--[=[ d888b db db d888888b .d888b. db db db .d8b. 88' Y8b 88 88 `88' VP `8D 88 88 88 d8' `8b 88 88 88 88 odD' 88 88 88 88ooo88 88 ooo 88 88 88 .88' 88 88 88 88~~~88 88. ~8~ 88b d88 .88. j88. 88booo. 88b d88 88 88 @uniquadev Y888P ~Y8888P' Y888888P 888888D Y88888P ~Y8888P' YP YP CONVERTER ]=] -- Instances: 96 | Scripts: 43 | Modules: 0 | Tags: 0 local G2L = {}; -- StarterGui.g00zkiddsmallgui G2L["1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui")); G2L["1"]["Name"] = [[g00zkiddsmallgui]]; G2L["1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling; G2L["1"]["ResetOnSpawn"] = false; -- StarterGui.g00zkiddsmallgui.Frame G2L["2"] = Instance.new("Frame", G2L["1"]); G2L["2"]["BorderSizePixel"] = 2; G2L["2"]["BackgroundColor3"] = Color3.fromRGB(28, 28, 28); G2L["2"]["Size"] = UDim2.new(0, 514, 0, 380); G2L["2"]["Position"] = UDim2.new(0.41435, 0, 0.34602, 0); G2L["2"]["BorderColor3"] = Color3.fromRGB(190, 0, 0); -- StarterGui.g00zkiddsmallgui.Frame.TextLabel G2L["3"] = Instance.new("TextLabel", G2L["2"]); G2L["3"]["TextWrapped"] = true; G2L["3"]["BorderSizePixel"] = 2; G2L["3"]["TextSize"] = 14; G2L["3"]["TextScaled"] = true; G2L["3"]["BackgroundColor3"] = Color3.fromRGB(28, 28, 28); G2L["3"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["3"]["TextColor3"] = Color3.fromRGB(168, 0, 0); G2L["3"]["Size"] = UDim2.new(0, 514, 0, 35); G2L["3"]["BorderColor3"] = Color3.fromRGB(194, 0, 0); G2L["3"]["Text"] = [[g00zkidd Small Edition F3X GUI]]; -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd1 G2L["4"] = Instance.new("ScrollingFrame", G2L["2"]); G2L["4"]["Visible"] = false; G2L["4"]["Active"] = true; G2L["4"]["BorderSizePixel"] = 2; G2L["4"]["Name"] = [[g00zkidd1]]; G2L["4"]["BackgroundColor3"] = Color3.fromRGB(28, 28, 28); G2L["4"]["Size"] = UDim2.new(0, 496, 0, 264); G2L["4"]["ScrollBarImageColor3"] = Color3.fromRGB(0, 0, 0); G2L["4"]["Position"] = UDim2.new(0.01751, 0, 0.23684, 0); G2L["4"]["BorderColor3"] = Color3.fromRGB(178, 0, 0); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd1.TextButton G2L["5"] = Instance.new("TextButton", G2L["4"]); G2L["5"]["TextWrapped"] = true; G2L["5"]["BorderSizePixel"] = 2; G2L["5"]["TextSize"] = 14; G2L["5"]["TextScaled"] = true; G2L["5"]["TextColor3"] = Color3.fromRGB(168, 0, 0); G2L["5"]["BackgroundColor3"] = Color3.fromRGB(28, 28, 28); G2L["5"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["5"]["Size"] = UDim2.new(0, 97, 0, 60); G2L["5"]["BorderColor3"] = Color3.fromRGB(194, 0, 0); G2L["5"]["Text"] = [[Skybox]]; G2L["5"]["Position"] = UDim2.new(0.01411, 0, 0.01842, 0); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd1.TextButton.LocalScript G2L["6"] = Instance.new("LocalScript", G2L["5"]); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd1.TextButton G2L["7"] = Instance.new("TextButton", G2L["4"]); G2L["7"]["TextWrapped"] = true; G2L["7"]["BorderSizePixel"] = 2; G2L["7"]["TextSize"] = 14; G2L["7"]["TextScaled"] = true; G2L["7"]["TextColor3"] = Color3.fromRGB(168, 0, 0); G2L["7"]["BackgroundColor3"] = Color3.fromRGB(28, 28, 28); G2L["7"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["7"]["Size"] = UDim2.new(0, 97, 0, 60); G2L["7"]["BorderColor3"] = Color3.fromRGB(194, 0, 0); G2L["7"]["Text"] = [[Skybox 2]]; G2L["7"]["Position"] = UDim2.new(0.22782, 0, 0.01842, 0); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd1.TextButton.LocalScript G2L["8"] = Instance.new("LocalScript", G2L["7"]); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd1.TextButton G2L["9"] = Instance.new("TextButton", G2L["4"]); G2L["9"]["TextWrapped"] = true; G2L["9"]["BorderSizePixel"] = 2; G2L["9"]["TextSize"] = 14; G2L["9"]["TextScaled"] = true; G2L["9"]["TextColor3"] = Color3.fromRGB(168, 0, 0); G2L["9"]["BackgroundColor3"] = Color3.fromRGB(28, 28, 28); G2L["9"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["9"]["Size"] = UDim2.new(0, 97, 0, 60); G2L["9"]["BorderColor3"] = Color3.fromRGB(194, 0, 0); G2L["9"]["Text"] = [[Skybox 3]]; G2L["9"]["Position"] = UDim2.new(0.44153, 0, 0.01842, 0); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd1.TextButton.LocalScript G2L["a"] = Instance.new("LocalScript", G2L["9"]); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd1.TextButton G2L["b"] = Instance.new("TextButton", G2L["4"]); G2L["b"]["TextWrapped"] = true; G2L["b"]["BorderSizePixel"] = 2; G2L["b"]["TextSize"] = 14; G2L["b"]["TextScaled"] = true; G2L["b"]["TextColor3"] = Color3.fromRGB(168, 0, 0); G2L["b"]["BackgroundColor3"] = Color3.fromRGB(28, 28, 28); G2L["b"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["b"]["Size"] = UDim2.new(0, 148, 0, 60); G2L["b"]["BorderColor3"] = Color3.fromRGB(194, 0, 0); G2L["b"]["Text"] = [[Skybox 4]]; G2L["b"]["Position"] = UDim2.new(0.65524, 0, 0.01842, 0); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd1.TextButton.LocalScript G2L["c"] = Instance.new("LocalScript", G2L["b"]); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd1.TextButton G2L["d"] = Instance.new("TextButton", G2L["4"]); G2L["d"]["TextWrapped"] = true; G2L["d"]["BorderSizePixel"] = 2; G2L["d"]["TextSize"] = 14; G2L["d"]["TextScaled"] = true; G2L["d"]["TextColor3"] = Color3.fromRGB(168, 0, 0); G2L["d"]["BackgroundColor3"] = Color3.fromRGB(28, 28, 28); G2L["d"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["d"]["Size"] = UDim2.new(0, 97, 0, 60); G2L["d"]["BorderColor3"] = Color3.fromRGB(194, 0, 0); G2L["d"]["Text"] = [[Decal]]; G2L["d"]["Position"] = UDim2.new(0.01411, 0, 0.10921, 0); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd1.TextButton.LocalScript G2L["e"] = Instance.new("LocalScript", G2L["d"]); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd1.TextButton G2L["f"] = Instance.new("TextButton", G2L["4"]); G2L["f"]["TextWrapped"] = true; G2L["f"]["BorderSizePixel"] = 2; G2L["f"]["TextSize"] = 14; G2L["f"]["TextScaled"] = true; G2L["f"]["TextColor3"] = Color3.fromRGB(168, 0, 0); G2L["f"]["BackgroundColor3"] = Color3.fromRGB(28, 28, 28); G2L["f"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["f"]["Size"] = UDim2.new(0, 97, 0, 60); G2L["f"]["BorderColor3"] = Color3.fromRGB(194, 0, 0); G2L["f"]["Text"] = [[Decal 2]]; G2L["f"]["Position"] = UDim2.new(0.22782, 0, 0.10921, 0); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd1.TextButton.LocalScript G2L["10"] = Instance.new("LocalScript", G2L["f"]); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd1.TextButton G2L["11"] = Instance.new("TextButton", G2L["4"]); G2L["11"]["TextWrapped"] = true; G2L["11"]["BorderSizePixel"] = 2; G2L["11"]["TextSize"] = 14; G2L["11"]["TextScaled"] = true; G2L["11"]["TextColor3"] = Color3.fromRGB(168, 0, 0); G2L["11"]["BackgroundColor3"] = Color3.fromRGB(28, 28, 28); G2L["11"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["11"]["Size"] = UDim2.new(0, 97, 0, 60); G2L["11"]["BorderColor3"] = Color3.fromRGB(194, 0, 0); G2L["11"]["Text"] = [[Decal 3]]; G2L["11"]["Position"] = UDim2.new(0.44153, 0, 0.10921, 0); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd1.TextButton.LocalScript G2L["12"] = Instance.new("LocalScript", G2L["11"]); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd1.TextButton G2L["13"] = Instance.new("TextButton", G2L["4"]); G2L["13"]["TextWrapped"] = true; G2L["13"]["BorderSizePixel"] = 2; G2L["13"]["TextSize"] = 14; G2L["13"]["TextScaled"] = true; G2L["13"]["TextColor3"] = Color3.fromRGB(168, 0, 0); G2L["13"]["BackgroundColor3"] = Color3.fromRGB(28, 28, 28); G2L["13"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["13"]["Size"] = UDim2.new(0, 148, 0, 60); G2L["13"]["BorderColor3"] = Color3.fromRGB(194, 0, 0); G2L["13"]["Text"] = [[Decal 4]]; G2L["13"]["Position"] = UDim2.new(0.65524, 0, 0.10921, 0); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd1.TextButton.LocalScript G2L["14"] = Instance.new("LocalScript", G2L["13"]); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd1.TextButton G2L["15"] = Instance.new("TextButton", G2L["4"]); G2L["15"]["TextWrapped"] = true; G2L["15"]["BorderSizePixel"] = 2; G2L["15"]["TextSize"] = 14; G2L["15"]["TextScaled"] = true; G2L["15"]["TextColor3"] = Color3.fromRGB(168, 0, 0); G2L["15"]["BackgroundColor3"] = Color3.fromRGB(28, 28, 28); G2L["15"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["15"]["Size"] = UDim2.new(0, 466, 0, 51); G2L["15"]["BorderColor3"] = Color3.fromRGB(194, 0, 0); G2L["15"]["Text"] = [[Skybox 5 Moving]]; G2L["15"]["Position"] = UDim2.new(0.01411, 0, 0.2, 0); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd1.TextButton.LocalScript G2L["16"] = Instance.new("LocalScript", G2L["15"]); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd1.TextButton G2L["17"] = Instance.new("TextButton", G2L["4"]); G2L["17"]["TextWrapped"] = true; G2L["17"]["BorderSizePixel"] = 2; G2L["17"]["TextSize"] = 14; G2L["17"]["TextScaled"] = true; G2L["17"]["TextColor3"] = Color3.fromRGB(168, 0, 0); G2L["17"]["BackgroundColor3"] = Color3.fromRGB(28, 28, 28); G2L["17"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["17"]["Size"] = UDim2.new(0, 466, 0, 51); G2L["17"]["BorderColor3"] = Color3.fromRGB(194, 0, 0); G2L["17"]["Text"] = [[Skybox 6 Moving]]; G2L["17"]["Position"] = UDim2.new(0.01411, 0, 0.28026, 0); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd1.TextButton.LocalScript G2L["18"] = Instance.new("LocalScript", G2L["17"]); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd1.TextButton G2L["19"] = Instance.new("TextButton", G2L["4"]); G2L["19"]["TextWrapped"] = true; G2L["19"]["BorderSizePixel"] = 2; G2L["19"]["TextSize"] = 14; G2L["19"]["TextScaled"] = true; G2L["19"]["TextColor3"] = Color3.fromRGB(168, 0, 0); G2L["19"]["BackgroundColor3"] = Color3.fromRGB(28, 28, 28); G2L["19"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["19"]["Size"] = UDim2.new(0, 97, 0, 60); G2L["19"]["BorderColor3"] = Color3.fromRGB(194, 0, 0); G2L["19"]["Text"] = [[Change Fog]]; G2L["19"]["Position"] = UDim2.new(0.01411, 0, 0.42368, 0); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd1.TextButton.LocalScript G2L["1a"] = Instance.new("LocalScript", G2L["19"]); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd1.TextButton G2L["1b"] = Instance.new("TextButton", G2L["4"]); G2L["1b"]["TextWrapped"] = true; G2L["1b"]["BorderSizePixel"] = 2; G2L["1b"]["TextSize"] = 14; G2L["1b"]["TextScaled"] = true; G2L["1b"]["TextColor3"] = Color3.fromRGB(168, 0, 0); G2L["1b"]["BackgroundColor3"] = Color3.fromRGB(28, 28, 28); G2L["1b"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["1b"]["Size"] = UDim2.new(0, 97, 0, 60); G2L["1b"]["BorderColor3"] = Color3.fromRGB(194, 0, 0); G2L["1b"]["Text"] = [[R6]]; G2L["1b"]["Position"] = UDim2.new(0.22782, 0, 0.42368, 0); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd1.TextButton.LocalScript G2L["1c"] = Instance.new("LocalScript", G2L["1b"]); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd1.TextLabel G2L["1d"] = Instance.new("TextLabel", G2L["4"]); G2L["1d"]["TextWrapped"] = true; G2L["1d"]["BorderSizePixel"] = 2; G2L["1d"]["TextSize"] = 14; G2L["1d"]["TextScaled"] = true; G2L["1d"]["BackgroundColor3"] = Color3.fromRGB(28, 28, 28); G2L["1d"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["1d"]["TextColor3"] = Color3.fromRGB(174, 0, 0); G2L["1d"]["Size"] = UDim2.new(0, 466, 0, 41); G2L["1d"]["BorderColor3"] = Color3.fromRGB(196, 0, 0); G2L["1d"]["Text"] = [[-----Admin Section-----]]; G2L["1d"]["Position"] = UDim2.new(0.01411, 0, 0.35789, 0); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd1.TextButton G2L["1e"] = Instance.new("TextButton", G2L["4"]); G2L["1e"]["TextWrapped"] = true; G2L["1e"]["BorderSizePixel"] = 2; G2L["1e"]["TextSize"] = 14; G2L["1e"]["TextScaled"] = true; G2L["1e"]["TextColor3"] = Color3.fromRGB(168, 0, 0); G2L["1e"]["BackgroundColor3"] = Color3.fromRGB(28, 28, 28); G2L["1e"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["1e"]["Size"] = UDim2.new(0, 97, 0, 60); G2L["1e"]["BorderColor3"] = Color3.fromRGB(194, 0, 0); G2L["1e"]["Text"] = [[Btools]]; G2L["1e"]["Position"] = UDim2.new(0.44153, 