local mt = getrawmetatable(game) local old = mt.__namecall setreadonly(mt,false) mt.__namecall = newcclosure(function(self, ...) local args = {...} local meth = getnamecallmethod() if meth == "FireServer" or meth == "fireserver" and self.Name == 'Damage' then args[3] = 380 -- dont go over 800 or else the anti cheat will kick you end return old(self, unpack(args)) end)