-- Gui to Lua -- Version: 3.2 -- Instances: local ScreenGui = Instance.new("ScreenGui") local Frame = Instance.new("Frame") local ImageButton = Instance.new("ImageButton") local ImageButton_2 = Instance.new("ImageButton") local ImageButton_3 = Instance.new("ImageButton") local ImageButton_4 = Instance.new("ImageButton") local ImageButton_5 = Instance.new("ImageButton") local ImageButton_6 = Instance.new("ImageButton") local ImageButton_7 = Instance.new("ImageButton") local ImageLabel = Instance.new("ImageLabel") local ImageLabel_2 = Instance.new("ImageLabel") local Source = Instance.new("TextBox") local ImageButton_8 = Instance.new("ImageButton") local ImageButton_9 = Instance.new("ImageButton") --Properties: ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui") ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling Frame.Parent = ScreenGui Frame.BackgroundColor3 = Color3.fromRGB(0, 85, 255) Frame.BorderColor3 = Color3.fromRGB(0, 0, 0) Frame.BorderSizePixel = 0 Frame.Position = UDim2.new(0.683526993, 0, 0.125334218, 0) Frame.Size = UDim2.new(0, 370, 0, 431) ImageButton.Parent = Frame ImageButton.BackgroundColor3 = Color3.fromRGB(255, 255, 255) ImageButton.BorderColor3 = Color3.fromRGB(0, 0, 0) ImageButton.BorderSizePixel = 0 ImageButton.Position = UDim2.new(0.310850412, 0, 0.695280492, 0) ImageButton.Size = UDim2.new(0, 95, 0, 33) ImageButton.Image = "rbxassetid://118914115299472" ImageButton_2.Parent = Frame ImageButton_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255) ImageButton_2.BorderColor3 = Color3.fromRGB(0, 0, 0) ImageButton_2.BorderSizePixel = 0 ImageButton_2.Position = UDim2.new(-0.000977546908, 0, 0.695280492, 0) ImageButton_2.Size = UDim2.new(0, 116, 0, 33) ImageButton_2.Image = "rbxassetid://73330772999130" ImageButton_3.Parent = Frame ImageButton_3.BackgroundColor3 = Color3.fromRGB(255, 255, 255) ImageButton_3.BorderColor3 = Color3.fromRGB(0, 0, 0) ImageButton_3.BorderSizePixel = 0 ImageButton_3.Position = UDim2.new(0.841720939, 0, 0.711223781, 0) ImageButton_3.Size = UDim2.new(0, 51, 0, 41) ImageButton_3.Image = "rbxassetid://107443227239146" ImageButton_4.Parent = Frame ImageButton_4.BackgroundColor3 = Color3.fromRGB(255, 255, 255) ImageButton_4.BorderColor3 = Color3.fromRGB(0, 0, 0) ImageButton_4.BorderSizePixel = 0 ImageButton_4.Position = UDim2.new(0.56622678, 0, 0.695280492, 0) ImageButton_4.Size = UDim2.new(0, 95, 0, 33) ImageButton_4.Image = "rbxassetid://110708174656617" ImageButton_5.Parent = Frame ImageButton_5.BackgroundColor3 = Color3.fromRGB(255, 255, 255) ImageButton_5.BorderColor3 = Color3.fromRGB(0, 0, 0) ImageButton_5.BorderSizePixel = 0 ImageButton_5.Position = UDim2.new(0.841721058, 0, 0.805912018, 0) ImageButton_5.Size = UDim2.new(0, 51, 0, 41) ImageButton_5.Image = "rbxassetid://100241255229032" ImageButton_6.Parent = Frame ImageButton_6.BackgroundColor3 = Color3.fromRGB(255, 255, 255) ImageButton_6.BorderColor3 = Color3.fromRGB(0, 0, 0) ImageButton_6.BorderSizePixel = 0 ImageButton_6.Position = UDim2.new(0.841720939, 0, 0.905219257, 0) ImageButton_6.Size = UDim2.new(0, 51, 0, 41) ImageButton_6.Image = "rbxassetid://104613804119261" ImageButton_7.Parent = Frame ImageButton_7.BackgroundColor3 = Color3.fromRGB(255, 255, 255) ImageButton_7.BorderColor3 = Color3.fromRGB(0, 0, 0) ImageButton_7.BorderSizePixel = 0 ImageButton_7.Position = UDim2.new(0.852150679, 0, 0.00461893762, 0) ImageButton_7.Size = UDim2.new(0, 54, 0, 39) ImageButton_7.Image = "rbxassetid://83553832329525" ImageLabel.Parent = Frame ImageLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255) ImageLabel.BorderColor3 = Color3.fromRGB(0, 0, 0) ImageLabel.BorderSizePixel = 0 ImageLabel.Position = UDim2.new(-0.0018026816, 0, 0.00304658897, 0) ImageLabel.Size = UDim2.new(0, 373, 0, 45) ImageLabel.Image = "rbxassetid://125774209494242" ImageLabel_2.Parent = Frame ImageLabel_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255) ImageLabel_2.BorderColor3 = Color3.fromRGB(0, 0, 0) ImageLabel_2.BorderSizePixel = 0 ImageLabel_2.Position = UDim2.new(0.822819531, 0, 0.105716839, 0) ImageLabel_2.Size = UDim2.new(0, 66, 0, 387) ImageLabel_2.Image = "rbxassetid://75411348209482" Source.Name = "Source" Source.Parent = Frame Source.BackgroundColor3 = Color3.fromRGB(255, 255, 255) Source.BorderColor3 = Color3.fromRGB(0, 0, 0) Source.BorderSizePixel = 0 Source.Position = UDim2.new(0.0224314053, 0, 0.126159385, 0) Source.Size = UDim2.new(0, 289, 0, 240) Source.Font = Enum.Font.SourceSans Source.Text = "" Source.TextColor3 = Color3.fromRGB(0, 0, 0) Source.TextSize = 14.000 ImageButton_8.Parent = Frame ImageButton_8.BackgroundColor3 = Color3.fromRGB(255, 255, 255) ImageButton_8.BorderColor3 = Color3.fromRGB(0, 0, 0) ImageButton_8.BorderSizePixel = 0 ImageButton_8.Position = UDim2.new(0.615591586, 0, 0.00230946881, 0) ImageButton_8.Size = UDim2.new(0, 34, 0, 41) ImageButton_8.Image = "rbxassetid://93665526400328" ImageButton_9.Parent = Frame ImageButton_9.BackgroundColor3 = Color3.fromRGB(255, 255, 255) ImageButton_9.BorderColor3 = Color3.fromRGB(0, 0, 0) ImageButton_9.BorderSizePixel = 0 ImageButton_9.Position = UDim2.new(0.841720939, 0, 0.600369275, 0) ImageButton_9.Size = UDim2.new(0, 51, 0, 41) ImageButton_9.Image = "rbxassetid://140214893196328" -- Scripts: local function AIOZD_fake_script() -- ImageButton.LocalScript local script = Instance.new('LocalScript', ImageButton) script.Parent.MouseButton1Click:Connect(function() loadstring(script.Parent.Parent.Source.Text)() end) end coroutine.wrap(AIOZD_fake_script)() local function SLVRHHJ_fake_script() -- ImageButton_2.Script local script = Instance.new('Script', ImageButton_2) print("look at this dude") end coroutine.wrap(SLVRHHJ_fake_script)() local function CXVETWL_fake_script() -- ImageButton_3.LocalScript local script = Instance.new('LocalScript', ImageButton_3) script.Parent.MouseButton1Click:Connect(function() local UserInputService = game:GetService("UserInputService") local Mouse = game:GetService("Players").LocalPlayer:GetMouse() local Folder = Instance.new("Folder", game:GetService("Workspace")) local Part = Instance.new("Part", Folder) local Attachment1 = Instance.new("Attachment", Part) Part.Anchored = true Part.CanCollide = false Part.Transparency = 1 local Updated = Mouse.Hit + Vector3.new(0, 5, 0) local NetworkAccess = coroutine.create(function() settings().Physics.AllowSleep = false while game:GetService("RunService").RenderStepped:Wait() do for _, Players in next, game:GetService("Players"):GetPlayers() do if Players ~= game:GetService("Players").LocalPlayer then Players.MaximumSimulationRadius = 0 sethiddenproperty(Players, "SimulationRadius", 0) end end game:GetService("Players").LocalPlayer.MaximumSimulationRadius = math.pow(math.huge,math.huge) setsimulationradius(math.huge) end end) coroutine.resume(NetworkAccess) local function ForcePart(v) if v:IsA("Part") and v.Anchored == false and v.Parent:FindFirstChild("Humanoid") == nil and v.Parent:FindFirstChild("Head") == nil and v.Name ~= "Handle" then Mouse.TargetFilter = v for _, x in next, v:GetChildren() do if x:IsA("BodyAngularVelocity") or x:IsA("BodyForce") or x:IsA("BodyGyro") or x:IsA("BodyPosition") or x:IsA("BodyThrust") or x:IsA("BodyVelocity") or x:IsA("RocketPropulsion") then x:Destroy() end end if v:FindFirstChild("Attachment") then v:FindFirstChild("Attachment"):Destroy() end if