-- Gui to Lua -- Version: 3.2 -- Instances: local protoguif3xv2 = Instance.new("ScreenGui") local MainFrame = Instance.new("Frame") local TextLabel = Instance.new("TextLabel") local TextButton = Instance.new("TextButton") local TextButton_2 = Instance.new("TextButton") local TextButton_3 = Instance.new("TextButton") local TextButton_4 = Instance.new("TextButton") local TextButton_5 = Instance.new("TextButton") local TextButton_6 = Instance.new("TextButton") local TextButton_7 = Instance.new("TextButton") local TextButton_8 = Instance.new("TextButton") local TextButton_9 = Instance.new("TextButton") local TextButton_10 = Instance.new("TextButton") local TextButton_11 = Instance.new("TextButton") local TextButton_12 = Instance.new("TextButton") local TextLabel_2 = Instance.new("TextLabel") local TextLabel_3 = Instance.new("TextLabel") local TextButton_13 = Instance.new("TextButton") local TextButton_14 = Instance.new("TextButton") local TextButton_15 = Instance.new("TextButton") local TextButton_16 = Instance.new("TextButton") local TextButton_17 = Instance.new("TextButton") local TextButton_18 = Instance.new("TextButton") local TextButton_19 = Instance.new("TextButton") local TextButton_20 = Instance.new("TextButton") local TextButton_21 = Instance.new("TextButton") local TextButton_22 = Instance.new("TextButton") local TextButton_23 = Instance.new("TextButton") local TextButton_24 = Instance.new("TextButton") local TextButton_25 = Instance.new("TextButton") local TextButton_26 = Instance.new("TextButton") local TextButton_27 = Instance.new("TextButton") local TextButton_28 = Instance.new("TextButton") local TextButton_29 = Instance.new("TextButton") local TextButton_30 = Instance.new("TextButton") local TextButton_31 = Instance.new("TextButton") local TextLabel_4 = Instance.new("TextLabel") local TextButton_32 = Instance.new("TextButton") local TextButton_33 = Instance.new("TextButton") local TextButton_34 = Instance.new("TextButton") local TextButton_35 = Instance.new("TextButton") local TextButton_36 = Instance.new("TextButton") local TextButton_37 = Instance.new("TextButton") local TextButton_38 = Instance.new("TextButton") local TextButton_39 = Instance.new("TextButton") local TextButton_40 = Instance.new("TextButton") local TextButton_41 = Instance.new("TextButton") local TextButton_42 = Instance.new("TextButton") --Properties: protoguif3xv2.Name = "protogui f3x v2" protoguif3xv2.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui") protoguif3xv2.ZIndexBehavior = Enum.ZIndexBehavior.Sibling protoguif3xv2.ResetOnSpawn = false MainFrame.Name = "MainFrame" MainFrame.Parent = protoguif3xv2 MainFrame.BackgroundColor3 = Color3.fromRGB(50, 50, 50) MainFrame.BorderColor3 = Color3.fromRGB(255, 255, 255) MainFrame.BorderSizePixel = 2 MainFrame.Position = UDim2.new(0.622710645, 0, 0.0665829182, 0) MainFrame.Size = UDim2.new(0, 464, 0, 651) TextLabel.Parent = MainFrame TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextLabel.BackgroundTransparency = 1.000 TextLabel.BorderColor3 = Color3.fromRGB(0, 0, 0) TextLabel.BorderSizePixel = 0 TextLabel.Size = UDim2.new(0, 464, 0, 47) TextLabel.Font = Enum.Font.SourceSans TextLabel.Text = "protogui f3x v2" TextLabel.TextColor3 = Color3.fromRGB(255, 255, 255) TextLabel.TextSize = 35.000 TextButton.Parent = MainFrame TextButton.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton.Position = UDim2.new(0, 0, 0.105990782, 0) TextButton.Size = UDim2.new(0, 113, 0, 34) TextButton.Font = Enum.Font.SourceSans TextButton.Text = "theme" TextButton.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton.TextSize = 14.000 TextButton_2.Parent = MainFrame TextButton_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton_2.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton_2.Position = UDim2.new(0.243534476, 0, 0.105990782, 0) TextButton_2.Size = UDim2.new(0, 113, 0, 34) TextButton_2.Font = Enum.Font.SourceSans TextButton_2.Text = "allah" TextButton_2.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_2.TextSize = 14.000 TextButton_3.Parent = MainFrame TextButton_3.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton_3.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton_3.Position = UDim2.new(0.487068951, 0, 0.105990782, 0) TextButton_3.Size = UDim2.new(0, 113, 0, 34) TextButton_3.Font = Enum.Font.SourceSans TextButton_3.Text = "opening theme" TextButton_3.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_3.TextSize = 14.000 TextButton_4.Parent = MainFrame TextButton_4.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton_4.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton_4.Position = UDim2.new(0.730603456, 0, 0.105990782, 0) TextButton_4.Size = UDim2.new(0, 113, 0, 34) TextButton_4.Font = Enum.Font.SourceSans TextButton_4.Text = "lift off" TextButton_4.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_4.TextSize = 14.000 TextButton_5.Parent = MainFrame TextButton_5.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton_5.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton_5.Position = UDim2.new(0, 0, 0.15821813, 0) TextButton_5.Size = UDim2.new(0, 113, 0, 34) TextButton_5.Font = Enum.Font.SourceSans TextButton_5.Text = "c00lkidd" TextButton_5.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_5.TextSize = 14.000 TextButton_6.Parent = MainFrame TextButton_6.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton_6.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton_6.Position = UDim2.new(0.243534476, 0, 0.15821813, 0) TextButton_6.Size = UDim2.new(0, 113, 0, 34) TextButton_6.Font = Enum.Font.SourceSans TextButton_6.Text = "u are idiot remix" TextButton_6.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_6.TextSize = 14.000 TextButton_7.Parent = MainFrame TextButton_7.