ["Transparency"] = 1 }, [5] = { ["Part"] = game:GetService("Players").LocalPlayer.Character:FindFirstChild("Right Arm"), ["Transparency"] = 1 }, [6] = { ["Part"] = game:GetService("Players").LocalPlayer.Character:FindFirstChild("Left Arm"), ["Transparency"] = 1 }, [7] = { ["Part"] = game:GetService("Players").LocalPlayer.Character.Head, ["Transparency"] = 1 }, } } _(args) end) end function Thomas(player) SetAnchor(true,char.HumanoidRootPart) CreatePart(char.HumanoidRootPart.CFrame,char,"Normal") SetCollision(char.Part,false) SetLocked(char.Part,false) Resize(char.Part,Vector3.new(5,5,10),char.HumanoidRootPart.CFrame) CreateSpotlight(char.Part) SyncLighting(char.Part,100) SetLocked(char.HumanoidRootPart,false) Weld(char.Part,char.HumanoidRootPart,char.Part) SetAnchor(false,char.Part) AddMesh(char.Part) MeshResize(char.Part,Vector3.new(2,2,1.5)) SetMesh(char.Part,"138695263382341") SetTexture(char.Part,"138695263382341") SetAnchor(false,char.HumanoidRootPart) char.Humanoid.WalkSpeed = 80 local function SFX(id) local s=Instance.new("Sound",char.Torso); s.SoundId = "rbxassetid://"..id; s.Volume = 1; return s; end char.Part.Touched:connect(function(p) if p.Parent then if p.Parent:IsA("Model") then if game.Players:FindFirstChild(p.Parent.Name) then if p.Parent.Name ~= game.Players.LocalPlayer.Name then spawn(function() DestroyPart(game.Players:FindFirstChild(p.Parent.Name).Character.Head) end) local Whistle = SFX(475073913) Whistle:Play() end end end end end) local Music = SFX(0) Music.Pitch = 1.15 Music:Play() game:GetService("RunService").RenderStepped:Connect(function() for i,v in char:GetDescendants() do if v:IsA("BasePart") then char.Humanoid.WalkSpeed = 60 v.CanCollide = false end end end) end Thomas(player) xd() end) local scriptbyblue2spooky = Instance.new("TextButton") scriptbyblue2spooky.Size = UDim2.new(0, 120, 0, 40) scriptbyblue2spooky.Position = UDim2.new(0.39, 0, 0.39, 0) scriptbyblue2spooky.BackgroundColor3 = Color3.new(0, 0, 0) scriptbyblue2spooky.BorderSizePixel = 1 scriptbyblue2spooky.BorderColor3 = Color3.fromRGB(255,255,255) scriptbyblue2spooky.Font = Enum.Font.JosefinSans scriptbyblue2spooky.Text = "Toad Rain" scriptbyblue2spooky.TextColor3 = Color3.new(1, 1, 1) scriptbyblue2spooky.TextSize = 15 scriptbyblue2spooky.TextWrapped = true scriptbyblue2spooky.Parent = mainFrame scriptbyblue2spooky.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = workspace } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = workspace.Part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = workspace.Part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end hrpcf = player.Character.HumanoidRootPart.CFrame while wait(0.1) do x = hrpcf.x z = hrpcf.z randint = math.random(-600,600) randint2 = math.random(-600,600) xloc = randint + x zloc = randint2 + z cf = player.Character.HumanoidRootPart.CFrame.y + 400 spawn(function() CreatePart(CFrame.new(math.floor(xloc), math.random(cf,cf+400), math.floor(zloc))) for i,v in game.Workspace:GetDescendants() do if v.Name == "Part" and v.Parent == workspace and v.CFrame.x == math.floor(xloc) and v.CFrame.z == math.floor(zloc) then SetName(v,"b_1337") SetAnchor(false,v) AddMesh(v) Resize(v, Vector3.new(100,100,100),v.CFrame) MeshResize(v,Vector3.new(4,4,4)) SetMesh(v,"138695263382341") SetTexture(v, "138695263382341") SetCollision(v,false) else end end end) end end) local scriptbyblue2spooky = Instance.new("TextButton") scriptbyblue2spooky.Size = UDim2.new(0, 120, 0, 40) scriptbyblue2spooky.Position = UDim2.new(0.01, 0, 0.45, 0) scriptbyblue2spooky.BackgroundColor3 = Color3.new(0, 0, 0) scriptbyblue2spooky.BorderSizePixel = 1 scriptbyblue2spooky.BorderColor3 = Color3.fromRGB(255,255,255) scriptbyblue2spooky.Font = Enum.Font.JosefinSans scriptbyblue2spooky.Text = "out service nigger" scriptbyblue2spooky.TextColor3 = Color3.new(1, 1, 1) scriptbyblue2spooky.TextSize = 15 scriptbyblue2spooky.TextWrapped = true scriptbyblue2spooky.Parent = mainFrame scriptbyblue2spooky.