0, 0.42368, 0); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd1.TextButton.LocalScript G2L["1f"] = Instance.new("LocalScript", G2L["1e"]); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd1.TextButton G2L["20"] = Instance.new("TextButton", G2L["4"]); G2L["20"]["TextWrapped"] = true; G2L["20"]["BorderSizePixel"] = 2; G2L["20"]["TextSize"] = 14; G2L["20"]["TextScaled"] = true; G2L["20"]["TextColor3"] = Color3.fromRGB(168, 0, 0); G2L["20"]["BackgroundColor3"] = Color3.fromRGB(28, 28, 28); G2L["20"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["20"]["Size"] = UDim2.new(0, 148, 0, 60); G2L["20"]["BorderColor3"] = Color3.fromRGB(194, 0, 0); G2L["20"]["Text"] = [[Noclip]]; G2L["20"]["Position"] = UDim2.new(0.65524, 0, 0.42368, 0); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd1.TextButton.LocalScript G2L["21"] = Instance.new("LocalScript", G2L["20"]); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd1.TextButton G2L["22"] = Instance.new("TextButton", G2L["4"]); G2L["22"]["TextWrapped"] = true; G2L["22"]["BorderSizePixel"] = 2; G2L["22"]["TextSize"] = 14; G2L["22"]["TextScaled"] = true; G2L["22"]["TextColor3"] = Color3.fromRGB(168, 0, 0); G2L["22"]["BackgroundColor3"] = Color3.fromRGB(28, 28, 28); G2L["22"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["22"]["Size"] = UDim2.new(0, 471, 0, 48); G2L["22"]["BorderColor3"] = Color3.fromRGB(194, 0, 0); G2L["22"]["Text"] = [[Fire all]]; G2L["22"]["Position"] = UDim2.new(0.00403, 0, 0.51447, 0); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd1.TextButton.LocalScript G2L["23"] = Instance.new("LocalScript", G2L["22"]); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd1.TextButton G2L["24"] = Instance.new("TextButton", G2L["4"]); G2L["24"]["TextWrapped"] = true; G2L["24"]["BorderSizePixel"] = 2; G2L["24"]["TextSize"] = 14; G2L["24"]["TextScaled"] = true; G2L["24"]["TextColor3"] = Color3.fromRGB(168, 0, 0); G2L["24"]["BackgroundColor3"] = Color3.fromRGB(28, 28, 28); G2L["24"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["24"]["Size"] = UDim2.new(0, 97, 0, 60); G2L["24"]["BorderColor3"] = Color3.fromRGB(194, 0, 0); G2L["24"]["Text"] = [[Sparkles]]; G2L["24"]["Position"] = UDim2.new(0.01411, 0, 0.59211, 0); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd1.TextButton.LocalScript G2L["25"] = Instance.new("LocalScript", G2L["24"]); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd1.TextButton G2L["26"] = Instance.new("TextButton", G2L["4"]); G2L["26"]["TextWrapped"] = true; G2L["26"]["BorderSizePixel"] = 2; G2L["26"]["TextSize"] = 14; G2L["26"]["TextScaled"] = true; G2L["26"]["TextColor3"] = Color3.fromRGB(168, 0, 0); G2L["26"]["BackgroundColor3"] = Color3.fromRGB(28, 28, 28); G2L["26"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["26"]["Size"] = UDim2.new(0, 97, 0, 60); G2L["26"]["BorderColor3"] = Color3.fromRGB(194, 0, 0); G2L["26"]["Text"] = [[Kick all]]; G2L["26"]["Position"] = UDim2.new(0.22782, 0, 0.59211, 0); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd1.TextButton.LocalScript G2L["27"] = Instance.new("LocalScript", G2L["26"]); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd1.TextButton G2L["28"] = Instance.new("TextButton", G2L["4"]); G2L["28"]["TextWrapped"] = true; G2L["28"]["BorderSizePixel"] = 2; G2L["28"]["TextSize"] = 14; G2L["28"]["TextScaled"] = true; G2L["28"]["TextColor3"] = Color3.fromRGB(168, 0, 0); G2L["28"]["BackgroundColor3"] = Color3.fromRGB(28, 28, 28); G2L["28"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["28"]["Size"] = UDim2.new(0, 97, 0, 60); G2L["28"]["BorderColor3"] = Color3.fromRGB(194, 0, 0); G2L["28"]["Text"] = [[Particels]]; G2L["28"]["Position"] = UDim2.new(0.44153, 0, 0.59211, 0); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd1.TextButton.LocalScript G2L["29"] = Instance.new("LocalScript", G2L["28"]); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd1.TextButton G2L["2a"] = Instance.new("TextButton", G2L["4"]); G2L["2a"]["TextWrapped"] = true; G2L["2a"]["BorderSizePixel"] = 2; G2L["2a"]["TextSize"] = 14; G2L["2a"]["TextScaled"] = true; G2L["2a"]["TextColor3"] = Color3.fromRGB(168, 0, 0); G2L["2a"]["BackgroundColor3"] = Color3.fromRGB(28, 28, 28); G2L["2a"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["2a"]["Size"] = UDim2.new(0, 148, 0, 60); G2L["2a"]["BorderColor3"] = Color3.fromRGB(194, 0, 0); G2L["2a"]["Text"] = [[Punish others]]; G2L["2a"]["Position"] = UDim2.new(0.65524, 0, 0.59211, 0); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd1.TextButton.LocalScript G2L["2b"] = Instance.new("LocalScript", G2L["2a"]); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd1.TextLabel G2L["2c"] = Instance.new("TextLabel", G2L["4"]); G2L["2c"]["TextWrapped"] = true; G2L["2c"]["BorderSizePixel"] = 2; G2L["2c"]["TextSize"] = 14; G2L["2c"]["TextScaled"] = true; G2L["2c"]["BackgroundColor3"] = Color3.fromRGB(28, 28, 28); G2L["2c"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["2c"]["TextColor3"] = Color3.fromRGB(174, 0, 0); G2L["2c"]["Size"] = UDim2.new(0, 466, 0, 41); G2L["2c"]["BorderColor3"] = Color3.fromRGB(196, 0, 0); G2L["2c"]["Text"] = [[-----This section is done-----]]; G2L["2c"]["Position"] = UDim2.new(0.03024, 0, 0.68684, 0); -- StarterGui.g00zkiddsmallgui.Frame.LocalScript G2L["2d"] = Instance.new("LocalScript", G2L["2"]); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd2 G2L["2e"] = Instance.new("ScrollingFrame", G2L["2"]); G2L["2e"]["Visible"] = false; G2L["2e"]["Active"] = true; G2L["2e"]["BorderSizePixel"] = 2; G2L["2e"]["Name"] = [[g00zkidd2]]; G2L["2e"]["BackgroundColor3"] = Color3.fromRGB(28, 28, 28); G2L["2e"]["Size"] = UDim2.new(0, 496, 0, 264); G2L["2e"]["ScrollBarImageColor3"] = Color3.fromRGB(0, 0, 0); G2L["2e"]["Position"] = UDim2.new(0.01751, 0, 0.24211, 0); G2L["2e"]["BorderColor3"] = Color3.fromRGB(178, 0, 0); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd2.TextButton G2L["2f"] = Instance.new("TextButton", G2L["2e"]); G2L["2f"]["TextWrapped"] = true; G2L["2f"]["BorderSizePixel"] = 2; G2L["2f"]["TextSize"] = 14; G2L["2f"]["TextScaled"] = true; G2L["2f"]["TextColor3"] = Color3.fromRGB(168, 0, 0); G2L["2f"]["BackgroundColor3"] = Color3.fromRGB(28, 28, 28); G2L["2f"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["2f"]["Size"] = UDim2.new(0, 470, 0, 45); G2L["2f"]["BorderColor3"] = Color3.fromRGB(194, 0, 0); G2L["2f"]["Text"] = [[Skybox 7]]; G2L["2f"]["Position"] = UDim2.new(0.01411, 0, 0.01842, 0); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd2.TextButton.LocalScript G2L["30"] = Instance.new("LocalScript", G2L["2f"]); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd2.TextButton G2L["31"] = Instance.new("TextButton", G2L["2e"]); G2L["31"]["TextWrapped"] = true; G2L["31"]["BorderSizePixel"] = 2; G2L["31"]["TextSize"] = 14; G2L["31"]["TextScaled"] = true; G2L["31"]["TextColor3"] = Color3.fromRGB(168, 0, 0); G2L["31"]["BackgroundColor3"] = Color3.fromRGB(28, 28, 28); G2L["31"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["31"]["Size"] = UDim2.new(0, 105, 0, 60); G2L["31"]["BorderColor3"] = Color3.fromRGB(194, 0, 0); G2L["31"]["Text"] = [[Skeleton sky]]; G2L["31"]["Position"] = UDim2.new(0.01411, 0, 0.09211, 0); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd2.TextButton.LocalScript G2L["32"] = Instance.new("LocalScript", G2L["31"]); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd2.TextButton G2L["33"] = Instance.new("TextButton", G2L["2e"]); G2L["33"]["TextWrapped"] = true; G2L["33"]["BorderSizePixel"] = 2; G2L["33"]["TextSize"] = 14; G2L["33"]["TextScaled"] = true; G2L["33"]["TextColor3"] = Color3.fromRGB(168, 0, 0); G2L["33"]["BackgroundColor3"] = Color3.fromRGB(28, 28, 28); G2L["33"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["33"]["Size"] = UDim2.new(0, 105, 0, 60); G2L["33"]["BorderColor3"] = Color3.fromRGB(194, 0, 0); G2L["33"]["Text"] = [[Remove sky]]; G2L["33"]["Position"] = UDim2.new(0.24194, 0, 0.09211, 0); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd2.TextButton.LocalScript G2L["34"] = Instance.new("LocalScript", G2L["33"]); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd2.TextButton G2L["35"] = Instance.new("TextButton", G2L["2e"]); G2L["35"]["TextWrapped"] = true; G2L["35"]["BorderSizePixel"] = 2; G2L["35"]["TextSize"] = 14; G2L["35"]["TextScaled"] = true; G2L["35"]["TextColor3"] = Color3.fromRGB(168, 0, 0); G2L["35"]["BackgroundColor3"] = Color3.fromRGB(28, 28, 28); G2L["35"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["35"]["Size"] = UDim2.new(0, 105, 0, 60); G2L["35"]["BorderColor3"] = Color3.fromRGB(194, 0, 0); G2L["35"]["Text"] = [[Spawn mcdonald]]; G2L["35"]["Position"] = UDim2.new(0.46774, 0, 0.09211, 0); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd2.TextButton.LocalScript G2L["36"] = Instance.new("LocalScript", G2L["35"]); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd2.TextButton G2L["37"] = Instance.new("TextButton", G2L["2e"]); G2L["37"]["TextWrapped"] = true; G2L["37"]["BorderSizePixel"] = 2; G2L["37"]["TextSize"] = 14; G2L["37"]["TextScaled"] = true; G2L["37"]["TextColor3"] = Color3.fromRGB(168, 0, 0); G2L["37"]["BackgroundColor3"] = Color3.fromRGB(28, 28, 28); G2L["37"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["37"]["Size"] = UDim2.new(0, 134, 0, 60); G2L["37"]["BorderColor3"] = Color3.fromRGB(194, 0, 0); G2L["37"]["Text"] = [[Spawn Cafe]]; G2L["37"]["Position"] = UDim2.new(0.69153, 0, 0.09211, 0); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd2.TextButton.LocalScript G2L["38"] = Instance.new("LocalScript", G2L["37"]); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd2.TextButton G2L["39"] = Instance.new("TextButton", G2L["2e"]); G2L["39"]["TextWrapped"] = true; G2L["39"]["BorderSizePixel"] = 2; G2L["39"]["TextSize"] = 14; G2L["39"]["TextScaled"] = true; G2L["39"]["TextColor3"] = Color3.fromRGB(168, 0, 0); G2L["39"]["BackgroundColor3"] = Color3.fromRGB(28, 28, 28); G2L["39"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["39"]["Size"] = UDim2.new(0, 470, 0, 45); G2L["39"]["BorderColor3"] = Color3.fromRGB(194, 0, 0); G2L["39"]["Text"] = [[Spawn Parking slots (not finished)]]; G2L["39"]["Position"] = UDim2.new(0.01411, 0, 0.18289, 0); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd2.TextButton.LocalScript G2L["3a"] = Instance.new("LocalScript", G2L["39"]); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd2.TextButton G2L["3b"] = Instance.new("TextButton", G2L["2e"]); G2L["3b"]["TextWrapped"] = true; G2L["3b"]["BorderSizePixel"] = 2; G2L["3b"]["TextSize"] = 14; G2L["3b"]["TextScaled"] = true; G2L["3b"]["TextColor3"] = Color3.fromRGB(168, 0, 0); G2L["3b"]["BackgroundColor3"] = Color3.fromRGB(28, 28, 28); G2L["3b"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["3b"]["Size"] = UDim2.new(0, 470, 0, 45); G2L["3b"]["BorderColor3"] = Color3.fromRGB(194, 0, 0); G2L["3b"]["Text"] = [[Gas Station (not finished)]]; G2L["3b"]["Position"] = UDim2.new(0.01411, 0, 0.25132, 0); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd2.TextButton.LocalScript G2L["3c"] = Instance.new("LocalScript", G2L["3b"]); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd2.TextButton G2L["3d"] = Instance.new("TextButton", G2L["2e"]); G2L["3d"]["TextWrapped"] = true; G2L["3d"]["BorderSizePixel"] = 2; G2L["3d"]["TextSize"] = 14; G2L["3d"]["TextScaled"] = true; G2L["3d"]["TextColor3"] = Color3.fromRGB(168, 0, 0); G2L["3d"]["BackgroundColor3"] = Color3.fromRGB(28, 28, 28); G2L["3d"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["3d"]["Size"] = UDim2.new(0, 470, 0, 52); G2L["3d"]["BorderColor3"] = Color3.fromRGB(194, 0, 0); G2L["3d"]["Text"] = [[Spawn Park (not finished)]]; G2L["3d"]["Position"] = UDim2.new(0.01411, 0, 0.32237, 0); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd2.TextButton.LocalScript G2L["3e"] = Instance.new("LocalScript", G2L["3d"]); -- StarterGui.g00zkiddsmallgui.Frame.Frame3 G2L["3f"] = Instance.new("Frame", G2L["2"]); G2L["3f"]["Visible"] = false; G2L["3f"]["BorderSizePixel"] = 