if game.CoreGui:FindFirstChild("InstertedObjects") then game.CoreGui["InstertedObjects"]:Destroy() end local InsertedObjects = Instance.new("ScreenGui") local Frame = Instance.new("Frame") local UIGradient = Instance.new("UIGradient") local UICorner = Instance.new("UICorner") local esp = Instance.new("TextButton") --Properties: InsertedObjects.Name = "InsertedObjects" InsertedObjects.Parent = game.CoreGui Frame.Parent = InsertedObjects Frame.BackgroundColor3 = Color3.fromRGB(255, 255, 255) Frame.BorderColor3 = Color3.fromRGB(27, 42, 53) Frame.BorderSizePixel = 0 Frame.Position = UDim2.new(0.611881196, 0, 0.349823326, 0) Frame.Size = UDim2.new(0, 200, 0, 200) Frame.Active = true Frame.Draggable = true UIGradient.Color = ColorSequence.new{ColorSequenceKeypoint.new(0.00, Color3.fromRGB(117, 164, 206)), ColorSequenceKeypoint.new(0.50, Color3.fromRGB(123, 201, 201)), ColorSequenceKeypoint.new(1.00, Color3.fromRGB(224, 138, 175))} UIGradient.Parent = Frame UICorner.CornerRadius = UDim.new(0, 4) UICorner.Parent = Frame esp.Name = "esp" esp.Parent = Frame esp.BackgroundColor3 = Color3.fromRGB(255, 255, 255) esp.BackgroundTransparency = 0.950 esp.BorderSizePixel = 0 esp.Size = UDim2.new(0, 200, 0, 200) esp.Font = Enum.Font.GothamMedium esp.Text = "Item Esp" esp.TextColor3 = Color3.fromRGB(0, 0, 0) esp.TextScaled = true esp.TextSize = 14.000 esp.TextWrapped = true esp.MouseButton1Click:Connect(function() for i,v in pairs(game.Workspace:GetDescendants()) do -- grabs everything from workspace if v.ClassName == 'TouchTransmitter' and v.Parent.Name == 'Handle' then -- checks if it has a handle and if its a touchtransmitter local BillboardGui = Instance.new('BillboardGui') -- Makes Billboardgui local TextLabel = Instance.new('TextLabel') -- makes text label BillboardGui.Parent = v.Parent -- what the billboardgui goes into BillboardGui.AlwaysOnTop = true -- if its on top or not BillboardGui.Size = UDim2.new(0, 50, 0, 50) -- size of it BillboardGui.StudsOffset = Vector3.new(0,2,0) TextLabel.Parent = BillboardGui -- putting textlabel into billboardgui TextLabel.BackgroundColor3 = Color3.new(1,1,1) -- color TextLabel.BackgroundTransparency = 1 -- transparency TextLabel.Size = UDim2.new(1, 0, 1, 0) -- size TextLabel.Text = v.Parent.Parent.Name -- what the label says TextLabel.TextColor3 = Color3.new(1, 0, 0) -- color TextLabel.TextScaled = true -- if the text is scaled or not end end end)