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function Sky(id) e = char.HumanoidRootPart.CFrame.x f = char.HumanoidRootPart.CFrame.y g = char.HumanoidRootPart.CFrame.z CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace) for i,v in game.Workspace:GetDescendants() do if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then --spawn(function() SetName(v,"Sky") AddMesh(v) --end) --spawn(function() SetMesh(v,"109844440994380") SetTexture(v,id) --end) MeshResize(v,Vector3.new(6000,6000,6000)) SetLocked(v,true) end end end Sky("") end) local scriptbyblue2spooky = Instance.new("TextButton") scriptbyblue2spooky.Size = UDim2.new(0, 120, 0, 40) scriptbyblue2spooky.Position = UDim2.new(0.20, 0, 0.45, 0) scriptbyblue2spooky.BackgroundColor3 = Color3.new(0, 0, 0) scriptbyblue2spooky.BorderSizePixel = 1 scriptbyblue2spooky.BorderColor3 = Color3.fromRGB(255,255,255) scriptbyblue2spooky.Font = Enum.Font.JosefinSans scriptbyblue2spooky.Text = "bakafier" scriptbyblue2spooky.TextColor3 = Color3.new(1, 1, 1) scriptbyblue2spooky.TextSize = 15 scriptbyblue2spooky.TextWrapped = true scriptbyblue2spooky.Parent = mainFrame scriptbyblue2spooky.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function spam(id) for i,v in game.workspace:GetDescendants() do if v:IsA("BasePart") then spawn(function() SetLocked(v,false) SpawnDecal(v,Enum.NormalId.Front) AddDecal(v,id,Enum.NormalId.Front) SpawnDecal(v,Enum.NormalId.Back) AddDecal(v,id,Enum.NormalId.Back) SpawnDecal(v,Enum.NormalId.Right) AddDecal(v,id,Enum.NormalId.Right) SpawnDecal(v,Enum.NormalId.Left) AddDecal(v,id,Enum.NormalId.Left) SpawnDecal(v,Enum.NormalId.Bottom) AddDecal(v,id,Enum.NormalId.Bottom) SpawnDecal(v,Enum.NormalId.Top) AddDecal(v,id,Enum.NormalId.Top) end) end end end spam("138695263382341") end) local scriptbyblue2spooky = Instance.new("TextButton") scriptbyblue2spooky.Size = UDim2.new(0, 120, 0, 40) scriptbyblue2spooky.Position = UDim2.new(0.39, 0, 0.45, 0) scriptbyblue2spooky.BackgroundColor3 = Color3.new(0, 0, 0) scriptbyblue2spooky.BorderSizePixel = 1 scriptbyblue2spooky.BorderColor3 = Color3.fromRGB(255,255,255) scriptbyblue2spooky.Font = Enum.Font.JosefinSans scriptbyblue2spooky.Text = "map c00k" scriptbyblue2spooky.TextColor3 = Color3.new(1, 1, 1) scriptbyblue2spooky.TextSize = 15 scriptbyblue2spooky.TextWrapped = true scriptbyblue2spooky.Parent = mainFrame scriptbyblue2spooky.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = workspace.Part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Unanchor() for i,v in game.Workspace:GetDescendants() do spawn(function() SetLocked(v,false) SetAnchor(false,v) end) end end Unanchor() end) local scriptbyblue2spooky = Instance.new("TextButton") scriptbyblue2spooky.Size = UDim2.new(0, 120, 0, 40) scriptbyblue2spooky.Position = UDim2.new(0.01, 0, 0.51, 0) scriptbyblue2spooky.BackgroundColor3 = Color3.new(0, 0, 0) scriptbyblue2spooky.BorderSizePixel = 1 scriptbyblue2spooky.BorderColor3 = Color3.fromRGB(255,255,255) scriptbyblue2spooky.Font = Enum.Font.JosefinSans scriptbyblue2spooky.Text = " mikufied baseplate" scriptbyblue2spooky.TextColor3 = Color3.new(1, 1, 1) scriptbyblue2spooky.TextSize = 15 scriptbyblue2spooky.TextWrapped = true scriptbyblue2spooky.Parent = mainFrame scriptbyblue2spooky.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent,types) local args = { [1] = "CreatePart", [2] = types, [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = workspace.Part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Material(part,mate) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Material"] = mate } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function toptexturecreate(part) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = Enum.NormalId.Top, ["TextureType"] = "Texture" } } } _(args) end function toptextureadd(part) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = Enum.NormalId.Top, ["TextureType"] = "Texture", ["Texture"] = "rbxassetid://138695263382341", ["StudsPerTileV"] = 10, ["StudsPerTileU"] = 10 } } } _(args) end hrpx = math.floor(char.HumanoidRootPart.CFrame.x) hrpz = math.floor(char.HumanoidRootPart.CFrame.z) hrpy = math.floor(char.HumanoidRootPart.CFrame.y) function SpawnBasePlate() CreatePart(CFrame.new(hrpx,hrpy-20,hrpz),workspace,"Spawn") for i,v in game.Workspace:GetChildren() do if v:IsA("BasePart") and v.CFrame.y == hrpy - 20 and v.CFrame.x == hrpx then spawn(function() Resize(v,Vector3.new(1000,2,1000),CFrame.new(hrpx,hrpy-20,hrpz)) Color(v,Color3.fromRGB(0,0,0)) toptexturecreate(v) toptextureadd(v) while wait(1) do pcall(function()SetLocked(v,true)end) end end) end end end SpawnBasePlate() end) local scriptbyblue2spooky = Instance.new("TextButton") scriptbyblue2spooky.Size = UDim2.new(0, 120, 0, 40) scriptbyblue2spooky.Position = UDim2.new(0.20, 0, 0.51, 0) scriptbyblue2spooky.BackgroundColor3 = Color3.new(0, 0, 0) scriptbyblue2spooky.BorderSizePixel = 1 scriptbyblue2spooky.BorderColor3 = Color3.fromRGB(255,255,255) scriptbyblue2spooky.Font = Enum.Font.JosefinSans scriptbyblue2spooky.Text = "Sparkle parts" scriptbyblue2spooky.TextColor3 = Color3.new(1, 1, 1) scriptbyblue2spooky.TextSize = 15 scriptbyblue2spooky.TextWrapped = true scriptbyblue2spooky.Parent = mainFrame scriptbyblue2spooky.