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton_7.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton_7.Position = UDim2.new(0.487068951, 0, 0.15821813, 0) TextButton_7.Size = UDim2.new(0, 113, 0, 34) TextButton_7.Font = Enum.Font.SourceSans TextButton_7.Text = "wont stop us" TextButton_7.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_7.TextSize = 14.000 TextButton_8.Parent = MainFrame TextButton_8.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton_8.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton_8.Position = UDim2.new(0.730603456, 0, 0.15821813, 0) TextButton_8.Size = UDim2.new(0, 113, 0, 34) TextButton_8.Font = Enum.Font.SourceSans TextButton_8.Text = "erika" TextButton_8.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_8.TextSize = 14.000 TextButton_9.Parent = MainFrame TextButton_9.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton_9.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton_9.Position = UDim2.new(0, 0, 0.210445464, 0) TextButton_9.Size = UDim2.new(0, 113, 0, 34) TextButton_9.Font = Enum.Font.SourceSans TextButton_9.Text = "ussr" TextButton_9.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_9.TextSize = 14.000 TextButton_10.Parent = MainFrame TextButton_10.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton_10.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton_10.Position = UDim2.new(0.243534476, 0, 0.210445464, 0) TextButton_10.Size = UDim2.new(0, 113, 0, 34) TextButton_10.Font = Enum.Font.SourceSans TextButton_10.Text = "bangarang" TextButton_10.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_10.TextSize = 14.000 TextButton_11.Parent = MainFrame TextButton_11.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton_11.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton_11.Position = UDim2.new(0.487068951, 0, 0.210445464, 0) TextButton_11.Size = UDim2.new(0, 113, 0, 34) TextButton_11.Font = Enum.Font.SourceSans TextButton_11.Text = "error 264" TextButton_11.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_11.TextSize = 14.000 TextButton_12.Parent = MainFrame TextButton_12.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton_12.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton_12.Position = UDim2.new(0.730603456, 0, 0.210445464, 0) TextButton_12.Size = UDim2.new(0, 113, 0, 34) TextButton_12.Font = Enum.Font.SourceSans TextButton_12.Text = "jumpstyle" TextButton_12.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_12.TextSize = 14.000 TextLabel_2.Parent = MainFrame TextLabel_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextLabel_2.BackgroundTransparency = 1.000 TextLabel_2.BorderColor3 = Color3.fromRGB(0, 0, 0) TextLabel_2.BorderSizePixel = 0 TextLabel_2.Position = UDim2.new(0.258620679, 0, 0.0629800335, 0) TextLabel_2.Size = UDim2.new(0, 200, 0, 22) TextLabel_2.Font = Enum.Font.SourceSans TextLabel_2.Text = "music" TextLabel_2.TextColor3 = Color3.fromRGB(255, 255, 255) TextLabel_2.TextSize = 25.000 TextLabel_3.Parent = MainFrame TextLabel_3.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextLabel_3.BackgroundTransparency = 1.000 TextLabel_3.BorderColor3 = Color3.fromRGB(0, 0, 0) TextLabel_3.BorderSizePixel = 0 TextLabel_3.Position = UDim2.new(0.019396551, 0, 0.274961591, 0) TextLabel_3.Size = UDim2.new(0, 443, 0, 22) TextLabel_3.Font = Enum.Font.SourceSans TextLabel_3.Text = "scripts" TextLabel_3.TextColor3 = Color3.fromRGB(255, 255, 255) TextLabel_3.TextSize = 25.000 TextButton_13.Parent = MainFrame TextButton_13.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton_13.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton_13.Position = UDim2.new(0, 0, 0.32872504, 0) TextButton_13.Size = UDim2.new(0, 113, 0, 34) TextButton_13.Font = Enum.Font.SourceSans TextButton_13.Text = "btools" TextButton_13.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_13.TextSize = 14.000 TextButton_14.Parent = MainFrame TextButton_14.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton_14.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton_14.Position = UDim2.new(0.243534476, 0, 0.32872504, 0) TextButton_14.Size = UDim2.new(0, 113, 0, 34) TextButton_14.Font = Enum.Font.SourceSans TextButton_14.Text = "godmode" TextButton_14.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_14.TextSize = 14.000 TextButton_15.Parent = MainFrame TextButton_15.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton_15.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton_15.Position = UDim2.new(0.487068951, 0, 0.32872504, 0) TextButton_15.Size = UDim2.new(0, 113, 0, 34) TextButton_15.Font = Enum.Font.SourceSans TextButton_15.Text = "speed hack" TextButton_15.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_15.TextSize = 14.000 TextButton_16.Parent = MainFrame TextButton_16.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton_16.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton_16.Position = UDim2.new(0.730603456, 0, 0.32872504, 0) TextButton_16.Size = UDim2.new(0, 113, 0, 34) TextButton_16.Font = Enum.Font.SourceSans TextButton_16.Text = "billboard gui" TextButton_16.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_16.TextSize = 14.000 TextButton_17.Parent = MainFrame TextButton_17.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton_17.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton_17.Position = UDim2.new(0, 0, 0.380952388, 0) TextButton_17.Size = UDim2.new(0, 113, 0, 34) TextButton_17.Font = Enum.Font.SourceSans TextButton_17.Text = "skybox 1" TextButton_17.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_17.TextSize = 14.000 TextButton_18.Parent = MainFrame TextButton_18.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton_18.