2; G2L["3f"]["BackgroundColor3"] = Color3.fromRGB(28, 28, 28); G2L["3f"]["Size"] = UDim2.new(0, 496, 0, 258); G2L["3f"]["Position"] = UDim2.new(0.01751, 0, 0.23684, 0); G2L["3f"]["BorderColor3"] = Color3.fromRGB(198, 0, 0); G2L["3f"]["Name"] = [[Frame3]]; -- StarterGui.g00zkiddsmallgui.Frame.Frame3.TextLabel G2L["40"] = Instance.new("TextLabel", G2L["3f"]); G2L["40"]["TextWrapped"] = true; G2L["40"]["BorderSizePixel"] = 2; G2L["40"]["TextSize"] = 14; G2L["40"]["TextScaled"] = true; G2L["40"]["BackgroundColor3"] = Color3.fromRGB(28, 28, 28); G2L["40"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["40"]["TextColor3"] = Color3.fromRGB(168, 0, 0); G2L["40"]["Size"] = UDim2.new(0, 480, 0, 32); G2L["40"]["BorderColor3"] = Color3.fromRGB(194, 0, 0); G2L["40"]["Text"] = [[-----Music page-----]]; G2L["40"]["Position"] = UDim2.new(0.01613, 0, 0.03101, 0); -- StarterGui.g00zkiddsmallgui.Frame.Frame3.TextButton G2L["41"] = Instance.new("TextButton", G2L["3f"]); G2L["41"]["TextWrapped"] = true; G2L["41"]["BorderSizePixel"] = 2; G2L["41"]["TextSize"] = 14; G2L["41"]["TextScaled"] = true; G2L["41"]["TextColor3"] = Color3.fromRGB(168, 0, 0); G2L["41"]["BackgroundColor3"] = Color3.fromRGB(28, 28, 28); G2L["41"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["41"]["Size"] = UDim2.new(0, 105, 0, 60); G2L["41"]["BorderColor3"] = Color3.fromRGB(194, 0, 0); G2L["41"]["Text"] = [[Jumpstyle]]; G2L["41"]["Position"] = UDim2.new(0.01411, 0, 0.19288, 0); -- StarterGui.g00zkiddsmallgui.Frame.Frame3.TextButton.LocalScript G2L["42"] = Instance.new("LocalScript", G2L["41"]); -- StarterGui.g00zkiddsmallgui.Frame.Frame3.TextButton G2L["43"] = Instance.new("TextButton", G2L["3f"]); G2L["43"]["TextWrapped"] = true; G2L["43"]["BorderSizePixel"] = 2; G2L["43"]["TextSize"] = 14; G2L["43"]["TextScaled"] = true; G2L["43"]["TextColor3"] = Color3.fromRGB(168, 0, 0); G2L["43"]["BackgroundColor3"] = Color3.fromRGB(28, 28, 28); G2L["43"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["43"]["Size"] = UDim2.new(0, 105, 0, 60); G2L["43"]["BorderColor3"] = Color3.fromRGB(194, 0, 0); G2L["43"]["Text"] = [[Cartel Song]]; G2L["43"]["Position"] = UDim2.new(0.24194, 0, 0.19288, 0); -- StarterGui.g00zkiddsmallgui.Frame.Frame3.TextButton.LocalScript G2L["44"] = Instance.new("LocalScript", G2L["43"]); -- StarterGui.g00zkiddsmallgui.Frame.Frame3.TextButton G2L["45"] = Instance.new("TextButton", G2L["3f"]); G2L["45"]["TextWrapped"] = true; G2L["45"]["BorderSizePixel"] = 2; G2L["45"]["TextSize"] = 14; G2L["45"]["TextScaled"] = true; G2L["45"]["TextColor3"] = Color3.fromRGB(168, 0, 0); G2L["45"]["BackgroundColor3"] = Color3.fromRGB(28, 28, 28); G2L["45"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["45"]["Size"] = UDim2.new(0, 105, 0, 60); G2L["45"]["BorderColor3"] = Color3.fromRGB(194, 0, 0); G2L["45"]["Text"] = [[g00zkidd HardStyle Theme]]; G2L["45"]["Position"] = UDim2.new(0.46774, 0, 0.19288, 0); -- StarterGui.g00zkiddsmallgui.Frame.Frame3.TextButton.LocalScript G2L["46"] = Instance.new("LocalScript", G2L["45"]); -- StarterGui.g00zkiddsmallgui.Frame.Frame3.TextButton G2L["47"] = Instance.new("TextButton", G2L["3f"]); G2L["47"]["TextWrapped"] = true; G2L["47"]["BorderSizePixel"] = 2; G2L["47"]["TextSize"] = 14; G2L["47"]["TextScaled"] = true; G2L["47"]["TextColor3"] = Color3.fromRGB(168, 0, 0); G2L["47"]["BackgroundColor3"] = Color3.fromRGB(28, 28, 28); G2L["47"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["47"]["Size"] = UDim2.new(0, 144, 0, 60); G2L["47"]["BorderColor3"] = Color3.fromRGB(194, 0, 0); G2L["47"]["Text"] = [[Number]]; G2L["47"]["Position"] = UDim2.new(0.69355, 0, 0.19288, 0); -- StarterGui.g00zkiddsmallgui.Frame.Frame3.TextButton.LocalScript G2L["48"] = Instance.new("LocalScript", G2L["47"]); -- StarterGui.g00zkiddsmallgui.Frame.Frame3.TextButton G2L["49"] = Instance.new("TextButton", G2L["3f"]); G2L["49"]["TextWrapped"] = true; G2L["49"]["BorderSizePixel"] = 2; G2L["49"]["TextSize"] = 14; G2L["49"]["TextScaled"] = true; G2L["49"]["TextColor3"] = Color3.fromRGB(168, 0, 0); G2L["49"]["BackgroundColor3"] = Color3.fromRGB(28, 28, 28); G2L["49"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["49"]["Size"] = UDim2.new(0, 105, 0, 60); G2L["49"]["BorderColor3"] = Color3.fromRGB(194, 0, 0); G2L["49"]["Text"] = [[c00lkidd Theme]]; G2L["49"]["Position"] = UDim2.new(0.01411, 0, 0.45645, 0); -- StarterGui.g00zkiddsmallgui.Frame.Frame3.TextButton.LocalScript G2L["4a"] = Instance.new("LocalScript", G2L["49"]); -- StarterGui.g00zkiddsmallgui.Frame.Frame3.TextButton G2L["4b"] = Instance.new("TextButton", G2L["3f"]); G2L["4b"]["TextWrapped"] = true; G2L["4b"]["BorderSizePixel"] = 2; G2L["4b"]["TextSize"] = 14; G2L["4b"]["TextScaled"] = true; G2L["4b"]["TextColor3"] = Color3.fromRGB(168, 0, 0); G2L["4b"]["BackgroundColor3"] = Color3.fromRGB(28, 28, 28); G2L["4b"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["4b"]["Size"] = UDim2.new(0, 105, 0, 60); G2L["4b"]["BorderColor3"] = Color3.fromRGB(194, 0, 0); G2L["4b"]["Text"] = [[Java Theme]]; G2L["4b"]["Position"] = UDim2.new(0.24194, 0, 0.45645, 0); -- StarterGui.g00zkiddsmallgui.Frame.Frame3.TextButton.LocalScript G2L["4c"] = Instance.new("LocalScript", G2L["4b"]); -- StarterGui.g00zkiddsmallgui.Frame.Frame3.TextButton G2L["4d"] = Instance.new("TextButton", G2L["3f"]); G2L["4d"]["TextWrapped"] = true; G2L["4d"]["BorderSizePixel"] = 2; G2L["4d"]["TextSize"] = 14; G2L["4d"]["TextScaled"] = true; G2L["4d"]["TextColor3"] = Color3.fromRGB(168, 0, 0); G2L["4d"]["BackgroundColor3"] = Color3.fromRGB(28, 28, 28); G2L["4d"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["4d"]["Size"] = UDim2.new(0, 105, 0, 60); G2L["4d"]["BorderColor3"] = Color3.fromRGB(194, 0, 0); G2L["4d"]["Text"] = [[Wonga By me]]; G2L["4d"]["Position"] = UDim2.new(0.46774, 0, 0.45645, 0); -- StarterGui.g00zkiddsmallgui.Frame.Frame3.TextButton.LocalScript G2L["4e"] = Instance.new("LocalScript", G2L["4d"]); -- StarterGui.g00zkiddsmallgui.Frame.Frame3.TextButton G2L["4f"] = Instance.new("TextButton", G2L["3f"]); G2L["4f"]["TextWrapped"] = true; G2L["4f"]["BorderSizePixel"] = 2; G2L["4f"]["TextSize"] = 14; G2L["4f"]["TextScaled"] = true; G2L["4f"]["TextColor3"] = Color3.fromRGB(168, 0, 0); G2L["4f"]["BackgroundColor3"] = Color3.fromRGB(28, 28, 28); G2L["4f"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["4f"]["Size"] = UDim2.new(0, 144, 0, 60); G2L["4f"]["BorderColor3"] = Color3.fromRGB(194, 0, 0); G2L["4f"]["Text"] = [[Bomb Song]]; G2L["4f"]["Position"] = UDim2.new(0.69355, 0, 0.45645, 0); -- StarterGui.g00zkiddsmallgui.Frame.Frame3.TextButton.LocalScript G2L["50"] = Instance.new("LocalScript", G2L["4f"]); -- StarterGui.g00zkiddsmallgui.Frame.Frame3.TextButton G2L["51"] = Instance.new("TextButton", G2L["3f"]); G2L["51"]["TextWrapped"] = true; G2L["51"]["BorderSizePixel"] = 2; G2L["51"]["TextSize"] = 14; G2L["51"]["TextScaled"] = true; G2L["51"]["TextColor3"] = Color3.fromRGB(168, 0, 0); G2L["51"]["BackgroundColor3"] = Color3.fromRGB(28, 28, 28); G2L["51"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["51"]["Size"] = UDim2.new(0, 480, 0, 60); G2L["51"]["BorderColor3"] = Color3.fromRGB(194, 0, 0); G2L["51"]["Text"] = [[Gangsta Paradise]]; G2L["51"]["Position"] = UDim2.new(0.01613, 0, 0.72389, 0); -- StarterGui.g00zkiddsmallgui.Frame.Frame3.TextButton.LocalScript G2L["52"] = Instance.new("LocalScript", G2L["51"]); -- StarterGui.g00zkiddsmallgui.Frame.Frame4 G2L["53"] = Instance.new("Frame", G2L["2"]); G2L["53"]["BorderSizePixel"] = 2; G2L["53"]["BackgroundColor3"] = Color3.fromRGB(28, 28, 28); G2L["53"]["Size"] = UDim2.new(0, 496, 0, 258); G2L["53"]["Position"] = UDim2.new(0.01751, 0, 0.24737, 0); G2L["53"]["BorderColor3"] = Color3.fromRGB(198, 0, 0); G2L["53"]["Name"] = [[Frame4]]; -- StarterGui.g00zkiddsmallgui.Frame.Frame4.TextLabel G2L["54"] = Instance.new("TextLabel", G2L["53"]); G2L["54"]["TextWrapped"] = true; G2L["54"]["BorderSizePixel"] = 2; G2L["54"]["TextSize"] = 14; G2L["54"]["TextScaled"] = true; G2L["54"]["BackgroundColor3"] = Color3.fromRGB(28, 28, 28); G2L["54"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["54"]["TextColor3"] = Color3.fromRGB(168, 0, 0); G2L["54"]["Size"] = UDim2.new(0, 477, 0, 38); G2L["54"]["BorderColor3"] = Color3.fromRGB(194, 0, 0); G2L["54"]["Text"] = [[Enjoy using this skiddo]]; G2L["54"]["Position"] = UDim2.new(0.01613, 0, 0.06202, 0); -- StarterGui.g00zkiddsmallgui.Frame.Frame4.TextLabel G2L["55"] = Instance.new("TextLabel", G2L["53"]); G2L["55"]["TextWrapped"] = true; G2L["55"]["BorderSizePixel"] = 2; G2L["55"]["TextSize"] = 14; G2L["55"]["TextScaled"] = true; G2L["55"]["BackgroundColor3"] = Color3.fromRGB(28, 28, 28); G2L["55"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["55"]["TextColor3"] = Color3.fromRGB(168, 0, 0); G2L["55"]["Size"] = UDim2.new(0, 477, 0, 38); G2L["55"]["BorderColor3"] = Color3.fromRGB(194, 0, 0); G2L["55"]["Text"] = [[Made by g00zkidds great work]]; G2L["55"]["Position"] = UDim2.new(0.01613, 0, 0.25194, 0); -- StarterGui.g00zkiddsmallgui.Frame.Frame4.ImageLabel G2L["56"] = Instance.new("ImageLabel", G2L["53"]); G2L["56"]["BorderSizePixel"] = 0; G2L["56"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["56"]["Image"] = [[rbxassetid://110363586139064]]; G2L["56"]["Size"] = UDim2.new(0, 124, 0, 140); G2L["56"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["56"]["BackgroundTransparency"] = 1; G2L["56"]["Position"] = UDim2.new(0.37097, 0, 0.45736, 0); -- StarterGui.g00zkiddsmallgui.Frame.Frame4.ImageLabel.LocalScript G2L["57"] = Instance.new("LocalScript", G2L["56"]); -- StarterGui.g00zkiddsmallgui.Frame.Frame4.ImageLabel.LocalScript G2L["58"] = Instance.new("LocalScript", G2L["56"]); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd page G2L["59"] = Instance.new("TextButton", G2L["2"]); G2L["59"]["TextWrapped"] = true; G2L["59"]["BorderSizePixel"] = 2; G2L["59"]["TextSize"] = 14; G2L["59"]["TextScaled"] = true; G2L["59"]["TextColor3"] = Color3.fromRGB(207, 0, 0); G2L["59"]["BackgroundColor3"] = Color3.fromRGB(28, 28, 28); G2L["59"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["59"]["Size"] = UDim2.new(0, 112, 0, 33); G2L["59"]["BorderColor3"] = Color3.fromRGB(205, 0, 0); G2L["59"]["Text"] = [[g00zkidd page]]; G2L["59"]["Name"] = [[g00zkidd page]]; G2L["59"]["Position"] = UDim2.new(0.01751, 0, 0.13421, 0); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd page.LocalScript G2L["5a"] = Instance.new("LocalScript", G2L["59"]); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd page 2 G2L["5b"] = Instance.new("TextButton", G2L["2"]); G2L["5b"]["TextWrapped"] = true; G2L["5b"]["BorderSizePixel"] = 2; G2L["5b"]["TextSize"] = 14; G2L["5b"]["TextScaled"] = true; G2L["5b"]["TextColor3"] = Color3.fromRGB(207, 0, 0); G2L["5b"]["BackgroundColor3"] = Color3.fromRGB(28, 28, 28); G2L["5b"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["5b"]["Size"] = UDim2.new(0, 112, 0, 33); G2L["5b"]["BorderColor3"] = Color3.fromRGB(191, 0, 0); G2L["5b"]["Text"] = [[g00zkidd page 2]]; G2L["5b"]["Name"] = [[g00zkidd page 2]]; G2L["5b"]["Position"] = UDim2.new(0.25097, 0, 0.13421, 0); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd page 2.LocalScript G2L["5c"] = Instance.new("LocalScript", G2L["5b"]); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd page 2 G2L["5d"] = Instance.new("TextButton", G2L["2"]); G2L["5d"]["TextWrapped"] = true; G2L["5d"]["BorderSizePixel"] = 2; G2L["5d"]["TextSize"] = 14; G2L["5d"]["TextScaled"] = true; G2L["5d"]["TextColor3"] = Color3.fromRGB(207, 0, 0); G2L["5d"]["BackgroundColor3"] = Color3.fromRGB(28, 28, 28); G2L["5d"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["5d"]["Size"] = UDim2.new(0, 112, 0, 33); G2L["5d"]["BorderColor3"] = Color3.fromRGB(191, 0, 0); G2L["5d"]["Text"] = [[music page]]; G2L["5d"]["Name"] = [[g00zkidd page 2]]; G2L["5d"]["Position"] = UDim2.new(0.48054, 0, 0.13421, 0); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd page 2.LocalScript G2L["5e"] = Instance.new("LocalScript", G2L["5d"]); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd page 2 G2L["5f"] = Instance.new("TextButton", G2L["2"]); G2L["5f"]["TextWrapped"] = true; G2L["5f"]["BorderSizePixel"] = 2; G2L["5f"]["TextSize"] = 14; G2L["5f"]["TextScaled"] = true; G2L["5f"]["TextColor3"] = Color3.fromRGB(207, 0, 0); G2L["5f"]["BackgroundColor3"] = Color3.fromRGB(28, 28, 28); G2L["5f"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["5f"]["Size"] = UDim2.new(0, 139, 0, 33); G2L["5f"]["BorderColor3"] = Color3.fromRGB(191, 0, 0); G2L["5f"]["Text"] = [[Credit]]; G2L["5f"]["Name"] = [[g00zkidd page 2]]; G2L["5f"]["Position"] = UDim2.new(0.71206, 0, 0.13421, 0); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd page 2.LocalScript G2L["60"] = Instance.new("LocalScript", G2L["5f"]); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd1.TextButton.LocalScript local function C_6() local script = G2L["6"]; script.Parent.