--[=[ d888b db db d888888b .d888b. db db db .d8b. 88' Y8b 88 88 `88' VP `8D 88 88 88 d8' `8b 88 88 88 88 odD' 88 88 88 88ooo88 88 ooo 88 88 88 .88' 88 88 88 88~~~88 88. ~8~ 88b d88 .88. j88. 88booo. 88b d88 88 88 @uniquadev Y888P ~Y8888P' Y888888P 888888D Y88888P ~Y8888P' YP YP CONVERTER ]=] -- Instances: 60 | Scripts: 29 | Modules: 0 | Tags: 0 local G2L = {}; -- StarterGui.ScreenGui G2L["1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui")); G2L["1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling; -- StarterGui.ScreenGui.Frame G2L["2"] = Instance.new("Frame", G2L["1"]); G2L["2"]["BorderSizePixel"] = 5; G2L["2"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["2"]["Size"] = UDim2.new(0, 860, 0, 485); G2L["2"]["Position"] = UDim2.new(0.0468, 0, 0.05574, 0); G2L["2"]["BorderColor3"] = Color3.fromRGB(109, 255, 99); -- StarterGui.ScreenGui.Frame.Drag G2L["3"] = Instance.new("LocalScript", G2L["2"]); G2L["3"]["Name"] = [[Drag]]; -- StarterGui.ScreenGui.Frame.TextLabel G2L["4"] = Instance.new("TextLabel", G2L["2"]); G2L["4"]["TextWrapped"] = true; G2L["4"]["BorderSizePixel"] = 5; G2L["4"]["TextSize"] = 30; G2L["4"]["TextScaled"] = true; G2L["4"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["4"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); G2L["4"]["TextColor3"] = Color3.fromRGB(0, 255, 51); G2L["4"]["Size"] = UDim2.new(0, 860, 0, 50); G2L["4"]["BorderColor3"] = Color3.fromRGB(0, 255, 99); G2L["4"]["Text"] = [[PixelGreenBugged Gui v1 f3x]]; -- StarterGui.ScreenGui.Frame.TextButton G2L["5"] = Instance.new("TextButton", G2L["2"]); G2L["5"]["TextWrapped"] = true; G2L["5"]["BorderSizePixel"] = 5; G2L["5"]["TextStrokeColor3"] = Color3.fromRGB(0, 255, 65); G2L["5"]["TextSize"] = 20; G2L["5"]["TextScaled"] = true; G2L["5"]["TextColor3"] = Color3.fromRGB(0, 255, 30); G2L["5"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["5"]["FontFace"] = Font.new([[rbxasset://fonts/families/Michroma.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); G2L["5"]["Size"] = UDim2.new(0, 200, 0, 50); G2L["5"]["BorderColor3"] = Color3.fromRGB(0, 255, 6); G2L["5"]["Text"] = [[SkyBox]]; G2L["5"]["Position"] = UDim2.new(0.01279, 0, 0.13196, 0); -- StarterGui.ScreenGui.Frame.TextButton.LocalScript G2L["6"] = Instance.new("LocalScript", G2L["5"]); -- StarterGui.ScreenGui.Frame.TextButton G2L["7"] = Instance.new("TextButton", G2L["2"]); G2L["7"]["TextWrapped"] = true; G2L["7"]["BorderSizePixel"] = 5; G2L["7"]["TextStrokeColor3"] = Color3.fromRGB(0, 255, 65); G2L["7"]["TextSize"] = 20; G2L["7"]["TextScaled"] = true; G2L["7"]["TextColor3"] = Color3.fromRGB(0, 255, 30); G2L["7"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["7"]["FontFace"] = Font.new([[rbxasset://fonts/families/Michroma.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); G2L["7"]["Size"] = UDim2.new(0, 200, 0, 50); G2L["7"]["BorderColor3"] = Color3.fromRGB(0, 255, 6); G2L["7"]["Text"] = [[Decal]]; G2L["7"]["Position"] = UDim2.new(0.26279, 0, 0.13196, 0); -- StarterGui.ScreenGui.Frame.TextButton.LocalScript G2L["8"] = Instance.new("LocalScript", G2L["7"]); -- StarterGui.ScreenGui.Frame.TextButton G2L["9"] = Instance.new("TextButton", G2L["2"]); G2L["9"]["TextWrapped"] = true; G2L["9"]["BorderSizePixel"] = 5; G2L["9"]["TextStrokeColor3"] = Color3.fromRGB(0, 255, 65); G2L["9"]["TextSize"] = 20; G2L["9"]["TextScaled"] = true; G2L["9"]["TextColor3"] = Color3.fromRGB(0, 255, 30); G2L["9"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["9"]["FontFace"] = Font.new([[rbxasset://fonts/families/Michroma.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); G2L["9"]["Size"] = UDim2.new(0, 200, 0, 50); G2L["9"]["BorderColor3"] = Color3.fromRGB(0, 255, 6); G2L["9"]["Text"] = [[Particles]]; G2L["9"]["Position"] = UDim2.new(0.5093, 0, 0.13196, 0); -- StarterGui.ScreenGui.Frame.TextButton.LocalScript G2L["a"] = Instance.new("LocalScript", G2L["9"]); -- StarterGui.ScreenGui.Frame.TextButton G2L["b"] = Instance.new("TextButton", G2L["2"]); G2L["b"]["TextWrapped"] = true; G2L["b"]["BorderSizePixel"] = 5; G2L["b"]["TextStrokeColor3"] = Color3.fromRGB(0, 255, 65); G2L["b"]["TextSize"] = 20; G2L["b"]["TextScaled"] = true; G2L["b"]["TextColor3"] = Color3.fromRGB(0, 255, 30); G2L["b"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["b"]["FontFace"] = Font.new([[rbxasset://fonts/families/Michroma.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); G2L["b"]["Size"] = UDim2.new(0, 200, 0, 50); G2L["b"]["BorderColor3"] = Color3.fromRGB(0, 255, 6); G2L["b"]["Text"] = [[Spinny skybox]]; G2L["b"]["Position"] = UDim2.new(0.75698, 0, 0.13196, 0); -- StarterGui.ScreenGui.Frame.TextButton.LocalScript G2L["c"] = Instance.new("LocalScript", G2L["b"]); -- StarterGui.ScreenGui.Frame.TextButton G2L["d"] = Instance.new("TextButton", G2L["2"]); G2L["d"]["TextWrapped"] = true; G2L["d"]["BorderSizePixel"] = 5; G2L["d"]["TextStrokeColor3"] = Color3.fromRGB(0, 255, 65); G2L["d"]["TextSize"] = 20; G2L["d"]["TextScaled"] = true; G2L["d"]["TextColor3"] = Color3.fromRGB(0, 255, 30); G2L["d"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["d"]["FontFace"] = Font.new([[rbxasset://fonts/families/Michroma.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); G2L["d"]["Size"] = UDim2.new(0, 73, 0, 40); G2L["d"]["BorderColor3"] = Color3.fromRGB(0, 255, 6); G2L["d"]["Text"] = [[RE]]; G2L["d"]["Position"] = UDim2.new(0, 0, 0.91753, 0); -- StarterGui.ScreenGui.Frame.TextButton.LocalScript G2L["e"] = Instance.new("LocalScript", G2L["d"]); -- StarterGui.ScreenGui.Frame.TextButton G2L["f"] = Instance.new("TextButton", G2L["2"]); G2L["f"]["TextWrapped"] = true; G2L["f"]["BorderSizePixel"] = 5; G2L["f"]["TextStrokeColor3"] = Color3.fromRGB(0, 255, 65); G2L["f"]["TextSize"] = 20; G2L["f"]["TextScaled"] = true; G2L["f"]["TextColor3"] = Color3.fromRGB(0, 255, 30); G2L["f"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["f"]["FontFace"] = Font.new([[rbxasset://fonts/families/Michroma.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); G2L["f"]["Size"] = UDim2.new(0, 73, 0, 40); G2L["f"]["BorderColor3"] = Color3.fromRGB(0, 255, 6); G2L["f"]["Text"] = [[R6]]; G2L["f"]["Position"] = UDim2.new(0.91512, 0, 0.91753, 0); -- StarterGui.ScreenGui.Frame.TextButton.LocalScript G2L["10"] = Instance.new("LocalScript", G2L["f"]); -- StarterGui.ScreenGui.Frame.TextButton G2L["11"] = Instance.new("TextButton", G2L["2"]); G2L["11"]["TextWrapped"] = true; G2L["11"]["BorderSizePixel"] = 5; G2L["11"]["TextStrokeColor3"] = Color3.fromRGB(0, 255, 65); G2L["11"]["TextSize"] = 20; G2L["11"]["TextScaled"] = true; G2L["11"]["TextColor3"] = Color3.fromRGB(0, 255, 30); G2L["11"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["11"]["FontFace"] = Font.new([[rbxasset://fonts/families/Michroma.