local CoreGui = game:GetService("CoreGui") local guiname = "CoolGui" local removeme = CoreGui:FindFirstChild(guiname) if removeme then removeme:Destroy() else print("workingkkskskakl") end blak = Color3.new(0,0,0) rede = Color3.new(255/255,0/255,0/255) tef = "SourceSans" whit = Color3.new(255/255,255/255,255/255) local cka = Instance.new("ScreenGui", game.CoreGui) cka.Name= "CoolGui" local frame = Instance.new("Frame") frame.Parent = cka frame.BackgroundColor3 = blak frame.BorderColor3 = rede frame.BorderSizePixel = 3 frame.Name = "Frame" frame.Position = UDim2.new(0, 3, 0, 0) frame.Size = UDim2.new(0,300,0,400) local pges = Instance.new("Frame") pges.Parent = frame pges.BackgroundColor3 = blak pges.BorderColor3 = rede pges.BorderSizePixel = 3 pges.Name = "Pages" pges.Position = UDim2.new(0,0,0,0) pges.Size = UDim2.new(1,0,1,0) local cope = Instance.new("TextButton") cope.Parent = cka cope.Active = true cope.AutoButtonColor = true cope.BackgroundColor3 = blak cope.BorderColor3 = rede cope.BorderSizePixel = 3 cope.Name = "Close/Open" cope.Position = UDim2.new(0,3,0,380) cope.Selectable = true cope.Size = UDim2.new(0,300,0,20) cope.ZIndex = 3 cope.Font = "SourceSans" cope.FontSize = "Size18" cope.Text = "Close" cope.TextColor3 = Color3.new(255,255,255) cope.TextXAlignment = "Center" cope.TextYAlignment = "Center" cope.MouseButton1Down:connect(function() if cope.Text == "Close" then frame.Visible = false cope.Text = "Open" else frame.Visible = true cope.Text = "Close" end end) local page1 = Instance.new("Frame") page1.Parent = pges page1.BackgroundColor3 = blak page1.BorderColor3 = rede page1.BorderSizePixel = 3 page1.Name = "Page1" page1.Position = UDim2.new(0,0,0,83) page1.Size = UDim2.new(1,0,1,-106) page1.ZIndex = 2 page1.Visible = true local page2 = Instance.new("Frame") page2.Parent = pges page2.BackgroundColor3 = blak page2.BorderColor3 = rede page2.BorderSizePixel = 3 page2.Name = "Page2" page2.Position = UDim2.new(0,0,0,83) page2.Size = UDim2.new(1,0,1,-106) page2.ZIndex = 2 page2.Visible = false local page3 = Instance.new("Frame") page3.Parent = pges page3.BackgroundColor3 = blak page3.BorderColor3 = rede page3.BorderSizePixel = 3 page3.Name = "Page3" page3.Position = UDim2.new(0,0,0,83) page3.Size = UDim2.new(1,0,1,-106) page3.ZIndex = 2 page3.Visible = false local page4 = Instance.new("Frame") page4.Parent = pges page4.BackgroundColor3 = blak page4.BorderColor3 = rede page4.BorderSizePixel = 3 page4.Name = "Page4" page4.Position = UDim2.new(0,0,0,83) page4.Size = UDim2.new(1,0,1,-106) page4.ZIndex = 2 page4.Visible = false local page5 = Instance.new("Frame") page5.Parent = pges page5.BackgroundColor3 = blak page5.BorderColor3 = rede page5.BorderSizePixel = 3 page5.Name = "Page5" page5.Position = UDim2.new(0,0,0,83) page5.Size = UDim2.new(1,0,1,-106) page5.ZIndex = 2 page5.Visible = false page = Instance.new("Frame") page.Parent = frame page.BackgroundColor3 = blak page.BorderColor3 = rede page.BorderSizePixel = 3 page.Name = "Settings" page.Position = UDim2.new(1,3,0,0) page.Size = UDim2.new(1,0,1,0) page.ZIndex = 1 page.Visible = true right = Instance.new("TextButton") right.Parent = frame right.BackgroundColor3 = blak right.BorderColor3 = rede right.BorderSizePixel = 3 right.Name = ">" right.Position = UDim2.new(0.5,3,0,40) right.Size = UDim2.new(0.5,-3,0,40) right.ZIndex = 2 right.Font = tef right.FontSize = "Size48" right.Text = ">" right.TextColor3 = whit addonr = Instance.new("TextButton") addonr.Parent = page5 addonr.BackgroundColor3 = blak addonr.BorderColor3 = rede addonr.BorderSizePixel = 3 addonr.Name = "addonr" addonr.Position = UDim2.new(0,153,0,-40) addonr.Size = UDim2.new(0.49,0,0.125,0) addonr.Font = tef addonr.FontSize = "Size48" addonr.Text = ">" addonr.TextColor3 = whit addonr.ZIndex = 3 left = Instance.new("TextButton") left.Parent = frame left.BackgroundColor3 = blak left.BorderColor3 = rede left.BorderSizePixel = 3 left.Name = "<" left.Position = UDim2.new(0,0,0,40) left.Size = UDim2.new(0.5,-3,0,40) left.ZIndex = 2 left.Font = tef left.FontSize = "Size48" left.Text = "<" left.TextColor3 = whit addonl = Instance.new("TextButton") addonl.Parent = page1 addonl.BackgroundColor3 = blak addonl.BorderColor3 = rede addonl.BorderSizePixel = 3 addonl.Name = "addonl" addonl.Position = UDim2.new(0,0,0,-40) addonl.Size = UDim2.new(0.49,0,0.125,0) addonl.Font = tef addonl.FontSize = "Size48" addonl.Text = "<" addonl.TextColor3 = whit addonl.ZIndex = 3 local title = Instance.new("TextLabel") title.Parent = frame title.BackgroundColor3 = blak title.BorderColor3 = rede title.BorderSizePixel = 3 title.Name = "Title" title.Position = UDim2.new(0,0,0,0) title.Size = UDim2.new(1,0,0,40) title.ZIndex = 2 title.Font = tef title.FontSize = "Size24" title.Text = "c00lgui by fgpilj2" title.TextColor3 = whit -- inside pages -- local acg = Instance.new("Frame") acg.Parent = page1 acg.BackgroundColor3 = blak acg.BorderColor3 = rede acg.BorderSizePixel = 3 acg.Name = "Admin Commands/Guis" acg.Position = UDim2.new(0.5,3,0,0) acg.Size = UDim2.new(0.5,-3,1,0) acg.ZIndex = 2 local sd = Instance.new("Frame") sd.Parent = page1 sd.BackgroundColor3 = blak sd.BorderColor3 = rede sd.BorderSizePixel = 3 sd.Name = "Server Destruction" sd.Position = UDim2.new(0,0,0,0) sd.Size = UDim2.new(0.5,-3,1,0) sd.ZIndex = 2 local gt = Instance.new("Frame") gt.Parent = page2 gt.BackgroundColor3 = blak gt.BorderColor3 = rede gt.BorderSizePixel = 3 gt.Name = "Gear/Tools" gt.Position = UDim2.new(0.5,3,0,0) gt.Size = UDim2.new(0.5,-3,1,0) gt.ZIndex = 2 local ws = Instance.new("Frame") ws.Parent = page2 ws.BackgroundColor3 = blak ws.BorderColor3 = rede ws.BorderSizePixel = 3 ws.Name = "Weapon Scripts" ws.Position = UDim2.new(0,0,0,0) ws.Size = UDim2.new(0.5,-3,1,0) ws.ZIndex = 2 local localp = Instance.new("Frame") localp.Parent = page3 localp.BackgroundColor3 = blak localp.BorderColor3 = rede localp.BorderSizePixel = 3 localp.Name = "LocalPlayer" localp.Position = UDim2.new(0.5,3,0,0) localp.Size = UDim2.new(0.5,-3,1,0) localp.ZIndex = 2 local misc = Instance.new("Frame") misc.Parent = page3 misc.BackgroundColor3 = blak misc.BorderColor3 = rede misc.BorderSizePixel = 3 misc.Name = "Misc" misc.Position = UDim2.new(0,0,0,0) misc.Size = UDim2.new(0.5,-3,1,0) misc.ZIndex = 2 pmi = Instance.new("Frame") pmi.Parent = page4 pmi.BackgroundColor3 = blak pmi.BorderColor3 = rede pmi.BorderSizePixel = 3 pmi.Name = "Preset Music IDs" pmi.Position = UDim2.new(0.5,3,0,0) pmi.Size = UDim2.new(0.5,-3,1,0) pmi.ZIndex = 2 local psd = Instance.new("Frame") psd.Parent = page4 psd.BackgroundColor3 = blak psd.BorderColor3 = rede psd.BorderSizePixel = 3 psd.Name = "Preset Skybox/Decal IDs" psd.Position = UDim2.new(0,0,0,0) psd.Size = UDim2.new(0.5,-3,1,0) psd.ZIndex = 2 local edn = Instance.new("Frame") edn.Parent = page5 edn.BackgroundColor3 = blak edn.BorderColor3 = rede edn.BorderSizePixel = 3 edn.Name = "End" edn.Position = UDim2.new(0.5,3,0,0) edn.Size = UDim2.new(0.5,-3,1,0) edn.ZIndex = 2 local pgi = Instance.new("Frame") pgi.Parent = page5 pgi.BackgroundColor3 = blak pgi.BorderColor3 = rede pgi.BorderSizePixel = 3 pgi.Name = "Preset Gear IDs" pgi.Position = UDim2.new(0,0,0,0) pgi.Size = UDim2.new(0.5,-3,1,0) pgi.ZIndex = 2 -- inside pages end -- -- Admin Commands/Guis -- local button = Instance.new("TextButton") button.Parent = acg button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "iOrb" button.Position = UDim2.new(0,0,0,33) button.Size = UDim2.new(0.5,0,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "i0rb" button.TextColor3 = whit button.MouseButton1Down:connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local Players = game:GetService("Players") local RunService = game:GetService("RunService") -- HD ADMIN local RequestCommand = ReplicatedStorage :WaitForChild("HDAdminHDClient") .Signals .RequestCommandSilent local player = Players.LocalPlayer RequestCommand:InvokeServer( ";title me "..player.Name.."'s [iOrb]2" ) local player = Players.LocalPlayer local char = player.Character or player.CharacterAdded:Wait() local hrp = char:WaitForChild("HumanoidRootPart") local head = char:WaitForChild("Head") -- FIND F3X local tool for _,v in pairs(player:GetDescendants()) do if v.Name == "SyncAPI" then tool = v.Parent break end end if not tool then for _,v in pairs(ReplicatedStorage:GetDescendants()) do if v.Name == "SyncAPI" then tool = v.Parent break end end end if not tool then error("SyncAPI not found") end local remote = tool.SyncAPI.ServerEndpoint local function send(args) return remote:InvokeServer(unpack(args)) end -- FUNCTIONS local function ClonePart(part) send({ "Clone", {part}, workspace }) end local function MovePart(part,cf) send({ "SyncMove", {{ Part = part, CFrame = cf }} }) end local function Anchor(part,bool) send({ "SyncAnchor", {{ Part = part, Anchored = bool }} }) end local function Collision(part,bool) send({ "SyncCollision", {{ Part = part, CanCollide = bool }} }) end local function Color(part,color) send({ "SyncColor", {{ Part = part, Color = color, UnionColoring = false }} }) end local function Material(part,mat) send({ "SyncMaterial", {{ Part = part, Material = mat }} }) end local function Resize(part,size) send({ "SyncResize", {{ Part = part, Size = size, CFrame = part.CFrame }} }) end -- CREATE iORB ClonePart(head) task.wait(0.5) local cloneHead for _,v in pairs(workspace:GetDescendants()) do if v:IsA("BasePart") and v.Name == "Head" and v ~= head and (v.Position - head.Position).Magnitude < 5 then cloneHead = v break end end if not cloneHead then warn("Clone head failed") return end Anchor(cloneHead,true) Collision(cloneHead,false) Color(cloneHead,Color3.new(0,0,0)) Material(cloneHead,Enum.Material.Neon) Resize(cloneHead,Vector3.new(0.6,0.6,0.6)) -- REMOVE FACE for _,d in pairs(cloneHead:GetDescendants()) do if d:IsA("Decal") then d:Destroy() end end -- WHITE FIRE send({ "CreateDecorations", {{ Part = cloneHead, DecorationType = "Fire" }} }) task.wait(0.1) send({ "SyncDecorate", {{ Part = cloneHead, DecorationType = "Fire", Color = Color3.new(1,1,1), SecondaryColor = Color3.new(1,1,1), Heat = 1, Size = 2 }} }) -- ORBIT local angle = 0 local radius = 5 local speed = math.rad(20) local verticalAmplitude = 1 RunService.Heartbeat:Connect(function(dt) angle += speed * dt local x = math.cos(angle) * radius local z = math.sin(angle) * radius local y = 2 + math.sin(angle * 2) * verticalAmplitude local position = hrp.Position + Vector3.new(x,y,z) local lookDir = Vector3.new( -math.sin(angle), 0, math.cos(angle) ) local cf = CFrame.new( position, position + lookDir ) MovePart(cloneHead,cf) end) -- REMOVE TITLE AFTER 1 SECOND task.wait(1) RequestCommand:InvokeServer(";untitle "..player.Name) end) -- local button = Instance.new("TextButton") button.Parent = acg button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Kohls Admin" button.Position = UDim2.new(0.5,3,0,33) button.Size = UDim2.new(0.5,-3,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Rocky2u's Project Duck" button.TextColor3 = whit button.TextWrapped = true button.MouseButton1Down:connect(function() --[[ --------------------------------------------------------------- | _____ _ _ _____ _ | | | __ \ (_) | | | __ \ | | | | | |__) | __ ___ _ ___ ___| |_ | | | |_ _ ___| | __ | | | ___/ '__/ _ \| |/ _ \/ __| __| | | | | | | |/ __| |/ / | | | | | | | (_) | | __/ (__| |_ | |__| | |_| | (__| < | | |_| |_| \___/| |\___|\___|\__| |_____/ \__,_|\___|_|\_\ | | _/ | | | |__/ | --------------------------------------------------------------- --]] -- SethMilkman -- --| Thanks ROBLOX, for removing GetObjects |-- local Player = game.Players.LocalPlayer local Mouse = Player:GetMouse() local char = Player.Character local gPlayers = game:GetService("Players") local admin = gPlayers.LocalPlayer.Name local services={} local cmds={} local std={} local Version = '1.0.2' wait(0.1) services.players=gPlayers services.lighting=game:GetService('Lighting') services.workspace=game:GetService('Workspace') services.events = {} local user = gPlayers.LocalPlayer local cmdprefix=';' local scriptprefix='\\' local split=" " --| Ban Data |-- local BanFolder = Instance.new("Fire", game.ContextActionService) BanFolder.Name = "BanList" BanFolder.RobloxLocked = true _G.Banned = function(Ban) local SValue = Instance.new("StringValue", BanFolder) SValue.Value = Ban SValue.RobloxLocked = true end BannedPlayers = { 'KrystalTeam', -- For banning me. 'LordCrazy13', -- You're fucking annoying. 'CRICKET69' } --| Tables |-- --| Admins |-- local AdminFolder = Instance.new("Folder", game.ContextActionService) AdminFolder.Name = "AdminList" AdminFolder.RobloxLocked = true _G.Admin = function(Admin) local SValue = Instance.new("StringValue", AdminFolder) SValue.Value = Admin SValue.RobloxLocked = true end -- These are my friends that don't have Seven, remove then off the list if you'd like. local admins = { 'guestpro1', 'THEGAMINGTRTLE', 'JackLikesBugs', 'JoshuaAsencio' } --| CMD List |-- CMDs = { '1. ff player', '2. noff player', '3. fire player', '4. nofire player', '5. sp player', '6. nosp player', '7. smoke player', '8. nosmoke player', '9. btools player', '10. god player', '11. sgod player', '12. ungod player', '13. heal player', '14. freeze player', '15. thaw player', '16. kill player', '17. sound', '18. volume', '19. pitch', '20. explode player', '21. invis player', '22. vis player', '23. goto player', '24. bring player', '25. tp player', '26. charapp player', '27. ws player', '28. time', '29. kick player', '30. ban player', '31. unlockws', '32. unanchorws', '33. hat player', '34. gear player', '35. pstools player', '36. skick player', '37. admin player', '38. unadmin player', '39. firstp player', '40. thirdp player', '41. chat player', '42. insert', '43. name player', '44. unname player', '45. stun player', '46. unstun player', '47. sit player', '48. guest player', '49. damage player', '50. view player', '51. unview player', '52. nolimbs player', '53. box player 1012', '54. nobox player', '55. ghost player', '56. sphere player', '57. loadmap', '58. sky', '59. ambient', '60. gui', '61. jail player', '62. unjail player', '63. shutdown', '64. animation player', '65. fix player', '66. creeper player', '67. uncreeper player', '68. shrek player', '69. unshrek player', '70. spam', '71. nospam', '72. control player', '73. nuke player', '74. infect player', '75. uninfect player', '76. duck player', '77. unduck player', '78. disable player', '79. enable player', '80. size player', '81. confuse player', '82. unconfuse player', '83. clone player', '84. spin player', '85. unspin player', '86. dog player', '87. undog player', '88. tptool', '89. loopsit player', '90. unloopsit player', '91. loopjump player', '92. unloopjump player', '93. loopheal player', '94. unloopheal player', '95. fling player', '96. ayylmao player', '97. nograv player', '98. grav player', '99. seizure player', '100. unseizure player', '101. cape 1012', '102. uncape', '103. paper player', '104. punish player', '105. unpunish player', '106. disco', '107. undisco', '- float player', '- unfloat player', '- noclip', '- clip', '- prefix ', '- admins', '- bans', '- cmds', '- version' } --| Lib |-- updateevents=function() for i,v in pairs(services.events) do services.events:remove(i) v:disconnect() end for i,v in pairs(gPlayers:players())do local ev = v.Chatted:connect(function(msg) do_exec(msg,v) end) services.events[#services.events+1] = ev end end std.inTable=function(tbl,val) if tbl==nil then return false end for _,v in pairs(tbl)do if v==val then return true end end return false end std.out=function(str) print(str) end std.list=function(tbl) local str='' for i,v in pairs(tbl)do str=str..tostring(v) if i~=#tbl then str=str..', ' end end return str end std.endat=function(str,val) local z=str:find(val) if z then return str:sub(0,z-string.len(val)),true else return str,false end end std.first=function(str) return str:sub(1,1) end isAdmin=function(name) if name==admin then return true elseif admins[name]==true then return true end return false end local exec=function(str) spawn(function() local script, loaderr = loadstring(str) if not script then error(loaderr) else script() end end) end local findCmd=function(cmd_name) for i,v in pairs(cmds)do if v.NAME:lower()==cmd_name:lower() or std.inTable(v.ALIAS,cmd_name:lower())then return v end end end local getCmd=function(msg) local cmd,hassplit=std.endat(msg:lower(),split) if hassplit then return {cmd,true} else return {cmd,false} end end local getprfx=function(strn) if strn:sub(1,string.len(cmdprefix))==cmdprefix then return{'cmd',string.len(cmdprefix)+1} elseif strn:sub(1,string.len(scriptprefix))==scriptprefix then return{'exec',string.len(scriptprefix)+1} end return end local getArgs=function(str) local args={} local new_arg=nil local hassplit=nil local s=str repeat new_arg,hassplit=std.endat(s:lower(),split) if new_arg~='' then args[#args+1]=new_arg s=s:sub(string.len(new_arg)+string.len(split)+1) end until hassplit==false return args end local function execCmd(str, plr) local s_cmd local a local cmd s_cmd = getCmd(str) cmd = findCmd(s_cmd[1]) if cmd == nil then return end a = str:sub(string.len(s_cmd[1]) + string.len(split) + 1) local args=getArgs(a) pcall(function() cmd.FUNC(args, plr) end) end function do_exec(str,plr) if not isAdmin(plr.Name)then return end str=str:gsub('/e ','') local t=getprfx(str) if t==nil then return end str=str:sub(t[2]) if t[1]=='exec' then exec(str) elseif t[1]=='cmd' then execCmd(str, plr) end end updateevents() _G.exec_cmd = execCmd --game.Players.LocalPlayer.Chatted:connect(doexec) local _char=function(plr_name) for i,v in pairs(game.Players:GetChildren())do if v:IsA'Player'then if v.Name==plr_name then return v.Character end end end return end local _plr=function(plr_name) for i,v in pairs(game.Players:GetChildren())do if v:IsA'Player'then if v.Name==plr_name then return v end end end return end function addcmd(name,desc,alias,func) cmds[#cmds+1]= { NAME=name; DESC=desc; ALIAS=alias; FUNC=func; } end local function getPlayer(name) local nameTable = {} name=name:lower() if name == "me" then nameTable[#nameTable+1]=admin elseif name == "others" then for i,v in pairs(gPlayers:GetChildren()) do if v:IsA'Player'then if v.Name~=admin then nameTable[#nameTable+1]=v.Name end end end elseif name == "all" then for i,v in pairs(gPlayers:GetChildren()) do if v:IsA'Player'then nameTable[#nameTable+1]=v.Name end end else for i,v in pairs(gPlayers:GetChildren()) do local lname = v.Name:lower() local i,j = lname:find(name) if i == 1 then return {v.Name} end end end return nameTable end --| Cape Function |-- local capeColor = 1012 function Cape(playerCaped) if playerCaped.Character:FindFirstChild("Cape") ~= nil then playerCaped.Character.Cape:Destroy() end repeat wait() until playerCaped and playerCaped.Character and playerCaped.Character:FindFirstChild("Torso") local Torso = playerCaped.Character.Torso local Cape = Instance.new("Part", Torso.Parent) Cape.Name = "Cape" Cape.Anchored = false Cape.CanCollide = false Cape.TopSurface = 0 Cape.BottomSurface = 0 Cape.BrickColor = BrickColor.new("" .. capeColor) Cape.Material = "Neon" Cape.formFactor = "Custom" Cape.Size = Vector3.new(0.2,0.2,0.2) local msh = Instance.new("BlockMesh", Cape) msh.Scale = Vector3.new(9,17.5,.5) local motor1 = Instance.new("Motor", Cape) motor1.Part0 = Cape motor1.Part1 = Torso motor1.MaxVelocity = 1 motor1.C0 = CFrame.new(0,1.75,0)*CFrame.Angles(0,math.rad(90),0) motor1.C1 = CFrame.new(0,1,.45)*CFrame.Angles(0,math.rad(90),0) local wave = false repeat wait(1/44) local ang = 0.2 local oldmag = Torso.Velocity.magnitude local mv = .1 if wave then ang = ang + ((Torso.Velocity.magnitude/10) * .05) + 1 wave = false else wave = false end ang = ang + math.min(Torso.Velocity.magnitude/30, 1) motor1.MaxVelocity = math.min((Torso.Velocity.magnitude/10), .04) + mv motor1.DesiredAngle = -ang if motor1.CurrentAngle < -.05 and motor1.DesiredAngle > -.05 then motor1.MaxVelocity = .04 end repeat wait() until motor1.CurrentAngle == motor1.DesiredAngle or math.abs(Torso.Velocity.magnitude - oldmag) >= (Torso.Velocity.magnitude/10) + 1 if Torso.Velocity.magnitude < .1 then wait(.1) end until not Cape or Cape.Parent ~= Torso.Parent end game.Lighting.Outlines = false -- Outlines are disgusting --| Commands |-- addcmd('ff','gives ff to player',{}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do local pchar=_char(v) Instance.new("ForceField", pchar) end end) addcmd('noff', 'takes away ff from player',{'unff'}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do local pchar=_char(v) for j,v1 in pairs(pchar:GetChildren()) do if v1:IsA("ForceField") then v1:Destroy() end end end end) addcmd('fire', 'set a player on fire',{}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do local pchar=_char(v) local Fire1 = Instance.new("Fire", pchar.Head) local Fire2 = Instance.new("Fire", pchar.Torso) local Fire3 = Instance.new("Fire", pchar["Left Arm"]) local Fire4 = Instance.new("Fire", pchar["Right Arm"]) local Fire5 = Instance.new("Fire", pchar["Left Leg"]) local Fire6 = Instance.new("Fire", pchar["Right Leg"]) Fire1.Color = Color3.new((args[2]),(args[3]),(args[4])) Fire1.SecondaryColor = Color3.new((args[2]),(args[3]),(args[4])) Fire2.Color = Color3.new((args[2]),(args[3]),(args[4])) Fire2.SecondaryColor = Color3.new((args[2]),(args[3]),(args[4])) Fire3.Color = Color3.new((args[2]),(args[3]),(args[4])) Fire3.SecondaryColor = Color3.new((args[2]),(args[3]),(args[4])) Fire4.Color = Color3.new((args[2]),(args[3]),(args[4])) Fire4.SecondaryColor = Color3.new((args[2]),(args[3]),(args[4])) Fire5.Color = Color3.new((args[2]),(args[3]),(args[4])) Fire5.SecondaryColor = Color3.new((args[2]),(args[3]),(args[4])) Fire6.Color = Color3.new((args[2]),(args[3]),(args[4])) Fire6.SecondaryColor = Color3.new((args[2]),(args[3]),(args[4])) end end) addcmd('nofire', 'extinguish a player',{'unfire'}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do local pchar=_char(v) for j,v1 in pairs(pchar.Head:GetChildren()) do if v1:IsA("Fire") then v1:Destroy() end end for j,v1 in pairs(pchar.Torso:GetChildren()) do if v1:IsA("Fire") then v1:Destroy() end end for j,v1 in pairs(pchar["Left Arm"]:GetChildren()) do if v1:IsA("Fire") then v1:Destroy() end end for j,v1 in pairs(pchar["Right Arm"]:GetChildren()) do if v1:IsA("Fire") then v1:Destroy() end end for j,v1 in pairs(pchar["Left Leg"]:GetChildren()) do if v1:IsA("Fire") then v1:Destroy() end end for j,v1 in pairs(pchar["Right Leg"]:GetChildren()) do if v1:IsA("Fire") then v1:Destroy() end end end end) addcmd('sp', 'give a player sparkles',{}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do local pchar=_char(v) local Sparkles1 = Instance.new("Sparkles", pchar.Head) local Sparkles2 = Instance.new("Sparkles", pchar.Torso) local Sparkles3 = Instance.new("Sparkles", pchar["Left Arm"]) local Sparkles4 = Instance.new("Sparkles", pchar["Right Arm"]) local Sparkles5 = Instance.new("Sparkles", pchar["Left Leg"]) local Sparkles6 = Instance.new("Sparkles", pchar["Right Leg"]) Sparkles1.Color = Color3.new((args[2]),(args[3]),(args[4])) Sparkles2.Color = Color3.new((args[2]),(args[3]),(args[4])) Sparkles3.Color = Color3.new((args[2]),(args[3]),(args[4])) Sparkles4.Color = Color3.new((args[2]),(args[3]),(args[4])) Sparkles5.Color = Color3.new((args[2]),(args[3]),(args[4])) Sparkles6.Color = Color3.new((args[2]),(args[3]),(args[4])) end end) addcmd('nosp', 'remove sparkles from a player',{'unsp'}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do local pchar=_char(v) for j,v1 in pairs(pchar.Head:GetChildren()) do if v1:IsA("Sparkles") then v1:Destroy() end end for j,v1 in pairs(pchar.Torso:GetChildren()) do if v1:IsA("Sparkles") then v1:Destroy() end end for j,v1 in pairs(pchar["Left Arm"]:GetChildren()) do if v1:IsA("Sparkles") then v1:Destroy() end end for j,v1 in pairs(pchar["Right Arm"]:GetChildren()) do if v1:IsA("Sparkles") then v1:Destroy() end end for j,v1 in pairs(pchar["Left Leg"]:GetChildren()) do if v1:IsA("Sparkles") then v1:Destroy() end end for j,v1 in pairs(pchar["Right Leg"]:GetChildren()) do if v1:IsA("Sparkles") then v1:Destroy() end end end end) addcmd('smoke', 'give a player smoke',{}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do local pchar=_char(v) Instance.new("Smoke", pchar.Torso) end end) addcmd('nosmoke', 'remove smoke from a player',{}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do local pchar=_char(v) for j,v1 in pairs(pchar.Torso:GetChildren()) do if v1:IsA("Smoke") then v1:Destroy() end end end end) addcmd('btools', 'gives a player btools',{}, function(args) local players = getPlayer(args[1]) if players ~= nil then for i, v in pairs(players) do Instance.new("HopperBin", gPlayers[v].Backpack).BinType = 2 Instance.new("HopperBin", gPlayers[v].Backpack).BinType = 3 Instance.new("HopperBin", gPlayers[v].Backpack).BinType = 4 end end end) addcmd('god', 'gods player',{}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do local pchar=_char(v) if pchar then pchar.Humanoid.MaxHealth=math.huge end end end) addcmd('sgod', 'silently gods player',{}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do local pchar=_char(v) spawn(function() pchar.Humanoid.MaxHealth = 10000000 wait() pchar.Humanoid.Health = 10000000 end) end end) addcmd('ungod', 'removes god from a player',{}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do local pchar=_char(v) if pchar then pchar.Humanoid.MaxHealth=100 pchar.Humanoid.Health=100 end end end) addcmd('heal', 'resets a players health',{}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do local pchar=_char(v) if pchar then pchar.Humanoid.Health=pchar.Humanoid.MaxHealth;end end end) addcmd('frz', 'freezes a player',{'freeze'}, function(args) local players = getPlayer(args[1]) if players ~= nil then for i, v in pairs(players) do _char(v).Torso.Anchored = true end end end) addcmd('thaw', 'freezes a player',{}, function(args) local players = getPlayer(args[1]) if players ~= nil then for i, v in pairs(players) do _char(v).Torso.Anchored = false end end end) addcmd('kill', 'kills a player',{}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do local pchar=_char(v) if pchar then pchar.Humanoid.MaxHealth=0;pchar.Humanoid.Health=0;end end end) addcmd('sound', 'plays a sound',{}, function(args) local function dels(instance) for i,v in pairs(instance:GetChildren())do if v:IsA'Sound'then v:Destroy()end dels(v) end end dels(workspace) local c = args[1] or 'stop' if std.inTable({'stop'}, c:lower()) then return end local s = Instance.new("Sound", workspace) s.Name = "DuckSong" s.Looped = true s.SoundId = "rbxassetid://" .. c s.Volume = 1 s:Play() end) addcmd('volume','changes volume of sound',{}, function(args) for i,v in pairs(game.Workspace:GetChildren())do if v:IsA("Sound") and v.Name == "DuckSong" then v.Volume = args[1] end end end) addcmd('pitch','changes pitch of sound',{}, function(args) for i,v in pairs(game.Workspace:GetChildren())do if v:IsA("Sound") and v.Name == "DuckSong" then v.Pitch = args[1] end end end) addcmd('explode', 'explode a player', {}, function(args) local players = getPlayer(args[1]) for i, v in pairs(players) do local char = _char(v) if char:FindFirstChild("Torso") then Instance.new("Explosion", char).Position = char.Torso.Position end end end) addcmd('invis', 'make a player invisible',{}, function(args) local players = getPlayer(args[1]) for i, v in pairs(players) do for k, v2 in pairs(_char(v):GetChildren()) do if v2.className == "Part" then if v2.Name ~= "HumanoidRootPart" then v2.Transparency = 1 end elseif v2.className == "Hat" then if v2:FindFirstChild("Handle") then v2.Handle.Transparency = 1 end end if v2:FindFirstChild("face") then v2.face:Destroy() end end end end) addcmd('vis', 'make a player visible',{}, function(args) local players = getPlayer(args[1]) for i, v in pairs(players) do for k, v2 in pairs(_char(v):GetChildren()) do if v2.className == "Part" then if v2.Name ~= "HumanoidRootPart" then v2.Transparency = 0 end elseif v2.className == "Hat" then if v2:FindFirstChild("Handle") then v2.Handle.Transparency = 0 end end if v2:FindFirstChild("face") then v2.face:Destroy() end end end end) addcmd('goto', 'go to a player',{}, function(args) local players = getPlayer(args[1]) if players ~= nil and _char(players[1]):FindFirstChild("HumanoidRootPart") then _char(admin).HumanoidRootPart.CFrame = _char(players[1]).HumanoidRootPart.CFrame end end) addcmd('bring', 'bring a player to you',{}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players) do if _char(v):FindFirstChild("HumanoidRootPart") then _char(v).HumanoidRootPart.CFrame = _char(admin).HumanoidRootPart.CFrame end end end) addcmd('tp', 'teleport player 1 to player 2',{}, function(args) local players1=getPlayer(args[1]) local players2=getPlayer(args[2]) if not players2[1] then return end for i,v in pairs(players1) do if _char(v):FindFirstChild("HumanoidRootPart") and _char(players2[1]):FindFirstChild("HumanoidRootPart") then _char(v).HumanoidRootPart.CFrame = _char(players2[1]).HumanoidRootPart.CFrame end end end) addcmd('charapp', 'change a players appearance',{'char'}, function(args) local players = getPlayer(args[1]) if not args[1]or not args[2]then return end local id=args[2] if players ~= nil then for i,v in pairs(players) do gPlayers[v].CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId="..id if _char(v):FindFirstChild("Head") then _char(v).Head:Destroy() end end end end) addcmd('ws', 'change a players walkspeed',{}, function(args) local players = getPlayer(args[1]) if not args[1]or not args[2]then return end local num=args[2] for i,v in pairs(players) do if _char(v):FindFirstChild("Humanoid") then _char(v).Humanoid.WalkSpeed=tonumber(num) end end end) addcmd('time', 'change the time of day',{}, function(args) if not args[1]then return end local time_=tonumber(args[1]) game.Lighting:SetMinutesAfterMidnight(time_*60) end) addcmd('kick', 'kick a player',{}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players) do Notify('Kicked ' .. gPlayers[v].Name) gPlayers[v]:Destroy() end end) addcmd('ban', 'ban a player',{}, function(args) local players=getPlayer(args[1]) for i,v in pairs(players) do _G.Banned(gPlayers[v].Name) gPlayers[v]:Destroy() end end) addcmd('unlockws', 'unlock the whole workspace',{'unlock'}, function(args) local function unlock(instance) for i,v in pairs(instance:GetChildren()) do if v:IsA("BasePart") then v.Locked = false end unlock(v) end end unlock(workspace) end) addcmd('unanchorws', 'unanchor the