local Players = game:GetService("Players") local TweenService = game:GetService("TweenService") local player = Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanoid = character:WaitForChild("Humanoid") local rootPart = character:WaitForChild("HumanoidRootPart") local isFrozen = false local currentIndex = 0 -- PUT UR EMOJIS HERE local phonkPack = { {id = "14145621445", time = 25, emoji = "💀"}, -- Raven Theme {id = "15689451063", time = 18, emoji = "☠️"}, -- Metamorphosis {id = "8053389869", time = 16, emoji = "🔥"}, -- Drooly {id = "16190760005", time = 20, emoji = "😈"}, -- Cowbell God {id = "14145626111", time = 22, emoji = "👿"}, -- Bell Pepper {id = "14145620056", time = 20, emoji = "👽"}, -- The Final Phonk {id = "14145625743", time = 20, emoji = "🤫"}, -- Phonk't Out {id = "16190784875", time = 20, emoji = "🗣️"}, -- Infinite {id = "15689445424", time = 20, emoji = "🤬"} -- Dionic } local function phonkFreeze(duration) if isFrozen then return end isFrozen = true duration = duration or 5 task.wait(0.1) local oldWalkSpeed = humanoid.WalkSpeed local oldJumpPower = humanoid.JumpPower local oldPlatformStand = humanoid.PlatformStand local oldAnchored = rootPart.Anchored humanoid.WalkSpeed = 0 humanoid.JumpPower = 0 humanoid.PlatformStand = true rootPart.Anchored = true currentIndex = (currentIndex % #phonkPack) + 1 local track = phonkPack[currentIndex] local sound = Instance.new("Sound") sound.SoundId = "rbxassetid://" .. track.id sound.Volume = 3.5 sound.Looped = true sound.Parent = rootPart sound:Play() sound.TimePosition = track.time local playerGui = player:WaitForChild("PlayerGui") local screenGui = Instance.new("ScreenGui") screenGui.Name = "SkullPhonkGui" screenGui.ResetOnSpawn = false screenGui.IgnoreGuiInset = true screenGui.Parent = playerGui local overlay = Instance.new("Frame") overlay.Size = UDim2.new(1,0,1,0) overlay.BackgroundColor3 = Color3.fromRGB(10,0,20) overlay.BackgroundTransparency = 0.45 overlay.ZIndex = 1 overlay.Parent = screenGui local skull = Instance.new("TextLabel") skull.Size = UDim2.new(0, 380, 0, 380) skull.Position = UDim2.new(0.5, 0, 0.5, 0) skull.AnchorPoint = Vector2.new(0.5, 0.5) skull.BackgroundTransparency = 1 skull.Text = track.emoji -- ← THIS IS NOW ACTUAL EMOJIS skull.Font = Enum.Font.GothamBlack skull.TextScaled = true skull.TextColor3 = Color3.new(1,1,1) skull.TextStrokeTransparency = 0 skull.TextStrokeColor3 = Color3.new(0,0,0) skull.ZIndex = 10 skull.Parent = screenGui TweenService:Create(skull, TweenInfo.new(duration, Enum.EasingStyle.Quint, Enum.EasingDirection.In), { Position = UDim2.new(0.5, 0, 2.3, 0), Size = UDim2.new(0, 60, 0, 60) }):Play() task.wait(duration) screenGui:Destroy() sound:Stop() sound:Destroy() humanoid.WalkSpeed = oldWalkSpeed humanoid.JumpPower = oldJumpPower humanoid.PlatformStand = oldPlatformStand rootPart.Anchored = oldAnchored isFrozen = false end humanoid.Jumping:Connect(function(active) if active then phonkFreeze(5) end end)