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); G2L["11"]["Size"] = UDim2.new(0, 323, 0, 34); G2L["11"]["BorderColor3"] = Color3.fromRGB(0, 255, 6); G2L["11"]["Text"] = [[THEME]]; G2L["11"]["Position"] = UDim2.new(0.51744, 0, 0.9299, 0); -- StarterGui.ScreenGui.Frame.TextButton.LocalScript G2L["12"] = Instance.new("LocalScript", G2L["11"]); -- StarterGui.ScreenGui.Frame.TextButton G2L["13"] = Instance.new("TextButton", G2L["2"]); G2L["13"]["TextWrapped"] = true; G2L["13"]["BorderSizePixel"] = 5; G2L["13"]["TextStrokeColor3"] = Color3.fromRGB(0, 255, 65); G2L["13"]["TextSize"] = 20; G2L["13"]["TextScaled"] = true; G2L["13"]["TextColor3"] = Color3.fromRGB(0, 255, 30); G2L["13"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["13"]["FontFace"] = Font.new([[rbxasset://fonts/families/Michroma.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); G2L["13"]["Size"] = UDim2.new(0, 200, 0, 50); G2L["13"]["BorderColor3"] = Color3.fromRGB(0, 255, 6); G2L["13"]["Text"] = [[Disco]]; G2L["13"]["Position"] = UDim2.new(0.75698, 0, 0.26186, 0); -- StarterGui.ScreenGui.Frame.TextButton.LocalScript G2L["14"] = Instance.new("LocalScript", G2L["13"]); -- StarterGui.ScreenGui.Frame.TextButton G2L["15"] = Instance.new("TextButton", G2L["2"]); G2L["15"]["TextWrapped"] = true; G2L["15"]["BorderSizePixel"] = 5; G2L["15"]["TextStrokeColor3"] = Color3.fromRGB(0, 255, 65); G2L["15"]["TextSize"] = 20; G2L["15"]["TextScaled"] = true; G2L["15"]["TextColor3"] = Color3.fromRGB(0, 255, 30); G2L["15"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["15"]["FontFace"] = Font.new([[rbxasset://fonts/families/Michroma.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); G2L["15"]["Size"] = UDim2.new(0, 200, 0, 50); G2L["15"]["BorderColor3"] = Color3.fromRGB(0, 255, 6); G2L["15"]["Text"] = [[Title all]]; G2L["15"]["Position"] = UDim2.new(0.75698, 0, 0.39381, 0); -- StarterGui.ScreenGui.Frame.TextButton.LocalScript G2L["16"] = Instance.new("LocalScript", G2L["15"]); -- StarterGui.ScreenGui.Frame.TextButton G2L["17"] = Instance.new("TextButton", G2L["2"]); G2L["17"]["TextWrapped"] = true; G2L["17"]["BorderSizePixel"] = 5; G2L["17"]["TextStrokeColor3"] = Color3.fromRGB(0, 255, 65); G2L["17"]["TextSize"] = 20; G2L["17"]["TextScaled"] = true; G2L["17"]["TextColor3"] = Color3.fromRGB(0, 255, 30); G2L["17"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["17"]["FontFace"] = Font.new([[rbxasset://fonts/families/Michroma.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); G2L["17"]["Size"] = UDim2.new(0, 200, 0, 50); G2L["17"]["BorderColor3"] = Color3.fromRGB(0, 255, 6); G2L["17"]["Text"] = [[Bring all]]; G2L["17"]["Position"] = UDim2.new(0.75698, 0, 0.5299, 0); -- StarterGui.ScreenGui.Frame.TextButton.LocalScript G2L["18"] = Instance.new("LocalScript", G2L["17"]); -- StarterGui.ScreenGui.Frame.TextButton G2L["19"] = Instance.new("TextButton", G2L["2"]); G2L["19"]["TextWrapped"] = true; G2L["19"]["BorderSizePixel"] = 5; G2L["19"]["TextStrokeColor3"] = Color3.fromRGB(0, 255, 65); G2L["19"]["TextSize"] = 20; G2L["19"]["TextScaled"] = true; G2L["19"]["TextColor3"] = Color3.fromRGB(0, 255, 30); G2L["19"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["19"]["FontFace"] = Font.new([[rbxasset://fonts/families/Michroma.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); G2L["19"]["Size"] = UDim2.new(0, 200, 0, 50); G2L["19"]["BorderColor3"] = Color3.fromRGB(0, 255, 6); G2L["19"]["Text"] = [[Toxic theme]]; G2L["19"]["Position"] = UDim2.new(0.75698, 0, 0.66186, 0); -- StarterGui.ScreenGui.Frame.TextButton.LocalScript G2L["1a"] = Instance.new("LocalScript", G2L["19"]); -- StarterGui.ScreenGui.Frame.TextButton G2L["1b"] = Instance.new("TextButton", G2L["2"]); G2L["1b"]["TextWrapped"] = true; G2L["1b"]["BorderSizePixel"] = 5; G2L["1b"]["TextStrokeColor3"] = Color3.fromRGB(0, 255, 65); G2L["1b"]["TextSize"] = 20; G2L["1b"]["TextScaled"] = true; G2L["1b"]["TextColor3"] = Color3.fromRGB(0, 255, 30); G2L["1b"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["1b"]["FontFace"] = Font.new([[rbxasset://fonts/families/Michroma.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); G2L["1b"]["Size"] = UDim2.new(0, 200, 0, 50); G2L["1b"]["BorderColor3"] = Color3.fromRGB(0, 255, 6); G2L["1b"]["Text"] = [[Lucky theme!]]; G2L["1b"]["Position"] = UDim2.new(0.75698, 0, 0.79381, 0); -- StarterGui.ScreenGui.Frame.TextButton.LocalScript G2L["1c"] = Instance.new("LocalScript", G2L["1b"]); -- StarterGui.ScreenGui.Frame.TextButton G2L["1d"] = Instance.new("TextButton", G2L["2"]); G2L["1d"]["TextWrapped"] = true; G2L["1d"]["BorderSizePixel"] = 5; G2L["1d"]["TextStrokeColor3"] = Color3.fromRGB(0, 255, 65); G2L["1d"]["TextSize"] = 20; G2L["1d"]["TextScaled"] = true; G2L["1d"]["TextColor3"] = Color3.fromRGB(0, 255, 30); G2L["1d"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["1d"]["FontFace"] = Font.new([[rbxasset://fonts/families/Michroma.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); G2L["1d"]["Size"] = UDim2.new(0, 200, 0, 50); G2L["1d"]["BorderColor3"] = Color3.fromRGB(0, 255, 6); G2L["1d"]["Text"] = [[Message]]; G2L["1d"]["Position"] = UDim2.new(0.5093, 0, 0.39381, 0); -- StarterGui.ScreenGui.Frame.TextButton.LocalScript G2L["1e"] = Instance.new("LocalScript", G2L["1d"]); -- StarterGui.ScreenGui.Frame.TextButton G2L["1f"] = Instance.new("TextButton", G2L["2"]); G2L["1f"]["TextWrapped"] = true; G2L["1f"]["BorderSizePixel"] = 5; G2L["1f"]["TextStrokeColor3"] = Color3.fromRGB(0, 255, 65); G2L["1f"]["TextSize"] = 20; G2L["1f"]["TextScaled"] = true; G2L["1f"]["TextColor3"] = Color3.fromRGB(0, 255, 30); G2L["1f"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["1f"]["FontFace"] = Font.new([[rbxasset://fonts/families/Michroma.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); G2L["1f"]["Size"] = UDim2.new(0, 200, 0, 50); G2L["1f"]["BorderColor3"] = Color3.fromRGB(0, 255, 6); G2L["1f"]["Text"] = [[John doe]]; G2L["1f"]["Position"] = UDim2.new(0.5093, 0, 0.26186, 0); -- StarterGui.ScreenGui.Frame.TextButton.LocalScript G2L["20"] = Instance.new("LocalScript", G2L["1f"]); -- StarterGui.ScreenGui.Frame.TextButton G2L["21"] = Instance.new("TextButton", G2L["2"]); G2L["21"]["TextWrapped"] = true; G2L["21"]["BorderSizePixel"] = 5; G2L["21"]["TextStrokeColor3"] = Color3.fromRGB(0, 255, 65); G2L["21"]["TextSize"] = 20; G2L["21"]["TextScaled"] = true; G2L["21"]["TextColor3"] = Color3.fromRGB(0, 255, 30); G2L["21"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["21"]["FontFace"] = Font.new([[rbxasset://fonts/families/Michroma.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); G2L["21"]["Size"] = UDim2.new(0, 200, 0, 50); G2L["21"]["BorderColor3"] = Color3.fromRGB(0, 255, 6); G2L["21"]["Text"] = [[Walkspeed]]; G2L["21"]["Position"] = UDim2.new(0.5093, 0, 0.66186, 0); -- StarterGui.ScreenGui.Frame.TextButton.LocalScript G2L["22"] = Instance.new("LocalScript", G2L["21"]); -- StarterGui.ScreenGui.Frame.TextButton G2L["23"] = Instance.new("TextButton", G2L["2"]); G2L["23"]["TextWrapped"] = true; G2L["23"]["BorderSizePixel"] = 5; G2L["23"]["TextStrokeColor3"] = Color3.fromRGB(0, 255, 65); G2L["23"]["TextSize"] = 20; G2L["23"]["TextScaled"] = true; G2L["23"]["TextColor3"] = Color3.fromRGB(0, 255, 30); G2L["23"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["23"]["FontFace"] = Font.new([[rbxasset://fonts/families/Michroma.