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = workspace.Part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function AddFire(part) local args = { [1] = "CreateDecorations", [2] = { [1] = { ["Part"] = part, ["DecorationType"] = "Sparkles" } } } _(args) end function FireParts() for i,v in game.Workspace:GetDescendants() do spawn(function() SetLocked(v,false) AddFire(v) end) end end FireParts() local player = game.Players.LocalPlayer end) local scriptbyblue2spooky = Instance.new("TextButton") scriptbyblue2spooky.Size = UDim2.new(0, 120, 0, 40) scriptbyblue2spooky.Position = UDim2.new(0.39, 0, 0.51, 0) scriptbyblue2spooky.BackgroundColor3 = Color3.new(0, 0, 0) scriptbyblue2spooky.BorderSizePixel = 1 scriptbyblue2spooky.BorderColor3 = Color3.fromRGB(255,255,255) scriptbyblue2spooky.Font = Enum.Font.JosefinSans scriptbyblue2spooky.Text = "Fire parts" scriptbyblue2spooky.TextColor3 = Color3.new(1, 1, 1) scriptbyblue2spooky.TextSize = 15 scriptbyblue2spooky.TextWrapped = true scriptbyblue2spooky.Parent = mainFrame scriptbyblue2spooky.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = workspace.Part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function AddFire(part) local args = { [1] = "CreateDecorations", [2] = { [1] = { ["Part"] = part, ["DecorationType"] = "Fire" } } } _(args) end function FireParts() for i,v in game.Workspace:GetDescendants() do spawn(function() SetLocked(v,false) AddFire(v) end) end end FireParts() local player = game.Players.LocalPlayer end) local scriptbyblue2spooky = Instance.new("TextButton") scriptbyblue2spooky.Size = UDim2.new(0, 120, 0, 40) scriptbyblue2spooky.Position = UDim2.new(0.01, 0, 0.57, 0) scriptbyblue2spooky.BackgroundColor3 = Color3.new(0, 0, 0) scriptbyblue2spooky.BorderSizePixel = 1 scriptbyblue2spooky.BorderColor3 = Color3.fromRGB(255,255,255) scriptbyblue2spooky.Font = Enum.Font.JosefinSans scriptbyblue2spooky.Text = "Toadroast" scriptbyblue2spooky.TextColor3 = Color3.new(1, 1, 1) scriptbyblue2spooky.TextSize = 15 scriptbyblue2spooky.TextWrapped = true scriptbyblue2spooky.Parent = mainFrame scriptbyblue2spooky.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function Punish(player) char = player.Character DestroyPart(char) end for i,v in game.Players:GetPlayers() do --zzspawn(function() pcall(function() Punish(v) end) --end) end -- DO NOT DELETE THIS LEAVE MY CREDIT -- Rain Toad Script By ItsKittyyyGD -- okay dude local player = game.Players.LocalPlayer local char = player.Character or player.CharacterAdded:Wait() local tool for i, v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i, v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end local remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part, boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean, part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = workspace } _(args) end function Resize(part, size, cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part, meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://" .. meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://" .. texid } } } _(args) end function MeshResize(part, size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = workspace.Part }, [3] = stringg } _(args) end function Sky(id) local hrp = char:WaitForChild("HumanoidRootPart") local cf = hrp.CFrame CreatePart(CFrame.new(cf.Position + Vector3.new(0, 6, 0))) for _, v in workspace:GetDescendants() do if v:IsA("BasePart") and v.CFrame.Position == cf.Position + Vector3.new(0, 6, 0) then SetAnchor(true, v) AddMesh(v) SetMesh(v, "111891702759441") SetTexture(v, id) MeshResize(v, Vector3.new(8000, 8000, 8000)) end end end local function createRainToads() while true do wait(0.3) -- Here they change the appearance time of the Toads or other meshes if player.Character and player.Character:FindFirstChild("Humanoid") and player.Character.Humanoid.Health > 0 then local hrpcf = player.Character.HumanoidRootPart.CFrame local x = hrpcf.x local z = hrpcf.z local randint = math.random(-600, 600) local randint2 = math.random(-600, 600) local xloc = randint + x local zloc = randint2 + z local cf = player.Character.HumanoidRootPart.CFrame.y + 400 spawn(function() local newToad = CreatePart(CFrame.new(math.floor(xloc), math.random(cf, cf + 400), math.floor(zloc))) for i, v in game.Workspace:GetDescendants() do if v.Name == "Part" and v.Parent == workspace and v.CFrame.x == math.floor(xloc) and v.CFrame.z == math.floor(zloc) then SetName(v, "MiniToad") -- Here the name of the toad changes SetAnchor(false, v) AddMesh(v) Resize(v, Vector3.new(100, 100, 100), v.CFrame) MeshResize(v, Vector3.new(4, 4, 4)) SetMesh(v, "5038530279") -- Here put it A custom mesh SetTexture(v, "5038530309") -- X2 SetCollision(v, false) v.Orientation = Vector3.new(0, 0, 0) v.CFrame = v.CFrame + Vector3.new(0, 0, 0) local sound = Instance.new("Sound", v) sound.SoundId = "rbxassetid://153752123" -- Here the noise or another sound To the toads or other things It works when they appear sound.Volume = 0 sound.PlayOnRemove = true sound:Destroy() end end end) else wait(1) end end end coroutine.wrap(createRainToads)() Sky("138695263382341") -- Here they change the skybox id -- Delete this if you are going to Use it in another script -- Obviously it has those noises because there is an official script that has it and the msg was making me lazy end) local scriptbyblue2spooky = Instance.new("TextButton") scriptbyblue2spooky.Size = UDim2.new(0, 120, 0, 40) scriptbyblue2spooky.Position = UDim2.new(0.39, 0, 0.57, 0) scriptbyblue2spooky.BackgroundColor3 = Color3.new(0, 0, 0) scriptbyblue2spooky.BorderSizePixel = 1 scriptbyblue2spooky.BorderColor3 = Color3.fromRGB(255,255,255) scriptbyblue2spooky.Font = Enum.Font.JosefinSans scriptbyblue2spooky.Text = "666" scriptbyblue2spooky.TextColor3 = Color3.new(1, 1, 1) scriptbyblue2spooky.TextSize = 15 scriptbyblue2spooky.TextWrapped = true scriptbyblue2spooky.Parent = mainFrame scriptbyblue2spooky.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = workspace.Part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function AddFire(part) local args = { [1] = "CreateDecorations", [2] = { [1] = { ["Part"] = part, ["DecorationType"] = "Fire" } } } _(args) end function FireParts() for i,v in game.Workspace:GetDescendants() do spawn(function() SetLocked(v,false) AddFire(v) end) end end FireParts() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function spam(id) for i,v in game.workspace:GetDescendants() do if v:IsA("BasePart") then spawn(function() SetLocked(v,false) SpawnDecal(v,Enum.NormalId.Front) AddDecal(v,id,Enum.NormalId.Front) SpawnDecal(v,Enum.NormalId.Back) AddDecal(v,id,Enum.NormalId.Back) SpawnDecal(v,Enum.NormalId.Right) AddDecal(v,id,Enum.NormalId.Right) SpawnDecal(v,Enum.NormalId.Left) AddDecal(v,id,Enum.NormalId.Left) SpawnDecal(v,Enum.NormalId.Bottom) AddDecal(v,id,Enum.NormalId.Bottom) SpawnDecal(v,Enum.NormalId.Top) AddDecal(v,id,Enum.NormalId.Top) end) end end end spam("109077193216427") local ScreenGui = Instance.new("ScreenGui") local nootnoot = Instance.new("TextButton") local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function Sky(id) e = char.HumanoidRootPart.CFrame.x f = char.HumanoidRootPart.CFrame.y g = char.HumanoidRootPart.CFrame.z CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace) for i,v in game.Workspace:GetDescendants() do if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then --spawn(function() SetName(v,"Sky") AddMesh(v) --end) --spawn(function() SetMesh(v,"111891702759441") SetTexture(v,id) --end) MeshResize(v,Vector3.new(3000,3000,3000)) SetLocked(v,true) end end end Sky("137834620588542") end) local scriptbyblue2spooky = Instance.new("TextButton") scriptbyblue2spooky.Size = UDim2.new(0, 120, 0, 40) scriptbyblue2spooky.Position = UDim2.new(0.20, 0, 0.57, 0) scriptbyblue2spooky.BackgroundColor3 = Color3.new(0, 0, 0) scriptbyblue2spooky.BorderSizePixel = 1 scriptbyblue2spooky.BorderColor3 = Color3.fromRGB(255,255,255) scriptbyblue2spooky.Font = Enum.Font.JosefinSans scriptbyblue2spooky.Text = " baka skybox n decal" scriptbyblue2spooky.TextColor3 = Color3.new(1, 1, 1) scriptbyblue2spooky.TextSize = 15 scriptbyblue2spooky.TextWrapped = true scriptbyblue2spooky.Parent = mainFrame scriptbyblue2spooky.