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton_18.Position = UDim2.new(0.243534476, 0, 0.380952388, 0) TextButton_18.Size = UDim2.new(0, 113, 0, 34) TextButton_18.Font = Enum.Font.SourceSans TextButton_18.Text = "decal spam 1" TextButton_18.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_18.TextSize = 14.000 TextButton_19.Parent = MainFrame TextButton_19.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton_19.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton_19.Position = UDim2.new(0.487068951, 0, 0.380952388, 0) TextButton_19.Size = UDim2.new(0, 113, 0, 34) TextButton_19.Font = Enum.Font.SourceSans TextButton_19.Text = "texture spam 1" TextButton_19.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_19.TextSize = 14.000 TextButton_20.Parent = MainFrame TextButton_20.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton_20.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton_20.Position = UDim2.new(0.730603456, 0, 0.380952388, 0) TextButton_20.Size = UDim2.new(0, 113, 0, 34) TextButton_20.Font = Enum.Font.SourceSans TextButton_20.Text = "colour spam" TextButton_20.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_20.TextSize = 14.000 TextButton_21.Parent = MainFrame TextButton_21.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton_21.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton_21.Position = UDim2.new(0, 0, 0.433179736, 0) TextButton_21.Size = UDim2.new(0, 113, 0, 34) TextButton_21.Font = Enum.Font.SourceSans TextButton_21.Text = "skybox 2" TextButton_21.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_21.TextSize = 14.000 TextButton_22.Parent = MainFrame TextButton_22.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton_22.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton_22.Position = UDim2.new(0.243534476, 0, 0.433179736, 0) TextButton_22.Size = UDim2.new(0, 113, 0, 34) TextButton_22.Font = Enum.Font.SourceSans TextButton_22.Text = "decal spam 2" TextButton_22.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_22.TextSize = 14.000 TextButton_23.Parent = MainFrame TextButton_23.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton_23.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton_23.Position = UDim2.new(0.487068951, 0, 0.433179736, 0) TextButton_23.Size = UDim2.new(0, 113, 0, 34) TextButton_23.Font = Enum.Font.SourceSans TextButton_23.Text = "texture spam 2" TextButton_23.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_23.TextSize = 14.000 TextButton_24.Parent = MainFrame TextButton_24.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton_24.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton_24.Position = UDim2.new(0.730603456, 0, 0.433179736, 0) TextButton_24.Size = UDim2.new(0, 113, 0, 34) TextButton_24.Font = Enum.Font.SourceSans TextButton_24.Text = "unanchor" TextButton_24.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_24.TextSize = 14.000 TextButton_25.Parent = MainFrame TextButton_25.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton_25.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton_25.Position = UDim2.new(0.243534476, 0, 0.485407054, 0) TextButton_25.Size = UDim2.new(0, 113, 0, 34) TextButton_25.Font = Enum.Font.SourceSans TextButton_25.Text = "bring all" TextButton_25.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_25.TextSize = 14.000 TextButton_26.Parent = MainFrame TextButton_26.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton_26.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton_26.Position = UDim2.new(0, 0, 0.485407054, 0) TextButton_26.Size = UDim2.new(0, 113, 0, 34) TextButton_26.Font = Enum.Font.SourceSans TextButton_26.Text = "baseplate" TextButton_26.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_26.TextSize = 14.000 TextButton_27.Parent = MainFrame TextButton_27.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton_27.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton_27.Position = UDim2.new(0.487068951, 0, 0.485407054, 0) TextButton_27.Size = UDim2.new(0, 113, 0, 34) TextButton_27.Font = Enum.Font.SourceSans TextButton_27.Text = "kill all" TextButton_27.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_27.TextSize = 14.000 TextButton_28.Parent = MainFrame TextButton_28.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton_28.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton_28.Position = UDim2.new(0.730603456, 0, 0.485407054, 0) TextButton_28.Size = UDim2.new(0, 113, 0, 34) TextButton_28.Font = Enum.Font.SourceSans TextButton_28.Text = "anti skid" TextButton_28.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_28.TextSize = 14.000 TextButton_29.Parent = MainFrame TextButton_29.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton_29.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton_29.Position = UDim2.new(0.0732758641, 0, 0.56221199, 0) TextButton_29.Size = UDim2.new(0, 378, 0, 47) TextButton_29.Font = Enum.Font.SourceSans TextButton_29.Text = "realm" TextButton_29.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_29.TextSize = 40.000 TextButton_30.Parent = MainFrame TextButton_30.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton_30.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton_30.Position = UDim2.new(0.0732758641, 0, 0.660522282, 0) TextButton_30.Size = UDim2.new(0, 378, 0, 47) TextButton_30.Font = Enum.Font.SourceSans TextButton_30.Text = "savemap" TextButton_30.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_30.TextSize = 40.000 TextButton_31.Parent = MainFrame TextButton_31.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton_31.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton_31.Position = UDim2.new(0, 0, 0.79416281, 0) TextButton_31.Size = UDim2.new(0, 113, 0, 34) TextButton_31.Font = Enum.Font.SourceSans TextButton_31.Text = "spam teams" TextButton_31.