getgenv().mobile = false -- set true if use mobile getgenv().TargetAimbot = { Enabled = true, Keybind = Enum.KeyCode.Q, Autoselect = false, Resolver = true, ResolverType = "MoveDirection", JumpOffset = 0.00, RealJumpOffset = 0.00, HitParts = {"Head"}, RealHitPart = "Head", KoCheck = true, LookAt = false, ViewAt = false, Tracer = true, TracerColor = Color3.fromRGB(255, 255, 255), Highlight = true, FillingColor = Color3.fromRGB(255, 255, 255), OutliningColor = Color3.fromRGB(255, 255, 255), HitEffect = true, HitEffectType = "Electric", -- Options: Dots, Electric HitEffectColor = Color3.fromRGB(255, 255, 255), } loadstring(game:HttpGet("https://raw.githubusercontent.com/dadada-rgb/Vhuy.Ghoul/refs/heads/main/matrixv2"))()