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); G2L["23"]["Size"] = UDim2.new(0, 200, 0, 50); G2L["23"]["BorderColor3"] = Color3.fromRGB(0, 255, 6); G2L["23"]["Text"] = [[-------TITLE------- PixelGreenBugged]]; G2L["23"]["Position"] = UDim2.new(0.5093, 0, 0.5299, 0); -- StarterGui.ScreenGui.Frame.TextButton.LocalScript G2L["24"] = Instance.new("LocalScript", G2L["23"]); -- StarterGui.ScreenGui.Frame.TextButton G2L["25"] = Instance.new("TextButton", G2L["2"]); G2L["25"]["TextWrapped"] = true; G2L["25"]["BorderSizePixel"] = 5; G2L["25"]["TextStrokeColor3"] = Color3.fromRGB(0, 255, 65); G2L["25"]["TextSize"] = 20; G2L["25"]["TextScaled"] = true; G2L["25"]["TextColor3"] = Color3.fromRGB(0, 255, 30); G2L["25"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["25"]["FontFace"] = Font.new([[rbxasset://fonts/families/Michroma.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); G2L["25"]["Size"] = UDim2.new(0, 200, 0, 50); G2L["25"]["BorderColor3"] = Color3.fromRGB(0, 255, 6); G2L["25"]["Text"] = [[theme gansta paradise!]]; G2L["25"]["Position"] = UDim2.new(0.5093, 0, 0.79381, 0); -- StarterGui.ScreenGui.Frame.TextButton.LocalScript G2L["26"] = Instance.new("LocalScript", G2L["25"]); -- StarterGui.ScreenGui.Frame.TextButton G2L["27"] = Instance.new("TextButton", G2L["2"]); G2L["27"]["TextWrapped"] = true; G2L["27"]["BorderSizePixel"] = 5; G2L["27"]["TextStrokeColor3"] = Color3.fromRGB(0, 255, 65); G2L["27"]["TextSize"] = 20; G2L["27"]["TextScaled"] = true; G2L["27"]["TextColor3"] = Color3.fromRGB(0, 255, 30); G2L["27"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["27"]["FontFace"] = Font.new([[rbxasset://fonts/families/Michroma.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); G2L["27"]["Size"] = UDim2.new(0, 200, 0, 50); G2L["27"]["BorderColor3"] = Color3.fromRGB(0, 255, 6); G2L["27"]["Text"] = [[Sparkles]]; G2L["27"]["Position"] = UDim2.new(0.26279, 0, 0.79381, 0); -- StarterGui.ScreenGui.Frame.TextButton.LocalScript G2L["28"] = Instance.new("LocalScript", G2L["27"]); -- StarterGui.ScreenGui.Frame.TextButton G2L["29"] = Instance.new("TextButton", G2L["2"]); G2L["29"]["TextWrapped"] = true; G2L["29"]["BorderSizePixel"] = 5; G2L["29"]["TextStrokeColor3"] = Color3.fromRGB(0, 255, 65); G2L["29"]["TextSize"] = 20; G2L["29"]["TextScaled"] = true; G2L["29"]["TextColor3"] = Color3.fromRGB(0, 255, 30); G2L["29"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["29"]["FontFace"] = Font.new([[rbxasset://fonts/families/Michroma.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); G2L["29"]["Size"] = UDim2.new(0, 200, 0, 50); G2L["29"]["BorderColor3"] = Color3.fromRGB(0, 255, 6); G2L["29"]["Text"] = [[Fire all]]; G2L["29"]["Position"] = UDim2.new(0.26279, 0, 0.66186, 0); -- StarterGui.ScreenGui.Frame.TextButton.LocalScript G2L["2a"] = Instance.new("LocalScript", G2L["29"]); -- StarterGui.ScreenGui.Frame.TextButton G2L["2b"] = Instance.new("TextButton", G2L["2"]); G2L["2b"]["TextWrapped"] = true; G2L["2b"]["BorderSizePixel"] = 5; G2L["2b"]["TextStrokeColor3"] = Color3.fromRGB(0, 255, 65); G2L["2b"]["TextSize"] = 20; G2L["2b"]["TextScaled"] = true; G2L["2b"]["TextColor3"] = Color3.fromRGB(0, 255, 30); G2L["2b"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["2b"]["FontFace"] = Font.new([[rbxasset://fonts/families/Michroma.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); G2L["2b"]["Size"] = UDim2.new(0, 323, 0, 34); G2L["2b"]["BorderColor3"] = Color3.fromRGB(0, 255, 6); G2L["2b"]["Text"] = [[BTOOLS / F3X!]]; G2L["2b"]["Position"] = UDim2.new(0.11977, 0, 0.9299, 0); -- StarterGui.ScreenGui.Frame.TextButton.LocalScript G2L["2c"] = Instance.new("LocalScript", G2L["2b"]); -- StarterGui.ScreenGui.Frame.TextButton G2L["2d"] = Instance.new("TextButton", G2L["2"]); G2L["2d"]["TextWrapped"] = true; G2L["2d"]["BorderSizePixel"] = 5; G2L["2d"]["TextStrokeColor3"] = Color3.fromRGB(0, 255, 65); G2L["2d"]["TextSize"] = 20; G2L["2d"]["TextScaled"] = true; G2L["2d"]["TextColor3"] = Color3.fromRGB(0, 255, 30); G2L["2d"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["2d"]["FontFace"] = Font.new([[rbxasset://fonts/families/Michroma.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); G2L["2d"]["Size"] = UDim2.new(0, 200, 0, 50); G2L["2d"]["BorderColor3"] = Color3.fromRGB(0, 255, 6); G2L["2d"]["Text"] = [[Spin all]]; G2L["2d"]["Position"] = UDim2.new(0.01279, 0, 0.79381, 0); -- StarterGui.ScreenGui.Frame.TextButton.LocalScript G2L["2e"] = Instance.new("LocalScript", G2L["2d"]); -- StarterGui.ScreenGui.Frame.TextButton G2L["2f"] = Instance.new("TextButton", G2L["2"]); G2L["2f"]["TextWrapped"] = true; G2L["2f"]["BorderSizePixel"] = 5; G2L["2f"]["TextStrokeColor3"] = Color3.fromRGB(0, 255, 65); G2L["2f"]["TextSize"] = 20; G2L["2f"]["TextScaled"] = true; G2L["2f"]["TextColor3"] = Color3.fromRGB(0, 255, 30); G2L["2f"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["2f"]["FontFace"] = Font.new([[rbxasset://fonts/families/Michroma.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); G2L["2f"]["Size"] = UDim2.new(0, 200, 0, 50); G2L["2f"]["BorderColor3"] = Color3.fromRGB(0, 255, 6); G2L["2f"]["Text"] = [[Kill others]]; G2L["2f"]["Position"] = UDim2.new(0.26279, 0, 0.26186, 0); -- StarterGui.ScreenGui.Frame.TextButton.LocalScript G2L["30"] = Instance.new("LocalScript", G2L["2f"]); -- StarterGui.ScreenGui.Frame.TextButton G2L["31"] = Instance.new("TextButton", G2L["2"]); G2L["31"]["TextWrapped"] = true; G2L["31"]["BorderSizePixel"] = 5; G2L["31"]["TextStrokeColor3"] = Color3.fromRGB(0, 255, 65); G2L["31"]["TextSize"] = 20; G2L["31"]["TextScaled"] = true; G2L["31"]["TextColor3"] = Color3.fromRGB(0, 255, 30); G2L["31"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["31"]["FontFace"] = Font.new([[rbxasset://fonts/families/Michroma.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); G2L["31"]["Size"] = UDim2.new(0, 200, 0, 50); G2L["31"]["BorderColor3"] = Color3.fromRGB(0, 255, 6); G2L["31"]["Text"] = [[Iorb]]; G2L["31"]["Position"] = UDim2.new(0.01279, 0, 0.26186, 0); -- StarterGui.ScreenGui.Frame.TextButton.LocalScript G2L["32"] = Instance.new("LocalScript", G2L["31"]); -- StarterGui.ScreenGui.Frame.TextButton G2L["33"] = Instance.new("TextButton", G2L["2"]); G2L["33"]["TextWrapped"] = true; G2L["33"]["BorderSizePixel"] = 5; G2L["33"]["TextStrokeColor3"] = Color3.fromRGB(0, 255, 65); G2L["33"]["TextSize"] = 20; G2L["33"]["TextScaled"] = true; G2L["33"]["TextColor3"] = Color3.fromRGB(0, 255, 30); G2L["33"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["33"]["FontFace"] = Font.new([[rbxasset://fonts/families/Michroma.