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_31.TextSize = 14.000 TextLabel_4.Parent = MainFrame TextLabel_4.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextLabel_4.BackgroundTransparency = 1.000 TextLabel_4.BorderColor3 = Color3.fromRGB(0, 0, 0) TextLabel_4.BorderSizePixel = 0 TextLabel_4.Position = UDim2.new(-0.019396551, 0, 0.749615967, 0) TextLabel_4.Size = UDim2.new(0, 473, 0, 22) TextLabel_4.Font = Enum.Font.SourceSans TextLabel_4.Text = "hd admin " TextLabel_4.TextColor3 = Color3.fromRGB(255, 255, 255) TextLabel_4.TextSize = 25.000 TextButton_32.Parent = MainFrame TextButton_32.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton_32.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton_32.Position = UDim2.new(0, 0, 0.846390188, 0) TextButton_32.Size = UDim2.new(0, 113, 0, 34) TextButton_32.Font = Enum.Font.SourceSans TextButton_32.Text = "message" TextButton_32.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_32.TextSize = 14.000 TextButton_33.Parent = MainFrame TextButton_33.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton_33.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton_33.Position = UDim2.new(0, 0, 0.898617506, 0) TextButton_33.Size = UDim2.new(0, 113, 0, 34) TextButton_33.Font = Enum.Font.SourceSans TextButton_33.Text = "hint" TextButton_33.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_33.TextSize = 14.000 TextButton_34.Parent = MainFrame TextButton_34.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton_34.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton_34.Position = UDim2.new(0.243534476, 0, 0.79416281, 0) TextButton_34.Size = UDim2.new(0, 113, 0, 34) TextButton_34.Font = Enum.Font.SourceSans TextButton_34.Text = "billboard gui others" TextButton_34.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_34.TextSize = 14.000 TextButton_35.Parent = MainFrame TextButton_35.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton_35.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton_35.Position = UDim2.new(0.243534476, 0, 0.846390188, 0) TextButton_35.Size = UDim2.new(0, 113, 0, 34) TextButton_35.Font = Enum.Font.SourceSans TextButton_35.Text = "add fog" TextButton_35.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_35.TextSize = 14.000 TextButton_36.Parent = MainFrame TextButton_36.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton_36.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton_36.Position = UDim2.new(0.243534476, 0, 0.898617506, 0) TextButton_36.Size = UDim2.new(0, 113, 0, 34) TextButton_36.Font = Enum.Font.SourceSans TextButton_36.Text = "unfog" TextButton_36.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_36.TextSize = 14.000 TextButton_37.Parent = MainFrame TextButton_37.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton_37.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton_37.Position = UDim2.new(0.487068951, 0, 0.79416281, 0) TextButton_37.Size = UDim2.new(0, 113, 0, 34) TextButton_37.Font = Enum.Font.SourceSans TextButton_37.Text = "Become tubers93" TextButton_37.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_37.TextSize = 14.000 TextButton_38.Parent = MainFrame TextButton_38.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton_38.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton_38.Position = UDim2.new(0.487068951, 0, 0.846390188, 0) TextButton_38.Size = UDim2.new(0, 113, 0, 34) TextButton_38.Font = Enum.Font.SourceSans TextButton_38.Text = "Become protokidd" TextButton_38.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_38.TextSize = 14.000 TextButton_39.Parent = MainFrame TextButton_39.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton_39.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton_39.Position = UDim2.new(0.487068951, 0, 0.898617506, 0) TextButton_39.Size = UDim2.new(0, 113, 0, 34) TextButton_39.Font = Enum.Font.SourceSans TextButton_39.Text = "shutdown" TextButton_39.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_39.TextSize = 14.000 TextButton_40.Parent = MainFrame TextButton_40.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton_40.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton_40.Position = UDim2.new(0.730603456, 0, 0.79416281, 0) TextButton_40.Size = UDim2.new(0, 113, 0, 34) TextButton_40.Font = Enum.Font.SourceSans TextButton_40.Text = "kick all" TextButton_40.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_40.TextSize = 14.000 TextButton_41.Parent = MainFrame TextButton_41.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton_41.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton_41.Position = UDim2.new(0.730603456, 0, 0.846390188, 0) TextButton_41.Size = UDim2.new(0, 113, 0, 34) TextButton_41.Font = Enum.Font.SourceSans TextButton_41.Text = "fire all" TextButton_41.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_41.TextSize = 14.000 TextButton_42.Parent = MainFrame TextButton_42.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton_42.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton_42.Position = UDim2.new(0.730603456, 0, 0.898617506, 0) TextButton_42.Size = UDim2.new(0, 113, 0, 34) TextButton_42.Font = Enum.Font.SourceSans TextButton_42.Text = "unfire all" TextButton_42.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_42.TextSize = 14.000 -- Scripts: local function XQBURM_fake_script() -- MainFrame.LocalScript local script = Instance.new('LocalScript', MainFrame) local UserInputService = game:GetService("UserInputService") local gui = script.Parent local dragging local dragInput local dragStart local startPos local function update(input) local delta = input.Position - dragStart gui.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y) end gui.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = true dragStart = input.Position startPos = gui.