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function Sky(id) e = char.HumanoidRootPart.CFrame.x f = char.HumanoidRootPart.CFrame.y g = char.HumanoidRootPart.CFrame.z CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace) for i,v in game.Workspace:GetDescendants() do if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then --spawn(function() SetName(v,"Sky") AddMesh(v) --end) --spawn(function() SetMesh(v,"8006679977") SetTexture(v,id) --end) MeshResize(v,Vector3.new(50,50,50)) SetLocked(v,true) end end end Sky("110363586139064") end) end; task.spawn(C_6); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd1.TextButton.LocalScript local function C_8() local script = G2L["8"]; script.Parent.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function Sky(id) e = char.HumanoidRootPart.CFrame.x f = char.HumanoidRootPart.CFrame.y g = char.HumanoidRootPart.CFrame.z CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace) for i,v in game.Workspace:GetDescendants() do if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then --spawn(function() SetName(v,"Sky") AddMesh(v) --end) --spawn(function() SetMesh(v,"8006679977") SetTexture(v,id) --end) MeshResize(v,Vector3.new(50,50,50)) SetLocked(v,true) end end end Sky("119995497974943") end) end; task.spawn(C_8); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd1.TextButton.LocalScript local function C_a() local script = G2L["a"]; script.Parent.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function Sky(id) e = char.HumanoidRootPart.CFrame.x f = char.HumanoidRootPart.CFrame.y g = char.HumanoidRootPart.CFrame.z CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace) for i,v in game.Workspace:GetDescendants() do if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then --spawn(function() SetName(v,"Sky") AddMesh(v) --end) --spawn(function() SetMesh(v,"8006679977") SetTexture(v,id) --end) MeshResize(v,Vector3.new(50,50,50)) SetLocked(v,true) end end end Sky("82160042851286") end) end; task.spawn(C_a); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd1.TextButton.LocalScript local function C_c() local script = G2L["c"]; script.Parent.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function Sky(id) e = char.HumanoidRootPart.CFrame.x f = char.HumanoidRootPart.CFrame.y g = char.HumanoidRootPart.CFrame.z CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace) for i,v in game.Workspace:GetDescendants() do if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then --spawn(function() SetName(v,"Sky") AddMesh(v) --end) --spawn(function() SetMesh(v,"8006679977") SetTexture(v,id) --end) MeshResize(v,Vector3.new(50,50,50)) SetLocked(v,true) end end end Sky("83939102223360") end) end; task.spawn(C_c); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd1.TextButton.LocalScript local function C_e() local script = G2L["e"]; script.Parent.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function spam(id) for i,v in game.workspace:GetDescendants() do if v:IsA("BasePart") then spawn(function() SetLocked(v,false) SpawnDecal(v,Enum.NormalId.Front) AddDecal(v,id,Enum.NormalId.Front) SpawnDecal(v,Enum.NormalId.Back) AddDecal(v,id,Enum.NormalId.Back) SpawnDecal(v,Enum.NormalId.Right) AddDecal(v,id,Enum.NormalId.Right) SpawnDecal(v,Enum.NormalId.Left) AddDecal(v,id,Enum.NormalId.Left) SpawnDecal(v,Enum.NormalId.Bottom) AddDecal(v,id,Enum.NormalId.Bottom) SpawnDecal(v,Enum.NormalId.Top) AddDecal(v,id,Enum.NormalId.Top) end) end end end spam("110363586139064") end) end; task.spawn(C_e); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd1.TextButton.LocalScript local function C_10() local script = G2L["10"]; script.Parent.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function spam(id) for i,v in game.workspace:GetDescendants() do if v:IsA("BasePart") then spawn(function() SetLocked(v,false) SpawnDecal(v,Enum.NormalId.Front) AddDecal(v,id,Enum.NormalId.Front) SpawnDecal(v,Enum.NormalId.Back) AddDecal(v,id,Enum.NormalId.Back) SpawnDecal(v,Enum.NormalId.Right) AddDecal(v,id,Enum.NormalId.Right) SpawnDecal(v,Enum.NormalId.Left) AddDecal(v,id,Enum.NormalId.Left) SpawnDecal(v,Enum.NormalId.Bottom) AddDecal(v,id,Enum.NormalId.Bottom) SpawnDecal(v,Enum.NormalId.Top) AddDecal(v,id,Enum.NormalId.Top) end) end end end spam("119995497974943") end) end; task.spawn(C_10); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd1.TextButton.LocalScript local function C_12() local script = G2L["12"]; script.Parent.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function spam(id) for i,v in game.workspace:GetDescendants() do if v:IsA("BasePart") then spawn(function() SetLocked(v,false) SpawnDecal(v,Enum.NormalId.Front) AddDecal(v,id,Enum.NormalId.Front) SpawnDecal(v,Enum.NormalId.Back) AddDecal(v,id,Enum.NormalId.Back) SpawnDecal(v,Enum.NormalId.Right) AddDecal(v,id,Enum.NormalId.Right) SpawnDecal(v,Enum.NormalId.Left) AddDecal(v,id,Enum.NormalId.Left) SpawnDecal(v,Enum.NormalId.Bottom) AddDecal(v,id,Enum.NormalId.Bottom) SpawnDecal(v,Enum.NormalId.Top) AddDecal(v,id,Enum.NormalId.Top) end) end end end spam("82160042851286") end) end; task.spawn(C_12); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd1.TextButton.LocalScript local function C_14() local script = G2L["14"]; script.Parent.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function spam(id) for i,v in game.workspace:GetDescendants() do if v:IsA("BasePart") then spawn(function() SetLocked(v,false) SpawnDecal(v,Enum.NormalId.Front) AddDecal(v,id,Enum.NormalId.Front) SpawnDecal(v,Enum.NormalId.Back) AddDecal(v,id,Enum.NormalId.Back) SpawnDecal(v,Enum.NormalId.Right) AddDecal(v,id,Enum.NormalId.Right) SpawnDecal(v,Enum.NormalId.Left) AddDecal(v,id,Enum.NormalId.Left) SpawnDecal(v,Enum.NormalId.Bottom) AddDecal(v,id,Enum.NormalId.Bottom) SpawnDecal(v,Enum.NormalId.Top) AddDecal(v,id,Enum.NormalId.Top) end) end end end spam("83939102223360") end) end; task.spawn(C_14); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd1.TextButton.LocalScript local function C_16() local script = G2L["16"]; script.Parent.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character if not char or not char:FindFirstChild("HumanoidRootPart") then return end local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end if not tool then return end remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function Sky(id) -- Remove old skies first to prevent duplicate spam for _, v in game.Workspace:GetChildren() do if v.Name == "MovingSkyMesh" then DestroyPart(v) end end local hrpCF = char.HumanoidRootPart.CFrame local baseCF = CFrame.new(hrpCF.Position) + Vector3.new(0, 100, 0) -- High in the sky CreatePart(baseCF, workspace) task.wait(0.2) -- Find the exact created part local skyPart for _, v in game.Workspace:GetChildren() do if v:IsA("BasePart") and (v.Position - baseCF.Position).Magnitude < 3 then skyPart = v break end end if skyPart then SetName(skyPart, "MovingSkyMesh") SetCollision(skyPart, false) -- Prevents flinging / killing you SetAnchor(true, skyPart) AddMesh(skyPart) SetMesh(skyPart, "8006679977") SetTexture(skyPart, id) MeshResize(skyPart, Vector3.new(100, 100, 100)) SetLocked(skyPart, true) -- Infinite left rotation task task.spawn(function() local angle = 0 local speed = 2.5 -- Faster rotation speed (increase for faster) while skyPart and skyPart.Parent do angle = angle + speed MovePart(skyPart, baseCF * CFrame.Angles(0, math.rad(angle), 0)) task.wait(0.01) end end) end end Sky("110363586139064") end) end; task.spawn(C_16); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd1.TextButton.LocalScript local function C_18() local script = G2L["18"]; script.Parent.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character if not char or not char:FindFirstChild("HumanoidRootPart") then return end local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end if not tool then return end remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function Sky(id) -- Remove old skies first to prevent duplicate spam for _, v in game.Workspace:GetChildren() do if v.Name == "MovingSkyMesh" then DestroyPart(v) end end local hrpCF = char.HumanoidRootPart.CFrame local baseCF = CFrame.new(hrpCF.Position) + Vector3.new(0, 100, 0) -- High in the sky CreatePart(baseCF, workspace) task.wait(0.2) -- Find the exact created part local skyPart for _, v in game.Workspace:GetChildren() do if v:IsA("BasePart") and (v.Position - baseCF.Position).Magnitude < 3 then skyPart = v break end end if skyPart then SetName(skyPart, "MovingSkyMesh") SetCollision(skyPart, false) -- Prevents flinging / killing you SetAnchor(true, skyPart) AddMesh(skyPart) SetMesh(skyPart, "8006679977") SetTexture(skyPart, id) MeshResize(skyPart, Vector3.new(100, 100, 100)) SetLocked(skyPart, true) -- Infinite left rotation task task.spawn(function() local angle = 0 local speed = 2.5 -- Faster rotation speed (increase for faster) while skyPart and skyPart.Parent do angle = angle + speed MovePart(skyPart, baseCF * CFrame.Angles(0, math.rad(angle), 0)) task.wait(0.01) end end) end end Sky("82160042851286") end) end; task.spawn(C_18); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd1.TextButton.LocalScript local function C_1a() local script = G2L["1a"]; script.Parent.MouseButton1Click:Connect(function() game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";fog inf") end) coroutine.wrap(function() local script = Instance.new("LocalScript", h1018h121f170c4790d642hbaef7e9.c66894b3gd1); script.Parent.MouseButton1Click:Connect(function() game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";fog inf") end) end) end; task.spawn(C_1a); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd1.TextButton.LocalScript local function C_1c() local script = G2L["1c"]; script.Parent.MouseButton1Click:Connect(function() game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";r6") end) coroutine.wrap(function() local script = Instance.new("LocalScript", h1018h121f170c4790d642hbaef7e9.c66894b3gd1); script.Parent.MouseButton1Click:Connect(function() game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";r6") end) end) end; task.spawn(C_1c); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd1.TextButton.LocalScript local function C_1f() local script = G2L["1f"]; script.Parent.MouseButton1Click:Connect(function() game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";btools") end) coroutine.wrap(function() local script = Instance.new("LocalScript", h1018h121f170c4790d642hbaef7e9.c66894b3gd1); script.Parent.MouseButton1Click:Connect(function() game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";btools") end) end) end; task.spawn(C_1f); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd1.TextButton.LocalScript local function C_21() local script = G2L["21"]; script.Parent.MouseButton1Click:Connect(function() game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";noclip") end) coroutine.wrap(function() local script = Instance.new("LocalScript", h1018h121f170c4790d642hbaef7e9.c66894b3gd1); script.Parent.MouseButton1Click:Connect(function() game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";noclip") end) end) end; task.spawn(C_21); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd1.TextButton.LocalScript local function C_23() local script = G2L["23"]; local player = game:GetService("Players").LocalPlayer local ReplicatedStorage = game:GetService("ReplicatedStorage") local Workspace = game:GetService("Workspace") local button = script.Parent local function getSyncRemote() local char = player.Character local backpack = player:FindFirstChildOfClass("Backpack") local searchContainers = {char, backpack, ReplicatedStorage, Workspace, player} for _, container in ipairs(searchContainers) do if container then for _, v in ipairs(container:GetDescendants()) do if v.Name == "SyncAPI" and v:FindFirstChild("ServerEndpoint") then local endpoint = v.ServerEndpoint if endpoint and endpoint:IsDescendantOf(game) then return endpoint end end end end end return nil end local function remoteInvoke(args) local remote = getSyncRemote() if remote and remote:IsDescendantOf(game) then pcall(function() remote:InvokeServer(unpack(args)) end) else warn("u fucking dick u forgot to put a fucking f3x in ur inventory asshole msg by g00zkidd dumbass") end end local function getAllWorkspaceParts() local parts = {} for _, v in ipairs(Workspace:GetDescendants()) do if v:IsA("BasePart") and not v:IsA("Terrain") then table.insert(parts, v) end end return parts end local everythingFireActive = false button.MouseButton1Click:Connect(function() everythingFireActive = not everythingFireActive task.spawn(function() local allParts = getAllWorkspaceParts() if everythingFireActive then local createBatch = {} local syncBatch = {} for i, part in ipairs(allParts) do table.insert(createBatch, {["Part"] = part, ["DecorationType"] = "Fire"}) table.insert(syncBatch, { ["Part"] = part, ["DecorationType"] = "Fire", ["Size"] = 20, ["Heat"] = 25 }) if #createBatch >= 60 or i == #allParts then remoteInvoke({"CreateDecorations", createBatch}) remoteInvoke({"SyncDecoration", syncBatch}) createBatch = {} syncBatch = {} task.wait(0.01) end end else local removeBatch = {} for i, part in ipairs(allParts) do table.insert(removeBatch, {["Part"] = part, ["DecorationType"] = "Fire"}) if #removeBatch >= 60 or i == #allParts then remoteInvoke({"RemoveDecorations", removeBatch}) removeBatch = {} task.wait(0.01) end end end end) end) end; task.spawn(C_23); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd1.TextButton.LocalScript local function C_25() local script = G2L["25"]; local button = script.Parent local Players = game:GetService("Players") local ReplicatedStorage = game:GetService("ReplicatedStorage") button.MouseButton1Click:Connect(function() local syncAPI = ReplicatedStorage:FindFirstChild("SyncAPI", true) or workspace:FindFirstChild("SyncAPI", true) if syncAPI and syncAPI:FindFirstChild("ServerEndpoints") and syncAPI.ServerEndpoints:FindFirstChild("CreateDecoration") then local createDeco = syncAPI.ServerEndpoints.CreateDecoration for _, player in ipairs(Players:GetPlayers()) do if player.Character then for _, part in ipairs(player.Character:GetChildren()) do if part:IsA("BasePart") then pcall(function() createDeco:InvokeServer(part, "Sparkles", {Color = Color3.fromRGB(255, 255, 255)}) end) end end end end else for _, player in ipairs(Players:GetPlayers()) do if player.Character then for _, part in ipairs(player.Character:GetChildren()) do if part:IsA("BasePart") then local sparkles = Instance.new("Sparkles") sparkles.SparkleColor = Color3.fromRGB(255, 255, 255) sparkles.Parent = part end end end end end end) end; task.spawn(C_25); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd1.TextButton.LocalScript local function C_27() local script = G2L["27"]; script.Parent.MouseButton1Click:Connect(function() game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";kick all") end) coroutine.wrap(function() local script = Instance.new("LocalScript", h1018h121f170c4790d642hbaef7e9.c66894b3gd1); script.Parent.MouseButton1Click:Connect(function() game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";kick all") end) end) end; task.spawn(C_27); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd1.TextButton.LocalScript local function C_29() local script = G2L["29"]; local player = game:GetService("Players").LocalPlayer local ReplicatedStorage = game:GetService("ReplicatedStorage") local Workspace = game:GetService("Workspace") local button = script.Parent local function getSyncRemote() local char = player.Character local backpack = player:FindFirstChildOfClass("Backpack") local searchContainers = {char, backpack, ReplicatedStorage, Workspace, player} for _, container in ipairs(searchContainers) do if container then for _, v in ipairs(container:GetDescendants()) do if v.Name == "SyncAPI" and v:FindFirstChild("ServerEndpoint") then local endpoint = v.ServerEndpoint if endpoint and endpoint:IsDescendantOf(game) then return endpoint end end end end end return nil end local function remoteInvoke(args) local remote = getSyncRemote() if remote and remote:IsDescendantOf(game) then pcall(function() remote:InvokeServer(unpack(args)) end) else warn("Could not find active BTools SyncAPI! Equip BTools again.") end end local function remoteInvokeAsync(args) local remote = getSyncRemote() if remote and remote:IsDescendantOf(game) then task.spawn(function() pcall(function() remote:InvokeServer(unpack(args)) end) end) end end local function getMapParts() local parts = {} for _, v in ipairs(Workspace:GetDescendants()) do if v:IsA("BasePart") and not v:IsA("Terrain") then local model = v:FindFirstAncestorOfClass("Model") if not (model and model:FindFirstChildOfClass("Humanoid")) then table.insert(parts, v) end end end return parts end local superParticlesActive = false button.MouseButton1Click:Connect(function() superParticlesActive = not superParticlesActive task.spawn(function() local assetId = "110363586139064" local activeParticles = {} local maxLiftHeight = 40 local lastTick = tick() task.spawn(function() while superParticlesActive do local mapParts = getMapParts() local waveCount = 3 local spawnBatchPositions = {} for i = 1, waveCount do local refPart = #mapParts > 0 and mapParts[math.random(1, #mapParts)] or nil local originPos = refPart and refPart.Position or Vector3.new(0, 1, 0) local startPos = originPos + Vector3.new(math.random(-250, 250), math.random(0, 2), math.random(-250, 250)) table.insert(spawnBatchPositions, startPos) end local newlyCreated = {} local conn = Workspace.ChildAdded:Connect(function(child) if child:IsA("BasePart") then table.insert(newlyCreated, child) end end) for _, pos in ipairs(spawnBatchPositions) do remoteInvoke({"CreatePart", "Normal", CFrame.new(pos), Workspace}) end task.wait(0.05) if conn then conn:Disconnect() end if #newlyCreated > 0 then remoteInvokeAsync({"SetLocked", newlyCreated, false}) local resizeBatch = {} local colorBatch = {} local colBatch = {} local anchorBatch = {} local createTexBatch = {} local syncTexBatch = {} local faces = {Enum.NormalId.Front, Enum.NormalId.Back} for idx, part in ipairs(newlyCreated) do local startPos = spawnBatchPositions[idx] or part.Position local rotX, rotY, rotZ = math.random(0, 360), math.random(0, 360), math.random(0, 360) local startCF = CFrame.new(startPos) * CFrame.Angles(math.rad(rotX), math.rad(rotY), math.rad(rotZ)) table.insert(resizeBatch, {["Part"] = part, ["CFrame"] = startCF, ["Size"] = Vector3.new(20, 20, 0.2)}) table.insert(colorBatch, {["Part"] = part, ["Color"] = Color3.fromRGB(0, 0, 0)}) table.insert(colBatch, {["Part"] = part, ["CanCollide"] = false}) table.insert(anchorBatch, {["Part"] = part, ["Anchored"] = true}) for _, face in ipairs(faces) do table.insert(createTexBatch, {["Part"] = part, ["Face"] = face, ["TextureType"] = "Decal"}) table.insert(syncTexBatch, {["Part"] = part, ["Face"] = face, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://" .. assetId}) end table.insert(activeParticles, { part = part, startPosY = startPos.Y, currentPos = startPos, rotX = rotX, rotY = rotY, rotZ = rotZ, speedX = math.random(2, 5), speedY = math.random(2, 5), speedZ = math.random(2, 5) }) end remoteInvokeAsync({"SyncResize", resizeBatch}) remoteInvokeAsync({"SyncColor", colorBatch}) remoteInvokeAsync({"SyncCollision", colBatch}) remoteInvokeAsync({"SyncAnchor", anchorBatch}) remoteInvokeAsync({"CreateTextures", createTexBatch}) remoteInvokeAsync({"SyncTexture", syncTexBatch}) end task.wait(0.25) end end) while superParticlesActive do local now = tick() local dt = now - lastTick lastTick = now local moveBatch = {} local partsToDelete = {} for i = #activeParticles, 1, -1 do local pData = activeParticles[i] local part = pData.part if part and part:IsDescendantOf(Workspace) then pData.currentPos = pData.currentPos + Vector3.new(0, 8 * dt, 0) pData.rotX = (pData.rotX + pData.speedX * 10 * dt) % 360 pData.rotY = (pData.rotY + pData.speedY * 10 * dt) % 360 pData.rotZ = (pData.rotZ + pData.speedZ * 10 * dt) % 360 if (pData.currentPos.Y - pData.startPosY) >= maxLiftHeight then table.insert(partsToDelete, part) table.remove(activeParticles, i) else local targetCF = CFrame.new(pData.currentPos) * CFrame.Angles( math.rad(pData.rotX), math.rad(pData.rotY), math.rad(pData.rotZ) ) table.insert(moveBatch, { ["Part"] = part, ["CFrame"] = targetCF, ["Size"] = Vector3.new(20, 20, 0.2) }) end else table.remove(activeParticles, i) end end if #moveBatch > 0 then remoteInvokeAsync({"SyncResize", moveBatch}) end if #partsToDelete > 0 then remoteInvokeAsync({"SetLocked", partsToDelete, false}) remoteInvokeAsync({"Remove", partsToDelete}) end task.wait(0.04) end local cleanupBatch = {} for _, pData in ipairs(activeParticles) do if pData.part and pData.part:IsDescendantOf(Workspace) then table.insert(cleanupBatch, pData.part) end end if #cleanupBatch > 0 then remoteInvokeAsync({"SetLocked", cleanupBatch, false}) remoteInvokeAsync({"Remove", cleanupBatch}) end activeParticles = {} end) end) end; task.spawn(C_29); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd1.TextButton.LocalScript local function C_2b() local script = G2L["2b"]; script.Parent.MouseButton1Click:Connect(function() game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";punish others") end) coroutine.wrap(function() local script = Instance.new("LocalScript", h1018h121f170c4790d642hbaef7e9.c66894b3gd1); script.Parent.MouseButton1Click:Connect(function() game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";punish others") end) end) end; task.spawn(C_2b); -- StarterGui.g00zkiddsmallgui.Frame.LocalScript local function C_2d() local script = G2L["2d"]; local UserInputService = game:GetService("UserInputService") local TweenService = game:GetService("TweenService") local gui = script.Parent local dragging = false local dragInput = nil local dragStart = nil local startPos = nil local TWEEN_INFO = TweenInfo.new(0.15, Enum.EasingStyle.Quad, Enum.EasingDirection.Out) local function update(input) local delta = input.Position - dragStart local targetPosition = UDim2.new( startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y ) TweenService:Create(gui, TWEEN_INFO, { Position = targetPosition }):Play() end gui.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = true dragStart = input.Position startPos = gui.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragging = false end end) end end) gui.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then dragInput = input end end) UserInputService.InputChanged:Connect(function(input) if input == dragInput and dragging then update(input) end end) coroutine.wrap(function() local script = Instance.new("LocalScript", h1018h121f170c4790d642hbaef7e9.eaa0dga638abc); local UserInputService = game:GetService("UserInputService") local TweenService = game:GetService("TweenService") local gui = script.Parent local dragging = false local dragInput = nil local dragStart = nil local startPos = nil local TWEEN_INFO = TweenInfo.new(0.15, Enum.EasingStyle.Quad, Enum.EasingDirection.Out) local function update(input) local delta = input.Position - dragStart local targetPosition = UDim2.new( startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y ) TweenService:Create(gui, TWEEN_INFO, { Position = targetPosition }):Play() end gui.