--[=[ d888b db db d888888b .d888b. db db db .d8b. 88' Y8b 88 88 `88' VP `8D 88 88 88 d8' `8b 88 88 88 88 odD' 88 88 88 88ooo88 88 ooo 88 88 88 .88' 88 88 88 88~~~88 88. ~8~ 88b d88 .88. j88. 88booo. 88b d88 88 88 @uniquadev Y888P ~Y8888P' Y888888P 888888D Y88888P ~Y8888P' YP YP CONVERTER designed using localmaze gui creator ]=] -- Instances: 8 | Scripts: 0 | Modules: 0 | Tags: 0 local LMG2L = {}; -- Players.darkness39229495394.PlayerGui.ScreenGui LMG2L["ScreenGui_1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui")); LMG2L["ScreenGui_1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling; LMG2L["ScreenGui_1"]["ResetOnSpawn"] = false; -- Keeps executor alive when you respawn -- Players.darkness39229495394.PlayerGui.ScreenGui.Frame LMG2L["Frame_2"] = Instance.new("Frame", LMG2L["ScreenGui_1"]); LMG2L["Frame_2"]["BorderSizePixel"] = 3; LMG2L["Frame_2"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["Frame_2"]["Size"] = UDim2.new(0, 288, 0, 206); LMG2L["Frame_2"]["Position"] = UDim2.new(0, 264, 0, 46); -- Players.darkness39229495394.PlayerGui.ScreenGui.Frame.TextButton2 (Clear Button) LMG2L["TextButton2_3"] = Instance.new("TextButton", LMG2L["Frame_2"]); LMG2L["TextButton2_3"]["BorderSizePixel"] = 3; LMG2L["TextButton2_3"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextButton2_3"]["Size"] = UDim2.new(0, 116, 0, 30); LMG2L["TextButton2_3"]["Text"] = [[clear]]; LMG2L["TextButton2_3"]["Name"] = [[TextButton2]]; LMG2L["TextButton2_3"]["Position"] = UDim2.new(0, 164, 0, 172); -- Players.darkness39229495394.PlayerGui.ScreenGui.Frame.paste script here----- (TextBox Editor) LMG2L["paste script here-----_4"] = Instance.new("TextBox", LMG2L["Frame_2"]); LMG2L["paste script here-----_4"]["Name"] = [[paste script here-----]]; LMG2L["paste script here-----_4"]["BorderSizePixel"] = 3; LMG2L["paste script here-----_4"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["paste script here-----_4"]["Size"] = UDim2.new(0, 266, 0, 122); LMG2L["paste script here-----_4"]["Position"] = UDim2.new(0, 12, 0, 44); LMG2L["paste script here-----_4"]["Text"] = [[paste script here---- XD]]; LMG2L["paste script here-----_4"]["ClearTextOnFocus"] = true; -- Clears default text layout when clicked LMG2L["paste script here-----_4"]["TextXAlignment"] = Enum.TextXAlignment.Left; LMG2L["paste script here-----_4"]["TextYAlignment"] = Enum.TextYAlignment.Top; LMG2L["paste script here-----_4"]["MultiLine"] = true; -- Allows multiple lines of lua code -- Players.darkness39229495394.PlayerGui.ScreenGui.Frame.TextLabel LMG2L["TextLabel_5"] = Instance.new("TextLabel", LMG2L["Frame_2"]); LMG2L["TextLabel_5"]["BorderSizePixel"] = 3; LMG2L["TextLabel_5"]["TextSize"] = 19; LMG2L["TextLabel_5"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextLabel_5"]["FontFace"] = Font.new([[rbxasset://fonts/families/Ubuntu.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); LMG2L["TextLabel_5"]["Size"] = UDim2.new(0, 216, 0, 30); LMG2L["TextLabel_5"]["Text"] = [[k0van executor serverside]]; LMG2L["TextLabel_5"]["Position"] = UDim2.new(0, 36, 0, 6); -- Players.darkness39229495394.PlayerGui.ScreenGui.Frame.TextLabel.ImageLabel LMG2L["ImageLabel_6"] = Instance.new("ImageLabel", LMG2L["TextLabel_5"]); LMG2L["ImageLabel_6"]["BorderSizePixel"] = 0; LMG2L["ImageLabel_6"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["ImageLabel_6"]["Image"] = [[rbxassetid://74396076317997]]; LMG2L["ImageLabel_6"]["Size"] = UDim2.new(0, 118, 0, 74); LMG2L["ImageLabel_6"]["BackgroundTransparency"] = 9; LMG2L["ImageLabel_6"]["Rotation"] = 9; LMG2L["ImageLabel_6"]["Position"] = UDim2.new(0, 172, 0, -34); -- Players.darkness39229495394.PlayerGui.ScreenGui.Frame.TextButton (Execute Button) LMG2L["TextButton_7"] = Instance.new("TextButton", LMG2L["Frame_2"]); LMG2L["TextButton_7"]["BorderSizePixel"] = 3; LMG2L["TextButton_7"]["TextSize"] = 9; LMG2L["TextButton_7"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextButton_7"]["Size"] = UDim2.new(0, 118, 0, 28); LMG2L["TextButton_7"]["Text"] = [[execute your script]]; LMG2L["TextButton_7"]["Position"] = UDim2.new(0, 6, 0, 174); -- Players.darkness39229495394.PlayerGui.ScreenGui.Frame.UIDragDetector LMG2L["UIDragDetector_8"] = Instance.new("UIDragDetector", LMG2L["Frame_2"]); -- ========================================== -- SCRIPT LOGIC ENGINE -- ========================================== local textBox = LMG2L["paste script here-----_4"] local executeBtn = LMG2L["TextButton_7"] local clearBtn = LMG2L["TextButton2_3"] -- 1. Execute Script Functionality executeBtn.MouseButton1Click:Connect(function() local code = textBox.Text if code ~= "" and code ~= "paste script here---- XD" then -- Safely compile and call the user script strings via loadstring local success, message = pcall(function() local func = loadstring(code) if func then func() else error("Syntax compilation error inside user environment.") end end) if not success then warn("Execution Error: " .. tostring(message)) end end end) -- 2. Clear Button Functionality clearBtn.MouseButton1Click:Connect(function() textBox.Text = "" end) return LMG2L["ScreenGui_1"], require;