whole workspace',{'unanchor', 'unanchr'}, function(args) local function unanchor(instance) for i,v in pairs(instance:GetChildren()) do if v:IsA("BasePart") then v.Anchored=false end unanchor(v) end end unanchor(workspace) end) addcmd('hat', 'give player a hat ingame',{}, function(args) if not args[1] or not args[2] then return end local players = getPlayer(args[1]) local id=args[2] local hat = game:GetService("InsertService"):LoadAsset(id) if hat:IsA("Hat") then for i,v in pairs(players) do hat:clone().Parent = _char(v) end end hat:Destroy() end) addcmd('gear', 'give player a gear ingame',{}, function(args) spawn(function() if not args[1] or not args[2] then return end local players = getPlayer(args[1]) local id=args[2] local model = game:GetService("InsertService"):LoadAsset(id) for i,v in pairs(players) do for _,j in pairs(model:GetChildren()) do if j:IsA("Tool") then j:Clone().Parent = gPlayers[v].Backpack end end end model:Destroy() end) end) addcmd('pstools', 'give player personal server tools',{}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players) do gPlayers[v].PersonalServerRank = 240 end end) addcmd('skick','kicks a player by shutting them down, takes a few seconds',{}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players) do spawn(function() gPlayers[v].PersonalServerRank = 240 gPlayers[v].Backpack:WaitForChild("ClassicTool") gPlayers[v].PersonalServerRank = 0 end) end end) addcmd('admin', 'gives a player admin',{}, function(args) if not args[1]then return end local players = getPlayer(args[1]) table.foreach(players,function(k,v) admins[v]=true Notify(gPlayers[v].Name .. ' has been given Admin.') end) for i,v in pairs(players) do local pchar = gPlayers[v].Character game.Chat:Chat(pchar.Head, "You've been given admin.") wait(2.5) game.Chat:Chat(pchar.Head, 'Prefix is "' .. cmdprefix .. '"') wait(2.5) game.Chat:Chat(pchar.Head, "[NO] ;fire me [YES] ;fire YourName") wait(2.5) game.Chat:Chat(pchar.Head, "You may now use commands.") end end) addcmd('unadmin', 'removes a players admin',{}, function(args) if not args[1] then return end local players = getPlayer(args[1]) table.foreach(players,function(k,v) admins[v]=nil Notify(gPlayers[v].Name .. ' no longer has Admin.') end) end) addcmd('firstp', 'forces player to go into first person',{}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do gPlayers[v].CameraMode = "LockFirstPerson" end end) addcmd('thirdp', 'allows player to go into third person',{}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do gPlayers[v].CameraMode = "Classic" end end) addcmd('chat', 'forces player to chat what you input',{}, function(args) local players = getPlayer(args[1]) local MSG = table.concat(args, " ") local newMSG = string.gsub(MSG, args[1] .. " ", "") for i,v in pairs(players)do game.Chat:Chat(gPlayers[v].Character.Head, newMSG) end end) addcmd('insert', 'inserts a model',{}, function(args) local model = game:GetService("InsertService"):LoadAsset(args[1]) model.Parent = game.Workspace model:MoveTo(game.Players.LocalPlayer.Character.Torso.Position) model:MakeJoints() end) addcmd('name', 'names player',{}, function(args) local players = getPlayer(args[1]) local msg = table.concat(args, " ") local newmsg = string.gsub(msg, args[1] .. " ", "") for i,v in pairs(players) do for a, mod in pairs(gPlayers[v].Character:children()) do if mod:FindFirstChild("TAG") then gPlayers[v].Character.Head.Transparency = 0 mod:Destroy() end end local char = gPlayers[v].Character local model = Instance.new("Model", char) local clone = char.Head:Clone() local hum = Instance.new("Humanoid", model) local weld = Instance.new("Weld", clone) model.Name = newmsg clone.Parent = model hum.Name = "TAG" hum.MaxHealth = 100 hum.Health = 100 weld.Part0 = clone weld.Part1 = char.Head char.Head.Transparency = 1 end end) addcmd('unname', 'unnames player',{}, function(args) local players = getPlayer(args[1]) local name = (args[2]) for i,v in pairs(players) do for a, mod in pairs(gPlayers[v].Character:children()) do if mod:FindFirstChild("TAG") then gPlayers[v].Character.Head.Transparency = 0 mod:Destroy() end end end end) addcmd('stun', 'stuns player',{}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players) do gPlayers[v].Character.Humanoid.PlatformStand = true end end) addcmd('unstun', 'stuns player',{}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players) do gPlayers[v].Character.Humanoid.PlatformStand = false end end) addcmd('sit', 'stuns player',{}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players) do gPlayers[v].Character.Humanoid.Sit = true end end) addcmd('guest', 'ew a guest',{}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players) do gPlayers[v].CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=1" gPlayers[v].Character:BreakJoints() end end) addcmd('damage', 'damages a player',{}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players) do gPlayers[v].Character.Humanoid.Health = gPlayers[v].Character.Humanoid.Health - 25 end end) addcmd('view', 'views player',{}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players) do game.Workspace.CurrentCamera.CameraSubject = gPlayers[v].Character end end) addcmd('unview', 'stops viewing player',{}, function() game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character end) addcmd('nolimbs', 'removes limbs from player',{}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players) do for i,v in pairs(gPlayers[v].Character:GetChildren()) do if v:IsA("BasePart") and v.Name == "Right Leg" or v.Name == "Left Leg" or v.Name == "Right Arm" or v.Name == "Left Arm" then v:Remove() end end end end) addcmd('box', 'creates a box around player',{}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do local pchar=_char(v) local SB = Instance.new("SelectionBox", pchar) SB.Adornee = SB.Parent SB.Color = BrickColor.new("" .. (args[2])) end end) addcmd('nobox', 'takes away box from player',{'unbox'}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do local pchar=_char(v) for i,v in pairs(gPlayers[v].Character:GetChildren()) do if v:IsA("SelectionBox") then v:Destroy() end end end end) addcmd('ghost', 'ghostifys player',{}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do local pchar=gPlayers[v].Character pchar.Head.Transparency = 0.5 pchar.Torso.Transparency = 0.5 pchar["Left Arm"].Transparency = 0.5 pchar["Right Arm"].Transparency = 0.5 pchar["Left Leg"].Transparency = 0.5 pchar["Right Leg"].Transparency = 0.5 pchar.Head.face.Transparency = 0.5 end end) addcmd('sphere', 'puts sphere around player',{}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do local pchar=gPlayers[v].Character local SS = Instance.new("SelectionSphere", pchar) SS.Adornee = SS.Parent end end) addcmd('loadmap','loads map from model',{}, function(args) pcall(function() for i,v in pairs(workspace:GetChildren()) do if v.Name~="Camera" and v.Name~="Terrain" then v:Destroy() end end workspace.Terrain:Clear() for i,v in pairs(game.Players:GetChildren()) do local plr = v local prt = Instance.new("Model", workspace) Instance.new("Part", prt).Name="Torso" Instance.new("Part", prt).Name="Head" Instance.new("Humanoid", prt).Name="Humanoid" plr.Character = prt end if (args[1]) == "sfotho" then local b = Insert(296400126, game.Workspace, "sfotho") b:MakeJoints() end local b = Insert(args[1], game.Workspace, "LoadedMap") b:MakeJoints() end) Notify('Loaded Map') end) addcmd('sky','changes skybox',{}, function(args) pcall(function() local ID = (args[1]) local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function Sky(id) e = char.HumanoidRootPart.CFrame.x f = char.HumanoidRootPart.CFrame.y g = char.HumanoidRootPart.CFrame.z CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace) for i,v in game.Workspace:GetDescendants() do if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then --spawn(function() SetName(v,"Sky") AddMesh(v) --end) --spawn(function() SetMesh(v,"111891702759441") SetTexture(v,id) --end) MeshResize(v,Vector3.new(60000,60000,60000)) SetLocked(v,true) end end end Sky(ID) end) end) addcmd('ambient','changes ambient',{}, function(args) game.Lighting.Ambient = Color3.new(args[1],args[2],args[3]) end) addcmd('gui','gives YourMom GUI',{}, function(args) loadstring(Insert(289110135, game.CoreGui.RobloxGui).Source)() end) addcmd('jail','jails player',{}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do local pchar=gPlayers[v].Character local JailPlayer = DATA.JAIL:Clone() JailPlayer.Parent = game.Workspace JailPlayer:MoveTo(pchar.Torso.Position) JailPlayer.Name = "JAIL_" .. gPlayers[v].Name if pchar:FindFirstChild("HumanoidRootPart") then pchar.HumanoidRootPart.CFrame = JailPlayer.MAIN.CFrame end end end) addcmd('unjail','unjails player',{}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do game.Workspace["JAIL_" .. gPlayers[v].Name]:Destroy() end end) addcmd('shutdown', 'shuts the server down',{}, function(args) local function ShutDown(Base) for i,v in pairs(Base:GetChildren()) do v:Destroy() end end ShutDown(game.Players) end) addcmd('animation','makes player animate',{'anim'}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do local pchar = gPlayers[v].Character local ID = args[2] if args[2] == "climb" then ID = "180436334" end if args[2] == "fall" then ID = "180436148" end if args[2] == "jump" then ID = "125750702" end if args[2] == "sit" then ID = "178130996" end for _,x in pairs(gPlayers[v].Character.Animate:GetChildren()) do if x:IsA("StringValue") then for _,c in pairs(x:GetChildren()) do if c:IsA("Animation") then c.AnimationId = "rbxassetid://" .. ID end end end end end end) addcmd('fix','turns player back to normal',{}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do local pchar = gPlayers[v].Character pchar.Torso.Neck.C0 = CFrame.new(0,1,0) * CFrame.Angles(math.rad(90),math.rad(180),0) pchar.Torso["Right Shoulder"].C0 = CFrame.new(1,0.5,0) * CFrame.Angles(0,math.rad(90),0) pchar.Torso["Left Shoulder"].C0 = CFrame.new(-1,0.5,0) * CFrame.Angles(0,math.rad(-90),0) pchar.Torso["Right Hip"].C0 = CFrame.new(1,-1,0) * CFrame.Angles(0,math.rad(90),0) pchar.Torso["Left Hip"].C0 = CFrame.new(-1,-1,0) * CFrame.Angles(0,math.rad(-90),0) for i,v in pairs(pchar.Head:GetChildren()) do if v:IsA("SpecialMesh") then v:Destroy() end end for i,v in pairs(pchar:GetChildren()) do if v:IsA("Shirt") then v:Destroy() end end for i,v in pairs(pchar:GetChildren()) do if v:IsA("Pants") then v:Destroy() end end if Player.Character:FindFirstChild("Shirt Graphic") ~= nil then Player.Character["Shirt Graphic"].Graphic = "" end local HeadMesh = Instance.new("SpecialMesh", pchar.Head) HeadMesh.MeshType = "Head" HeadMesh.Scale = Vector3.new(1.25, 1.25, 1.25) pchar.Head.Transparency = 0 pchar.Torso.Transparency = 0 pchar["Left Arm"].Transparency = 0 pchar["Right Arm"].Transparency = 0 pchar["Left Leg"].Transparency = 0 pchar["Right Leg"].Transparency = 0 for i,v in pairs(pchar.Head:GetChildren()) do if v:IsA("Decal") then v:Destroy() end end local face = Instance.new("Decal", pchar.Head) face.Name = "face" face.Texture = "rbxasset://textures/face.png" face.Face = "Front" for i,v in pairs(pchar:GetChildren()) do if v:IsA("Seat") then v:Destroy() end end for i,v in pairs(pchar.Torso:GetChildren()) do if v:IsA("Weld") then v:Destroy() end end for i,v in pairs(pchar.Torso:GetChildren()) do if v:IsA("SpecialMesh") then v:Destroy() end end pchar["Body Colors"].HeadColor = BrickColor.new("Cool yellow") pchar["Body Colors"].LeftArmColor = BrickColor.new("Cool yellow") pchar["Body Colors"].LeftLegColor = BrickColor.new("Medium blue") pchar["Body Colors"].RightArmColor = BrickColor.new("Cool yellow") pchar["Body Colors"].RightLegColor = BrickColor.new("Medium blue") pchar["Body Colors"].TorsoColor = BrickColor.new("Bright blue") for _,v in pairs(Player.Character:GetChildren()) do if v:IsA("Hat") then v:Destroy() end end end end) addcmd('creeper','make the player a creeper',{'crpr'}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do local pchar = gPlayers[v].Character if gPlayers[v] and pchar and pchar:findFirstChild("Torso") then if pchar:FindFirstChild("Shirt") then pchar.Shirt.Parent = pchar.Torso end if pchar:FindFirstChild("Pants") then pchar.Pants.Parent = pchar.Torso end if pchar:FindFirstChild("Shirt Graphic") then pchar["Shirt Graphic"].Graphic = "" end for i,v in pairs(pchar:GetChildren()) do if v:IsA("Hat") then v:Destroy() end end pchar.Torso.Neck.C0 = CFrame.new(0,1,0) * CFrame.Angles(math.rad(90),math.rad(180),0) pchar.Torso["Right Shoulder"].C0 = CFrame.new(0,-1.5,-.5) * CFrame.Angles(0,math.rad(90),0) pchar.Torso["Left Shoulder"].C0 = CFrame.new(0,-1.5,-.5) * CFrame.Angles(0,math.rad(-90),0) pchar.Torso["Right Hip"].C0 = CFrame.new(0,-1,.5) * CFrame.Angles(0,math.rad(90),0) pchar.Torso["Left Hip"].C0 = CFrame.new(0,-1,.5) * CFrame.Angles(0,math.rad(-90),0) pchar["Body Colors"].HeadColor = BrickColor.new("Bright green") pchar["Body Colors"].LeftArmColor = BrickColor.new("Bright green") pchar["Body Colors"].LeftLegColor = BrickColor.new("Bright green") pchar["Body Colors"].RightArmColor = BrickColor.new("Bright green") pchar["Body Colors"].RightLegColor = BrickColor.new("Bright green") pchar["Body Colors"].TorsoColor = BrickColor.new("Bright green") end end end) addcmd('uncreeper','makes player back to normal',{}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do execCmd("fix " .. gPlayers[v].Name, Player) end end) addcmd('shrek', 'makes player shrek',{}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players) do local pchar = gPlayers[v].Character for i,v in pairs(pchar:GetChildren()) do if v:IsA("Hat") or v:IsA("CharacterMesh") or v:IsA("Shirt") or v:IsA("Pants") then v:Destroy() end end for i,v in pairs(pchar.Head:GetChildren()) do if v:IsA("Decal") or v:IsA("SpecialMesh") then v:Destroy() end end local mesh = Instance.new("SpecialMesh", pchar.Head) mesh.MeshType = "FileMesh" pchar.Head.Mesh.MeshId = "http://www.roblox.com/asset/?id=19999257" pchar.Head.Mesh.Offset = Vector3.new(-0.1, 0.1, 0) pchar.Head.Mesh.TextureId = "http://www.roblox.com/asset/?id=156397869" local Shirt = Instance.new("Shirt", gPlayers[v].Character) local Pants = Instance.new("Pants", gPlayers[v].Character) Shirt.ShirtTemplate = "rbxassetid://133078194" Pants.PantsTemplate = "rbxassetid://133078204" end end) addcmd('unshrek','makes player back to normal',{}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do execCmd("fix " .. gPlayers[v].Name, Player) end end) local Spamming = false addcmd('spam','spams text',{}, function(args) Spamming = true spawn(function() while wait(0) do if Spamming == true then while wait(0.1) do if Spamming == true then game.Players:Chat("" .. args[1]) elseif Spamming == false then return end end end end end) end) addcmd('nospam','stops spamming',{}, function(args) Spamming = false end) addcmd('control','controls player',{}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do local pchar = gPlayers[v].Character if gPlayers[v] and pchar then pchar.Humanoid.PlatformStand = true local w = Instance.new("Weld", Player.Character.Torso) w.Part0 = Player.Character.Torso w.Part1 = pchar.Torso local w2 = Instance.new("Weld", Player.Character.Head) w2.Part0 = Player.Character.Head w2.Part1 = pchar.Head local w3 = Instance.new("Weld", Player.Character:findFirstChild("Right Arm")) w3.Part0 = Player.Character:findFirstChild("Right Arm") w3.Part1 = pchar:findFirstChild("Right Arm") local w4 = Instance.new("Weld", Player.Character:findFirstChild("Left Arm")) w4.Part0 = Player.Character:findFirstChild("Left Arm") w4.Part1 = pchar:findFirstChild("Left Arm") local w5 = Instance.new("Weld", Player.Character:findFirstChild("Right Leg")) w5.Part0 = Player.Character:findFirstChild("Right Leg") w5.Part1 = pchar:findFirstChild("Right Leg") local w6 = Instance.new("Weld", Player.Character:findFirstChild("Left Leg")) w6.Part0 = Player.Character:findFirstChild("Left Leg") w6.Part1 = pchar:findFirstChild("Left Leg") char.Head.face:Destroy() for i,v in pairs(pchar:GetChildren()) do if v:IsA("BasePart") then v.CanCollide = false end end for i,v in pairs(char:GetChildren()) do if v:IsA("BasePart") then v.Transparency = 1 elseif v:IsA("Hat") then v:Destroy() end end pchar.Parent = char pchar.Humanoid.Changed:connect(function() pchar.Humanoid.PlatformStand = true end) end end end) addcmd('nuke','nukes player',{}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do local pchar = gPlayers[v].Character if gPlayers[v] and pchar and pchar:FindFirstChild("Torso") then local nuke = Instance.new("Part", game.Workspace) nuke.Anchored = true nuke.CanCollide = false nuke.FormFactor = "Symmetric" nuke.Shape = "Ball" nuke.Size = Vector3.new(1,1,1) nuke.BrickColor = BrickColor.new("New Yeller") nuke.Transparency = 0.5 nuke.Reflectance = 0.2 nuke.TopSurface = 0 nuke.BottomSurface = 0 nuke.Touched:connect(function (hit) if hit and hit.Parent then local boom = Instance.new("Explosion", game.Workspace) boom.Position = hit.Position boom.BlastRadius = 11 boom.BlastPressure = math.huge end end) local CF = pchar.Torso.CFrame nuke.CFrame = CF for i = 1,333 do nuke.Size = nuke.Size + Vector3.new(3,3,3) nuke.CFrame = CF wait(1/44) end nuke:Destroy() end end end) addcmd('infect','infects player',{}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do function infect(rip) local pchar = gPlayers[v].Character for i,v in pairs(pchar:GetChildren()) do if v:IsA("Hat") or v:IsA("Shirt") or v:IsA("Pants") then v:Destroy() end end if pchar.Torso:FindFirstChild("roblox") then pchar.Torso.roblox:Destroy() end if pchar.Head:FindFirstChild("face") then pchar.Head.face.Texture = "http://www.roblox.com/asset/?id=94634491" end if pchar:FindFirstChild("Body Colors") then local Colors = pchar["Body Colors"] local Skin = BrickColor.new("Pastel green") local Clothes = BrickColor.new("Reddish brown") Colors.HeadColor = Skin Colors.LeftArmColor = Skin Colors.RightArmColor = Skin Colors.LeftLegColor = Clothes Colors.RightLegColor = Clothes Colors.TorsoColor = Clothes end local w1 = Instance.new("Weld", pchar) w1.Part0 = pchar["Right Arm"] w1.Part1 = pchar.Torso w1.C0 = CFrame.new(-1.5, 0.5, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(0), math.rad(0)) local w2 = Instance.new("Weld", pchar) w2.Part0 = pchar["Left Arm"] w2.Part1 = pchar.Torso w2.C0 = CFrame.new(1.5, 0.5, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(0), math.rad(0)) local rip = false local connect1 = pchar["Left Arm"].Touched:connect(function(hit) if connect1 == false then connect1 = true if game.Players:FindFirstChild(hit.Parent.Name) then infect(game.Players[hit.Parent.Name]) end wait(0.5) connect1 = true end end) local connect2 = pchar["Right Arm"].Touched:connect(function(hit) if connect2 == false then connect2 = true if game.Players:FindFirstChild(hit.Parent.Name) then infect(game.Players[hit.Parent.Name]) end wait(0.5) connect2 = true end end) local IV = Instance.new("IntValue", pchar) IV.Name = "Infected" IV.Value = 0 IV.Changed:connect(function() connect1:disconnect() connect2:disconnect() end) end infect(v) end end) addcmd('uninfect','makes player back to normal',{}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do execCmd("fix " .. gPlayers[v].Name, Player) end end) addcmd('duck','makes players head a duck',{}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do local pchar = gPlayers[v].Character for i,v in pairs(pchar.Torso:GetChildren()) do if v:IsA("Decal") then v:Destroy() end end for i,v in pairs(pchar:GetChildren()) do if v:IsA("Hat") then v:Destroy() end end local duck = Instance.new("SpecialMesh", pchar.Torso) duck.MeshType = "FileMesh" duck.MeshId = "http://www.roblox.com/asset/?id=9419831" duck.TextureId = "http://www.roblox.com/asset/?id=9419827" duck.Scale = Vector3.new(5, 5, 5) pchar.Head.Transparency = 1 pchar["Left Arm"].Transparency = 1 pchar["Right Arm"].Transparency = 1 pchar["Left Leg"].Transparency = 1 pchar["Right Leg"].Transparency = 1 pchar.Head.face.Transparency = 1 end end) addcmd('unduck','makes player back to normal',{}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do execCmd("fix " .. gPlayers[v].Name, Player) end end) addcmd('disable','removes players humanoid',{}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do local pchar = gPlayers[v].Character if pchar:FindFirstChild("Humanoid") then pchar.Humanoid.Name = "HUMANOID_" .. gPlayers[v].Name local humanoid = pchar["HUMANOID_" .. gPlayers[v].Name] humanoid.Parent = game.ContextActionService end end end) addcmd('enable','gives player humanoid',{}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do local pchar = gPlayers[v].Character if pchar:FindFirstChild("Humanoid") then return else local humanoid = game.ContextActionService["HUMANOID_" .. gPlayers[v].Name] humanoid.Parent = pchar humanoid.Name = "Humanoid" end end end) addcmd('size','changes size of player',{}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do local pchar = gPlayers[v].Character local function scale(chr,scl) for _,v in pairs(pchar:GetChildren()) do if v:IsA("Hat") then v:Clone() v.Parent = game.Lighting end end local Head = chr['Head'] local Torso = chr['Torso'] local LA = chr['Left Arm'] local RA = chr['Right Arm'] local LL = chr['Left Leg'] local RL = chr['Right Leg'] local HRP = chr['HumanoidRootPart'] wait(0.1) Head.formFactor = 3 Torso.formFactor = 3 LA.formFactor = 3 RA.formFactor = 3 LL.formFactor = 3 RL.formFactor = 3 HRP.formFactor = 3 Head.Size = Vector3.new(scl * 2, scl, scl) Torso.Size = Vector3.new(scl * 2, scl * 2, scl) LA.Size = Vector3.new(scl, scl * 2, scl) RA.Size = Vector3.new(scl, scl * 2, scl) LL.Size = Vector3.new(scl, scl * 2, scl) RL.Size = Vector3.new(scl, scl * 2, scl) HRP.Size = Vector3.new(scl * 2, scl * 2, scl) local Motor1 = Instance.new('Motor6D', Torso) Motor1.Part0 = Torso Motor1.Part1 = Head Motor1.C0 = CFrame.new(0, 1 * scl, 0) * CFrame.Angles(-1.6, 0, 3.1) Motor1.C1 = CFrame.new(0, -0.5 * scl, 0) * CFrame.Angles(-1.6, 0, 3.1) Motor1.Name = "Neck" local Motor2 = Instance.new('Motor6D', Torso) Motor2.Part0 = Torso Motor2.Part1 = LA Motor2.C0 = CFrame.new(-1 * scl, 0.5 * scl, 0) * CFrame.Angles(0, -1.6, 0) Motor2.C1 = CFrame.new(0.5 * scl, 0.5 * scl, 0) * CFrame.Angles(0, -1.6, 0) Motor2.Name = "Left Shoulder" local Motor3 = Instance.new('Motor6D', Torso) Motor3.Part0 = Torso Motor3.Part1 = RA Motor3.C0 = CFrame.new(1 * scl, 0.5 * scl, 0) * CFrame.Angles(0, 1.6, 0) Motor3.C1 = CFrame.new(-0.5 * scl, 0.5 * scl, 0) * CFrame.Angles(0, 1.6, 0) Motor3.Name = "Right Shoulder" local Motor4 = Instance.new('Motor6D', Torso) Motor4.Part0 = Torso Motor4.Part1 = LL Motor4.C0 = CFrame.new(-1 * scl, -1 * scl, 0) * CFrame.Angles(0, -1.6, 0) Motor4.C1 = CFrame.new(-0.5 * scl, 1 * scl, 0) * CFrame.Angles(0, -1.6, 0) Motor4.Name = "Left Hip" local Motor5 = Instance.new('Motor6D', Torso) Motor5.Part0 = Torso Motor5.Part1 = RL Motor5.C0 = CFrame.new(1 * scl, -1 * scl, 0) * CFrame.Angles(0, 1.6, 0) Motor5.C1 = CFrame.new(0.5 * scl, 1 * scl, 0) * CFrame.Angles(0, 1.6, 0) Motor5.Name = "Right Hip" local Motor6 = Instance.new('Motor6D', HRP) Motor6.Part0 = HRP Motor6.Part1 = Torso Motor6.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1) Motor6.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1) end scale(pchar, args[2]) for _,v in pairs(game.Lighting:GetChildren()) do if v:IsA("Hat") then v.Parent = pchar end end end end) addcmd('confuse','reverses players speed',{'reverse'}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do local pchar = gPlayers[v].Character pchar.Humanoid.WalkSpeed = tonumber(-16) end end) addcmd('unconfuse','reverses players speed',{'unreverse'}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do local pchar = gPlayers[v].Character pchar.Humanoid.WalkSpeed = tonumber(16) end end) addcmd('clone','clones player',{}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do local pchar = gPlayers[v].Character pchar.Archivable = true local clone = pchar:Clone() clone.Parent = game.Workspace clone:MoveTo(pchar:GetModelCFrame().p) clone:MakeJoints() pchar.Archivable = false end end) addcmd('spin','spins player',{}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do local pchar = gPlayers[v].Character for i,v in pairs(pchar.Torso:GetChildren()) do if v.Name == "Spinning" then v:Destroy() end end local Torso = pchar.Torso local BG = Instance.new("BodyGyro", Torso) BG.Name = "Spinning" BG.maxTorque = Vector3.new(0, math.huge, 0) BG.P = 11111 BG.cframe = Torso.CFrame repeat wait(1/44) BG.CFrame = BG.CFrame * CFrame.Angles(0,math.rad(30),0) until not BG or BG.Parent ~= Torso end end) addcmd('unspin','stops spinning player',{}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do local pchar = gPlayers[v].Character for i,v in pairs(pchar.Torso:GetChildren()) do if v.Name == "Spinning" then v:Destroy() end end end end) addcmd('dog','makes player a dog',{}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do local pchar = gPlayers[v].Character if pchar:FindFirstChild("Shirt") then pchar.Shirt:Destroy() end if pchar:FindFirstChild("Pants") then pchar.Pants:Destroy() end if pchar:FindFirstChild("Shirt Graphic") then pchar["Shirt Graphic"].Graphic = "" end pchar.Torso.Transparency = 1 pchar.Torso.Neck.C0 = CFrame.new(0,-.5,-2) * CFrame.Angles(math.rad(90),math.rad(180),0) pchar.Torso["Right Shoulder"].C0 = CFrame.new(.5,-1.5,-1.5) * CFrame.Angles(0,math.rad(90),0) pchar.Torso["Left Shoulder"].C0 = CFrame.new(-.5,-1.5,-1.5) * CFrame.Angles(0,math.rad(-90),0) pchar.Torso["Right Hip"].C0 = CFrame.new(1.5,-1,1.5) * CFrame.Angles(0,math.rad(90),0) pchar.Torso["Left Hip"].C0 = CFrame.new(-1.5,-1,1.5) * CFrame.Angles(0,math.rad(-90),0) local FakeTorso = Instance.new("Seat", pchar) FakeTorso.Name = "FakeTorso" FakeTorso.FormFactor = "Symmetric" FakeTorso.TopSurface = 0 FakeTorso.BottomSurface = 0 FakeTorso.Size = Vector3.new(3,1,4) FakeTorso.BrickColor = BrickColor.new("Brown") FakeTorso.CFrame = pchar.Torso.CFrame local BF = Instance.new("BodyForce", FakeTorso) BF.Force = Vector3.new(0, FakeTorso:GetMass() * 196.25, 0) local W = Instance.new("Weld", pchar.Torso) W.Part0 = pchar.Torso W.Part1 = FakeTorso W.C0 = CFrame.new(0,-.5,0) local BC = pchar["Body Colors"] BC.HeadColor = BrickColor.new("Brown") BC.LeftArmColor = BrickColor.new("Brown") BC.LeftLegColor = BrickColor.new("Brown") BC.RightArmColor = BrickColor.new("Brown") BC.RightLegColor = BrickColor.new("Brown") BC.TorsoColor = BrickColor.new("Brown") end end) addcmd('undog','makes player back to normal',{}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do execCmd("fix " .. gPlayers[v].Name, Player) end end) addcmd('tptool','gives player tptool',{''}, function(args) local tool = DATA.Teleport:Clone() tool.Parent = Player.Backpack end) addcmd('loopsit','loop sits player',{}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do local pchar = gPlayers[v].Character if pchar:FindFirstChild("LoopSit") then pchar.LoopSit.Name = "NotLoopSit" wait(0.1) pchar.NotLoopSit:Destroy() end local LoopSit = Instance.new("StringValue", pchar) LoopSit.Name = "LoopSit" repeat wait(0.1) pchar.Humanoid.Sit = true until LoopSit.Name == "NotLoopSit" end end) addcmd('unloopsit','stops loop sit on player',{'noloopsit'}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do local pchar = gPlayers[v].Character if pchar:FindFirstChild("LoopSit") then pchar.LoopSit.Name = "NotLoopSit" wait(0.1) pchar.NotLoopSit:Destroy() end end end) addcmd('loopjump','loop jumps player',{}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do local pchar = gPlayers[v].Character if pchar:FindFirstChild("LoopJump") then pchar.LoopJump.Name = "NotLoopJump" wait(0.1) pchar.NotLoopJump:Destroy() end local LoopJump = Instance.new("StringValue", pchar) LoopJump.Name = "LoopJump" repeat wait(0.1) pchar.Humanoid.Jump = true until LoopJump.Name == "NotLoopJump" end end) addcmd('unloopjump','stops loop jump on player',{'noloopjump'}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do local pchar = gPlayers[v].Character if pchar:FindFirstChild("LoopJump") then pchar.LoopJump.Name = "NotLoopJump" wait(0.1) pchar.NotLoopJump:Destroy() end end end) addcmd('loopheal','loop heals player',{}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do local pchar = gPlayers[v].Character if pchar:FindFirstChild("LoopHeal") then pchar.LoopHeal.Name = "NotLoopHeal" wait(0.1) pchar.NotLoopHeal:Destroy() end local LoopHeal = Instance.new("StringValue", pchar) LoopHeal.Name = "LoopHeal" repeat wait(0.1) pchar.Humanoid.Health = pchar.Humanoid.MaxHealth until LoopHeal.Name == "NotLoopHeal" end end) addcmd('unloopheal','stops loop heal on player',{'noloopheal'}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do local pchar = gPlayers[v].Character if pchar:FindFirstChild("LoopHeal") then pchar.LoopHeal.Name = "NotLoopHeal" wait(0.1) pchar.NotLoopHeal:Destroy() end end end) addcmd('fling','flings player',{}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do local pchar = gPlayers[v].Character if pchar:FindFirstChild("Humanoid") then local xran local zran repeat xran = math.random(-9999,9999) until math.abs(xran) >= 5555 repeat zran = math.random(-9999,9999) until math.abs(zran) >= 5555 pchar.Humanoid.Sit = true pchar.Torso.Velocity = Vector3.new(0,0,0) local BF = Instance.new("BodyForce", pchar.Torso) BF.force = Vector3.new(xran * 4, 9999 * 5, zran * 4) end end end) addcmd('nograv','makes player have moon gravity',{''}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do local pchar = gPlayers[v].Character for i,v in pairs(pchar.Torso:GetChildren()) do if v.Name == "NoGrav" then v:Destroy() end end local BF = Instance.new("BodyForce", pchar.Torso) BF.Name = "NoGrav" BF.Force = Vector3.new(0,2700,0) end end) addcmd('grav','makes player have normal gravity',{''}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do local pchar = gPlayers[v].Character for i,v in pairs(pchar.Torso:GetChildren()) do if v.Name == "NoGrav" then v:Destroy() end end end end) addcmd('seizure','makes player have a seizure',{''}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do local pchar = gPlayers[v].Character if pchar:FindFirstChild("Seizure") then end local Seizure = Instance.new("StringValue", pchar) Seizure.Name = "Seizure" pchar.Humanoid.PlatformStand = true repeat wait() pchar.Torso.Velocity = Vector3.new(math.random(-10,10),-5,math.random(-10,10)) pchar.Torso.RotVelocity = Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5)) until Seizure.Name == "NotSeizure" end end) addcmd('unseizure','makes player stop having a seizure',{''}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do local