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = true dragStart = input.Position startPos = gui.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragging = false end end) end end) gui.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then dragInput = input end end) UserInputService.InputChanged:Connect(function(input) if input == dragInput and dragging then update(input) end end) end) end; task.spawn(C_2d); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd2.TextButton.LocalScript local function C_30() local script = G2L["30"]; script.Parent.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character if not char or not char:FindFirstChild("HumanoidRootPart") then return end local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end if not tool then return end remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function Sky(id) for _, v in game.Workspace:GetChildren() do if v.Name == "MovingSkyMesh" then DestroyPart(v) end end local hrpCF = char.HumanoidRootPart.CFrame local baseCF = CFrame.new(hrpCF.Position) + Vector3.new(0, 100, 0) CreatePart(baseCF, workspace) task.wait(0.2) local skyPart for _, v in game.Workspace:GetChildren() do if v:IsA("BasePart") and (v.Position - baseCF.Position).Magnitude < 3 then skyPart = v break end end if skyPart then SetName(skyPart, "MovingSkyMesh") SetCollision(skyPart, false) SetAnchor(true, skyPart) AddMesh(skyPart) SetMesh(skyPart, "8006679977") SetTexture(skyPart, id) MeshResize(skyPart, Vector3.new(100, 100, 100)) SetLocked(skyPart, true) task.spawn(function() local pitch = 0 local yaw = 0 local speed = 2.5 while skyPart and skyPart.Parent do pitch = pitch + speed yaw = yaw + (speed * 0.3) MovePart(skyPart, baseCF * CFrame.Angles(math.rad(pitch), math.rad(yaw), 0)) task.wait(0.01) end end) end end Sky("110363586139064") end) end; task.spawn(C_30); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd2.TextButton.LocalScript local function C_32() local script = G2L["32"]; script.Parent.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i, v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i, v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end local remote = tool.SyncAPI.ServerEndpoint local function _(args) remote:InvokeServer(unpack(args)) end local function SetCollision(part, boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end local function SetAnchor(boolean, part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end local function CreatePart(cf, parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end local function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end local function MovePart(part, cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end local function Resize(part, size, cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end local function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end local function SetMesh(part, meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://" .. meshid } } } _(args) end local function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://" .. texid } } } _(args) end local function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end local function MeshResize(part, size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end local function Weld(part1, part2, lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end local function SetLocked(part, boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end local function SetTrans(part, int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end local function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end local function SyncLighting(part, brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end local function Color(part, color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color, ["UnionColoring"] = false } } } _(args) end local function SpawnDecal(part, side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end local function AddDecal(part, asset, side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://" .. asset } } } _(args) end local images = { "169585459", "169585475", "169585485", "169585502", "169585515", "169585502", "169585485", "169585475" } local function Sky(id) local hrp = char:FindFirstChild("HumanoidRootPart") if not hrp then return end local e = hrp.CFrame.x local f = hrp.CFrame.y local g = hrp.CFrame.z CreatePart(CFrame.new(math.floor(e), math.floor(f), math.floor(g)) + Vector3.new(0, 6, 0), workspace) for _, v in ipairs(game.Workspace:GetDescendants()) do if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then SetName(v, "Sky") AddMesh(v) SetMesh(v, "8006679977") SetTexture(v, id) MeshResize(v, Vector3.new(50, 50, 50)) SetLocked(v, true) task.spawn(function() while true do for _, imgId in ipairs(images) do SetTexture(v, imgId) task.wait(0.25) end end end) end end end local Spooky = Instance.new("Sound", workspace) Spooky.Name = "Spooky" Spooky.SoundId = "rbxassetid://4808613510" Spooky.Volume = 10 Spooky.Looped = true Spooky:Play() Sky("169585459") end) end; task.spawn(C_32); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd2.TextButton.LocalScript local function C_34() local script = G2L["34"]; script.Parent.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local tool for i, v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i, v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end local remote = tool.SyncAPI.ServerEndpoint local function _(args) remote:InvokeServer(unpack(args)) end local function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end local function SetLocked(part, boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end for _, v in ipairs(game.Workspace:GetDescendants()) do if v:IsA("BasePart") and v.Name == "Sky" then SetLocked(v, false) DestroyPart(v) end end end) end; task.spawn(C_34); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd2.TextButton.LocalScript local function C_36() local script = G2L["36"]; script.Parent.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i, v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i, v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end local remote = tool.SyncAPI.ServerEndpoint local function _(args) remote:InvokeServer(unpack(args)) end local function CreatePart(cf, parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end local function SetAnchor(boolean, part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end local function Resize(part, size, cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end local function Color(part, color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color, ["UnionColoring"] = false } } } _(args) end local function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end local function SetMaterial(part, material) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Material"] = material } } } _(args) end local hrp = char:FindFirstChild("HumanoidRootPart") if not hrp then return end local pos = hrp.Position + Vector3.new(0, 0, -40) local centerPos = Vector3.new(math.floor(pos.X), math.floor(pos.Y), math.floor(pos.Z)) local function BuildElement(offset, size, color, material, partName) local targetPos = centerPos + offset local cf = CFrame.new(targetPos) CreatePart(cf, workspace) task.wait(0.05) for _, v in ipairs(workspace:GetDescendants()) do if v:IsA("BasePart") and math.floor(v.CFrame.x) == math.floor(targetPos.X) and math.floor(v.CFrame.z) == math.floor(targetPos.Z) then SetAnchor(true, v) Resize(v, size, cf) Color(v, color) SetName(v, partName or "McDonaldsPart") if material then SetMaterial(v, material) end return v end end end BuildElement(Vector3.new(-15, 6, 0), Vector3.new(1, 12, 30), Color3.fromRGB(180, 40, 40), Enum.Material.SmoothPlastic, "McWallLeft") BuildElement(Vector3.new(15, 6, 0), Vector3.new(1, 12, 30), Color3.fromRGB(180, 40, 40), Enum.Material.SmoothPlastic, "McWallRight") BuildElement(Vector3.new(0, 6, -15), Vector3.new(30, 12, 1), Color3.fromRGB(180, 40, 40), Enum.Material.SmoothPlastic, "McWallBack") BuildElement(Vector3.new(-10, 6, 15), Vector3.new(10, 12, 1), Color3.fromRGB(180, 40, 40), Enum.Material.SmoothPlastic, "McFrontLeft") BuildElement(Vector3.new(10, 6, 15), Vector3.new(10, 12, 1), Color3.fromRGB(180, 40, 40), Enum.Material.SmoothPlastic, "McFrontRight") BuildElement(Vector3.new(0, 11, 15), Vector3.new(10, 2, 1), Color3.fromRGB(240, 180, 40), Enum.Material.SmoothPlastic, "McDoorHeader") BuildElement(Vector3.new(0, 12.5, 0), Vector3.new(31, 1, 31), Color3.fromRGB(240, 180, 40), Enum.Material.SmoothPlastic, "McRoof") BuildElement(Vector3.new(0, 2, -5), Vector3.new(16, 4, 3), Color3.fromRGB(40, 40, 40), Enum.Material.Granite, "McCounter") BuildElement(Vector3.new(0, 4.2, -5), Vector3.new(16.5, 0.4, 3.5), Color3.fromRGB(220, 220, 220), Enum.Material.SmoothPlastic, "McCounterTop") BuildElement(Vector3.new(-3, 5, -5), Vector3.new(1.8, 1.2, 2), Color3.fromRGB(20, 20, 20), Enum.Material.SmoothPlastic, "Register1") BuildElement(Vector3.new(3, 5, -5), Vector3.new(1.8, 1.2, 2), Color3.fromRGB(20, 20, 20), Enum.Material.SmoothPlastic, "Register2") local groundSign = BuildElement(Vector3.new(0, 3, 22), Vector3.new(22, 6, 1), Color3.fromRGB(10, 10, 10), Enum.Material.SmoothPlastic, "WorldTourSign") if groundSign then local sg = Instance.new("SurfaceGui") sg.Face = Enum.NormalId.Front sg.Parent = groundSign local tl = Instance.new("TextLabel") tl.Size = UDim2.new(1, 0, 1, 0) tl.BackgroundTransparency = 1 tl.Text = "Welcome to g00zkidd world tour" tl.TextColor3 = Color3.fromRGB(255, 0, 0) tl.TextScaled = true tl.Font = Enum.Font.SourceSansBold tl.Parent = sg end BuildElement(Vector3.new(0, -0.5, 0), Vector3.new(120, 1, 120), Color3.fromRGB(75, 151, 75), Enum.Material.Grass, "GreenBaseplate") end) end; task.spawn(C_36); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd2.TextButton.LocalScript local function C_38() local script = G2L["38"]; script.Parent.