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = workspace.Part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function AddFire(part) local args = { [1] = "CreateDecorations", [2] = { [1] = { ["Part"] = part, ["DecorationType"] = "Fire" } } } _(args) end function FireParts() for i,v in game.Workspace:GetDescendants() do spawn(function() SetLocked(v,false) AddFire(v) end) end end FireParts() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function spam(id) for i,v in game.workspace:GetDescendants() do if v:IsA("BasePart") then spawn(function() SetLocked(v,false) SpawnDecal(v,Enum.NormalId.Front) AddDecal(v,id,Enum.NormalId.Front) SpawnDecal(v,Enum.NormalId.Back) AddDecal(v,id,Enum.NormalId.Back) SpawnDecal(v,Enum.NormalId.Right) AddDecal(v,id,Enum.NormalId.Right) SpawnDecal(v,Enum.NormalId.Left) AddDecal(v,id,Enum.NormalId.Left) SpawnDecal(v,Enum.NormalId.Bottom) AddDecal(v,id,Enum.NormalId.Bottom) SpawnDecal(v,Enum.NormalId.Top) AddDecal(v,id,Enum.NormalId.Top) end) end end end spam("138695263382341") local ScreenGui = Instance.new("ScreenGui") local nootnoot = Instance.new("TextButton") local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function Sky(id) e = char.HumanoidRootPart.CFrame.x f = char.HumanoidRootPart.CFrame.y g = char.HumanoidRootPart.CFrame.z CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace) for i,v in game.Workspace:GetDescendants() do if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then --spawn(function() SetName(v,"Sky") AddMesh(v) --end) --spawn(function() SetMesh(v,"111891702759441") SetTexture(v,id) --end) MeshResize(v,Vector3.new(3000,3000,3000)) SetLocked(v,true) end end end Sky("138695263382341") end) local titleLabel = Instance.new("TextLabel") titleLabel.Size = UDim2.new(1, 0, 0, 40) titleLabel.Position = UDim2.new(0, 0, 0.65, 1) titleLabel.BackgroundColor3 = Color3.fromRGB(0, 0, 0) titleLabel.BorderSizePixel = 1 titleLabel.BorderColor3 = Color3.fromRGB(255, 255, 255) titleLabel.Font = Enum.Font.JosefinSans titleLabel.Text = "hd admin script" titleLabel.TextColor3 = Color3.fromRGB(255, 255, 255) titleLabel.TextSize = 30 titleLabel.Parent = mainFrame local scriptbyblue2spooky = Instance.new("TextButton") scriptbyblue2spooky.Size = UDim2.new(0, 120, 0, 40) scriptbyblue2spooky.Position = UDim2.new(0.01, 0, 0.72, 0) scriptbyblue2spooky.BackgroundColor3 = Color3.new(0, 0, 0) scriptbyblue2spooky.BorderSizePixel = 1 scriptbyblue2spooky.BorderColor3 = Color3.fromRGB(255,255,255) scriptbyblue2spooky.Font = Enum.Font.JosefinSans scriptbyblue2spooky.Text = "Notice" scriptbyblue2spooky.TextColor3 = Color3.new(1, 1, 1) scriptbyblue2spooky.TextSize = 20 scriptbyblue2spooky.TextWrapped = true scriptbyblue2spooky.Parent = mainFrame scriptbyblue2spooky.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand RequestCommand:InvokeServer(";n all Nekomeaguarde and ryuri4ik Hijacked this place!!!") end) local scriptbyblue2spooky = Instance.new("TextButton") scriptbyblue2spooky.Size = UDim2.new(0, 120, 0, 40) scriptbyblue2spooky.Position = UDim2.new(0.20, 0, 0.72, 0) scriptbyblue2spooky.BackgroundColor3 = Color3.new(0, 0, 0) scriptbyblue2spooky.BorderSizePixel = 1 scriptbyblue2spooky.BorderColor3 = Color3.fromRGB(255,255,255) scriptbyblue2spooky.Font = Enum.Font.JosefinSans scriptbyblue2spooky.Text = "Hint" scriptbyblue2spooky.TextColor3 = Color3.new(1, 1, 1) scriptbyblue2spooky.TextSize = 20 scriptbyblue2spooky.TextWrapped = true scriptbyblue2spooky.Parent = mainFrame scriptbyblue2spooky.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand RequestCommand:InvokeServer(";serverhint Lets gooo left! Давайте мы все дружно выйдееем!") end) local scriptbyblue2spooky = Instance.new("TextButton") scriptbyblue2spooky.Size = UDim2.new(0, 120, 0, 40) scriptbyblue2spooky.Position = UDim2.new(0.39, 0, 0.72, 0) scriptbyblue2spooky.BackgroundColor3 = Color3.new(0, 0, 0) scriptbyblue2spooky.BorderSizePixel = 1 scriptbyblue2spooky.BorderColor3 = Color3.fromRGB(255,255,255) scriptbyblue2spooky.Font = Enum.Font.JosefinSans scriptbyblue2spooky.Text = "hint+notice spam" scriptbyblue2spooky.TextColor3 = Color3.new(1, 1, 1) scriptbyblue2spooky.TextSize = 20 scriptbyblue2spooky.TextWrapped = true scriptbyblue2spooky.Parent = mainFrame scriptbyblue2spooky.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand RequestCommand:InvokeServer(";notice all Nekomeaguarde was here!!") RequestCommand:InvokeServer(";serverhint Nekomeaguarde was here!!") RequestCommand:InvokeServer(";notice all ryuri4ik was here!!") RequestCommand:InvokeServer(";serverhint ryuri4ik was here!!") RequestCommand:InvokeServer(";notice all Nekomeaguarde and ryuri4ik was here!!") RequestCommand:InvokeServer(";serverhint praise miku!!") RequestCommand:InvokeServer(";notice all praise miku!!") RequestCommand:InvokeServer(";serverhint praise teto!!") RequestCommand:InvokeServer(";notice all praise neru!!") RequestCommand:InvokeServer(";serverhint Nekomeaguarde and ryuri4ik c00ked ur game lel!!") RequestCommand:InvokeServer(";notice all oh your pccccccccc!!") RequestCommand:InvokeServer(";serverhint lel xd!!") RequestCommand:InvokeServer(";notice all lel xd!!!!") RequestCommand:InvokeServer(";serverhint lel xd!!") end) local scriptbyblue2spooky = Instance.new("TextButton") scriptbyblue2spooky.Size = UDim2.new(0, 120, 0, 40) scriptbyblue2spooky.Position = UDim2.new(0.01, 0, 0.79, 0) scriptbyblue2spooky.BackgroundColor3 = Color3.new(0, 0, 0) scriptbyblue2spooky.BorderSizePixel = 1 scriptbyblue2spooky.BorderColor3 = Color3.fromRGB(255,255,255) scriptbyblue2spooky.Font = Enum.Font.JosefinSans scriptbyblue2spooky.Text = "save map" scriptbyblue2spooky.TextColor3 = Color3.new(1, 1, 1) scriptbyblue2spooky.TextSize = 20 scriptbyblue2spooky.TextWrapped = true scriptbyblue2spooky.Parent = mainFrame scriptbyblue2spooky.