--[=[ d888b db db d888888b .d888b. db db db .d8b. 88' Y8b 88 88 `88' VP `8D 88 88 88 d8' `8b 88 88 88 88 odD' 88 88 88 88ooo88 88 ooo 88 88 88 .88' 88 88 88 88~~~88 88. ~8~ 88b d88 .88. j88. 88booo. 88b d88 88 88 @uniquadev Y888P ~Y8888P' Y888888P 888888D Y88888P ~Y8888P' YP YP CONVERTER designed using localmaze gui creator ]=] -- Instances: 75 | Scripts: 35 | Modules: 0 | Tags: 0 local LMG2L = {}; -- Players.resimyapmakicin.PlayerGui.ScreenGui LMG2L["ScreenGui_1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui")); LMG2L["ScreenGui_1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling; -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame LMG2L["Frame_2"] = Instance.new("Frame", LMG2L["ScreenGui_1"]); LMG2L["Frame_2"]["BorderSizePixel"] = 2; LMG2L["Frame_2"]["BackgroundColor3"] = Color3.fromRGB(2, 2, 2); LMG2L["Frame_2"]["Size"] = UDim2.new(0, 780, 0, 626); LMG2L["Frame_2"]["Position"] = UDim2.new(0, 56, 0, -46); LMG2L["Frame_2"]["BorderColor3"] = Color3.fromRGB(1, 234, 255); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.LocalScript LMG2L["LocalScript_3"] = Instance.new("LocalScript", LMG2L["Frame_2"]); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame LMG2L["ScrollingFrame_4"] = Instance.new("ScrollingFrame", LMG2L["Frame_2"]); LMG2L["ScrollingFrame_4"]["BorderSizePixel"] = 0; LMG2L["ScrollingFrame_4"]["TopImage"] = [[rbxasset://textures/ui/Scroll/scrop.png]]; LMG2L["ScrollingFrame_4"]["BackgroundColor3"] = Color3.fromRGB(73, 146, 255); LMG2L["ScrollingFrame_4"]["Size"] = UDim2.new(0, 780, 0, 626); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.ImageLabel LMG2L["ImageLabel_5"] = Instance.new("ImageLabel", LMG2L["ScrollingFrame_4"]); LMG2L["ImageLabel_5"]["BorderSizePixel"] = 0; LMG2L["ImageLabel_5"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); -- LMG2L["ImageLabel_5"]["ImageContent"] = ; LMG2L["ImageLabel_5"]["Image"] = [[rbxassetid://92110048581403]]; LMG2L["ImageLabel_5"]["Size"] = UDim2.new(0, 684, 0, 784); LMG2L["ImageLabel_5"]["BackgroundTransparency"] = 1; LMG2L["ImageLabel_5"]["Position"] = UDim2.new(0, 58, 0, 0); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextLabel LMG2L["TextLabel_6"] = Instance.new("TextLabel", LMG2L["ScrollingFrame_4"]); LMG2L["TextLabel_6"]["TextWrapped"] = true; LMG2L["TextLabel_6"]["BorderSizePixel"] = 0; LMG2L["TextLabel_6"]["TextScaled"] = true; LMG2L["TextLabel_6"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextLabel_6"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); LMG2L["TextLabel_6"]["TextColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextLabel_6"]["BackgroundTransparency"] = 1; LMG2L["TextLabel_6"]["Size"] = UDim2.new(0, 398, 0, 68); LMG2L["TextLabel_6"]["Text"] = [[n00ngGui V8]]; LMG2L["TextLabel_6"]["Position"] = UDim2.new(0, 188, 0, 8); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextLabel LMG2L["TextLabel_7"] = Instance.new("TextLabel", LMG2L["ScrollingFrame_4"]); LMG2L["TextLabel_7"]["TextWrapped"] = true; LMG2L["TextLabel_7"]["BorderSizePixel"] = 0; LMG2L["TextLabel_7"]["TextScaled"] = true; LMG2L["TextLabel_7"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextLabel_7"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); LMG2L["TextLabel_7"]["TextColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextLabel_7"]["BackgroundTransparency"] = 1; LMG2L["TextLabel_7"]["Size"] = UDim2.new(0, 304, 0, 86); LMG2L["TextLabel_7"]["Text"] = [[Made By @Sp1d3rkidd Alt Account]]; LMG2L["TextLabel_7"]["Position"] = UDim2.new(0, 230, 0, 66); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton LMG2L["TextButton_8"] = Instance.new("TextButton", LMG2L["ScrollingFrame_4"]); LMG2L["TextButton_8"]["TextWrapped"] = true; LMG2L["TextButton_8"]["TextScaled"] = true; LMG2L["TextButton_8"]["TextColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextButton_8"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255); LMG2L["TextButton_8"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); LMG2L["TextButton_8"]["Size"] = UDim2.new(0, 156, 0, 62); LMG2L["TextButton_8"]["BorderColor3"] = Color3.fromRGB(0, 237, 255); LMG2L["TextButton_8"]["Text"] = [[R6]]; LMG2L["TextButton_8"]["Position"] = UDim2.new(0, 34, 0, 52); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.LocalScript LMG2L["LocalScript_9"] = Instance.new("LocalScript", LMG2L["TextButton_8"]); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton LMG2L["TextButton_a"] = Instance.new("TextButton", LMG2L["TextButton_8"]); LMG2L["TextButton_a"]["TextWrapped"] = true; LMG2L["TextButton_a"]["TextScaled"] = true; LMG2L["TextButton_a"]["TextColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextButton_a"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255); LMG2L["TextButton_a"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); LMG2L["TextButton_a"]["Size"] = UDim2.new(0, 156, 0, 62); LMG2L["TextButton_a"]["BorderColor3"] = Color3.fromRGB(0, 237, 255); LMG2L["TextButton_a"]["Text"] = [[Re]]; LMG2L["TextButton_a"]["Position"] = UDim2.new(0, 548, 0, -6); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.LocalScript LMG2L["LocalScript_b"] = Instance.new("LocalScript", LMG2L["TextButton_a"]); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton LMG2L["TextButton_c"] = Instance.new("TextButton", LMG2L["TextButton_a"]); LMG2L["TextButton_c"]["TextWrapped"] = true; LMG2L["TextButton_c"]["TextScaled"] = true; LMG2L["TextButton_c"]["TextColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextButton_c"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255); LMG2L["TextButton_c"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); LMG2L["TextButton_c"]["Size"] = UDim2.new(0, 156, 0, 62); LMG2L["TextButton_c"]["BorderColor3"] = Color3.fromRGB(0, 237, 255); LMG2L["TextButton_c"]["Text"] = [[Decal]]; LMG2L["TextButton_c"]["Position"] = UDim2.new(0, -528, 0, 122); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.LocalScript LMG2L["LocalScript_d"] = Instance.new("LocalScript", LMG2L["TextButton_c"]); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton LMG2L["TextButton_e"] = Instance.new("TextButton", LMG2L["TextButton_c"]); LMG2L["TextButton_e"]["TextWrapped"] = true; LMG2L["TextButton_e"]["TextScaled"] = true; LMG2L["TextButton_e"]["TextColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextButton_e"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255); LMG2L["TextButton_e"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); LMG2L["TextButton_e"]["Size"] = UDim2.new(0, 156, 0, 62); LMG2L["TextButton_e"]["BorderColor3"] = Color3.fromRGB(0, 237, 255); LMG2L["TextButton_e"]["Text"] = [[Skybox]]; LMG2L["TextButton_e"]["Position"] = UDim2.new(0, 174, 0, 0); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.LocalScript LMG2L["LocalScript_f"] = Instance.new("LocalScript", LMG2L["TextButton_e"]); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton LMG2L["TextButton_10"] = Instance.new("TextButton", LMG2L["TextButton_c"]); LMG2L["TextButton_10"]["TextWrapped"] = true; LMG2L["TextButton_10"]["TextScaled"] = true; LMG2L["TextButton_10"]["TextColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextButton_10"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255); LMG2L["TextButton_10"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); LMG2L["TextButton_10"]["Size"] = UDim2.new(0, 