-- Gui to Lua -- Version: 3.2 -- Instances: local izguibackdooreditionf3x = Instance.new("ScreenGui") local Frame = Instance.new("Frame") local ScrollingFrame = Instance.new("ScrollingFrame") local TextLabel = Instance.new("TextLabel") local TextButton41 = Instance.new("TextButton") local TextLabel_2 = Instance.new("TextLabel") local TextButton = Instance.new("TextButton") local TextButton_2 = Instance.new("TextButton") local TextButton1 = Instance.new("TextButton") local TextButton1_2 = Instance.new("TextButton") local TextButton55 = Instance.new("TextButton") local TextButton38 = Instance.new("TextButton") local TextButton11 = Instance.new("TextButton") local TextButton36 = Instance.new("TextButton") local TextButton13 = Instance.new("TextButton") local TextButton14 = Instance.new("TextButton") local TextButton15 = Instance.new("TextButton") local TextButton16 = Instance.new("TextButton") local TextButton35 = Instance.new("TextButton") local TextButton18 = Instance.new("TextButton") local TextButton19 = Instance.new("TextButton") local TextButton2 = Instance.new("TextButton") local TextButton20 = Instance.new("TextButton") local TextButton20_2 = Instance.new("TextButton") local TextButton3 = Instance.new("TextButton") local TextButton27 = Instance.new("TextButton") local TextButton5 = Instance.new("TextButton") local TextButton7 = Instance.new("TextButton") local TextButton8 = Instance.new("TextButton") local TextButton9 = Instance.new("TextButton") local TextButton6 = Instance.new("TextButton") local TextButton53 = Instance.new("TextButton") local TextButton44 = Instance.new("TextButton") local TextButton52 = Instance.new("TextButton") local TextButton45 = Instance.new("TextButton") local TextButton48 = Instance.new("TextButton") local TextButton54 = Instance.new("TextButton") local TextButton4 = Instance.new("TextButton") local TextButton28 = Instance.new("TextButton") local TextButton42 = Instance.new("TextButton") local TextButton47 = Instance.new("TextButton") local TextButton46 = Instance.new("TextButton") local TextButton39 = Instance.new("TextButton") local TextButton33 = Instance.new("TextButton") local TextButton34 = Instance.new("TextButton") local TextButton38_2 = Instance.new("TextButton") local TextLabel1 = Instance.new("TextLabel") local TextButton37 = Instance.new("TextButton") local TextButton49 = Instance.new("TextButton") local TextButton22 = Instance.new("TextButton") local TextButton21 = Instance.new("TextButton") local TextButton2_2 = Instance.new("TextButton") local TextButton10 = Instance.new("TextButton") local TextButton3_2 = Instance.new("TextButton") local ImageLabel = Instance.new("ImageLabel") local ImageLabel1 = Instance.new("ImageLabel") local ImageLabel2 = Instance.new("ImageLabel") local ImageLabel3 = Instance.new("ImageLabel") --Properties: izguibackdooreditionf3x.Name = "i**zgui backdoor edition f3x" izguibackdooreditionf3x.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui") izguibackdooreditionf3x.ZIndexBehavior = Enum.ZIndexBehavior.Sibling Frame.Parent = izguibackdooreditionf3x Frame.BackgroundColor3 = Color3.fromRGB(0, 0, 0) Frame.BorderColor3 = Color3.fromRGB(0, 85, 255) Frame.BorderSizePixel = 3 Frame.Position = UDim2.new(0.0323071927, 286, 0.137814328, 82) Frame.Size = UDim2.new(0, 377, 0, 408) ScrollingFrame.Parent = Frame ScrollingFrame.Active = true ScrollingFrame.BackgroundColor3 = Color3.fromRGB(12, 12, 12) ScrollingFrame.BorderColor3 = Color3.fromRGB(0, 0, 255) ScrollingFrame.BorderSizePixel = 3 ScrollingFrame.Position = UDim2.new(0.0371352769, 0, 0.0313304812, 0) ScrollingFrame.Size = UDim2.new(0, 349, 0, 382) ScrollingFrame.BottomImage = "rbxassetid://132705268414152" ScrollingFrame.CanvasSize = UDim2.new(0, 0, 1, 240) ScrollingFrame.ScrollBarThickness = 20 ScrollingFrame.TopImage = "rbxassetid://132705268414152" TextLabel.Parent = ScrollingFrame TextLabel.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextLabel.BorderColor3 = Color3.fromRGB(0, 85, 255) TextLabel.BorderSizePixel = 3 TextLabel.Position = UDim2.new(0.23926428, 0, 0.0183633883, 0) TextLabel.Size = UDim2.new(0, 180, 0, 36) TextLabel.Font = Enum.Font.Fondamento TextLabel.Text = "i**zgui backdoor edition f3x" TextLabel.TextColor3 = Color3.fromRGB(255, 255, 255) TextLabel.TextScaled = true TextLabel.TextSize = 14.000 TextLabel.TextWrapped = true TextButton41.Name = "TextButton41" TextButton41.Parent = TextLabel TextButton41.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton41.BorderColor3 = Color3.fromRGB(0, 85, 255) TextButton41.BorderSizePixel = 3 TextButton41.Position = UDim2.new(0, 143, 0, 348) TextButton41.Size = UDim2.new(0, 79, 0, 33) TextButton41.Font = Enum.Font.Fondamento TextButton41.Text = "blur others" TextButton41.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton41.TextScaled = true TextButton41.TextSize = 14.000 TextButton41.TextWrapped = true TextLabel_2.Parent = TextLabel TextLabel_2.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextLabel_2.BackgroundTransparency = 1.000 TextLabel_2.BorderColor3 = Color3.fromRGB(0, 0, 0) TextLabel_2.BorderSizePixel = 0 TextLabel_2.Position = UDim2.new(0.239089966, 0, 1.11064661, 0) TextLabel_2.Size = UDim2.new(0, 79, 0, 28) TextLabel_2.Font = Enum.Font.Fondamento TextLabel_2.Text = "by i**zpkidd" TextLabel_2.TextColor3 = Color3.fromRGB(255, 255, 255) TextLabel_2.TextScaled = true TextLabel_2.TextSize = 14.000 TextLabel_2.TextWrapped = true TextButton.Parent = TextLabel TextButton.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton.BorderColor3 = Color3.fromRGB(0, 85, 255) TextButton.BorderSizePixel = 3 TextButton.Position = UDim2.new(0.239366129, 0, 1.91391599, 0) TextButton.Size = UDim2.new(0, 79, 0, 33) TextButton.Font = Enum.Font.Fondamento TextButton.Text = "skybox" TextButton.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton.TextScaled = true TextButton.TextSize = 14.000 TextButton.TextWrapped = true TextButton_2.Parent = TextLabel TextButton_2.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton_2.BorderColor3 = Color3.fromRGB(0, 85, 255) TextButton_2.BorderSizePixel = 3 TextButton_2.Position = UDim2.new(0, -66, 0, 113) TextButton_2.Size = UDim2.new(0, 79, 0, 33) TextButton_2.Font = Enum.Font.Fondamento TextButton_2.Text = "btools" TextButton_2.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton_2.TextScaled = true TextButton_2.TextSize = 14.000 TextButton_2.TextWrapped = true TextButton1.Name = "TextButton1" TextButton1.Parent = TextLabel TextButton1.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton1.BorderColor3 = Color3.fromRGB(0, 85, 255) TextButton1.BorderSizePixel = 3 TextButton1.Position = UDim2.new(-0.37034148, 0, 1.9119153, 0) TextButton1.Size = UDim2.new(0, 79, 0, 33) TextButton1.Font = Enum.Font.Fondamento TextButton1.Text = "decal spam" TextButton1.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton1.TextScaled = true TextButton1.TextSize = 14.000 TextButton1.TextWrapped = true TextButton1_2.Name = "TextButton1" TextButton1_2.Parent = TextLabel TextButton1_2.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton1_2.BorderColor3 = Color3.fromRGB(0, 85, 255) TextButton1_2.BorderSizePixel = 3 TextButton1_2.Position = UDim2.new(0, -66, 0, 395) TextButton1_2.Size = UDim2.new(0, 79, 0, 35) TextButton1_2.Font = Enum.Font.Fondamento TextButton1_2.Text = "theme 1" TextButton1_2.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton1_2.TextScaled = true TextButton1_2.TextSize = 14.000 TextButton1_2.TextWrapped = true TextButton55.Name = "TextButton55" TextButton55.Parent = TextLabel TextButton55.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton55.BorderColor3 = Color3.fromRGB(0, 85, 255) TextButton55.BorderSizePixel = 3 TextButton55.Position = UDim2.new(0, 101, 0, 551) TextButton55.Size = UDim2.new(0, 79, 0, 33) TextButton55.Font = Enum.Font.Fondamento TextButton55.Text = "THOMAS DA ENGINE" TextButton55.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton55.TextScaled = true TextButton55.TextSize = 14.000 TextButton55.TextWrapped = true TextButton38.Name = "TextButton38" TextButton38.Parent = TextLabel TextButton38.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton38.BorderColor3 = Color3.fromRGB(0, 85, 255) TextButton38.BorderSizePixel = 3 TextButton38.Position = UDim2.new(0, 182, 0, 301) TextButton38.Size = UDim2.new(0, 39, 0, 33) TextButton38.Font = Enum.Font.Fondamento TextButton38.Text = "head shake" TextButton38.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton38.TextScaled = true TextButton38.TextSize = 14.000 TextButton38.TextWrapped = true TextButton11.Name = "TextButton11" TextButton11.Parent = TextLabel TextButton11.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton11.BorderColor3 = Color3.fromRGB(0, 85, 255) TextButton11.BorderSizePixel = 3 TextButton11.Position = UDim2.new(0, 143, 0, 389) TextButton11.Size = UDim2.new(0, 79, 0, 33) TextButton11.Font = Enum.Font.Fondamento TextButton11.Text = "theme 2" TextButton11.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton11.TextScaled = true TextButton11.TextSize = 14.000 TextButton11.TextWrapped = true TextButton36.Name = "TextButton36" TextButton36.Parent = TextLabel TextButton36.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton36.BorderColor3 = Color3.fromRGB(0, 85, 255) TextButton36.BorderSizePixel = 3 TextButton36.Position = UDim2.new(0, 43, 0, 212) TextButton36.Size = UDim2.new(0, 79, 0, 33) TextButton36.Font = Enum.Font.Fondamento TextButton36.Text = "i0rb" TextButton36.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton36.TextScaled = true TextButton36.TextSize = 14.000 TextButton36.TextWrapped = true TextButton13.Name = "TextButton13" TextButton13.Parent = TextLabel TextButton13.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton13.BorderColor3 = Color3.fromRGB(0, 85, 255) TextButton13.BorderSizePixel = 3 TextButton13.Position = UDim2.new(0, -75, 0, 596) TextButton13.Size = UDim2.new(0, 148, 0, 33) TextButton13.Font = Enum.Font.Fondamento TextButton13.Text = "unmusic" TextButton13.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton13.TextScaled = true TextButton13.TextSize = 14.000 TextButton13.TextWrapped = true TextButton14.Name = "TextButton14" TextButton14.Parent = TextLabel TextButton14.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton14.BorderColor3 = Color3.fromRGB(0, 85, 255) TextButton14.BorderSizePixel = 3 TextButton14.Position = UDim2.new(0, 87, 0, 596) TextButton14.Size = UDim2.new(0, 148, 0, 33) TextButton14.Font = Enum.Font.Fondamento TextButton14.Text = "distort musics" TextButton14.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton14.TextScaled = true TextButton14.TextSize = 14.000 TextButton14.TextWrapped = true TextButton15.Name = "TextButton15" TextButton15.Parent = TextLabel TextButton15.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton15.BorderColor3 = Color3.fromRGB(0, 85, 255) TextButton15.BorderSizePixel = 3 TextButton15.Position = UDim2.new(0, 42, 0, 255) TextButton15.Size = UDim2.new(0, 79, 0, 33) TextButton15.Font = Enum.Font.Fondamento TextButton15.Text = "message" TextButton15.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton15.TextScaled = true TextButton15.TextSize = 14.000 TextButton15.TextWrapped = true TextButton16.Name = "TextButton16" TextButton16.Parent = TextLabel TextButton16.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton16.BorderColor3 = Color3.fromRGB(0, 85, 255) TextButton16.BorderSizePixel = 3 TextButton16.Position = UDim2.new(0, 143, 0, 255) TextButton16.Size = UDim2.new(0, 79, 0, 33) TextButton16.Font = Enum.Font.Fondamento TextButton16.Text = "theme" TextButton16.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton16.TextScaled = true TextButton16.TextSize = 14.000 TextButton16.TextWrapped = true TextButton35.Name = "TextButton35" TextButton35.Parent = TextLabel TextButton35.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton35.BorderColor3 = Color3.fromRGB(0, 85, 255) TextButton35.BorderSizePixel = 3 TextButton35.Position = UDim2.new(0, 143, 0, 301) TextButton35.Size = UDim2.new(0, 39, 0, 33) TextButton35.Font = Enum.Font.Fondamento TextButton35.Text = "mesh disco" TextButton35.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton35.TextScaled = true TextButton35.TextSize = 14.000 TextButton35.TextWrapped = true TextButton18.Name = "TextButton18" TextButton18.Parent = TextLabel TextButton18.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton18.BorderColor3 = Color3.fromRGB(0, 85, 255) TextButton18.BorderSizePixel = 3 TextButton18.Position = UDim2.new(0, 43, 0, 346) TextButton18.Size = UDim2.new(0, 79, 0, 33) TextButton18.Font = Enum.Font.Fondamento TextButton18.Text = "buildboard" TextButton18.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton18.TextScaled = true TextButton18.TextSize = 14.000 TextButton18.TextWrapped = true TextButton19.Name = "TextButton19" TextButton19.Parent = TextLabel TextButton19.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton19.BorderColor3 = Color3.fromRGB(0, 85, 255) TextButton19.BorderSizePixel = 3 TextButton19.Position = UDim2.new(0, 43, 0, 113) TextButton19.Size = UDim2.new(0, 79, 0, 33) TextButton19.Font = Enum.Font.Fondamento TextButton19.Text = "chat all" TextButton19.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton19.TextScaled = true TextButton19.TextSize = 14.000 TextButton19.TextWrapped = true TextButton2.Name = "TextButton2" TextButton2.Parent = TextLabel TextButton2.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton2.BorderColor3 = Color3.fromRGB(0, 85, 255) TextButton2.BorderSizePixel = 3 TextButton2.Position = UDim2.new(0, 86, 0, 395) TextButton2.Size = UDim2.new(0, 36, 0, 17) TextButton2.Font = Enum.Font.Fondamento TextButton2.Text = "disco" TextButton2.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton2.TextScaled = true TextButton2.TextSize = 14.000 TextButton2.TextWrapped = true TextButton20.Name = "TextButton20" TextButton20.Parent = TextLabel TextButton20.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton20.BorderColor3 = Color3.fromRGB(0, 85, 255) TextButton20.BorderSizePixel = 3 TextButton20.Position = UDim2.new(0, 43, 0, 395) TextButton20.Size = UDim2.new(0, 38, 0, 17) TextButton20.Font = Enum.Font.Fondamento TextButton20.Text = "time 0" TextButton20.