v:FindFirstChild("AlignPosition") then v:FindFirstChild("AlignPosition"):Destroy() end if v:FindFirstChild("Torque") then v:FindFirstChild("Torque"):Destroy() end v.CanCollide = false local Torque = Instance.new("Torque", v) Torque.Torque = Vector3.new(100000, 100000, 100000) local AlignPosition = Instance.new("AlignPosition", v) local Attachment2 = Instance.new("Attachment", v) Torque.Attachment0 = Attachment2 AlignPosition.MaxForce = 9999999999999999 AlignPosition.MaxVelocity = math.huge AlignPosition.Responsiveness = 200 AlignPosition.Attachment0 = Attachment2 AlignPosition.Attachment1 = Attachment1 end end for _, v in next, game:GetService("Workspace"):GetDescendants() do ForcePart(v) end game:GetService("Workspace").DescendantAdded:Connect(function(v) ForcePart(v) end) UserInputService.InputBegan:Connect(function(Key, Chat) if Key.KeyCode == Enum.KeyCode.E and not Chat then Updated = Mouse.Hit + Vector3.new(0, 5, 0) end end) spawn(function() while game:GetService("RunService").RenderStepped:Wait() do Attachment1.WorldCFrame = Updated end end) end) end coroutine.wrap(CXVETWL_fake_script)() local function PNQOR_fake_script() -- ImageButton_4.LocalScript local script = Instance.new('LocalScript', ImageButton_4) script.Parent.MouseButton1Click:Connect(function() script.Parent.Parent.Source.Text = '' end) end coroutine.wrap(PNQOR_fake_script)() local function UTANJMW_fake_script() -- ImageButton_5.LocalScript local script = Instance.new('LocalScript', ImageButton_5) local function DXFTXQ_fake_script() -- button_10.LocalScript local script = Instance.new('LocalScript', button_10) local button = script.Parent button.MouseButton1Down:connect(function() loadstring(game:GetObjects("rbxassetid://288646117")[1].Source)() end) end end coroutine.wrap(UTANJMW_fake_script)() local function FQDTFFR_fake_script() -- ImageButton_6.LocalScript local script = Instance.new('LocalScript', ImageButton_6) script.Parent.MouseButton1Click:Connect(function() loadstring(game:HttpGet('https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source'))() end) end coroutine.wrap(FQDTFFR_fake_script)() local function CDJPOD_fake_script() -- ImageButton_7.LocalScript local script = Instance.new('LocalScript', ImageButton_7) print("Hello world!") end coroutine.wrap(CDJPOD_fake_script)() local function LIQARAQ_fake_script() -- ImageButton_8.LocalScript local script = Instance.new('LocalScript', ImageButton_8) print("Hello world!") end coroutine.wrap(LIQARAQ_fake_script)() local function MSDOX_fake_script() -- ImageButton_9.LocalScript local script = Instance.new('LocalScript', ImageButton_9) script.Parent.MouseButton1Click:Connect(function() local Targets = {"All"} -- "All", "Target Name", "arian_was_here" local Players = game:GetService("Players") local Player = Players.LocalPlayer local AllBool = false local GetPlayer = function(Name) Name = Name:lower() if Name == "all" or Name == "others" then AllBool = true return elseif Name == "random" then local GetPlayers = Players:GetPlayers() if table.find(GetPlayers,Player) then table.remove(GetPlayers,table.find(GetPlayers,Player)) end return GetPlayers[math.random(#GetPlayers)] elseif Name ~= "random" and Name ~= "all" and Name ~= "others" then for _,x in next, Players:GetPlayers() do if x ~= Player then if x.Name:lower():match("^"..Name) then return x; elseif x.DisplayName:lower():match("^"..Name) then return x; end end end else return end end local Message = function(_Title, _Text, Time) game:GetService("StarterGui"):SetCore("SendNotification", {Title = _Title, Text = _Text, Duration = Time}) end local SkidFling = function(TargetPlayer) local Character = Player.Character local Humanoid = Character and