156, 0, 62); LMG2L["TextButton_10"]["BorderColor3"] = Color3.fromRGB(0, 237, 255); LMG2L["TextButton_10"]["Text"] = [[Explode All]]; LMG2L["TextButton_10"]["Position"] = UDim2.new(0, 350, 0, 0); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.LocalScript LMG2L["LocalScript_11"] = Instance.new("LocalScript", LMG2L["TextButton_10"]); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton LMG2L["TextButton_12"] = Instance.new("TextButton", LMG2L["TextButton_10"]); LMG2L["TextButton_12"]["TextWrapped"] = true; LMG2L["TextButton_12"]["TextScaled"] = true; LMG2L["TextButton_12"]["TextColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextButton_12"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255); LMG2L["TextButton_12"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); LMG2L["TextButton_12"]["Size"] = UDim2.new(0, 156, 0, 62); LMG2L["TextButton_12"]["BorderColor3"] = Color3.fromRGB(0, 237, 255); LMG2L["TextButton_12"]["Text"] = [[Billboard]]; LMG2L["TextButton_12"]["Position"] = UDim2.new(0, 194, 0, 0); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript LMG2L["LocalScript_13"] = Instance.new("LocalScript", LMG2L["TextButton_12"]); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton LMG2L["TextButton_14"] = Instance.new("TextButton", LMG2L["TextButton_c"]); LMG2L["TextButton_14"]["TextWrapped"] = true; LMG2L["TextButton_14"]["TextScaled"] = true; LMG2L["TextButton_14"]["TextColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextButton_14"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255); LMG2L["TextButton_14"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); LMG2L["TextButton_14"]["Size"] = UDim2.new(0, 156, 0, 62); LMG2L["TextButton_14"]["BorderColor3"] = Color3.fromRGB(0, 237, 255); LMG2L["TextButton_14"]["Text"] = [[Particles]]; LMG2L["TextButton_14"]["Position"] = UDim2.new(0, 0, 0, 74); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.LocalScript LMG2L["LocalScript_15"] = Instance.new("LocalScript", LMG2L["TextButton_14"]); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton LMG2L["TextButton_16"] = Instance.new("TextButton", LMG2L["TextButton_14"]); LMG2L["TextButton_16"]["TextWrapped"] = true; LMG2L["TextButton_16"]["TextScaled"] = true; LMG2L["TextButton_16"]["TextColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextButton_16"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255); LMG2L["TextButton_16"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); LMG2L["TextButton_16"]["Size"] = UDim2.new(0, 156, 0, 62); LMG2L["TextButton_16"]["BorderColor3"] = Color3.fromRGB(0, 237, 255); LMG2L["TextButton_16"]["Text"] = [[Scary Clown Realm]]; LMG2L["TextButton_16"]["Position"] = UDim2.new(0, 174, 0, 0); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript LMG2L["LocalScript_17"] = Instance.new("LocalScript", LMG2L["TextButton_16"]); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton LMG2L["TextButton_18"] = Instance.new("TextButton", LMG2L["TextButton_14"]); LMG2L["TextButton_18"]["TextWrapped"] = true; LMG2L["TextButton_18"]["TextScaled"] = true; LMG2L["TextButton_18"]["TextColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextButton_18"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255); LMG2L["TextButton_18"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); LMG2L["TextButton_18"]["Size"] = UDim2.new(0, 156, 0, 62); LMG2L["TextButton_18"]["BorderColor3"] = Color3.fromRGB(0, 237, 255); LMG2L["TextButton_18"]["Text"] = [[Message]]; LMG2L["TextButton_18"]["Position"] = UDim2.new(0, 350, 0, 0); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript LMG2L["LocalScript_19"] = Instance.new("LocalScript", LMG2L["TextButton_18"]); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton LMG2L["TextButton_1a"] = Instance.new("TextButton", LMG2L["TextButton_18"]); LMG2L["TextButton_1a"]["TextWrapped"] = true; LMG2L["TextButton_1a"]["TextScaled"] = true; LMG2L["TextButton_1a"]["TextColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextButton_1a"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255); LMG2L["TextButton_1a"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); LMG2L["TextButton_1a"]["Size"] = UDim2.new(0, 156, 0, 62); LMG2L["TextButton_1a"]["BorderColor3"] = Color3.fromRGB(0, 237, 255); LMG2L["TextButton_1a"]["Text"] = [[Hint]]; LMG2L["TextButton_1a"]["Position"] = UDim2.new(0, 194, 0, 0); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript LMG2L["LocalScript_1b"] = Instance.new("LocalScript", LMG2L["TextButton_1a"]); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton LMG2L["TextButton_1c"] = Instance.new("TextButton", LMG2L["TextButton_14"]); LMG2L["TextButton_1c"]["TextWrapped"] = true; LMG2L["TextButton_1c"]["TextScaled"] = true; LMG2L["TextButton_1c"]["TextColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextButton_1c"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255); LMG2L["TextButton_1c"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); LMG2L["TextButton_1c"]["Size"] = UDim2.new(0, 156, 0, 62); LMG2L["TextButton_1c"]["BorderColor3"] = Color3.fromRGB(0, 237, 255); LMG2L["TextButton_1c"]["Text"] = [[Char]]; LMG2L["TextButton_1c"]["Position"] = UDim2.new(0, 0, 0, 72); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript LMG2L["LocalScript_1d"] = Instance.new("LocalScript", LMG2L["TextButton_1c"]); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton LMG2L["TextButton_1e"] = Instance.new("TextButton", LMG2L["TextButton_1c"]); LMG2L["TextButton_1e"]["TextWrapped"] = true; LMG2L["TextButton_1e"]["TextScaled"] = true; LMG2L["TextButton_1e"]["TextColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextButton_1e"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255); LMG2L["TextButton_1e"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); LMG2L["TextButton_1e"]["Size"] = UDim2.new(0, 156, 0, 62); LMG2L["TextButton_1e"]["BorderColor3"] = Color3.fromRGB(0, 237, 255); LMG2L["TextButton_1e"]["Text"] = [[Decal 2]]; LMG2L["TextButton_1e"]["Position"] = UDim2.new(0, 174, 0, 0); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript LMG2L["LocalScript_1f"] = Instance.new("LocalScript", LMG2L["TextButton_1e"]); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton LMG2L["TextButton_20"] = Instance.new("TextButton", LMG2L["TextButton_1c"]); LMG2L["TextButton_20"]["TextWrapped"] = true; LMG2L["TextButton_20"]["TextScaled"] = true; LMG2L["TextButton_20"]["TextColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextButton_20"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255); LMG2L["TextButton_20"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); LMG2L["TextButton_20"]["Size"] = UDim2.new(0, 156, 0, 62); LMG2L["TextButton_20"]["BorderColor3"] = Color3.fromRGB(0, 237, 255); LMG2L["TextButton_20"]["Text"] = [[Skybox 2]]; LMG2L["TextButton_20"]["Position"] = UDim2.new(0, 350, 0, 0); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript LMG2L["LocalScript_21"] = Instance.new("LocalScript", LMG2L["TextButton_20"]); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton LMG2L["TextButton_22"] = Instance.new("TextButton", LMG2L["TextButton_20"]); LMG2L["TextButton_22"]["TextWrapped"] = true; LMG2L["TextButton_22"]["TextScaled"] = true; LMG2L["TextButton_22"]["TextColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextButton_22"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255); LMG2L["TextButton_22"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); LMG2L["TextButton_22"]["Size"] = UDim2.new(0, 156, 0, 62); LMG2L["TextButton_22"]["BorderColor3"] = Color3.fromRGB(0, 237, 255); LMG2L["TextButton_22"]["Text"] = [[Message 2]]; LMG2L["TextButton_22"]["Position"] = UDim2.new(0, 194, 0, 0); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript LMG2L["LocalScript_23"] = Instance.new("LocalScript", LMG2L["TextButton_22"]); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton LMG2L["TextButton_24"] = Instance.new("TextButton", LMG2L["TextButton_1c"]); LMG2L["TextButton_24"]["TextWrapped"] = true; LMG2L["TextButton_24"]["TextScaled"] = true; LMG2L["TextButton_24"]["TextColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextButton_24"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255); LMG2L["TextButton_24"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); LMG2L["TextButton_24"]["Size"] = UDim2.new(0, 156, 0, 62); LMG2L["TextButton_24"]["BorderColor3"] = Color3.fromRGB(0, 237, 255); LMG2L["TextButton_24"]["Text"] = [[Hint]]; LMG2L["TextButton_24"]["Position"] = UDim2.new(0, 0, 0, 74); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript LMG2L["LocalScript_25"] = Instance.new("LocalScript", LMG2L["TextButton_24"]); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton LMG2L["TextButton_26"] = Instance.new("TextButton", LMG2L["TextButton_24"]); LMG2L["TextButton_26"]["TextWrapped"] = true; LMG2L["TextButton_26"]["TextScaled"] = true; LMG2L["TextButton_26"]["TextColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextButton_26"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255); LMG2L["TextButton_26"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); LMG2L["TextButton_26"]["Size"] = UDim2.new(0, 156, 0, 62); LMG2L["TextButton_26"]["BorderColor3"] = Color3.fromRGB(0, 237, 255); LMG2L["TextButton_26"]["Text"] = [[Kill All]]; LMG2L["TextButton_26"]["Position"] = UDim2.new(0, 174, 0, 0); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript LMG2L["LocalScript_27"] = Instance.new("LocalScript", LMG2L["TextButton_26"]); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton LMG2L["TextButton_28"] = Instance.new("TextButton", LMG2L["TextButton_24"]); LMG2L["TextButton_28"]["TextWrapped"] = true; LMG2L["TextButton_28"]["TextScaled"] = true; LMG2L["TextButton_28"]["TextColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextButton_28"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255); LMG2L["TextButton_28"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); LMG2L["TextButton_28"]["Size"] = UDim2.new(0, 156, 0, 62); LMG2L["TextButton_28"]["BorderColor3"] = Color3.fromRGB(0, 237, 255); LMG2L["TextButton_28"]["Text"] = [[fly]]; LMG2L["TextButton_28"]["Position"] = UDim2.new(0, 350, 0, 0); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript LMG2L["LocalScript_29"] = Instance.new("LocalScript", LMG2L["TextButton_28"]); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton LMG2L["TextButton_2a"] = Instance.new("TextButton", LMG2L["TextButton_28"]); LMG2L["TextButton_2a"]["TextWrapped"] = true; LMG2L["TextButton_2a"]["TextScaled"] = true; LMG2L["TextButton_2a"]["TextColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextButton_2a"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255); LMG2L["TextButton_2a"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); LMG2L["TextButton_2a"]["Size"] = UDim2.new(0, 156, 0, 62); LMG2L["TextButton_2a"]["BorderColor3"] = Color3.fromRGB(0, 237, 255); LMG2L["TextButton_2a"]["Text"] = [[fly 2]]; LMG2L["TextButton_2a"]["Position"] = UDim2.new(0, 194, 0, 0); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript LMG2L["LocalScript_2b"] = Instance.new("LocalScript", LMG2L["TextButton_2a"]); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton LMG2L["TextButton_2c"] = Instance.new("TextButton", LMG2L["TextButton_c"]); LMG2L["TextButton_2c"]["TextWrapped"] = true; LMG2L["TextButton_2c"]["TextScaled"] = true; LMG2L["TextButton_2c"]["TextColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextButton_2c"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255); LMG2L["TextButton_2c"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); LMG2L["TextButton_2c"]["Size"] = UDim2.new(0, 156, 0, 62); LMG2L["TextButton_2c"]["BorderColor3"] = Color3.fromRGB(0, 237, 255); LMG2L["TextButton_2c"]["Text"] = [[Cmdbar2]]; LMG2L["TextButton_2c"]["Position"] = UDim2.new(0, 0, 0, 296); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.LocalScript LMG2L["LocalScript_2d"] = Instance.new("LocalScript", LMG2L["TextButton_2c"]); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton LMG2L["TextButton_2e"] = Instance.new("TextButton", LMG2L["TextButton_2c"]); LMG2L["TextButton_2e"]["TextWrapped"] = true; LMG2L["TextButton_2e"]["TextScaled"] = true; LMG2L["TextButton_2e"]["TextColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextButton_2e"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255); LMG2L["TextButton_2e"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); LMG2L["TextButton_2e"]["Size"] = UDim2.new(0, 156, 0, 62); LMG2L["TextButton_2e"]["BorderColor3"] = Color3.fromRGB(0, 237, 255); LMG2L["TextButton_2e"]["Text"] = [[Cmdbar]]; LMG2L["TextButton_2e"]["Position"] = UDim2.new(0, 174, 0, 0); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript LMG2L["LocalScript_2f"] = Instance.new("LocalScript", LMG2L["TextButton_2e"]); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton LMG2L["TextButton_30"] = Instance.new("TextButton", LMG2L["TextButton_2c"]); LMG2L["TextButton_30"]["TextWrapped"] = true; LMG2L["TextButton_30"]["TextScaled"] = true; LMG2L["TextButton_30"]["TextColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextButton_30"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255); LMG2L["TextButton_30"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); LMG2L["TextButton_30"]["Size"] = UDim2.new(0, 156, 0, 62); LMG2L["TextButton_30"]["BorderColor3"] = Color3.fromRGB(0, 237, 255); LMG2L["TextButton_30"]["Text"] = [[Decal 3]]; LMG2L["TextButton_30"]["Position"] = UDim2.new(0, 350, 0, 0); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript LMG2L["LocalScript_31"] = Instance.new("LocalScript", LMG2L["TextButton_30"]); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton LMG2L["TextButton_32"] = Instance.new("TextButton", LMG2L["TextButton_30"]); LMG2L["TextButton_32"]["TextWrapped"] = true; LMG2L["TextButton_32"]["TextScaled"] = true; LMG2L["TextButton_32"]["TextColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextButton_32"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255); LMG2L["TextButton_32"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); LMG2L["TextButton_32"]["Size"] = UDim2.new(0, 156, 0, 62); LMG2L["TextButton_32"]["BorderColor3"] = Color3.fromRGB(0, 237, 255); LMG2L["TextButton_32"]["Text"] = [[Skybox 3]]; LMG2L["TextButton_32"]["Position"] = UDim2.new(0, 194, 0, 0); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript LMG2L["LocalScript_33"] = Instance.new("LocalScript", LMG2L["TextButton_32"]); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton LMG2L["TextButton_34"] = Instance.new("TextButton", LMG2L["TextButton_2c"]); LMG2L["TextButton_34"]["TextWrapped"] = true; LMG2L["TextButton_34"]["TextScaled"] = true; LMG2L["TextButton_34"]["TextColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextButton_34"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255); LMG2L["TextButton_34"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); LMG2L["TextButton_34"]["Size"] = UDim2.new(0, 156, 0, 62); LMG2L["TextButton_34"]["BorderColor3"] = Color3.fromRGB(0, 237, 255); LMG2L["TextButton_34"]["Text"] = [[Notice]]; LMG2L["TextButton_34"]["Position"] = UDim2.new(0, 0, 0, 74); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript LMG2L["LocalScript_35"] = Instance.new("LocalScript", LMG2L["TextButton_34"]); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton LMG2L["TextButton_36"] = Instance.new("TextButton", LMG2L["TextButton_34"]); LMG2L["TextButton_36"]["TextWrapped"] = true; LMG2L["TextButton_36"]["TextScaled"] = true; LMG2L["TextButton_36"]["TextColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextButton_36"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255); LMG2L["TextButton_36"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); LMG2L["TextButton_36"]["Size"] = UDim2.new(0, 156, 0, 62); LMG2L["TextButton_36"]["BorderColor3"] = Color3.fromRGB(0, 237, 255); LMG2L["TextButton_36"]["Text"] = [[Dance]]; LMG2L["TextButton_36"]["Position"] = UDim2.new(0, 174, 0, 0); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript LMG2L["LocalScript_37"] = Instance.new("LocalScript", LMG2L["TextButton_36"]); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton LMG2L["TextButton_38"] = Instance.new("TextButton", LMG2L["TextButton_34"]); LMG2L["TextButton_38"]["TextWrapped"] = true; LMG2L["TextButton_38"]["TextScaled"] = true; LMG2L["TextButton_38"]["TextColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextButton_38"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255); LMG2L["TextButton_38"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); LMG2L["TextButton_38"]["Size"] = UDim2.new(0, 156, 0, 62); LMG2L["TextButton_38"]["BorderColor3"] = Color3.fromRGB(0, 237, 255); LMG2L["TextButton_38"]["Text"] = [[Theme]]; LMG2L["TextButton_38"]["Position"] = UDim2.new(0, 350, 0, 0); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript LMG2L["LocalScript_39"] = Instance.new("LocalScript", LMG2L["TextButton_38"]); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton LMG2L["TextButton_3a"] = Instance.new("TextButton", LMG2L["TextButton_38"]); LMG2L["TextButton_3a"]["TextWrapped"] = true; LMG2L["TextButton_3a"]["TextScaled"] = true; LMG2L["TextButton_3a"]["TextColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextButton_3a"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255); LMG2L["TextButton_3a"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); LMG2L["TextButton_3a"]["Size"] = UDim2.new(0, 156, 0, 62); LMG2L["TextButton_3a"]["BorderColor3"] = Color3.fromRGB(0, 237, 255); LMG2L["TextButton_3a"]["Text"] = [[Volume İnf]]; LMG2L["TextButton_3a"]["Position"] = UDim2.new(0, 194, 0, 0); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript LMG2L["LocalScript_3b"] = Instance.new("LocalScript", LMG2L["TextButton_3a"]); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton LMG2L["TextButton_3c"] = Instance.new("TextButton", LMG2L["TextButton_34"]); LMG2L["TextButton_3c"]["TextWrapped"] = true; LMG2L["TextButton_3c"]["TextScaled"] = true; LMG2L["TextButton_3c"]["TextColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextButton_3c"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255); LMG2L["TextButton_3c"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); LMG2L["TextButton_3c"]["Size"] = UDim2.new(0, 156, 0, 62); LMG2L["TextButton_3c"]["BorderColor3"] = Color3.fromRGB(0, 237, 255); LMG2L["TextButton_3c"]["Text"] = [[Stop Us]]; LMG2L["TextButton_3c"]["Position"] = UDim2.new(0, 0, 0, 72); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript LMG2L["LocalScript_3d"] = Instance.new("LocalScript", LMG2L["TextButton_3c"]); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton LMG2L["TextButton_3e"] = Instance.new("TextButton", LMG2L["TextButton_3c"]); LMG2L["TextButton_3e"]["TextWrapped"] = true; LMG2L["TextButton_3e"]["TextScaled"] = true; LMG2L["TextButton_3e"]["TextColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextButton_3e"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255); LMG2L["TextButton_3e"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); LMG2L["TextButton_3e"]["Size"] = UDim2.new(0, 156, 0, 62); LMG2L["TextButton_3e"]["BorderColor3"] = Color3.fromRGB(0, 237, 255); LMG2L["TextButton_3e"]["Text"] = [[I.M.MEEN]]; LMG2L["TextButton_3e"]["Position"] = UDim2.new(0, 174, 0, 0); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript LMG2L["LocalScript_3f"] = Instance.new("LocalScript", LMG2L["TextButton_3e"]); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton LMG2L["TextButton_40"] = Instance.new("TextButton", LMG2L["TextButton_3c"]); LMG2L["TextButton_40"]["TextWrapped"] = true; LMG2L["TextButton_40"]["TextScaled"] = true; LMG2L["TextButton_40"]["TextColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextButton_40"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255); LMG2L["TextButton_40"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); LMG2L["TextButton_40"]["Size"] = UDim2.new(0, 156, 0, 62); LMG2L["TextButton_40"]["BorderColor3"] = Color3.fromRGB(0, 237, 255); LMG2L["TextButton_40"]["Text"] = [[btools]]; LMG2L["TextButton_40"]["Position"] = UDim2.new(0, 350, 0, 0); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript LMG2L["LocalScript_41"] = Instance.new("LocalScript", LMG2L["TextButton_40"]); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton LMG2L["TextButton_42"] = Instance.new("TextButton", LMG2L["TextButton_40"]); LMG2L["TextButton_42"]["TextWrapped"] = true; LMG2L["TextButton_42"]["TextScaled"] = true; LMG2L["TextButton_42"]["TextColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextButton_42"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255); LMG2L["TextButton_42"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); LMG2L["TextButton_42"]["Size"] = UDim2.new(0, 156, 0, 62); LMG2L["TextButton_42"]["BorderColor3"] = Color3.fromRGB(0, 237, 255); LMG2L["TextButton_42"]["Text"] = [[baldi]]; LMG2L["TextButton_42"]["Position"] = UDim2.new(0, 194, 0, 0); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript LMG2L["LocalScript_43"] = Instance.new("LocalScript", LMG2L["TextButton_42"]); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton LMG2L["TextButton_44"] = Instance.new("TextButton", LMG2L["TextButton_3c"]); LMG2L["TextButton_44"]["TextWrapped"] = true; LMG2L["TextButton_44"]["TextScaled"] = true; LMG2L["TextButton_44"]["TextColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextButton_44"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255); LMG2L["TextButton_44"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); LMG2L["TextButton_44"]["Size"] = UDim2.new(0, 156, 0, 