--[=[ d888b db db d888888b .d888b. db db db .d8b. 88' Y8b 88 88 `88' VP `8D 88 88 88 d8' `8b 88 88 88 88 odD' 88 88 88 88ooo88 88 ooo 88 88 88 .88' 88 88 88 88~~~88 88. ~8~ 88b d88 .88. j88. 88booo. 88b d88 88 88 @uniquadev Y888P ~Y8888P' Y888888P 888888D Y88888P ~Y8888P' YP YP CONVERTER designed using localmaze gui creator ]=] -- Instances: 19 | Scripts: 0 | Modules: 0 | Tags: 0 local LMG2L = {}; -- Players.itatlj8.PlayerGui.ScreenGui LMG2L["ScreenGui_1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui")); LMG2L["ScreenGui_1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling; -- Players.itatlj8.PlayerGui.ScreenGui.Frame LMG2L["Frame_2"] = Instance.new("Frame", LMG2L["ScreenGui_1"]); LMG2L["Frame_2"]["BorderSizePixel"] = 0; LMG2L["Frame_2"]["BackgroundColor3"] = Color3.fromRGB(255, 0, 0); LMG2L["Frame_2"]["Size"] = UDim2.new(0, 898, 0, 396); LMG2L["Frame_2"]["Position"] = UDim2.new(0, -18, 0, -54); LMG2L["Frame_2"]["BorderColor3"] = Color3.fromRGB(255, 0, 0); -- Players.itatlj8.PlayerGui.ScreenGui.Frame.Frame LMG2L["Frame_3"] = Instance.new("Frame", LMG2L["Frame_2"]); LMG2L["Frame_3"]["BorderSizePixel"] = 0; LMG2L["Frame_3"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["Frame_3"]["Size"] = UDim2.new(0, 244, 0, 178); LMG2L["Frame_3"]["Position"] = UDim2.new(0, 334, 0, 98); -- Players.itatlj8.PlayerGui.ScreenGui.Frame.Frame.Frame LMG2L["Frame_4"] = Instance.new("Frame", LMG2L["Frame_3"]); LMG2L["Frame_4"]["BorderSizePixel"] = 0; LMG2L["Frame_4"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); LMG2L["Frame_4"]["Size"] = UDim2.new(0, 10, 0, 134); LMG2L["Frame_4"]["Position"] = UDim2.new(0, 116, 0, 18); -- Players.itatlj8.PlayerGui.ScreenGui.Frame.Frame.Frame.Frame LMG2L["Frame_5"] = Instance.new("Frame", LMG2L["Frame_4"]); LMG2L["Frame_5"]["BorderSizePixel"] = 0; LMG2L["Frame_5"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); LMG2L["Frame_5"]["Size"] = UDim2.new(0, 100, 0, 6); LMG2L["Frame_5"]["Position"] = UDim2.new(0, -46, 0, 60); -- Players.itatlj8.PlayerGui.ScreenGui.Frame.Frame.Frame.Frame.Frame LMG2L["Frame_6"] = Instance.new("Frame", LMG2L["Frame_5"]); LMG2L["Frame_6"]["BorderSizePixel"] = 0; LMG2L["Frame_6"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); LMG2L["Frame_6"]["Size"] = UDim2.new(0, 6, 0, 20); LMG2L["Frame_6"]["Position"] = UDim2.new(0, 100, 0, 0); -- Players.itatlj8.PlayerGui.ScreenGui.Frame.Frame.Frame.Frame.Frame.Frame LMG2L["Frame_7"] = Instance.new("Frame", LMG2L["Frame_6"]); LMG2L["Frame_7"]["BorderSizePixel"] = 0; LMG2L["Frame_7"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); LMG2L["Frame_7"]["Size"] = UDim2.new(0, 18, 0, 8); LMG2L["Frame_7"]["Position"] = UDim2.new(0, -70, 0, 66); -- Players.itatlj8.PlayerGui.ScreenGui.Frame.Frame.Frame.Frame.Frame.Frame.Frame LMG2L["Frame_8"] = Instance.new("Frame", LMG2L["Frame_7"]); LMG2L["Frame_8"]["BorderSizePixel"] = 