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton20.TextScaled = true TextButton20.TextSize = 14.000 TextButton20.TextWrapped = true TextButton20_2.Name = "TextButton20" TextButton20_2.Parent = TextLabel TextButton20_2.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton20_2.BorderColor3 = Color3.fromRGB(0, 85, 255) TextButton20_2.BorderSizePixel = 3 TextButton20_2.Position = UDim2.new(0, -73, 0, 1) TextButton20_2.Size = UDim2.new(0, 55, 0, 33) TextButton20_2.Font = Enum.Font.Fondamento TextButton20_2.Text = "r6" TextButton20_2.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton20_2.TextScaled = true TextButton20_2.TextSize = 14.000 TextButton20_2.TextWrapped = true TextButton3.Name = "TextButton3" TextButton3.Parent = TextLabel TextButton3.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton3.BorderColor3 = Color3.fromRGB(0, 85, 255) TextButton3.BorderSizePixel = 3 TextButton3.Position = UDim2.new(0, 192, 0, 0) TextButton3.Size = UDim2.new(0, 43, 0, 33) TextButton3.Font = Enum.Font.Fondamento TextButton3.Text = "kill all" TextButton3.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton3.TextScaled = true TextButton3.TextSize = 14.000 TextButton3.TextWrapped = true TextButton27.Name = "TextButton27" TextButton27.Parent = TextLabel TextButton27.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton27.BorderColor3 = Color3.fromRGB(0, 85, 255) TextButton27.BorderSizePixel = 3 TextButton27.Position = UDim2.new(0, -66, 0, 348) TextButton27.Size = UDim2.new(0, 79, 0, 33) TextButton27.Font = Enum.Font.Fondamento TextButton27.Text = "sparkles all" TextButton27.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton27.TextScaled = true TextButton27.TextSize = 14.000 TextButton27.TextWrapped = true TextButton5.Name = "TextButton5" TextButton5.Parent = TextLabel TextButton5.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton5.BorderColor3 = Color3.fromRGB(0, 85, 255) TextButton5.BorderSizePixel = 3 TextButton5.Position = UDim2.new(0, 143, 0, 113) TextButton5.Size = UDim2.new(0, 79, 0, 33) TextButton5.Font = Enum.Font.Fondamento TextButton5.Text = "kill all" TextButton5.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton5.TextScaled = true TextButton5.TextSize = 14.000 TextButton5.TextWrapped = true TextButton7.Name = "TextButton7" TextButton7.Parent = TextLabel TextButton7.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton7.BorderColor3 = Color3.fromRGB(0, 85, 255) TextButton7.BorderSizePixel = 3 TextButton7.Position = UDim2.new(0, 143, 0, 162) TextButton7.Size = UDim2.new(0, 79, 0, 33) TextButton7.Font = Enum.Font.Fondamento TextButton7.Text = "explode all" TextButton7.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton7.TextScaled = true TextButton7.TextSize = 14.000 TextButton7.TextWrapped = true TextButton8.Name = "TextButton8" TextButton8.Parent = TextLabel TextButton8.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton8.BorderColor3 = Color3.fromRGB(0, 85, 255) TextButton8.BorderSizePixel = 3 TextButton8.Position = UDim2.new(0, -66, 0, 162) TextButton8.Size = UDim2.new(0, 79, 0, 33) TextButton8.Font = Enum.Font.Fondamento TextButton8.Text = "punish all" TextButton8.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton8.TextScaled = true TextButton8.TextSize = 14.000 TextButton8.TextWrapped = true TextButton9.Name = "TextButton9" TextButton9.Parent = TextLabel TextButton9.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton9.BorderColor3 = Color3.fromRGB(0, 85, 255) TextButton9.BorderSizePixel = 3 TextButton9.Position = UDim2.new(0, 43, 0, 162) TextButton9.Size = UDim2.new(0, 79, 0, 33) TextButton9.Font = Enum.Font.Fondamento TextButton9.Text = "speed 50" TextButton9.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton9.TextScaled = true TextButton9.TextSize = 14.000 TextButton9.TextWrapped = true TextButton6.Name = "TextButton6" TextButton6.Parent = TextLabel TextButton6.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton6.BorderColor3 = Color3.fromRGB(0, 85, 255) TextButton6.BorderSizePixel = 3 TextButton6.Position = UDim2.new(0, 13, 0, 459) TextButton6.Size = UDim2.new(0, 79, 0, 33) TextButton6.Font = Enum.Font.Fondamento TextButton6.Text = "bad words song" TextButton6.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton6.TextScaled = true TextButton6.TextSize = 14.000 TextButton6.TextWrapped = true TextButton53.Name = "TextButton53" TextButton53.Parent = TextLabel TextButton53.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton53.BorderColor3 = Color3.fromRGB(0, 85, 255) TextButton53.BorderSizePixel = 3 TextButton53.Position = UDim2.new(0, 13, 0, 551) TextButton53.Size = UDim2.new(0, 79, 0, 33) TextButton53.Font = Enum.Font.Fondamento TextButton53.Text = "rockfella" TextButton53.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton53.TextScaled = true TextButton53.TextSize = 14.000 TextButton53.TextWrapped = true TextButton44.Name = "TextButton44" TextButton44.Parent = TextLabel TextButton44.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton44.BorderColor3 = Color3.fromRGB(0, 85, 255) TextButton44.BorderSizePixel = 3 TextButton44.Position = UDim2.new(0, 194, 0, 459) TextButton44.Size = UDim2.new(0, 41, 0, 52) TextButton44.Font = Enum.Font.Fondamento TextButton44.Text = "y00mkidd theme" TextButton44.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton44.TextScaled = true TextButton44.TextSize = 14.000 TextButton44.TextWrapped = true TextButton52.Name = "TextButton52" TextButton52.Parent = TextLabel TextButton52.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton52.BorderColor3 = Color3.fromRGB(0, 85, 255) TextButton52.BorderSizePixel = 3 TextButton52.Position = UDim2.new(0, 13, 0, 504) TextButton52.Size = UDim2.new(0, 79, 0, 33) TextButton52.Font = Enum.Font.Fondamento TextButton52.Text = "holy fuck lois" TextButton52.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton52.TextScaled = true TextButton52.TextSize = 14.000 TextButton52.TextWrapped = true TextButton45.Name = "TextButton45" TextButton45.Parent = TextLabel TextButton45.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton45.BorderColor3 = Color3.fromRGB(0, 85, 255) TextButton45.BorderSizePixel = 3 TextButton45.Position = UDim2.new(0, -75, 0, 504) TextButton45.Size = UDim2.new(0, 79, 0, 33) TextButton45.Font = Enum.Font.Fondamento TextButton45.Text = "jugsta - treasury" TextButton45.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton45.TextScaled = true TextButton45.TextSize = 14.000 TextButton45.TextWrapped = true TextButton48.Name = "TextButton48" TextButton48.Parent = TextLabel TextButton48.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton48.BorderColor3 = Color3.fromRGB(0, 85, 255) TextButton48.BorderSizePixel = 3 TextButton48.Position = UDim2.new(0, -68, 0, 255) TextButton48.Size = UDim2.new(0, 79, 0, 33) TextButton48.Font = Enum.Font.Fondamento TextButton48.Text = "SYSTEM MESSAGE" TextButton48.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton48.TextScaled = true TextButton48.TextSize = 14.000 TextButton48.TextWrapped = true TextButton54.Name = "TextButton54" TextButton54.Parent = TextLabel TextButton54.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton54.BorderColor3 = Color3.fromRGB(0, 85, 255) TextButton54.BorderSizePixel = 3 TextButton54.Position = UDim2.new(0, 101, 0, 459) TextButton54.Size = UDim2.new(0, 79, 0, 33) TextButton54.Font = Enum.Font.Fondamento TextButton54.Text = "MARIO SPARTARAZ REMIX" TextButton54.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton54.TextScaled = true TextButton54.TextSize = 14.000 TextButton54.TextWrapped = true TextButton4.Name = "TextButton4" TextButton4.Parent = TextLabel TextButton4.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton4.BorderColor3 = Color3.fromRGB(0, 85, 255) TextButton4.BorderSizePixel = 3 TextButton4.Position = UDim2.new(0, -68, 0, 162) TextButton4.Size = UDim2.new(0, 79, 0, 33) TextButton4.Font = Enum.Font.Fondamento TextButton4.Text = "spin all" TextButton4.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton4.TextScaled = true TextButton4.TextSize = 14.000 TextButton4.TextWrapped = true TextButton28.Name = "TextButton28" TextButton28.Parent = TextLabel TextButton28.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton28.BorderColor3 = Color3.fromRGB(0, 85, 255) TextButton28.BorderSizePixel = 3 TextButton28.Position = UDim2.new(0, 143, 0, 214) TextButton28.Size = UDim2.new(0, 79, 0, 33) TextButton28.Font = Enum.Font.Fondamento TextButton28.Text = "char all" TextButton28.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton28.TextScaled = true TextButton28.TextSize = 14.000 TextButton28.TextWrapped = true TextButton42.Name = "TextButton42" TextButton42.Parent = TextLabel TextButton42.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton42.BorderColor3 = Color3.fromRGB(0, 85, 255) TextButton42.BorderSizePixel = 3 TextButton42.Position = UDim2.new(0, 42, 0, 301) TextButton42.Size = UDim2.new(0, 79, 0, 33) TextButton42.Font = Enum.Font.Fondamento TextButton42.Text = "re" TextButton42.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton42.TextScaled = true TextButton42.TextSize = 14.000 TextButton42.TextWrapped = true TextButton47.Name = "TextButton47" TextButton47.Parent = TextLabel TextButton47.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton47.BorderColor3 = Color3.fromRGB(0, 85, 255) TextButton47.BorderSizePixel = 3 TextButton47.Position = UDim2.new(0, -75, 0, 459) TextButton47.Size = UDim2.new(0, 79, 0, 33) TextButton47.Font = Enum.Font.Fondamento TextButton47.Text = "baby laugh" TextButton47.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton47.TextScaled = true TextButton47.TextSize = 14.000 TextButton47.TextWrapped = true TextButton46.Name = "TextButton46" TextButton46.Parent = TextLabel TextButton46.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton46.BorderColor3 = Color3.fromRGB(0, 85, 255) TextButton46.BorderSizePixel = 3 TextButton46.Position = UDim2.new(0, 143, 0, 68) TextButton46.Size = UDim2.new(0, 79, 0, 33) TextButton46.Font = Enum.Font.Fondamento TextButton46.Text = "particles" TextButton46.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton46.TextScaled = true TextButton46.TextSize = 14.000 TextButton46.TextWrapped = true TextButton39.Name = "TextButton39" TextButton39.Parent = TextLabel TextButton39.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton39.BorderColor3 = Color3.fromRGB(0, 85, 255) TextButton39.BorderSizePixel = 3 TextButton39.Position = UDim2.new(0, -68, 0, 211) TextButton39.Size = UDim2.new(0, 79, 0, 33) TextButton39.Font = Enum.Font.Fondamento TextButton39.Text = "sword" TextButton39.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton39.TextScaled = true TextButton39.TextSize = 14.000 TextButton39.TextWrapped = true TextButton33.Name = "TextButton33" TextButton33.Parent = TextLabel TextButton33.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton33.BorderColor3 = Color3.fromRGB(0, 85, 255) TextButton33.BorderSizePixel = 3 TextButton33.Position = UDim2.new(0, 194, 0, 531) TextButton33.Size = UDim2.new(0, 41, 0, 52) TextButton33.Font = Enum.Font.Fondamento TextButton33.Text = "police chase" TextButton33.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton33.TextScaled = true TextButton33.TextSize = 14.000 TextButton33.TextWrapped = true TextButton34.Name = "TextButton34" TextButton34.Parent = TextLabel TextButton34.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton34.BorderColor3 = Color3.fromRGB(0, 85, 255) TextButton34.BorderSizePixel = 3 TextButton34.Position = UDim2.new(0, -68, 0, 301) TextButton34.Size = UDim2.new(0, 79, 0, 33) TextButton34.Font = Enum.Font.Fondamento TextButton34.Text = "toadroast" TextButton34.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton34.TextScaled = true TextButton34.TextSize = 14.000 TextButton34.TextWrapped = true TextButton38_2.Name = "TextButton38" TextButton38_2.Parent = TextLabel TextButton38_2.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton38_2.BorderColor3 = Color3.fromRGB(0, 85, 255) TextButton38_2.BorderSizePixel = 3 TextButton38_2.Position = UDim2.new(0, -75, 0, 551) TextButton38_2.Size = UDim2.new(0, 79, 0, 33) TextButton38_2.Font = Enum.Font.Fondamento TextButton38_2.Text = "number" TextButton38_2.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton38_2.TextScaled = true TextButton38_2.TextSize = 14.000 TextButton38_2.TextWrapped = true TextLabel1.Name = "TextLabel1" TextLabel1.Parent = TextLabel TextLabel1.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextLabel1.BackgroundTransparency = 1.000 TextLabel1.BorderColor3 = Color3.fromRGB(0, 0, 0) TextLabel1.BorderSizePixel = 0 TextLabel1.Position = UDim2.new(-0.029116312, 0, 11.4982996, 0) TextLabel1.Size = UDim2.new(0, 175, 0, 45) TextLabel1.Font = Enum.Font.Fondamento TextLabel1.Text = "--- SONGS ---" TextLabel1.TextColor3 = Color3.fromRGB(255, 255, 255) TextLabel1.TextScaled = true TextLabel1.TextSize = 14.000 TextLabel1.TextWrapped = true TextButton37.Name = "TextButton37" TextButton37.Parent = TextLabel TextButton37.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton37.BorderColor3 = Color3.fromRGB(0, 85, 255) TextButton37.BorderSizePixel = 3 TextButton37.Position = UDim2.new(0, 101, 0, 504) TextButton37.Size = UDim2.new(0, 79, 0, 33) TextButton37.Font = Enum.Font.Fondamento TextButton37.Text = "gucci tekk" TextButton37.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton37.TextScaled = true TextButton37.TextSize = 14.000 TextButton37.TextWrapped = true TextButton49.Name = "TextButton49" TextButton49.Parent = Frame TextButton49.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton49.BorderColor3 = Color3.fromRGB(0, 85, 255) TextButton49.BorderSizePixel = 3 TextButton49.Position = UDim2.new(1.02703297, 0, 0, 0) TextButton49.Size = UDim2.new(0, 110, 0, 46) TextButton49.Font = Enum.Font.Fondamento TextButton49.Text = "particles 1" TextButton49.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton49.TextScaled = true TextButton49.TextSize = 14.000 TextButton49.TextWrapped = true TextButton22.Name = "TextButton22" TextButton22.Parent = Frame TextButton22.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton22.BorderColor3 = Color3.fromRGB(0, 85, 255) TextButton22.BorderSizePixel = 3 TextButton22.Position = UDim2.new(1.02703297, 0, 0.28772378, 0) TextButton22.Size = UDim2.new(0, 110, 0, 46) TextButton22.Font = Enum.Font.Fondamento TextButton22.Text = "decal spam 1" TextButton22.