local decalID = 14097635088 -- Your decal ID local soundID = 114168964515107 -- Replace this with your sound asset ID local decalID2 = 79863027397454 local decalID3 = 11278624138 -- Recursive function to replace decals and apply new ones local function exPro(root) for _, v in pairs(root:GetChildren()) do if v:IsA("Decal") and v.Texture ~= "http://www.roblox.com/asset/?id=" .. decalID2 then v:Destroy() elseif v:IsA("BasePart") then v.Material = Enum.Material.Plastic v.Transparency = 0 local faces = {"Front", "Back", "Right", "Left", "Top", "Bottom"} for _, face in ipairs(faces) do local decal = Instance.new("Decal") decal.Texture = "http://www.roblox.com/asset/?id=" .. decalID2 decal.Face = Enum.NormalId[face] decal.Parent = v end end exPro(v) end end -- Empty recursive function (kept from original script) local function asdf(root) for _, v in pairs(root:GetChildren()) do asdf(v) end end -- Apply to workspace exPro(game.Workspace) asdf(game.Workspace) -- Create sky with same decal ID local s = Instance.new("Sky") s.Name = "Sky" s.SkyboxBk = "http://www.roblox.com/asset/?id=" .. decalID s.SkyboxDn = "http://www.roblox.com/asset/?id=" .. decalID s.SkyboxFt = "http://www.roblox.com/asset/?id=" .. decalID s.SkyboxLf = "http://www.roblox.com/asset/?id=" .. decalID s.SkyboxRt = "http://www.roblox.com/asset/?id=" .. decalID s.SkyboxUp = "http://www.roblox.com/asset/?id=" .. decalID s.Parent = game.Lighting game.Lighting.TimeOfDay = "12:00:00" -- Add particle emitters to all players for _, v in pairs(game.Players:GetPlayers()) do if v.Character and v.Character:FindFirstChild("Torso") then for _ = 1, 3 do local emit = Instance.new("ParticleEmitter") emit.Parent = v.Character.Torso emit.Texture = "http://www.roblox.com/asset/?id=" .. decalID3 emit.VelocitySpread = 20 end end end -- Add hint message local hint = Instance.new("Hint") hint.Text = "giygas" hint.Parent = game.Workspace -- Add background sound local sound = Instance.new("Sound") sound.SoundId = "rbxassetid://" .. soundID -- Replace with your actual sound ID sound.Looped = true sound.Volume = 1 sound.Parent = game.Workspace sound:Play()