0; LMG2L["Frame_8"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); LMG2L["Frame_8"]["Size"] = UDim2.new(0, 6, 0, 16); LMG2L["Frame_8"]["Position"] = UDim2.new(0, -30, 0, -76); -- Players.itatlj8.PlayerGui.ScreenGui.Frame.Frame.Frame.Frame.Frame.Frame.Frame.Frame LMG2L["Frame_9"] = Instance.new("Frame", LMG2L["Frame_8"]); LMG2L["Frame_9"]["BorderSizePixel"] = 0; LMG2L["Frame_9"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); LMG2L["Frame_9"]["Size"] = UDim2.new(0, 18, 0, 8); LMG2L["Frame_9"]["Position"] = UDim2.new(0, 56, 0, -50); -- Players.itatlj8.PlayerGui.ScreenGui.Frame.Frame.Frame.Frame.Frame.Frame.Frame.Frame.TextLabel LMG2L["TextLabel_a"] = Instance.new("TextLabel", LMG2L["Frame_9"]); LMG2L["TextLabel_a"]["BorderSizePixel"] = 0; LMG2L["TextLabel_a"]["BackgroundColor3"] = Color3.fromRGB(255, 0, 0); LMG2L["TextLabel_a"]["TextColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextLabel_a"]["Size"] = UDim2.new(0, 294, 0, 82); LMG2L["TextLabel_a"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextLabel_a"]["Text"] = [[NAZI]]; LMG2L["TextLabel_a"]["Position"] = UDim2.new(0, -128, 0, -110); -- Players.itatlj8.PlayerGui.ScreenGui.Frame.Frame.Frame.Frame.Frame.Frame.Frame.Frame.TextLabel.TextLabel LMG2L["TextLabel_b"] = Instance.new("TextLabel", LMG2L["TextLabel_a"]); LMG2L["TextLabel_b"]["BorderSizePixel"] = 0; LMG2L["TextLabel_b"]["BackgroundColor3"] = Color3.fromRGB(255, 0, 0); LMG2L["TextLabel_b"]["TextColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextLabel_b"]["Size"] = UDim2.new(0, 184, 0, 16); LMG2L["TextLabel_b"]["Text"] = [[you are skid]]; LMG2L["TextLabel_b"]["Position"] = UDim2.new(0, -8, 0, 290); -- Players.itatlj8.PlayerGui.ScreenGui.Frame.Frame.Frame.Frame.Frame.Frame.Frame.Frame.TextLabel.TextLabel.TextLabel LMG2L["TextLabel_c"] = Instance.new("TextLabel", LMG2L["TextLabel_b"]); LMG2L["TextLabel_c"]["TextWrapped"] = true; LMG2L["TextLabel_c"]["BorderSizePixel"] = 0; LMG2L["TextLabel_c"]["TextScaled"] = true; LMG2L["TextLabel_c"]["BackgroundColor3"] = Color3.fromRGB(255, 0, 0); LMG2L["TextLabel_c"]["TextColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextLabel_c"]["Size"] = UDim2.new(0, 36, 0, 56); LMG2L["TextLabel_c"]["Text"] = [[fuck you]]; LMG2L["TextLabel_c"]["Position"] = UDim2.new(0, 256, 0, -162); -- Players.itatlj8.PlayerGui.ScreenGui.Frame.Frame.Frame.Frame.Frame.Frame.Frame.Frame.TextLabel.TextLabel.TextLabel.TextLabel LMG2L["TextLabel_d"] = Instance.new("TextLabel", LMG2L["TextLabel_c"]); LMG2L["TextLabel_d"]["TextWrapped"] = true; LMG2L["TextLabel_d"]["BorderSizePixel"] = 0; LMG2L["TextLabel_d"]["TextStrokeColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextLabel_d"]["TextScaled"] = true; LMG2L["TextLabel_d"]["BackgroundColor3"] = Color3.fromRGB(255, 0, 0); LMG2L["TextLabel_d"]["TextColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextLabel_d"]["Size"] = UDim2.new(0, 286, 0, 378); LMG2L["TextLabel_d"]["Text"] = [[fuck you ]]; LMG2L["TextLabel_d"]["Position"] = UDim2.new(0, -572, 