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton22.TextScaled = true TextButton22.TextSize = 14.000 TextButton22.TextWrapped = true TextButton21.Name = "TextButton21" TextButton21.Parent = Frame TextButton21.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton21.BorderColor3 = Color3.fromRGB(0, 85, 255) TextButton21.BorderSizePixel = 3 TextButton21.Position = UDim2.new(1.02703297, 0, 0.140925989, 0) TextButton21.Size = UDim2.new(0, 110, 0, 46) TextButton21.Font = Enum.Font.Fondamento TextButton21.Text = "skybox 1" TextButton21.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton21.TextScaled = true TextButton21.TextSize = 14.000 TextButton21.TextWrapped = true TextButton2_2.Name = "TextButton2" TextButton2_2.Parent = Frame TextButton2_2.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton2_2.BorderColor3 = Color3.fromRGB(0, 85, 255) TextButton2_2.BorderSizePixel = 3 TextButton2_2.Position = UDim2.new(1.0323379, 0, 0.597730279, 0) TextButton2_2.Size = UDim2.new(0, 110, 0, 46) TextButton2_2.Font = Enum.Font.Fondamento TextButton2_2.Text = " big particles 1" TextButton2_2.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton2_2.TextScaled = true TextButton2_2.TextSize = 14.000 TextButton2_2.TextWrapped = true TextButton10.Name = "TextButton10" TextButton10.Parent = Frame TextButton10.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton10.BorderColor3 = Color3.fromRGB(0, 85, 255) TextButton10.BorderSizePixel = 3 TextButton10.Position = UDim2.new(0, 387, 0, 182) TextButton10.Size = UDim2.new(0, 110, 0, 46) TextButton10.Font = Enum.Font.Fondamento TextButton10.Text = "big particles" TextButton10.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton10.TextScaled = true TextButton10.TextSize = 14.000 TextButton10.TextWrapped = true TextButton3_2.Name = "TextButton3" TextButton3_2.Parent = Frame TextButton3_2.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton3_2.BorderColor3 = Color3.fromRGB(0, 85, 255) TextButton3_2.BorderSizePixel = 3 TextButton3_2.Position = UDim2.new(1.0323379, 0, 0.74746418, 0) TextButton3_2.Size = UDim2.new(0, 110, 0, 46) TextButton3_2.Font = Enum.Font.Fondamento TextButton3_2.Text = "wonga" TextButton3_2.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton3_2.TextScaled = true TextButton3_2.TextSize = 14.000 TextButton3_2.TextWrapped = true ImageLabel.Parent = Frame ImageLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255) ImageLabel.BorderColor3 = Color3.fromRGB(0, 0, 0) ImageLabel.BorderSizePixel = 0 ImageLabel.Position = UDim2.new(-0.270557016, 0, -0.0171568636, 0) ImageLabel.Size = UDim2.new(0, 93, 0, 89) ImageLabel.Image = "rbxassetid://84556828401778" ImageLabel1.Name = "ImageLabel1" ImageLabel1.Parent = Frame ImageLabel1.BackgroundColor3 = Color3.fromRGB(255, 255, 255) ImageLabel1.BorderColor3 = Color3.fromRGB(0, 0, 0) ImageLabel1.BorderSizePixel = 0 ImageLabel1.Position = UDim2.new(-0.270557016, 0, 0.229480669, 0) ImageLabel1.Size = UDim2.new(0, 93, 0, 89) ImageLabel1.Image = "rbxassetid://137552899890411" ImageLabel2.Name = "ImageLabel2" ImageLabel2.Parent = Frame ImageLabel2.BackgroundColor3 = Color3.fromRGB(255, 255, 255) ImageLabel2.BorderColor3 = Color3.fromRGB(0, 0, 0) ImageLabel2.BorderSizePixel = 0 ImageLabel2.Position = UDim2.new(-0.270557016, 0, 0.485006154, 0) ImageLabel2.Size = UDim2.new(0, 93, 0, 89) ImageLabel2.Image = "rbxassetid://104645206944375" ImageLabel3.Name = "ImageLabel3" ImageLabel3.Parent = Frame ImageLabel3.BackgroundColor3 = Color3.fromRGB(255, 255, 255) ImageLabel3.BorderColor3 = Color3.fromRGB(0, 0, 0) ImageLabel3.BorderSizePixel = 0 ImageLabel3.Position = UDim2.new(-0.270557016, 0, 0.747782588, 0) ImageLabel3.Size = UDim2.new(0, 93, 0, 89) ImageLabel3.Image = "rbxassetid://80090546926628" -- Scripts: local function DJGMWNN_fake_script() -- Frame.Drag Gui Script local script = Instance.new('LocalScript', Frame) function dragify(Main) dragToggle = nil dragSpeed = 0.7 -- You can edit this. dragInput = nil dragStart = nil dragPos = nil function updateInput(input) Delta = input.Position - dragStart Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + Delta.X, startPos.Y.Scale, startPos.Y.Offset + Delta.Y) game:GetService("TweenService"):Create(Main, TweenInfo.new(.25), {Position = Position}):Play() end Main.InputBegan:Connect(function(input) if (input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch) then dragToggle = true dragStart = input.Position startPos = Main.Position input.Changed:Connect(function() if (input.UserInputState == Enum.UserInputState.End) then dragToggle = false end end) end end) Main.InputChanged:Connect(function(input) if (input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch) then dragInput = input end end) game:GetService("UserInputService").InputChanged:Connect(function(input) if (input == dragInput and dragToggle) then updateInput(input) end end) end dragify(script.Parent) end coroutine.wrap(DJGMWNN_fake_script)() local function EJIPOHI_fake_script() -- TextButton41.LocalScript2 local script = Instance.new('LocalScript', TextButton41) -- Reference to the button (replace 'ButtonName' with your actual button instance) local button = script.Parent -- Assuming this script is a child of the button local ReplicatedStorage = game:GetService("ReplicatedStorage") -- Function to safely get the RequestCommand RemoteEvent local function getRequestCommand() local success, result = pcall(function() return ReplicatedStorage:WaitForChild("HDAdminHDClient", 5):WaitForChild("Signals", 5):WaitForChild("RequestCommand", 5) end) if not success or not result then warn("Failed to find RequestCommand RemoteEvent: " .. tostring(result)) return nil end return result end -- Connect button click event button.MouseButton1Click:Connect(function() local RequestCommand = getRequestCommand() if RequestCommand then -- Invoke the server command (modify the command as needed) local success, errorMessage = pcall(function() RequestCommand:InvokeServer(";warp others") -- Grants building tools end) if not success then warn("Failed to invoke command: " .. tostring(errorMessage)) end else warn("Cannot invoke command: RequestCommand not found") end end) end coroutine.wrap(EJIPOHI_fake_script)() local function QSDORZ_fake_script() -- TextButton.LocalScript local script = Instance.new('LocalScript', TextButton) script.Parent.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function Sky(id) e = char.HumanoidRootPart.CFrame.x f = char.HumanoidRootPart.CFrame.y g = char.HumanoidRootPart.CFrame.z CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace) for i,v in game.Workspace:GetDescendants() do if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then --spawn(function() SetName(v,"Sky") AddMesh(v) --end) --spawn(function() SetMesh(v,"8006679977") SetTexture(v,id) --end) MeshResize(v,Vector3.new(50,50,50)) SetLocked(v,true) end end end Sky("104645206944375") end) end coroutine.wrap(QSDORZ_fake_script)() local function JSPRWF_fake_script() -- TextButton_2.LocalScript local script = Instance.new('LocalScript', TextButton_2) -- Reference to the button (replace 'ButtonName' with your actual button instance) local button = script.Parent -- Assuming this script is a child of the button local ReplicatedStorage = game:GetService("ReplicatedStorage") -- Function to safely get the RequestCommand RemoteEvent local function getRequestCommand() local success, result = pcall(function() return ReplicatedStorage:WaitForChild("HDAdminHDClient", 5):WaitForChild("Signals", 5):WaitForChild("RequestCommand", 5) end) if not success or not result then warn("Failed to find RequestCommand RemoteEvent: " .. tostring(result)) return nil end return result end -- Connect button click event button.MouseButton1Click:Connect(function() local RequestCommand = getRequestCommand() if RequestCommand then -- Invoke the server command (modify the command as needed) local success, errorMessage = pcall(function() RequestCommand:InvokeServer(";give me btools") -- Grants building tools end) if not success then warn("Failed to invoke command: " .. tostring(errorMessage)) end else warn("Cannot invoke command: RequestCommand not found") end end) end coroutine.wrap(JSPRWF_fake_script)() local function GFRRE_fake_script() -- TextButton1.LocalScript local script = Instance.new('LocalScript', TextButton1) script.Parent.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function spam(id) for i,v in game.workspace:GetDescendants() do if v:IsA("BasePart") then spawn(function() SetLocked(v,false) SpawnDecal(v,Enum.NormalId.Front) AddDecal(v,id,Enum.NormalId.Front) SpawnDecal(v,Enum.NormalId.Back) AddDecal(v,id,Enum.NormalId.Back) SpawnDecal(v,Enum.NormalId.Right) AddDecal(v,id,Enum.NormalId.Right) SpawnDecal(v,Enum.NormalId.Left) AddDecal(v,id,Enum.NormalId.Left) SpawnDecal(v,Enum.NormalId.Bottom) AddDecal(v,id,Enum.NormalId.Bottom) SpawnDecal(v,Enum.NormalId.Top) AddDecal(v,id,Enum.NormalId.Top) end) end end end spam("104645206944375") end) end coroutine.wrap(GFRRE_fake_script)() local function ITRRIC_fake_script() -- TextButton1_2.LocalScript1 local script = Instance.new('LocalScript', TextButton1_2) -- Reference to the button (replace 'ButtonName' with your actual button instance) local button = script.Parent -- Assuming this script is a child of the button local ReplicatedStorage = game:GetService("ReplicatedStorage") -- Function to safely get the RequestCommand RemoteEvent local function getRequestCommand() local success, result = pcall(function() return ReplicatedStorage:WaitForChild("HDAdminHDClient", 5):WaitForChild("Signals", 5):WaitForChild("RequestCommand", 5) end) if not success or not result then warn("Failed to find RequestCommand RemoteEvent: " .. tostring(result)) return nil end return result end -- Connect button click event button.MouseButton1Click:Connect(function() local RequestCommand = getRequestCommand() if RequestCommand then -- Invoke the server command (modify the command as needed) local success, errorMessage = pcall(function() RequestCommand:InvokeServer(";music 120678432260694 ;pitch 8 ;volume inf") -- Grants building tools end) if not success then warn("Failed to invoke command: " .. tostring(errorMessage)) end else warn("Cannot invoke command: RequestCommand not found") end end) end coroutine.wrap(ITRRIC_fake_script)() local function QHPZWE_fake_script() -- TextButton55.LocalScript2 local script = Instance.new('LocalScript', TextButton55) -- Reference to the button (replace 'ButtonName' with your actual button instance) local button = script.Parent -- Assuming this script is a child of the button local ReplicatedStorage = game:GetService("ReplicatedStorage") -- Function to safely get the RequestCommand RemoteEvent local function getRequestCommand() local success, result = pcall(function() return ReplicatedStorage:WaitForChild("HDAdminHDClient", 5):WaitForChild("Signals", 5):WaitForChild("RequestCommand", 5) end) if not success or not result then warn("Failed to find RequestCommand RemoteEvent: " .. tostring(result)) return nil end return result end -- Connect button click event button.MouseButton1Click:Connect(function() local RequestCommand = getRequestCommand() if RequestCommand then -- Invoke the server command (modify the command as needed) local success, errorMessage = pcall(function() RequestCommand:InvokeServer(";music 89293274845575 ;pitch 0.245") -- Grants building tools end) if not success then warn("Failed to invoke command: " .. tostring(errorMessage)) end else warn("Cannot invoke command: RequestCommand not found") end end) end coroutine.wrap(QHPZWE_fake_script)() local function GNUFR_fake_script() -- TextButton38.LocalScript6 local script = Instance.new('LocalScript', TextButton38) local RunService = game:GetService("RunService") local Player = game.Players.LocalPlayer local char = Player.Character or Player.CharacterAdded:Wait() local head = char:WaitForChild("Head") local headMesh = head:FindFirstChildWhichIsA("SpecialMesh") local tool = Player:FindFirstChild("SyncAPI", true) or game.ReplicatedStorage:FindFirstChild("SyncAPI", true) if not tool then return end local server = tool.Parent.SyncAPI.ServerEndpoint local myHats = {} for _, thing in ipairs(char:GetChildren()) do if thing:IsA("Accessory") and thing:FindFirstChild("Handle") then local mesh = thing.Handle:FindFirstChildWhichIsA("SpecialMesh") if mesh then table.insert(myHats, { part = thing.Handle, mesh = mesh.MeshId }) end end end local time = 1 local off = 1 local target = 0 local smooth = 14 local acc = 0 local rate = 1/60 _G.ShakeSistemi = false local button = script.Parent button.MouseButton1Click:Connect(function() _G.ShakeSistemi = not _G.ShakeSistemi end) RunService.RenderStepped:Connect(function(dt) if not _G.ShakeSistemi then return end time = time + dt * 10 target = math.sin(time) * 0.7 off = off + (target - off) * dt * smooth acc = acc + dt if acc >= rate then acc = 0 local stuff = { { Part = head, MeshId = headMesh.MeshId, Offset = Vector3.new(off, 0, 0) } } for _, hat in ipairs(myHats) do table.insert(stuff, { Part = hat.part, MeshId = hat.mesh, Offset = Vector3.new(off, 0, 0) }) end server:InvokeServer("SyncMesh", stuff) end end) end coroutine.wrap(GNUFR_fake_script)() local function BIOJPMO_fake_script() -- TextButton11.LocalScript1 local script = Instance.new('LocalScript', TextButton11) -- Reference to the button (replace 'ButtonName' with your actual button instance) local button = script.Parent -- Assuming this script is a child of the button local ReplicatedStorage = game:GetService("ReplicatedStorage") -- Function to safely get the RequestCommand RemoteEvent local function getRequestCommand() local success, result = pcall(function() return ReplicatedStorage:WaitForChild("HDAdminHDClient", 5):WaitForChild("Signals", 5):WaitForChild("RequestCommand", 5) end) if not success or not result then warn("Failed to find RequestCommand RemoteEvent: " .. tostring(result)) return nil end return result end -- Connect button click event button.MouseButton1Click:Connect(function() local RequestCommand = getRequestCommand() if RequestCommand then -- Invoke the server command (modify the command as needed) local success, errorMessage = pcall(function() RequestCommand:InvokeServer(";music 99907604701668 ;pitch 0.26") -- Grants building tools end) if not success then warn("Failed to invoke command: " .. tostring(errorMessage)) end else