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); G2L["33"]["Size"] = UDim2.new(0, 200, 0, 50); G2L["33"]["BorderColor3"] = Color3.fromRGB(0, 255, 6); G2L["33"]["Text"] = [[Notify all]]; G2L["33"]["Position"] = UDim2.new(0.01279, 0, 0.39381, 0); -- StarterGui.ScreenGui.Frame.TextButton.LocalScript G2L["34"] = Instance.new("LocalScript", G2L["33"]); -- StarterGui.ScreenGui.Frame.TextButton G2L["35"] = Instance.new("TextButton", G2L["2"]); G2L["35"]["TextWrapped"] = true; G2L["35"]["BorderSizePixel"] = 5; G2L["35"]["TextStrokeColor3"] = Color3.fromRGB(0, 255, 65); G2L["35"]["TextSize"] = 20; G2L["35"]["TextScaled"] = true; G2L["35"]["TextColor3"] = Color3.fromRGB(0, 255, 30); G2L["35"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["35"]["FontFace"] = Font.new([[rbxasset://fonts/families/Michroma.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); G2L["35"]["Size"] = UDim2.new(0, 200, 0, 50); G2L["35"]["BorderColor3"] = Color3.fromRGB(0, 255, 6); G2L["35"]["Text"] = [[Avatar all]]; G2L["35"]["Position"] = UDim2.new(0.01279, 0, 0.5299, 0); -- StarterGui.ScreenGui.Frame.TextButton.LocalScript G2L["36"] = Instance.new("LocalScript", G2L["35"]); -- StarterGui.ScreenGui.Frame.TextButton G2L["37"] = Instance.new("TextButton", G2L["2"]); G2L["37"]["TextWrapped"] = true; G2L["37"]["BorderSizePixel"] = 5; G2L["37"]["TextStrokeColor3"] = Color3.fromRGB(0, 255, 65); G2L["37"]["TextSize"] = 20; G2L["37"]["TextScaled"] = true; G2L["37"]["TextColor3"] = Color3.fromRGB(0, 255, 30); G2L["37"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["37"]["FontFace"] = Font.new([[rbxasset://fonts/families/Michroma.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); G2L["37"]["Size"] = UDim2.new(0, 200, 0, 50); G2L["37"]["BorderColor3"] = Color3.fromRGB(0, 255, 6); G2L["37"]["Text"] = [[Fly]]; G2L["37"]["Position"] = UDim2.new(0.01279, 0, 0.66186, 0); -- StarterGui.ScreenGui.Frame.TextButton.LocalScript G2L["38"] = Instance.new("LocalScript", G2L["37"]); -- StarterGui.ScreenGui.Frame.TextButton G2L["39"] = Instance.new("TextButton", G2L["2"]); G2L["39"]["TextWrapped"] = true; G2L["39"]["BorderSizePixel"] = 5; G2L["39"]["TextStrokeColor3"] = Color3.fromRGB(0, 255, 65); G2L["39"]["TextSize"] = 20; G2L["39"]["TextScaled"] = true; G2L["39"]["TextColor3"] = Color3.fromRGB(0, 255, 30); G2L["39"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["39"]["FontFace"] = Font.new([[rbxasset://fonts/families/Michroma.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); G2L["39"]["Size"] = UDim2.new(0, 200, 0, 50); G2L["39"]["BorderColor3"] = Color3.fromRGB(0, 255, 6); G2L["39"]["Text"] = [[Hint]]; G2L["39"]["Position"] = UDim2.new(0.26279, 0, 0.39381, 0); -- StarterGui.ScreenGui.Frame.TextButton.LocalScript G2L["3a"] = Instance.new("LocalScript", G2L["39"]); -- StarterGui.ScreenGui.Frame.TextButton G2L["3b"] = Instance.new("TextButton", G2L["2"]); G2L["3b"]["TextWrapped"] = true; G2L["3b"]["BorderSizePixel"] = 5; G2L["3b"]["TextStrokeColor3"] = Color3.fromRGB(0, 255, 65); G2L["3b"]["TextSize"] = 20; G2L["3b"]["TextScaled"] = true; G2L["3b"]["TextColor3"] = Color3.fromRGB(0, 255, 30); G2L["3b"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["3b"]["FontFace"] = Font.new([[rbxasset://fonts/families/Michroma.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); G2L["3b"]["Size"] = UDim2.new(0, 200, 0, 50); G2L["3b"]["BorderColor3"] = Color3.fromRGB(0, 255, 6); G2L["3b"]["Text"] = [[Floating pad]]; G2L["3b"]["Position"] = UDim2.new(0.26279, 0, 0.5299, 0); -- StarterGui.ScreenGui.Frame.TextButton.LocalScript G2L["3c"] = Instance.new("LocalScript", G2L["3b"]); -- StarterGui.ScreenGui.Frame.Drag local function C_3() local script = G2L["3"]; -- Drag Script (Revamped by Sloshy 🙏) local UIS = game:GetService('UserInputService') local TweenService = game:GetService('TweenService') local frame = script.Parent local dragToggle = nil local dragSpeed = 0.15 local dragStart = nil local startPos = nil local function updateInput(input) local delta = input.Position - dragStart local position = UDim2.new( startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y ) TweenService:Create(frame, TweenInfo.new(dragSpeed), {Position = position}):Play() end frame.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragToggle = true dragStart = input.Position startPos = frame.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragToggle = false end end) end end) UIS.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then if dragToggle then updateInput(input) end end end) end; task.spawn(C_3); -- StarterGui.ScreenGui.Frame.TextButton.LocalScript local function C_6() local script = G2L["6"]; script.Parent.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function Sky(id) e = char.HumanoidRootPart.CFrame.x f = char.HumanoidRootPart.CFrame.y g = char.HumanoidRootPart.CFrame.z CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace) for i,v in game.Workspace:GetDescendants() do if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then --spawn(function() SetName(v,"Sky") AddMesh(v) --end) --spawn(function() SetMesh(v,"8006679977") SetTexture(v,id) --end) MeshResize(v,Vector3.new(50,50,50)) SetLocked(v,true) end end end Sky("118914660739538") end) end; task.spawn(C_6); -- StarterGui.ScreenGui.Frame.TextButton.LocalScript local function C_8() local script = G2L["8"]; script.Parent.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function spam(id) for i,v in game.workspace:GetDescendants() do if v:IsA("BasePart") then spawn(function() SetLocked(v,false) SpawnDecal(v,Enum.NormalId.Front) AddDecal(v,id,Enum.NormalId.Front) SpawnDecal(v,Enum.NormalId.Back) AddDecal(v,id,Enum.NormalId.Back) SpawnDecal(v,Enum.NormalId.Right) AddDecal(v,id,Enum.NormalId.Right) SpawnDecal(v,Enum.NormalId.Left) AddDecal(v,id,Enum.NormalId.Left) SpawnDecal(v,Enum.NormalId.Bottom) AddDecal(v,id,Enum.NormalId.Bottom) SpawnDecal(v,Enum.NormalId.Top) AddDecal(v,id,Enum.NormalId.Top) end) end end end spam("118914660739538") end) end; task.spawn(C_8); -- StarterGui.ScreenGui.Frame.TextButton.LocalScript local function C_a() local script = G2L["a"]; script.Parent.MouseButton1Click:Connect(function() local P = game:GetService("Players") local R = game:GetService("ReplicatedStorage") local p = P.LocalPlayer local c = p.Character or p.CharacterAdded:Wait() local t for _, v in ipairs(p:GetDescendants()) do if v.Name == "SyncAPI" then t = v.Parent break end end if not t then for _, v in ipairs(R:GetDescendants()) do if v.Name == "SyncAPI" then t = v.Parent break end end end local r = t.SyncAPI.ServerEndpoint local function _(a) r:InvokeServer(unpack(a)) end function SetCollision(p, b) _({"SyncCollision", {{Part = p, CanCollide = b}}}) end function SetAnchor(b, p) _({"SyncAnchor", {{Part = p, Anchored = b}}}) end function CreatePart(cf, pr) _({"CreatePart", "Normal", cf, pr}) end function DestroyPart(p) _({"Remove", {p}}) end function MovePart(p, cf) _({"SyncMove", {{Part = p, CFrame = cf}}}) end function Resize(p, s, cf) _({"SyncResize", {{Part = p, Size = s, CFrame = cf}}}) end function AddMesh(p) _({"CreateMeshes", {{Part = p}}}) end function