62); LMG2L["TextButton_44"]["BorderColor3"] = Color3.fromRGB(0, 237, 255); LMG2L["TextButton_44"]["Text"] = [[toad rain]]; LMG2L["TextButton_44"]["Position"] = UDim2.new(0, 0, 0, 74); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript LMG2L["LocalScript_45"] = Instance.new("LocalScript", LMG2L["TextButton_44"]); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton LMG2L["TextButton_46"] = Instance.new("TextButton", LMG2L["TextButton_44"]); LMG2L["TextButton_46"]["TextWrapped"] = true; LMG2L["TextButton_46"]["TextScaled"] = true; LMG2L["TextButton_46"]["TextColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextButton_46"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255); LMG2L["TextButton_46"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); LMG2L["TextButton_46"]["Size"] = UDim2.new(0, 156, 0, 62); LMG2L["TextButton_46"]["BorderColor3"] = Color3.fromRGB(0, 237, 255); LMG2L["TextButton_46"]["Text"] = [[Char 2]]; LMG2L["TextButton_46"]["Position"] = UDim2.new(0, 174, 0, 0); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript LMG2L["LocalScript_47"] = Instance.new("LocalScript", LMG2L["TextButton_46"]); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton LMG2L["TextButton_48"] = Instance.new("TextButton", LMG2L["TextButton_44"]); LMG2L["TextButton_48"]["TextWrapped"] = true; LMG2L["TextButton_48"]["TextScaled"] = true; LMG2L["TextButton_48"]["TextColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextButton_48"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255); LMG2L["TextButton_48"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); LMG2L["TextButton_48"]["Size"] = UDim2.new(0, 156, 0, 62); LMG2L["TextButton_48"]["BorderColor3"] = Color3.fromRGB(0, 237, 255); LMG2L["TextButton_48"]["Text"] = [[KNİFE]]; LMG2L["TextButton_48"]["Position"] = UDim2.new(0, 350, 0, 0); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript LMG2L["LocalScript_49"] = Instance.new("LocalScript", LMG2L["TextButton_48"]); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton LMG2L["TextButton_4a"] = Instance.new("TextButton", LMG2L["TextButton_48"]); LMG2L["TextButton_4a"]["TextWrapped"] = true; LMG2L["TextButton_4a"]["TextScaled"] = true; LMG2L["TextButton_4a"]["TextColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextButton_4a"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255); LMG2L["TextButton_4a"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); LMG2L["TextButton_4a"]["Size"] = UDim2.new(0, 156, 0, 62); LMG2L["TextButton_4a"]["BorderColor3"] = Color3.fromRGB(0, 237, 255); LMG2L["TextButton_4a"]["Text"] = [[n00ngkidd's sword]]; LMG2L["TextButton_4a"]["Position"] = UDim2.new(0, 194, 0, 0); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript LMG2L["LocalScript_4b"] = Instance.new("LocalScript", LMG2L["TextButton_4a"]); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.LocalScript local function C_3() local script = LMG2L["LocalScript_3"]; local UIS = game:GetService("UserInputService") local frame = script.Parent local dragging = false local dragStart local startPos local function update(input) local delta = input.Position - dragStart frame.Position = UDim2.new( startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y ) end frame.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = true dragStart = input.Position startPos = frame.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragging = false end end) end end) frame.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then if dragging then update(input) end end end) end; task.spawn(C_3); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.LocalScript local function C_9() local script = LMG2L["LocalScript_9"]; local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandModification RequestCommand:InvokeServer(";r6") end) end; task.spawn(C_9); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.LocalScript local function C_b() local script = LMG2L["LocalScript_b"]; local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandModification RequestCommand:InvokeServer(";re") end) end; task.spawn(C_b); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.LocalScript local function C_d() local script = LMG2L["LocalScript_d"]; local button = script.Parent button.MouseButton1Click:Connect(function() --[[ WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk! ]] local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function spam(id) for i,v in game.workspace:GetDescendants() do if v:IsA("BasePart") then spawn(function() SetLocked(v,false) SpawnDecal(v,Enum.NormalId.Front) AddDecal(v,id,Enum.NormalId.Front) SpawnDecal(v,Enum.NormalId.Back) AddDecal(v,id,Enum.NormalId.Back) SpawnDecal(v,Enum.NormalId.Right) AddDecal(v,id,Enum.NormalId.Right) SpawnDecal(v,Enum.NormalId.Left) AddDecal(v,id,Enum.NormalId.Left) SpawnDecal(v,Enum.NormalId.Bottom) AddDecal(v,id,Enum.NormalId.Bottom) SpawnDecal(v,Enum.NormalId.Top) AddDecal(v,id,Enum.NormalId.Top) end) end end end spam("109799134294860") end) end; task.spawn(C_d); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.LocalScript local function C_f() local script = LMG2L["LocalScript_f"]; local button = script.Parent button.MouseButton1Click:Connect(function() --[[ WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk! ]] local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color, ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function Sky(id) local root = char:WaitForChild("HumanoidRootPart") local pos = root.CFrame + Vector3.new(0, 6, 0) CreatePart(pos, workspace) task.wait(0.2) local skyPart for _, v in workspace:GetChildren() do if v:IsA("BasePart") and (v.Position - pos.Position).magnitude < 1 then skyPart = v break end end if skyPart then SetName(skyPart, "Sky") AddMesh(skyPart) SetMesh(skyPart, "111891702759441") SetTexture(skyPart, id) MeshResize(skyPart, Vector3.new(1300, 1300, 1300)) SetLocked(skyPart, true) SetAnchor(true, skyPart) end end Sky("109799134294860") --Please leave this credit --Script made by Yaazkidd (I copy inspiration from blue2spooky wooo) end) end; task.spawn(C_f); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.LocalScript local function C_11() local script = LMG2L["LocalScript_11"]; local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandModification RequestCommand:InvokeServer(";Explode All") end) end; task.spawn(C_11); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript local function C_13() local script = LMG2L["LocalScript_13"]; local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandModification RequestCommand:InvokeServer(";titleb me n00ngkidd") end) end; task.spawn(C_13); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.LocalScript local function C_15() local script = LMG2L["LocalScript_15"]; local button = script.Parent button.MouseButton1Click:Connect(function() --[[ WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk! ]] local P = game:GetService("Players") local R = game:GetService("ReplicatedStorage") local p = P.LocalPlayer local c = p.Character or p.CharacterAdded:Wait() local t for _, v in ipairs(p:GetDescendants()) do if v.Name == "SyncAPI" then t = v.Parent break end end if not t then for _, v in ipairs(R:GetDescendants()) do if v.Name == "SyncAPI" then t = v.Parent break