local plrs = game.Players local plr = plrs.LocalPlayer jumppower = 100; -- defule is 50 :) -- english super -- change number on the jumppower to change power -- very pro if plr then local char = plr.Character or plr.CharacterAdded:Wait() if char then local hum = char:FindFirstChildOfClass("Humanoid") if hum then hum.JumpPower = jumppower end end end