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand RequestCommand:InvokeServer(";savemap") end) local scriptbyblue2spooky = Instance.new("TextButton") scriptbyblue2spooky.Size = UDim2.new(0, 120, 0, 40) scriptbyblue2spooky.Position = UDim2.new(0.20, 0, 0.79, 0) scriptbyblue2spooky.BackgroundColor3 = Color3.new(0, 0, 0) scriptbyblue2spooky.BorderSizePixel = 1 scriptbyblue2spooky.BorderColor3 = Color3.fromRGB(255,255,255) scriptbyblue2spooky.Font = Enum.Font.JosefinSans scriptbyblue2spooky.Text = "fly" scriptbyblue2spooky.TextColor3 = Color3.new(1, 1, 1) scriptbyblue2spooky.TextSize = 20 scriptbyblue2spooky.TextWrapped = true scriptbyblue2spooky.Parent = mainFrame scriptbyblue2spooky.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand RequestCommand:InvokeServer(";fly me") end) local scriptbyblue2spooky = Instance.new("TextButton") scriptbyblue2spooky.Size = UDim2.new(0, 120, 0, 40) scriptbyblue2spooky.Position = UDim2.new(0.39, 0, 0.79, 0) scriptbyblue2spooky.BackgroundColor3 = Color3.new(0, 0, 0) scriptbyblue2spooky.BorderSizePixel = 1 scriptbyblue2spooky.BorderColor3 = Color3.fromRGB(255,255,255) scriptbyblue2spooky.Font = Enum.Font.JosefinSans scriptbyblue2spooky.Text = "team spam" scriptbyblue2spooky.TextColor3 = Color3.new(1, 1, 1) scriptbyblue2spooky.TextSize = 20 scriptbyblue2spooky.TextWrapped = true scriptbyblue2spooky.Parent = mainFrame scriptbyblue2spooky.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand RequestCommand:InvokeServer(";createteam blue ryuri4ik was here") RequestCommand:InvokeServer(";createteam gold get rekt") RequestCommand:InvokeServer(";createteam y a miku was here") RequestCommand:InvokeServer(";createteam blue hatsune miku") RequestCommand:InvokeServer(";createteam red kasane teto") RequestCommand:InvokeServer(";createteam y akita neru") RequestCommand:InvokeServer(";createteam p OH") RequestCommand:InvokeServer(";createteam y MY") RequestCommand:InvokeServer(";createteam o PC") RequestCommand:InvokeServer(";createteam black yuh") RequestCommand:InvokeServer(";createteam white rawr xd") end) local scriptbyblue2spooky = Instance.new("TextButton") scriptbyblue2spooky.Size = UDim2.new(0, 120, 0, 40) scriptbyblue2spooky.Position = UDim2.new(0.39, 0, 0.86, 0) scriptbyblue2spooky.BackgroundColor3 = Color3.new(0, 0, 0) scriptbyblue2spooky.BorderSizePixel = 1 scriptbyblue2spooky.BorderColor3 = Color3.fromRGB(255,255,255) scriptbyblue2spooky.Font = Enum.Font.JosefinSans scriptbyblue2spooky.Text = "bring all" scriptbyblue2spooky.TextColor3 = Color3.new(1, 1, 1) scriptbyblue2spooky.TextSize = 20 scriptbyblue2spooky.TextWrapped = true scriptbyblue2spooky.Parent = mainFrame scriptbyblue2spooky.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand RequestCommand:InvokeServer(";bring all me") end) local scriptbyblue2spooky = Instance.new("TextButton") scriptbyblue2spooky.Size = UDim2.new(0, 120, 0, 40) scriptbyblue2spooky.Position = UDim2.new(0.20, 0, 0.86, 0) scriptbyblue2spooky.BackgroundColor3 = Color3.new(0, 0, 0) scriptbyblue2spooky.BorderSizePixel = 1 scriptbyblue2spooky.BorderColor3 = Color3.fromRGB(255,255,255) scriptbyblue2spooky.Font = Enum.Font.JosefinSans scriptbyblue2spooky.Text = "char Nekomeaguarde all" scriptbyblue2spooky.TextColor3 = Color3.new(1, 1, 1) scriptbyblue2spooky.TextSize = 20 scriptbyblue2spooky.TextWrapped = true scriptbyblue2spooky.Parent = mainFrame scriptbyblue2spooky.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand RequestCommand:InvokeServer(";char all Nekomeaguarde") RequestCommand:InvokeServer(";titler others Nekomeaguarde victims LOL ") end) local scriptbyblue2spooky = Instance.new("TextButton") scriptbyblue2spooky.Size = UDim2.new(0, 120, 0, 40) scriptbyblue2spooky.Position = UDim2.new(0.01, 0, 0.86, 0) scriptbyblue2spooky.BackgroundColor3 = Color3.new(0, 0, 0) scriptbyblue2spooky.BorderSizePixel = 1 scriptbyblue2spooky.BorderColor3 = Color3.fromRGB(255,255,255) scriptbyblue2spooky.Font = Enum.Font.JosefinSans scriptbyblue2spooky.Text = "char all ryuri4ik" scriptbyblue2spooky.TextColor3 = Color3.new(1, 1, 1) scriptbyblue2spooky.TextSize = 20 scriptbyblue2spooky.TextWrapped = true scriptbyblue2spooky.Parent = mainFrame scriptbyblue2spooky.