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragging = false end end) end end) gui.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then dragInput = input end end) UserInputService.InputChanged:Connect(function(input) if input == dragInput and dragging then update(input) end end) end coroutine.wrap(XQBURM_fake_script)() local function MXAWOS_fake_script() -- TextButton.LocalScript local script = Instance.new('LocalScript', TextButton) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 116932257647547 ;pitch 0.75 ;volume inf") end) end coroutine.wrap(MXAWOS_fake_script)() local function IPPDLBQ_fake_script() -- TextButton_2.LocalScript local script = Instance.new('LocalScript', TextButton_2) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 85390427326662 ;pitch 0.124 ;volume inf") end) end coroutine.wrap(IPPDLBQ_fake_script)() local function FQKLTBT_fake_script() -- TextButton_3.LocalScript local script = Instance.new('LocalScript', TextButton_3) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 111354391779058 ;pitch 0.45 ;volume inf") end) end coroutine.wrap(FQKLTBT_fake_script)() local function FNURW_fake_script() -- TextButton_4.LocalScript local script = Instance.new('LocalScript', TextButton_4) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 94284750410104 ;pitch 0.175 ;volume inf") end) end coroutine.wrap(FNURW_fake_script)() local function IYDMC_fake_script() -- TextButton_5.LocalScript local script = Instance.new('LocalScript', TextButton_5) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 77484784570543 ;pitch 0.12 ;volume inf") end) end coroutine.wrap(IYDMC_fake_script)() local function NTMSUEB_fake_script() -- TextButton_6.LocalScript local script = Instance.new('LocalScript', TextButton_6) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 102295928741521 ;pitch 0.13 ;volume inf") end) end coroutine.wrap(NTMSUEB_fake_script)() local function XPRP_fake_script() -- TextButton_7.LocalScript local script = Instance.new('LocalScript', TextButton_7) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 1847661821 ;pitch 0.85 ;volume inf") end) end coroutine.wrap(XPRP_fake_script)() local function ZUTSK_fake_script() -- TextButton_8.LocalScript local script = Instance.new('LocalScript', TextButton_8) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 72796362292502 ;pitch 0.087 ;volume inf") end) end coroutine.wrap(ZUTSK_fake_script)() local function TTBZ_fake_script() -- TextButton_9.LocalScript local script = Instance.new('LocalScript', TextButton_9) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 109261572535017 ;pitch 0.107 ;volume inf") end) end coroutine.wrap(TTBZ_fake_script)() local function TXVIBY_fake_script() -- TextButton_10.LocalScript local script = Instance.new('LocalScript', TextButton_10) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 98577047693866 ;pitch 0.27 ;volume inf") wait (9) RequestCommand:InvokeServer(";music 73018841178762 ;pitch 0.27 ;volume inf") wait (9) RequestCommand:InvokeServer(";music 126797621123244 ;pitch 0.27 ;volume inf") wait (9) RequestCommand:InvokeServer(";music 75359751350390 ;pitch 0.27 ;volume inf") wait (9) RequestCommand:InvokeServer(";music 82685880394495 ;pitch 0.27 ;volume inf") wait(24) RequestCommand:InvokeServer(";unmusic") end) end coroutine.wrap(TXVIBY_fake_script)() local function STQOI_fake_script() -- TextButton_11.LocalScript local script = Instance.new('LocalScript', TextButton_11) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 140009716850576 ;pitch 0.85 ;volume inf") end) end coroutine.wrap(STQOI_fake_script)() local function UAMYV_fake_script() -- TextButton_12.LocalScript local script = Instance.new('LocalScript', TextButton_12) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 118108250731940 ;pitch 0.9 ;volume inf") end) end coroutine.wrap(UAMYV_fake_script)() local function OOTOQSU_fake_script() -- TextButton_13.LocalScript local script = Instance.new('LocalScript', TextButton_13) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";btools") end) end coroutine.wrap(OOTOQSU_fake_script)() local function TRKGLWM_fake_script() -- TextButton_14.LocalScript local script = Instance.new('LocalScript', TextButton_14) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";god") end) end coroutine.wrap(TRKGLWM_fake_script)() local function FBCTRZ_fake_script() -- TextButton_15.LocalScript local script = Instance.new('LocalScript', TextButton_15) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";speed me 75") end) end coroutine.wrap(FBCTRZ_fake_script)() local function DQCWN_fake_script() -- TextButton_16.LocalScript local script = Instance.new('LocalScript', TextButton_16) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";title me protokidd") end) end coroutine.wrap(DQCWN_fake_script)() local function FIAAGF_fake_script() -- TextButton_17.LocalScript local script = Instance.new('LocalScript', TextButton_17) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";fogcolor black ;time 0") wait(0.1) local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function Sky(id) e = char.HumanoidRootPart.CFrame.x f = char.HumanoidRootPart.CFrame.y g = char.HumanoidRootPart.CFrame.z CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace) for i,v in game.Workspace:GetDescendants() do if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then --spawn(function() SetName(v,"Sky") AddMesh(v) --end) --spawn(function() SetMesh(v,"111891702759441") SetTexture(v,id) --end) MeshResize(v,Vector3.new(99999,99999,99999)) SetLocked(v,true) end end end Sky("84491519970706") end) end coroutine.wrap(FIAAGF_fake_script)() local function GVMXPGZ_fake_script() -- TextButton_18.LocalScript local script = Instance.new('LocalScript', TextButton_18) local button = script.Parent button.