warn("Cannot invoke command: RequestCommand not found") end end) end coroutine.wrap(BIOJPMO_fake_script)() local function OOBXVP_fake_script() -- TextButton36.LocalScript1 local script = Instance.new('LocalScript', TextButton36) local button = script.Parent local isActive = false button.MouseButton1Click:Connect(function() if isActive then return end isActive = true local me = game.Players.LocalPlayer local char = me.Character local tool for _, v in ipairs(me:GetDescendants()) do if v.Name == "SyncAPI" then tool = v.Parent break end end if not tool then for _, v in ipairs(game.ReplicatedStorage:GetDescendants()) do if v.Name == "SyncAPI" then tool = v.Parent break end end end if not tool then warn("yo ur not have f3x") isActive = false return end local remote = tool.SyncAPI.ServerEndpoint local function sendRequest(args) spawn(function() if remote:IsA("RemoteFunction") then pcall(function() remote:InvokeServer(unpack(args)) end) else remote:FireServer(unpack(args)) end end) end local function CreatePart(cf, parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } return remote:InvokeServer(unpack(args)) end local function Resize(part, size, cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["Size"] = size, ["CFrame"] = cf } } } sendRequest(args) end local function Color(part, color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color, ["UnionColoring"] = false } } } sendRequest(args) end local function Transparency(part, trans) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = trans } } } sendRequest(args) end local function SetAnchor(part, boolean) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } sendRequest(args) end local function SetCollision(part, booleana) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = booleana } } } sendRequest(args) end local function CreateMeshes(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } sendRequest(args) end local function SyncMeshId(part, id) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://" .. id } } } sendRequest(args) end local function SyncMove(updates) local args = { [1] = "SyncMove", [2] = updates } sendRequest(args) end local function meshResize(part, size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } sendRequest(args) end local Distance = 5 local orb local function CreateOrb() local cf = char:WaitForChild("HumanoidRootPart").CFrame * CFrame.new(0, 5, -Distance) orb = CreatePart(cf, workspace) if orb then Resize(orb, Vector3.new(2.7, 2.7, 2.7), cf) Color(orb, Color3.new(0, 0, 0)) Transparency(orb, 0) SetAnchor(orb, true) SetCollision(orb, false) CreateMeshes(orb) SyncMeshId(orb, "1185246") meshResize(orb, Vector3.new(1.2, 1.2, 1.2)) local x={"57","65","6C","63","6F","6D","65","20","74","6F","20","69","30","72","62","20"} local s="" for i=1,#x do s=s..string.char(tonumber(x[i],16)) end game:GetService("Chat"):Chat(orb,s..me.Name..string.char(33,32,105,48,114,98,32,102,51,120,32,114,101,109,97,100,101,32,98,121,32,102,114,111,48,107,105,100,100,33),Enum.ChatColor.Red) end end CreateOrb() local angle = 0 local speed = 3 local lastTrailTime = 0 game:GetService("RunService").Heartbeat:Connect(function(dt) if not char:FindFirstChild("HumanoidRootPart") then return end if not orb or not orb.Parent then CreateOrb() return end angle = angle + speed * dt local x = math.cos(angle) * Distance local z = math.sin(angle) * Distance local y = 0 + math.sin(angle * 2) * 1.5 local newCF = char.HumanoidRootPart.CFrame * CFrame.new(x, y, z) * CFrame.Angles(math.sin(angle), math.abs(angle), math.sin(angle)) SyncMove({{ ["Part"] = orb, ["CFrame"] = newCF }}) if tick() - lastTrailTime >= 0.02 then lastTrailTime = tick() local trail = CreatePart(newCF, workspace) if trail then trail.Transparency=1 Transparency(trail, 1) Resize(trail, Vector3.new(0.4, 0.4, 0.4), newCF) Color(trail, Color3.new(0, 0, 0)) Transparency(trail, 0.4) SetAnchor(trail, true) SetCollision(trail, false) game.Debris:AddItem(trail, 0.6) end end end) end) end coroutine.wrap(OOBXVP_fake_script)() local function SBBST_fake_script() -- TextButton13.LocalScript1 local script = Instance.new('LocalScript', TextButton13) -- Reference to the button (replace 'ButtonName' with your actual button instance) local button = script.Parent -- Assuming this script is a child of the button local ReplicatedStorage = game:GetService("ReplicatedStorage") -- Function to safely get the RequestCommand RemoteEvent local function getRequestCommand() local success, result = pcall(function() return ReplicatedStorage:WaitForChild("HDAdminHDClient", 5):WaitForChild("Signals", 5):WaitForChild("RequestCommand", 5) end) if not success or not result then warn("Failed to find RequestCommand RemoteEvent: " .. tostring(result)) return nil end return result end -- Connect button click event button.MouseButton1Click:Connect(function() local RequestCommand = getRequestCommand() if RequestCommand then -- Invoke the server command (modify the command as needed) local success, errorMessage = pcall(function() RequestCommand:InvokeServer(";unmusic") -- Grants building tools end) if not success then warn("Failed to invoke command: " .. tostring(errorMessage)) end else warn("Cannot invoke command: RequestCommand not found") end end) end coroutine.wrap(SBBST_fake_script)() local function TIVJJ_fake_script() -- TextButton14.LocalScript1 local script = Instance.new('LocalScript', TextButton14) -- Reference to the button (replace 'ButtonName' with your actual button instance) local button = script.Parent -- Assuming this script is a child of the button local ReplicatedStorage = game:GetService("ReplicatedStorage") -- Function to safely get the RequestCommand RemoteEvent local function getRequestCommand() local success, result = pcall(function() return ReplicatedStorage:WaitForChild("HDAdminHDClient", 5):WaitForChild("Signals", 5):WaitForChild("RequestCommand", 5) end) if not success or not result then warn("Failed to find RequestCommand RemoteEvent: " .. tostring(result)) return nil end return result end -- Connect button click event button.MouseButton1Click:Connect(function() local RequestCommand = getRequestCommand() if RequestCommand then -- Invoke the server command (modify the command as needed) local success, errorMessage = pcall(function() RequestCommand:InvokeServer(";volume inf") -- Grants building tools end) if not success then warn("Failed to invoke command: " .. tostring(errorMessage)) end else warn("Cannot invoke command: RequestCommand not found") end end) end coroutine.wrap(TIVJJ_fake_script)() local function CGXZFB_fake_script() -- TextButton15.LocalScript1 local script = Instance.new('LocalScript', TextButton15) -- Reference to the button (replace 'ButtonName' with your actual button instance) local button = script.Parent -- Assuming this script is a child of the button local ReplicatedStorage = game:GetService("ReplicatedStorage") -- Function to safely get the RequestCommand RemoteEvent local function getRequestCommand() local success, result = pcall(function() return ReplicatedStorage:WaitForChild("HDAdminHDClient", 5):WaitForChild("Signals", 5):WaitForChild("RequestCommand", 5) end) if not success or not result then warn("Failed to find RequestCommand RemoteEvent: " .. tostring(result)) return nil end return result end -- Connect button click event button.MouseButton1Click:Connect(function() local RequestCommand = getRequestCommand() if RequestCommand then -- Invoke the server command (modify the command as needed) local success, errorMessage = pcall(function() RequestCommand:InvokeServer(";sm OMAGA UR GAME JUST GO HAXED BY I00ZPKIDD!1!1!") -- Grants building tools end) if not success then warn("Failed to invoke command: " .. tostring(errorMessage)) end else warn("Cannot invoke command: RequestCommand not found") end end) end coroutine.wrap(CGXZFB_fake_script)() local function CQBU_fake_script() -- TextButton16.LocalScript1 local script = Instance.new('LocalScript', TextButton16) -- Reference to the button (replace 'ButtonName' with your actual button instance) local button = script.Parent -- Assuming this script is a child of the button local ReplicatedStorage = game:GetService("ReplicatedStorage") -- Function to safely get the RequestCommand RemoteEvent local function getRequestCommand() local success, result = pcall(function() return ReplicatedStorage:WaitForChild("HDAdminHDClient", 5):WaitForChild("Signals", 5):WaitForChild("RequestCommand", 5) end) if not success or not result then warn("Failed to find RequestCommand RemoteEvent: " .. tostring(result)) return nil end return result end -- Connect button click event button.MouseButton1Click:Connect(function() local RequestCommand = getRequestCommand() if RequestCommand then -- Invoke the server command (modify the command as needed) local success, errorMessage = pcall(function() RequestCommand:InvokeServer(";music 95414639505824 ;volume inf ;pitch 0.8") -- Grants building tools end) if not success then warn("Failed to invoke command: " .. tostring(errorMessage)) end else warn("Cannot invoke command: RequestCommand not found") end end) end coroutine.wrap(CQBU_fake_script)() local function EYXSVV_fake_script() -- TextButton35.LocalScript1 local script = Instance.new('LocalScript', TextButton35) local me = game.Players.LocalPlayer local char = me.Character local tool for _, v in ipairs(me:GetDescendants()) do if v.Name == "SyncAPI" then tool = v.Parent break end end if not tool then for _, v in ipairs(game.ReplicatedStorage:GetDescendants()) do if v.Name == "SyncAPI" then tool = v.Parent break end end end if not tool then warn("ay bruh u dont have f3x btw credits to frod0kidd( i dont remember the name mb its frod0kidd)") return end remote = tool.SyncAPI.ServerEndpoint function _(args) spawn(function() local success, result if remote:IsA("RemoteFunction") then success, result = pcall(function() return remote:InvokeServer(unpack(args)) end) else remote:FireServer(unpack(args)) success = true end end) end function CreateMeshes(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SyncMesh(part, meshType) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshType"] = meshType } } } _(args) end function Color(part, color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color, ["UnionColoring"] = false } } } _(args) end local button = script.Parent local running = false local connection = nil local function discoLoop() while running do task.wait(0.1) if not char or not char.Parent then char = me.Character if not char then task.wait(1) continue end end local bodyParts = { char.Head, char.Torso, char["Left Arm"], char["Right Arm"], char["Left Leg"], char["Right Leg"] } for _, part in ipairs(bodyParts) do if part and part:IsA("BasePart") then if not part:FindFirstChildOfClass("SpecialMesh") then CreateMeshes(part) task.wait(0.05) end local n = math.random(1,6) local randomMesh if n == 1 then randomMesh = Enum.MeshType.Brick elseif n == 2 then randomMesh = Enum.MeshType.Cylinder elseif n == 3 then randomMesh = Enum.MeshType.Head elseif n == 4 then randomMesh = Enum.MeshType.Sphere elseif n == 5 then randomMesh = Enum.MeshType.Wedge else randomMesh = Enum.MeshType.Torso end SyncMesh(part, randomMesh) Color(part, Color3.fromRGB( math.random(50, 255), math.random(50, 255), math.random(50, 255) )) end end end end button.MouseButton1Click:Connect(function() if running then running = false button.TextColor3 = Color3.fromRGB(255, 255, 255) else running = true button.TextColor3 = Color3.fromRGB(255, 255, 255) task.spawn(discoLoop) end end) end coroutine.wrap(EYXSVV_fake_script)() local function SUHRBYZ_fake_script() -- TextButton18.LocalScript1 local script = Instance.new('LocalScript', TextButton18) -- Reference to the button (replace 'ButtonName' with your actual button instance) local button = script.Parent -- Assuming this script is a child of the button local ReplicatedStorage = game:GetService("ReplicatedStorage") -- Function to safely get the RequestCommand RemoteEvent local function getRequestCommand() local success, result = pcall(function() return ReplicatedStorage:WaitForChild("HDAdminHDClient", 5):WaitForChild("Signals", 5):WaitForChild("RequestCommand", 5) end) if not success or not result then warn("Failed to find RequestCommand RemoteEvent: " .. tostring(result)) return nil end return result end -- Connect button click event button.MouseButton1Click:Connect(function() local RequestCommand = getRequestCommand() if RequestCommand then -- Invoke the server command (modify the command as needed) local success, errorMessage = pcall(function() RequestCommand:InvokeServer(";titledb me i00zpkidd") -- Grants building tools end) if not success then warn("Failed to invoke command: " .. tostring(errorMessage)) end else warn("Cannot invoke command: RequestCommand not found") end end) end coroutine.wrap(SUHRBYZ_fake_script)() local function ZPSXRUH_fake_script() -- TextButton19.LocalScript1 local script = Instance.new('LocalScript', TextButton19) -- Reference to the button (replace 'ButtonName' with your actual button instance) local button = script.Parent -- Assuming this script is a child of the button local ReplicatedStorage = game:GetService("ReplicatedStorage") -- Function to safely get the RequestCommand RemoteEvent local function getRequestCommand() local success, result = pcall(function() return ReplicatedStorage:WaitForChild("HDAdminHDClient", 5):WaitForChild("Signals", 5):WaitForChild("RequestCommand", 5) end) if not success or not result then warn("Failed to find RequestCommand RemoteEvent: " .. tostring(result)) return nil end return result end -- Connect button click event button.MouseButton1Click:Connect(function() local RequestCommand = getRequestCommand() if RequestCommand then -- Invoke the server command (modify the command as needed) local success, errorMessage = pcall(function() RequestCommand:InvokeServer(";say all TEAM I00ZPKIDD HAXED DIS GAEM!1!1!1!1") -- force chat end) if not success then warn("Failed to invoke command: " .. tostring(errorMessage)) end else warn("Cannot invoke command: RequestCommand not found") end end) end coroutine.wrap(ZPSXRUH_fake_script)() local function SYOCFU_fake_script() -- TextButton2.LocalScript2 local script = Instance.new('LocalScript', TextButton2) -- Reference to the button (replace 'ButtonName' with your actual button instance) local button = script.Parent -- Assuming this script is a child