for i, v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if v:IsA("MeshPart") then v.Material = "ForceField" spawn(function() while wait() do for i, v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if v:IsA("MeshPart") then v.Color = Color3.fromHSV(tick()%5/5,1,1) wait() end end end end) end end