Character:FindFirstChildOfClass("Humanoid") local RootPart = Humanoid and Humanoid.RootPart local TCharacter = TargetPlayer.Character local THumanoid local TRootPart local THead local Accessory local Handle if TCharacter:FindFirstChildOfClass("Humanoid") then THumanoid = TCharacter:FindFirstChildOfClass("Humanoid") end if THumanoid and THumanoid.RootPart then TRootPart = THumanoid.RootPart end if TCharacter:FindFirstChild("Head") then THead = TCharacter.Head end if TCharacter:FindFirstChildOfClass("Accessory") then Accessory = TCharacter:FindFirstChildOfClass("Accessory") end if Accessoy and Accessory:FindFirstChild("Handle") then Handle = Accessory.Handle end if Character and Humanoid and RootPart then if RootPart.Velocity.Magnitude < 50 then getgenv().OldPos = RootPart.CFrame end if THumanoid and THumanoid.Sit and not AllBool then return Message("Error Occurred", "Targeting is sitting", 5) -- u can remove dis part if u want lol end if THead then workspace.CurrentCamera.CameraSubject = THead elseif not THead and Handle then workspace.CurrentCamera.CameraSubject = Handle elseif THumanoid and TRootPart then workspace.CurrentCamera.CameraSubject = THumanoid end if not TCharacter:FindFirstChildWhichIsA("BasePart") then return end local FPos = function(BasePart, Pos, Ang) RootPart.CFrame = CFrame.new(BasePart.Position) * Pos * Ang Character:SetPrimaryPartCFrame(CFrame.new(BasePart.Position) * Pos * Ang) RootPart.Velocity = Vector3.new(9e7, 9e7 * 10, 9e7) RootPart.RotVelocity = Vector3.new(9e8, 9e8, 9e8) end local SFBasePart = function(BasePart) local TimeToWait = 2 local Time = tick() local Angle = 0 repeat if RootPart and THumanoid then if BasePart.Velocity.Magnitude < 50 then Angle = Angle + 100 FPos(BasePart, CFrame.new(0, 1.5, 0) + THumanoid.MoveDirection * BasePart.Velocity.Magnitude / 1.25, CFrame.Angles(math.rad(Angle),0 ,0)) task.wait() FPos(BasePart, CFrame.new(0, -1.5, 0) + THumanoid.MoveDirection * BasePart.Velocity.Magnitude / 1.25, CFrame.Angles(math.rad(Angle), 0, 0)) task.wait() FPos(BasePart, CFrame.new(2.25, 1.5, -2.25) + THumanoid.MoveDirection * BasePart.Velocity.Magnitude / 1.25, CFrame.Angles(math.rad(Angle), 0, 0)) task.wait() FPos(BasePart, CFrame.new(-2.25, -1.5, 2.25) + THumanoid.MoveDirection * BasePart.Velocity.Magnitude / 1.25, CFrame.Angles(math.rad(Angle), 0, 0)) task.wait() FPos(BasePart, CFrame.new(0, 1.5, 0) + THumanoid.MoveDirection,CFrame.Angles(math.rad(Angle), 0, 0)) task.wait() FPos(BasePart, CFrame.new(0, -1.5, 0) + THumanoid.MoveDirection,CFrame.Angles(math.rad(Angle), 0, 0)) task.wait() else FPos(BasePart, CFrame.new(0, 1.5, THumanoid.WalkSpeed), CFrame.Angles(math.rad(90), 0, 0)) task.wait() FPos(BasePart, CFrame.new(0, -1.5, -THumanoid.WalkSpeed), CFrame.Angles(0, 0, 0)) task.wait() FPos(BasePart, CFrame.new(0, 1.5, THumanoid.WalkSpeed), CFrame.Angles(math.rad(90), 0, 0)) task.wait() FPos(BasePart, CFrame.new(0, 1.5, TRootPart.Velocity.Magnitude / 1.25), CFrame.Angles(math.rad(90), 0, 0)) task.wait() FPos(BasePart, CFrame.new(0, -1.5, -TRootPart.Velocity.Magnitude / 1.25), CFrame.Angles(0, 0, 0)) task.wait() FPos(BasePart, CFrame.new(0, 1.5, TRootPart.Velocity.Magnitude / 1.25), CFrame.Angles(math.rad(90), 0, 0)) task.wait() FPos(BasePart, CFrame.new(0, -1.5, 0), CFrame.Angles(math.rad(90), 0, 0)) task.wait() FPos(BasePart, CFrame.new(0, -1.5, 0), CFrame.Angles(0, 0, 0)) task.wait() FPos(BasePart, CFrame.new(0, -1.5 ,0), CFrame.Angles(math.rad(-90), 0, 0)) task.wait() FPos(BasePart, CFrame.new(0, -1.5, 0), CFrame.Angles(0, 0, 0)) task.wait() end else break end until BasePart.Velocity.Magnitude > 500 or BasePart.Parent ~= TargetPlayer.Character or TargetPlayer.Parent ~= Players