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function spam(id) for i,v in game.workspace:GetDescendants() do if v:IsA("BasePart") then spawn(function() SetLocked(v,false) SpawnDecal(v,Enum.NormalId.Front) AddDecal(v,id,Enum.NormalId.Front) SpawnDecal(v,Enum.NormalId.Back) AddDecal(v,id,Enum.NormalId.Back) SpawnDecal(v,Enum.NormalId.Right) AddDecal(v,id,Enum.NormalId.Right) SpawnDecal(v,Enum.NormalId.Left) AddDecal(v,id,Enum.NormalId.Left) SpawnDecal(v,Enum.NormalId.Bottom) AddDecal(v,id,Enum.NormalId.Bottom) SpawnDecal(v,Enum.NormalId.Top) AddDecal(v,id,Enum.NormalId.Top) end) end end end spam("84491519970706") end) end coroutine.wrap(GVMXPGZ_fake_script)() local function AHEMNRC_fake_script() -- TextButton_19.LocalScript local script = Instance.new('LocalScript', TextButton_19) local button = script.Parent button.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Texture" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Texture", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function spam(id) for i,v in game.workspace:GetDescendants() do if v:IsA("BasePart") then spawn(function() SetLocked(v,false) SpawnDecal(v,Enum.NormalId.Front) AddDecal(v,id,Enum.NormalId.Front) SpawnDecal(v,Enum.NormalId.Back) AddDecal(v,id,Enum.NormalId.Back) SpawnDecal(v,Enum.NormalId.Right) AddDecal(v,id,Enum.NormalId.Right) SpawnDecal(v,Enum.NormalId.Left) AddDecal(v,id,Enum.NormalId.Left) SpawnDecal(v,Enum.NormalId.Bottom) AddDecal(v,id,Enum.NormalId.Bottom) SpawnDecal(v,Enum.NormalId.Top) AddDecal(v,id,Enum.NormalId.Top) end) end end end spam("84491519970706") end) end coroutine.wrap(AHEMNRC_fake_script)() local function SMOUWTF_fake_script() -- TextButton_20.LocalScript local script = Instance.new('LocalScript', TextButton_20) local button = script.Parent button.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = workspace.Part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function randomise() for i,v in game.Workspace:GetDescendants() do if v:IsA("BasePart") then spawn(function() SetLocked(v,false) Color(v,Color3.new(math.random(100,255),math.random(100,255),math.random(100,255))) end) end end end randomise() end) end coroutine.wrap(SMOUWTF_fake_script)() local function FWARLH_fake_script() -- TextButton_21.LocalScript local script = Instance.new('LocalScript', TextButton_21) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";fogcolor black ;time 14") wait(0.1) local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function Sky(id) e = char.HumanoidRootPart.CFrame.x f = char.HumanoidRootPart.CFrame.y g = char.HumanoidRootPart.CFrame.z CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace) for i,v in game.Workspace:GetDescendants() do if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then --spawn(function() SetName(v,"Sky") AddMesh(v) --end) --spawn(function() SetMesh(v,"111891702759441") SetTexture(v,id) --end) MeshResize(v,Vector3.new(99999,99999,99999)) SetLocked(v,true) end end end Sky("96622965544848") end) end coroutine.wrap(FWARLH_fake_script)() local function JYESL_fake_script() -- TextButton_22.LocalScript local script = Instance.new('LocalScript', TextButton_22) local button = script.Parent button.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function spam(id) for i,v in game.workspace:GetDescendants() do if v:IsA("BasePart") then spawn(function() SetLocked(v,false) SpawnDecal(v,Enum.NormalId.Front) AddDecal(v,id,Enum.NormalId.Front) SpawnDecal(v,Enum.NormalId.Back) AddDecal(v,id,Enum.NormalId.Back) SpawnDecal(v,Enum.NormalId.Right) AddDecal(v,id,Enum.NormalId.Right) SpawnDecal(v,Enum.NormalId.Left) AddDecal(v,id,Enum.NormalId.Left) SpawnDecal(v,Enum.NormalId.Bottom) AddDecal(v,id,Enum.NormalId.Bottom) SpawnDecal(v,Enum.NormalId.Top) AddDecal(v,id,Enum.NormalId.Top) end) end end end spam("96622965544848") end) end coroutine.wrap(JYESL_fake_script)() local function YIYHOJF_fake_script() -- TextButton_23.LocalScript local script = Instance.new('LocalScript', TextButton_23) local button = script.Parent button.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Texture" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Texture", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function spam(id) for i,v in game.workspace:GetDescendants() do if v:IsA("BasePart") then spawn(function() SetLocked(v,false) SpawnDecal(v,Enum.NormalId.Front) AddDecal(v,id,Enum.NormalId.Front) SpawnDecal(v,Enum.NormalId.Back) AddDecal(v,id,Enum.NormalId.Back) SpawnDecal(v,Enum.NormalId.Right) AddDecal(v,id,Enum.NormalId.Right) SpawnDecal(v,Enum.NormalId.Left) AddDecal(v,id,Enum.NormalId.Left) SpawnDecal(v,Enum.NormalId.Bottom) AddDecal(v,id,Enum.NormalId.Bottom) SpawnDecal(v,Enum.NormalId.Top) AddDecal(v,id,Enum.NormalId.Top) end) end end end spam("96622965544848") end) end coroutine.wrap(YIYHOJF_fake_script)() local function IHRM_fake_script() -- TextButton_24.LocalScript local script = Instance.new('LocalScript', TextButton_24) local button = script.Parent button.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = workspace.Part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Unanchor() for i,v in game.Workspace:GetDescendants() do spawn(function() SetLocked(v,false) SetAnchor(false,v) end) end end Unanchor() end) end coroutine.wrap(IHRM_fake_script)() local function ZDXVF_fake_script() -- TextButton_25.LocalScript local script = Instance.new('LocalScript', TextButton_25) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";bring all") end) end coroutine.wrap(ZDXVF_fake_script)() local function RVWU_fake_script() -- TextButton_26.LocalScript local script = Instance.new('LocalScript', TextButton_26) local button = script.Parent button.