SetMesh(p, id) _({"SyncMesh", {{Part = p, MeshId = "rbxassetid://" .. id}}}) end function SetTexture(p, id) _({"SyncMesh", {{Part = p, TextureId = "rbxassetid://" .. id}}}) end function SetName(p, n) _({"SetName", {p}, n}) end function MeshResize(p, s) _({"SyncMesh", {{Part = p, Scale = s}}}) end function Weld(p1, p2, l) _({"CreateWelds", {p1, p2}, l}) end function SetLocked(p, b) _({"SetLocked", {p}, b}) end function SetTrans(p, v) _({"SyncMaterial", {{Part = p, Transparency = v}}}) end function SpawnDecal(p, f) _({"CreateTextures", {{Part = p, Face = f, TextureType = "Decal"}}}) end function AddDecal(p, id, f) _({"SyncTexture", {{Part = p, Face = f, TextureType = "Decal", Texture = "rbxassetid://" .. id}}}) end local ids = {"118914660739538"} while task.wait(0.15) do for _, plr in ipairs(P:GetPlayers()) do local pC = plr.Character if pC and pC:FindFirstChild("Head") then local h = pC.Head local cf = h.CFrame * CFrame.new(0, 1.5, 0) CreatePart(cf, workspace) task.wait(0.03) local part for _, v in ipairs(workspace:GetChildren()) do if v:IsA("BasePart") and (v.Position - cf.p).Magnitude < 1 then part = v break end end if part then SetName(part, "particle") local id = ids[math.random(#ids)] SpawnDecal(part, Enum.NormalId.Front) AddDecal(part, id, Enum.NormalId.Front) SpawnDecal(part, Enum.NormalId.Back) AddDecal(part, id, Enum.NormalId.Back) SetTrans(part, 1) Resize(part, Vector3.new(3.5, 3.5, 0.2), part.CFrame) SetLocked(part, true) SetCollision(part, false) Weld(part, h, h) task.spawn(function() for i = 1, 16 do MovePart(part, part.CFrame + Vector3.new(0, 1, 0)) task.wait(0.03) end DestroyPart(part) end) end end end end end) end; task.spawn(C_a); -- StarterGui.ScreenGui.Frame.TextButton.LocalScript local function C_c() local script = G2L["c"]; script.Parent.MouseButton1Click:Connect(function() local Players = game:GetService("Players") local RunService = game:GetService("RunService") local player = Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local tool for _, obj in player:GetDescendants() do if obj.Name == "SyncAPI" then tool = obj.Parent end end for _, obj in game.ReplicatedStorage:GetDescendants() do if obj.Name == "SyncAPI" then tool = obj.Parent end end local SyncAPI = tool.SyncAPI local part local baseCF local angle = 0 local connection local function _(args) SyncAPI:Invoke(unpack(args)) end local function CreatePart(cf, parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end local function SetAnchor(p, anchored) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = p, ["Anchored"] = anchored } } } _(args) end local function AddMesh(p) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = p } } } _(args) end local function SetMesh(p, meshId) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = p, ["MeshId"] = "rbxassetid://"..meshId } } } _(args) end local function SetTexture(p, textureId) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = p, ["TextureId"] = textureId } } } _(args) end local function ResizeMesh(p, size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = p, ["Scale"] = size } } } _(args) end local function SetTransparency(p, value) local args = { [1] = "SyncTransparency", [2] = { [1] = { ["Part"] = p, ["Transparency"] = value } } } _(args) end local function SyncRotate(cf) if not part or not part.Parent then return end local args = { [1] = "SyncRotate", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end local function Sky() local hrp = character:FindFirstChild("HumanoidRootPart") if not hrp then return end local startCF = hrp.CFrame + Vector3.new(0,6,0) CreatePart(startCF, workspace) for _, obj in workspace:GetDescendants() do if obj:IsA("BasePart") and (obj.Position - startCF.Position).Magnitude < 0.1 then part = obj baseCF = part.CFrame SetAnchor(part,true) AddMesh(part) SetMesh(part,"111891702759441") SetTexture(part,"rbxassetid://118914660739538") ResizeMesh(part, Vector3.new(2000,2000,2000)) SetTransparency(part,0) -- i think you taking this so give credit local rotation = math.rad(20) connection = RunService.Heartbeat:Connect(function(dt) if not part or not part.Parent then if connection then connection:Disconnect() connection = nil end return end angle += rotation * dt local cf = baseCF * CFrame.Angles(0, angle, 0) SyncRotate(cf) part.CFrame = cf end) break end end end Sky() end) end; task.spawn(C_c); -- StarterGui.ScreenGui.Frame.TextButton.LocalScript local function C_e() local script = G2L["e"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";re") end) end; task.spawn(C_e); -- StarterGui.ScreenGui.Frame.TextButton.LocalScript local function C_10() local script = G2L["10"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";r6") end) end; task.spawn(C_10); -- StarterGui.ScreenGui.Frame.TextButton.LocalScript local function C_12() local script = G2L["12"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 107364365462557") end) end; task.spawn(C_12); -- StarterGui.ScreenGui.Frame.TextButton.LocalScript local function C_14() local script = G2L["14"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";disco") end) end; task.spawn(C_14); -- StarterGui.ScreenGui.Frame.TextButton.LocalScript local function C_16() local script = G2L["16"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";titleg all TEAM PIXEL HAXXOREDZ YOU!:3") end) end; task.spawn(C_16); -- StarterGui.ScreenGui.Frame.TextButton.LocalScript local function C_18() local script = G2L["18"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";bring all") end) end; task.spawn(C_18); -- StarterGui.ScreenGui.Frame.TextButton.LocalScript local function C_1a() local script = G2L["1a"]; local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 86412047196482") end) end; task.spawn(C_1a); -- StarterGui.ScreenGui.Frame.TextButton.LocalScript local function C_1c() local script = G2L["1c"]; local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 120785124326826") end) end; task.spawn(C_1c); -- StarterGui.ScreenGui.Frame.TextButton.LocalScript local function C_1e() local script = G2L["1e"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";m TEAM PIXELGREEENBUGGED HAS BEEN DESTROYED HERE!") end) end; task.spawn(C_1e); -- StarterGui.ScreenGui.Frame.TextButton.LocalScript local function C_20() local script = G2L["20"]; script.Parent.MouseButton1Click:Connect(function() function BurningEff(part) local eff1 = Instance.new("ParticleEmitter",part) eff1.Size = NumberSequence.new(.1) eff1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)}) eff1.LightEmission = 1 eff1.Lifetime = NumberRange.new(1) eff1.Speed = NumberRange.new(0) eff1.Rate = 100 eff1.Texture = "rbxassetid://347504241" eff1.Acceleration = Vector3.new(0,10,0) eff1.Color = ColorSequence.new(Color3.new(1,0,0)) local eff2 = Instance.new("ParticleEmitter",part) eff2.Size = NumberSequence.new(.1) eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)}) eff2.LightEmission = 1 eff2.Lifetime = NumberRange.new(1) eff2.Speed = NumberRange.new(0) eff2.Rate = 100 eff2.Texture = "rbxassetid://347504259" eff2.Acceleration = Vector3.new(0,10,0) eff2.Color = ColorSequence.new(Color3.new(1,0,0)) local eff3 = Instance.new("ParticleEmitter",part) eff3.Size = NumberSequence.new(1) eff3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)}) eff3.LightEmission = 1 eff3.Lifetime = NumberRange.new(1) eff3.Speed = NumberRange.new(0) eff3.Rate = 100 eff3.Texture = "rbxasset://textures/particles/fire_main.dds" eff3.Acceleration = Vector3.new(0,10,0) eff3.Color = ColorSequence.new(Color3.new(1,0,0)) end local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end blak=Color3.new(0,0,0) local function Color(part, color) local args = { "SyncColor", { { Part = part, Color = color, UnionColoring = false } } } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MoveVector(part,vector) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Offset"] = vector } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end local function applyDecorationToPart(part) local argsCreate = { [1] = "CreateDecorations", [2] = { [1] = { ["Part"] = part, ["DecorationType"] = "Fire" } } } local argsSync = { [1] = "SyncDecorate", [2] = { [1] = { ["Part"] = part, ["DecorationType"] = "Fire", ["Size"] = 3, ["Heat"] = 25, ["Color"] = Color3.fromRGB(255, 0, 0), ["SecondaryColor"] = Color3.fromRGB(255, 0, 0) } } } _(argsCreate) _(argsSync) end function eyePart(part) local argsCreate = { [1] = "CreateDecorations", [2] = { [1] = { ["Part"] = part, ["DecorationType"] = "Fire" } } } local argsSync = { [1] = "SyncDecorate", [2] = { [1] = { ["Part"] = part, ["DecorationType"] = "Fire", ["Size"] = 1, ["Heat"] = 12, ["Color"] = Color3.fromRGB(155, 0, 0), ["SecondaryColor"] = Color3.fromRGB(255, 0, 0) } } } _(argsCreate) _(argsSync) end local ReplicatedStorage = game:GetService("ReplicatedStorage") local Players = game:GetService("Players") local UserInputService = game:GetService("UserInputService") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent --kill thingy function thekille(target) if target and target.Character then for i,v in target.Character:GetDescendants() do if v:IsA("BasePart") then RequestCommand:InvokeServer(";paint "..target.Name.." black") spawn(function() Color(v,blak) end) spawn(function() SetTrans(v,0.1) end) wait(0.5) spawn(function() SetTrans(v,0.2) end) wait(0.5) spawn(function() SetTrans(v,0.3) end) wait(0.5) spawn(function() SetTrans(v,0.4) end) wait(0.5) spawn(function() SetTrans(v,0.5) end) wait(0.5) spawn(function() SetTrans(v,0.6) end) wait(0.5) spawn(function() SetTrans(v,0.7) end) wait(0.5) spawn(function() SetTrans(v,0.8) end) wait(0.5) spawn(function() SetTrans(v,0.9) end) wait(0.5) spawn(function() SetTrans(v,1) end) wait(3) spawn(function() DestroyPart(v) end) end end end end wait(0.1) local kill = Instance.new("Sound",char) kill.SoundId = "rbxassetid://28144425" kill.Pitch = 0.6 kill.Volume = 3 local at = kill:Clone() at.SoundId="rbxassetid://82500396906354" at.Parent = char at.Volume = 0.5 local player = Players.LocalPlayer local character = char RequestCommand:InvokeServer(";titlebk me ᴊᴏʜɴ ᴅᴏᴇ") RequestCommand:InvokeServer(";removeaccessories") wait(1.5) RequestCommand:InvokeServer(";hat me 18196403126") wait(0.6) RequestCommand:InvokeServer(";shirt me 100276101149100") wait(0.9) RequestCommand:InvokeServer(";pants me 109662040845019") wait(0.5) RequestCommand:InvokeServer(";head me 0") wait(0.7) RequestCommand:InvokeServer(";face me 144075659") wait(0.3) local eye = char:FindFirstChild("Accessory (JohnEye)").Handle local arm = char:FindFirstChild("Right Arm") local tor = char:FindFirstChild("Torso") local ar2 = char:FindFirstChild("Left Arm") local RLeg = char:FindFirstChild("Right Leg") local head = char:FindFirstChild("Head") local LLeg = char:FindFirstChild("Left Leg") task.spawn(function() applyDecorationToPart(arm) end) task.spawn(function() applyDecorationToPart(ar2) end) task.spawn(function() eyePart(eye) end) RequestCommand:InvokeServer(";music 17717379222 ;pitch 0.2 ;volume inf") task.spawn(function() Color(arm, Color3.fromRGB(0,0,0)) end) task.spawn(function() Color(ar2, Color3.fromRGB(252, 255, 150)) end) task.spawn(function() Color(head, Color3.fromRGB(252, 255, 150)) end) task.spawn(function() Color(tor, Color3.fromRGB(255, 255, 0)) end) task.spawn(function() Color(RLeg, Color3.fromRGB(0, 200, 255)) end) task.spawn(function() Color(LLeg, Color3.fromRGB(0, 200, 255)) end) task.spawn(function() AddMesh(arm) end) task.spawn(function() SetMesh(arm,"94818190090394") end) task.spawn(function() MoveVector(arm,Vector3.new(0.37, -0.6, 0)) end) local arm = character:FindFirstChild("Right Arm") local humanoid = character:FindFirstChildOfClass("Humanoid") local isDead = false humanoid.Died:Connect(function() isDead = true end) local animator = humanoid:FindFirstChildOfClass("Animator") local attackAnim = Instance.new("Animation") attackAnim.AnimationId = "rbxassetid://186934658" local attackTrack = animator:LoadAnimation(attackAnim) function attack() attackTrack:Play() local hitPlayer = nil local touchedConnection local function onTouch(other) local otherPlayer = Players:GetPlayerFromCharacter(other.Parent) if otherPlayer and otherPlayer ~= player then hitPlayer = otherPlayer end end touchedConnection = arm.Touched:Connect(onTouch) task.wait(0.5) if touchedConnection then touchedConnection:Disconnect() end if hitPlayer then d = at:Clone() d:Play() d.Parent = char spawn(function() wait(5) d:Destroy() end) task.spawn(DestroyPart,hitPlayer.Character.Head) else d = kill:Clone() d:Play() d.Parent = char wait(5) d:Destroy() end end UserInputService.TouchTap:Connect(function(input, gameProcessed) if gameProcessed then return end if isDead then return end attack() end) local backpack = player.Backpack local function getf3x() for _, v in ipairs(backpack:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end for _, v in ipairs(char:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end return nil end local f3x = getf3x() if not f3x then warn("you dont have f3x skid") end local syncapi = f3x.SyncAPI local serverendpoint = syncapi.ServerEndpoint local function fire(part) local argsCreate = { [1] = "CreateDecorations", [2] = { [1] = { ["Part"] = part, ["DecorationType"] = "Fire" } } } local argsSync = { [1] = "SyncDecorate", [2] = { [1] = { ["Part"] = part, ["DecorationType"] = "Fire", ["Size"] = 10, ["Heat"] = 0, ["Color"] = Color3.fromRGB(255, 0, 0), ["SecondaryColor"] = Color3.fromRGB(255, 0, 0) } } } _(argsCreate) _(argsSync) end function delete(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part, cf) local args = { "SyncMove", { { Part = part, CFrame = cf } } } _(args) end local function resize(part, size, cf) local args = { "SyncResize", { { Part = part, CFrame = cf, Size = size } } } _(args) end local function syncmaterial(part, mate) local args = { "SyncMaterial", { { Part = part, Material = mate } } } _(args) end local function transparency(part, trans) local