pchar = gPlayers[v].Character if pchar:FindFirstChild("Seizure") then pchar.Humanoid.PlatformStand = false pchar.Seizure.Name = "NotSeizure" wait(0.1) pchar.NotSeizure:Destroy() end end end) addcmd('cape','gives you a cape',{''}, function(args) if not args[1] then args[1] = 1012 end capeColor = args[1] Cape(Player) end) addcmd('uncape','takes cape away from you',{''}, function(args) if char:FindFirstChild("Cape") ~= nil then char.Cape:Destroy() end end) addcmd('paper','makes player thin as paper',{''}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do local pchar = gPlayers[v].Character local LA = DATA.Paper:Clone() LA.Parent = pchar["Left Arm"] local RA = DATA.Paper:Clone() RA.Parent = pchar["Right Arm"] local LL = DATA.Paper:Clone() LL.Parent = pchar["Left Leg"] local RL = DATA.Paper:Clone() RL.Parent = pchar["Right Leg"] local T = DATA.Paper:Clone() T.Parent = pchar.Torso local H = DATA.Paper:Clone() H.Parent = pchar.Head pchar.Head.face:Destroy() end end) addcmd('punish','punishs player',{''}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do local pchar = gPlayers[v].Character pchar.Parent = game.Lighting end end) addcmd('unpunish','unpunishs player',{''}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do if game.Lighting:FindFirstChild("" .. gPlayers[v].Name) then game.Lighting:FindFirstChild("" .. gPlayers[v].Name).Parent = game.Workspace end end end) addcmd('disco','disco party',{''}, function(args) Disco = true if Disco == true then repeat wait(0.3) game.Lighting.Ambient = Color3.new(math.random(),math.random(),math.random()) until Disco == false end end) addcmd('undisco','rip disco party',{''}, function(args) Disco = false wait(0.1) game.Lighting.Ambient = Color3.new(0.5,0.5,0.5) end) -- Extras -- Floating = false addcmd('float', 'makes player float',{}, function(args,speaker) Floating = true local players = getPlayer(args[1]) for _,v in pairs(players) do local pchar = gPlayers[v].Character if gPlayers[v] and pchar and not pchar:FindFirstChild("Float") then spawn(function() local float = DATA.Float:Clone() float.Parent = pchar float.CFrame = pchar.Torso.CFrame * CFrame.new(0,-3.5,0) spawn(function() while wait(0.1) do if pchar:FindFirstChild("Float") then float.CFrame = pchar.Torso.CFrame * CFrame.new(0,-3.5,0) else break end end end) end) end end end) addcmd('unfloat','disables floating',{}, function(args) Floating = false local players = getPlayer(args[1]) for i,v in pairs(players)do local pchar = gPlayers[v].Character if pchar:FindFirstChild("Float") then pchar.Float:Destroy() end end end) local Clip = true addcmd('noclip','enables noclip',{}, function(args) Notify('NoClip Enabled') Clip = false wait(1) Name = game.Players.LocalPlayer.Name game:GetService('Players').LocalPlayer.PlayerGui.ChildAdded:connect(function (NC) delay(0, function() if NC.Name ~= "OuputGUI" then NC:Destroy() end end) end) game:GetService('RunService').Stepped:connect(function () game.Workspace[Name].Torso.CanCollide = Clip game.Workspace[Name].Head.CanCollide = Clip end) game.Workspace[Name].Torso.Changed:connect(function() game.Workspace[Name].Torso.CanCollide = Clip game.Workspace[Name].Head.CanCollide = Clip end) end) addcmd('clip','disables noclip',{}, function(args) Notify('NoClip Disabled') Clip = true end) wait(0.1) addcmd('prefix','changes prefix',{}, function(args) cmdprefix = args[1] Notify('Changed prefix to "' .. args[1] .. '"') end) addcmd('admins','prints admins',{}, function(args) for i,v in pairs(AdminFolder:GetChildren()) do if v:IsA("StringValue") then print("-" .. v.Value) Notify('Printed Admins, Check Console') end end end) addcmd('bans','prints bans',{}, function(args) for i,v in pairs(BanFolder:GetChildren()) do if v:IsA("StringValue") then print("-" .. v.Value) Notify('Printed Bans, Check Console') end end end) addcmd('version','shows version',{''}, function(args) Notify("Version is " .. Version) end) --| Floating |-- Mouse.KeyDown:connect(function (Key) if Key:byte() == 29 then if Floating == false then execCmd("float me", Player) Floating = true elseif Floating == true then execCmd("unfloat me", Player) Floating = false end end end) --| Ban Data |-- for i,v in pairs(BannedPlayers) do local ban = Instance.new("StringValue", BanFolder) ban.Value = v ban.RobloxLocked = true end spawn(function () while wait(0.1) do for _,a in pairs(game.ContextActionService:GetChildren()) do if a.Name == "BanList" then for _,b in pairs(a:GetChildren()) do if b:IsA("StringValue") then for _,c in pairs(game.Players:GetChildren()) do if c.Name == b.Value then c.PersonalServerRank = 200 wait(0.1) c.PersonalServerRank = 0 end end end end end end end end) --| Admin |-- for i,v in pairs(admins) do local admin = Instance.new("StringValue", AdminFolder) admin.Value = v admin.RobloxLocked = true end spawn(function () while wait(0.1) do for _,a in pairs(game.ContextActionService:GetChildren()) do if a.Name == "AdminList" then for _,b in pairs(a:GetChildren()) do if b:IsA("StringValue") then for _,c in pairs(game.Players:GetChildren()) do if c.Name == b.Value then execCmd('admin ' .. c.Name) end end end end end end end end) --| Don't.. Touch.. |-- --| CMD Bar |-- CMDbar = Instance.new('ScreenGui', game.CoreGui) CMDbar.Name = 'GUI' cmdBAR = Instance.new('TextBox', CMDbar) cmdBAR.Name = 'CMDbar' cmdBAR.Active = true cmdBAR.BackgroundColor = BrickColor.new(0,0,0) cmdBAR.BackgroundTransparency = 0.5 cmdBAR.BorderColor = BrickColor.new(0,0,0) cmdBAR.BorderSizePixel = 0 cmdBAR.Position = UDim2.new(0,0,1,-25) cmdBAR.Size = UDim2.new(0,200,0,20) cmdBAR.Font = 'SourceSans' cmdBAR.FontSize = 'Size18' cmdBAR.Text = 'Press ; to Execute a Command' cmdBAR.TextColor = BrickColor.new(255,255,255) --| Data |-- DATA = Instance.new('Folder', game.ContextActionService) DATA.Name = 'Data' Paper = Instance.new('BlockMesh', DATA) Paper.Name = 'Paper' Paper.Scale = Vector3.new(1,1,0.1) ayylmao = Instance.new('Hat', DATA) ayylmao.Name = 'ayylmao' ayyHandle = Instance.new('Part', ayylmao) ayyHandle.Name = 'Handle' ayyHandle.Size = Vector3.new(2,2.4,2) ayyHandle.FormFactor = 'Plate' ayyMesh = Instance.new('SpecialMesh', ayyHandle) ayyMesh.Scale = Vector3.new(1,1.02,1) ayyMesh.MeshType = 'FileMesh' ayyMesh.MeshId = 'http://www.roblox.com/asset/?id=13827689' ayyMesh.TextureId = 'http://www.roblox.com/asset/?id=13827796' Float = Instance.new('Part', DATA) Float.Name = 'Float' Float.Transparency = 1 Float.Size = Vector3.new(6,1,6) Float.Anchored = true cmdGUI = Instance.new('ScreenGui', DATA) cmdGUI.Name = 'CMDs' cmdMAIN = Instance.new('Frame', cmdGUI) cmdMAIN.Name = 'MAIN' cmdMAIN.Active = true cmdMAIN.BackgroundColor = BrickColor.new(0,0,0) cmdMAIN.BackgroundTransparency = 0.5 cmdMAIN.BorderColor = BrickColor.new(0,0,0) cmdMAIN.BorderSizePixel = 0 cmdMAIN.Position = UDim2.new(0,10,0,350) cmdMAIN.Size = UDim2.new(0,170,0,15) cmdMAIN.Draggable = true cmdCMDs = Instance.new('ScrollingFrame', cmdMAIN) cmdCMDs.Name = 'CMDs' cmdCMDs.BackgroundColor = BrickColor.new(0,0,0) cmdCMDs.BackgroundTransparency = 0.8 cmdCMDs.BorderColor = BrickColor.new(0,0,0) cmdCMDs.BorderSizePixel = 0 cmdCMDs.Position = UDim2.new(0,0,0,15) cmdCMDs.Size = UDim2.new(0,200,0,150) cmdCMDs.CanvasSize = UDim2.new(0,0,0,0) cmdCMDs.TopImage = 'rbxasset://textures/blackBkg_square.png' cmdCMDs.MidImage = 'rbxasset://textures/blackBkg_square.png' cmdCMDs.BottomImage = 'rbxasset://textures/blackBkg_square.png' cmdCMDs.ScrollBarThickness = 2 cmdExit = Instance.new('TextButton', cmdMAIN) cmdExit.Name = 'Exit' cmdExit.BackgroundColor = BrickColor.new(255,0,0) cmdExit.BackgroundTransparency = 0.5 cmdExit.BorderColor = BrickColor.new(255,0,0) cmdExit.BorderSizePixel = 0 cmdExit.Position = UDim2.new(0,185,0,0) cmdExit.Size = UDim2.new(0,15,0,15) cmdExit.Text = "" ExitScript = Instance.new('LocalScript', cmdExit) ExitScript.Source = [[ script.Parent.MouseButton1Down:connect(function() script.Parent.Parent.Parent:Destroy() end) ]] cmdMin = Instance.new('TextButton', cmdMAIN) cmdMin.Name = 'MM' cmdMin.BackgroundColor = BrickColor.new(140,140,140) cmdMin.BackgroundTransparency = 0.5 cmdMin.BorderColor = BrickColor.new(140,140,140) cmdMin.BorderSizePixel = 0 cmdMin.Position = UDim2.new(0,170,0,0) cmdMin.Size = UDim2.new(0,15,0,15) cmdMin.Text = "" MinScript = Instance.new('LocalScript', cmdMin) MinScript.Source = [[ local CMDs = script.Parent.Parent.CMDs script.Parent.MouseButton1Down:connect(function() if CMDs.Visible == true then CMDs.Visible = false elseif CMDs.Visible == false then CMDs.Visible = true end end) ]] cmdEx = Instance.new('TextLabel', cmdMAIN) cmdEx.Name = 'Example' cmdEx.BackgroundColor = BrickColor.new(0,0,0) cmdEx.BackgroundTransparency = 0.8 cmdEx.BorderColor = BrickColor.new(0,0,0) cmdEx.BorderSizePixel = 0 cmdEx.Position = UDim2.new(0,5,0,20) cmdEx.Size = UDim2.new(0,190,0,20) cmdEx.Visible = false cmdEx.TextColor = BrickColor.new(255,255,255) cmdEx.TextXAlignment = 'Left' duckGUI = Instance.new('ScreenGui', DATA) duckGUI.Name = 'Duck' duckImage = Instance.new('ImageLabel', duckGUI) duckImage.BackgroundTransparency = 1 duckImage.Position = UDim2.new(0,-300,1,-150) duckImage.Size = UDim2.new(0,300,0,300) duckImage.Rotation = -30 duckImage.Image = 'rbxassetid://301388647' duckScript = Instance.new('LocalScript', duckGUI) duckScript.Source = [[ local duck = script.Parent.ImageLabel wait(2) duck:TweenPosition(UDim2.new(1, 0, 1, -150), "InOut", "Quad", 3, true, nil) ]] espMAIN = Instance.new('BillboardGui', DATA) espMAIN.Name = 'MAIN' espMAIN.AlwaysOnTop = true espMAIN.ExtentsOffset = Vector3.new(0,1,0) espMAIN.Size = UDim2.new(0,5,0,5) espMAIN.StudsOffset = Vector3.new(0,1,0) espDot = Instance.new('Frame', espMAIN) espDot.BackgroundColor = BrickColor.new(42,181,255) espDot.BackgroundTransparency = 0.3 espDot.BorderSizePixel = 0 espDot.Position = UDim2.new(-0.5,0,-0.5,0) espDot.Size = UDim2.new(2,0,2,0) espDot.Visible = false espDot.ZIndex = 10 espName = Instance.new('TextLabel', espMAIN) espName.Name = 'Name' espName.BackgroundColor = BrickColor.new(0,0,0) espName.BackgroundTransparency = 1 espName.BorderColor = BrickColor.new(0,0,0) espName.BorderSizePixel = 0 espName.Position = UDim2.new(0,0,0,-35) espName.Size = UDim2.new(1,0,10,0) espName.Visible = false espName.ZIndex = 10 notifyMAIN = Instance.new('ScreenGui', DATA) notifyMAIN.Name = 'Notification' notifyNOT = Instance.new('Frame', notifyMAIN) notifyNOT.Name = 'NOTIFY' notifyNOT.BackgroundColor = BrickColor.new(0,0,0) notifyNOT.BackgroundTransparency = 0.5 notifyNOT.BorderColor = BrickColor.new(255,255,255) notifyNOT.BorderSizePixel = 2 notifyNOT.Position = UDim2.new(0,-200,0.7,0) notifyNOT.Size = UDim2.new(0,200,0,30) notifyNOTE = Instance.new('TextLabel', notifyNOT) notifyNOTE.Name = 'NOTE' notifyNOTE.BackgroundColor = BrickColor.new(255,255,255) notifyNOTE.BackgroundTransparency = 1 notifyNOTE.BorderColor = BrickColor.new(255,255,255) notifyNOTE.BorderSizePixel = 0 notifyNOTE.Size = UDim2.new(1,0,1,0) notifyNOTE.ZIndex = 10 notifyNOTE.FontSize = 'Size18' notifyNOTE.Font = 'SourceSans' notifyNOTE.Text = 'NOTIFY' notifyNOTE.TextColor = BrickColor.new(255,255,255) notifyNOTE.TextStrokeColor3 = Color3.new(255,255,255) notifyNOTE.TextStrokeTransparency = 0.8 tpTool = Instance.new('HopperBin', DATA) tpTool.Name = 'Teleport' tpScript = Instance.new('LocalScript', tpTool) tpScript.Source = [[ local Player = game.Players.LocalPlayer local Mouse = Player:GetMouse() local Tool = script.Parent Mouse.Button1Down:connect(function() if Mouse.Target and Tool.Active then Player.Character.HumanoidRootPart.CFrame = Mouse.Hit + Vector3.new(0,2,0) end end) ]] modJAIL = Instance.new('Model', DATA) modJAIL.Name = 'JAIL' botJAIL = Instance.new('Part', modJAIL) botJAIL.Name = 'BOTTOM' botJAIL.BrickColor = BrickColor.new('Black') botJAIL.Transparency = 0.5 botJAIL.Position = Vector3.new(-6.2,0.5,-11.6) botJAIL.Anchored = true botJAIL.Locked = true botJAIL.Size = Vector3.new(6,1,6) botJAIL.TopSurface = 'Smooth' botJAIL.BottomSurface = 'Smooth' topJAIL = Instance.new('Part', modJAIL) topJAIL.Name = 'BOTTOM' topJAIL.BrickColor = BrickColor.new('Black') topJAIL.Transparency = 0.5 topJAIL.Position = Vector3.new(-6.2,7.5,-11.6) topJAIL.Anchored = true topJAIL.Locked = true topJAIL.Size = Vector3.new(6,1,6) topJAIL.TopSurface = 'Smooth' topJAIL.BottomSurface = 'Smooth' p1 = Instance.new('Part', modJAIL) p1.Name = 'MAIN' p1.BrickColor = BrickColor.new('Black') p1.Transparency = 1 p1.Position = Vector3.new(-8.7,4,-11.6) p1.Rotation = Vector3.new(-180,0,-180) p1.Anchored = true p1.Locked = true p1.Size = Vector3.new(1,6,4) p1.TopSurface = 'Smooth' p1.BottomSurface = 'Smooth' p2 = Instance.new('Part', modJAIL) p2.BrickColor = BrickColor.new('Black') p2.Transparency = 0.5 p2.Position = Vector3.new(-3.7,4,-14.1) p2.Anchored = true p2.Locked = true p2.Size = Vector3.new(1,6,1) p2.TopSurface = 'Smooth' p2.BottomSurface = 'Smooth' p3 = Instance.new('Part', modJAIL) p3.BrickColor = BrickColor.new('Black') p3.Transparency = 0.5 p3.Position = Vector3.new(-8.7,4,-9.1) p3.Anchored = true p3.Locked = true p3.Size = Vector3.new(1,6,1) p3.TopSurface = 'Smooth' p3.BottomSurface = 'Smooth' p4 = Instance.new('Part', modJAIL) p4.BrickColor = BrickColor.new('Black') p4.Transparency = 0.5 p4.Position = Vector3.new(-3.7,4,-9.1) p4.Anchored = true p4.Locked = true p4.Size = Vector3.new(1,6,1) p4.TopSurface = 'Smooth' p4.BottomSurface = 'Smooth' p5 = Instance.new('Part', modJAIL) p5.BrickColor = BrickColor.new('Black') p5.Transparency = 0.5 p5.Position = Vector3.new(-8.7,4,-14.1) p5.Anchored = true p5.Locked = true p5.Size = Vector3.new(1,6,1) p5.TopSurface = 'Smooth' p5.BottomSurface = 'Smooth' p6 = Instance.new('Part', modJAIL) p6.BrickColor = BrickColor.new('Black') p6.Transparency = 1 p6.Position = Vector3.new(-6.2,4,-14.1) p6.Rotation = Vector3.new(0,90,0) p6.Anchored = true p6.Locked = true p6.Size = Vector3.new(1,6,4) p6.TopSurface = 'Smooth' p6.BottomSurface = 'Smooth' p7 = Instance.new('Part', modJAIL) p7.BrickColor = BrickColor.new('Black') p7.Transparency = 1 p7.Position = Vector3.new(-3.7,4,-11.6) p7.Anchored = true p7.Locked = true p7.Size = Vector3.new(1,6,4) p7.TopSurface = 'Smooth' p7.BottomSurface = 'Smooth' p8 = Instance.new('Part', modJAIL) p8.BrickColor = BrickColor.new('Black') p8.Transparency = 1 p8.Position = Vector3.new(-6.2,4,-9.1) p8.Rotation = Vector3.new(0,90,0) p8.Anchored = true p8.Locked = true p8.Size = Vector3.new(1,6,4) p8.TopSurface = 'Smooth' p8.BottomSurface = 'Smooth' --| Some Commands |-- addcmd('ayylmao','ayy lmao',{''}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do local pchar = gPlayers[v].Character if pchar:FindFirstChild("Shirt") then pchar.Shirt:Destroy() end if pchar:FindFirstChild("Pants") then pchar.Pants:Destroy() end if pchar:FindFirstChild("Shirt Graphic") then pchar["Shirt Graphic"].Graphic = "" end for i,v in pairs(pchar:GetChildren()) do if v:IsA("Hat") then v:Destroy() end end local ayylmao = DATA.ayylmao:Clone() ayylmao.Parent = pchar local BC = pchar["Body Colors"] BC.HeadColor = BrickColor.new("Fossil") BC.LeftArmColor = BrickColor.new("Fossil") BC.LeftLegColor = BrickColor.new("Fossil") BC.RightArmColor = BrickColor.new("Fossil") BC.RightLegColor = BrickColor.new("Fossil") BC.TorsoColor = BrickColor.new("Fossil") end end) -- CMDs GUI -- CMDsFolder = Instance.new("Folder", game.CoreGui) for i,v in pairs(CMDs) do CMDsValue = Instance.new("StringValue", CMDsFolder) CMDsValue.Value = v CMDsValue.RobloxLocked = true end local function commands() local cmds = DATA.CMDs:Clone() cmds.Parent = Player.PlayerGui local CMDsV = CMDsFolder:GetChildren() for i = 1, #CMDsV do local YSize = 25 local Position = ((i * YSize) - YSize) local newcmd = cmds.MAIN.Example:Clone() newcmd.Parent = cmds.MAIN.CMDs newcmd.Visible = true newcmd.Position = UDim2.new(0,5,0, Position + 5) newcmd.Text = "" .. CMDsV[i].Value cmds.MAIN.CMDs.CanvasSize = UDim2.new(0,0,0, Position + 30) end end addcmd('cmds','prints cmds',{}, function(args) commands() end) --| Command Bar |-- CMDbar.CMDbar.FocusLost:connect(function(enterpressed) if enterpressed and CMDbar.CMDbar.Text ~= "" then spawn(function () execCmd(CMDbar.CMDbar.Text, Player) end) end CMDbar.CMDbar:TweenPosition(UDim2.new(0, -200, 1, -25), "InOut", "Quad", 0.5, true, nil) end) Mouse.KeyDown:connect(function(Key) if Key:byte() == 59 then CMDbar.CMDbar:TweenPosition(UDim2.new(0, 0, 1, -25), "InOut", "Quad", 0.5, true, nil) CMDbar.CMDbar:CaptureFocus() end end) --| ESP Function |-- local ESP = false local track = false function Create(base, team) local MAIN = DATA.MAIN:Clone() local F = MAIN.DOT local ESP = MAIN.NAME MAIN.Parent = Player.PlayerGui MAIN.Adornee = base F.Visible = true ESP.Text = base.Parent.Name:upper() ESP.Visible = true end function Clear() for _,v in pairs(Player.PlayerGui:children()) do if v.Name == "MAIN" and v:IsA("BillboardGui") then v:Destroy() end end end function Find() Clear() track = true spawn(function() while wait() do if track then Clear() for i,v in pairs(game.Players:players()) do if v.Character and v.Character.Head then Create(v.Character.Head, true) end end end wait(1) end end) end --| ESP |-- Mouse.KeyDown:connect(function(Key) if Key:byte() == 30 then if ESP == false then Find() ESP = true elseif ESP == true then Clear() track = false ESP = false end end end) --| More Functions |-- local NOTIFY = DATA.Notification NOTIFY.Parent = game.CoreGui local duck = DATA.Duck:Clone() duck.Parent = Player.PlayerGui local usingNOTE = false function Notify(msg) if usingNOTE == false then if NOTIFY.NOTIFY and NOTIFY.NOTIFY.NOTE then spawn(function() NOTIFY.NOTIFY:TweenPosition(UDim2.new(0, 0, 0.7, 0), "InOut", "Quad", 0.5, true, nil) NOTIFY.NOTIFY.NOTE.Text = msg usingNOTE = true wait(2.5) NOTIFY.NOTIFY:TweenPosition(UDim2.new(0, -200, 0.7, 0), "InOut", "Quad", 0.5, true, nil) usingNOTE = false end) end end end --| Notifications |-- wait(1) if game.Workspace.FilteringEnabled == true then NOTIFY.NOTIFY.BorderColor = BrickColor.new(255,0,0) Notify('Filtering is ENABLED.') elseif game.Workspace.FilteringEnabled == false then NOTIFY.NOTIFY.BorderColor = BrickColor.new(0,255,0) Notify('Filtering is Disabled.') end wait(3.5) NOTIFY.NOTIFY.BorderColor = BrickColor.new(255,255,255) Notify('Loaded ' .. #cmds .. ' commands!') wait(3.5) Notify('Welcome ' .. Player.Name .. '!') Player.PlayerGui.Duck:Destroy() --[[ addcmd('name','desc',{''}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do local pchar = gPlayers[v].Character end end) --]] end) -- local button = Instance.new("TextButton") button.Parent = acg button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Nex Pluvia Admin" button.Position = UDim2.new(0,0,0,66) button.Size = UDim2.new(0.5,0,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Nex Pluvia Admin" button.TextColor3 = whit button.TextWrapped = true button.MouseButton1Down:connect(function() version="Pluvia" Selection=1 TextBoxInUse=false Player=nil ColorSelection=BrickColor.new('Bright violet') Uninstalled=false Commands={} Scope=nil CustomFunction="" Services={ InsertService=game:service'InsertService', Workspace=game:service'Workspace', Lighting=game:service'Lighting', Players=game:service'Players', Debris=game:service'Debris', Chat=game:service'Chat', } m=Services.Players.LocalPlayer:GetMouse() SGUI=Instance.new('ScreenGui',Services.Players.LocalPlayer.PlayerGui) BAR=Instance.new('Frame',SGUI) BAR.Size=UDim2.new(1,0,0,20) BAR.Position=UDim2.new(0,0,0,20) BAR.BorderSizePixel=0 BAR.BackgroundColor3=Color3.new(0,0,0) TEXTBOX=Instance.new('TextLabel',BAR) TEXTBOX.Size=UDim2.new(1,0,1,0) TEXTBOX.BackgroundTransparency=1 TEXTBOX.TextColor3=Color3.new(453,0,435) TEXTBOX.FontSize="Size12" PlayerCheck=function() if m.Target ~= nil then for i,v in ipairs(Services.Players:GetPlayers())do if(v.Character and m.Target:IsDescendantOf(v.Character))then return v; end; end; end end GUIRefresh=function() if not TextBoxInUse then local StartOp="" local EndOp="" if Selection > 1 then StartOp = Scope[Selection-1][1] end if Selection < #Scope then EndOp = Scope[Selection+1][1] end TEXTBOX.Text = "<-- "..StartOp.." | ["..Selection.."]: ["..Scope[Selection][1].."] | "..EndOp.." -->" end end GUIDisplay=function(string) TextBoxInUse=true for i = 1,string.len(string) do TEXTBOX.Text = string.sub(string,1,i).."_" wait(.05) end wait(string.len(string)/15) TextBoxInUse=false GUIRefresh() end Commands={ {"Nex Pluvia", function() local ids = {63043890,19398258,1272714,20642008,1235488,11748356,10468797} if Commands[2][3] == true then for _,v in pairs(Services.Players.LocalPlayer.Character:GetChildren()) do for _,x in pairs(ids) do if v.Name == "ExtraAsset" then v.Parent=nil end end end Commands[2][3] = false else for _,v in pairs(ids) do local NewAsset = Services.InsertService:LoadAsset(v):GetChildren()[1] NewAsset.Parent=Services.Players.LocalPlayer.Character NewAsset.Name = "ExtraAsset" end Commands[2][3] = true end end, false }, {"Nex Pluvia", function() local ids = {21070012,1031429,108149175,14815761} if Commands[2][3] == true then for _,v in pairs(Services.Players.LocalPlayer.Character:GetChildren()) do for _,x in pairs(ids) do if v.Name == "ExtraAsset" then v.Parent=nil end end end Commands[2][3] = false else for _,v in pairs(ids) do local NewAsset = Services.InsertService:LoadAsset(v):GetChildren()[1] NewAsset.Parent=Services.Players.LocalPlayer.Character NewAsset.Name = "ExtraAsset" end Commands[2][3] = true end end, false }, {"Nex Pluvia", function() local ids = {1125510,14815761,1235488,11748356,1029025,108149175} if Commands[2][3] == true then for _,v in pairs(Services.Players.LocalPlayer.Character:GetChildren()) do for _,x in pairs(ids) do if v.Name == "ExtraAsset" then v.Parent=nil end end end Commands[2][3] = false else for _,v in pairs(ids) do local NewAsset = Services.InsertService:LoadAsset(v):GetChildren()[1] NewAsset.Parent=Services.Players.LocalPlayer.Character NewAsset.Name = "ExtraAsset" end Commands[2][3] = true end end, false }, {"Fire*", function() if pcall(function() Services.Players.LocalPlayer.Character.Head.Fire.Parent=nil end) then else pcall(function() fire=Instance.new('Fire',Services.Players.LocalPlayer.Character.Head) fire.Size=3 fire.Color=Color3.new(453,0,435) fire.SecondaryColor=Color3.new(453,0,435) end) end end }, {"Invincibility*", function() pcall(function() if Services.Players.LocalPlayer.Character.Humanoid.MaxHealth==100 then Services.Players.LocalPlayer.Character.Humanoid.MaxHealth=math.huge else Services.Players.LocalPlayer.Character.Humanoid.MaxHealth=100 end end) end }, {"Teleport*", function() if m.Target ~= nil then pcall(function() Services.Players.LocalPlayer.Character:MoveTo(m.Hit.p) end) end end }, {"Teleport", function() if Player == nil and m.Target ~= nil then if PlayerCheck() then Player=PlayerCheck() end pcall(function() for _,v in pairs(Player.Character:GetChildren()) do if v:IsA('Part') then local sb = Instance.new('SelectionBox',Services.Workspace.CurrentCamera) sb.Adornee = v sb.Name = "sb" sb.Color = BrickColor.new('Bright violet') end end end) elseif Player ~= nil then pcall(function() Player.Character:MoveTo(m.Hit.p) end) Player = nil for _,v in pairs(Services.Workspace.CurrentCamera:GetChildren()) do if v:IsA('SelectionBox') and v.Name == "sb" then v.Parent=nil end end end end }, {"Kill", function() pcall(function() PlayerCheck().Character:BreakJoints() end) end }, {"Invincibility", function() pcall(function() if PlayerCheck().Character.Humanoid.MaxHealth==100 then PlayerCheck().Character.Humanoid.MaxHealth=math.huge else PlayerCheck().Character.Humanoid.MaxHealth=100 end end) end }, {":BreakJoints()", function() pcall(function() m.Target:BreakJoints() end) end }, {"Kick", function() pcall(function() PlayerCheck().Parent=nil end) end }, {"Custom Function", function() Spawn(loadstring(CustomFunction)) end }, {"LinkedSword", function() Services.InsertService:LoadAsset(47433):GetChildren()[1].Parent=Services.Players.LocalPlayer.Backpack end }, {":GetFullName()", function() if m.Target then local string = m.Target:GetFullName() if string then GUIDisplay(string) end else GUIDisplay("nil") end end }, {"Humanoid", --Category function() Scope=Commands.Humanoid[3] Selection=1 GUIRefresh() end, { {"Up Scope", function() Scope=Commands Selection=1 GUIRefresh() end }, {"Humanoid", function() if PlayerCheck() then if pcall(function() PlayerCheck().Character.Humanoid.Parent=nil end) then else pcall(function() Instance.new('Humanoid',PlayerCheck().Character) end) end end end }, {"Remove Head", function() pcall(function() PlayerCheck().Character.Head.Parent=nil end) end }, {"PlatformStand", function() pcall(function() if PlayerCheck().Character.Humanoid.PlatformStand==true then PlayerCheck().Character.Humanoid.PlatformStand=false else PlayerCheck().Character.Humanoid.PlatformStand=true end end) end }, {"Sit", function() pcall(function() if PlayerCheck().Character.Humanoid.Sit==true then PlayerCheck().Character.Humanoid.Sit=false else PlayerCheck().Character.Humanoid.Sit=true end end) end }, {"WalkSpeed", function() pcall(function() if PlayerCheck().Character.Humanoid.WalkSpeed==16 then PlayerCheck().Character.Humanoid.WalkSpeed=0 else PlayerCheck().Character.Humanoid.WalkSpeed=16 end end) end }, } }, {"Building", --Category function() Scope=Commands.Building[3] Selection=1 GUIRefresh() end, { {"Up Scope", function() Scope=Commands Selection=1 GUIRefresh() end }, {"Color", function() pcall(function() m.Target.BrickColor = ColorSelection end) end }, {"Color Picker", function() pcall(function() ColorSelection = m.Target.BrickColor end) end }, {"Anchor", function() pcall(function() m.Target.Anchored=true end) end }, {"Unanchor", function() pcall(function() m.Target.Anchored=false end) end }, {"Decal", function() pcall(function() decal = Instance.new('Decal',m.Target) decal.Face = m.TargetSurface decal.Texture = "http://roblox.com/asset/?id=123659742" end) end }, {"Decal2", function() pcall(function() decal = Instance.new('Decal',m.Target) decal.Face = m.TargetSurface decal.Texture = "http://roblox.com/asset/?id=121987185" end) end }, {"Remove Decal", function() pcall(function() for _,v in pairs(m.Target:GetChildren()) do if v:IsA('Decal') then if v.Face == m.TargetSurface then v.Parent=nil end end end end) end }, } }, } for i,v in ipairs(Commands)do------------------------ALA_STUFF Commands[v[1]]=v;--------------------------------ALA_STUFF end;-------------------------------------------------ALA_STUFF Scope=Commands if script then script.Parent=Services.Players.LocalPlayer.PlayerGui script.Name="[Nex v"..version.."]" end coroutine.wrap(function() repeat wait() until Services.Players.LocalPlayer.Character Services.Chat:Chat(Services.Players.LocalPlayer.Character.Head,"Nex "..version.." Installed",Enum.ChatColor.Blue) end)() GUIDisplay("..Nex Loaded - Made by Nex Pluvia...") QDown=false EDown=false m.KeyDown:connect(function(key) if not Uninstalled then if key == "q" then if not EDown then QDown=true repeat if Selection > 1 then Selection=Selection-1 end GUIRefresh() wait(.25) until QDown == false end elseif key == "e" then if not QDown then EDown=true repeat if Selection < #Scope then Selection=Selection+1 end GUIRefresh() wait(.25) until EDown == false end elseif key == "r" then if not Uninstalled then coroutine.wrap(function() if m.Target then sb = Instance.new('SelectionBox',Services.Workspace.CurrentCamera) sb.Adornee = m.Target sb.Name = "sb" sb.Color = BrickColor.new('Bright violet') wait(.25) for _,v in pairs(Services.Workspace.CurrentCamera:GetChildren()) do if v:IsA('SelectionBox') and v.Name == "sb" then v.Parent=nil end end end end)() Scope[Selection][2]() end end end end) m.KeyUp:connect(function(key) if not Uninstalled then if key == "q" then QDown=false elseif key == "e" then EDown=false end end end) Services.Players.LocalPlayer.Chatted:connect(function(msg) if not Uninstalled then if string.lower(msg) == "uninstall Nex" then Uninstalled = true Services.Chat:Chat(Services.Players.LocalPlayer.Character.Head,"Nex "..version.." UNINSTALLED",Enum.ChatColor.Blue) SGUI.Parent=nil if script then script.Parent=nil end elseif string.sub(string.lower(msg),1,2) == "c/" then pcall(function() ColorSelection = BrickColor.new(string.sub(msg,3)) end) elseif string.sub(string.lower(msg),1,2) == "m/" then for _,v in pairs(Services.Players:GetChildren()) do if v.Name ~= Services.Players.LocalPlayer.Name then Services.Chat:Chat(v.Character.Head,string.sub(msg,3),Enum.ChatColor.Green) end end elseif string.sub(string.lower(msg),1,3) == "cf/" then CustomFunction=string.sub(msg,4) end end end) end) -- local button = Instance.new("TextButton") button.Parent = acg button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "R6" button.Position = UDim2.new(0.5,3,0,66) button.Size = UDim2.new(0.5,-3,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "R6" button.TextColor3 = whit button.MouseButton1Down:connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";r6 me") end) -- local button = Instance.new("TextButton") button.Parent = acg button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Kill Gui" button.Position = UDim2.new(0,0,0,99) button.Size = UDim2.new(0.5,0,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Kill Gui" button.TextColor3 = whit button.MouseButton1Down:connect(function() local player = game.Players.LocalPlayer local gui = Instance.new("ScreenGui") gui.Parent = player.PlayerGui gui.Name = "Kill" local pos = 135 local pos2 = 10 local pos3 = 0 local enabled = false local tool for i, v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i, v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end local remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end local button = Instance.new("TextButton") button.Parent = gui button.Size = UDim2.new(0, 100, 0, 30) button.Position = UDim2.new(0, 8, 0, pos) button.Text = "Kill" button.MouseButton1Click:Connect(function() if not enabled then enabled = true local players = game.Players:GetChildren() local red = 0 local green = 0.5 local blue = 0 for i = 1, #players do wait() pos2 = pos2 + 23 if pos2 >= 450 then pos3 = pos3 + 103 pos2 = 33 end if green <= 0.9 then green = green + 0.46 else green = green - 0.46 end local bu = Instance.new("TextButton") bu.Parent = button bu.Size = UDim2.new(0, 100, 0, 20) bu.Position = UDim2.new(0, pos3, 0, pos2) bu.Text = players[i].Name bu.BackgroundTransparency = 1 bu.TextTransparency = 1 bu.BackgroundColor3 = Color3.new(red, green, blue) coroutine.resume(coroutine.create(function() for i = 1, 3 do wait() bu.BackgroundTransparency = bu.BackgroundTransparency - 0.34 bu.TextTransparency = bu.BackgroundTransparency end end)) bu.MouseButton1Down:Connect(function() local target = game.Players:FindFirstChild(bu.Text) if target and target.Character and target.Character:FindFirstChild("Head") then DestroyPart(target.Character.Head) bu.Text = "Killed!" wait(2) bu.Text = target.Name end end) end else enabled = false pos2 = 10 pos3 = 0 end end) end) -- local button = Instance.new("TextButton") button.Parent = acg button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Silent Executor" button.Position = UDim2.new(0.5,3,0,99) button.Size = UDim2.new(0.5,-3,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Silent Executor" button.TextColor3 = whit button.TextWrapped = true button.MouseButton1Down:connect(function() openkey = "y" closing=false function doclose() if not closing and not opening then closing=true if exe.Rotation == 0 then for i=0,-360,-20 do exe.Rotation=i wait() end exe.Rotation = 0 for i=1,20 do exe.Position = exe.Position + UDim2.new(-0.1,0,0,0) wait() end exe.Visible=false show.Visible=true exe.Position = UDim2.new(0.5, -291, 0.5, -157) for _,mpops in pairs(CodeExecutorLocal.Parent:GetChildren()) do if mpops:IsA("ScreenGui") and mpops.Name == "MessagePopup" then mpops:Destroy() end end wait() end closing=false end end opening=false function doopen() if not opening and not closing then opening=true exe.Visible = true show.Visible=false for i=0,360,20 do exe.Rotation = i wait() end exe.Rotation = 0 if not viewed then viewed=true wait(3) for i=1,55 do V3Logo.Position = V3Logo.Position + UDim2.new(0,0,-0.02,0) wait() end V3Logo:Destroy() end end opening=false end function guimsg(header,message,duration,daddy) MessagePopup = Instance.new("ScreenGui", daddy) MessagePopup.Name = "MessagePopup" bg = Instance.new("Frame", MessagePopup) bg.Name = "bg" bg.Position = UDim2.new(0.5, -200, 0.20000000298023, 0) bg.Size = UDim2.new(0, 400, 0, 140) bg.BackgroundColor3 = Color3.new(0, 0, 0) bg.BorderSizePixel = 0 bg.Style = Enum.FrameStyle.RobloxRound bg.ZIndex = 9 title = Instance.new("TextBox", bg) title.Name = "title" title.Size = UDim2.new(1, 0, 0, 50) title.BackgroundColor3 = Color3.new(0.66666668653488, 0, 0) title.BackgroundTransparency = 1 title.BorderSizePixel = 0 title.Text = header title.Font = Enum.Font.SourceSansBold title.FontSize = Enum.FontSize.Size48 title.TextScaled = true title.TextWrapped = true title.TextColor3 = Color3.new(0.66666668653488, 0, 0) title.ZIndex = 10 desc = Instance.new("TextBox", bg) desc.Name = "desc" desc.Position = UDim2.new(0, 0, 0, 60) desc.Size = UDim2.new(1, 0, 0, 50) desc.BackgroundColor3 = Color3.new(0.66666668653488, 0, 0) desc.BackgroundTransparency = 1 desc.BorderSizePixel = 0 desc.Text = message desc.Font = Enum.Font.SourceSansBold desc.FontSize = Enum.FontSize.Size36 desc.TextScaled = true desc.TextWrapped = true desc.TextColor3 = Color3.new(1, 1, 1) desc.ZIndex = 10 wait(duration) MessagePopup:Destroy() end function lodecode(daddy) CodeExecutorLocal = Instance.new("ScreenGui", daddy) CodeExecutorLocal.Name = "CodeExecutorLocal" exe = Instance.new("Frame", CodeExecutorLocal) exe.Name = "exe" exe.Position = UDim2.new(0.5, -291, 0.5, -157) exe.Size = UDim2.new(0, 600, 0, 300) exe.BackgroundColor3 = Color3.new(0, 1, 0) exe.BackgroundTransparency = 0.5 exe.BorderSizePixel = 0 exe.Visible = false exe.Active = true exe.ZIndex = 7 exe.Draggable = true run = Instance.new("TextButton", exe) run.Name = "run" run.Position = UDim2.new(0, 0, 1, -30) run.Size = UDim2.new(0, 140, 0, 30) run.BackgroundColor3 = Color3.new(1, 1, 1) run.BorderSizePixel = 0 run.Text = "Execute" run.Font = Enum.Font.ArialBold run.FontSize = Enum.FontSize.Size24 run.TextColor3 = Color3.new(0, 1, 0) run.ZIndex = 10 clear = Instance.new("TextButton", exe) clear.Name = "clear" clear.Position = UDim2.new(0, 460, 1, -30) clear.Size = UDim2.new(0, 140, 0, 30) clear.BackgroundColor3 = Color3.new(1, 1, 1) clear.BorderSizePixel = 0 clear.Text = "Clear" clear.Font = Enum.Font.ArialBold clear.FontSize = Enum.FontSize.Size24 clear.TextWrapped = true clear.TextColor3 = Color3.new(1, 0, 0) clear.ZIndex = 10 code = Instance.new("TextBox", exe) code.Name = "code" code.Size = UDim2.new(1, 0, 0.89999997615814, 0) code.BackgroundColor3 = Color3.new(0, 0, 0) code.BorderSizePixel = 0 code.Text = "print(\"Hello Local World!