0, -140); -- Players.itatlj8.PlayerGui.ScreenGui.Frame LMG2L["Frame_e"] = Instance.new("Frame", LMG2L["ScreenGui_1"]); LMG2L["Frame_e"]["BorderSizePixel"] = 0; LMG2L["Frame_e"]["BackgroundColor3"] = Color3.fromRGB(255, 0, 0); LMG2L["Frame_e"]["Size"] = UDim2.new(0, 178, 0, 148); LMG2L["Frame_e"]["Position"] = UDim2.new(0, 562, 0, 30); -- Players.itatlj8.PlayerGui.ScreenGui.Frame.Frame LMG2L["Frame_f"] = Instance.new("Frame", LMG2L["Frame_e"]); LMG2L["Frame_f"]["BorderSizePixel"] = 0; LMG2L["Frame_f"]["BackgroundColor3"] = Color3.fromRGB(255, 0, 0); LMG2L["Frame_f"]["Size"] = UDim2.new(0, 62, 0, 44); LMG2L["Frame_f"]["Position"] = UDim2.new(0, -120, 0, -60); -- Players.itatlj8.PlayerGui.ScreenGui.Frame.Frame.Frame LMG2L["Frame_10"] = Instance.new("Frame", LMG2L["Frame_f"]); LMG2L["Frame_10"]["BorderSizePixel"] = 0; LMG2L["Frame_10"]["BackgroundColor3"] = Color3.fromRGB(255, 0, 0); LMG2L["Frame_10"]["Size"] = UDim2.new(0, 190, 0, 14); LMG2L["Frame_10"]["Position"] = UDim2.new(0, -110, 0, 276); -- Players.itatlj8.PlayerGui.ScreenGui.TextLabel LMG2L["TextLabel_11"] = Instance.new("TextLabel", LMG2L["ScreenGui_1"]); LMG2L["TextLabel_11"]["TextWrapped"] = true; LMG2L["TextLabel_11"]["BorderSizePixel"] = 0; LMG2L["TextLabel_11"]["TextScaled"] = true; LMG2L["TextLabel_11"]["BackgroundColor3"] = Color3.fromRGB(255, 0, 0); LMG2L["TextLabel_11"]["TextColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextLabel_11"]["RichText"] = true; LMG2L["TextLabel_11"]["Size"] = UDim2.new(0, 256, 0, 96); LMG2L["TextLabel_11"]["Text"] = [[NAZI]]; LMG2L["TextLabel_11"]["Position"] = UDim2.new(0, 312, 0, -56); -- Players.itatlj8.PlayerGui.ScreenGui.TextLabel.TextLabel LMG2L["TextLabel_12"] = Instance.new("TextLabel", LMG2L["TextLabel_11"]); LMG2L["TextLabel_12"]["TextWrapped"] = true; LMG2L["TextLabel_12"]["BorderSizePixel"] = 0; LMG2L["TextLabel_12"]["TextScaled"] = true; LMG2L["TextLabel_12"]["BackgroundColor3"] = Color3.fromRGB(255, 0, 0); LMG2L["TextLabel_12"]["TextColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextLabel_12"]["Size"] = UDim2.new(0, 334, 0, 118); LMG2L["TextLabel_12"]["BorderColor3"] = Color3.fromRGB(255, 0, 0); LMG2L["TextLabel_12"]["Text"] = [[You are skid ]]; LMG2L["TextLabel_12"]["Position"] = UDim2.new(0, -46, 0, 282); -- Players.itatlj8.PlayerGui.ScreenGui.TextLabel.TextLabel.TextLabel LMG2L["TextLabel_13"] = Instance.new("TextLabel", LMG2L["TextLabel_12"]); LMG2L["TextLabel_13"]["TextWrapped"] = true; LMG2L["TextLabel_13"]["BorderSizePixel"] = 0; LMG2L["TextLabel_13"]["TextScaled"] = true; LMG2L["TextLabel_13"]["BackgroundColor3"] = Color3.fromRGB(255, 0, 0); LMG2L["TextLabel_13"]["TextColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextLabel_13"]["Size"] = UDim2.new(0, 242, 0, 386); LMG2L["TextLabel_13"]["Text"] = [[fuck you ]]; LMG2L["TextLabel_13"]["Position"] = UDim2.new(0, 352, 0, -280); return LMG2L["ScreenGui_1"], require;