args = { "SyncMaterial", { { Part = part, Transparency = trans } } } _(args) end local function color(part, color) local args = { "SyncColor", { { Part = part, Color = color, UnionColoring = false } } } _(args) end local function syncmeshid(part, id) local args = { "SyncMesh", { { Part = part, MeshId = "rbxassetid://" .. id } } } _(args) end function destroy(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end local function makemesh(part) local args = { "CreateMeshes", { { Part = part } } } _(args) end local function syncmeshsize(part, vectora) local args = { "SyncMesh", { { Part = part, Scale = vectora } } } _(args) end local function syncmeshtexture(part, id) local args = { "SyncMesh", { { Part = part, TextureId = "rbxassetid://" .. id } } } _(args) end local function name(part, stringa) local args = { "SetName", { part }, stringa } _(args) end local function lock(part, boolean) local args = { "SetLocked", { part }, boolean } _(args) end local function setcollision(part, booleana) local args = { "SyncCollision", { { Part = part, CanCollide = booleana } } } _(args) end local function setanchor(part, boolean) local args = { "SyncAnchor", { { Part = part, Anchored = boolean } } } _(args) end local function createdecal(part, side) local args = { "CreateTextures", { { Part = part, Face = side, TextureType = "Decal" } } } _(args) end local function setdecal(part, asset, side) local args = { "SyncTexture", { { Part = part, Face = side, TextureType = "Decal", Texture = "rbxassetid://" .. asset } } } _(args) end task.spawn(function() while task.wait(0.02) do task.spawn(function() local hrp = char.HumanoidRootPart local pos = hrp.CFrame * CFrame.new(0, -3, 0) local trail = serverendpoint:InvokeServer("CreatePart", "Normal", CFrame.new(0,0,0), char) task.spawn(function() setcollision(trail, false) end) task.spawn(function() syncmaterial(trail, Enum.Material.Granite) end) task.spawn(function() color(trail, Color3.new(0, 0, 0)) end) task.spawn(function() resize(trail, Vector3.new(10,0,10), pos) end) task.spawn(function() fire(trail) end) BurningEff(trail) task.wait(1) delete(trail) end) end end) local ReplicatedStorage = game:GetService("ReplicatedStorage") local rq = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent local RunService = game:GetService("RunService") local rotatetypeshii = Vector3.new(0, 1, 0).Unit local skypartrotation = 0 local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function reflect(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Reflectance"] = int } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function MeshColor(part,color) local args = { "SyncMesh", { { Part = part, VertexColor = color } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function Setmate(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Material"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function ClonePart(part,parent) local args = { [1] = "Clone", [2] = { [1] = part }, [3] = parent } return remote:InvokeServer(unpack(args)) end function Sky(id) local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommandSilent = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent local function findBuildingTools() local player = game:GetService("Players").LocalPlayer for _, item in ipairs(player.Character:GetChildren()) do if item:IsA("Tool") and item:FindFirstChild("SyncAPI") then return item end end for _, item in ipairs(player.Backpack:GetChildren()) do if item:IsA("Tool") and item:FindFirstChild("SyncAPI") then return item end end return nil end local buildingTools = findBuildingTools() if not buildingTools then warn("btools not found") return end local syncAPI = buildingTools:FindFirstChild("SyncAPI") local serverEndpoint = syncAPI and syncAPI:FindFirstChild("ServerEndpoint") if not serverEndpoint then warn("btools not found") return end local skyInstance = workspace.Terrain:FindFirstChild("Sky") or workspace:FindFirstChild("Sky") if not skyInstance then print"ok" end spawn(function() DestroyPart(skyInstance) end) local success, result if serverEndpoint:IsA("RemoteFunction") then success, result = pcall(function() return serverEndpoint:InvokeServer(unpack(args)) end) else serverEndpoint:FireServer(unpack(args)) success = true end if success then print"yay" end e = char.HumanoidRootPart.CFrame.x f = char.HumanoidRootPart.CFrame.y g = char.HumanoidRootPart.CFrame.z mhm = CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,-5,0) v = remote:InvokeServer("CreatePart","Normal",mhm,char) task.spawn(function() SetName(v,"johnbeep") end) task.spawn(function() AddMesh(v) end) task.spawn(function() rq:InvokeServer(";time 0") end) task.spawn(function() Resize(v,Vector3.new(0,0,0),v.CFrame) end) task.spawn(function() SetMesh(v,"1527559") end) task.spawn(function() MeshColor(v,vector.create(2,0,0)) end) task.spawn(function() SetTexture(v,id) end) task.spawn(function() MeshResize(v,Vector3.new(-3000,-1000,-3000)) end) task.spawn(function() SetLocked(v,true) end) local rotationAngle = 5 local rotationSpeed = math.rad(20) RunService.Heartbeat:Connect(function(deltaTime) rotationAngle = rotationAngle + rotationSpeed * deltaTime local rotation = CFrame.Angles(0, rotationAngle, 0) local cf = CFrame.new(v.Position) * rotation task.spawn(function() MovePart(v, cf) end) end) end Sky("1529455") while true do wait(0.1) if character:FindFirstChildOfClass("Humanoid").Health <= 0 then RequestCommand:InvokeServer(";titler me BAD CHOICE") ClonePart(character.Head,workspace.Terrain) wait(0.1) local bg = workspace.Terrain.Head task.spawn(function() DestroyPart(bg.face) end) task.spawn(function() SetTrans(bg,1) end) ClonePart(character.johnbeep,workspace.Terrain) spawn(function() MeshColor(workspace.Terrain.johnbeep,vector.create(0,0,0)) end) task.spawn(function() MeshResize(workspace.Terrain.johnbeep,Vector3.new(-50000,-50000,-50000)) end) RequestCommand:InvokeServer(";explode others") RequestCommand:InvokeServer(";music 17717379222") RequestCommand:InvokeServer(";volume 10") wait(4) RequestCommand:InvokeServer(";music 19094700") RequestCommand:InvokeServer(";pitch 0.5") RequestCommand:InvokeServer(";volume 3") wait(0.8) RequestCommand:InvokeServer(";fogcolor black") RequestCommand:InvokeServer(";fog 3000") break end end end) end; task.spawn(C_20); -- StarterGui.ScreenGui.Frame.TextButton.LocalScript local function C_22() local script = G2L["22"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";fast") end) end; task.spawn(C_22); -- StarterGui.ScreenGui.Frame.TextButton.LocalScript local function C_24() local script = G2L["24"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";titleg me PixelGreenBugged") end) end; task.spawn(C_24); -- StarterGui.ScreenGui.Frame.TextButton.LocalScript local function C_26() local script = G2L["26"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 5228173823 ;pitch 1 ;volume 5") end) end; task.spawn(C_26); -- StarterGui.ScreenGui.Frame.TextButton.LocalScript local