of the button local ReplicatedStorage = game:GetService("ReplicatedStorage") -- Function to safely get the RequestCommand RemoteEvent local function getRequestCommand() local success, result = pcall(function() return ReplicatedStorage:WaitForChild("HDAdminHDClient", 5):WaitForChild("Signals", 5):WaitForChild("RequestCommand", 5) end) if not success or not result then warn("Failed to find RequestCommand RemoteEvent: " .. tostring(result)) return nil end return result end -- Connect button click event button.MouseButton1Click:Connect(function() local RequestCommand = getRequestCommand() if RequestCommand then -- Invoke the server command (modify the command as needed) local success, errorMessage = pcall(function() RequestCommand:InvokeServer(";disco") -- Grants building tools end) if not success then warn("Failed to invoke command: " .. tostring(errorMessage)) end else warn("Cannot invoke command: RequestCommand not found") end end) end coroutine.wrap(SYOCFU_fake_script)() local function HVJMUQL_fake_script() -- TextButton20.LocalScript1 local script = Instance.new('LocalScript', TextButton20) -- Reference to the button (replace 'ButtonName' with your actual button instance) local button = script.Parent -- Assuming this script is a child of the button local ReplicatedStorage = game:GetService("ReplicatedStorage") -- Function to safely get the RequestCommand RemoteEvent local function getRequestCommand() local success, result = pcall(function() return ReplicatedStorage:WaitForChild("HDAdminHDClient", 5):WaitForChild("Signals", 5):WaitForChild("RequestCommand", 5) end) if not success or not result then warn("Failed to find RequestCommand RemoteEvent: " .. tostring(result)) return nil end return result end -- Connect button click event button.MouseButton1Click:Connect(function() local RequestCommand = getRequestCommand() if RequestCommand then -- Invoke the server command (modify the command as needed) local success, errorMessage = pcall(function() RequestCommand:InvokeServer(";time 0") -- Grants building tools end) if not success then warn("Failed to invoke command: " .. tostring(errorMessage)) end else warn("Cannot invoke command: RequestCommand not found") end end) end coroutine.wrap(HVJMUQL_fake_script)() local function EFVJJJC_fake_script() -- TextButton20_2.LocalScript1 local script = Instance.new('LocalScript', TextButton20_2) -- Reference to the button (replace 'ButtonName' with your actual button instance) local button = script.Parent -- Assuming this script is a child of the button local ReplicatedStorage = game:GetService("ReplicatedStorage") -- Function to safely get the RequestCommand RemoteEvent local function getRequestCommand() local success, result = pcall(function() return ReplicatedStorage:WaitForChild("HDAdminHDClient", 5):WaitForChild("Signals", 5):WaitForChild("RequestCommand", 5) end) if not success or not result then warn("Failed to find RequestCommand RemoteEvent: " .. tostring(result)) return nil end return result end -- Connect button click event button.MouseButton1Click:Connect(function() local RequestCommand = getRequestCommand() if RequestCommand then -- Invoke the server command (modify the command as needed) local success, errorMessage = pcall(function() RequestCommand:InvokeServer(";r6") -- Grants building tools end) if not success then warn("Failed to invoke command: " .. tostring(errorMessage)) end else warn("Cannot invoke command: RequestCommand not found") end end) end coroutine.wrap(EFVJJJC_fake_script)() local function DDTGSVF_fake_script() -- TextButton3.LocalScript2 local script = Instance.new('LocalScript', TextButton3) -- Reference to the button (replace 'ButtonName' with your actual button instance) local button = script.Parent -- Assuming this script is a child of the button local ReplicatedStorage = game:GetService("ReplicatedStorage") -- Function to safely get the RequestCommand RemoteEvent local function getRequestCommand() local success, result = pcall(function() return ReplicatedStorage:WaitForChild("HDAdminHDClient", 5):WaitForChild("Signals", 5):WaitForChild("RequestCommand", 5) end) if not success or not result then warn("Failed to find RequestCommand RemoteEvent: " .. tostring(result)) return nil end return result end -- Connect button click event button.MouseButton1Click:Connect(function() local RequestCommand = getRequestCommand() if RequestCommand then -- Invoke the server command (modify the command as needed) local success, errorMessage = pcall(function() RequestCommand:InvokeServer(";kill all") -- Grants building tools end) if not success then warn("Failed to invoke command: " .. tostring(errorMessage)) end else warn("Cannot invoke command: RequestCommand not found") end end) end coroutine.wrap(DDTGSVF_fake_script)() local function IAJTFV_fake_script() -- TextButton27.LocalScript2 local script = Instance.new('LocalScript', TextButton27) -- Reference to the button (replace 'ButtonName' with your actual button instance) local button = script.Parent -- Assuming this script is a child of the button local ReplicatedStorage = game:GetService("ReplicatedStorage") -- Function to safely get the RequestCommand RemoteEvent local function getRequestCommand() local success, result = pcall(function() return ReplicatedStorage:WaitForChild("HDAdminHDClient", 5):WaitForChild("Signals", 5):WaitForChild("RequestCommand", 5) end) if not success or not result then warn("Failed to find RequestCommand RemoteEvent: " .. tostring(result)) return nil end return result end -- Connect button click event button.MouseButton1Click:Connect(function() local RequestCommand = getRequestCommand() if RequestCommand then -- Invoke the server command (modify the command as needed) local success, errorMessage = pcall(function() RequestCommand:InvokeServer(";sparkles all") -- Grants building tools end) if not success then warn("Failed to invoke command: " .. tostring(errorMessage)) end else warn("Cannot invoke command: RequestCommand not found") end end) end coroutine.wrap(IAJTFV_fake_script)() local function PHYF_fake_script() -- TextButton5.LocalScript2 local script = Instance.new('LocalScript', TextButton5) -- Reference to the button (replace 'ButtonName' with your actual button instance) local button = script.Parent -- Assuming this script is a child of the button local ReplicatedStorage = game:GetService("ReplicatedStorage") -- Function to safely get the RequestCommand RemoteEvent local function getRequestCommand() local success, result = pcall(function() return ReplicatedStorage:WaitForChild("HDAdminHDClient", 5):WaitForChild("Signals", 5):WaitForChild("RequestCommand", 5) end) if not success or not result then warn("Failed to find RequestCommand RemoteEvent: " .. tostring(result)) return nil end return result end -- Connect button click event button.MouseButton1Click:Connect(function() local RequestCommand = getRequestCommand() if RequestCommand then -- Invoke the server command (modify the command as needed) local success, errorMessage = pcall(function() RequestCommand:InvokeServer(";kill all") -- Grants building tools end) if not success then warn("Failed to invoke command: " .. tostring(errorMessage)) end else warn("Cannot invoke command: RequestCommand not found") end end) end coroutine.wrap(PHYF_fake_script)() local function HYXC_fake_script() -- TextButton7.LocalScript1 local script = Instance.new('LocalScript', TextButton7) -- Reference to the button (replace 'ButtonName' with your actual button instance) local button = script.Parent -- Assuming this script is a child of the button local ReplicatedStorage = game:GetService("ReplicatedStorage") -- Function to safely get the RequestCommand RemoteEvent local function getRequestCommand() local success, result = pcall(function() return ReplicatedStorage:WaitForChild("HDAdminHDClient", 5):WaitForChild("Signals", 5):WaitForChild("RequestCommand", 5) end) if not success or not result then warn("Failed to find RequestCommand RemoteEvent: " .. tostring(result)) return nil end return result end -- Connect button click event button.MouseButton1Click:Connect(function() local RequestCommand = getRequestCommand() if RequestCommand then -- Invoke the server command (modify the command as needed) local success, errorMessage = pcall(function() RequestCommand:InvokeServer(";explode all") -- Grants building tools end) if not success then warn("Failed to invoke command: " .. tostring(errorMessage)) end else warn("Cannot invoke command: RequestCommand not found") end end) end coroutine.wrap(HYXC_fake_script)() local function AAFAN_fake_script() -- TextButton8.LocalScript1 local script = Instance.new('LocalScript', TextButton8) -- Reference to the button (replace 'ButtonName' with your actual button instance) local button = script.Parent -- Assuming this script is a child of the button local ReplicatedStorage = game:GetService("ReplicatedStorage") -- Function to safely get the RequestCommand RemoteEvent local function getRequestCommand() local success, result = pcall(function() return ReplicatedStorage:WaitForChild("HDAdminHDClient", 5):WaitForChild("Signals", 5):WaitForChild("RequestCommand", 5) end) if not success or not result then warn("Failed to find RequestCommand RemoteEvent: " .. tostring(result)) return nil end return result end -- Connect button click event button.MouseButton1Click:Connect(function() local RequestCommand = getRequestCommand() if RequestCommand then -- Invoke the server command (modify the command as needed) local success, errorMessage = pcall(function() RequestCommand:InvokeServer(";punsih all") -- Grants building tools end) if not success then warn("Failed to invoke command: " .. tostring(errorMessage)) end else warn("Cannot invoke command: RequestCommand not found") end end) end coroutine.wrap(AAFAN_fake_script)() local function IDSBLQJ_fake_script() -- TextButton9.LocalScript1 local script = Instance.new('LocalScript', TextButton9) -- Reference to the button (replace 'ButtonName' with your actual button instance) local button = script.Parent -- Assuming this script is a child of the button local ReplicatedStorage = game:GetService("ReplicatedStorage") -- Function to safely get the RequestCommand RemoteEvent local function getRequestCommand() local success, result = pcall(function() return ReplicatedStorage:WaitForChild("HDAdminHDClient", 5):WaitForChild("Signals", 5):WaitForChild("RequestCommand", 5) end) if not success or not result then warn("Failed to find RequestCommand RemoteEvent: " .. tostring(result)) return nil end return result end -- Connect button click event button.MouseButton1Click:Connect(function() local RequestCommand = getRequestCommand() if RequestCommand then -- Invoke the server command (modify the command as needed) local success, errorMessage = pcall(function() RequestCommand:InvokeServer(";speed me 50") -- Grants building tools end) if not success then warn("Failed to invoke command: " .. tostring(errorMessage)) end else warn("Cannot invoke command: RequestCommand not found") end end) end coroutine.wrap(IDSBLQJ_fake_script)() local function ILRGI_fake_script() -- TextButton6.LocalScript1 local script = Instance.new('LocalScript', TextButton6) -- Reference to the button (replace 'ButtonName' with your actual button instance) local button = script.Parent -- Assuming this script is a child of the button local ReplicatedStorage = game:GetService("ReplicatedStorage") -- Function to safely get the RequestCommand RemoteEvent local function getRequestCommand() local success, result = pcall(function() return ReplicatedStorage:WaitForChild("HDAdminHDClient", 5):WaitForChild("Signals", 5):WaitForChild("RequestCommand", 5) end) if not success or not result then warn("Failed to find RequestCommand RemoteEvent: " .. tostring(result)) return nil end return result end -- Connect button click event button.MouseButton1Click:Connect(function() local RequestCommand = getRequestCommand() if RequestCommand then -- Invoke the server command (modify the command as needed) local success, errorMessage = pcall(function() RequestCommand:InvokeServer(";music 135787570731618 ;pitch 3.23") -- Grants building tools end) if not success then warn("Failed to invoke command: " .. tostring(errorMessage)) end else warn("Cannot invoke command: RequestCommand not found") end end) end coroutine.wrap(ILRGI_fake_script)() local function SJZO_fake_script() -- TextButton53.LocalScript2 local script = Instance.new('LocalScript', TextButton53) -- Reference to the button (replace 'ButtonName' with your actual button instance) local button = script.Parent -- Assuming this script is a child of the button local ReplicatedStorage = game:GetService("ReplicatedStorage") -- Function to safely get the RequestCommand RemoteEvent local function getRequestCommand() local success, result = pcall(function() return ReplicatedStorage:WaitForChild("HDAdminHDClient", 5):WaitForChild("Signals", 5):WaitForChild("RequestCommand", 5) end) if not success or not result then warn("Failed to find RequestCommand RemoteEvent: " .. tostring(result)) return nil end return result end -- Connect button click event button.MouseButton1Click:Connect(function() local RequestCommand = getRequestCommand() if RequestCommand then -- Invoke the server command (modify the command as needed) local success, errorMessage = pcall(function() RequestCommand:InvokeServer(";music 16831104459 ;pitch 1.4") -- Grants building tools end) if not success then warn("Failed to invoke command: " .. tostring(errorMessage)) end else warn("Cannot invoke command: RequestCommand not found") end end) end coroutine.wrap(SJZO_fake_script)() local function YRTZEVP_fake_script() -- TextButton44.LocalScript2 local script = Instance.new('LocalScript', TextButton44) -- Reference to the button (replace 'ButtonName' with your actual button instance) local button = script.Parent -- Assuming this script is a child of the button local ReplicatedStorage = game:GetService("ReplicatedStorage") -- Function to safely get the RequestCommand RemoteEvent local function getRequestCommand() local success, result = pcall(function() return ReplicatedStorage:WaitForChild("HDAdminHDClient", 5):WaitForChild("Signals", 5):WaitForChild("RequestCommand", 5) end) if not success or not result then warn("Failed to find RequestCommand RemoteEvent: " .. tostring(result)) return nil end return result end -- Connect