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand RequestCommand:InvokeServer(";char all ryuri4ik") RequestCommand:InvokeServer(";titler others ryuri4ik and Nekomeaguarde victims LOL ") end) local scriptbyblue2spooky = Instance.new("TextButton") scriptbyblue2spooky.Size = UDim2.new(0, 120, 0, 40) scriptbyblue2spooky.Position = UDim2.new(0.01, 0, 0.93, 0) scriptbyblue2spooky.BackgroundColor3 = Color3.new(0, 0, 0) scriptbyblue2spooky.BorderSizePixel = 1 scriptbyblue2spooky.BorderColor3 = Color3.fromRGB(255,255,255) scriptbyblue2spooky.Font = Enum.Font.JosefinSans scriptbyblue2spooky.Text = "loadmap" scriptbyblue2spooky.TextColor3 = Color3.new(1, 1, 1) scriptbyblue2spooky.TextSize = 20 scriptbyblue2spooky.TextWrapped = true scriptbyblue2spooky.Parent = mainFrame scriptbyblue2spooky.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand RequestCommand:InvokeServer(";loadmap") end) local scriptbyblue2spooky = Instance.new("TextButton") scriptbyblue2spooky.Size = UDim2.new(0, 120, 0, 40) scriptbyblue2spooky.Position = UDim2.new(0.20, 0, 0.93, 0) scriptbyblue2spooky.BackgroundColor3 = Color3.new(0, 0, 0) scriptbyblue2spooky.BorderSizePixel = 1 scriptbyblue2spooky.BorderColor3 = Color3.fromRGB(255,255,255) scriptbyblue2spooky.Font = Enum.Font.JosefinSans scriptbyblue2spooky.Text = "re me" scriptbyblue2spooky.TextColor3 = Color3.new(1, 1, 1) scriptbyblue2spooky.TextSize = 20 scriptbyblue2spooky.TextWrapped = true scriptbyblue2spooky.Parent = mainFrame scriptbyblue2spooky.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand RequestCommand:InvokeServer(";re") end) local scriptbyblue2spooky = Instance.new("TextButton") scriptbyblue2spooky.Size = UDim2.new(0, 120, 0, 40) scriptbyblue2spooky.Position = UDim2.new(0.39, 0, 0.93, 0) scriptbyblue2spooky.BackgroundColor3 = Color3.new(0, 0, 0) scriptbyblue2spooky.BorderSizePixel = 1 scriptbyblue2spooky.BorderColor3 = Color3.fromRGB(255,255,255) scriptbyblue2spooky.Font = Enum.Font.JosefinSans scriptbyblue2spooky.Text = "re other" scriptbyblue2spooky.TextColor3 = Color3.new(1, 1, 1) scriptbyblue2spooky.TextSize = 20 scriptbyblue2spooky.TextWrapped = true scriptbyblue2spooky.Parent = mainFrame scriptbyblue2spooky.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand RequestCommand:InvokeServer(";re others") end) local scriptbyblue2spooky = Instance.new("TextButton") scriptbyblue2spooky.Size = UDim2.new(0, 120, 0, 40) scriptbyblue2spooky.Position = UDim2.new(0.58, 0, 0.72, 0) scriptbyblue2spooky.BackgroundColor3 = Color3.new(0, 0, 0) scriptbyblue2spooky.BorderSizePixel = 1 scriptbyblue2spooky.BorderColor3 = Color3.fromRGB(255,255,255) scriptbyblue2spooky.Font = Enum.Font.JosefinSans scriptbyblue2spooky.Text = "jail other" scriptbyblue2spooky.TextColor3 = Color3.new(1, 1, 1) scriptbyblue2spooky.TextSize = 20 scriptbyblue2spooky.TextWrapped = true scriptbyblue2spooky.Parent = mainFrame scriptbyblue2spooky.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand RequestCommand:InvokeServer(";jail others") end) local scriptbyblue2spooky = Instance.new("TextButton") scriptbyblue2spooky.Size = UDim2.new(0, 120, 0, 40) scriptbyblue2spooky.Position = UDim2.new(0.58, 0, 0.79, 0) scriptbyblue2spooky.BackgroundColor3 = Color3.new(0, 0, 0) scriptbyblue2spooky.BorderSizePixel = 1 scriptbyblue2spooky.BorderColor3 = Color3.fromRGB(255,255,255) scriptbyblue2spooky.Font = Enum.Font.JosefinSans scriptbyblue2spooky.Text = "noclip" scriptbyblue2spooky.TextColor3 = Color3.new(1, 1, 1) scriptbyblue2spooky.TextSize = 20 scriptbyblue2spooky.TextWrapped = true scriptbyblue2spooky.Parent = mainFrame scriptbyblue2spooky.