local player = game.Players.LocalPlayer local playerGui = player.PlayerGui local hotbar = playerGui:FindFirstChild("Hotbar") local backpack = hotbar:FindFirstChild("Backpack") local hotbarFrame = backpack:FindFirstChild("Hotbar") -- Button 1 local baseButton1 = hotbarFrame:FindFirstChild("1").Base local ToolName1 = baseButton1.ToolName ToolName1.Text = "Nigger Punch" -- Button 2 local baseButton2 = hotbarFrame:FindFirstChild("2").Base local ToolName2 = baseButton2.ToolName ToolName2.Text = "Nigger Barrage" -- Button 3 local baseButton3 = hotbarFrame:FindFirstChild("3").Base local ToolName3 = baseButton3.ToolName ToolName3.Text = "Nigger shove" -- Button 4 local baseButton4 = hotbarFrame:FindFirstChild("4").Base local ToolName4 = baseButton4.ToolName ToolName4.Text = "Nigger aerial kick" local function waitForGui() local player = game.Players.LocalPlayer local playerGui = player:WaitForChild("PlayerGui") while true do local screenGui = playerGui:FindFirstChild("ScreenGui") if screenGui then local magicHealthFrame = screenGui:FindFirstChild("MagicHealth") if magicHealthFrame then local textLabel = magicHealthFrame:FindFirstChild("TextLabel") if textLabel then textLabel.Text = "Serious Nigger" return end end end wait(1) end end waitForGui()