loadstring([[ -- FLING MENU local UIS = game:GetService("UserInputService") local gui = Instance.new("ScreenGui", game.CoreGui) gui.Name = "FLING_MENU" local frame = Instance.new("Frame", gui) frame.Size = UDim2.fromOffset(300, 150) frame.Position = UDim2.fromScale(0.05, 0.25) frame.BackgroundColor3 = Color3.fromRGB(20,20,20) -- Black theme frame.BorderSizePixel = 0 frame.Active = true frame.Draggable = true local title = Instance.new("TextLabel", frame) title.Size = UDim2.new(1,0,0,40) title.Text = "FLING MENU" title.TextColor3 = Color3.fromRGB(255,255,255) title.BackgroundTransparency = 1 title.Font = Enum.Font.GothamBold title.TextSize = 24 local function button(text, y, callback) local b = Instance.new("TextButton", frame) b.Size = UDim2.new(1,-20,0,30) b.Position = UDim2.new(0,10,0,y) b.Text = text b.Font = Enum.Font.Gotham b.TextSize = 14 b.BackgroundColor3 = Color3.fromRGB(35,35,35) b.TextColor3 = Color3.new(1,1,1) b.MouseButton1Click:Connect(callback) end -- LOAD FLING SCRIPT button("Load Fling GUI", 50, function() loadstring(game:HttpGet("https://obj.wearedevs.net/130275/scripts/Fling%20GUI%20V3.lua"))() end) -- CLOSE MENU button("Close Menu (+ to reopen)", 90, function() frame.Visible = false end) -- TOGGLE MENU WITH '+' UIS.InputBegan:Connect(function(input, gpe) if gpe then return end if input.KeyCode == Enum.KeyCode.Equals then frame.Visible = not frame.Visible end end) print("FLING MENU LOADED") ]])()