button click event button.MouseButton1Click:Connect(function() local RequestCommand = getRequestCommand() if RequestCommand then -- Invoke the server command (modify the command as needed) local success, errorMessage = pcall(function() RequestCommand:InvokeServer(";music 122047801154955 ;volume inf") -- Grants building tools end) if not success then warn("Failed to invoke command: " .. tostring(errorMessage)) end else warn("Cannot invoke command: RequestCommand not found") end end) end coroutine.wrap(YRTZEVP_fake_script)() local function GSQBC_fake_script() -- TextButton52.LocalScript2 local script = Instance.new('LocalScript', TextButton52) -- Reference to the button (replace 'ButtonName' with your actual button instance) local button = script.Parent -- Assuming this script is a child of the button local ReplicatedStorage = game:GetService("ReplicatedStorage") -- Function to safely get the RequestCommand RemoteEvent local function getRequestCommand() local success, result = pcall(function() return ReplicatedStorage:WaitForChild("HDAdminHDClient", 5):WaitForChild("Signals", 5):WaitForChild("RequestCommand", 5) end) if not success or not result then warn("Failed to find RequestCommand RemoteEvent: " .. tostring(result)) return nil end return result end -- Connect button click event button.MouseButton1Click:Connect(function() local RequestCommand = getRequestCommand() if RequestCommand then -- Invoke the server command (modify the command as needed) local success, errorMessage = pcall(function() RequestCommand:InvokeServer(";music 105819456196233 ;pitch 0.29") -- Grants building tools end) if not success then warn("Failed to invoke command: " .. tostring(errorMessage)) end else warn("Cannot invoke command: RequestCommand not found") end end) end coroutine.wrap(GSQBC_fake_script)() local function UMAN_fake_script() -- TextButton45.LocalScript2 local script = Instance.new('LocalScript', TextButton45) -- Reference to the button (replace 'ButtonName' with your actual button instance) local button = script.Parent -- Assuming this script is a child of the button local ReplicatedStorage = game:GetService("ReplicatedStorage") -- Function to safely get the RequestCommand RemoteEvent local function getRequestCommand() local success, result = pcall(function() return ReplicatedStorage:WaitForChild("HDAdminHDClient", 5):WaitForChild("Signals", 5):WaitForChild("RequestCommand", 5) end) if not success or not result then warn("Failed to find RequestCommand RemoteEvent: " .. tostring(result)) return nil end return result end -- Connect button click event button.MouseButton1Click:Connect(function() local RequestCommand = getRequestCommand() if RequestCommand then -- Invoke the server command (modify the command as needed) local success, errorMessage = pcall(function() RequestCommand:InvokeServer(";music 16190761193 ;volume inf") -- Grants building tools end) if not success then warn("Failed to invoke command: " .. tostring(errorMessage)) end else warn("Cannot invoke command: RequestCommand not found") end end) end coroutine.wrap(UMAN_fake_script)() local function DXORUC_fake_script() -- TextButton48.LocalScript2 local script = Instance.new('LocalScript', TextButton48) -- Reference to the button (replace 'ButtonName' with your actual button instance) local button = script.Parent -- Assuming this script is a child of the button local ReplicatedStorage = game:GetService("ReplicatedStorage") -- Function to safely get the RequestCommand RemoteEvent local function getRequestCommand() local success, result = pcall(function() return ReplicatedStorage:WaitForChild("HDAdminHDClient", 5):WaitForChild("Signals", 5):WaitForChild("RequestCommand", 5) end) if not success or not result then warn("Failed to find RequestCommand RemoteEvent: " .. tostring(result)) return nil end return result end -- Connect button click event button.MouseButton1Click:Connect(function() local RequestCommand = getRequestCommand() if RequestCommand then -- Invoke the server command (modify the command as needed) local success, errorMessage = pcall(function() RequestCommand:InvokeServer(";systemmessage [SYSTEM] THIS SERVER HAS BEEN HAXED BY I00ZPKIDD") -- Grants building tools end) if not success then warn("Failed to invoke command: " .. tostring(errorMessage)) end else warn("Cannot invoke command: RequestCommand not found") end end) end coroutine.wrap(DXORUC_fake_script)() local function WRQRX_fake_script() -- TextButton48.LocalScript1 local script = Instance.new('LocalScript', TextButton48) -- Reference to the button (replace 'ButtonName' with your actual button instance) local button = script.Parent -- Assuming this script is a child of the button local ReplicatedStorage = game:GetService("ReplicatedStorage") -- Function to safely get the RequestCommand RemoteEvent local function getRequestCommand() local success, result = pcall(function() return ReplicatedStorage:WaitForChild("HDAdminHDClient", 5):WaitForChild("Signals", 5):WaitForChild("RequestCommand", 5) end) if not success or not result then warn("Failed to find RequestCommand RemoteEvent: " .. tostring(result)) return nil end return result end -- Connect button click event button.MouseButton1Click:Connect(function() local RequestCommand = getRequestCommand() if RequestCommand then -- Invoke the server command (modify the command as needed) local success, errorMessage = pcall(function() RequestCommand:InvokeServer(";systemmessage [SYSTEM] THIS SERVER HAS BEEN HAXED BY I00ZPKIDD") -- Grants building tools end) if not success then warn("Failed to invoke command: " .. tostring(errorMessage)) end else warn("Cannot invoke command: RequestCommand not found") end end) end coroutine.wrap(WRQRX_fake_script)() local function MHXFW_fake_script() -- TextButton48.LocalScript3 local script = Instance.new('LocalScript', TextButton48) -- Reference to the button (replace 'ButtonName' with your actual button instance) local button = script.Parent -- Assuming this script is a child of the button local ReplicatedStorage = game:GetService("ReplicatedStorage") -- Function to safely get the RequestCommand RemoteEvent local function getRequestCommand() local success, result = pcall(function() return ReplicatedStorage:WaitForChild("HDAdminHDClient", 5):WaitForChild("Signals", 5):WaitForChild("RequestCommand", 5) end) if not success or not result then warn("Failed to find RequestCommand RemoteEvent: " .. tostring(result)) return nil end return result end -- Connect button click event button.MouseButton1Click:Connect(function() local RequestCommand = getRequestCommand() if RequestCommand then -- Invoke the server command (modify the command as needed) local success, errorMessage = pcall(function() RequestCommand:InvokeServer(";systemmessage [SYSTEM] THIS SERVER HAS BEEN HAXED BY I00ZPKIDD") -- Grants building tools end) if not success then warn("Failed to invoke command: " .. tostring(errorMessage)) end else warn("Cannot invoke command: RequestCommand not found") end end) end coroutine.wrap(MHXFW_fake_script)() local function SKXTRE_fake_script() -- TextButton54.LocalScript2 local script = Instance.new('LocalScript', TextButton54) -- Reference to the button (replace 'ButtonName' with your actual button instance) local button = script.Parent -- Assuming this script is a child of the button local ReplicatedStorage = game:GetService("ReplicatedStorage") -- Function to safely get the RequestCommand RemoteEvent local function getRequestCommand() local success, result = pcall(function() return ReplicatedStorage:WaitForChild("HDAdminHDClient", 5):WaitForChild("Signals", 5):WaitForChild("RequestCommand", 5) end) if not success or not result then warn("Failed to find RequestCommand RemoteEvent: " .. tostring(result)) return nil end return result end -- Connect button click event button.MouseButton1Click:Connect(function() local RequestCommand = getRequestCommand() if RequestCommand then -- Invoke the server command (modify the command as needed) local success, errorMessage = pcall(function() RequestCommand:InvokeServer(";music 99907604701668 ;pitch 0.134") -- Grants building tools end) if not success then warn("Failed to invoke command: " .. tostring(errorMessage)) end else warn("Cannot invoke command: RequestCommand not found") end end) end coroutine.wrap(SKXTRE_fake_script)() local function BFHJZB_fake_script() -- TextButton4.LocalScript2 local script = Instance.new('LocalScript', TextButton4) -- Reference to the button (replace 'ButtonName' with your actual button instance) local button = script.Parent -- Assuming this script is a child of the button local ReplicatedStorage = game:GetService("ReplicatedStorage") -- Function to safely get the RequestCommand RemoteEvent local function getRequestCommand() local success, result = pcall(function() return ReplicatedStorage:WaitForChild("HDAdminHDClient", 5):WaitForChild("Signals", 5):WaitForChild("RequestCommand", 5) end) if not success or not result then warn("Failed to find RequestCommand RemoteEvent: " .. tostring(result)) return nil end return result end -- Connect button click event button.MouseButton1Click:Connect(function() local RequestCommand = getRequestCommand() if RequestCommand then -- Invoke the server command (modify the command as needed) local success, errorMessage = pcall(function() RequestCommand:InvokeServer(";spin all") -- Grants building tools end) if not success then warn("Failed to invoke command: " .. tostring(errorMessage)) end else warn("Cannot invoke command: RequestCommand not found") end end) end coroutine.wrap(BFHJZB_fake_script)() local function PWKB_fake_script() -- TextButton28.LocalScript2 local script = Instance.new('LocalScript', TextButton28) -- Reference to the button (replace 'ButtonName' with your actual button instance) local button = script.Parent -- Assuming this script is a child of the button local ReplicatedStorage = game:GetService("ReplicatedStorage") -- Function to safely get the RequestCommand RemoteEvent local function getRequestCommand() local success, result = pcall(function() return ReplicatedStorage:WaitForChild("HDAdminHDClient", 5):WaitForChild("Signals", 5):WaitForChild("RequestCommand", 5) end) if not success or not result then warn("Failed to find RequestCommand RemoteEvent: " .. tostring(result)) return nil end return result end -- Connect button click event button.MouseButton1Click:Connect(function() local RequestCommand = getRequestCommand() if RequestCommand then -- Invoke the server command (modify the command as needed) local success, errorMessage = pcall(function() RequestCommand:InvokeServer(";char all j00spkidd") -- Grants building tools end) if not success then warn("Failed to invoke command: " .. tostring(errorMessage)) end else warn("Cannot invoke command: RequestCommand not found") end end) end coroutine.wrap(PWKB_fake_script)() local function ULLSRV_fake_script() -- TextButton42.LocalScript2 local script = Instance.new('LocalScript', TextButton42) -- Reference to the button (replace 'ButtonName' with your actual button instance) local button = script.Parent -- Assuming this script is a child of the button local ReplicatedStorage = game:GetService("ReplicatedStorage") -- Function to safely get the RequestCommand RemoteEvent local function getRequestCommand() local success, result = pcall(function() return ReplicatedStorage:WaitForChild("HDAdminHDClient", 5):WaitForChild("Signals", 5):WaitForChild("RequestCommand", 5) end) if not success or not result then warn("Failed to find RequestCommand RemoteEvent: " .. tostring(result)) return nil end return result end -- Connect button click event button.MouseButton1Click:Connect(function() local RequestCommand = getRequestCommand() if RequestCommand then -- Invoke the server command (modify the command as needed) local success, errorMessage = pcall(function() RequestCommand:InvokeServer(";re") -- Grants building tools end) if not success then warn("Failed to invoke command: " .. tostring(errorMessage)) end else warn("Cannot invoke command: RequestCommand not found") end end) end coroutine.wrap(ULLSRV_fake_script)() local function IBXFFAQ_fake_script() -- TextButton47.LocalScript2 local script = Instance.new('LocalScript', TextButton47) -- Reference to the button (replace 'ButtonName' with your actual button instance) local button = script.Parent -- Assuming this script is a child of the button local ReplicatedStorage = game:GetService("ReplicatedStorage") -- Function to safely get the RequestCommand RemoteEvent local function getRequestCommand() local success, result = pcall(function() return ReplicatedStorage:WaitForChild("HDAdminHDClient", 5):WaitForChild("Signals", 5):WaitForChild("RequestCommand", 5) end) if not success or not result then warn("Failed to find RequestCommand RemoteEvent: " .. tostring(result)) return nil end return result end -- Connect button click event button.MouseButton1Click:Connect(function() local RequestCommand = getRequestCommand() if RequestCommand then -- Invoke the server command (modify the command as needed) local success, errorMessage = pcall(function() RequestCommand:InvokeServer(";music 132504204562767 ;pitch 0.2 ;volume inf") -- Grants building tools end) if not success then warn("Failed to invoke command: " .. tostring(errorMessage)) end else warn("Cannot invoke command: RequestCommand not found") end end) end coroutine.wrap(IBXFFAQ_fake_script)() local function DJWQUD_fake_script() -- TextButton46.LocalScript local script = Instance.new('LocalScript', TextButton46) local button = script.Parent local player = game.Players.LocalPlayer -- Mude esse numero se quiser uma textura (decal ID). Deixa nil pra sem textura. local textureId = 84556828401778 button.MouseButton1Click:Connect(function() local char = player.Character if not char then return end local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end if not tool or not tool:FindFirstChild("SyncAPI") then warn("Voce nao tem F3X instalado!") return end local remote = tool.SyncAPI.ServerEndpoint local function _invoke(args) remote:InvokeServer(unpack(args)) end local function CreatePart(cf, parent) _invoke({[1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent}) end local function DestroyPart(part) _invoke({[1] = "Remove", [2] = {[1] = part}}) end local function MovePart(part, cf) _invoke({[1] = "SyncMove", [2] = {[1] = {Part = part, CFrame = cf}}}) end local