local players = game:GetService("Players") local player = players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanoid = character:FindFirstChildOfClass("Humanoid") if humanoid then -- Set initial health to max humanoid.Health = humanoid.MaxHealth -- Continuously keep health at max while true do wait(0.1) if humanoid.Health < humanoid.MaxHealth then humanoid.Health = humanoid.MaxHealth end end end