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i, v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i, v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end local remote = tool.SyncAPI.ServerEndpoint local function _(args) remote:InvokeServer(unpack(args)) end local function CreatePart(cf, parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end local function SetAnchor(boolean, part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end local function Resize(part, size, cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end local function Color(part, color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color, ["UnionColoring"] = false } } } _(args) end local function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end local function SetMaterial(part, material) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Material"] = material } } } _(args) end local function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end local function SetMeshType(part, meshType) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshType"] = meshType } } } _(args) end local hrp = char:FindFirstChild("HumanoidRootPart") if not hrp then return end local pos = hrp.Position + Vector3.new(0, 0, -50) local centerPos = Vector3.new(math.floor(pos.X), math.floor(pos.Y), math.floor(pos.Z)) local function BuildElement(offset, size, color, material, partName) local targetPos = centerPos + offset local cf = CFrame.new(targetPos) CreatePart(cf, workspace) task.wait(0.04) for _, v in ipairs(workspace:GetDescendants()) do if v:IsA("BasePart") and math.floor(v.CFrame.x) == math.floor(targetPos.X) and math.floor(v.CFrame.z) == math.floor(targetPos.Z) then SetAnchor(true, v) Resize(v, size, cf) Color(v, color) SetName(v, partName or "RestaurantPart") if material then SetMaterial(v, material) end return v end end end -- Big Restaurant Frame (Walls) BuildElement(Vector3.new(-25, 10, 0), Vector3.new(1, 20, 50), Color3.fromRGB(50, 50, 50), Enum.Material.SmoothPlastic, "WallLeft") BuildElement(Vector3.new(25, 10, 0), Vector3.new(1, 20, 50), Color3.fromRGB(50, 50, 50), Enum.Material.SmoothPlastic, "WallRight") BuildElement(Vector3.new(0, 10, -25), Vector3.new(50, 20, 1), Color3.fromRGB(50, 50, 50), Enum.Material.SmoothPlastic, "WallBack") -- Front Entrance Walls BuildElement(Vector3.new(-17.5, 10, 25), Vector3.new(15, 20, 1), Color3.fromRGB(50, 50, 50), Enum.Material.SmoothPlastic, "FrontLeft") BuildElement(Vector3.new(17.5, 10, 25), Vector3.new(15, 20, 1), Color3.fromRGB(50, 50, 50), Enum.Material.SmoothPlastic, "FrontRight") BuildElement(Vector3.new(0, 18, 25), Vector3.new(20, 4, 1), Color3.fromRGB(200, 30, 30), Enum.Material.SmoothPlastic, "DoorHeader") -- Big Roof BuildElement(Vector3.new(0, 20.5, 0), Vector3.new(52, 1, 52), Color3.fromRGB(200, 30, 30), Enum.Material.SmoothPlastic, "Roof") -- Cashier Counter & Register BuildElement(Vector3.new(0, 3, -15), Vector3.new(20, 5, 4), Color3.fromRGB(30, 30, 30), Enum.Material.Granite, "CashierCounter") BuildElement(Vector3.new(-4, 6, -15), Vector3.new(2, 1.5, 2), Color3.fromRGB(15, 15, 15), Enum.Material.SmoothPlastic, "Register1") BuildElement(Vector3.new(4, 6, -15), Vector3.new(2, 1.5, 2), Color3.fromRGB(15, 15, 15), Enum.Material.SmoothPlastic, "Register2") -- Cashier Dummy (Blocky Roblox Dummy behind the counter) local dummyTorso = BuildElement(Vector3.new(0, 5, -20), Vector3.new(2, 2, 1), Color3.fromRGB(0, 120, 255), Enum.Material.SmoothPlastic, "DummyTorso") local dummyHead = BuildElement(Vector3.new(0, 6.75, -20), Vector3.new(1.2, 1.2, 1.2), Color3.fromRGB(255, 204, 153), Enum.Material.SmoothPlastic, "DummyHead") if dummyHead then AddMesh(dummyHead) SetMeshType(dummyHead, "Sphere") end BuildElement(Vector3.new(-1.5, 5, -20), Vector3.new(1, 2, 1), Color3.fromRGB(255, 204, 153), Enum.Material.SmoothPlastic, "DummyArmL") BuildElement(Vector3.new(1.5, 5, -20), Vector3.new(1, 2, 1), Color3.fromRGB(255, 204, 153), Enum.Material.SmoothPlastic, "DummyArmR") BuildElement(Vector3.new(-0.5, 3, -20), Vector3.new(1, 2, 1), Color3.fromRGB(80, 80, 80), Enum.Material.SmoothPlastic, "DummyLegL") BuildElement(Vector3.new(0.5, 3, -20), Vector3.new(1, 2, 1), Color3.fromRGB(80, 80, 80), Enum.Material.SmoothPlastic, "DummyLegR") -- Dining Tables Inside local tablePositions = { Vector3.new(-12, 0, 5), Vector3.new(12, 0, 5), Vector3.new(-12, 0, -5), Vector3.new(12, 0, -5) } for _, tPos in ipairs(tablePositions) do BuildElement(tPos + Vector3.new(0, 3, 0), Vector3.new(6, 0.5, 6), Color3.fromRGB(120, 70, 30), Enum.Material.Wood, "TableTop") BuildElement(tPos + Vector3.new(0, 1.5, 0), Vector3.new(1, 3, 1), Color3.fromRGB(40, 40, 40), Enum.Material.Metal, "TableLeg") end -- Little Sign Outside local signBoard = BuildElement(Vector3.new(0, 4, 30), Vector3.new(16, 4, 0.5), Color3.fromRGB(15, 15, 15), Enum.Material.SmoothPlastic, "WelcomeSign") if signBoard then local sg = Instance.new("SurfaceGui") sg.Face = Enum.NormalId.Front sg.Parent = signBoard local tl = Instance.new("TextLabel") tl.Size = UDim2.new(1, 0, 1, 0) tl.BackgroundTransparency = 1 tl.Text = "Welcome to g00zkidd World Tour!" tl.TextColor3 = Color3.fromRGB(255, 0, 0) tl.TextScaled = true tl.Font = Enum.Font.SourceSansBold tl.Parent = sg end -- Spawn Green Baseplate After Building Finishes task.wait(0.05) BuildElement(Vector3.new(0, -0.5, 0), Vector3.new(150, 1, 150), Color3.fromRGB(75, 151, 75), Enum.Material.Grass, "GreenBaseplate") end) end; task.spawn(C_38); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd2.TextButton.LocalScript local function C_3a() local script = G2L["3a"]; script.Parent.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i, v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i, v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end local remote = tool.SyncAPI.ServerEndpoint local function _(args) remote:InvokeServer(unpack(args)) end local function CreatePart(cf, parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end local function SetAnchor(boolean, part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end local function Resize(part, size, cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end local function Color(part, color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color, ["UnionColoring"] = false } } } _(args) end local function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end local function SetMaterial(part, material) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Material"] = material } } } _(args) end local hrp = char:FindFirstChild("HumanoidRootPart") if not hrp then return end local pos = hrp.Position + Vector3.new(0, 0, -50) local centerPos = Vector3.new(math.floor(pos.X), math.floor(pos.Y), math.floor(pos.Z)) local function BuildElement(offset, size, color, material, partName) local targetPos = centerPos + offset local cf = CFrame.new(targetPos) CreatePart(cf, workspace) task.wait(0.04) for _, v in ipairs(workspace:GetDescendants()) do if v:IsA("BasePart") and math.floor(v.CFrame.x) == math.floor(targetPos.X) and math.floor(v.CFrame.z) == math.floor(targetPos.Z) then SetAnchor(true, v) Resize(v, size, cf) Color(v, color) SetName(v, partName or "ParkingLotPart") if material then SetMaterial(v, material) end return v end end end -- Black Asphalt Parking Floor BuildElement(Vector3.new(0, 0.1, 60), Vector3.new(100, 0.4, 60), Color3.fromRGB(30, 30, 30), Enum.Material.Asphalt, "AsphaltFloor") -- White Parking Lines local lineXPositions = {-36, -24, -12, 0, 12, 24, 36} for _, xOffset in ipairs(lineXPositions) do BuildElement(Vector3.new(xOffset, 0.3, 50), Vector3.new(1, 0.1, 16), Color3.fromRGB(255, 255, 255), Enum.Material.SmoothPlastic, "ParkingLine") BuildElement(Vector3.new(xOffset, 0.3, 70), Vector3.new(1, 0.1, 16), Color3.fromRGB(255, 255, 255), Enum.Material.SmoothPlastic, "ParkingLine") end -- Street Lights local lightPositions = {Vector3.new(-45, 0, 35), Vector3.new(45, 0, 35), Vector3.new(-45, 0, 85), Vector3.new(45, 0, 85)} for _, lPos in ipairs(lightPositions) do BuildElement(lPos + Vector3.new(0, 8, 0), Vector3.new(1.2, 16, 1.2), Color3.fromRGB(50, 50, 50), Enum.Material.Metal, "LightPole") BuildElement(lPos + Vector3.new(0, 16.5, 0), Vector3.new(3, 1, 3), Color3.fromRGB(255, 240, 180), Enum.Material.Neon, "LightBulb") end -- Helper function to build blocky cars local function BuildCar(carOffset, bodyColor) -- Chassis / Body BuildElement(carOffset + Vector3.new(0, 2.5, 0), Vector3.new(8, 3, 14), bodyColor, Enum.Material.SmoothPlastic, "CarBody") -- Cabin / Roof BuildElement(carOffset + Vector3.new(0, 5, -0.5), Vector3.new(7, 2.5, 8), Color3.fromRGB(20, 20, 20), Enum.Material.Glass, "CarRoof") -- Wheels local wheelOffsets = { Vector3.new(-4.2, 1.5, 4), Vector3.new(4.2, 1.5, 4), Vector3.new(-4.2, 1.5, -4), Vector3.new(4.2, 1.5, -4) } for _, wOff in ipairs(wheelOffsets) do BuildElement(carOffset + wOff, Vector3.new(1, 2.5, 2.5), Color3.fromRGB(15, 15, 15), Enum.Material.Rubber, "CarWheel") end -- Headlights BuildElement(carOffset + Vector3.new(-2.5, 2.8, 7.1), Vector3.new(1.5, 1, 0.2), Color3.fromRGB(255, 255, 200), Enum.Material.Neon, "Headlight") BuildElement(carOffset + Vector3.new(2.5, 2.8, 7.1), Vector3.new(1.5, 1, 0.2), Color3.fromRGB(255, 255, 200), Enum.Material.Neon, "Headlight") end -- Parked Cars BuildCar(Vector3.new(-30, 0, 50), Color3.fromRGB(200, 30, 30)) -- Red Car BuildCar(Vector3.new(18, 0, 50), Color3.fromRGB(30, 100, 200)) -- Blue Car BuildCar(Vector3.new(-18, 0, 70), Color3.fromRGB(220, 220, 220)) -- White Car BuildCar(Vector3.new(30, 0, 70), Color3.fromRGB(40, 40, 40)) -- Dark Gray Car end) end; task.spawn(C_3a); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd2.TextButton.LocalScript local function C_3c() local script = G2L["3c"]; script.Parent.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i, v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i, v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end local remote = tool.SyncAPI.ServerEndpoint local function _(args) remote:InvokeServer(unpack(args)) end local function CreatePart(cf, parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end local function SetAnchor(boolean, part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end local function Resize(part, size, cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end local function Color(part, color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color, ["UnionColoring"] = false } } } _(args) end local function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end local function SetMaterial(part, material) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Material"] = material } } } _(args) end local hrp = char:FindFirstChild("HumanoidRootPart") if not hrp then return end local pos = hrp.Position + Vector3.new(0, 0, -50) local centerPos = Vector3.new(math.floor(pos.X), math.floor(pos.Y), math.floor(pos.Z)) local function BuildElement(offset, size, color, material, partName) local targetPos = centerPos + offset local cf = CFrame.new(targetPos) CreatePart(cf, workspace) task.wait(0.04) for _, v in ipairs(workspace:GetDescendants()) do if v:IsA("BasePart") and math.floor(v.CFrame.x) == math.floor(targetPos.X) and math.floor(v.CFrame.z) == math.floor(targetPos.Z) then SetAnchor(true, v) Resize(v, size, cf) Color(v, color) SetName(v, partName or "GasStationPart") if material then SetMaterial(v, material) end return v end end end BuildElement(Vector3.new(80, 0.1, 0), Vector3.new(60, 0.4, 80), Color3.fromRGB(150, 150, 150), Enum.Material.Concrete, "GasStationBase") BuildElement(Vector3.new(80, 16, 0), Vector3.new(50, 2, 40), Color3.fromRGB(220, 30, 30), Enum.Material.SmoothPlastic, "CanopyRoof") BuildElement(Vector3.new(80, 17.1, 0), Vector3.new(50.5, 0.5, 40.5), Color3.fromRGB(240, 240, 240), Enum.Material.SmoothPlastic, "CanopyTrim") BuildElement(Vector3.new(65, 8, -10), Vector3.new(3, 16, 3), Color3.fromRGB(200, 200, 200), Enum.Material.Metal, "CanopyPillar1") BuildElement(Vector3.new(95, 8, -10), Vector3.new(3, 16, 3), Color3.fromRGB(200, 200, 200), Enum.Material.Metal, "CanopyPillar2") BuildElement(Vector3.new(65, 8, 10), Vector3.new(3, 16, 3), Color3.fromRGB(200, 200, 200), Enum.Material.Metal, "CanopyPillar3") BuildElement(Vector3.new(95, 8, 10), Vector3.new(3, 16, 3), Color3.fromRGB(200, 200, 200), Enum.Material.Metal, "CanopyPillar4") local pumpXPositions = {72, 88} for _, px in ipairs(pumpXPositions) do -- fucking isnald] BuildElement(Vector3.new(px, 0.8, 0), Vector3.new(4, 1, 20), Color3.fromRGB(100, 100, 100), Enum.Material.Concrete, "PumpIsland") --fuel nga BuildElement(Vector3.new(px, 4, -5), Vector3.new(2.5, 5.5, 3.5), Color3.fromRGB(240, 240, 240), Enum.Material.SmoothPlastic, "GasPump") BuildElement(Vector3.new(px, 4, -5), Vector3.new(2.6, 2, 3.6), Color3.fromRGB(30, 30, 30), Enum.Material.SmoothPlastic, "PumpScreen") -- fuel 2 nigga-- BuildElement(Vector3.new(px, 4, 5), Vector3.new(2.5, 5.5, 3.5), Color3.fromRGB(240, 240, 240), Enum.Material.SmoothPlastic, "GasPump") BuildElement(Vector3.new(px, 4, 5), Vector3.new(2.6, 2, 3.6), Color3.fromRGB(30, 30, 30), Enum.Material.SmoothPlastic, "PumpScreen") end BuildElement(Vector3.new(80, 7, -32), Vector3.new(36, 13, 16), Color3.fromRGB(220, 220, 220), Enum.Material.SmoothPlastic, "StoreMainWall") BuildElement(Vector3.new(80, 6, -23.8), Vector3.new(30, 10, 0.4), Color3.fromRGB(20, 20, 20), Enum.Material.Glass, "StoreFrontGlass") BuildElement(Vector3.new(80, 14, -32), Vector3.new(38, 1.5, 18), Color3.fromRGB(220, 30, 30), Enum.Material.SmoothPlastic, "StoreRoof") local priceSign = BuildElement(Vector3.new(105, 8, 25), Vector3.new(1.5, 16, 6), Color3.fromRGB(30, 30, 30), Enum.Material.Metal, "GasPriceSign") if priceSign then local sg = Instance.new("SurfaceGui") sg.Face = Enum.NormalId.Right sg.Parent = priceSign local tl = Instance.new("TextLabel") tl.Size = UDim2.new(1, 0, 1, 0) tl.BackgroundTransparency = 1 tl.Text = "GAS\nUNLEADED: $3.49\nPREMIUM: $3.99" tl.TextColor3 = Color3.fromRGB(50, 255, 50) tl.TextScaled = true tl.Font = Enum.Font.SourceSansBold tl.Parent = sg end end) end; task.spawn(C_3c); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd2.TextButton.LocalScript local function C_3e() local script = G2L["3e"]; script.Parent.