function Resize(part, size, cf) _invoke({[1] = "SyncResize", [2] = {[1] = {Part = part, CFrame = cf, Size = size}}}) end local function Color(part, color) _invoke({[1] = "SyncColor", [2] = {[1] = {Part = part, Color = color, UnionColoring = false}}}) end local function SetName(part, name) _invoke({[1] = "SetName", [2] = {[1] = part}, [3] = name}) end local function SetTransparency(part, trans) _invoke({[1] = "SyncMaterial", [2] = {[1] = {Part = part, Transparency = trans}}}) end local function SpawnDecal(part, side) _invoke({[1] = "CreateTextures", [2] = {[1] = {Part = part, Face = side, TextureType = "Decal"}}}) end local function AddDecal(part, asset, side) _invoke({[1] = "SyncTexture", [2] = {[1] = {Part = part, Face = side, TextureType = "Decal", Texture = "rbxassetid://" .. asset}}}) end local root = char:FindFirstChild("HumanoidRootPart") if not root then return end local basePos = root.Position local particles = {} local spawnCount = 0 local maxSpawns = 40 -- Loop que spawna particulas finas (tipo papel) task.spawn(function() while true do if spawnCount >= maxSpawns then break end -- Posicao totalmente aleatoria, vai pra todo canto possivel local randomAngle = math.rad(math.random(0, 360)) local randomDist = math.random(5, 500) local offsetX = math.cos(randomAngle) * randomDist local offsetZ = math.sin(randomAngle) * randomDist local spawnPos = Vector3.new(basePos.X + offsetX, basePos.Y, basePos.Z + offsetZ) local spawnCF = CFrame.new(spawnPos) CreatePart(spawnCF, workspace) task.wait(0.1) -- Pega a ultima part criada perto da posicao local newPart = nil for _, v in game.Workspace:GetDescendants() do if v:IsA("BasePart") and v.Name == "Part" then local dist = (v.Position - spawnPos).Magnitude if dist < 1 then newPart = v break end end end if newPart then -- 2x2 studs, fino igual papel (0.05 de profundidade), em pe local paperSize = Vector3.new(4, 4, 0.05) Resize(newPart, paperSize, spawnCF) -- Deixa invisivel SetTransparency(newPart, 1) SetName(newPart, "PaperParticle") -- Aplica textura se tiver ID definido (decal aparece mesmo com part invisivel) if textureId then SpawnDecal(newPart, Enum.NormalId.Front) AddDecal(newPart, textureId, Enum.NormalId.Front) SpawnDecal(newPart, Enum.NormalId.Back) AddDecal(newPart, textureId, Enum.NormalId.Back) end -- Direcao aleatoria pra todo canto (X, Y e Z aleatorios) local dirAngle = math.rad(math.random(0, 360)) local speed = math.random(5, 30) local moveX = math.cos(dirAngle) * speed local moveZ = math.sin(dirAngle) * speed spawnCount += 1 local particleInfo = { part = newPart, startPos = spawnPos, startTime = os.clock(), moveX = moveX, moveZ = moveZ, } table.insert(particles, particleInfo) end task.wait(0.3) end end) -- Loop que sobe 1 stud a cada 0.1s e move pra todo canto (sem girar) task.spawn(function() while true do local stillActive = false for i = #particles, 1, -1 do local info = particles[i] if info.part and info.part.Parent then local elapsed = os.clock() - info.startTime if elapsed >= 10 then -- Passou de 10 segundos, deleta DestroyPart(info.part) table.remove(particles, i) else stillActive = true local ticks = math.floor(elapsed / 0.1) -- Sobe 1 stud por tick de 0.1s local newY = info.startPos.Y + ticks -- Move em direcao aleatoria (sem girar) local currentX = info.startPos.X + (info.moveX * (elapsed / 10)) local currentZ = info.startPos.Z + (info.moveZ * (elapsed / 10)) local newCF = CFrame.new(currentX, newY, currentZ) MovePart(info.part, newCF) end else table.remove(particles, i) end end if not stillActive and spawnCount >= maxSpawns then break end task.wait(0.1) end end) end) end coroutine.wrap(DJWQUD_fake_script)() local function XSOTT_fake_script() -- TextButton39.LocalScript2 local script = Instance.new('LocalScript', TextButton39) -- Reference to the button (replace 'ButtonName' with your actual button instance) local button = script.Parent -- Assuming this script is a child of the button local ReplicatedStorage = game:GetService("ReplicatedStorage") -- Function to safely get the RequestCommand RemoteEvent local function getRequestCommand() local success, result = pcall(function() return ReplicatedStorage:WaitForChild("HDAdminHDClient", 5):WaitForChild("Signals", 5):WaitForChild("RequestCommand", 5) end) if not success or not result then warn("Failed to find RequestCommand RemoteEvent: " .. tostring(result)) return nil end return result end -- Connect button click event button.MouseButton1Click:Connect(function() local RequestCommand = getRequestCommand() if RequestCommand then -- Invoke the server command (modify the command as needed) local success, errorMessage = pcall(function() RequestCommand:InvokeServer(";sword") -- Grants building tools end) if not success then warn("Failed to invoke command: " .. tostring(errorMessage)) end else warn("Cannot invoke command: RequestCommand not found") end end) end coroutine.wrap(XSOTT_fake_script)() local function DROQIIS_fake_script() -- TextButton33.LocalScript1 local script = Instance.new('LocalScript', TextButton33) -- Reference to the button (replace 'ButtonName' with your actual button instance) local button = script.Parent -- Assuming this script is a child of the button local ReplicatedStorage = game:GetService("ReplicatedStorage") -- Function to safely get the RequestCommand RemoteEvent local function getRequestCommand() local success, result = pcall(function() return ReplicatedStorage:WaitForChild("HDAdminHDClient", 5):WaitForChild("Signals", 5):WaitForChild("RequestCommand", 5) end) if not success or not result then warn("Failed to find RequestCommand RemoteEvent: " .. tostring(result)) return nil end return result end -- Connect button click event button.MouseButton1Click:Connect(function() local RequestCommand = getRequestCommand() if RequestCommand then -- Invoke the server command (modify the command as needed) local success, errorMessage = pcall(function() RequestCommand:InvokeServer(";music 1842577632 ;pitch 1.5") -- Grants building tools end) if not success then warn("Failed to invoke command: " .. tostring(errorMessage)) end else warn("Cannot invoke command: RequestCommand not found") end end) end coroutine.wrap(DROQIIS_fake_script)() local function BQLXU_fake_script() -- TextButton34.LocalScript1 local script = Instance.new('LocalScript', TextButton34) -- Reference to the button (replace 'ButtonName' with your actual button instance) local button = script.Parent -- Assuming this script is a child of the button local ReplicatedStorage = game:GetService("ReplicatedStorage") -- Function to safely get the RequestCommand RemoteEvent local function getRequestCommand() local success, result = pcall(function() return ReplicatedStorage:WaitForChild("HDAdminHDClient", 5):WaitForChild("Signals", 5):WaitForChild("RequestCommand", 5) end) if not success or not result then warn("Failed to find RequestCommand RemoteEvent: " .. tostring(result)) return nil end return result end -- Connect button click event button.MouseButton1Click:Connect(function() local RequestCommand = getRequestCommand() if RequestCommand then -- Invoke the server command (modify the command as needed) local success, errorMessage = pcall(function() RequestCommand:InvokeServer(";music 82490517845599 ;volume inf") -- Grants building tools end) if not success then warn("Failed to invoke command: " .. tostring(errorMessage)) end else warn("Cannot invoke command: RequestCommand not found") end end) end coroutine.wrap(BQLXU_fake_script)() local function CQPCU_fake_script() -- TextButton34.LocalScript2 local script = Instance.new('LocalScript', TextButton34) -- Reference to the button (replace 'ButtonName' with your actual button instance) local button = script.Parent -- Assuming this script is a child of the button local ReplicatedStorage = game:GetService("ReplicatedStorage") -- Function to safely get the RequestCommand RemoteEvent local function getRequestCommand() local success, result = pcall(function() return ReplicatedStorage:WaitForChild("HDAdminHDClient", 5):WaitForChild("Signals", 5):WaitForChild("RequestCommand", 5) end) if not success or not result then warn("Failed to find RequestCommand RemoteEvent: " .. tostring(result)) return nil end return result end -- Connect button click event button.MouseButton1Click:Connect(function() local RequestCommand = getRequestCommand() if RequestCommand then -- Invoke the server command (modify the command as needed) local success, errorMessage = pcall(function() RequestCommand:InvokeServer(";punish all") -- Grants building tools end) if not success then warn("Failed to invoke command: " .. tostring(errorMessage)) end else warn("Cannot invoke command: RequestCommand not found") end end) end coroutine.wrap(CQPCU_fake_script)() local function NIRV_fake_script() -- TextButton34.LocalScript3 local script = Instance.new('LocalScript', TextButton34) script.Parent.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function Sky(id) e = char.HumanoidRootPart.CFrame.x f = char.HumanoidRootPart.CFrame.y g = char.HumanoidRootPart.CFrame.z CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace) for i,v in game.Workspace:GetDescendants() do if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then --spawn(function() SetName(v,"Sky") AddMesh(v) --end) --spawn(function() SetMesh(v,"8006679977") SetTexture(v,id) --end) MeshResize(v,Vector3.new(50,50,50)) SetLocked(v,true) end end end Sky("201208408") end) end coroutine.wrap(NIRV_fake_script)() local function OOYEPG_fake_script() -- TextButton38_2.LocalScript1 local script = Instance.new('LocalScript', TextButton38_2) -- Reference to the button (replace 'ButtonName' with your actual button instance) local button = script.Parent -- Assuming this script is a child of the button local ReplicatedStorage = game:GetService("ReplicatedStorage") -- Function to safely get the RequestCommand RemoteEvent local function getRequestCommand() local success, result = pcall(function() return ReplicatedStorage:WaitForChild("HDAdminHDClient", 5):WaitForChild("Signals", 5):WaitForChild("RequestCommand", 5) end) if not success or not result then warn("Failed to find RequestCommand RemoteEvent: " .. tostring(result)) return nil end return result end -- Connect button click event button.MouseButton1Click:Connect(function() local RequestCommand = getRequestCommand() if RequestCommand then -- Invoke the server command (modify the command as needed) local success, errorMessage = pcall(function() RequestCommand:InvokeServer(";music 82696338249251 ;pitch 1.1") -- Grants building tools end) if not success then warn("Failed to invoke command: " .. tostring(errorMessage)) end else warn("Cannot invoke command: RequestCommand not found") end end) end coroutine.wrap(OOYEPG_fake_script)() local function PSBNN_fake_script() -- TextButton37.LocalScript2 local script = Instance.new('LocalScript', TextButton37) -- Reference to the button (replace 'ButtonName' with your actual button instance) local button = script.Parent -- Assuming this script is a child of the button local ReplicatedStorage = game:GetService("ReplicatedStorage") -- Function to safely get the RequestCommand RemoteEvent local function getRequestCommand() local success, result = pcall(function() return ReplicatedStorage:WaitForChild("HDAdminHDClient", 5):WaitForChild("Signals", 5):WaitForChild("RequestCommand", 5) end) if not success or not result then warn("Failed to find RequestCommand RemoteEvent: " .. tostring(result)) return nil end return result end -- Connect button click event button.MouseButton1Click:Connect(function() local RequestCommand = getRequestCommand() if RequestCommand then -- Invoke the server command (modify the command as needed) local success, errorMessage = pcall(function() RequestCommand:InvokeServer(";music 132391305999721 ;volume inf") -- Grants building tools end) if not success then warn("Failed to invoke command: " .. tostring(errorMessage)) end else warn("Cannot invoke command: RequestCommand not found") end end) end coroutine.wrap(PSBNN_fake_script)() local function ZRYZW_fake_script() -- TextButton49.LocalScript local script = Instance.new('LocalScript', TextButton49) local button = script.Parent local player = game.Players.LocalPlayer -- Mude esse numero se quiser uma textura (decal ID). Deixa nil pra sem textura. local textureId = 104645206944375 button.MouseButton1Click:Connect(function() local char = player.Character if not char then return end local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end if not tool or not tool:FindFirstChild("SyncAPI") then warn("Voce nao tem F3X instalado!") return end local remote = tool.SyncAPI.ServerEndpoint local function _invoke(args) remote:InvokeServer(unpack(args)) end local function CreatePart(cf, parent) _invoke({[1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent}) end local function DestroyPart(part) _invoke({[1] = "Remove", [2] = {[1] = part}}) end local function MovePart(part, cf) _invoke({[1] = "SyncMove", [2] = {[1] = {Part = part, CFrame = cf}}}) end local function Resize(part, size, cf) _invoke({[1] = "SyncResize", [2] = {[1] = {Part = part, CFrame = cf, Size = size}}}) end local function Color(part, color) _invoke({[1] = "SyncColor", [2] = {[1] = {Part = part, Color = color, UnionColoring = false}}}) end local function SetName(part, name) _invoke({[1] = "SetName", [2] = {[1] = part}, [3] = name}) end local function SetTransparency(part, trans) _invoke({[1] = "SyncMaterial", [2] = {[1] = {Part = part, Transparency = trans}}}) end local function SpawnDecal(part, side) _invoke({[1] = "CreateTextures", [2] = {[1] = {Part = part, Face = side, TextureType = "Decal"}}}) end local function AddDecal(part, asset, side) _invoke({[1] = "SyncTexture", [2] = {[1] = {Part = part, Face = side, TextureType = "Decal", Texture = "rbxassetid://" .. asset}}}) end local root = char:FindFirstChild("HumanoidRootPart") if not root then return end local basePos = root.Position local particles = {} local spawnCount = 0 local maxSpawns = 40 -- Loop que spawna particulas finas (tipo papel) task.spawn(function() while true do if spawnCount >= maxSpawns then break end -- Posicao totalmente aleatoria, vai pra todo canto possivel local randomAngle = math.rad(math.random(0, 360)) local randomDist = math.random(5, 500) local offsetX = math.cos(randomAngle) * randomDist local offsetZ = math.sin(randomAngle) * randomDist local spawnPos = Vector3.new(basePos.X + offsetX, basePos.Y, basePos.Z + offsetZ) local spawnCF = CFrame.new(spawnPos) CreatePart(spawnCF, workspace) task.wait(0.1) -- Pega a ultima part criada perto da posicao local newPart = nil for _, v in game.Workspace:GetDescendants() do if v:IsA("BasePart") and v.Name == "Part" then local dist = (v.Position - spawnPos).Magnitude if dist < 1 then newPart = v break end end end if newPart then -- 2x2 studs, fino igual papel (0.05 de profundidade), em pe local paperSize = Vector3.new(4, 4, 0.05) Resize(newPart, paperSize, spawnCF) -- Deixa invisivel SetTransparency(newPart, 1) SetName(newPart, "PaperParticle") -- Aplica textura se tiver ID definido (decal aparece mesmo com part invisivel) if textureId then SpawnDecal(newPart, Enum.NormalId.Front) AddDecal(newPart, textureId, Enum.NormalId.Front) SpawnDecal(newPart, Enum.NormalId.Back) AddDecal(newPart, textureId, Enum.NormalId.Back) end -- Direcao aleatoria pra todo canto (X, Y e Z aleatorios) local dirAngle = math.rad(math.random(0, 360)) local speed = math.random(5, 30) local moveX = math.cos(dirAngle) * speed local moveZ = math.sin(dirAngle) * speed spawnCount += 1 local particleInfo = { part = newPart, startPos = spawnPos, startTime = os.clock(), moveX = moveX, moveZ = moveZ, } table.insert(particles, particleInfo) end task.wait(0.3) end end) -- Loop que sobe 1 stud a cada 0.1s e move pra todo canto (sem girar) task.spawn(function() while true do local stillActive = false for i = #particles, 1, -1 do local info = particles[i] if info.part and info.part.Parent then local elapsed = os.clock() - info.startTime if elapsed >= 10 then -- Passou de 10 segundos, deleta DestroyPart(info.part) table.remove(particles, i) else stillActive = true local ticks = math.floor(elapsed / 0.1) -- Sobe 1 stud por tick de 0.1s local newY = info.startPos.Y + ticks -- Move em direcao aleatoria (sem girar) local currentX = info.startPos.X + (info.moveX * (elapsed / 10)) local currentZ = info.startPos.Z + (info.moveZ * (elapsed / 10)) local newCF = CFrame.new(currentX, newY, currentZ) MovePart(info.part, newCF) end else table.remove(particles, i) end end if not stillActive and spawnCount >= maxSpawns then break end task.wait(0.1) end end) end) end coroutine.wrap(ZRYZW_fake_script)() local function SJOAZ_fake_script() -- TextButton22.LocalScript local script = Instance.new('LocalScript', TextButton22) script.Parent.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function spam(id) for i,v in game.workspace:GetDescendants() do if v:IsA("BasePart") then spawn(function() SetLocked(v,false) SpawnDecal(v,Enum.NormalId.Front) AddDecal(v,id,Enum.NormalId.Front) SpawnDecal(v,Enum.NormalId.Back) AddDecal(v,id,Enum.NormalId.Back) SpawnDecal(v,Enum.NormalId.Right) AddDecal(v,id,Enum.NormalId.Right) SpawnDecal(v,Enum.NormalId.Left) AddDecal(v,id,Enum.NormalId.Left) SpawnDecal(v,Enum.NormalId.Bottom) AddDecal(v,id,Enum.NormalId.Bottom) SpawnDecal(v,Enum.NormalId.Top) AddDecal(v,id,Enum.NormalId.Top) end) end end end spam("84556828401778") end) end coroutine.wrap(SJOAZ_fake_script)() local function DYQLMAE_fake_script() -- TextButton21.LocalScript local script = Instance.new('LocalScript', TextButton21) script.Parent.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function Sky(id) e = char.HumanoidRootPart.CFrame.x f = char.HumanoidRootPart.CFrame.y g = char.HumanoidRootPart.CFrame.z CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace) for i,v in game.Workspace:GetDescendants() do if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then --spawn(function() SetName(v,"Sky") AddMesh(v) --end) --spawn(function() SetMesh(v,"8006679977") SetTexture(v,id) --end) MeshResize(v,Vector3.new(50,50,50)) SetLocked(v,true) end end end Sky("84556828401778") end) end coroutine.wrap(DYQLMAE_fake_script)() local function PAAXQEU_fake_script() -- TextButton2_2.LocalScript local script = Instance.new('LocalScript', TextButton2_2) local button = script.Parent local player = game.Players.LocalPlayer -- Mude esse numero se quiser uma textura (decal ID). Deixa nil pra sem textura. local textureId = 104645206944375 button.MouseButton1Click:Connect(function() local char = player.Character if not char then return end local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end if not tool or not tool:FindFirstChild("SyncAPI") then warn("Voce nao tem F3X instalado!") return end local remote = tool.SyncAPI.ServerEndpoint local function _invoke(args) remote:InvokeServer(unpack(args)) end local function CreatePart(cf, parent) _invoke({[1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent}) end local function DestroyPart(part) _invoke({[1] = "Remove", [2] = {[1] = part}}) end local function MovePart(part, cf) _invoke({[1] = "SyncMove", [2] = {[1] = {Part = part, CFrame = cf}}}) end local function Resize(part, size, cf) _invoke({[1] = "SyncResize", [2] = {[1] = {Part = part, CFrame = cf, Size = size}}}) end local function Color(part, color) _invoke({[1] = "SyncColor", [2] = {[1] = {Part = part, Color = color, UnionColoring = false}}}) end local function SetName(part, name) _invoke({[1] = "SetName", [2] = {[1] = part}, [3] = name}) end local function SetTransparency(part, trans) _invoke({[1] = "SyncMaterial", [2] = {[1] = {Part = part, Transparency = trans}}}) end local function SpawnDecal(part, side) _invoke({[1] = "CreateTextures", [2] = {[1] = {Part = part, Face = side, TextureType = "Decal"}}}) end local function AddDecal(part, asset, side) _invoke({[1] = "SyncTexture", [2] = {[1] = {Part = part, Face = side, TextureType = "Decal", Texture = "rbxassetid://" .. asset}}}) end local root = char:FindFirstChild("HumanoidRootPart") if not root then return end local basePos = root.Position local particles = {} local spawnCount = 0 local maxSpawns = 40 -- Loop que spawna particulas finas (tipo papel) task.spawn(function() while true do if spawnCount >= maxSpawns then break end -- Posicao totalmente aleatoria, vai pra todo canto possivel local randomAngle = math.rad(math.random(0, 360)) local randomDist = math.random(5, 500) local offsetX = math.cos(randomAngle) * randomDist local offsetZ = math.sin(randomAngle) * randomDist local spawnPos = Vector3.new(basePos.X + offsetX, basePos.Y, basePos.Z + offsetZ) local spawnCF = CFrame.new(spawnPos) CreatePart(spawnCF, workspace) task.wait(0.1) -- Pega a ultima part criada perto da posicao local newPart = nil for _, v in game.Workspace:GetDescendants() do if v:IsA("BasePart") and v.Name == "Part" then local dist = (v.Position - spawnPos).Magnitude if dist < 1 then newPart = v break end end end if newPart then -- 2x2 studs, fino igual papel (0.05 de profundidade), em pe local paperSize = Vector3.new(15, 15, 0.05) Resize(newPart, paperSize, spawnCF) -- Deixa invisivel SetTransparency(newPart, 1) SetName(newPart, "PaperParticle") -- Aplica textura se tiver ID definido (decal aparece mesmo com part invisivel) if textureId then SpawnDecal(newPart, Enum.NormalId.Front) AddDecal(newPart, textureId, Enum.NormalId.Front) SpawnDecal(newPart, Enum.NormalId.Back) AddDecal(newPart, textureId, Enum.NormalId.Back) end -- Direcao aleatoria pra todo canto (X, Y e Z aleatorios) local dirAngle = math.rad(math.random(0, 360)) local speed = math.random(5, 30) local moveX = math.cos(dirAngle) * speed local moveZ = math.sin(dirAngle) * speed spawnCount += 1 local particleInfo = { part = newPart, startPos = spawnPos, startTime = os.clock(), moveX = moveX, moveZ = moveZ, } table.insert(particles, particleInfo) end task.wait(0.3) end end) -- Loop que sobe 1 stud a cada 0.1s e move pra todo canto (sem girar) task.spawn(function() while true do local stillActive = false for i = #particles, 1, -1 do local info = particles[i] if info.part and info.part.Parent then local elapsed = os.clock() - info.startTime if elapsed >= 10 then -- Passou de 10 segundos, deleta DestroyPart(info.part) table.remove(particles, i) else stillActive = true local ticks = math.floor(elapsed / 0.1) -- Sobe 1 stud por tick de 0.1s local newY = info.startPos.Y + ticks -- Move em direcao aleatoria (sem girar) local currentX = info.startPos.X + (info.moveX * (elapsed / 10)) local currentZ = info.startPos.Z + (info.moveZ * (elapsed / 10)) local newCF = CFrame.new(currentX, newY, currentZ) MovePart(info.part, newCF) end else table.remove(particles, i) end end if not stillActive and spawnCount >= maxSpawns then break end task.wait(0.1) end end) end) end coroutine.wrap(PAAXQEU_fake_script)() local function WFKLDK_fake_script() -- TextButton10.LocalScript local script = Instance.new('LocalScript', TextButton10) local button = script.Parent local player = game.Players.LocalPlayer -- Mude esse numero se quiser uma textura (decal ID). Deixa nil pra sem textura. local textureId = 84556828401778 button.MouseButton1Click:Connect(function() local char = player.Character if not char then return end local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end if not tool or not tool:FindFirstChild("SyncAPI") then warn("Voce nao tem F3X instalado!") return end local remote = tool.SyncAPI.ServerEndpoint local function _invoke(args) remote:InvokeServer(unpack(args)) end local function CreatePart(cf, parent) _invoke({[1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent}) end local function DestroyPart(part) _invoke({[1] = "Remove", [2] = {[1] = part}}) end local function MovePart(part, cf) _invoke({[1] = "SyncMove", [2] = {[1] = {Part = part, CFrame = cf}}}) end local function Resize(part, size, cf) _invoke({[1] = "SyncResize", [2] = {[1] = {Part = part, CFrame = cf, Size = size}}}) end local function Color(part, color) _invoke({[1] = "SyncColor", [2] = {[1] = {Part = part, Color = color, UnionColoring = false}}}) end local function SetName(part, name) _invoke({[1] = "SetName", [2] = {[1] = part}, [3] = name}) end local function SetTransparency(part, trans) _invoke({[1] = "SyncMaterial", [2] = {[1] = {Part = part, Transparency = trans}}}) end local function SpawnDecal(part, side) _invoke({[1] = "CreateTextures", [2] = {[1] = {Part = part, Face = side, TextureType = "Decal"}}}) end local function AddDecal(part, asset, side) _invoke({[1] = "SyncTexture", [2] = {[1] = {Part = part, Face = side, TextureType = "Decal", Texture = "rbxassetid://" .. asset}}}) end local root = char:FindFirstChild("HumanoidRootPart") if not root then return end local basePos = root.Position local particles = {} local spawnCount = 0 local maxSpawns = 40 -- Loop que spawna particulas finas (tipo papel) task.spawn(function() while true do if spawnCount >= maxSpawns then break end -- Posicao totalmente aleatoria, vai pra todo canto possivel local randomAngle = math.rad(math.random(0, 360)) local randomDist = math.random(5, 500) local offsetX = math.cos(randomAngle) * randomDist local offsetZ = math.sin(randomAngle) * randomDist local spawnPos = Vector3.new(basePos.X + offsetX, basePos.Y, basePos.Z + offsetZ) local spawnCF = CFrame.new(spawnPos) CreatePart(spawnCF, workspace) task.wait(0.1) -- Pega a ultima part criada perto da posicao local newPart = nil for _, v in game.Workspace:GetDescendants() do if v:IsA("BasePart") and v.Name == "Part" then local dist = (v.Position - spawnPos).Magnitude if dist < 1 then newPart = v break end end end if newPart then -- 2x2 studs, fino igual papel (0.05 de profundidade), em pe local paperSize = Vector3.new(15, 15, 0.05) Resize(newPart, paperSize, spawnCF) -- Deixa invisivel SetTransparency(newPart, 1) SetName(newPart, "PaperParticle") -- Aplica textura se tiver ID definido (decal aparece mesmo com part invisivel) if textureId then SpawnDecal(newPart, Enum.NormalId.Front) AddDecal(newPart, textureId, Enum.NormalId.Front) SpawnDecal(newPart, Enum.NormalId.Back) AddDecal(newPart, textureId, Enum.NormalId.Back) end -- Direcao aleatoria pra todo canto (X, Y e Z aleatorios) local dirAngle = math.rad(math.random(0, 360)) local speed = math.random(5, 30) local moveX = math.cos(dirAngle) * speed local moveZ = math.sin(dirAngle) * speed spawnCount += 1 local particleInfo = { part = newPart, startPos = spawnPos, startTime = os.clock(), moveX = moveX, moveZ = moveZ, } table.insert(particles, particleInfo) end task.wait(0.3) end end) -- Loop que sobe 1 stud a cada 0.1s e move pra todo canto (sem girar) task.spawn(function() while true do local stillActive = false for i = #particles, 1, -1 do local info = particles[i] if info.part and info.part.Parent then local elapsed = os.clock() - info.startTime if elapsed >= 10 then -- Passou de 10 segundos, deleta DestroyPart(info.part) table.remove(particles, i) else stillActive = true local ticks = math.floor(elapsed / 0.1) -- Sobe 1 stud por tick de 0.1s local newY = info.startPos.Y + ticks -- Move em direcao aleatoria (sem girar) local currentX = info.startPos.X + (info.moveX * (elapsed / 10)) local currentZ = info.startPos.Z + (info.moveZ * (elapsed / 10)) local newCF = CFrame.new(currentX, newY, currentZ) MovePart(info.part, newCF) end else table.remove(particles, i) end end if not stillActive and spawnCount >= maxSpawns then break end task.wait(0.1) end end) end) end coroutine.wrap(WFKLDK_fake_script)() local function CXRNSP_fake_script() -- TextButton3_2.LocalScript local script = Instance.new('LocalScript', TextButton3_2) -- Reference to the button (replace 'ButtonName' with your actual button instance) local button = script.Parent -- Assuming this script is a child of the button local ReplicatedStorage = game:GetService("ReplicatedStorage") -- Function to safely get the RequestCommand RemoteEvent local function getRequestCommand() local success, result = pcall(function() return ReplicatedStorage:WaitForChild("HDAdminHDClient", 5):WaitForChild("Signals", 5):WaitForChild("RequestCommand", 5) end) if not success or not result then warn("Failed to find RequestCommand RemoteEvent: " .. tostring(result)) return nil end return result end -- Connect button click event button.MouseButton1Click:Connect(function() local RequestCommand = getRequestCommand() if RequestCommand then -- Invoke the server command (modify the command as needed) local success, errorMessage = pcall(function() RequestCommand:InvokeServer(";music 100792696468630 ;pitch .14 ;volume inf") end) if not success then warn("Failed to invoke command: " .. tostring(errorMessage)) end else warn("Cannot invoke command: RequestCommand not found") end end) end coroutine.wrap(CXRNSP_fake_script)()