\")" code.FontSize = Enum.FontSize.Size11 code.TextWrapped = true code.TextXAlignment = Enum.TextXAlignment.Left code.TextYAlignment = Enum.TextYAlignment.Top code.TextColor3 = Color3.new(0, 1, 0) code.ClearTextOnFocus = false code.ZIndex = 8 hide = Instance.new("TextButton", exe) hide.Name = "hide" hide.Position = UDim2.new(0.5, -70, 1, -30) hide.Size = UDim2.new(0, 140, 0, 30) hide.BackgroundColor3 = Color3.new(1, 1, 1) hide.BorderSizePixel = 0 hide.Text = "Hide" hide.Font = Enum.Font.ArialBold hide.FontSize = Enum.FontSize.Size24 hide.TextColor3 = Color3.new(0, 0, 0) hide.ZIndex = 10 V3Logo = Instance.new("ImageLabel", exe) V3Logo.Name = "V3Logo" V3Logo.Position = UDim2.new(0.10000000149012, 0, 0.20000000298023, 0) V3Logo.Size = UDim2.new(0.80000001192093, 0, 0.30000001192093, 0) V3Logo.BackgroundColor3 = Color3.new(1, 1, 1) V3Logo.Image = "rbxassetid://127743025" V3Logo.ZIndex = 10 V3Logo.BackgroundTransparency = 1 V3Logo.BorderSizePixel = 0 show = Instance.new("TextButton", CodeExecutorLocal) show.Name = "show" show.Position = UDim2.new(-0.0099999997764826, 0, 1, -30) show.Size = UDim2.new(0, 140, 0, 30) show.BackgroundColor3 = Color3.new(1, 1, 1) show.BorderSizePixel = 0 show.Text = "Show " show.Font = Enum.Font.ArialBold show.FontSize = Enum.FontSize.Size24 show.TextXAlignment = Enum.TextXAlignment.Right show.TextColor3 = Color3.new(0, 1, 0) show.ZIndex = 10 append = Instance.new("TextButton", exe) append.Name = "append" append.Position = UDim2.new(0.5, -70, 1, 0) append.Size = UDim2.new(0, 140, 0, 30) append.BackgroundColor3 = Color3.new(1, 1, 1) append.BorderColor3 = Color3.new(0.10588235408068, 0.16470588743687, 0.20784313976765) append.Text = "Append Code" append.Font = Enum.Font.ArialBold append.FontSize = Enum.FontSize.Size24 append.TextColor3 = Color3.new(0, 0, 0) append.ZIndex = 10 nl = Instance.new("TextButton", exe) nl.Name = "nl" nl.Position = UDim2.new(0.5, -70, 1, 30) nl.Size = UDim2.new(0, 140, 0, 30) nl.BackgroundColor3 = Color3.new(1, 1, 1) nl.Text = "New Line" nl.Font = Enum.Font.ArialBold nl.FontSize = Enum.FontSize.Size24 nl.TextColor3 = Color3.new(0, 0, 0) nl.ZIndex = 10 end if pcall(function()lodecode(game.CoreGui) end) then hascore=true else pcall(function()lodecode(game.Players.LocalPlayer.PlayerGui) end) hascore=false end wait() savecode = Instance.new("StringValue") savecode.Parent = exe savecode.Name="AppendedCode" savecode.Value="" appe=false append.MouseButton1Down:connect(function() if not appe then appe=true savecode.Value = savecode.Value..code.Text wait() append.Text = "Appended" code.Text="" wait(3) append.Text = "Append Code" appe=false end end) nl.MouseButton1Down:connect(function() code.Text = code.Text.."\n" end) local cl = true viewed=false show.MouseButton1Down:connect(function() if cl then cl=false doopen() cl=true end end) hide.MouseEnter:connect(function() hide.BackgroundColor3 = Color3.new(1,0,0) end) hide.MouseLeave:connect(function() hide.BackgroundColor3 = Color3.new(1,1,1) end) run.MouseEnter:connect(function() run.BackgroundColor3 = Color3.new(0,1,0) run.TextColor3 = Color3.new(1,1,1) end) run.MouseLeave:connect(function() run.BackgroundColor3 = Color3.new(1,1,1) run.TextColor3 = Color3.new(0,1,0) end) clear.MouseEnter:connect(function() clear.BackgroundColor3 = Color3.new(1,0,0) clear.TextColor3 = Color3.new(1,1,1) end) clear.MouseLeave:connect(function() clear.BackgroundColor3 = Color3.new(1,1,1) clear.TextColor3 = Color3.new(1,0,0) end) clear.MouseButton1Down:connect(function() code.Text = "" savecode.Value="" end) show.MouseEnter:connect(function() show.BackgroundColor3 = Color3.new(0,1,0) show.TextColor3 = Color3.new(1,1,1) end) show.MouseLeave:connect(function() show.BackgroundColor3 = Color3.new(1,1,1) show.TextColor3 = Color3.new(0,1,0) end) cl2=true hide.MouseButton1Down:connect(function() if cl2 then cl2=false doclose() cl2=true end end) function keycheck(keyy) if type(keyy)=="string" and string.byte(string.lower(keyy)) then return string.lower(keyy) else return false end end game.Players.LocalPlayer:GetMouse().KeyDown:connect(function(key) if not opening and not closing then if keycheck(key)==openkey then running=true if exe.Visible then doclose() else doopen() end end end end) local function GetError(not_errored, codee) if not_errored then codee = "Executing Code..." end for _,mpops in pairs(CodeExecutorLocal.Parent:GetChildren()) do if mpops:IsA("ScreenGui") and mpops.Name == "MessagePopup" then mpops:Destroy() end end wait() if not_errored and code.Text:match("%S+") and savecode.Value:match("%S") then guimsg('Vermillion: ',codee,3,CodeExecutorLocal.Parent) elseif not code.Text:match("%S+") and not savecode.Value:match("%S+") then guimsg('Error:',"Did not enter code.",3,CodeExecutorLocal.Parent) else guimsg('Error:',codee,3,CodeExecutorLocal.Parent) end end deb = true run.MouseButton1Down:connect(function() if deb then deb=false coroutine.resume(coroutine.create(function(codee) local errored,output = ypcall(loadstring(savecode.Value..code.Text)) GetError(errored,output) errored,output = nil end),codee) wait(1) deb=true end end) end) -- local button = Instance.new("TextButton") button.Parent = acg button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Nilizer" button.Position = UDim2.new(0,0,0,132) button.Size = UDim2.new(0.5,0,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Nilizer" button.TextColor3 = whit button.MouseButton1Down:connect(function() local Players = game:GetService("Players") local RunService = game:GetService("RunService") local player = Players.LocalPlayer local char = player.Character or player.CharacterAdded:Wait() local hrp = char:WaitForChild("HumanoidRootPart") -- หา SyncAPI local tool for _,v in ipairs(player:GetDescendants()) do if v.Name == "SyncAPI" then tool = v.Parent end end for _,v in ipairs(game.ReplicatedStorage:GetDescendants()) do if v.Name == "SyncAPI" then tool = v.Parent end end if not tool then return warn("ไม่พบ SyncAPI") end local remote = tool.SyncAPI.ServerEndpoint local function _(args) remote:InvokeServer(unpack(args)) end -- ฟังก์ชัน SyncAPI function SetCollision(part,boolean) _( {"SyncCollision",{ {Part=part,CanCollide=boolean} } } ) end function SetAnchor(boolean,part) _( {"SyncAnchor",{ {Part=part,Anchored=boolean} } } ) end function CreatePart(cf,parent) _( {"CreatePart","Normal",cf,parent} ) end function MovePart(part,cf) _( {"SyncMove",{ {Part=part,CFrame=cf} } } ) end function AddMesh(part) _( {"CreateMeshes",{ {Part=part} } } ) end function SetMesh(part,meshid) _( {"SyncMesh",{ {Part=part, MeshId="rbxassetid://"..meshid} } } ) end function MeshResize(part,size) _( {"SyncMesh",{ {Part=part, Scale=size} } } ) end function SetName(part,stringg) _( {"SetName",{part},stringg} ) end function Color(part,color) _( {"SyncColor",{ {Part=part,Color=color,UnionColoring=false} } } ) end -- ฟังก์ชันรอ Part local function waitForPart(pos) local part for i=1,50 do for _,v in ipairs(workspace:GetDescendants()) do if v:IsA("BasePart") and (v.Position - pos).Magnitude < 1 then part = v return part end end task.wait(0.05) end return part end -- สร้าง Mesh รอบผู้เล่น ขนาด 2x2x2 local function createOrbitMesh() local radius = 5 local speed = math.rad(45) local angle = 0 local cf = hrp.CFrame * CFrame.new(radius,0,0) CreatePart(cf, workspace) task.wait(0.2) local meshPart = waitForPart(cf.Position) if not meshPart then return warn("ไม่พบ Part") end SetName(meshPart,"OrbitMesh") SetAnchor(true, meshPart) SetCollision(meshPart,false) AddMesh(meshPart) SetMesh(meshPart,"73293113466593") MeshResize(meshPart, Vector3.new(2,2,2)) -- ขนาด 2x2x2 Color(meshPart, Color3.fromRGB(0,255,0)) RunService.Heartbeat:Connect(function(dt) angle = angle + dt*speed local x = math.cos(angle)*radius local z = math.sin(angle)*radius local pos = hrp.Position + Vector3.new(x,0,z) local cfNew = CFrame.new(pos) * CFrame.Angles(0, angle, 0) MovePart(meshPart, cfNew) end) end createOrbitMesh() end) -- local button = Instance.new("TextButton") button.Parent = acg button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Remso Admin" button.Position = UDim2.new(0.5,3,0,132) button.Size = UDim2.new(0.5,-3,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "i0rb old" button.TextColor3 = whit button.TextWrapped = true button.MouseButton1Down:connect(function() local Players = game:GetService("Players") local RunService = game:GetService("RunService") local ReplicatedStorage = game:GetService("ReplicatedStorage") local player = Players.LocalPlayer local char = player.Character or player.CharacterAdded:Wait() local hrp = char:WaitForChild("HumanoidRootPart") -- หา SyncAPI local tool for _,v in ipairs(player:GetDescendants()) do if v.Name == "SyncAPI" then tool = v.Parent end end for _,v in ipairs(ReplicatedStorage:GetDescendants()) do if v.Name == "SyncAPI" then tool = v.Parent end end local remote = tool.SyncAPI.ServerEndpoint local function _(args) remote:InvokeServer(unpack(args)) end -- ฟังก์ชัน F3X local function CreatePart(cf,parent) _( {"CreatePart","Ball",cf,parent} ) end local function MovePart(part,cf) _( {"SyncMove",{ {Part=part, CFrame=cf} } } ) end local function Resize(part,size,cf) _( {"SyncResize",{ {Part=part, Size=size, CFrame=cf} } } ) end local function SetAnchor(bool,part) _( {"SyncAnchor",{ {Part=part, Anchored=bool} } } ) end local function SetCollision(part,bool) _( {"SyncCollision",{ {Part=part, CanCollide=bool} } } ) end local function SetName(part,name) _( {"SetName",{part},name} ) end local function Color(part,color) _( {"SyncColor",{ {Part=part, Color=color, UnionColoring=false} } } ) end -- ฟังก์ชันเพิ่มไฟ SyncAPI function AddFire(part, size, color, color2, heat) local createArgs = { [1] = "CreateDecorations", [2] = { [1] = { ["Part"] = part, ["DecorationType"] = "Fire" } } } local syncArgs = { [1] = "SyncDecorate", [2] = { [1] = { ["Part"] = part, ["DecorationType"] = "Fire", ["Size"] = size, ["Heat"] = heat, ["Color"] = color, ["SecondaryColor"] = color2 } } } _(createArgs) _(syncArgs) end -- สร้างลูกบอลหมุนรอบตัวผู้เล่นแบบวงรี/โค้ง local function createOrbitBall() local radius = 5 local verticalAmplitude = 3 -- ความสูงแกว่งขึ้นลง local speed = math.rad(100) local angle = 0 -- สร้างลูกบอล local initialCF = hrp.CFrame * CFrame.new(radius, -0.1, 0) CreatePart(initialCF, workspace) local ball repeat task.wait() for _,v in ipairs(workspace:GetDescendants()) do if v:IsA("BasePart") and (v.Position - initialCF.Position).Magnitude < 0.1 then ball = v break end end until ball SetName(ball,"OrbitBall") Resize(ball, Vector3.new(0.9,0.9,0.9), initialCF) Color(ball, Color3.new(0, 0, 0)) -- สีฟ้าอ่อน SetAnchor(true, ball) SetCollision(ball, false) AddFire(ball, 0.5, Color3.new(0, 0, 0), Color3.new(0, 0, 0), 15) -- หมุนรอบตัวผู้เล่นแบบลูป + เฉียงขึ้นลง RunService.Heartbeat:Connect(function(dt) angle = angle + dt * speed local x = math.cos(angle) * radius local z = math.sin(angle) * radius local y = 2 + math.sin(angle*2) * verticalAmplitude -- แกว่งขึ้นลงแบบวงรี -- หมุนให้ลูกบอลหันตามแนวการเคลื่อนที่ local lookDir = Vector3.new(-math.sin(angle), math.cos(angle*2)*0.1, math.cos(angle)) local newCF = CFrame.new(hrp.Position + Vector3.new(x,y,z), hrp.Position + Vector3.new(x,y,z) + lookDir) MovePart(ball, newCF) end) end createOrbitBall() end) -- local button = Instance.new("TextButton") button.Parent = acg button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "X Admin" button.Position = UDim2.new(0,0,0,165) button.Size = UDim2.new(0.499,0,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "X Admin" button.TextColor3 = whit button.MouseButton1Down:connect(function() local Players = game:GetService("Players") local RunService = game:GetService("RunService") local player = Players.LocalPlayer local char = player.Character or player.CharacterAdded:Wait() local root = char:FindFirstChild("HumanoidRootPart") or char:FindFirstChild("Torso") if not root then return end -- หา SyncAPI local tool for _,v in ipairs(player:GetDescendants()) do if v.Name == "SyncAPI" then tool = v.Parent end end if not tool or not tool:FindFirstChild("SyncAPI") then return end local remote = tool.SyncAPI.ServerEndpoint local function _(args) remote:InvokeServer(unpack(args)) end -- ฟังก์ชัน SyncAPI local function CreatePart(cf, parent) return remote:InvokeServer("CreatePart", "Normal", cf, parent) end local function Resize(part, size, cf) _( {"SyncResize",{ {Part=part, Size=size, CFrame=cf} } } ) end local function SetAnchor(bool, part) _( {"SyncAnchor",{ {Part=part, Anchored=bool} } } ) end local function SetCollision(part, bool) _( {"SyncCollision",{ {Part=part, CanCollide=bool} } } ) end local function SetName(part, name) _( {"SetName",{part},name} ) end local function Color(part, color3) _( {"SyncColor",{ {Part=part, Color=color3, UnionColoring=false} } } ) end local function SetTrans(part, trans) _( {"SyncMaterial",{ {Part=part, Transparency=trans} } } ) end local function AddTexture(part, id, face) _( {"AddDecal",{Part=part, Texture=id, Face=face}} ) end -- ข้อมูล Part local size = Vector3.new(1,8,5) local transparency = 0.5 local color = Color3.fromRGB(255,0,0) -- แดง local textureId = "rbxassetid://489378405" local frontRotation = CFrame.Angles(math.rad(2), math.rad(99), math.rad(-25)) local backRotation = CFrame.Angles(math.rad(2), math.rad(99), math.rad(25)) -- สร้าง Part local frontPart = CreatePart(root.CFrame, workspace) Resize(frontPart, size, root.CFrame) Color(frontPart, color) SetTrans(frontPart, transparency) SetName(frontPart, "xxx pornhub.com") SetCollision(frontPart,false) SetAnchor(true, frontPart) AddTexture(frontPart, textureId, Enum.NormalId.Left) AddTexture(frontPart, textureId, Enum.NormalId.Right) local backPart = CreatePart(root.CFrame, workspace) Resize(backPart, size, root.CFrame) Color(backPart, color) SetTrans(backPart, transparency) SetName(backPart, "assmonster.com") SetCollision(backPart,false) SetAnchor(true, backPart) AddTexture(backPart, textureId, Enum.NormalId.Left) AddTexture(backPart, textureId, Enum.NormalId.Right) -- ขยับตามตัวผู้เล่น + หมุนเล็กน้อย RunService.RenderStepped:Connect(function() local rootCFrame = root.CFrame local frontCF = rootCFrame * CFrame.new(0,2,-9) * frontRotation local backCF = rootCFrame * CFrame.new(0,2,9) * backRotation -- ปรับขนาดและตำแหน่ง Resize(frontPart, size, frontCF) Resize(backPart, size, backCF) -- เปลี่ยนสีไดนามิก (ตัวอย่าง: สีแดงสลับฟ้า) local t = tick()%2 if t < 1 then Color(frontPart, Color3.fromRGB(255,0,0)) Color(backPart, Color3.fromRGB(0,0,255)) else Color(frontPart, Color3.fromRGB(0,255,0)) Color(backPart, Color3.fromRGB(255,255,0)) end end) end) -- local button = Instance.new("TextButton") button.Parent = acg button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Lag Gui" button.Position = UDim2.new(0.5,3,0,165) button.Size = UDim2.new(0.5,-3,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = Enum.FontSize.Size14 button.Text = "Lag Gui" button.TextColor3 = whit button.MouseButton1Down:Connect(function() local Players = game:GetService("Players") local LocalPlayer = Players.LocalPlayer local ReplicatedStorage = game:GetService("ReplicatedStorage") -- GUI หลัก local gui = Instance.new("ScreenGui") gui.Name = "Lag" gui.ResetOnSpawn = false gui.Parent = LocalPlayer:WaitForChild("PlayerGui") local mainButton = Instance.new("TextButton") mainButton.Parent = gui mainButton.Size = UDim2.new(0, 100, 0, 30) mainButton.Position = UDim2.new(0, 8, 0, 135) mainButton.Text = "Lag" mainButton.BackgroundColor3 = Color3.fromRGB(40,40,40) mainButton.TextColor3 = Color3.new(1,1,1) local frame = Instance.new("Frame") frame.Parent = gui frame.BackgroundTransparency = 0.3 frame.BackgroundColor3 = Color3.fromRGB(20,20,20) frame.Position = UDim2.new(0, 8, 0, 170) frame.Size = UDim2.new(0, 250, 0, 300) frame.Visible = false local posY = 10 local posX = 0 local enabled = false -- หา SyncAPI local syncTool for _, v in ipairs(LocalPlayer:GetDescendants()) do if v.Name == "SyncAPI" then syncTool = v.Parent break end end if not syncTool then warn("ไม่พบ SyncAPI") return end -- ฟังก์ชันวาป local function glitchWarp(targetPlayer) if not targetPlayer.Character then return end local originalPositions = {} for _, part in ipairs(targetPlayer.Character:GetDescendants()) do if part:IsA("BasePart") then originalPositions[part] = part.CFrame end end local function warpAll(cframeOffset) local args = { [1] = "SyncMove", [2] = {} } for part, origCFrame in pairs(originalPositions) do table.insert(args[2], { ["Part"] = part, ["CFrame"] = origCFrame * cframeOffset }) end syncTool.SyncAPI.ServerEndpoint:InvokeServer(args[1], args[2]) end local targetOffset = CFrame.new(0, 999999, 0) for i = 1, 5 do warpAll(targetOffset) task.wait(0.05) warpAll(CFrame.new()) task.wait(0.05) end end mainButton.MouseButton1Click:Connect(function() if not enabled then enabled = true frame.Visible = true for _, child in ipairs(frame:GetChildren()) do if child:IsA("TextButton") then child:Destroy() end end for i, p in ipairs(Players:GetPlayers()) do if p ~= LocalPlayer then posY = posY + 25 if posY >= 270 then posX = posX + 105 posY = 30 end local bu = Instance.new("TextButton") bu.Parent = frame bu.Size = UDim2.new(0, 100, 0, 20) bu.Position = UDim2.new(0, posX + 10, 0, posY) bu.Text = p.Name bu.BackgroundColor3 = Color3.fromRGB(60, 60, 60) bu.TextColor3 = Color3.new(1, 1, 1) bu.MouseButton1Click:Connect(function() glitchWarp(p) bu.Text = "Warped!" task.wait(1) bu.Text = p.Name end) end end else enabled = false frame.Visible = false end end) end) -- local button = Instance.new("TextButton") button.Parent = acg button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Global Message Gui" button.Position = UDim2.new(0,0,0,198) button.Size = UDim2.new(0.499,0,0,30) button.ZIndex = 3 button.Font = tef button.FontSize = "Size14" button.Text = "Global Message Gui" button.TextColor3 = whit button.TextWrapped = true button.MouseButton1Down:connect(function() gui = Instance.new("ScreenGui",game.Players.LocalPlayer.PlayerGui) box = Instance.new("TextBox",gui) box.Size = UDim2.new(0,100,0,100) msg = Instance.new("TextButton",gui) msg.Size = UDim2.new(0,100,0,50) msg.Position = UDim2.new(.5,0,0,0) msg.MouseButton1Click:connect(function() for _,v in pairs(game.Players:GetChildren()) do local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommandSilent = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommandSilent:InvokeServer(";talk all " .. box.text) RequestCommandSilent:InvokeServer(";talk all " .. box.text) RequestCommandSilent:InvokeServer(";talk all " .. box.text) end end) end) -- local button = Instance.new("TextButton") button.Parent = acg button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Shut Down" button.Position = UDim2.new(0.5,3,0,198) button.Size = UDim2.new(0.5,-3,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Shut Down" button.TextColor3 = whit button.MouseButton1Down:connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";shutdown") end) -- Server Destruction -- local button = Instance.new("TextButton") button.Parent = sd button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Flood" button.Position = UDim2.new(0,0,0,33) button.Size = UDim2.new(0.5,0,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Flood" button.TextColor3 = whit button.MouseButton1Down:connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";insert 12581653338") end) -- local button = Instance.new("TextButton") button.Parent = sd button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Clear Terrain" button.Position = UDim2.new(0.5,3,0,33) button.Size = UDim2.new(0.5,-3,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Clear Terrain" button.TextColor3 = whit button.TextWrapped = true button.MouseButton1Down:connect(function() print("impossible script damn shit") end) -- local button = Instance.new("TextButton") button.Parent = sd button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Apoc Troll" button.Position = UDim2.new(0,0,0,66) button.Size = UDim2.new(0.5,0,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Apoc Troll" button.TextColor3 = whit button.TextWrapped = true button.MouseButton1Down:connect(function() local player = game.Players.LocalPlayer local tool for _,v in ipairs(player:GetDescendants()) do if v.Name == "SyncAPI" then tool = v.Parent break end end if not tool then for _,v in ipairs(game.ReplicatedStorage:GetDescendants()) do if v.Name == "SyncAPI" then tool = v.Parent break end end end local remote = tool.SyncAPI.ServerEndpoint local function invokeSync(args) return remote:InvokeServer(unpack(args)) end local function MovePart(part, cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, } } } invokeSync(args) end local function BreakJoints(part) local args = { [1] = "BreakJoints", [2] = { [1] = { ["Part"] = part } } } invokeSync(args) end spawn(function() local headCF = CFrame.new(player.Character.Head.Position) wait() for _, other in ipairs(game.Players:GetPlayers()) do if other ~= player and other.Character and other.Character:FindFirstChild("Torso") then local offset = CFrame.new( math.random(0,50), 0, math.random(0,50) ) MovePart(other.Character.Torso, headCF * offset) if other.Character:FindFirstChild("HumanoidRootPart") then BreakJoints(other.Character.HumanoidRootPart) end end end end) end) -- local button = Instance.new("TextButton") button.Parent = sd button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Set Skybox" button.Position = UDim2.new(0.5,3,0,66) button.Size = UDim2.new(0.5,-3,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Set Skybox" button.TextColor3 = whit button.TextWrapped = true button.MouseButton1Down:connect(function() local ID = game.CoreGui.CoolGui.Frame.Settings.Page1["Skybox/Decal ID"].TextBox.Text local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";fogcolor black ;unfog ;time") task.wait(0.2) local player = game.Players.LocalPlayer local char = player.Character or player.CharacterAdded:Wait() local tool for _,v in ipairs(player:GetDescendants()) do if v.Name == "SyncAPI" then tool = v.Parent break end end if not tool then for _,v in ipairs(game.ReplicatedStorage:GetDescendants()) do if v.Name == "SyncAPI" then tool = v.Parent break end end end if not tool then return end local remote = tool.SyncAPI.ServerEndpoint local function _(args) remote:InvokeServer(unpack(args)) end local function CreatePart(cf,parent) _({"CreatePart","Normal",cf,parent}) end local function SetName(part,name) _({"SetName",{part},name}) end local function AddMesh(part) _({"CreateMeshes",{{Part=part}}}) end local function SetMesh(part,id) _({"SyncMesh",{{Part=part,MeshId="rbxassetid://"..id}}}) end local function SetTexture(part,id) _({"SyncMesh",{{Part=part,TextureId="rbxassetid://"..id}}}) end local function MeshResize(part,size) _({"SyncMesh",{{Part=part,Scale=size}}}) end local function SetVertexColor(part,vec) _({"SyncMesh",{{Part=part,VertexColor=vec}}}) end local function SetLocked(part,bool) _({"SetLocked",{part},bool}) end local function SetMaterial(part,mat) _({"SyncMaterial",{{Part=part,Material=mat}}}) end local function SetCollision(part,bool) _({"SyncCollision",{{Part=part,CanCollide=bool}}}) end local function CreatePointLight(part) _({"CreateLights",{{Part=part,LightType="PointLight"}}}) end local function SyncPointLight(part,brightness,range) _({"SyncLighting",{{Part=part,LightType="PointLight",Brightness=brightness,Range=range}}}) end local function Sky(texId) local pos = Vector3.new(0,100,0) CreatePart(CFrame.new(pos),workspace) for _,v in ipairs(workspace:GetDescendants()) do if v:IsA("BasePart") and not v:IsDescendantOf(char) and math.floor(v.Position.X) == 0 and math.floor(v.Position.Y) == 100 and math.floor(v.Position.Z) == 0 then SetName(v,"Sky") AddMesh(v) SetMesh(v,"111891702759441") SetTexture(v,texId) MeshResize(v,Vector3.new(99999,99999,99999)) SetVertexColor(v,Vector3.new(4,4,4)) SetMaterial(v,"Neon") SetCollision(v,false) CreatePointLight(v) SyncPointLight(v,5,8) SetLocked(v,true) end end end Sky(ID) end) -- local button = Instance.new("TextButton") button.Parent = sd button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Unanchor All" button.Position = UDim2.new(0,0,0,99) button.Size = UDim2.new(0.499,0,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Unanchor All" button.TextColor3 = whit button.TextWrapped = true button.MouseButton1Down:connect(function() local player = game.Players.LocalPlayer local char = player.Character local backpack = player.Backpack local function getf3x() for _, v in ipairs(backpack:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end for _, v in ipairs(char:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end return nil end -- get all info local f3x = getf3x() if not f3x then warn("you dont have f3x skid") end local syncapi = f3x.SyncAPI local serverendpoint = syncapi.ServerEndpoint local function setanchor(part, boolean) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } serverendpoint:InvokeServer(unpack(args)) end local function unanchorall() for _, v in ipairs(workspace:GetDescendants()) do if (v:IsA("BasePart") or v:IsA("UnionOperation")) and v.Name ~= "Sky" then spawn(function() setanchor(v, false) end) end end end unanchorall() end) -- local button = Instance.new("TextButton") button.Parent = sd button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Decal Spam" button.Position = UDim2.new(0.5,3,0,99) button.Size = UDim2.new(0.5,-3,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Decal Spam" button.TextColor3 = whit button.MouseButton1Down:connect(function() decalID = frame.Settings.Page1["Skybox/Decal ID"].TextBox.Text -- made by 1sw0rd1 aka deletecar, DO NOT LEAK OR GIVE WITHOUT MY PERMISSION. local Players = game:GetService("Players") local ReplicatedStorage = game:GetService("ReplicatedStorage") local player = Players.LocalPlayer local tool local function findSyncAPITool() for _, v in pairs(player:GetDescendants()) do if v.Name == "SyncAPI" then return v.Parent end end for _, v in pairs(ReplicatedStorage:GetDescendants()) do if v.Name == "SyncAPI" then return v.Parent end end end tool = findSyncAPITool() if not tool then return end local remote = tool.SyncAPI.ServerEndpoint