local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))() local Window = Rayfield:CreateWindow({ Name = "Rex Hack", LoadingTitle = "Rex Hack", LoadingSubtitle = "Hazırlanıyor...", ConfigurationSaving = { Enabled = false } }) -- SEKMELER local PlayerTab = Window:CreateTab("Oyuncu", 4483362458) local CombatTab = Window:CreateTab("Savaş", 4483362458) local VisualTab = Window:CreateTab("Görsel", 4483362458) --- OYUNCU AYARLARI --- PlayerTab:CreateSlider({ Name = "Hız (WalkSpeed)", Range = {16, 500}, Increment = 1, CurrentValue = 16, Callback = function(Value) game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = Value end, }) -- Mega Zıplama (JumpPower) PlayerTab:CreateSlider({ Name = "Mega Zıplama", Range = {50, 500}, Increment = 1, CurrentValue = 50, Callback = function(Value) local hum = game.Players.LocalPlayer.Character.Humanoid hum.UseJumpPower = true hum.JumpPower = Value end, }) -- FLY (UÇMA) local flying = false local flySpeed = 50 PlayerTab:CreateToggle({ Name = "Fly (Uçma)", CurrentValue = false, Callback = function(state) flying = state local lp = game.Players.LocalPlayer task.spawn(function() while flying do local char = lp.Character local hrp = char:FindFirstChild("HumanoidRootPart") if hrp then local dir = (workspace.CurrentCamera.CFrame.LookVector * (game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode.W) and 1 or 0) + workspace.CurrentCamera.CFrame.LookVector * (game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode.S) and -1 or 0) + workspace.CurrentCamera.CFrame.RightVector * (game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode.D) and 1 or 0) + workspace.CurrentCamera.CFrame.RightVector * (game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode.A) and -1 or 0)) hrp.Velocity = dir * flySpeed hrp.Anchored = (dir == Vector3.new(0,0,0)) end task.wait() if not flying and hrp then hrp.Anchored = false end end end) end, }) PlayerTab:CreateSlider({ Name = "Fly Hızı", Range = {10, 500}, Increment = 1, CurrentValue = 50, Callback = function(Value) flySpeed = Value end, }) local noclip = false PlayerTab:CreateToggle({ Name = "Duvar Geçme (NoClip)", CurrentValue = false, Callback = function(state) noclip = state game:GetService("RunService").Stepped:Connect(function() if noclip and game.Players.LocalPlayer.Character then for _, v in pairs(game.Players.LocalPlayer.Character:GetDescendants()) do if v:IsA("BasePart") then v.CanCollide = false end end end end) end, }) --- SAVAŞ & HITBOX --- _G.HBoxSize = 2 CombatTab:CreateSlider({ Name = "Hitbox Boyutu", Range = {2, 50}, Increment = 1, CurrentValue = 2, Callback = function(Value) _G.HBoxSize = Value end, }) CombatTab:CreateToggle({ Name = "Hitbox Aktif", CurrentValue = false, Callback = function(state) _G.HBoxEnabled = state task.spawn(function() while _G.HBoxEnabled do for _, v in pairs(game.Players:GetPlayers()) do if v ~= game.Players.LocalPlayer and v.Character and v.Character:FindFirstChild("HumanoidRootPart") then v.Character.HumanoidRootPart.Size = Vector3.new(_G.HBoxSize, _G.HBoxSize, _G.HBoxSize) v.Character.HumanoidRootPart.Transparency = 0.7 v.Character.HumanoidRootPart.CanCollide = false end end task.wait(1) end end) end, }) --- GÖRSEL & IŞINLANMA --- VisualTab:CreateToggle({ Name = "ESP (Duvar Arkası)", CurrentValue = false, Callback = function(state) _G.ESP = state while _G.ESP do for _, v in pairs(game.Players:GetPlayers()) do if v ~= game.Players.LocalPlayer and v.Character then if not v.Character:FindFirstChild("RexESP") then Instance.new("Highlight", v.Character).Name = "RexESP" end end end task.wait(1) if not _G.ESP then for _, v in pairs(game.Players:GetPlayers()) do if v.Character and v.Character:FindFirstChild("RexESP") then v.Character.RexESP:Destroy() end end end end end, }) local target = "" VisualTab:CreateInput({ Name = "Hedef Oyuncu", PlaceholderText = "İsim...", Callback = function(t) target = t:lower() end, }) VisualTab:CreateButton({ Name = "Işınlan", Callback = function() for _, v in pairs(game.Players:GetPlayers()) do if v.Name:lower():find(target) and v.Character then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.Character.HumanoidRootPart.CFrame end end end, })