or not TargetPlayer.Character == TCharacter or THumanoid.Sit or Humanoid.Health <= 0 or tick() > Time + TimeToWait end workspace.FallenPartsDestroyHeight = 0/0 local BV = Instance.new("BodyVelocity") BV.Name = "EpixVel" BV.Parent = RootPart BV.Velocity = Vector3.new(9e8, 9e8, 9e8) BV.MaxForce = Vector3.new(1/0, 1/0, 1/0) Humanoid:SetStateEnabled(Enum.HumanoidStateType.Seated, false) if TRootPart and THead then if (TRootPart.CFrame.p - THead.CFrame.p).Magnitude > 5 then SFBasePart(THead) else SFBasePart(TRootPart) end elseif TRootPart and not THead then SFBasePart(TRootPart) elseif not TRootPart and THead then SFBasePart(THead) elseif not TRootPart and not THead and Accessory and Handle then SFBasePart(Handle) else return Message("Error Occurred", "Target is missing everything", 5) end BV:Destroy() Humanoid:SetStateEnabled(Enum.HumanoidStateType.Seated, true) workspace.CurrentCamera.CameraSubject = Humanoid repeat RootPart.CFrame = getgenv().OldPos * CFrame.new(0, .5, 0) Character:SetPrimaryPartCFrame(getgenv().OldPos * CFrame.new(0, .5, 0)) Humanoid:ChangeState("GettingUp") table.foreach(Character:GetChildren(), function(_, x) if x:IsA("BasePart") then x.Velocity, x.RotVelocity = Vector3.new(), Vector3.new() end end) task.wait() until (RootPart.Position - getgenv().OldPos.p).Magnitude < 25 workspace.FallenPartsDestroyHeight = getgenv().FPDH else return Message("Error Occurred", "Random error", 5) end end if not Welcome then Message("Script by AnthonyIsntHere", "Enjoy!", 5) end getgenv().Welcome = true if Targets[1] then for _,x in next, Targets do GetPlayer(x) end else return end if AllBool then for _,x in next, Players:GetPlayers() do SkidFling(x) end end for _,x in next, Targets do if GetPlayer(x) and GetPlayer(x) ~= Player then if GetPlayer(x).UserId ~= 1414978355 then local TPlayer = GetPlayer(x) if TPlayer then SkidFling(TPlayer) end else Message("Error Occurred", "This user is whitelisted! (Owner)", 5) end elseif not GetPlayer(x) and not AllBool then Message("Error Occurred", "Username Invalid", 5) end end end) end coroutine.wrap(MSDOX_fake_script)() local function ZJPN_fake_script() -- Frame.Smooth GUI Dragging local script = Instance.new('LocalScript', Frame) local UserInputService = game:GetService("UserInputService") local runService = (game:GetService("RunService")); local gui = script.Parent local dragging local dragInput local dragStart local startPos function Lerp(a, b, m) return a + (b - a) * m end; local lastMousePos local lastGoalPos local DRAG_SPEED = (8); -- // The speed of the UI darg. function Update(dt) if not (startPos) then return end; if not (dragging) and (lastGoalPos) then gui.Position = UDim2.new(startPos.X.Scale, Lerp(gui.Position.X.Offset, lastGoalPos.X.Offset, dt * DRAG_SPEED), startPos.Y.Scale, Lerp(gui.Position.Y.Offset, lastGoalPos.Y.Offset, dt * DRAG_SPEED)) return end; local delta = (lastMousePos - UserInputService:GetMouseLocation()) local xGoal = (startPos.X.Offset - delta.X); local yGoal = (startPos.Y.Offset - delta.Y); lastGoalPos = UDim2.new(startPos.X.Scale, xGoal, startPos.Y.Scale, yGoal) gui.Position = UDim2.new(startPos.X.Scale, Lerp(gui.Position.X.Offset, xGoal, dt * DRAG_SPEED), startPos.Y.Scale, Lerp(gui.Position.Y.Offset, yGoal, dt * DRAG_SPEED)) end; gui.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = true dragStart = input.Position startPos = gui.Position lastMousePos = UserInputService:GetMouseLocation() input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragging = false end end) end end) gui.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then dragInput = input end end) runService.Heartbeat:Connect(Update) end coroutine.wrap(ZJPN_fake_script)()