local Players = game:GetService("Players") local TextChatService = game:GetService("TextChatService") local player = Players.LocalPlayer -- wait for chat to be ready task.wait(1) local function sendChatMessage(message) if TextChatService.ChatVersion == Enum.ChatVersion.TextChatService then local channel = TextChatService.TextChannels:FindFirstChild("RBXGeneral") if channel then channel:SendAsync(message) end else -- fallback for old chat (if enabled) player:Chat(message) end end -- SEND MESSAGE 5 TIMES task.spawn(function() for i = 1, 1000 do sendChatMessage("i am sry") task.wait(0) end end)