end end end local r = t.SyncAPI.ServerEndpoint local function _(a) r:InvokeServer(unpack(a)) end function SetCollision(p, b) _({"SyncCollision", {{Part = p, CanCollide = b}}}) end function SetAnchor(b, p) _({"SyncAnchor", {{Part = p, Anchored = b}}}) end function CreatePart(cf, pr) _({"CreatePart", "Normal", cf, pr}) end function DestroyPart(p) _({"Remove", {p}}) end function MovePart(p, cf) _({"SyncMove", {{Part = p, CFrame = cf}}}) end function Resize(p, s, cf) _({"SyncResize", {{Part = p, Size = s, CFrame = cf}}}) end function AddMesh(p) _({"CreateMeshes", {{Part = p}}}) end function SetMesh(p, id) _({"SyncMesh", {{Part = p, MeshId = "rbxassetid://" .. id}}}) end function SetTexture(p, id) _({"SyncMesh", {{Part = p, TextureId = "rbxassetid://" .. id}}}) end function SetName(p, n) _({"SetName", {p}, n}) end function MeshResize(p, s) _({"SyncMesh", {{Part = p, Scale = s}}}) end function Weld(p1, p2, l) _({"CreateWelds", {p1, p2}, l}) end function SetLocked(p, b) _({"SetLocked", {p}, b}) end function SetTrans(p, v) _({"SyncMaterial", {{Part = p, Transparency = v}}}) end function SpawnDecal(p, f) _({"CreateTextures", {{Part = p, Face = f, TextureType = "Decal"}}}) end function AddDecal(p, id, f) _({"SyncTexture", {{Part = p, Face = f, TextureType = "Decal", Texture = "rbxassetid://" .. id}}}) end local ids = {"76490365210377"} while task.wait(0.15) do for _, plr in ipairs(P:GetPlayers()) do local pC = plr.Character if pC and pC:FindFirstChild("Head") then local h = pC.Head local cf = h.CFrame * CFrame.new(0, 1.5, 0) CreatePart(cf, workspace) task.wait(0.03) local part for _, v in ipairs(workspace:GetChildren()) do if v:IsA("BasePart") and (v.Position - cf.p).Magnitude < 1 then part = v break end end if part then SetName(part, "particle") local id = ids[math.random(#ids)] SpawnDecal(part, Enum.NormalId.Front) AddDecal(part, id, Enum.NormalId.Front) SpawnDecal(part, Enum.NormalId.Back) AddDecal(part, id, Enum.NormalId.Back) SetTrans(part, 1) Resize(part, Vector3.new(3.5, 3.5, 0.2), part.CFrame) SetLocked(part, true) SetCollision(part, false) Weld(part, h, h) task.spawn(function() for i = 1, 16 do MovePart(part, part.CFrame + Vector3.new(0, 1, 0)) task.wait(0.03) end DestroyPart(part) end) end end end end end) end; task.spawn(C_15); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript local function C_17() local script = LMG2L["LocalScript_17"]; local button = script.Parent button.MouseButton1Click:Connect(function() --[[ WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk! ]] local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";btools me") wait(0.4) RequestCommand:InvokeServer(";punish all") wait(0.1) local player = game.Players.LocalPlayer local char = player.Character local backpack = player.Backpack local function getf3x() for _, v in ipairs(backpack:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end for _, v in ipairs(char:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end return nil end local f3x = getf3x() if not f3x then warn("you dont have f3x skid") return end local syncapi = f3x.SyncAPI local serverendpoint = syncapi.ServerEndpoint local function delete(part) local args = { [1] = "Remove", [2] = { [1] = part } } serverendpoint:InvokeServer(unpack(args)) end local function deleteall() for _, v in ipairs(workspace:GetDescendants()) do if v:IsA("BasePart") or v:IsA("UnionOperation") then spawn(function() delete(v) end) end end end deleteall() -- <--- șterge TOT înainte să construim wait(1.2) -- puțin delay ca să se curețe scena local function resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } serverendpoint:InvokeServer(unpack(args)) end local function syncmaterial(part,mate) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Material"] = mate } } } serverendpoint:InvokeServer(unpack(args)) end local function transparency(part,trans) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = trans } } } serverendpoint:InvokeServer(unpack(args)) end local function color(part, color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color, ["UnionColoring"] = false } } } serverendpoint:InvokeServer(unpack(args)) end local function createdecal(part, side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } serverendpoint:InvokeServer(unpack(args)) end local function setdecal(part, asset, side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://" .. asset } } } serverendpoint:InvokeServer(unpack(args)) end local function setanchor(part, boolean) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } serverendpoint:InvokeServer(unpack(args)) end local function setcollision(part, booleana) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = booleana } } } serverendpoint:InvokeServer(unpack(args)) end local function name(part, stringa) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringa } serverendpoint:InvokeServer(unpack(args)) end -- ═══════════════════════════════════════════════════════════════ -- BUILD - totul anchored + spawn transparent -- ═══════════════════════════════════════════════════════════════ -- BasePart local base = serverendpoint:InvokeServer("CreatePart", "Normal", CFrame.new(168, -9.5, -63), workspace) resize(base, Vector3.new(240, 21, 140), base.CFrame) setcollision(base, true) syncmaterial(base, Enum.Material.DiamondPlate) color(base, Color3.new(1, 1, 0)) -- new yeller name(base, "BasePart") setanchor(base, true) -- carare local carare = serverendpoint:InvokeServer("CreatePart", "Normal", CFrame.new(215.5, 1, -63), workspace) resize(carare, Vector3.new(109, 1, 20), carare.CFrame) setcollision(carare, true) syncmaterial(carare, Enum.Material.Plastic) color(carare, Color3.new(1, 0, 0)) -- really red name(carare, "carare") setanchor(carare, true) -- wall 1 → wall 7 local wallDecalIds = {"165335563","7560279998","4808417778","336014681","5668223666","605544193","1120224001"} local wallData = { {171.536, 13.5, -32.121, 45}, {172.707, 13.5, -93.879, 135}, {210.071, 13.5, -34.657, 45}, {214.121, 13.5, -91.464, 135}, {247.414, 13.5, -36, 45}, {247.828, 13.5, -92.586, 135}, {278, 13.5, -63, 90}, } for i, d in ipairs(wallData) do local pos = Vector3.new(d[1], d[2], d[3]) local rot = math.rad(d[4]) local cf = CFrame.new(pos) * CFrame.Angles(0, rot, 0) local wall = serverendpoint:InvokeServer("CreatePart", "Normal", cf, workspace) resize(wall, Vector3.new(30, 25, 2), cf) setcollision(wall, true) color(wall, Color3.new(1,1,1)) name(wall, "wall " .. i) setanchor(wall, true) local faces = {Enum.NormalId.Front, Enum.NormalId.Back, Enum.NormalId.Left, Enum.NormalId.Right, Enum.NormalId.Top, Enum.NormalId.Bottom} for _, face in ipairs(faces) do createdecal(wall, face) setdecal(wall, wallDecalIds[i], face) end end -- Spawna 2 → transparent 1.0 local spawna2 = serverendpoint:InvokeServer("CreatePart", "Spawn", CFrame.new(141.25, 1.001, -63) * CFrame.Angles(0, math.rad(-90), 0), workspace) resize(spawna2, Vector3.new(40.5, 0.001, 40.5), spawna2.CFrame) setcollision(spawna2, true) transparency(spawna2, 1.0) -- <--- INVIZIBIL color(spawna2, Color3.new(1,1,1)) name(spawna2, "Spawna 2") setanchor(spawna2, true) createdecal(spawna2, Enum.NormalId.Top) setdecal(spawna2, "3512459964", Enum.NormalId.Top) -- BasePart 2 local base2 = serverendpoint:InvokeServer("CreatePart", "Normal", CFrame.new(73, 