local function invoke(args) remote:InvokeServer(unpack(args)) end local function SetLocked(part, boolean) invoke({ "SetLocked", { part }, boolean }) end local function SpawnDecal(part, face) invoke({ "CreateTextures", { { Part = part, Face = face, TextureType = "Decal" } } }) end local function AddDecal(part, assetId, face) invoke({ "SyncTexture", { { Part = part, Face = face, TextureType = "Decal", Texture = "rbxassetid://" .. assetId } } }) end local function hasBlockedMesh(part) for _, child in ipairs(part:GetChildren()) do if child:IsA("SpecialMesh") or child:IsA("Mesh") then if tostring(child.MeshId):find("111891702759441") then return true end end end return false end local function SpamDecal(assetId) for _, v in pairs(workspace:GetDescendants()) do if v:IsA("BasePart") and not hasBlockedMesh(v) then task.spawn(function() SetLocked(v, false) for _, face in pairs(Enum.NormalId:GetEnumItems()) do SpawnDecal(v, face) AddDecal(v, assetId, face) end end) end end end SpamDecal(decalID) end) -- local button = Instance.new("TextButton") button.Parent = sd button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Force Teleport" button.Position = UDim2.new(0,0,0,132) button.Size = UDim2.new(0.499,0,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Force Teleport" button.TextColor3 = whit button.TextWrapped = true button.MouseButton1Down:connect(function() local placeID = frame.Settings.Page1["Place ID"].TextBox.Text local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommandSilent = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommandSilent:InvokeServer(";place all " .. placeID) RequestCommandSilent:InvokeServer(";forceplace all " .. placeID) end) -- local button = Instance.new("TextButton") button.Parent = sd button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Clear Workspace" button.Position = UDim2.new(0.5,3,0,132) button.Size = UDim2.new(0.5,-3,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Clear Workspace" button.TextColor3 = whit button.TextWrapped = true button.MouseButton1Down:connect(function() local Players = game:GetService("Players") local player = Players.LocalPlayer local character = player.Character local player = game.Players.LocalPlayer local char = player.Character local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";kick all player has been removed by DataModel") local backpack = player.Backpack local function getf3x() for _, v in ipairs(backpack:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end for _, v in ipairs(char:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end return nil end -- get all info local f3x = getf3x() if not f3x then warn("you dont have f3x skid") end local syncapi = f3x.SyncAPI local serverendpoint = syncapi.ServerEndpoint local function delete(part) local args = { [1] = "Remove", [2] = { [1] = part } } serverendpoint:InvokeServer(unpack(args)) end local function deleteall() for _, v in ipairs(workspace:GetDescendants()) do if (v:IsA("BasePart") or v:IsA("UnionOperation")) and v.Name ~= "Sky" then spawn(function() delete(v) end) end end end deleteall() end) -- local button = Instance.new("TextButton") button.Parent = sd button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Kill All" button.Position = UDim2.new(0,0,0,165) button.Size = UDim2.new(0.5,0,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Kill All" button.TextColor3 = whit button.MouseButton1Down:connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = workspace.Part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function KillAll() for i,v in game.Players:GetPlayers() do spawn(function() SetLocked(v.Character.Head,false) DestroyPart(v.Character.Head) end) end end KillAll() end) -- local button = Instance.new("TextButton") button.Parent = sd button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Kick All" button.Position = UDim2.new(0.5,3,0,165) button.Size = UDim2.new(0.5,-3,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Kick All" button.TextColor3 = whit button.MouseButton1Down:connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommandSilent = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommandSilent:InvokeServer(";kick all") end) -- local button = Instance.new("TextButton") button.Parent = sd button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Create Baseplate" button.Position = UDim2.new(0,0,0,198) button.Size = UDim2.new(0.5,0,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Create Baseplate" button.TextColor3 = whit button.TextWrapped = true button.MouseButton1Down:connect(function() local player = game.Players.LocalPlayer local char = player.Character local backpack = player.Backpack local function getf3x() for _, v in ipairs(backpack:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end for _, v in ipairs(char:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end return nil end local f3x = getf3x() if not f3x then warn("you dont have f3x skid") end local syncapi = f3x.SyncAPI local serverendpoint = syncapi.ServerEndpoint function _(args) serverendpoint:InvokeServer(unpack(args)) end local function addlight(part, brightness) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "PointLight" } } } serverendpoint:InvokeServer(unpack(args)) end local function synclight(part, brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "PointLight", ["Range"] = 60, ["Color"] = Color3.new(1, 0, 0) } } } serverendpoint:InvokeServer(unpack(args)) end local function fire(part) local argsCreate = { [1] = "CreateDecorations", [2] = { [1] = { ["Part"] = part, ["DecorationType"] = "Fire" } } } local argsSync = { [1] = "SyncDecorate", [2] = { [1] = { ["Part"] = part, ["DecorationType"] = "Fire", ["Size"] = 30, ["Heat"] = 9, ["Color"] = Color3.fromRGB(255, 0, 0), ["SecondaryColor"] = Color3.fromRGB(255, 0, 0) } } } _(argsCreate) _(argsSync) end function MovePart(part, cf) local args = { "SyncMove", { { Part = part, CFrame = cf } } } _(args) end local function resize(part, size, cf) local args = { "SyncResize", { { Part = part, CFrame = cf, Size = size } } } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end local function mat(part, mate) local args = { "SyncMaterial", { { Part = part, Material = mate } } } _(args) end local function transparency(part, trans) local args = { "SyncMaterial", { { Part = part, Transparency = trans } } } _(args) end local function color(part, color) local args = { "SyncColor", { { Part = part, Color = color, UnionColoring = false } } } _(args) end local function syncmeshid(part, id) local args = { "SyncMesh", { { Part = part, MeshId = "rbxassetid://" .. id } } } _(args) end local function makemesh(part) local args = { "CreateMeshes", { { Part = part } } } _(args) end local function syncmeshsize(part, vectora) local args = { "SyncMesh", { { Part = part, Scale = vectora } } } _(args) end local function syncmeshtexture(part, id) local args = { "SyncMesh", { { Part = part, TextureId = "rbxassetid://" .. id } } } _(args) end local function name(part, stringa) local args = { "SetName", { part }, stringa } _(args) end local function lock(part, boolean) local args = { "SetLocked", { part }, boolean } _(args) end local function setcollision(part, booleana) local args = { "SyncCollision", { { Part = part, CanCollide = booleana } } } _(args) end local function setanchor(part, boolean) local args = { "SyncAnchor", { { Part = part, Anchored = boolean } } } _(args) end local function createdecal(part, side) local args = { "CreateTextures", { { Part = part, Face = side, TextureType = "Decal" } } } _(args) end local function setdecal(part, asset, side) local args = { "SyncTexture", { { Part = part, Face = side, TextureType = "Decal", Texture = "rbxassetid://" .. asset } } } _(args) end function toptexturecreate(part) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = Enum.NormalId.Top, ["TextureType"] = "Texture" } } } _(args) end function toptextureadd(part) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = Enum.NormalId.Top, ["TextureType"] = "Texture", ["Texture"] = "rbxassetid://18878365966", ["StudsPerTileV"] = 4, ["StudsPerTileU"] = 4 } } } _(args) end local position = CFrame.new(0, -10, 0) local base = serverendpoint:InvokeServer("CreatePart", "Normal", position, workspace) resize(base, Vector3.new(1000, 1, 1000), position) toptexturecreate(base) toptextureadd(base) end) -- local button = Instance.new("TextButton") button.Parent = sd button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Backdoor" button.Position = UDim2.new(0.5,3,0,198) button.Size = UDim2.new(0.48,0,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Anti Skid" button.TextColor3 = whit button.TextWrapped = true button.MouseButton1Down:connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";Hideguis others ;mute others") RequestCommand:InvokeServer(";blur others") RequestCommand:InvokeServer(";uncmdbar2 others") end) local title = Instance.new("TextLabel") title.Parent = acg title.BackgroundColor3 = blak title.BorderColor3 = rede title.BorderSizePixel = 3 title.Name = "Title" title.Size = UDim2.new(1,0,0,30) title.ZIndex = 2 title.Font = "SourceSansBold" title.FontSize = "Size14" title.Text = "Admin Command/Guis" title.TextColor3 = whit local title = Instance.new("TextLabel") title.Parent = sd title.BackgroundColor3 = blak title.BorderColor3 = rede title.BorderSizePixel = 3 title.Name = "Title" title.Size = UDim2.new(1,0,0,30) title.ZIndex = 2 title.Font = "SourceSansBold" title.FontSize = "Size14" title.Text = "Server Destruction" title.TextColor3 = whit --Page 1 End -- -- Gear/Tools -- local button = Instance.new("TextButton") button.Parent = gt button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Custom Gear" button.Position = UDim2.new(0,0,0,33) button.Size = UDim2.new(0.5,0,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Custom Gear" button.TextColor3 = whit button.MouseButton1Down:connect(function() local gear = frame.Settings.Page1["Custom Gear ID"].TextBox.Text local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommandSilent = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommandSilent:InvokeServer(";gear me " .. gear) end) -- local button = Instance.new("TextButton") button.Parent = gt button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Stamper Tools" button.Position = UDim2.new(0.5,3,0,33) button.Size = UDim2.new(0.5,-3,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Stamper Tools" button.TextColor3 = whit button.TextWrapped = true button.MouseButton1Down:connect(function() local Players = game:GetService("Players") local LocalPlayer = Players.LocalPlayer local Mouse = LocalPlayer:GetMouse() local UIS = game:GetService("UserInputService") local tool for _,v in LocalPlayer:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for _,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end if not tool then return end local r = tool.SyncAPI.ServerEndpoint local function _(a) r:InvokeServer(unpack(a)) end local deleteTool = Instance.new("Tool") deleteTool.Name = "" deleteTool.RequiresHandle = false deleteTool.TextureId = "rbxassetid://5432160999" deleteTool.Parent = LocalPlayer.Backpack local s1 = Instance.new("SelectionBox") s1.Color3 = Color3.new(1, 0, 0) s1.LineThickness = 0.05 s1.Visible = false s1.Parent = game.CoreGui local c1 deleteTool.Equipped:Connect(function() if c1 then c1:Disconnect() end c1 = Mouse.Button1Down:Connect(function() local t = Mouse.Target if t and t:IsA("BasePart") then s1.Adornee = t s1.Visible = true task.wait(0.1) _({"Remove",{t}}) s1.Visible = false s1.Adornee = nil end end) end) deleteTool.Unequipped:Connect(function() if c1 then c1:Disconnect() c1 = nil end s1.Visible = false s1.Adornee = nil end) local cloneTool = Instance.new("Tool") cloneTool.Name = "" cloneTool.RequiresHandle = false cloneTool.TextureId = "rbxassetid://138745565107313" cloneTool.Parent = LocalPlayer.Backpack local s2 = Instance.new("SelectionBox") s2.Color3 = Color3.new(0, 1, 0) s2.LineThickness = 0.05 s2.Visible = false s2.Parent = game.CoreGui local c2 cloneTool.Equipped:Connect(function() if c2 then c2:Disconnect() end c2 = Mouse.Button1Down:Connect(function() local t = Mouse.Target if t and t:IsA("BasePart") then s2.Adornee = t s2.Visible = true _({"Clone",{t},workspace}) task.wait(0.15) local cf = t.CFrame * CFrame.new(0,4,0) _({"SyncMove",{{Part=t,CFrame=cf}}}) task.wait(0.15) s2.Visible = false s2.Adornee = nil end end) end) cloneTool.Unequipped:Connect(function() if c2 then c2:Disconnect() c2 = nil end s2.Visible = false s2.Adornee = nil end) local moveTool = Instance.new("Tool") moveTool.Name = "" moveTool.RequiresHandle = false moveTool.TextureId = "rbxassetid://84615697070708" moveTool.Parent = LocalPlayer.Backpack local s3 = Instance.new("SelectionBox") s3.Color3 = Color3.new(0, 0.7, 1) s3.LineThickness = 0.05 s3.Visible = false s3.Parent = game.CoreGui local selectedPart local moving = false local moveConnDown, moveConnUp, moveConnMove moveTool.Equipped:Connect(function() if moveConnDown then moveConnDown:Disconnect() end moveConnDown = Mouse.Button1Down:Connect(function() if not selectedPart then local t = Mouse.Target if t and t:IsA("BasePart") then selectedPart = t s3.Adornee = t s3.Visible = true end else moving = true end end) if moveConnUp then moveConnUp:Disconnect() end moveConnUp = UIS.InputEnded:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then if moving then moving = false end end end) if moveConnMove then moveConnMove:Disconnect() end moveConnMove = UIS.InputChanged:Connect(function(input) if moving and selectedPart and (input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch) then local ray = workspace.CurrentCamera:ScreenPointToRay(Mouse.X, Mouse.Y) local hitPos = ray.Origin + ray.Direction * 20 local cf = CFrame.new(hitPos) _({"SyncMove",{{Part=selectedPart,CFrame=cf}}}) end end) end) moveTool.Unequipped:Connect(function() if moveConnDown then moveConnDown:Disconnect() moveConnDown = nil end if moveConnUp then moveConnUp:Disconnect() moveConnUp = nil end if moveConnMove then moveConnMove:Disconnect() moveConnMove = nil end s3.Visible = false s3.Adornee = nil selectedPart = nil moving = false end) -- idfk nah end) -- local button = Instance.new("TextButton") button.Parent = gt button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Tool Stealer" button.Position = UDim2.new(0,0,0,66) button.Size = UDim2.new(0.5,0,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Tool Stealer" button.TextColor3 = whit button.TextWrapped = true button.MouseButton1Down:connect(function() local z = Instance.new("HopperBin",game.Players.LocalPlayer.Backpack) z.Name = "Tool Stealer" function onButton1Down(mouse) local hit = mouse.Target if (hit == nil) then return end for i,v in pairs(hit.Parent:GetChildren()) do if v:IsA("Tool") or v:IsA("HopperBin") then v.Parent = game.Players.LocalPlayer.Backpack end end end function onSelected(mouse) mouse.Button1Down:connect(function() onButton1Down(mouse) end) end z.Selected:connect(onSelected) end) -- local button = Instance.new("TextButton") button.Parent = gt button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Empty" button.Position = UDim2.new(0.5,3,0,66) button.Size = UDim2.new(0.5,-3,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Empty" button.TextColor3 = whit button.MouseButton1Down:connect(function() end) -- local button = Instance.new("TextButton") button.Parent = gt button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Minigun" button.Position = UDim2.new(0,0,0,99) button.Size = UDim2.new(0.5,0,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Dev Uzi" button.TextColor3 = whit button.MouseButton1Down:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local rq = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent local player = game.Players.LocalPlayer local mouse = player:GetMouse() local holding = false local equipped = false local char = player.Character local hum = char.Humanoid local hed = char.Head local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end local TweenService = game:GetService("TweenService") function smoothMove(part, cf) tweenInfo = TweenInfo.new(0.5, Enum.EasingStyle.Linear) local tween = TweenService:Create(part, tweenInfo, {CFrame = cf}) tween:Play() tween.Completed:Connect(function() local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function reflect(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Reflectance"] = int } } } _(args) end function SetMesh(part,meshid,offset) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid, ["Offset"] = offset } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function breakWelds(part) local welds = {} for _, weld in ipairs(part:GetDescendants()) do if weld:IsA("WeldConstraint") or weld:IsA("Weld") or weld:IsA("Motor6D") then table.insert(welds, weld) end end if #welds == 0 then return false end local args = { "RemoveWelds", welds } _(args) return true end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end local function light(part,color) local createArgs = { "CreateLights", { { Part = part, LightType = "PointLight" } } } local syncArgs = { "SyncLighting", { { Part = part, LightType = "PointLight", Color = Color3.new(1,1,0), Brightness = 10000000, Range = 2, } } } spawn(function() _(createArgs) end) spawn(function() _(syncArgs) end) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function playSFX(id,parent) local SFX = Instance.new('Sound',parent) SFX.Volume = 10 SFX.SoundId = "rbxassetid://" ..id SFX:Play() end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function KillTarget(target) if target and target.Character then local head = target.Character:FindFirstChild("Head") if head then local args = { [1] = "SetLocked", [2] = { [1] = head }, [3] = false } _(args) task.wait(0.1) local args2 = { [1] = "Remove", [2] = { [1] = head } } _(args2) spawn(function() local blood = remote:InvokeServer("CreatePart","Normal",head.CFrame,head) spawn(function() Resize(blood,Vector3(.2,.2,.2),blood.CFrame) end) spawn(function() Color(blood,Color3.new(1,0,0)) end) spawn(function() SetAnchor(false,blood) end) end) spawn(function() local blood = remote:InvokeServer("CreatePart","Normal",head.CFrame,head) spawn(function() Resize(blood,Vector3(.2,.2,.2),blood.CFrame) end) spawn(function() Color(blood,Color3.new(1,0,0)) end) spawn(function() SetAnchor(false,blood) end) end) spawn(function() local blood = remote:InvokeServer("CreatePart","Normal",head.CFrame,head) spawn(function() Resize(blood,Vector3(.2,.2,.2),blood.CFrame) end) spawn(function() Color(blood,Color3.new(1,0,0)) end) spawn(function() SetAnchor(false,blood) end) end) spawn(function() local blood = remote:InvokeServer("CreatePart","Normal",head.CFrame,head) spawn(function() Resize(blood,Vector3(.2,.2,.2),blood.CFrame) end) spawn(function() Color(blood,Color3.new(1,0,0)) end) spawn(function() SetAnchor(false,blood) end) end) end end end local gun = remote:InvokeServer("CreatePart","Normal",CFrame.new(0,0,0),char) spawn(function() AddMesh(gun) end) spawn(function() SetMesh(gun,"4711605382", Vector3.new(0, 0.3, -1.3)) end) spawn(function() SetTexture(gun,"4711605902") end) spawn(function() SetName(gun,"dev uzi") end) spawn(function() SetCollision(gun,false) end) spawn(function() MeshResize(gun, Vector3.new(0.05,0.05,0.05)) end) spawn(function() MovePart(gun, char["Right Arm"].CFrame * CFrame.Angles(math.rad(90), math.rad(180), math.rad(-90))) end) spawn(function() Weld(gun,char["Right Arm"],gun) end) spawn(function() SetAnchor(false,gun) end) spawn(function() SetTrans(gun,1) end) local dev = Instance.new('Tool',player.Backpack) dev.Name = "Dev Uzi" dev.RequiresHandle = false hold=Instance.new('Animation') hold.AnimationId='rbxassetid://182393478' hoId=char.Humanoid:LoadAnimation(hold) hoId.Looped=true dev.Equipped:Connect(function() SetTrans(gun,0) hoId:Play() equipped = true end) dev.Unequipped:Connect(function() SetTrans(gun,1) hoId:Stop() equipped = false holding = false end) mouse.Button1Down:Connect(function() if not equipped then return end holding = true while holding and equipped do local char = player.Character if char and char:FindFirstChild("HumanoidRootPart") and mouse.Hit then local hrp = char.HumanoidRootPart local targetPos = Vector3.new(mouse.Hit.p.X, hrp.Position.Y, mouse.Hit.p.Z) spawn(function() light(gun) wait(0.01) for i,v in gun:GetDescendants() do if v:IsA("PointLight") then DestroyPart(v) end end end) hrp.CFrame = CFrame.new(hrp.Position, targetPos) end task.wait(0.1) end end) mouse.Button1Up:Connect(function() holding = false end) while true do if hum.Health == 0 then holding = false end wait(0.005) end local Players = game:GetService("Players") local UserInputService = game:GetService("UserInputService") local player = Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local function onCharacterAdded(newCharacter) character = newCharacter end player.CharacterAdded:Connect(onCharacterAdded) local function onMouseClick() if equipped == false then return end if not character then return end local mouse = player:GetMouse() local target = mouse.Target if not target then return end local model = target:FindFirstAncestorOfClass("Model") if not model then return end local targetPlayer = Players:GetPlayerFromCharacter(model) if targetPlayer then KillTarget(targetPlayer) end end UserInputService.InputBegan:Connect(function(input, gameProcessed) if gameProcessed then return end onMouseClick() end) end) -- local button = Instance.new("TextButton") button.Parent = gt button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "God Laser" button.Position = UDim2.new(0.5,3,0,99) button.Size = UDim2.new(0.5,-3,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "God Laser" button.TextColor3 = whit button.TextWrapped = true button.MouseButton1Down:connect(function() -- ========================= -- ส่วนของคุณ (ฟังก์ชัน SyncAPI) -- ========================= local player = game.Players.LocalPlayer local char = player.Character or player.CharacterAdded:Wait() local tool for _,v in ipairs(player:GetDescendants()) do if v.Name == "SyncAPI" then tool = v.Parent end end for _,v in ipairs(game.ReplicatedStorage:GetDescendants()) do if v.Name == "SyncAPI" then tool = v.Parent end end if not tool then warn("SyncAPI Tool not found") return end local remote = tool.SyncAPI.ServerEndpoint local function _(args) remote:InvokeServer(unpack(args)) end -- ========================= -- ฟังก์ชัน SyncAPI -- ========================= function SetCollision(part,boolean) _( { "SyncCollision", { {Part = part, CanCollide = boolean} } } ) end function SetAnchor(boolean,part) _( { "SyncAnchor", { {Part = part, Anchored = boolean} } } ) end function CreatePart(cf,parent) _( { "CreatePart", "Normal", cf, parent } ) end function DestroyPart(part) _( { "Remove", {part} } ) end function MovePart(part,cf) _( { "SyncMove", { {Part = part, CFrame = cf} } } ) end function Resize(part,size,cf) _( { "SyncResize", { {Part = part, CFrame = cf, Size = size} } } ) end function AddMesh(part) _( { "CreateMeshes", { {Part = part} } } ) end function SetMesh(part,meshid) _( { "SyncMesh", { {Part = part, MeshId = "rbxassetid://"..meshid} } } ) end function SetTexture(part, texid) _( { "SyncMesh", { {Part = part, TextureId = "rbxassetid://"..texid} } } ) end function SetName(part, stringg) _( { "SetName", {part}, stringg } ) end function MeshResize(part,size) _( { "SyncMesh", { {Part = part, Scale = size} } } ) end function Weld(part1, part2,lead) _( { "CreateWelds", {part1, part2}, lead } ) end function SetLocked(part,boolean) _( { "SetLocked", {part}, boolean } ) end function SetTrans(part,int) _( { "SyncMaterial", { {Part = part, Transparency = int} } } ) end function CreateSpotlight(part) _( { "CreateLights", { {Part = part, LightType = "SpotLight"} } } ) end function SyncLighting(part,brightness) _( { "SyncLighting", { {Part = part, LightType = "SpotLight", Brightness = brightness} } } ) end function Color(part,color) _( { "SyncColor", { {Part = part, Color = color, UnionColoring = false} } } ) end function SpawnDecal(part,side) _( { "CreateTextures", { {Part = part, Face = side, TextureType = "Decal"} } } ) end function SetMaterial(part, materialName) _( { "SyncMaterial", { {Part = part, Material = Enum.Material[materialName]} } } ) end function AddDecal(part,asset,side) _( { "SyncTexture", { {Part = part, Face = side, TextureType = "Decal", Texture = "rbxassetid://"..asset} } } ) end -- ========================= -- Client Tool “Watch” พร้อม Drag/Touch แบบเรียลไทม์ -- ========================= local UIS = game:GetService("UserInputService") local WatchTool = Instance.new("Tool") WatchTool.Name = "Watch" WatchTool.RequiresHandle = false WatchTool.Parent = player.Backpack local currentPart = nil -- สร้างหรือปรับ Cylinder ตามตำแหน่ง local function UpdateCylinder(origin, target) local direction = target - origin local distance = direction.Magnitude if distance == 0 then distance = 0.1 end -- ป้องกันขนาดเป็น 0 -- ใช้ lookAt ทำให้หมุนตามทุกแกน local cf = CFrame.lookAt(origin, target) * CFrame.new(0, 0, -distance/2) if not currentPart then currentPart = CreatePart(cf, workspace) SetMaterial(currentPart, "Plastic") Color(currentPart, Color3.fromRGB(255,255,0)) SetAnchor(true, currentPart) SetCollision(currentPart,false) end Resize(currentPart, Vector3.new(10,10,distance), cf) MovePart(currentPart, cf) end local function DestroyCurrent() if currentPart then DestroyPart(currentPart) currentPart = nil end end local function GetInputPosition(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then return input.Position, true end return nil, false end local function OnEquip() local inputBegan, inputChanged, inputEnded inputBegan = UIS.InputBegan:Connect(function(input, gpe) if gpe then return end local pos, valid = GetInputPosition(input) if not valid then return end local ray = workspace.CurrentCamera:ScreenPointToRay(pos.X, pos.Y) local targetPos = ray.Origin + ray.Direction * 1000 local origin = char:FindFirstChild("HumanoidRootPart") and char.HumanoidRootPart.Position if not origin then return end UpdateCylinder(origin, targetPos) end) inputChanged = UIS.InputChanged:Connect(function(input, gpe) if gpe then return end if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then local pos = input.Position local ray = workspace.CurrentCamera:ScreenPointToRay(pos.X, pos.Y) local targetPos = ray.Origin + ray.Direction * 1000 local origin = char:FindFirstChild("HumanoidRootPart") and char.HumanoidRootPart.Position if origin and currentPart then UpdateCylinder(origin, targetPos) end end end) inputEnded = UIS.InputEnded:Connect(function(input, gpe) if gpe then return end DestroyCurrent() end) WatchTool.Unequipped:Connect(function() inputBegan:Disconnect() inputChanged:Disconnect() inputEnded:Disconnect() DestroyCurrent() end) end WatchTool.Equipped:Connect(OnEquip) end) -- local button = Instance.new("TextButton") button.Parent = gt button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Draw Tool" button.Position = UDim2.new(0,0,0,132) button.Size = UDim2.new(0.5,0,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Draw Tool" button.TextColor3 = whit button.MouseButton1Down:connect(function() local player = game.Players.LocalPlayer local char = player.Character local backpack = player.Backpack local UserInputService = game:GetService("UserInputService") local RunService = game:GetService("RunService") local holding = false local function getf3x() for _, v in ipairs(backpack:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end for _, v in ipairs(char:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end return nil end local f3x = getf3x() if not f3x then warn("you dont have f3x skid") end local syncapi = f3x.SyncAPI local serverendpoint = syncapi.ServerEndpoint local function resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } serverendpoint:InvokeServer(unpack(args)) end local function color(part, color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } serverendpoint:InvokeServer(unpack(args)) end local function setcollision(part, booleana) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = booleana } } } serverendpoint:InvokeServer(unpack(args)) end local function name(part, stringa) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringa } serverendpoint:InvokeServer(unpack(args)) end local function lock(part, boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } serverendpoint:InvokeServer(unpack(args)) end local function syncmaterial(part,mate) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Material"] = mate } } } serverendpoint:InvokeServer(unpack(args)) end local tool = Instance.new("Tool") tool.Parent = player.Backpack tool.Name = "Draw tool" tool.RequiresHandle = false tool.Equipped:Connect(function() local mouse = player:GetMouse() holding = false local renderConnection mouse.Button1Down:Connect(function() holding = true end) mouse.Button1Up:Connect(function() holding = false end) renderConnection = RunService.RenderStepped:Connect(function() if holding then local target = mouse.Target if target:IsA("BasePart") then spawn(function() local hitPosition = mouse.Hit.Position local cf = CFrame.new(hitPosition) local drawball = serverendpoint:InvokeServer("CreatePart", "Ball", cf, workspace) color(drawball, Color3.new(0, 0, 0)) resize(drawball, Vector3.new(0.5, 0.5, 0.5), cf) setcollision(drawball, false) name(drawball, "ligmaligmaboy") lock(drawball, true) end) else warn("aim at a part") end end end) tool.Unequipped:Connect(function() if renderConnection then renderConnection:Disconnect() renderConnection = nil end holding = false end) end) end) -- local button = Instance.new("TextButton") button.Parent = gt button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Empty" button.Position = UDim2.new(0.5,3,0,132) button.Size = UDim2.new(0.5,-3,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Empty" button.TextColor3 = whit button.TextWrapped = true button.MouseButton1Down:connect(function() end) -- local button = Instance.new("TextButton") button.Parent = gt button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Empty" button.Position = UDim2.new(0,0,0,165) button.Size = UDim2.new(0.499,0,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Empty" button.TextColor3 = whit button.MouseButton1Down:connect(function() end) -- local button = Instance.new("TextButton") button.Parent = gt button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Empty" button.Position = UDim2.new(0.5,3,0,165) button.Size = UDim2.new(0.5,-3,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Empty" button.TextColor3 = whit button.MouseButton1Down:connect(function() end) -- local button = Instance.new("TextButton") button.Parent = gt button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Empty" button.Position = UDim2.new(0,0,0,198) button.Size = UDim2.new(0.499,0,0,30) button.ZIndex = 3 button.Font = tef button.FontSize = "Size14" button.Text = "Empty" button.TextColor3 = whit button.TextWrapped = true button.MouseButton1Down:connect(function() end) -- local button = Instance.new("TextButton") button.Parent = gt button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Empty" button.Position = UDim2.new(0.5,3,0,198) button.Size = UDim2.new(0.5,-3,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Empty" button.TextColor3 = whit button.MouseButton1Down:connect(function() end) -- Weapon Scripts -- local button = Instance.new("TextButton") button.Parent = ws button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Drage" button.Position = UDim2.new(0,0,0,33) button.Size = UDim2.new(0.5,0,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Drage" button.TextColor3 = whit button.MouseButton1Down:connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";gear me 243778818") end) -- local button = Instance.new("TextButton") button.Parent = ws button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Dual Blades" button.Position = UDim2.new(0.5,3,0,33) button.Size = UDim2.new(0.5,-3,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Dual Blades" button.TextColor3 = whit button.TextWrapped = true button.MouseButton1Down:connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";gear me 158069180") end) -- local button = Instance.new("TextButton") button.Parent = ws button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Eyelaser" button.Position = UDim2.new(0,0,0,66) button.Size = UDim2.new(0.5,0,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Eyelaser" button.TextColor3 = whit button.TextWrapped = true button.MouseButton1Down:connect(function() --MADE BY OneLegend (NOT THE SCRIPT) LOCAL SCRIPT: Go to line 4 and put your name where it says "YOUR NAME HERE" local player = game.Players.LocalPlayer local char = player.Character or player.CharacterAdded:Wait() local hrp = char:WaitForChild("HumanoidRootPart") local head = char:WaitForChild("Head") local ReplicatedStorage = game:GetService("ReplicatedStorage") local rq = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent -- หา SyncAPI local sync, syncTool for _,v in player:GetDescendants() do if v.Name == "SyncAPI" then sync = v syncTool = v.Parent end end if not sync then warn("❌ ไม่พบ SyncAPI!") return end local endpoint = sync.ServerEndpoint local mouse = player:GetMouse() -- ยิงเลเซอร์ออกจากตา local function fireLaser(targetPos) local leftEye = head.Position + (head.CFrame.RightVector * -0.2) + (head.CFrame.UpVector * -0.1) local rightEye = head.Position + (head.CFrame.RightVector * 0.2) + (head.CFrame.UpVector * -0.1) local origins = {leftEye, rightEye} for _, origin in ipairs(origins) do local dir = (targetPos - origin).Unit local distance = (targetPos - origin).Magnitude endpoint:InvokeServer("CreatePart", "Normal", CFrame.new(origin), workspace) local laser for _, obj in ipairs(workspace:GetChildren()) do if obj:IsA("Part") and (obj.Position - origin).Magnitude < 1 then laser = obj end end if laser then laser.Anchored = true laser.Material = Enum.Material.Neon laser.Color = Color3.new(1, 0, 0) laser.Size = Vector3.new(0.05, 0.05, distance) laser.CFrame = CFrame.lookAt(origin, targetPos) * CFrame.new(0, 0, -distance/2) game.Debris:AddItem(laser, 0.4) end end -- ตรวจจับโดนคน local ray = Ray.new(head.Position, (targetPos - head.Position).Unit * 500) local hit, pos = workspace:FindPartOnRay(ray, char) if hit and hit.Parent:FindFirstChildOfClass("Humanoid") then local hitPlr = game.Players:GetPlayerFromCharacter(hit.Parent) if hitPlr then rq:InvokeServer(";kill "..hitPlr.Name) end end end -- หมุนทั้งตัวตามเมาส์แบบช้า game:GetService("RunService").RenderStepped:Connect(function() local pos = hrp.Position local look = Vector3.new(mouse.Hit.Position.X, pos.Y, mouse.Hit.Position.Z) -- รักษาความสูง hrp.CFrame = CFrame.new(pos, look) end) -- ยิงเลเซอร์เมื่อคลิก mouse.Button1Down:Connect(function() fireLaser(mouse.Hit.Position) end) end) -- local button = Instance.new("TextButton") button.Parent = ws button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Knife" button.Position = UDim2.new(0.5,3,0,66) button.Size = UDim2.new(0.5,-3,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Knife" button.TextColor3 = whit button.TextWrapped = true button.MouseButton1Down:connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand RequestCommand:InvokeServer(";r6 @") -- U can change all of it with your commands! RequestCommand:InvokeServer(";buildingTools ") local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local RunService = game:GetService("RunService") local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandModification local Players = game:GetService("Players") local UserInputService = game:GetService("UserInputService") if not character:FindFirstChild('Accessory (KNIF4ELERFTAccessory)') or character:FindFirstChild("Accessory (Knife McGrabbington III)") then ready = false local function notify(msg) local MainGUI = player:FindFirstChild("PlayerGui"):FindFirstChild("MainGUI") if not MainGUI then MainGUI = Instance.new("ScreenGui", player:WaitForChild("PlayerGui")) MainGUI.Name = "MainGUI" end coroutine.wrap(function() for _, v in pairs(MainGUI:GetChildren()) do if v:IsA("TextLabel") then v:Destroy() end end local TextLabel = Instance.new("TextLabel") local Frame = Instance.new("Frame") TextLabel.Parent = MainGUI TextLabel.BackgroundColor3 = Color3.fromRGB(58, 58, 58) TextLabel.BorderSizePixel = 0 TextLabel.Position = UDim2.new(0.2, 0, 0.05, -10) TextLabel.Size = UDim2.new(0.6, 0, 0.1, 0) TextLabel.Font = Enum.Font.SourceSans TextLabel.TextColor3 = Color3.new(1, 1, 1) TextLabel.TextSize = 35 TextLabel.TextScaled = true TextLabel.TextYAlignment = Enum.TextYAlignment.Center TextLabel.TextXAlignment = Enum.TextXAlignment.Left TextLabel.Text = "" TextLabel.BackgroundTransparency = 1 Frame.Parent = TextLabel Frame.BackgroundColor3 = Color3.fromRGB(49, 49, 49) Frame.BorderSizePixel = 0 Frame.Transparency = 1 Frame.Position = UDim2.new(0, 0, 1, 0) Frame.Size = UDim2.new(1, 0, 0, 5) for i = 1, 8 do TextLabel.BackgroundTransparency = TextLabel.BackgroundTransparency - 0.1 TextLabel.Position = TextLabel.Position + UDim2.new(0, 0, 0, 1) Frame.Transparency = Frame.Transparency - 0.1 task.wait() end msg = " || " .. msg for i = 1, #msg do TextLabel.Text = string.sub(msg, 1, i) task.wait() end task.wait(1) for i = 1, 8 do TextLabel.BackgroundTransparency = TextLabel.BackgroundTransparency + 0.1 TextLabel.Position = TextLabel.Position - UDim2.new(0, 0, 0, 2) Frame.Transparency = Frame.Transparency + 0.1 task.wait() end TextLabel:Destroy() end)() end RequestCommand:InvokeServer(";hat me 18268136683") yeah=player.Backpack:FindFirstChild('Building Tools') or player.Backpack:FindFirstChild('F3X Btools!') if yeah then notify("THIS WORK F3X GAME LMAO FAGGOT ") task.wait(3) notify("Let use! for Fun!") elseif not yeah then notify("LOL this game has no btools or f3x so this not gonna work here") end local tool for _, v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for _, v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end local remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part, boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function yerpp(E) local argsCreate = { [1] = "CreateDecorations", [2] = { [1] = { ["Part"] = E, ["DecorationType"] = "Sparkles" } } } local argsSync = { [1] = "SyncDecorate", [2] = { [1] = { ["Part"] = E, ["DecorationType"] = "Sparkles", ["SparkleColor"] = Color3.fromRGB(255, 255, 0) } } } _(argsCreate) _(argsSync) end local knfe = character["Accessory (Knife McGrabbington III)"] if knfe then local args = { "Remove", { knfe.Handle.SpecialMesh } } _(args) end local function Resize(part, size, ha) local args = { "SyncResize", { { Part = part, CFrame = ha, Size = size } } } _(args) end local function SetAnchor(boolean, part) local args = { "SyncAnchor", { { Part = part, Anchored = boolean } } } _(args) end function MovePart(part, cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end local function Color(part, color) local args = { "SyncColor", { { Part = part, Color = color, UnionColoring = false } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function SetMesh(part,meshid,offseter) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Offset"] = offseter, ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://" .. texid } } } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end spawn(function() yerpp(knfe.Handle) end) spawn(function() AddMesh(knfe.Handle) end) spawn(function() SetMesh(knfe.Handle, "18114736783",Vector3.new(0, 0, 0)) end) spawn(function() SetTexture(knfe.Handle, "80617091791234") end) function bleed(target) if not target or not target.Character then return end local stopBleeding = false local activeBloodParts = {} local characterConnection characterConnection = target.CharacterAdded:Connect(function() stopBleeding = true for _, blood in pairs(activeBloodParts) do if blood and blood.Parent then DestroyPart(blood) end end if characterConnection then characterConnection:Disconnect() end end) coroutine.wrap(function() while not stopBleeding and target and target.Character do local humanoid = target.Character:FindFirstChildOfClass("Humanoid") local rootPart = target.Character:FindFirstChild("HumanoidRootPart") if rootPart then coroutine.wrap(function() yez=CFrame.new(0,-10,0) local blood = remote:InvokeServer("CreatePart", "Ball", yez, target.Character) if blood then table.insert(activeBloodParts, blood) spawn(function() Color(blood, Color3.fromRGB(100, 0, 0)) end) spawn(function() Resize(blood, Vector3.new(0.2, 0.2, 0.2), rootPart.CFrame + Vector3.new(math.random(-1,1),0,math.random(-1,1))) end) spawn(function() SetAnchor(false, blood) end) coroutine.wrap(function() wait(2) Resize(blood, Vector3.new(3, 0.1, 3),blood.CFrame) Resize(blood, Vector3.new(0.9, 0.1, 0.9),blood.CFrame) SetTrans(blood, 0.9) SetTrans(blood, 0.7) SetTrans(blood, 0.5) SetTrans(blood, 0.3) SetTrans(blood, 0.1) DestroyPart(blood) for i, v in pairs(activeBloodParts) do if v == blood then table.remove(activeBloodParts, i) break end end end)() end end)() end wait(0.005) end end)() end function c0lefect(E) local argsCreate = { [1] = "CreateDecorations", [2] = { [1] = { ["Part"] = E, ["DecorationType"] = "Sparkles" } } } local argsSync = { [1] = "SyncDecorate", [2] = { [1] = { ["Part"] = E, ["DecorationType"] = "Sparkles", ["SparkleColor"] = Color3.fromRGB(255, 255, 0) } } } local args = { "Remove", { E:FindFirstChild('Sparkles') } } _(argsCreate) _(argsSync) task.wait(1) _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function breakWelds(part) local welds = {} for _, weld in ipairs(part:GetDescendants()) do if weld:IsA("WeldConstraint") or weld:IsA("Weld") or weld:IsA("Motor6D") then table.insert(welds, weld) end end if #welds == 0 then return false end local args = { "RemoveWelds", welds } _(args) return true end local humanoid = character:FindFirstChildOfClass("Humanoid") local arm = character:FindFirstChild("Right Arm") and character:FindFirstChild("Left Arm") and character:FindFirstChild("Torso") local holdAnimation = Instance.new("Animation") holdAnimation.AnimationId = "rbxassetid://48146273" local holdTrack = humanoid:LoadAnimation(holdAnimation) local killAnimation = Instance.new("Animation") killAnimation.AnimationId = "rbxassetid://48146273" local killTrack = humanoid:LoadAnimation(killAnimation) local knifeHoldAnim = Instance.new("Animation") knifeHoldAnim.AnimationId = "rbxassetid://299225058" local staffupAnim = Instance.new("Animation") staffupAnim.AnimationId = "rbxassetid://27432691" local swordhitAnim = Instance.new("Animation") swordhitAnim.AnimationId = "rbxassetid://27432686" local holdstaffAnim = Instance.new("Animation") holdstaffAnim.AnimationId = "rbxassetid://57794492" local stabAnim = Instance.new("Animation") stabAnim.AnimationId = "rbxassetid://30174375" local track1 = humanoid:LoadAnimation(staffupAnim) local track2 = humanoid:LoadAnimation(swordhitAnim) holdTrack = humanoid:LoadAnimation(holdstaffAnim) function GrabAnim() track1.Looped = false track2.Looped = false holdTrack.Looped = false track1:Play() track1.Stopped:Wait() track2:Play() track2.Stopped:Wait() holdTrack:Play() holdTrack:AdjustSpeed(0) end function Kill() local stabTrack = humanoid:LoadAnimation(stabAnim) stabTrack.Looped = false stabTrack:Play() stabTrack.Stopped:Wait() if holdTrack then holdTrack:Stop() end end function failed() track1.Looped = false track2.Looped = false holdTrack.Looped = false track1:Play() track1:AdjustSpeed(3) track1.Stopped:Wait() holdTrack:Play() wait(0.3) holdTrack:Stop() end local isBusy = false local alignPosition local alignOrientation local Players = game:GetService("Players") local player = Players.LocalPlayer local function attachBehind(targetChar) local root = character:FindFirstChild("HumanoidRootPart") local targetRoot = targetChar:FindFirstChild("HumanoidRootPart") if root and targetRoot then local attachment0 = root:FindFirstChild("Attachment") or Instance.new("Attachment", root) local attachment1 = targetRoot:FindFirstChild("Attachment") or Instance.new("Attachment", targetRoot) alignPosition = Instance.new("AlignPosition") alignPosition.MaxForce = 1000000 alignPosition.Responsiveness = 200 alignPosition.Attachment0 = attachment0 alignPosition.Attachment1 = attachment1 alignPosition.Parent = root alignOrientation = Instance.new("AlignOrientation") alignOrientation.MaxTorque = 1000000 alignOrientation.Responsiveness = 200 alignOrientation.Attachment0 = attachment0 alignOrientation.Attachment1 = attachment1 alignOrientation.Parent = root attachment1.Position = Vector3.new(0, 0, 0.4) end end local function detach() if alignPosition then alignPosition:Destroy() alignPosition = nil end if alignOrientation then alignOrientation:Destroy() alignOrientation = nil end end local function attacke() if isBusy then return end isBusy = true local hitPlayer = nil local touchedConnection local function onTouch(other) local otherPlayer = Players:GetPlayerFromCharacter(other.Parent) if otherPlayer and otherPlayer ~= player then hitPlayer = otherPlayer end end touchedConnection = arm.Touched:Connect(onTouch) task.wait(0.15) if touchedConnection then touchedConnection:Disconnect() end if hitPlayer and hitPlayer.Character then RequestCommand:InvokeServer(";speed " ..hitPlayer.Name.. " 0") track1.Looped = false track2.Looped = false holdTrack.Looped = false track1:Play() track1.Stopped:Wait() track2:Play() track2:AdjustSpeed(3) track2.Stopped:Wait() holdTrack:Play() holdTrack:AdjustSpeed(0) spawn(function() attachBehind(hitPlayer.Character) wait(0.8) detach() end) spawn(function() SetLocked(hitPlayer.Character.Torso, false) end) spawn(function() SetLocked(char.Torso, false) end) Weld(character.Torso,hitPlayer.Character.Torso,character.Torso) Weld(character.Torso,hitPlayer.Character.HumanoidRootPart,character.Torso) Weld(character.Torso,hitPlayer.Character.Head,character.Torso) wait(3) spawn(function() Kill() end) bleed(hitPlayer) wait(0.45) RequestCommand:InvokeServer(";kill " ..hitPlayer.Name) wait(0.5) breakWelds(character.Torso) breakWelds(hitPlayer.Character.Torso) spawn(function() wait(0.8) spawn(function() SetLocked(hitPlayer.Character.Torso, false) end) spawn(function() SetLocked(hitPlayer.Character["Right Arm"], false) end) spawn(function() SetLocked(hitPlayer.Character["Left Arm"], false) end) spawn(function() SetLocked(hitPlayer.Character["Right Leg"], false) end) spawn(function() SetLocked(hitPlayer.Character["Left Leg"], false) end) spawn(function() SetCollision(hitPlayer.Character.Torso, true) end) spawn(function() SetCollision(hitPlayer.Character["Right Arm"], true) end) spawn(function() SetCollision(hitPlayer.Character["Left Arm"], true) end) spawn(function() SetCollision(hitPlayer.Character["Right Leg"], true) end) spawn(function() SetCollision(hitPlayer.Character["Left Leg"], true) end) end) wait(0.3) isBusy = false else failed() wait(0.4) isBusy = false end end local args = { "Remove", { knfe.Handle } } _(args) knfe:Destroy() RequestCommand:InvokeServer(";hat me 18420472059") task.wait(1) local knife = character:FindFirstChild("Accessory (KNIF4ELERFTAccessory)") spawn(function() local args = { "Remove", { knife.Handle.SpecialMesh } } _(args) end) spawn(function() AddMesh(knife.Handle) end) spawn(function() SetMesh(knife.Handle, "18114736783", Vector3.new(0, 0.50,-0.25)) end) spawn(function() SetTexture(knife.Handle, "80617091791234") end) ready = true UserInputService.TouchTap:Connect(function(input, gameProcessed) if gameProcessed then return end if ready == true then attacke() end end) end end) -- local button = Instance.new("TextButton") button.Parent = ws button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Plane" button.Position = UDim2.new(0.5,3,0,132) button.Size = UDim2.new(0.5,-3,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Plane" button.TextColor3 = whit button.TextWrapped = true button.MouseButton1Down:connect(function() local player = game.Players.LocalPlayer local char = player.Character local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";noclip me 30 ;invisible me ") local tool -- หา SyncAPI Tool for i,v in pairs(player:GetDescendants()) do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in pairs(game.ReplicatedStorage:GetDescendants()) do if v.Name == "SyncAPI" then tool = v.Parent end end local remote = tool.SyncAPI.ServerEndpoint local function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end -- ฟังก์ชันหลัก ปรับตัวละคร function Thomas(player) -- ลบ hats/accessories ทั้งในตัวละคร for _, accessory in ipairs(char:GetChildren()) do if accessory:IsA("Accessory") then accessory:Destroy() end end -- ลบ hats/accessories ใน Backpack for _, item in ipairs(player.Backpack:GetChildren()) do if item:IsA("Accessory") then item:Destroy() end end -- สร้าง Part ใหม่ SetAnchor(true,char.HumanoidRootPart) CreatePart(char.HumanoidRootPart.CFrame,char) local myPart = char.Part SetCollision(myPart,false) SetLocked(myPart,false) Resize(myPart,Vector3.new(5,5,10),char.HumanoidRootPart.CFrame) SetLocked(char.HumanoidRootPart,false) Weld(myPart,char.HumanoidRootPart,myPart) SetAnchor(false,myPart) AddMesh(myPart) MeshResize(myPart,Vector3.new(0.3,0.3,0.3)) -- ตั้ง MeshId local meshId = "11714421849" local argsMesh = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = myPart, ["MeshId"] = "rbxassetid://"..meshId } } } remote:InvokeServer(unpack(argsMesh)) char.Humanoid.WalkSpeed = 0 -- RenderStepped ปรับ CanCollide และ WalkSpeed game:GetService("RunService").RenderStepped:Connect(function() for i,v in char:GetDescendants() do if v:IsA("BasePart") then v.CanCollide = false end end char.Humanoid.WalkSpeed = 0 end) end Thomas(player) end) -- local button = Instance.new("TextButton") button.Parent = ws button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Lance" button.Position = UDim2.new(0,0,0,99) button.Size = UDim2.new(0.499,0,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Lance" button.TextColor3 = whit button.TextWrapped = true button.MouseButton1Down:connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";gear me 1363011928") end) -- local button = Instance.new("TextButton") button.Parent = ws button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Lightsaber" button.Position = UDim2.new(0.5,3,0,99) button.Size = UDim2.new(0.5,-3,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Lightsaber" button.TextColor3 = whit button.MouseButton1Down:connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommandSilent = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommandSilent:InvokeServer(";gear me 1208300505") end) -- local button = Instance.new("TextButton") button.Parent = ws button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Empty" button.Position = UDim2.new(0,0,0,132) button.Size = UDim2.new(0.499,0,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Master Hand" button.TextColor3 = whit button.TextWrapped = true button.MouseButton1Down:connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint local sc = remote function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) task.wait(0.1) for _, obj in ipairs(parent:GetChildren()) do if obj:IsA("BasePart") and (obj.Position - cf.Position).Magnitude < 1 then return obj end end end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTransparency(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function reflect(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Reflectance"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end local head = player.Character and player.Character:FindFirstChild("Head") head.Anchored = true local targetCFrame = head.CFrame + Vector3.new(0, 20, 0) local Cloud = CreatePart(targetCFrame, workspace) SetLocked(Cloud, true) SetCollision(Cloud, false) Color(Cloud, Color3.fromRGB(163, 162, 164)) AddMesh(Cloud) SetMesh(Cloud, "465982742") MeshResize(Cloud, Vector3.new(0.01, 0.01, 0.01)) reflect(Cloud, 0.5) Weld(Cloud, char.HumanoidRootPart, char.HumanoidRootPart) SetAnchor(false, Cloud) head.Anchored = false local function rainFromCloud() while true do wait(0.1) if Cloud and Cloud.Parent then local basePos = Cloud.Position local offsetX = math.random(-3, 3) local offsetZ = math.random(-3, 3) local spawnCFrame = CFrame.new( basePos.X + offsetX, basePos.Y - 2, basePos.Z + offsetZ ) spawn(function() local lol = CFrame.new(0,0,0) local newPart = remote:InvokeServer("CreatePart","Normal",lol,Cloud) if not newPart then return end spawn(function() SetName(newPart, " ") end) spawn(function() SetCollision(newPart, false) end) spawn(function() SetAnchor(false, newPart) end) spawn(function() Resize(newPart, Vector3.new(2, 2, 0.000001), spawnCFrame) end) spawn(function() SpawnDecal(newPart, Enum.NormalId.Front) end) spawn(function() AddDecal(newPart, "0", Enum.NormalId.Front) end) spawn(function() SpawnDecal(newPart, Enum.NormalId.Back) end) spawn(function() AddDecal(newPart, "0", Enum.NormalId.Back) end) spawn(function() local randomAngle = math.random(0, 1) == 0 and math.rad(-30) or math.rad(30) MovePart(newPart, spawnCFrame * CFrame.Angles(0, 0, randomAngle)) end) spawn(function() SetTransparency(newPart, 1) end) end) end wait(0.05) end end coroutine.wrap(rainFromCloud)() end) local button = Instance.new("TextButton") button.Parent = ws button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Empty" button.Position = UDim2.new(0,0,0,165) button.Size = UDim2.new(0.5,0,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Snowball" button.TextColor3 = whit button.MouseButton1Down:connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";gear me 19328185") end) local button = Instance.new("TextButton") button.Parent = ws button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Staff" button.Position = UDim2.new(0.5,3,0,165) button.Size = UDim2.new(0.5,-3,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Staff" button.TextColor3 = whit button.MouseButton1Down:connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";gear me 47262951") end) local button = Instance.new("TextButton") button.Parent = ws button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Empty" button.Position = UDim2.new(0,0,0,198) button.Size = UDim2.new(0.5,0,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Empty" button.TextColor3 = whit button.TextWrapped = true button.MouseButton1Down:connect(function() end) -- local button = Instance.new("TextButton") button.Parent = ws button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Techno Gauntlet" button.Position = UDim2.new(0.5,3,0,198) button.Size = UDim2.new(0.48,0,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Techno Gauntlet" button.TextColor3 = whit button.TextWrapped = true button.MouseButton1Down:connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";gear me 1363010936") end) local button = Instance.new("TextButton") button.Parent = ws button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "xBow" button.Position = UDim2.new(0.5,3,0,231) button.Size = UDim2.new(0.5,-3,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "xBow" button.TextColor3 = whit button.TextWrapped = true button.MouseButton1Down:connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";gear me 2136389582") end) local button = Instance.new("TextButton") button.Parent = ws button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Wand" button.Position = UDim2.new(0,0,0,231) button.Size = UDim2.new(0.5,0,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Wand" button.TextColor3 = whit button.TextWrapped = true button.MouseButton1Down:connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";gear me 154727343") end) local title = Instance.new("TextLabel") title.Parent = gt title.BackgroundColor3 = blak title.BorderColor3 = rede title.BorderSizePixel = 3 title.Name = "Title" title.Size = UDim2.new(1,0,0,30) title.ZIndex = 2 title.Font = "SourceSansBold" title.FontSize = "Size14" title.Text = "Gear/Tools" title.TextColor3 = whit local title = Instance.new("TextLabel") title.Parent = ws title.BackgroundColor3 = blak title.BorderColor3 = rede title.BorderSizePixel = 3 title.Name = "Title" title.Size = UDim2.new(1,0,0,30) title.ZIndex = 2 title.Font = "SourceSansBold" title.FontSize = "Size14" title.Text = "Weapon Scripts" title.TextColor3 = whit -- Page 2 End -- -- Misc -- local button = Instance.new("TextButton") button.Parent = misc button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Become Owner in Personal Server" button.Position = UDim2.new(0,0,0,33) button.Size = UDim2.new(0.5,0,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Become Owner [PS]" button.TextColor3 = whit button.TextWrapped = true button.MouseButton1Down:connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";Notice me You has been PermRanked To !") end) -- local button = Instance.new("TextButton") button.Parent = misc button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Disco Fog" button.Position = UDim2.new(0.5,3,0,33) button.Size = UDim2.new(0.5,-3,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Disco Fog" button.TextColor3 = whit button.TextWrapped = true button.MouseButton1Down:connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommandSilent = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommandSilent:InvokeServer(";fog 350") while true do RequestCommandSilent:InvokeServer(";fogcolor red") wait(2) RequestCommandSilent:InvokeServer(";fogcolor blue") wait(2) RequestCommandSilent:InvokeServer(";fogcolor green") wait(2) RequestCommandSilent:InvokeServer(";fogcolor yellow") wait(2) RequestCommandSilent:InvokeServer(";fogcolor pink") wait(2) RequestCommandSilent:InvokeServer(";fogcolor orange") wait(2) RequestCommandSilent:InvokeServer(";fogcolor purple") wait(2) end end) -- local button = Instance.new("TextButton") button.Parent = misc button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Fencing Restore" button.Position = UDim2.new(0,0,0,66) button.Size = UDim2.new(0.5,0,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Fencing Restore" button.TextColor3 = whit button.TextWrapped = true button.MouseButton1Down:connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent local player = game.Players.LocalPlayer local char = player.Character local backpack = player.Backpack local Players = game:GetService("Players") local player = Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local storedCharacter = character local originalParent = storedCharacter.Parent storedCharacter.Parent = nil local player = game.Players.LocalPlayer local char = player.Character local backpack = player.Backpack local function getf3x() for _, v in ipairs(backpack:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end for _, v in ipairs(char:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end return nil end local f3x = getf3x() if not f3x then warn("you dont have f3x skid") end local syncapi = f3x.SyncAPI local serverendpoint = syncapi.ServerEndpoint local function delete(part) local args = { [1] = "Remove", [2] = { [1] = part } } serverendpoint:InvokeServer(unpack(args)) end local function deleteall() for _, v in ipairs(workspace:GetDescendants()) do if v:IsA("BasePart") or v:IsA("UnionOperation") then spawn(function() delete(v) end) end end end deleteall() local function getf3x() for _, v in ipairs(backpack:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end for _, v in ipairs(char:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end return nil end local f3x = getf3x() if not f3x then warn("you dont have f3x skid") end local syncapi = f3x.SyncAPI local serverendpoint = syncapi.ServerEndpoint function _(args) serverendpoint:InvokeServer(unpack(args)) end local function addlight(part, brightness) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "PointLight" } } } serverendpoint:InvokeServer(unpack(args)) end local function synclight(part, brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "PointLight", ["Range"] = 60, ["Color"] = Color3.new(1, 0, 0) } } } serverendpoint:InvokeServer(unpack(args)) end local function fire(part) local argsCreate = { [1] = "CreateDecorations", [2] = { [1] = { ["Part"] = part, ["DecorationType"] = "Fire" } } } local argsSync = { [1] = "SyncDecorate", [2] = { [1] = { ["Part"] = part, ["DecorationType"] = "Fire", ["Size"] = 30, ["Heat"] = 9, ["Color"] = Color3.fromRGB(255, 0, 0), ["SecondaryColor"] = Color3.fromRGB(255, 0, 0) } } } _(argsCreate) _(argsSync) end function MovePart(part, cf) local args = { "SyncMove", { { Part = part, CFrame = cf } } } _(args) end local function resize(part, size, cf) local args = { "SyncResize", { { Part = part, CFrame = cf, Size = size } } } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end local function mat(part, mate) local args = { "SyncMaterial", { { Part = part, Material = mate } } } _(args) end local function transparency(part, trans) local args = { "SyncMaterial", { { Part = part, Transparency = trans } } } _(args) end local function color(part, color) local args = { "SyncColor", { { Part = part, Color = color, UnionColoring = false } } } _(args) end local function