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent,types) local args = { [1] = "CreatePart", [2] = types, [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = workspace.Part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Material(part,mate) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Material"] = mate } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function toptexturecreate(part) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = Enum.NormalId.Top, ["TextureType"] = "Texture" } } } _(args) end function toptextureadd(part) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = Enum.NormalId.Top, ["TextureType"] = "Texture", ["Texture"] = "rbxassetid://0", ["StudsPerTileV"] = 10, ["StudsPerTileU"] = 10 } } } _(args) end hrpx = math.floor(char.HumanoidRootPart.CFrame.x) hrpz = math.floor(char.HumanoidRootPart.CFrame.z) hrpy = math.floor(char.HumanoidRootPart.CFrame.y) function SpawnBasePlate() CreatePart(CFrame.new(hrpx,hrpy-20,hrpz),workspace,"Spawn") for i,v in game.Workspace:GetChildren() do if v:IsA("BasePart") and v.CFrame.y == hrpy - 20 and v.CFrame.x == hrpx then spawn(function() Resize(v,Vector3.new(400,2,400),CFrame.new(hrpx,hrpy-20,hrpz)) Color(v,Color3.fromRGB(100,100,100)) toptexturecreate(v) toptextureadd(v) while wait(1) do pcall(function()SetLocked(v,true)end) end end) end end end SpawnBasePlate() end) end coroutine.wrap(RVWU_fake_script)() local function QFRWXUL_fake_script() -- TextButton_27.LocalScript local script = Instance.new('LocalScript', TextButton_27) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";kill all") end) end coroutine.wrap(QFRWXUL_fake_script)() local function XNMHN_fake_script() -- TextButton_28.LocalScript local script = Instance.new('LocalScript', TextButton_28) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";mute others ;hideguis others ;uncmdbar2 others") end) end coroutine.wrap(XNMHN_fake_script)() local function NJWHJ_fake_script() -- TextButton_29.LocalScript local script = Instance.new('LocalScript', TextButton_29) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";btools me") RequestCommand:InvokeServer(";fogcolor black") wait(0.4) RequestCommand:InvokeServer(";punish all") wait(0.1) local player = game.Players.LocalPlayer local char = player.Character local backpack = player.Backpack local function getf3x() for _, v in ipairs(backpack:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end for _, v in ipairs(char:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end return nil end local f3x = getf3x() if not f3x then warn("you dont have f3x skid") end local syncapi = f3x.SyncAPI local serverendpoint = syncapi.ServerEndpoint local function delete(part) local args = { [1] = "Remove", [2] = { [1] = part } } serverendpoint:InvokeServer(unpack(args)) end local function deleteall() for _, v in ipairs(workspace:GetDescendants()) do if v:IsA("BasePart") or v:IsA("UnionOperation") then spawn(function() delete(v) end) end end end deleteall() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";fogcolor black ;time") local player = game.Players.LocalPlayer local char = player.Character local backpack = player.Backpack local function getf3x() for _, v in ipairs(backpack:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end for _, v in ipairs(char:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end return nil end local f3x = getf3x() if not f3x then warn("you dont have f3x skid") end local syncapi = f3x.SyncAPI local serverendpoint = syncapi.ServerEndpoint local function resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } serverendpoint:InvokeServer(unpack(args)) end local function syncmaterial(part,mate,trans) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Material"] = mate } } } serverendpoint:InvokeServer(unpack(args)) end local function transparency(part,trans) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = trans } } } serverendpoint:InvokeServer(unpack(args)) end local function color(part, color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } serverendpoint:InvokeServer(unpack(args)) end local function syncmeshid(part, id) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..id } } } serverendpoint:InvokeServer(unpack(args)) end local function makemesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } serverendpoint:InvokeServer(unpack(args)) end local function syncmeshsize(part, vectora) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = vectora } } } serverendpoint:InvokeServer(unpack(args)) end local function syncmeshtexture(part, id) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..id } } } serverendpoint:InvokeServer(unpack(args)) end local function name(part, stringa) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringa } serverendpoint:InvokeServer(unpack(args)) end local function lock(part, boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } serverendpoint:InvokeServer(unpack(args)) end local function setcollision(part, booleana) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = booleana } } } serverendpoint:InvokeServer(unpack(args)) end local function setanchor(part, boolean) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } serverendpoint:InvokeServer(unpack(args)) end local function createdecal(part, side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } serverendpoint:InvokeServer(unpack(args)) end local function setdecal(part, asset, side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } serverendpoint:InvokeServer(unpack(args)) end local function makerealmbase() local position = CFrame.new(0, 5, 0) local base = serverendpoint:InvokeServer("CreatePart", "Normal", position, workspace) resize(base, Vector3.new(512, 16, 512), position) syncmaterial(base, Enum.Material.Concrete) color(base, Color3.new(0.513725, 0.513725, 0.513725)) name(base, "loltroll") lock(base, true) local