1.5, -63), workspace) resize(base2, Vector3.new(46, 1, 136), base2.CFrame) setcollision(base2, true) color(base2, Color3.new(1,1,1)) name(base2, "BasePart 2") setanchor(base2, true) createdecal(base2, Enum.NormalId.Top) setdecal(base2, "1084998374", Enum.NormalId.Top) -- Part 1 2 3 (albastre) local bluePos = { {70.5, 4.5, -14.5}, {70.5, 4.5, -64.5}, {70.5, 4.5, -113.5}, } for i, p in ipairs(bluePos) do local part = serverendpoint:InvokeServer("CreatePart", "Normal", CFrame.new(unpack(p)), workspace) resize(part, Vector3.new(23, 6, 23), part.CFrame) setcollision(part, true) syncmaterial(part, Enum.Material.DiamondPlate) color(part, Color3.new(0,0,1)) -- really blue name(part, "Part" .. (i > 1 and " " .. i or "")) setanchor(part, true) end -- final troll commands wait(0.5) RequestCommand:InvokeServer(";res all") wait(0.3) RequestCommand:InvokeServer(";r6 all") RequestCommand:InvokeServer(";time 14") wait(0.7) RequestCommand:InvokeServer(";music 1838211570 ;volume INF") RequestCommand:InvokeServer(";m GOOD NEWS THE IT IS COME BACK") wait(1.5) RequestCommand:InvokeServer(";m ARE YOU SCARY?") wait(1.6) RequestCommand:InvokeServer(";disco") print("Done - spawn transparent + deleteall + locked everything") end) end; task.spawn(C_17); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript local function C_19() local script = LMG2L["LocalScript_19"]; local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandModification RequestCommand:InvokeServer(";ServerMessage Team n00ngkidd Join Today!") end) end; task.spawn(C_19); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript local function C_1b() local script = LMG2L["LocalScript_1b"]; local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandModification RequestCommand:InvokeServer(";Serverhint Team n00ngkidd Join Today!") end) end; task.spawn(C_1b); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript local function C_1d() local script = LMG2L["LocalScript_1d"]; local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandModification RequestCommand:InvokeServer(";Char me Sp1d3rkidd") end) end; task.spawn(C_1d); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript local function C_1f() local script = LMG2L["LocalScript_1f"]; local button = script.Parent button.MouseButton1Click:Connect(function() --[[ WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk! ]] local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function spam(id) for i,v in game.workspace:GetDescendants() do if v:IsA("BasePart") then spawn(function() SetLocked(v,false) SpawnDecal(v,Enum.NormalId.Front) AddDecal(v,id,Enum.NormalId.Front) SpawnDecal(v,Enum.NormalId.Back) AddDecal(v,id,Enum.NormalId.Back) SpawnDecal(v,Enum.NormalId.Right) AddDecal(v,id,Enum.NormalId.Right) SpawnDecal(v,Enum.NormalId.Left) AddDecal(v,id,Enum.NormalId.Left) SpawnDecal(v,Enum.NormalId.Bottom) AddDecal(v,id,Enum.NormalId.Bottom) SpawnDecal(v,Enum.NormalId.Top) AddDecal(v,id,Enum.NormalId.Top) end) end end end spam("76490365210377") end) end; task.spawn(C_1f); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript local function C_21() local script = LMG2L["LocalScript_21"]; local button = script.Parent button.MouseButton1Click:Connect(function() --[[ WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk! ]] local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color, ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function Sky(id) local root = char:WaitForChild("HumanoidRootPart") local pos = root.CFrame + Vector3.new(0, 6, 0) CreatePart(pos, workspace) task.wait(0.2) local skyPart for _, v in workspace:GetChildren() do if v:IsA("BasePart") and (v.Position - pos.Position).magnitude < 1 then skyPart = v break end end if skyPart then SetName(skyPart, "Sky") AddMesh(skyPart) SetMesh(skyPart, "111891702759441") SetTexture(skyPart, id) MeshResize(skyPart, Vector3.new(1300, 1300, 1300)) SetLocked(skyPart, true) SetAnchor(true, skyPart) end end Sky("76490365210377") --Please leave this credit --Script made by Yaazkidd (I copy inspiration from blue2spooky wooo) end) end; task.spawn(C_21); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript local function C_23() local script = LMG2L["LocalScript_23"]; local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandModification RequestCommand:InvokeServer(";ServerMessage Mr.Noong SUB 500MN SUB") end) end; task.spawn(C_23); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript local function C_25() local script = LMG2L["LocalScript_25"]; local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandModification RequestCommand:InvokeServer(";Serverhint Mr.N00ng SUB 500MN SUB") end) end; task.spawn(C_25); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript local function C_27() local script = LMG2L["LocalScript_27"]; local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandModification RequestCommand:InvokeServer(";kill all") end) end; task.spawn(C_27); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript local function C_29() local script = LMG2L["LocalScript_29"]; local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandModification RequestCommand:InvokeServer(";fly") end) end; task.spawn(C_29); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript local function C_2b() local script = LMG2L["LocalScript_2b"]; local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandModification RequestCommand:InvokeServer(";fly2") end) end; task.spawn(C_2b); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.LocalScript local function C_2d() local script = LMG2L["LocalScript_2d"]; local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandModification RequestCommand:InvokeServer(";Cmdbar2") end) end; task.spawn(C_2d); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript local function C_2f() local script = LMG2L["LocalScript_2f"]; local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandModification RequestCommand:InvokeServer(";Cmdbar") end) end; task.spawn(C_2f); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript local function C_31() local script = LMG2L["LocalScript_31"]; local button = script.Parent button.MouseButton1Click:Connect(function() --[[ WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk! ]] local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function spam(id) for i,v in game.workspace:GetDescendants() do if v:IsA("BasePart") then spawn(function() SetLocked(v,false) SpawnDecal(v,Enum.NormalId.Front) AddDecal(v,id,Enum.NormalId.Front) SpawnDecal(v,Enum.NormalId.Back) AddDecal(v,id,Enum.NormalId.Back) SpawnDecal(v,Enum.NormalId.Right) AddDecal(v,id,Enum.NormalId.Right) SpawnDecal(v,Enum.NormalId.Left) AddDecal(v,id,Enum.NormalId.Left) SpawnDecal(v,Enum.NormalId.Bottom) AddDecal(v,id,Enum.NormalId.Bottom) SpawnDecal(v,Enum.NormalId.Top) AddDecal(v,id,Enum.NormalId.Top) end) end end end spam("92110048581403") end) end; task.spawn(C_31); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript local function C_33() local script = LMG2L["LocalScript_33"]; local button = script.Parent button.MouseButton1Click:Connect(function() --[[ WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk! ]] local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color, ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function Sky(id) local root = char:WaitForChild("HumanoidRootPart") local pos = root.CFrame + Vector3.new(0, 6, 0) CreatePart(pos, workspace) task.wait(0.2) local skyPart for _, v in workspace:GetChildren() do if v:IsA("BasePart") and (v.Position - pos.Position).magnitude < 1 then skyPart = v break end end if skyPart then SetName(skyPart, "Sky") AddMesh(skyPart) SetMesh(skyPart, "111891702759441") SetTexture(skyPart, id) MeshResize(skyPart, Vector3.new(1300, 1300, 1300)) SetLocked(skyPart, true) SetAnchor(true, skyPart) end end Sky("92110048581403") --Please leave this credit --Script made by Yaazkidd (I copy inspiration from blue2spooky wooo) end) end; task.spawn(C_33); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript local function C_35() local script = LMG2L["LocalScript_35"]; local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandModification RequestCommand:InvokeServer(";Notice All n00ngkidd Join Today!") end) end; task.spawn(C_35); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript local function C_37() local script = LMG2L["LocalScript_37"]; local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandModification RequestCommand:InvokeServer("/e dance") end) end; task.spawn(C_37); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript local function C_39() local script = LMG2L["LocalScript_39"]; local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandModification RequestCommand:InvokeServer(";music 1847661821") end) end; task.spawn(C_39); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript local function C_3b() local script = LMG2L["LocalScript_3b"]; local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandModification RequestCommand:InvokeServer(";Volume İnf") end) end; task.spawn(C_3b); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript local function C_3d() local script = LMG2L["LocalScript_3d"]; local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandModification RequestCommand:InvokeServer(";Unmusic") end) end; task.spawn(C_3d); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript local function C_3f() local script = LMG2L["LocalScript_3f"]; local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandModification RequestCommand:InvokeServer(";music 6018028320") end) end; task.spawn(C_3f); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript local function C_41() local script = LMG2L["LocalScript_41"]; local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandModification RequestCommand:InvokeServer(";btools") end) end; task.spawn(C_41); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript local function C_43() local script = LMG2L["LocalScript_43"]; local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandModification RequestCommand:InvokeServer(";r6 ;Char me Baldi432165 ;titley me Baldie") end) end; task.spawn(C_43); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript local function C_45() local script = LMG2L["LocalScript_45"]; local button = script.Parent button.MouseButton1Click:Connect(function() --[[ WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk! ]] -- Rain Toad F3X (Better) Script By ItsKittyyyGD local player = game.Players.LocalPlayer local char = player.Character or player.CharacterAdded:Wait() local tool for i, v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i, v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end local remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part, boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean, part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf, parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function Resize(part, size, cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part, meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://" .. meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://" .. texid } } } _(args) end function MeshResize(part, size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = workspace.Part }, [3] = stringg } _(args) end function Sky(id) local hrp = char:WaitForChild("HumanoidRootPart") local cf = hrp.CFrame CreatePart(CFrame.new(cf.Position + Vector3.new(0, 6, 0)), workspace) for _, v in workspace:GetDescendants() do if v:IsA("BasePart") and v.CFrame.Position == cf.Position + Vector3.new(0, 6, 0) then SetAnchor(true, v) AddMesh(v) SetMesh(v, "111891702759441") SetTexture(v, id) MeshResize(v, Vector3.new(8000, 8000, 8000)) end end end local function createRainToads() while true do wait(0.3) if player.Character and player.Character:FindFirstChild("Humanoid") and player.Character.Humanoid.Health > 0 then local hrpcf = player.Character.HumanoidRootPart.CFrame local x = hrpcf.x local z = hrpcf.z local randint = math.random(-600, 600) local randint2 = math.random(-600, 600) local xloc = randint + x local zloc = randint2 + z local cf = player.Character.HumanoidRootPart.CFrame.y + 800 spawn(function() local newToad = CreatePart(CFrame.new(math.floor(xloc), math.random(cf, cf + 400), math.floor(zloc)), workspace) for i, v in game.Workspace:GetDescendants() do if v.Name == "Part" and v.Parent == workspace and v.CFrame.x == math.floor(xloc) and v.CFrame.z == math.floor(zloc) then SetName(v, "MiniToad") SetAnchor(false, v) AddMesh(v) SetMesh(v, "7234998844") SetTexture(v, "1009824086") SetCollision(v, false) v.Orientation = Vector3.new(0, 0, 0) local sound = Instance.new("Sound", v) sound.SoundId = "rbxassetid://153752123" sound.Volume = 10 sound.PlayOnRemove = true sound:Destroy() end end end) else wait(1) end end end coroutine.wrap(createRainToads)() Sky("201208408") local player = game.Players.LocalPlayer local char = player.Character local tool for i, v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i, v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end local remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function Punish(player) local char = player.Character DestroyPart(char) end coroutine.wrap(function() while true do for i, v in game.Players:GetPlayers() do pcall(function() Punish(v) end) end task.wait(0.0) end end)() local msg = coroutine.create(function() while task.wait(0.4) do local msgInstance = Instance.new("Message", workspace) msgInstance.Text = "Get Toadroasted you bacon haired bozos" task.wait(0.4) msgInstance:Destroy() end end) coroutine.resume(msg) end) end; task.spawn(C_45); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript local function C_47() local script = LMG2L["LocalScript_47"]; local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandModification RequestCommand:InvokeServer(";Char all SupremeLOL133") end) end; task.spawn(C_47); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript local function C_49() local script = LMG2L["LocalScript_49"]; local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandModification RequestCommand:InvokeServer(";gear me 121946387") end) end; task.spawn(C_49); -- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript local function C_4b() local script = LMG2L["LocalScript_4b"]; local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandModification RequestCommand:InvokeServer(";gear me 11452821") end) end; task.spawn(C_4b); return LMG2L["ScreenGui_1"], require;