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand RequestCommand:InvokeServer(";noclip") end) local scriptbyblue2spooky = Instance.new("TextButton") scriptbyblue2spooky.Size = UDim2.new(0, 120, 0, 40) scriptbyblue2spooky.Position = UDim2.new(0.58, 0, 0.86, 0) scriptbyblue2spooky.BackgroundColor3 = Color3.new(0, 0, 0) scriptbyblue2spooky.BorderSizePixel = 1 scriptbyblue2spooky.BorderColor3 = Color3.fromRGB(255,255,255) scriptbyblue2spooky.Font = Enum.Font.JosefinSans scriptbyblue2spooky.Text = "Chat clear" scriptbyblue2spooky.TextColor3 = Color3.new(1, 1, 1) scriptbyblue2spooky.TextSize = 20 scriptbyblue2spooky.TextWrapped = true scriptbyblue2spooky.Parent = mainFrame scriptbyblue2spooky.MouseButton1Click:Connect(function() loadstring(game:HttpGet("https://gist.githubusercontent.com/mert134/8acefba3dc5d4b9e10cf88b5c6cc681b/raw/46e0e90a831d790488607270c51bb3018930b1c5/gistfile1.txt"))() end) local scriptbyblue2spooky = Instance.new("TextButton") scriptbyblue2spooky.Size = UDim2.new(0, 120, 0, 40) scriptbyblue2spooky.Position = UDim2.new(0.58, 0, 0.93, 0) scriptbyblue2spooky.BackgroundColor3 = Color3.new(0, 0, 0) scriptbyblue2spooky.BorderSizePixel = 1 scriptbyblue2spooky.BorderColor3 = Color3.fromRGB(255,255,255) scriptbyblue2spooky.Font = Enum.Font.JosefinSans scriptbyblue2spooky.Text = "unfreeze me" scriptbyblue2spooky.TextColor3 = Color3.new(1, 1, 1) scriptbyblue2spooky.TextSize = 20 scriptbyblue2spooky.TextWrapped = true scriptbyblue2spooky.Parent = mainFrame scriptbyblue2spooky.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand RequestCommand:InvokeServer(";unfreeze me") end) local scriptbyblue2spooky = Instance.new("TextButton") scriptbyblue2spooky.Size = UDim2.new(0, 120, 0, 40) scriptbyblue2spooky.Position = UDim2.new(0.77, 0, 0.72, 0) scriptbyblue2spooky.BackgroundColor3 = Color3.new(0, 0, 0) scriptbyblue2spooky.BorderSizePixel = 1 scriptbyblue2spooky.BorderColor3 = Color3.fromRGB(255,255,255) scriptbyblue2spooky.Font = Enum.Font.JosefinSans scriptbyblue2spooky.Text = "unjail me" scriptbyblue2spooky.TextColor3 = Color3.new(1, 1, 1) scriptbyblue2spooky.TextSize = 20 scriptbyblue2spooky.TextWrapped = true scriptbyblue2spooky.Parent = mainFrame scriptbyblue2spooky.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand RequestCommand:InvokeServer(";unjail me") end) local scriptbyblue2spooky = Instance.new("TextButton") scriptbyblue2spooky.Size = UDim2.new(0, 120, 0, 40) scriptbyblue2spooky.Position = UDim2.new(0.77, 0, 0.79, 0) scriptbyblue2spooky.BackgroundColor3 = Color3.new(0, 0, 0) scriptbyblue2spooky.BorderSizePixel = 1 scriptbyblue2spooky.BorderColor3 = Color3.fromRGB(255,255,255) scriptbyblue2spooky.Font = Enum.Font.JosefinSans scriptbyblue2spooky.Text = "freeze others" scriptbyblue2spooky.TextColor3 = Color3.new(1, 1, 1) scriptbyblue2spooky.TextSize = 20 scriptbyblue2spooky.TextWrapped = true scriptbyblue2spooky.Parent = mainFrame scriptbyblue2spooky.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand RequestCommand:InvokeServer(";freeze others") end) local scriptbyblue2spooky = Instance.new("TextButton") scriptbyblue2spooky.Size = UDim2.new(0, 120, 0, 40) scriptbyblue2spooky.Position = UDim2.new(0.77, 0, 0.86, 0) scriptbyblue2spooky.BackgroundColor3 = Color3.new(0, 0, 0) scriptbyblue2spooky.BorderSizePixel = 1 scriptbyblue2spooky.BorderColor3 = Color3.fromRGB(255,255,255) scriptbyblue2spooky.Font = Enum.Font.JosefinSans scriptbyblue2spooky.Text = "sword(for fe scripts)" scriptbyblue2spooky.TextColor3 = Color3.new(1, 1, 1) scriptbyblue2spooky.TextSize = 20 scriptbyblue2spooky.TextWrapped = true scriptbyblue2spooky.Parent = mainFrame scriptbyblue2spooky.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand RequestCommand:InvokeServer(";sword") end) local scriptbyblue2spooky = Instance.new("TextButton") scriptbyblue2spooky.Size = UDim2.new(0, 120, 0, 40) scriptbyblue2spooky.Position = UDim2.new(0.77, 0, 0.93, 0) scriptbyblue2spooky.BackgroundColor3 = Color3.new(0, 0, 0) scriptbyblue2spooky.BorderSizePixel = 1 scriptbyblue2spooky.BorderColor3 = Color3.fromRGB(255,255,255) scriptbyblue2spooky.Font = Enum.Font.JosefinSans scriptbyblue2spooky.Text = "disco" scriptbyblue2spooky.TextColor3 = Color3.new(1, 1, 1) scriptbyblue2spooky.TextSize = 20 scriptbyblue2spooky.TextWrapped = true scriptbyblue2spooky.Parent = mainFrame scriptbyblue2spooky.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand RequestCommand:InvokeServer(";disco") end) local scriptbyblue2spooky = Instance.new("TextButton") scriptbyblue2spooky.Size = UDim2.new(0, 30, 0, 40) scriptbyblue2spooky.Position = UDim2.new(0.95, 0, 0.72, 0) scriptbyblue2spooky.BackgroundColor3 = Color3.new(0, 0, 0) scriptbyblue2spooky.BorderSizePixel = 1 scriptbyblue2spooky.BorderColor3 = Color3.fromRGB(255,255,255) scriptbyblue2spooky.Font = Enum.Font.JosefinSans scriptbyblue2spooky.Text = "unice" scriptbyblue2spooky.TextColor3 = Color3.new(1, 1, 1) scriptbyblue2spooky.TextSize = 20 scriptbyblue2spooky.TextWrapped = true scriptbyblue2spooky.Parent = mainFrame scriptbyblue2spooky.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand RequestCommand:InvokeServer(";unice") end)