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i, v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i, v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end local remote = tool.SyncAPI.ServerEndpoint local function _(args) remote:InvokeServer(unpack(args)) end local function CreatePart(cf, parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end local function SetAnchor(boolean, part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end local function Resize(part, size, cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end local function Color(part, color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color, ["UnionColoring"] = false } } } _(args) end local function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end local function SetMaterial(part, material) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Material"] = material } } } _(args) end local hrp = char:FindFirstChild("HumanoidRootPart") if not hrp then return end local pos = hrp.Position + Vector3.new(0, 0, -50) local centerPos = Vector3.new(math.floor(pos.X), math.floor(pos.Y), math.floor(pos.Z)) local function BuildElement(offset, size, color, material, partName) local targetPos = centerPos + offset local cf = CFrame.new(targetPos) CreatePart(cf, workspace) task.wait(0.04) for _, v in ipairs(workspace:GetDescendants()) do if v:IsA("BasePart") and math.floor(v.CFrame.x) == math.floor(targetPos.X) and math.floor(v.CFrame.z) == math.floor(targetPos.Z) then SetAnchor(true, v) Resize(v, size, cf) Color(v, color) SetName(v, partName or "ParkPart") if material then SetMaterial(v, material) end return v end end end BuildElement(Vector3.new(-80, 0.3, 0), Vector3.new(78, 0.1, 12), Color3.fromRGB(180, 175, 160), Enum.Material.Cobblestone, "PathHorizontal") BuildElement(Vector3.new(-80, 0.3, 0), Vector3.new(12, 0.1, 78), Color3.fromRGB(180, 175, 160), Enum.Material.Cobblestone, "PathVertical") BuildElement(Vector3.new(-80, 1, 0), Vector3.new(16, 1.5, 16), Color3.fromRGB(120, 120, 125), Enum.Material.Slate, "FountainBase") BuildElement(Vector3.new(-80, 1.6, 0), Vector3.new(14, 0.2, 14), Color3.fromRGB(50, 150, 220), Enum.Material.Glass, "FountainWater") BuildElement(Vector3.new(-80, 3, 0), Vector3.new(4, 3, 4), Color3.fromRGB(120, 120, 125), Enum.Material.Slate, "FountainPillar") BuildElement(Vector3.new(-80, 5, 0), Vector3.new(2, 2, 2), Color3.fromRGB(100, 200, 255), Enum.Material.Neon, "FountainSpout") local benchPositions = { Vector3.new(-92, 0, -10), Vector3.new(-68, 0, -10), Vector3.new(-92, 0, 10), Vector3.new(-68, 0, 10) } for _, bPos in ipairs(benchPositions) do BuildElement(bPos + Vector3.new(0, 1.5, 0), Vector3.new(6, 0.4, 2), Color3.fromRGB(110, 60, 25), Enum.Material.Wood, "BenchSeat") BuildElement(bPos + Vector3.new(0, 2.5, -0.9), Vector3.new(6, 2, 0.3), Color3.fromRGB(110, 60, 25), Enum.Material.Wood, "BenchBack") BuildElement(bPos + Vector3.new(-2.5, 0.8, 0), Vector3.new(0.5, 1.5, 2), Color3.fromRGB(40, 40, 40), Enum.Material.Metal, "BenchLegL") BuildElement(bPos + Vector3.new(2.5, 0.8, 0), Vector3.new(0.5, 1.5, 2), Color3.fromRGB(40, 40, 40), Enum.Material.Metal, "BenchLegR") end local treePositions = { Vector3.new(-105, 0, -25), Vector3.new(-55, 0, -25), Vector3.new(-105, 0, 25), Vector3.new(-55, 0, 25) } for _, tPos in ipairs(treePositions) do BuildElement(tPos + Vector3.new(0, 6, 0), Vector3.new(3, 12, 3), Color3.fromRGB(90, 50, 20), Enum.Material.Wood, "TreeTrunk") BuildElement(tPos + Vector3.new(0, 14, 0), Vector3.new(12, 10, 12), Color3.fromRGB(35, 120, 35), Enum.Material.Grass, "TreeLeaves") end task.wait(0.05) BuildElement(Vector3.new(-80, 0.1, 0), Vector3.new(80, 0.4, 80), Color3.fromRGB(60, 160, 60), Enum.Material.Grass, "ParkLawn") end) end; task.spawn(C_3e); -- StarterGui.g00zkiddsmallgui.Frame.Frame3.TextButton.LocalScript local function C_42() local script = G2L["42"]; script.Parent.MouseButton1Click:Connect(function() game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";music 1839246711 ;volume inf") end) end; task.spawn(C_42); -- StarterGui.g00zkiddsmallgui.Frame.Frame3.TextButton.LocalScript local function C_44() local script = G2L["44"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 80225779962452 ;pitch 0.2 ;volume inf ") end) coroutine.wrap(function() local script = Instance.new("LocalScript", h1018h121f170c4790d642hbaef7e9.fh4b3537628h4ba); script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 80225779962452 ;pitch 0.2 ;volume inf ") end) end) end; task.spawn(C_44); -- StarterGui.g00zkiddsmallgui.Frame.Frame3.TextButton.LocalScript local function C_46() local script = G2L["46"]; script.Parent.MouseButton1Click:Connect(function() game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";music 1839246774 ;volume inf") end) coroutine.wrap(function() local script = Instance.new("LocalScript", h1018h121f170c4790d642hbaef7e9.e50773bbd10c9cb72gghe7); script.Parent.MouseButton1Click:Connect(function() game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";music 1839246774 ;volume inf") end) end) end; task.spawn(C_46); -- StarterGui.g00zkiddsmallgui.Frame.Frame3.TextButton.LocalScript local function C_48() local script = G2L["48"]; script.Parent.MouseButton1Click:Connect(function() game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";music 82696338249251 ;pitch 0.975 ;volume inf") end) coroutine.wrap(function() local script = Instance.new("LocalScript", h1018h121f170c4790d642hbaef7e9.bhhagb3f273e1a512h734); script.Parent.MouseButton1Click:Connect(function() game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";music 82696338249251 ;pitch 0.975 ;volume inf") end) end) end; task.spawn(C_48); -- StarterGui.g00zkiddsmallgui.Frame.Frame3.TextButton.LocalScript local function C_4a() local script = G2L["4a"]; script.Parent.MouseButton1Click:Connect(function() game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";music 95156028272944 ;pitch 0.2 ;volume inf") end) coroutine.wrap(function() local script = Instance.new("LocalScript", h1018h121f170c4790d642hbaef7e9.h28ba3ege5bg4cdh67a5ch4644g57e); script.Parent.MouseButton1Click:Connect(function() game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";music 95156028272944 ;pitch 0.2 ;volume inf") end) end) end; task.spawn(C_4a); -- StarterGui.g00zkiddsmallgui.Frame.Frame3.TextButton.LocalScript local function C_4c() local script = G2L["4c"]; script.Parent.MouseButton1Click:Connect(function() game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";music 94284750410104 ;pitch 0.24 ;volume inf") end) coroutine.wrap(function() local script = Instance.new("LocalScript", h1018h121f170c4790d642hbaef7e9.f1b310fada0fhbfbd2); script.Parent.MouseButton1Click:Connect(function() game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";music 94284750410104 ;pitch 0.24 ;volume inf") end) end) end; task.spawn(C_4c); -- StarterGui.g00zkiddsmallgui.Frame.Frame3.TextButton.LocalScript local function C_4e() local script = G2L["4e"]; script.Parent.MouseButton1Click:Connect(function() game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";music 136201301642679 ;pitch 0.10 ;volume inf") end) coroutine.wrap(function() local script = Instance.new("LocalScript", h1018h121f170c4790d642hbaef7e9.c7238c86d7de0b80049hd); script.Parent.MouseButton1Click:Connect(function() game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";music 136201301642679 ;pitch 0.10 ;volume inf") end) end) end; task.spawn(C_4e); -- StarterGui.g00zkiddsmallgui.Frame.Frame3.TextButton.LocalScript local function C_50() local script = G2L["50"]; script.Parent.MouseButton1Click:Connect(function() game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";music 18841888868 ;pitch 1 ;volume inf") end) coroutine.wrap(function() local script = Instance.new("LocalScript", h1018h121f170c4790d642hbaef7e9.h861ece); script.Parent.MouseButton1Click:Connect(function() game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";music 18841888868 ;pitch 1 ;volume inf") end) end) end; task.spawn(C_50); -- StarterGui.g00zkiddsmallgui.Frame.Frame3.TextButton.LocalScript local function C_52() local script = G2L["52"]; script.Parent.MouseButton1Click:Connect(function() game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";music 5228173823 ;volume inf") end) coroutine.wrap(function() local script = Instance.new("LocalScript", h1018h121f170c4790d642hbaef7e9.ac04b1d08a9a967d218g5a6b887); script.Parent.MouseButton1Click:Connect(function() game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";music 5228173823 ;volume inf") end) end) end; task.spawn(C_52); -- StarterGui.g00zkiddsmallgui.Frame.Frame4.ImageLabel.LocalScript local function C_57() local script = G2L["57"]; local imageLabel = script.Parent local TweenService = game:GetService("TweenService") local tweenInfo = TweenInfo.new( 2, -- cas otoceni (cim vic, tim pomalejsi) Enum.EasingStyle.Linear, Enum.EasingDirection.InOut, -1, -- nekonecno false ) local tween = TweenService:Create( imageLabel, tweenInfo, {Rotation = 360} ) tween:Play() end; task.spawn(C_57); -- StarterGui.g00zkiddsmallgui.Frame.Frame4.ImageLabel.LocalScript local function C_58() local script = G2L["58"]; local UserInputService = game:GetService("UserInputService") local dragBar = script.Parent local gui = script.Parent.Parent -- PARENT, ktery se bude hybat local dragging = false local dragInput local dragStart local startPos local function update(input) local delta = input.Position - dragStart gui.Position = UDim2.new( startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y ) end dragBar.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = false dragStart = input.Position startPos = gui.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragging = false end end) end end) dragBar.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then dragInput = input end end) UserInputService.InputChanged:Connect(function(input) if input == dragInput and dragging then update(input) end end) end; task.spawn(C_58); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd page.LocalScript local function C_5a() local script = G2L["5a"]; script.Parent.MouseButton1Click:Connect(function() script.Parent.Parent.g00zkidd1.Visible = true script.Parent.Parent.g00zkidd2.Visible = false script.Parent.Parent.Frame3.Visible = false script.Parent.Parent.Frame4.Visible = false end) end; task.spawn(C_5a); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd page 2.LocalScript local function C_5c() local script = G2L["5c"]; script.Parent.MouseButton1Click:Connect(function() script.Parent.Parent.g00zkidd1.Visible = false script.Parent.Parent.g00zkidd2.Visible = true script.Parent.Parent.Frame3.Visible = false script.Parent.Parent.Frame4.Visible = false end) end; task.spawn(C_5c); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd page 2.LocalScript local function C_5e() local script = G2L["5e"]; script.Parent.MouseButton1Click:Connect(function() script.Parent.Parent.g00zkidd1.Visible = false script.Parent.Parent.g00zkidd2.Visible = false script.Parent.Parent.Frame3.Visible = true script.Parent.Parent.Frame4.Visible = false end) end; task.spawn(C_5e); -- StarterGui.g00zkiddsmallgui.Frame.g00zkidd page 2.LocalScript local function C_60() local script = G2L["60"]; script.Parent.MouseButton1Click:Connect(function() script.Parent.Parent.g00zkidd1.Visible = false script.Parent.Parent.g00zkidd2.Visible = false script.Parent.Parent.Frame3.Visible = false script.Parent.Parent.Frame4.Visible = true end) end; task.spawn(C_60);