spawnpos = CFrame.new(34.5, 8.1, -26) local spawna = serverendpoint:InvokeServer("CreatePart", "Spawn", spawnpos, workspace) resize(spawna, Vector3.new(20, 10, 20), spawnpos) name(spawna, "SpawnLocation") lock(spawna, true) createdecal(spawna, Enum.NormalId.Top) setdecal(spawna, "96622965544848", Enum.NormalId.Top) -- ganti decalnya pake decal lu transparency(spawna, 1) local pos = CFrame.new(74.143, 24, -25.232) local rules = serverendpoint:InvokeServer("CreatePart", "Normal", pos, workspace) transparency(rules, 0) setcollision(rules, false) createdecal(rules, Enum.NormalId.Left) setdecal(rules, "127848614820986", Enum.NormalId.Left) color(rules, Color3.new(1, 1, 1)) resize(rules, Vector3.new(4, 23, 37), pos) local pos = CFrame.new(1.143, 24, -25.232) local bad = serverendpoint:InvokeServer("CreatePart", "Normal", pos, workspace) transparency(bad, 1) setcollision(bad, false) createdecal(bad, Enum.NormalId.Right) setdecal(bad, "84491519970706", Enum.NormalId.Right) resize(bad, Vector3.new(4, 23, 37), pos) end local function sky() local position = CFrame.new(0, 5, 0) local sky = serverendpoint:InvokeServer("CreatePart", "Normal", position, workspace) makemesh(sky) syncmeshid(sky, "111891702759441") syncmeshtexture(sky, "96622965544848") syncmeshsize(sky, Vector3.new(99999, 99999, 99999)) lock(sky, true) name(sky, "hackedlol") setcollision(sky, false) end local function unanchorall() for _, v in ipairs(workspace:GetDescendants()) do if v:IsA("BasePart") or v:IsA("UnionOperation") then spawn(function() setanchor(v, false) end) end end end local function realm() sky() makerealmbase() end realm() RequestCommand:InvokeServer(";res all") wait(0.3) RequestCommand:InvokeServer(";r6 all") RequestCommand:InvokeServer(";time 14") wait(0.7) RequestCommand:InvokeServer(";music 116932257647547 ;volume inf ;savemap ;pitch 0.64") end) end coroutine.wrap(NJWHJ_fake_script)() local function THHM_fake_script() -- TextButton_30.LocalScript local script = Instance.new('LocalScript', TextButton_30) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";savemap") end) end coroutine.wrap(THHM_fake_script)() local function EDTEJGQ_fake_script() -- TextButton_31.LocalScript local script = Instance.new('LocalScript', TextButton_31) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";createteam red team protokidd was here") RequestCommand:InvokeServer(";createteam blue team protokidd") RequestCommand:InvokeServer(";createteam db hacked by protokidd") RequestCommand:InvokeServer(";createteam green hail protokidd") RequestCommand:InvokeServer(";createteam dg team protokidd on top!") RequestCommand:InvokeServer(";createteam pk hacked by protokidd") RequestCommand:InvokeServer(";createteam p ez") RequestCommand:InvokeServer(";createteam y sigmahax") RequestCommand:InvokeServer(";createteam o prohax") RequestCommand:InvokeServer(";createteam black protokidd hacked this game") RequestCommand:InvokeServer(";createteam white lol") end) end coroutine.wrap(EDTEJGQ_fake_script)() local function TUBHRY_fake_script() -- TextButton_32.LocalScript local script = Instance.new('LocalScript', TextButton_32) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";sm team protokidd join today!") end) end coroutine.wrap(TUBHRY_fake_script)() local function KQOHF_fake_script() -- TextButton_33.LocalScript local script = Instance.new('LocalScript', TextButton_33) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";sh team protokidd join today!") end) end coroutine.wrap(KQOHF_fake_script)() local function LYFD_fake_script() -- TextButton_34.LocalScript local script = Instance.new('LocalScript', TextButton_34) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";title all team protokidd join today!") end) end coroutine.wrap(LYFD_fake_script)() local function QBQLGJ_fake_script() -- TextButton_35.LocalScript local script = Instance.new('LocalScript', TextButton_35) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";fogcolor black ;fog 100") end) end coroutine.wrap(QBQLGJ_fake_script)() local function RDWKQ_fake_script() -- TextButton_36.LocalScript local script = Instance.new('LocalScript', TextButton_36) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";unfog") end) end coroutine.wrap(RDWKQ_fake_script)() local function LMAFA_fake_script() -- TextButton_37.LocalScript local script = Instance.new('LocalScript', TextButton_37) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";char me tubers93_meen") RequestCommand:InvokeServer(";name me Tubers93") end) end coroutine.wrap(LMAFA_fake_script)() local function KVBH_fake_script() -- TextButton_38.LocalScript local script = Instance.new('LocalScript', TextButton_38) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";char me team_protokidd") RequestCommand:InvokeServer(";name me protokidd") end) end coroutine.wrap(KVBH_fake_script)() local function XXSSQK_fake_script() -- TextButton_39.LocalScript local script = Instance.new('LocalScript', TextButton_39) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";shutdown") end) end coroutine.wrap(XXSSQK_fake_script)() local function RCPQWO_fake_script() -- TextButton_40.LocalScript local script = Instance.new('LocalScript', TextButton_40) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";kick all") end) end coroutine.wrap(RCPQWO_fake_script)() local function ZCIFKZN_fake_script() -- TextButton_41.LocalScript local script = Instance.new('LocalScript', TextButton_41) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";fire all") end) end coroutine.wrap(ZCIFKZN_fake_script)() local function RJKMV_fake_script() -- TextButton_42.LocalScript local script = Instance.new('LocalScript', TextButton_42) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";unfire all") end) end coroutine.wrap(RJKMV_fake_script)()