function C_28() local script = G2L["28"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";Sparkles") end) end; task.spawn(C_28); -- StarterGui.ScreenGui.Frame.TextButton.LocalScript local function C_2a() local script = G2L["2a"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";fire all") end) end; task.spawn(C_2a); -- StarterGui.ScreenGui.Frame.TextButton.LocalScript local function C_2c() local script = G2L["2c"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";btools") end) end; task.spawn(C_2c); -- StarterGui.ScreenGui.Frame.TextButton.LocalScript local function C_2e() local script = G2L["2e"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";Spin all") end) end; task.spawn(C_2e); -- StarterGui.ScreenGui.Frame.TextButton.LocalScript local function C_30() local script = G2L["30"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";kill others") end) end; task.spawn(C_30); -- StarterGui.ScreenGui.Frame.TextButton.LocalScript local function C_32() local script = G2L["32"]; local Button = script.Parent Button.MouseButton1Click:Connect(function() local Players = game:GetService("Players") local RunService = game:GetService("RunService") local ReplicatedStorage = game:GetService("ReplicatedStorage") local player = Players.LocalPlayer local function getChar() local char = player.Character or player.CharacterAdded:Wait() return char, char:WaitForChild("HumanoidRootPart") end local tool for _,v in ipairs(player:GetDescendants()) do if v.Name == "SyncAPI" then tool = v.Parent break end end if not tool then for _,v in ipairs(ReplicatedStorage:GetDescendants()) do if v.Name == "SyncAPI" then tool = v.Parent break end end end if not tool then return end local remote = tool.SyncAPI.ServerEndpoint local function invoke(args) remote:InvokeServer(unpack(args)) end local function CreatePart(cf,parent) invoke({"CreatePart","Ball",cf,parent}) end local function MovePart(part,cf) invoke({"SyncMove",{{Part=part,CFrame=cf}}}) end local function Resize(part,size,cf) invoke({"SyncResize",{{Part=part,Size=size,CFrame=cf}}}) end local function SetAnchor(bool,part) invoke({"SyncAnchor",{{Part=part,Anchored=bool}}}) end local function SetCollision(part,bool) invoke({"SyncCollision",{{Part=part,CanCollide=bool}}}) end local function SetName(part,name) invoke({"SetName",{part},name}) end local function Color(part,color) invoke({"SyncColor",{{Part=part,Color=color,UnionColoring=false}}}) end local function AddFire(part,size,color,color2,heat) invoke({ "CreateDecorations", { { Part = part, DecorationType = "Fire" } } }) invoke({ "SyncDecorate", { { Part = part, DecorationType = "Fire", Size = size, Heat = heat, Color = color, SecondaryColor = color2 } } }) end local orbitConnection local function createOrbitBall() local char, hrp = getChar() local radius = 5 local verticalAmplitude = 3 local speed = math.rad(100) local angle = 0 local initialCF = hrp.CFrame * CFrame.new(radius, -0.1, 0) CreatePart(initialCF, workspace) local ball repeat task.wait() for _,v in ipairs(workspace:GetDescendants()) do if v:IsA("BasePart") and (v.Position - initialCF.Position).Magnitude < 0.1 then ball = v break end end until ball SetName(ball,"stupid Iorb thing lol") Resize(ball,Vector3.new(0.9,0.9,0.9),initialCF) Color(ball,Color3.new(0,0,0)) SetAnchor(true,ball) SetCollision(ball,false) AddFire(ball,0.5,Color3.new(0,0,0),Color3.new(0,0,0),15) if orbitConnection then orbitConnection:Disconnect() end orbitConnection = RunService.Heartbeat:Connect(function(dt) if not hrp.Parent then return end angle += dt * speed local x = math.cos(angle) * radius local z = math.sin(angle) * radius local y = 2 + math.sin(angle*2) * verticalAmplitude local pos = hrp.Position + Vector3.new(x,y,z) local lookDir = Vector3.new( -math.sin(angle), math.cos(angle*2)*0.1, math.cos(angle) ) local newCF = CFrame.new(pos,pos + lookDir) MovePart(ball,newCF) end) end createOrbitBall() player.CharacterAdded:Connect(function() task.wait(1) createOrbitBall() end) end) end; task.spawn(C_32); -- StarterGui.ScreenGui.Frame.TextButton.LocalScript local function C_34() local script = G2L["34"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";notice all Team PixelGreenBugged Own ya!!!!!!") end) end; task.spawn(C_34); -- StarterGui.ScreenGui.Frame.TextButton.LocalScript local function C_36() local script = G2L["36"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";char all PixelGreenBugged") end) end; task.spawn(C_36); -- StarterGui.ScreenGui.Frame.TextButton.LocalScript local function C_38() local script = G2L["38"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";fly") end) end; task.spawn(C_38); -- StarterGui.ScreenGui.Frame.TextButton.LocalScript local function C_3a() local script = G2L["3a"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";h TEAM PIXEL OWN YA!!!!!!!!!") end) end; task.spawn(C_3a); -- StarterGui.ScreenGui.Frame.TextButton.LocalScript local function C_3c() local script = G2L["3c"]; script.Parent.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character or player.CharacterAdded:Wait() local tool for _, v in ipairs(player:GetDescendants()) do if v.Name == "SyncAPI" then tool = v.Parent break end end if not tool then for _, v in ipairs(game.ReplicatedStorage:GetDescendants()) do if v.Name == "SyncAPI" then tool = v.Parent break end end end if not tool then return end local remote = tool.SyncAPI.ServerEndpoint local function invoke(args) remote:InvokeServer(unpack(args)) end local function CreatePart(cf, parent, types) invoke({ "CreatePart", types or "Normal", cf, parent }) end local function Resize(part, size, cf) invoke({ "SyncResize", { { Part = part, CFrame = cf, Size = size } } }) end local function MovePart(part, cf) invoke({ "SyncMove", { { Part = part, CFrame = cf } } }) end local function Color(part, color) invoke({ "SyncColor", { { Part = part, Color = color, UnionColoring = false } } }) end local function SetCollision(part, boolean) invoke({ "SyncCollision", { { Part = part, CanCollide = boolean } } }) end local function SetLocked(part, boolean) invoke({ "SetLocked", {part}, boolean }) end local hrp = char:WaitForChild("HumanoidRootPart") local padPos = hrp.CFrame * CFrame.new(0, -3.5, 0) CreatePart(padPos, workspace, "Cylinder") task.wait(0.2) local floatingPad for _, v in ipairs(workspace:GetDescendants()) do if v:IsA("BasePart") and (v.Position - padPos.Position).Magnitude < 3 then floatingPad = v Resize(floatingPad, Vector3.new(0.5, 8, 8), padPos * CFrame.Angles(0, 0, math.rad(90))) Color(floatingPad, Color3.fromRGB(107, 50, 124)) SetCollision(floatingPad, true) SetLocked(floatingPad, true) break end end if floatingPad then local RunService = game:GetService("RunService") RunService.Heartbeat:Connect(function() if not hrp.Parent then return end local targetPos = hrp.CFrame * CFrame.new(0, -3.5, 0) MovePart( floatingPad, targetPos * CFrame.Angles(0, 0, math.rad(90)) ) end) end end) end; task.spawn(C_3c); return G2L["1"], require;