syncmeshid(part, id) local args = { "SyncMesh", { { Part = part, MeshId = "rbxassetid://" .. id } } } _(args) end local function makemesh(part) local args = { "CreateMeshes", { { Part = part } } } _(args) end local function syncmeshsize(part, vectora) local args = { "SyncMesh", { { Part = part, Scale = vectora } } } _(args) end local function syncmeshtexture(part, id) local args = { "SyncMesh", { { Part = part, TextureId = "rbxassetid://" .. id } } } _(args) end local function name(part, stringa) local args = { "SetName", { part }, stringa } _(args) end local function lock(part, boolean) local args = { "SetLocked", { part }, boolean } _(args) end local function setcollision(part, booleana) local args = { "SyncCollision", { { Part = part, CanCollide = booleana } } } _(args) end local function setanchor(part, boolean) local args = { "SyncAnchor", { { Part = part, Anchored = boolean } } } _(args) end local function createdecal(part, side) local args = { "CreateTextures", { { Part = part, Face = side, TextureType = "Decal" } } } _(args) end local function setdecal(part, asset, side) local args = { "SyncTexture", { { Part = part, Face = side, TextureType = "Decal", Texture = "rbxassetid://" .. asset } } } _(args) end function toptexturecreate(part) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = Enum.NormalId.Top, ["TextureType"] = "Texture" } } } _(args) end function toptextureadd(part) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = Enum.NormalId.Top, ["TextureType"] = "Texture", ["Texture"] = "rbxassetid://13199422086", ["StudsPerTileV"] = 2, ["StudsPerTileU"] = 2 } } } _(args) end local function RealmV2() local position = CFrame.new(0, 0, 0) local base = serverendpoint:InvokeServer("CreatePart", "Normal", position,workspace.Terrain) resize(base, Vector3.new(1000, 1, 1000), position) toptexturecreate(base) toptextureadd(base) color(base, Color3.fromRGB(39, 70, 45)) end local function unanchorall() for _, v in ipairs(workspace:GetDescendants()) do if v:IsA("BasePart") or v:IsA("UnionOperation") then spawn(function() lock(v, false) setanchor(false, v) end) end end end local function realm() unanchorall() RealmV2() end realm() wait(1) storedCharacter.Parent = game.workspace end) -- local button = Instance.new("TextButton") button.Parent = misc button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Leaderstat Add" button.Position = UDim2.new(0.5,3,0,66) button.Size = UDim2.new(0.5,-3,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Leaderstat Add" button.TextColor3 = whit button.TextWrapped = true button.MouseButton1Down:connect(function() while true do wait(.1) game.Players.LocalPlayer.leaderstats:FindFirstChild(frame.Settings.Page2["Leaderstat Name"].TextBox.Text).Value = game.Players.LocalPlayer.leaderstats:FindFirstChild(frame.Settings.Page2["Leaderstat Name"].TextBox.Text)+game.Players.LocalPlayer.leaderstats:FindFirstChild(frame.Settings.Page2["Leaderstat Amount"].TextBox.Text) end end) -- local button = Instance.new("TextButton") button.Parent = misc button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Leaderstat Change" button.Position = UDim2.new(0,0,0,99) button.Size = UDim2.new(0.5,0,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Leaderstat Change" button.TextColor3 = whit button.TextWrapped = true button.MouseButton1Down:connect(function() game.Players.LocalPlayer.leaderstats:FindFirstChild(frame.Settings.Page2["Leaderstat Name"].TextBox.Text)game.Players.LocalPlayer.leaderstats:FindFirstChild(frame.Settings.Page2["Leaderstat Amount"].TextBox.Text) end) -- local button = Instance.new("TextButton") button.Parent = misc button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Play Music" button.Position = UDim2.new(0.5,3,0,99) button.Size = UDim2.new(0.5,-3,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Play Music" button.TextColor3 = whit button.TextWrapped = true button.MouseButton1Down:connect(function() local musicid = game:GetService("CoreGui").CoolGui.Frame.Settings.Page1["Music ID"].TextBox.text local pitch4music = game:GetService("CoreGui").CoolGui.Frame.Settings.Page1["Music Pitch"].TextBox.text local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommandSilent = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommandSilent:InvokeServer(";music " .. musicid .. " ;volume inf ;pitch " .. pitch4music) end) -- local button = Instance.new("TextButton") button.Parent = misc button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Restore Skybox" button.Position = UDim2.new(0,0,0,132) button.Size = UDim2.new(0.5,0,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Restore Skybox" button.TextColor3 = whit button.TextWrapped = true button.MouseButton1Down:connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommandSilent = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommandSilent:InvokeServer(";time 10") local player = game.Players.LocalPlayer local char = player.Character or player.CharacterAdded:Wait() local tool for _, v in pairs(player:GetDescendants()) do if v.Name == "SyncAPI" then tool = v.Parent end end for _, v in pairs(game.ReplicatedStorage:GetDescendants()) do if v.Name == "SyncAPI" then tool = v.Parent end end if not tool then return end local remote = tool.SyncAPI.ServerEndpoint local function invoke(args) remote:InvokeServer(unpack(args)) end local function RemovePart(part) invoke({ "Remove", { part } }) end local function DeleteSkyMesh() for _, v in pairs(workspace:GetDescendants()) do if v:IsA("BasePart") then for _, child in pairs(v:GetChildren()) do if (child:IsA("SpecialMesh") or child:IsA("Mesh")) and tostring(child.MeshId):find("111891702759441") then RemovePart(v) end end end end end DeleteSkyMesh() end) -- local button = Instance.new("TextButton") button.Parent = misc button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Steal Player Points" button.Position = UDim2.new(0.5,3,0,132) button.Size = UDim2.new(0.5,-3,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Starman" button.TextColor3 = whit button.TextWrapped = true button.MouseButton1Down:connect(function() local player = game.Players.LocalPlayer local char = player.Character or player.CharacterAdded:Wait() local tool for i, v in pairs(player:GetDescendants()) do if v.Name == "SyncAPI" then tool = v.Parent end end for i, v in pairs(game.ReplicatedStorage:GetDescendants()) do if v.Name == "SyncAPI" then tool = v.Parent end end local remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end local RunService = game:GetService("RunService") local Players = game:GetService("Players") local player = Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() character.Humanoid.WalkSpeed='80' local function light(part,color) local createArgs = { "CreateLights", { { Part = part, LightType = "PointLight" } } } local syncArgs = { "SyncLighting", { { Part = part, LightType = "PointLight", Color = color, Brightness = 8, Range = 20, } } } _(createArgs) _(syncArgs) end function SetCollision(part, boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean, part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf, parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function Resize(part, size, cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part, meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://" .. meshid } } } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } remote:InvokeServer(unpack(args)) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://" .. texid } } } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function SetMaterial(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Material"] = int } } } _(args) end function MeshResize(part, size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = workspace.Part }, [3] = stringg } _(args) end function Color(part, color3) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color3 } } } _(args) end audio=Instance.new('Sound',game.Workspace) audio.SoundId='rbxassetid://182755256' audio.Volume=3 audio:Play() spawn(function() wait(3) audio:Destroy() end) local Players = game:GetService("Players") local RunService = game:GetService("RunService") local LocalPlayer = Players.LocalPlayer local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent local KILL_RANGE = 10 local FLING_RANGE = 10 local player = game.Players.LocalPlayer local char = player.Character local tool for _, v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for _, v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end local remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function KillTarget(target) if target and target.Character then local head = target.Character:FindFirstChild("Head") if head then local args = { [1] = "SetLocked", [2] = { [1] = head }, [3] = false } _(args) task.wait(0.1) local args2 = { [1] = "Remove", [2] = { [1] = head } } _(args2) end end end local function checkNearbyPlayers() if not LocalPlayer.Character or not LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then return end local myPosition = LocalPlayer.Character.HumanoidRootPart.Position for _, player in ipairs(Players:GetPlayers()) do if player ~= LocalPlayer and player.Character and player.Character:FindFirstChild("HumanoidRootPart") then local distance = (player.Character.HumanoidRootPart.Position - myPosition).Magnitude if distance <= KILL_RANGE then local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";fling "..player.Name) KillTarget(player) audio=Instance.new('Sound',game.Workspace) audio.SoundId='rbxassetid://138702491' audio.Volume=3 audio:Play() spawn(function() wait(1) audio:Destroy() end) end end end end spawn(function() while true do local success, err = pcall(checkNearbyPlayers) if not success then warn("Error in checkNearbyPlayers: "..tostring(err)) end task.wait(0.5) end end) local colorOptions = { Color3.fromRGB(255, 0, 255), Color3.fromRGB(0, 0, 255), Color3.fromRGB(255, 0, 0), Color3.fromRGB(0, 255, 0), Color3.fromRGB(255, 255, 0) } while true do local character = player.Character or player.CharacterAdded:Wait() local humanoid = character:FindFirstChildOfClass("Humanoid") local torso = character:FindFirstChild("UpperTorso") or character:FindFirstChild("Torso") local arm = character:FindFirstChild("RightUpperArm") or character:FindFirstChild("Right Arm") local arm2 = character:FindFirstChild("LeftUpperArm") or character:FindFirstChild("Left Arm") local leg = character:FindFirstChild("LeftUpperLeg") or character:FindFirstChild("Left Leg") local leg2 = character:FindFirstChild("RightUpperLeg") or character:FindFirstChild("Right Leg") local head = character:FindFirstChild("Head") if torso and arm and arm2 and leg and leg2 and head then local currentColor = colorOptions[math.random(1, #colorOptions)] -- Base effects always apply spawn(function() light(torso, currentColor) end) spawn(function() Color(arm, currentColor) end) spawn(function() Color(arm2, currentColor) end) spawn(function() Color(leg, currentColor) end) spawn(function() Color(leg2, currentColor) end) spawn(function() Color(torso, currentColor) end) -- SIMPLE BUT EFFECTIVE MOVEMENT CHECK if humanoid and (humanoid.MoveDirection.Magnitude > 0 or torso.AssemblyLinearVelocity.Magnitude > 1) then -- Left arm trail (original code) spawn(function() heh = CFrame.new(0, 0, 0) local leftClone = remote:InvokeServer("CreatePart", "Normal", heh, character) leftClone.CanCollide = false spawn(function() Resize(leftClone, arm2.Size, arm2.CFrame) end) spawn(function() Color(leftClone, currentColor) end) spawn(function() SetMaterial(leftClone, Enum.Material.Neon) end) spawn(function() SetCollision(leftClone, false) end) SetTrans(leftClone, 0.3) wait(0.05) SetTrans(leftClone, 0.4) wait(0.05) SetTrans(leftClone, 0.5) wait(0.05) SetTrans(leftClone, 0.6) wait(0.05) SetTrans(leftClone, 0.8) wait(0.05) SetTrans(leftClone, 1) wait(0.05) DestroyPart(leftClone) end) -- Left leg trail (original code) spawn(function() heh = CFrame.new(0, 0, 0) local leftClone = remote:InvokeServer("CreatePart", "Normal", heh, character) leftClone.CanCollide = false spawn(function() Resize(leftClone, leg.Size, leg.CFrame) end) spawn(function() Color(leftClone, currentColor) end) spawn(function() SetMaterial(leftClone, Enum.Material.Neon) end) spawn(function() SetCollision(leftClone, false) end) SetTrans(leftClone, 0.3) wait(0.05) SetTrans(leftClone, 0.4) wait(0.05) SetTrans(leftClone, 0.5) wait(0.05) SetTrans(leftClone, 0.6) wait(0.05) SetTrans(leftClone, 0.8) wait(0.05) SetTrans(leftClone, 1) wait(0.05) DestroyPart(leftClone) end) spawn(function() heh = CFrame.new(0, 0, 0) local leftClone = remote:InvokeServer("CreatePart", "Normal", heh, character) leftClone.CanCollide = false spawn(function() Resize(leftClone, torso.Size, torso.CFrame) end) spawn(function() Color(leftClone, currentColor) end) spawn(function() SetMaterial(leftClone, Enum.Material.Neon) end) spawn(function() SetCollision(leftClone, false) end) SetTrans(leftClone, 0.3) wait(0.05) SetTrans(leftClone, 0.4) wait(0.05) SetTrans(leftClone, 0.5) wait(0.05) SetTrans(leftClone, 0.6) wait(0.05) SetTrans(leftClone, 0.8) wait(0.05) SetTrans(leftClone, 1) wait(0.05) DestroyPart(leftClone) end) spawn(function() heh = CFrame.new(0, 0, 0) local leftClone = remote:InvokeServer("CreatePart", "Normal", heh, character) leftClone.CanCollide = false spawn(function() Resize(leftClone, leg2.Size, leg2.CFrame) end) spawn(function() Color(leftClone, currentColor) end) spawn(function() SetMaterial(leftClone, Enum.Material.Neon) end) spawn(function() SetCollision(leftClone, false) end) SetTrans(leftClone, 0.3) wait(0.05) SetTrans(leftClone, 0.4) wait(0.05) SetTrans(leftClone, 0.5) wait(0.05) SetTrans(leftClone, 0.6) wait(0.05) SetTrans(leftClone, 0.8) wait(0.05) SetTrans(leftClone, 1) wait(0.05) DestroyPart(leftClone) end) spawn(function() heh = CFrame.new(0, 0, 0) local right = remote:InvokeServer("CreatePart", "Normal", heh, character) right.CanCollide = false spawn(function() Resize(right, arm.Size, arm.CFrame) end) spawn(function() Color(right, currentColor) end) spawn(function() SetMaterial(right, Enum.Material.Neon) end) spawn(function() SetCollision(right, false) end) SetTrans(right, 0.3) wait(0.05) SetTrans(right, 0.4) wait(0.05) SetTrans(right, 0.5) wait(0.05) SetTrans(right, 0.6) wait(0.05) SetTrans(right, 0.8) wait(0.05) SetTrans(right, 1) wait(0.05) DestroyPart(right) end) end end wait(0.1) end end) -- local button = Instance.new("TextButton") button.Parent = misc button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Mr Bean" button.Position = UDim2.new(0,0,0,165) button.Size = UDim2.new(0.499,0,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Town of Robloxia Map" button.TextColor3 = whit button.TextWrapped = true button.MouseButton1Down:connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local rq = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent local player = game.Players.LocalPlayer local char = player.Character local backpack = player.Backpack local function getf3x() for _, v in ipairs(backpack:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end for _, v in ipairs(char:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end return nil end local f3x = getf3x() if not f3x then warn("you dont have f3x skid") end local syncapi = f3x.SyncAPI local serverendpoint = syncapi.ServerEndpoint local function _(args) serverendpoint:InvokeServer(unpack(args)) end local function createtexture(part, side) local args = { "CreateTextures", { { Part = part, Face = side, TextureType = "Texture" } } } _(args) end function mate(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Material"] = int } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function floor(part, face) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = face, ["TextureType"] = "Texture", ["Texture"] = "rbxassetid://83901588886686", ["StudsPerTileV"] = 2, ["StudsPerTileU"] = 2 } } } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end local function unanchorall() for _, v in ipairs(workspace:GetDescendants()) do if v:IsA("BasePart") or v:IsA("UnionOperation") then spawn(function() DestroyPart(v) end) end end end local function realm() rq:InvokeServer(";punish me") unanchorall() task.wait(1) local model_id = "112078610948092" local imported_model = game:GetObjects("rbxassetid://" .. model_id)[1] imported_model.Parent = game.Lighting for _, v in next, imported_model:GetDescendants() do pcall(function() v.Anchored = true end) end local plr = game:GetService("Players").LocalPlayer local f3x_name = "Building Tools" local destination = workspace coroutine.wrap(function() task.wait(10) imported_model.Parent = nil end)() function f3xbuildpart(part, cframe, destination, size, transparency, colour, material, collision, fake_part) local allPartsData = {} table.insert(allPartsData, { Type = fake_part:IsA("WedgePart") and "Wedge" or fake_part:IsA("Seat") and "Seat" or fake_part:IsA("VehicleSeat") and "VehicleSeat" or fake_part:IsA("TrussPart") and "Truss" or fake_part:IsA("SpawnLocation") and "Spawn" or fake_part.Shape == Enum.PartType.Block and "Normal" or fake_part.Shape == Enum.PartType.Ball and "Ball" or fake_part.Shape == Enum.PartType.Cylinder and "Cylinder", CFrame = fake_part.CFrame, Size = fake_part.Size, Transparency = fake_part.Transparency, Color = fake_part.Color, Material = fake_part.Material, Collision = fake_part.CanCollide, Ref = fake_part, }) local sync = plr.Backpack:FindFirstChild(f3x_name).SyncAPI.ServerEndpoint local partMap = {} for _, data in ipairs(allPartsData) do local created = sync:InvokeServer("CreatePart", data.Type, data.CFrame, destination) partMap[data.Ref] = created end for _, data in ipairs(allPartsData) do local created = partMap[data.Ref] if not created then continue end spawn(function() if data.Size ~= Vector3.new(4,1,2) then sync:InvokeServer("SyncResize", { { Part = created, CFrame = created.CFrame, Size = data.Size } }) end if data.Transparency ~= 0 then sync:InvokeServer("SyncMaterial", { { Part = created, Transparency = data.Transparency } }) end if data.Color ~= BrickColor.new("Medium stone grey").Color then sync:InvokeServer("SyncColor", { { Part = created, Color = data.Color, UnionColoring = true } }) end if data.Material ~= "Plastic" then sync:InvokeServer("SyncMaterial", { { Part = created, Material = data.Material } }) end if data.Collision ~= true then sync:InvokeServer("SyncCollision", { { Part = created, CanCollide = data.Collision } }) end local ref = data.Ref local texture = ref:FindFirstChildOfClass("Texture") if texture then sync:InvokeServer("CreateTextures", { { Part = created, Face = texture.Face, TextureType = "Texture" } }) sync:InvokeServer("SyncTexture", { { Part = created, Face = texture.Face, TextureType = "Texture", StudsPerTileU = texture.StudsPerTileU, StudsPerTileV = texture.StudsPerTileV, Texture = texture.Texture, Transparency = texture.Transparency } }) end local decal = ref:FindFirstChildOfClass("Decal") if decal then sync:InvokeServer("CreateTextures", { { Part = created, Face = decal.Face, TextureType = "Decal" } }) sync:InvokeServer("SyncTexture", { { Part = created, Face = decal.Face, TextureType = "Decal", Texture = decal.Texture, Transparency = decal.Transparency } }) end local mesh = ref:FindFirstChildOfClass("SpecialMesh") if mesh then sync:InvokeServer("CreateMeshes", { { Part = created } }) sync:InvokeServer("SyncMesh", { { Part = created, MeshId = mesh.MeshId, TextureId = mesh.TextureId, Scale = mesh.Scale } }) end local light1 = ref:FindFirstChildOfClass("SpotLight") if light1 then sync:InvokeServer("CreateLights", { { Part = created, LightType = "SpotLight" } }) sync:InvokeServer("SyncLighting", { { Part = created, LightType = "SpotLight", Color = light1.Color, Range = light1.Range, Face = light1.Face, Angle = light1.Angle, Shadows = light1.Shadows } }) end local light2 = ref:FindFirstChildOfClass("PointLight") if light2 then sync:InvokeServer("CreateLights", { { Part = created, LightType = "PointLight" } }) sync:InvokeServer("SyncLighting", { { Part = created, LightType = "PointLight", Color = light2.Color, Range = light2.Range, Shadows = light2.Shadows } }) end end) end end for _, part in next, imported_model:GetDescendants() do local function spawnpart(fn) task.spawn(fn) end if part:IsA("Part") then if part.Shape == Enum.PartType.Block then spawnpart(function() f3xbuildpart("Normal", part.CFrame, destination, part.Size, part.Transparency, part.Color, part.Material, part.CanCollide, part) end) elseif part.Shape == Enum.PartType.Ball then spawnpart(function() f3xbuildpart("Ball", part.CFrame, destination, part.Size, part.Transparency, part.Color, part.Material, part.CanCollide, part) end) elseif part.Shape == Enum.PartType.Cylinder then spawnpart(function() f3xbuildpart("Cylinder", part.CFrame, destination, part.Size, part.Transparency, part.Color, part.Material, part.CanCollide, part) end) end elseif part:IsA("WedgePart") then spawnpart(function() f3xbuildpart("Wedge", part.CFrame, destination, part.Size, part.Transparency, part.Color, part.Material, part.CanCollide, part) end) elseif part:IsA("Seat") then spawnpart(function() f3xbuildpart("Seat", part.CFrame, destination, part.Size, part.Transparency, part.Color, part.Material, part.CanCollide, part) end) elseif part:IsA("TrussPart") then spawnpart(function() f3xbuildpart("Truss", part.CFrame, destination, part.Size, part.Transparency, part.Color, part.Material, part.CanCollide, part) end) elseif part:IsA("VehicleSeat") then spawnpart(function() f3xbuildpart("VehicleSeat", part.CFrame, destination, part.Size, part.Transparency, part.Color, part.Material, part.CanCollide, part) end) elseif part:IsA("SpawnLocation") then spawnpart(function() f3xbuildpart("Spawn", part.CFrame, destination, part.Size, part.Transparency, part.Color, part.Material, part.CanCollide, part) end) end end task.wait(48) rq:InvokeServer(";respawn all") end realm() end) -- local button = Instance.new("TextButton") button.Parent = misc button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Polaria" button.Position = UDim2.new(0.5,3,0,165) button.Size = UDim2.new(0.5,-3,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Mr bean iOrb f3x" button.TextColor3 = whit button.TextWrapped = true button.MouseButton1Down:connect(function() local TweenService = game:GetService("TweenService") local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent local Players = game:GetService("Players") local RunService = game:GetService("RunService") local ReplicatedStorage = game:GetService("ReplicatedStorage") local player = Players.LocalPlayer local char = player.Character or player.CharacterAdded:Wait() local root = char:WaitForChild("HumanoidRootPart") local tool for _,v in pairs(player:GetDescendants()) do if v.Name == "SyncAPI" then tool = v.Parent break end end if not tool then for _,v in pairs(ReplicatedStorage:GetDescendants()) do if v.Name == "SyncAPI" then tool = v.Parent break end end end if not tool or not tool:FindFirstChild("SyncAPI") then error("SyncAPI not found") end local remote = tool.SyncAPI.ServerEndpoint local function invoke(cmd, data) pcall(function() remote:InvokeServer(cmd, data) end) end local function createPart(cf) return remote:InvokeServer("CreatePart", "Normal", cf, workspace) end local function setup(part, size, color, material, trans) invoke("SyncResize", {{ Part = part, CFrame = part.CFrame, Size = size }}) invoke("SyncColor", {{ Part = part, Color = color, UnionColoring = true }}) invoke("SyncMaterial", {{ Part = part, Material = material, Transparency = trans }}) invoke("SyncCollision", {{ Part = part, CanCollide = false }}) invoke("SyncAnchor", {{ Part = part, Anchored = true }}) end local function mesh(part, meshId, scale) invoke("CreateMeshes", {{ Part = part }}) invoke("SyncMesh", {{ Part = part, MeshId = meshId, TextureId = "", Scale = scale }}) end local startCF = CFrame.new(root.Position - Vector3.new(0, -60, 0)) local outer = createPart(startCF) local inner = createPart(startCF) setup(outer, Vector3.new(0.06,0.06,0.06), Color3.fromRGB(0,170,255), Enum.Material.Plastic, 0.5) setup(inner, Vector3.new(1,1,1), Color3.new(1,1,1), Enum.Material.Neon, 0) mesh(outer, "rbxassetid://9274044128", Vector3.new(0.06,0.06,0.06)) mesh(inner, "rbxassetid://12800536037", Vector3.new(1,1,1)) local textPart = Instance.new("Part") textPart.Size = Vector3.new(1,1,1) textPart.Transparency = 1 textPart.Anchored = true textPart.CanCollide = false textPart.Parent = workspace local billboard = Instance.new("BillboardGui") billboard.Size = UDim2.new(0, 260, 0, 40) billboard.StudsOffset = Vector3.new(0, 3, 0) billboard.AlwaysOnTop = true billboard.Parent = textPart local label = Instance.new("TextLabel") label.Size = UDim2.new(1,0,1,0) label.BackgroundTransparency = 1 label.Text = "You an Admin! Level: 4" label.Font = Enum.Font.Arial label.TextSize = 20 label.TextColor3 = Color3.fromRGB(22, 96, 148) label.TextStrokeTransparency = 0 label.Parent = billboard local clickProxy = Instance.new("Part") clickProxy.Size = Vector3.new(2,2,2) clickProxy.Transparency = 1 clickProxy.Anchored = true clickProxy.CanCollide = false clickProxy.Parent = workspace local click = Instance.new("ClickDetector") click.MaxActivationDistance = 32 click.Parent = clickProxy local RADIUS = 5.5 local HEIGHT = 2 local SPEED = 0.4 local SMOOTH = 0.25 local angle = 0 local orbiting = true local lastCF = startCF local orbitConn local function deleteBlock() if not orbiting then return end orbiting = false if orbitConn then orbitConn:Disconnect() end task.wait() invoke("Remove", { outer }) invoke("Remove", { inner }) clickProxy:Destroy() textPart:Destroy() end click.MouseClick:Connect(deleteBlock) orbitConn = RunService.Heartbeat:Connect(function(dt) if not orbiting then return end angle += SPEED * dt local pos = root.Position + Vector3.new( math.cos(angle) * RADIUS, HEIGHT, math.sin(angle) * RADIUS ) local cf = CFrame.new(pos) * CFrame.Angles(angle*0.5, angle*0.5, angle*0.5) lastCF = lastCF:Lerp(cf, SMOOTH) invoke("SyncResize", {{ Part = outer, CFrame = lastCF, Size = Vector3.new(0.06,0.06,0.06) }}) invoke("SyncResize", {{ Part = inner, CFrame = lastCF, Size = Vector3.new(1,1,1) }}) clickProxy.CFrame = lastCF textPart.CFrame = lastCF end) wait(0) local TweenService = game:GetService("TweenService") local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent local Players = game:GetService("Players") local RunService = game:GetService("RunService") local ReplicatedStorage = game:GetService("ReplicatedStorage") local player = Players.LocalPlayer local char = player.Character or player.CharacterAdded:Wait() local root = char:WaitForChild("HumanoidRootPart") local tool for _,v in pairs(player:GetDescendants()) do if v.Name == "SyncAPI" then tool = v.Parent break end end if not tool then for _,v in pairs(ReplicatedStorage:GetDescendants()) do if v.Name == "SyncAPI" then tool = v.Parent break end end end if not tool or not tool:FindFirstChild("SyncAPI") then error("SyncAPI not found") end local remote = tool.SyncAPI.ServerEndpoint local function invoke(cmd, data) pcall(function() remote:InvokeServer(cmd, data) end) end local function createPart(cf) return remote:InvokeServer("CreatePart", "Normal", cf, workspace) end local function setup(part, size, color, material, trans) invoke("SyncResize", {{ Part = part, CFrame = part.CFrame, Size = size }}) invoke("SyncColor", {{ Part = part, Color = color, UnionColoring = true }}) invoke("SyncMaterial", {{ Part = part, Material = material, Transparency = trans }}) invoke("SyncCollision", {{ Part = part, CanCollide = false }}) invoke("SyncAnchor", {{ Part = part, Anchored = true }}) end local function mesh(part, meshId, scale) invoke("CreateMeshes", {{ Part = part }}) invoke("SyncMesh", {{ Part = part, MeshId = meshId, TextureId = "", Scale = scale }}) end local startCF = CFrame.new(root.Position - Vector3.new(0, 60, 0)) local outer = createPart(startCF) local inner = createPart(startCF) setup(outer, Vector3.new(0.06,0.06,0.06), Color3.fromRGB(0,170,255), Enum.Material.Plastic, 0.5) setup(inner, Vector3.new(1,1,1), Color3.new(1,1,1), Enum.Material.Neon, 0) mesh(outer, "rbxassetid://9274044128", Vector3.new(0.06,0.06,0.06)) mesh(inner, "rbxassetid://12800536037", Vector3.new(1,1,1)) local textPart = Instance.new("Part") textPart.Size = Vector3.new(1,1,1) textPart.Transparency = 1 textPart.Anchored = true textPart.CanCollide = false textPart.Parent = workspace local billboard = Instance.new("BillboardGui") billboard.Size = UDim2.new(0, 260, 0, 40) billboard.StudsOffset = Vector3.new(0, 3, 0) billboard.AlwaysOnTop = true billboard.Parent = textPart local label = Instance.new("TextLabel") label.Size = UDim2.new(1,0,1,0) label.BackgroundTransparency = 1 label.Text = "HttpEnabled is FALSE! Some of he the commands may not work!" label.Font = Enum.Font.Arial label.TextSize = 20 label.TextColor3 = Color3.fromRGB(22, 96, 148) label.TextStrokeTransparency = 0 label.Parent = billboard local clickProxy = Instance.new("Part") clickProxy.Size = Vector3.new(2,2,2) clickProxy.Transparency = 1 clickProxy.Anchored = true clickProxy.CanCollide = false clickProxy.Parent = workspace local click = Instance.new("ClickDetector") click.MaxActivationDistance = 32 click.Parent = clickProxy local RADIUS = -5.5 local HEIGHT = 2 local SPEED = 0.4 local SMOOTH = 0.25 local angle = 0 local orbiting = true local lastCF = startCF local orbitConn local function deleteBlock() if not orbiting then return end orbiting = false if orbitConn then orbitConn:Disconnect() end task.wait() invoke("Remove", { outer }) invoke("Remove", { inner }) clickProxy:Destroy() textPart:Destroy() end click.MouseClick:Connect(deleteBlock) orbitConn = RunService.Heartbeat:Connect(function(dt) if not orbiting then return end angle += SPEED * dt local pos = root.Position + Vector3.new( math.cos(angle) * RADIUS, HEIGHT, math.sin(angle) * RADIUS ) local cf = CFrame.new(pos) * CFrame.Angles(angle*0.5, angle*0.5, angle*0.5) lastCF = lastCF:Lerp(cf, SMOOTH) invoke("SyncResize", {{ Part = outer, CFrame = lastCF, Size = Vector3.new(0.06,0.06,0.06) }}) invoke("SyncResize", {{ Part = inner, CFrame = lastCF, Size = Vector3.new(1,1,1) }}) clickProxy.CFrame = lastCF textPart.CFrame = lastCF end) end) -- local button = Instance.new("TextButton") button.Parent = misc button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Ro Xploit" button.Position = UDim2.new(0,0,0,198) button.Size = UDim2.new(0.499,0,0,30) button.ZIndex = 3 button.Font = tef button.FontSize = "Size14" button.Text = "Rotate map" button.TextColor3 = whit button.TextWrapped = true button.MouseButton1Down:connect(function() local player = game.Players.LocalPlayer local char = player.Character local backpack = player.Backpack local function getf3x() for _, v in ipairs(backpack:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end for _, v in ipairs(char:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end return nil end local f3x = getf3x() if not f3x then warn("you dont have f3x skid") return end local syncapi = f3x.SyncAPI local serverendpoint = syncapi.ServerEndpoint local function movePart(part, cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } serverendpoint:InvokeServer(unpack(args)) end local function rotateAll() local rotation = CFrame.Angles(math.rad(45), 0, 0) local players = game.Players:GetPlayers() for _, v in ipairs(workspace:GetDescendants()) do if v:IsA("BasePart") then if v.Name == "Sky" or v.Name == "Skybox" then continue end local isPlayerPart = false for _, p in ipairs(players) do local pChar = p.Character if pChar and v:IsDescendantOf(pChar) then isPlayerPart = true break end end if not isPlayerPart then spawn(function() local newCF = v.CFrame * rotation movePart(v, newCF) end) end end end end rotateAll() end) -- local button = Instance.new("TextButton") button.Parent = misc button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "9x7x9x4x6 Gui" button.Position = UDim2.new(0.5,3,0,198) button.Size = UDim2.new(0.5,-3,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Nuke" button.TextColor3 = whit button.TextWrapped = true button.MouseButton1Down:connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";sm WARNING 10 SEC NUKE HERE") RequestCommand:InvokeServer(";music 235496963 ;volume inf ") RequestCommand:InvokeServer(";countdown2") local player = game.Players.LocalPlayer local char = player.Character or player.CharacterAdded:Wait() local tool for _, v in pairs(player:GetDescendants()) do if v.Name == "SyncAPI" then tool = v.Parent break end end if not tool then for _, v in pairs(game.ReplicatedStorage:GetDescendants()) do if v.Name == "SyncAPI" then tool = v.Parent break end end end if tool and tool:FindFirstChild("SyncAPI") then local remote = tool.SyncAPI.ServerEndpoint local function Invoke(args) remote:InvokeServer(unpack(args)) end local function SetCollision(part, boolean) local args = { [1] = "SyncCollision", [2] = { { Part = part, CanCollide = boolean } } } Invoke(args) end local function SetAnchor(boolean, part) local args = { [1] = "SyncAnchor", [2] = { { Part = part, Anchored = boolean } } } Invoke(args) end local function SetMaterialCorrodedMetal(part) local args = { [1] = "SyncMaterial", [2] = { { Part = part, Material = Enum.Material.CorrodedMetal } } } Invoke(args) end local function ApplyCorrodedMetalToAllParts() for _, part in pairs(workspace:GetDescendants()) do if part:IsA("BasePart") then task.spawn(function() SetMaterialCorrodedMetal(part) end) end end end local function ApplyCorrodedMetalToPlayerCharacter(plr) if plr.Character then for _, part in pairs(plr.Character:GetDescendants()) do if part:IsA("BasePart") then task.spawn(function() SetMaterialCorrodedMetal(part) end) end end end end local function ApplyCorrodedMetalToAllPlayers() for _, p in pairs(game.Players:GetPlayers()) do ApplyCorrodedMetalToPlayerCharacter(p) end end ApplyCorrodedMetalToAllParts() ApplyCorrodedMetalToAllPlayers() end local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 12222084") RequestCommand:InvokeServer(";pitch 1") RequestCommand:InvokeServer(";volume inf") wait(0.1) RequestCommand:InvokeServer(";unmusic") RequestCommand:InvokeServer(";Explode all") RequestCommand:InvokeServer(";Fling all") end) -- Local Player -- local button = Instance.new("TextButton") button.Parent = localp button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Anti-Robloxian" button.Position = UDim2.new(0,0,0,33) button.Size = UDim2.new(0.5,0,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Anti-Robloxian" button.TextColor3 = whit button.TextWrapped = true button.MouseButton1Down:connect(function() local player = game.Players.LocalPlayer local originalChar = player.Character or player.CharacterAdded:Wait() local tool while player.Character == originalChar do for i, v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i, v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end local remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function DestroyPart(part) spawn(function() local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end) end function AddDecor(part, dec) spawn(function() local args = { [1] = "CreateDecorations", [2] = { [1] = { ["Part"] = part, ["DecorationType"] = dec } } } _(args) end) end function a() local dist = 17 local distance = dist local Player = game.Players.LocalPlayer if Player then local c = game.Players:GetChildren() for i = 1, #c do if c[i].Name ~= Player.Name then if c[i].Character and c[i].Character:FindFirstChild("Head") then local char = c[i].Character local torso = game.Workspace[Player.Name]:FindFirstChild("Torso") if torso and c[i]:DistanceFromCharacter(torso.Position) <= distance then DestroyPart(char:FindFirstChild("Head")) for _, part in ipairs(char:GetChildren()) do if part:IsA("BasePart") then AddDecor(part, "Fire") end end end end end end end end spawn(a) wait() end end) -- local button = Instance.new("TextButton") button.Parent = localp button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Billboard Gui" button.Position = UDim2.new(0.5,3,0,33) button.Size = UDim2.new(0.5,-3,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Billboard Gui" button.TextColor3 = whit button.TextWrapped = true button.MouseButton1Down:connect(function() local text = frame.Settings.Page1["Billboard Gui Text"].TextBox.Text local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommandSilent = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommandSilent:InvokeServer(";titleg me " .. text) f.TextStrokeColor3 = Color3.new(0,0,0) f.TextColor3 = Color3.new(frame.Settings.Page2["Billboard Gui Color"].TextBox1.Text/255,frame.Settings.Page2["Billboard Gui Color"].TextBox2.Text/255,frame.Settings.Page2["Billboard Gui Color"].TextBox3.Text/255) f.TextStrokeTransparency = 0 f.TextYAlignment = "Bottom" end) -- -- local button = Instance.new("TextButton") button.Parent = localp button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Chicken Arms" button.Position = UDim2.new(0.5,3,0,66) button.Size = UDim2.new(0.5,-3,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Chicken Arms" button.TextColor3 = whit button.TextWrapped = true button.MouseButton1Down:connect(function() local player = game.Players.LocalPlayer local char = player.Character or player.CharacterAdded:Wait() local humanoid = char:WaitForChild("Humanoid") local animation = Instance.new("Animation") animation.AnimationId = "rbxassetid://27432686" local animTrack1 = humanoid:LoadAnimation(animation) animTrack1.Priority = Enum.AnimationPriority.Idle animTrack1:Play() animTrack1:AdjustSpeed(0) local animation = Instance.new("Animation") animation.AnimationId = "rbxassetid://183695923" local animTrack = humanoid:LoadAnimation(animation) animTrack.Priority = Enum.AnimationPriority.Idle animTrack.Looped = true local walking = false humanoid.Running:Connect(function(speed) walking = speed > 1 if walking and not animTrack.IsPlaying then animTrack:Play() animTrack1:Stop() end if not walking and animTrack.IsPlaying then animTrack:Stop() animTrack1:Play() animTrack1:AdjustSpeed(0) end end) spawn(function() while true do if walking then animTrack:AdjustSpeed(3) wait(0.3) animTrack:AdjustSpeed(-3) wait(0.3) else wait(0.1) end end end) end) -- local button = Instance.new("TextButton") button.Parent = localp button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Disco Character" button.Position = UDim2.new(0,0,0,99) button.Size = UDim2.new(0.499,0,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Disco Character" button.TextColor3 = whit button.TextWrapped = true button.MouseButton1Down:connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function a() presets = {"Bright red","Bright yellow","Bright orange","Bright violet","Bright blue","Bright bluish green","Bright green"} spawn(function() local args = { [1] = "SyncColor", [2] = { [1] = { ["Color"] = BrickColor.new(presets[math.random(1,#presets)]).Color, ["Part"] = game:GetService("Players").LocalPlayer.Character.Head, ["UnionColoring"] = true }, [2] = { ["Color"] = BrickColor.new(presets[math.random(1,#presets)]).Color, ["Part"] = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart, ["UnionColoring"] = true }, [3] = { ["Color"] = BrickColor.new(presets[math.random(1,#presets)]).Color, ["Part"] = game:GetService("Players").LocalPlayer.Character:FindFirstChild("Left Arm"), ["UnionColoring"] = true }, [4] = { ["Color"] = BrickColor.new(presets[math.random(1,#presets)]).Color, ["Part"] = game:GetService("Players").LocalPlayer.Character:FindFirstChild("Right Leg"), ["UnionColoring"] = true }, [5] = { ["Color"] = BrickColor.new(presets[math.random(1,#presets)]).Color, ["Part"] = game:GetService("Players").LocalPlayer.Character.Torso, ["UnionColoring"] = true }, [6] = { ["Color"] = BrickColor.new(presets[math.random(1,#presets)]).Color, ["Part"] = game:GetService("Players").LocalPlayer.Character:FindFirstChild("Right Arm"), ["UnionColoring"] = true }, [7] = { ["Color"] = BrickColor.new(presets[math.random(1,#presets)]).Color, ["Part"] = game:GetService("Players").LocalPlayer.Character:FindFirstChild("Left Leg"), ["UnionColoring"] = true } } } _(args) end) end while true do wait(0.5) spawn(function() a() end) end end) -- local button = Instance.new("TextButton") button.Parent = localp button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Dominus Ghost" button.Position = UDim2.new(0.5,3,0,99) button.Size = UDim2.new(0.5,-3,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Dominus Ghost" button.TextColor3 = whit button.TextWrapped = true button.MouseButton1Down:connect(function() function nob(who,tra,hat) c=who.Character pcall(function()u=c["Body Colors"] u.HeadColor=BrickColor.new("Black") u.LeftLegColor=BrickColor.new("Black") u.RightLegolor=BrickColor.new("Black") u.LeftArmColor=BrickColor.new("Black") u.TorsoColor=BrickColor.new("Black") u.RightArmColor=BrickColor.new("Black") end) pcall(function()c.Shirt:Destroy() c.Pants:Destroy() end) for i,v in pairs(c:GetChildren()) do if v:IsA("BasePart") then v.Transparency=tra if v.Name=="HumanoidRootPart" or v.Name=="Head" then v.Transparency=1 end wait() v.BrickColor=BrickColor.new("Black") elseif v:IsA("Hat") then v:Destroy() end end xx=game:service("InsertService"):LoadAsset(hat) xy=game:service("InsertService"):LoadAsset(47433)["LinkedSword"] xy.Parent=who.Backpack for a,hat in pairs(xx:children()) do hat.Parent=c end xx:Destroy() h=who.Character.Humanoid h.MaxHealth=50000 wait(1.5) h.Health=50000 h.WalkSpeed=32 end nob(game.Players.LocalPlayer,0.6,21070012) end) -- local button = Instance.new("TextButton") button.Parent = localp button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Floating Pad" button.Position = UDim2.new(0,0,0,132) button.Size = UDim2.new(0.499,0,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Floating Pad" button.TextColor3 = whit button.TextWrapped = true button.MouseButton1Down:connect(function() local player = game.Players.LocalPlayer local char = player.Character or player.CharacterAdded:Wait() local humanrFr = char:WaitForChild("HumanoidRootPart") local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color, ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end local cf = humanrFr.CFrame * CFrame.new(0, -4, 0) local pad = remote:InvokeServer("CreatePart", "Normal", cf, workspace) Resize(pad, Vector3.new(10, 1, 10), cf) SetAnchor(true, pad) SetCollision(pad, true) SetName(pad, "padF") AddMesh(pad) SetMesh(pad, 9095618661) MeshResize(pad, Vector3.new(4.5, 0.4, 4.5)) Color(pad, BrickColor.new(104).Color) game:GetService("RunService").RenderStepped:Connect(function() if pad and humanrFr then local newCF = humanrFr.CFrame * CFrame.new(0, -4, 0) MovePart(pad, newCF) end end) end) -- local button = Instance.new("TextButton") button.Parent = localp button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Head Shake" button.Position = UDim2.new(0.5,3,0,132) button.Size = UDim2.new(0.5,-3,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Head Shake" button.TextColor3 = whit button.TextWrapped = true button.MouseButton1Down:connect(function() local player = game.Players.LocalPlayer local char = player.Character or player.CharacterAdded:Wait() -- find shit local tool for _, v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent break end end for _, v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent break end end if not tool then warn("ไม่พบ SyncAPI Tool!") return end local remote = tool.SyncAPI.ServerEndpoint local head = char:FindFirstChild("Head") if not head then warn("fuck fagz") return end local headMesh = head:FindFirstChildWhichIsA("SpecialMesh") if not headMesh then warn("nigga") return end local hats = {} for _, hat in pairs(char:GetChildren()) do if hat:IsA("Accessory") and hat:FindFirstChild("Handle") then local handleMesh = hat.Handle:FindFirstChildWhichIsA("SpecialMesh") if handleMesh then table.insert(hats, {Part = hat.Handle, MeshId = handleMesh.MeshId}) end end end local amplitude = 0.7 local frequency = 6 local t = 0 local RunService = game:GetService("RunService") RunService.RenderStepped:Connect(function(dt) t = t + dt * frequency local offsetValue = math.sin(t) * amplitude local partsToSync = { {Part = head, MeshId = headMesh.MeshId, Offset = Vector3.new(offsetValue, 0, 0)} } for _, h in pairs(hats) do table.insert(partsToSync, {Part = h.Part, MeshId = h.MeshId, Offset = Vector3.new(offsetValue, 0, 0)}) end remote:InvokeServer("SyncMesh", partsToSync) end) end) -- local button = Instance.new("TextButton") button.Parent = localp button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Heal" button.Position = UDim2.new(0,0,0,165) button.Size = UDim2.new(0.5,0,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Heal" button.TextColor3 = whit button.TextWrapped = true button.MouseButton1Down:connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommandSilent = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommandSilent:InvokeServer(";heal") end) -- local button = Instance.new("TextButton") button.Parent = localp button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Mesh Disco" button.Position = UDim2.new(0.5,3,0,165) button.Size = UDim2.new(0.5,-3,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Mesh Disco" button.TextColor3 = whit button.TextWrapped = true button.MouseButton1Down:connect(function() local Players = game:GetService("Players") local RunService = game:GetService("RunService") local player = Players.LocalPlayer local tool, remote local function findTool() -- Check player for _, v in ipairs(player:GetDescendants()) do if v.Name == "SyncAPI" and v.Parent then return v.Parent end end for _, v in ipairs(game.ReplicatedStorage:GetDescendants()) do if v.Name == "SyncAPI" and v.Parent then return v.Parent end end return nil end tool = findTool() if not tool then error("SyncAPI not found! Equip Building Tools / F3X.") end remote = tool.SyncAPI.ServerEndpoint local function invoke(args) local success, err = pcall(function() remote:InvokeServer(unpack(args)) end) if not success then warn("Invoke failed:", err) end end local function DestroyExistingMesh(part) local mesh = part:FindFirstChildOfClass("SpecialMesh") or part:FindFirstChildOfClass("BlockMesh") or part:FindFirstChildOfClass("CylinderMesh") if mesh then invoke({"Remove", {mesh}}) end end local function ForceSpecialMesh(part) DestroyExistingMesh(part) invoke({"CreateMeshes", {{ Part = part }}}) end local function SetMeshType(part, meshType) invoke({"SyncMesh", {{ Part = part, MeshType = meshType }}}) end local function SetColor(part, color) invoke({"SyncColor", {{ Part = part, Color = color, UnionColoring = false }}}) end local randomizerConnection local characterParts = {} local function updateCharacterParts(char) characterParts = {} for _, v in ipairs(char:GetChildren()) do if v:IsA("BasePart") and v.Name ~= "HumanoidRootPart" then table.insert(characterParts, v) end end end local function startRandomizer() local char = player.Character or player.CharacterAdded:Wait() updateCharacterParts(char) for _, part in ipairs(characterParts) do if part.Parent then ForceSpecialMesh(part) end end task.wait(0.8) if randomizerConnection then randomizerConnection:Disconnect() end local meshTypes = {"Brick", "Cylinder", "Head", "Sphere", "Torso", "Wedge"} randomizerConnection = RunService.Heartbeat:Connect(function() for _, part in ipairs(characterParts) do if part and part.Parent then local randomMesh = meshTypes[math.random(#meshTypes)] local randomColor = Color3.new(math.random(), math.random(), math.random()) SetMeshType(part, randomMesh) SetColor(part, randomColor) end end end) end startRandomizer() player.CharacterAdded:Connect(function() task.wait(1.2) startRandomizer() end) end) -- local button = Instance.new("TextButton") button.Parent = localp button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Set Walkspeed" button.Position = UDim2.new(0,0,0,198) button.Size = UDim2.new(0.5,0,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Set Walkspeed" button.TextColor3 = whit button.TextWrapped = true button.MouseButton1Down:connect(function() game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = frame.Settings.Page2["Walkspeed Amount"].TextBox.Text end) -- local button = Instance.new("TextButton") button.Parent = localp button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Empty" button.Position = UDim2.new(0.5,3,0,198) button.Size = UDim2.new(0.48,0,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Rc7 Cloud" button.TextColor3 = whit button.TextWrapped = true button.MouseButton1Down:connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint local sc = remote function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) task.wait(0.1) for _, obj in ipairs(parent:GetChildren()) do if obj:IsA("BasePart") and (obj.Position - cf.Position).Magnitude < 1 then return obj end end end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTransparency(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function reflect(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Reflectance"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end local head = player.Character and player.Character:FindFirstChild("Head") head.Anchored = true local targetCFrame = head.CFrame + Vector3.new(0, 20, 0) local Cloud = CreatePart(targetCFrame, workspace) SetLocked(Cloud, true) SetCollision(Cloud, false) Color(Cloud, Color3.fromRGB(255, 255, 0)) AddMesh(Cloud) SetMesh(Cloud, "111820358") MeshResize(Cloud, Vector3.new(8, 8, 8)) reflect(Cloud, 0.5) Weld(Cloud, char.HumanoidRootPart, char.HumanoidRootPart) SetAnchor(false, Cloud) head.Anchored = false local function rainFromCloud() while true do wait(0.1) if Cloud and Cloud.Parent then local basePos = Cloud.Position local offsetX = math.random(-3, 3) local offsetZ = math.random(-3, 3) local spawnCFrame = CFrame.new( basePos.X + offsetX, basePos.Y - 2, basePos.Z + offsetZ ) spawn(function() local lol = CFrame.new(0,0,0) local newPart = remote:InvokeServer("CreatePart","Normal",lol,Cloud) if not newPart then return end spawn(function() SetName(newPart, "parti") end) spawn(function() SetCollision(newPart, false) end) spawn(function() SetAnchor(false, newPart) end) spawn(function() Resize(newPart, Vector3.new(2, 2, 0.000001), spawnCFrame) end) spawn(function() SpawnDecal(newPart, Enum.NormalId.Front) end) spawn(function() AddDecal(newPart, "331959655", Enum.NormalId.Front) end) spawn(function() SpawnDecal(newPart, Enum.NormalId.Back) end) spawn(function() AddDecal(newPart, "331959655", Enum.NormalId.Back) end) spawn(function() local randomAngle = math.random(0, 1) == 0 and math.rad(-30) or math.rad(30) MovePart(newPart, spawnCFrame * CFrame.Angles(0, 0, randomAngle)) end) spawn(function() SetTransparency(newPart, 1) end) end) end wait(0.05) end end coroutine.wrap(rainFromCloud)() end) -- local button = Instance.new("TextButton") button.Parent = localp button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "idk" button.Position = UDim2.new(0,0,0,231) button.Size = UDim2.new(0.5,0,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "John doe" button.TextColor3 = whit button.TextWrapped = true button.MouseButton1Down:connect(function() function BurningEff(part) local eff1 = Instance.new("ParticleEmitter",part) eff1.Size = NumberSequence.new(.1) eff1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)}) eff1.LightEmission = 1 eff1.Lifetime = NumberRange.new(1) eff1.Speed = NumberRange.new(0) eff1.Rate = 100 eff1.Texture = "rbxassetid://347504241" eff1.Acceleration = Vector3.new(0,10,0) eff1.Color = ColorSequence.new(Color3.new(1,0,0)) local eff2 = Instance.new("ParticleEmitter",part) eff2.Size = NumberSequence.new(.1) eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)}) eff2.LightEmission = 1 eff2.Lifetime = NumberRange.new(1) eff2.Speed = NumberRange.new(0) eff2.Rate = 100 eff2.Texture = "rbxassetid://347504259" eff2.Acceleration = Vector3.new(0,10,0) eff2.Color = ColorSequence.new(Color3.new(1,0,0)) local eff3 = Instance.new("ParticleEmitter",part) eff3.Size = NumberSequence.new(1) eff3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)}) eff3.LightEmission = 1 eff3.Lifetime = NumberRange.new(1) eff3.Speed = NumberRange.new(0) eff3.Rate = 100 eff3.Texture = "rbxasset://textures/particles/fire_main.dds" eff3.Acceleration = Vector3.new(0,10,0) eff3.Color = ColorSequence.new(Color3.new(1,0,0)) end local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end blak=Color3.new(0,0,0) local function Color(part, color) local args = { "SyncColor", { { Part = part, Color = color, UnionColoring = false } } } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MoveVector(part,vector) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Offset"] = vector } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end local function applyDecorationToPart(part) local argsCreate = { [1] = "CreateDecorations", [2] = { [1] = { ["Part"] = part, ["DecorationType"] = "Fire" } } } local argsSync = { [1] = "SyncDecorate", [2] = { [1] = { ["Part"] = part, ["DecorationType"] = "Fire", ["Size"] = 3, ["Heat"] = 25, ["Color"] = Color3.fromRGB(255, 0, 0), ["SecondaryColor"] = Color3.fromRGB(255, 0, 0) } } } _(argsCreate) _(argsSync) end function eyePart(part) local argsCreate = { [1] = "CreateDecorations", [2] = { [1] = { ["Part"] = part, ["DecorationType"] = "Fire" } } } local argsSync = { [1] = "SyncDecorate", [2] = { [1] = { ["Part"] = part, ["DecorationType"] = "Fire", ["Size"] = 1, ["Heat"] = 12, ["Color"] = Color3.fromRGB(155, 0, 0), ["SecondaryColor"] = Color3.fromRGB(255, 0, 0) } } } _(argsCreate) _(argsSync) end local ReplicatedStorage = game:GetService("ReplicatedStorage") local Players = game:GetService("Players") local UserInputService = game:GetService("UserInputService") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent --kill thingy function thekille(target) if target and target.Character then for i,v in target.Character:GetDescendants() do if v:IsA("BasePart") then RequestCommand:InvokeServer(";paint "..target.Name.." black") spawn(function() Color(v,blak) end) spawn(function() SetTrans(v,0.1) end) wait(0.5) spawn(function() SetTrans(v,0.2) end) wait(0.5) spawn(function() SetTrans(v,0.3) end) wait(0.5) spawn(function() SetTrans(v,0.4) end) wait(0.5) spawn(function() SetTrans(v,0.5) end) wait(0.5) spawn(function() SetTrans(v,0.6) end) wait(0.5) spawn(function() SetTrans(v,0.7) end) wait(0.5) spawn(function() SetTrans(v,0.8) end) wait(0.5) spawn(function() SetTrans(v,0.9) end) wait(0.5) spawn(function() SetTrans(v,1) end) wait(3) spawn(function() DestroyPart(v) end) end end end end wait(0.1) local kill = Instance.new("Sound",char) kill.SoundId = "rbxassetid://28144425" kill.Pitch = 0.6 kill.Volume = 3 local at = kill:Clone() at.SoundId="rbxassetid://82500396906354" at.Parent = char at.Volume = 0.5 local player = Players.LocalPlayer local character = char RequestCommand:InvokeServer(";titlebk me ᴊᴏʜɴ ᴅᴏᴇ") RequestCommand:InvokeServer(";removeaccessories") wait(1.5) RequestCommand:InvokeServer(";hat me 18196403126") wait(0.6) RequestCommand:InvokeServer(";shirt me 100276101149100") wait(0.9) RequestCommand:InvokeServer(";pants me 109662040845019") wait(0.5) RequestCommand:InvokeServer(";head me 0") wait(0.7) RequestCommand:InvokeServer(";face me 144075659") wait(0.3) local eye = char:FindFirstChild("Accessory (JohnEye)").Handle local arm = char:FindFirstChild("Right Arm") local tor = char:FindFirstChild("Torso") local ar2 = char:FindFirstChild("Left Arm") local RLeg = char:FindFirstChild("Right Leg") local head = char:FindFirstChild("Head") local LLeg = char:FindFirstChild("Left Leg") task.spawn(function() applyDecorationToPart(arm) end) task.spawn(function() applyDecorationToPart(ar2) end) task.spawn(function() eyePart(eye) end) RequestCommand:InvokeServer(";music 17717379222 ;pitch 0.2 ;volume inf") task.spawn(function() Color(arm, Color3.fromRGB(0,0,0)) end) task.spawn(function() Color(ar2, Color3.fromRGB(252, 255, 150)) end) task.spawn(function() Color(head, Color3.fromRGB(252, 255, 150)) end) task.spawn(function() Color(tor, Color3.fromRGB(255, 255, 0)) end) task.spawn(function() Color(RLeg, Color3.fromRGB(0, 200, 255)) end) task.spawn(function() Color(LLeg, Color3.fromRGB(0, 200, 255)) end) task.spawn(function() AddMesh(arm) end) task.spawn(function() SetMesh(arm,"94818190090394") end) task.spawn(function() MoveVector(arm,Vector3.new(0.37, -0.6, 0)) end) local arm = character:FindFirstChild("Right Arm") local humanoid = character:FindFirstChildOfClass("Humanoid") local isDead = false humanoid.Died:Connect(function() isDead = true end) local animator = humanoid:FindFirstChildOfClass("Animator") local attackAnim = Instance.new("Animation") attackAnim.AnimationId = "rbxassetid://186934658" local attackTrack = animator:LoadAnimation(attackAnim) function attack() attackTrack:Play() local hitPlayer = nil local touchedConnection local function onTouch(other) local otherPlayer = Players:GetPlayerFromCharacter(other.Parent) if otherPlayer and otherPlayer ~= player then hitPlayer = otherPlayer end end touchedConnection = arm.Touched:Connect(onTouch) task.wait(0.5) if touchedConnection then touchedConnection:Disconnect() end if hitPlayer then d = at:Clone() d:Play() d.Parent = char spawn(function() wait(5) d:Destroy() end) task.spawn(DestroyPart,hitPlayer.Character.Head) else d = kill:Clone() d:Play() d.Parent = char wait(5) d:Destroy() end end UserInputService.TouchTap:Connect(function(input, gameProcessed) if gameProcessed then return end if isDead then return end attack() end) local backpack = player.Backpack local function getf3x() for _, v in ipairs(backpack:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end for _, v in ipairs(char:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end return nil end local f3x = getf3x() if not f3x then warn("you dont have f3x skid") end local syncapi = f3x.SyncAPI local serverendpoint = syncapi.ServerEndpoint local function fire(part) local argsCreate = { [1] = "CreateDecorations", [2] = { [1] = { ["Part"] = part, ["DecorationType"] = "Fire" } } } local argsSync = { [1] = "SyncDecorate", [2] = { [1] = { ["Part"] = part, ["DecorationType"] = "Fire", ["Size"] = 10, ["Heat"] = 0, ["Color"] = Color3.fromRGB(255, 0, 0), ["SecondaryColor"] = Color3.fromRGB(255, 0, 0) } } } _(argsCreate) _(argsSync) end function delete(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part, cf) local args = { "SyncMove", { { Part = part, CFrame = cf } } } _(args) end local function resize(part, size, cf) local args = { "SyncResize", { { Part = part, CFrame = cf, Size = size } } } _(args) end local function syncmaterial(part, mate) local args = { "SyncMaterial", { { Part = part, Material = mate } } } _(args) end local function transparency(part, trans) local args = { "SyncMaterial", { { Part = part, Transparency = trans } } } _(args) end local function color(part, color) local args = { "SyncColor", { { Part = part, Color = color, UnionColoring = false } } } _(args) end local function syncmeshid(part, id) local args = { "SyncMesh", { { Part = part, MeshId = "rbxassetid://" .. id } } } _(args) end function destroy(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end local function makemesh(part) local args = { "CreateMeshes", { { Part = part } } } _(args) end local function syncmeshsize(part, vectora) local args = { "SyncMesh", { { Part = part, Scale = vectora } } } _(args) end local function syncmeshtexture(part, id) local args = { "SyncMesh", { { Part = part, TextureId = "rbxassetid://" .. id } } } _(args) end local function name(part, stringa) local args = { "SetName", { part }, stringa } _(args) end local function lock(part, boolean) local args = { "SetLocked", { part }, boolean } _(args) end local function setcollision(part, booleana) local args = { "SyncCollision", { { Part = part, CanCollide = booleana } } } _(args) end local function setanchor(part, boolean) local args = { "SyncAnchor", { { Part = part, Anchored = boolean } } } _(args) end local function createdecal(part, side) local args = { "CreateTextures", { { Part = part, Face = side, TextureType = "Decal" } } } _(args) end local function setdecal(part, asset, side) local args = { "SyncTexture", { { Part = part, Face = side, TextureType = "Decal", Texture = "rbxassetid://" .. asset } } } _(args) end task.spawn(function() while task.wait(0.02) do task.spawn(function() local hrp = char.HumanoidRootPart local pos = hrp.CFrame * CFrame.new(0, -3, 0) local trail = serverendpoint:InvokeServer("CreatePart", "Normal", CFrame.new(0,0,0), char) task.spawn(function() setcollision(trail, false) end) task.spawn(function() syncmaterial(trail, Enum.Material.Granite) end) task.spawn(function() color(trail, Color3.new(0, 0, 0)) end) task.spawn(function() resize(trail, Vector3.new(10,0,10), pos) end) task.spawn(function() fire(trail) end) BurningEff(trail) task.wait(1) delete(trail) end) end end) local ReplicatedStorage = game:GetService("ReplicatedStorage") local rq = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent local RunService = game:GetService("RunService") local rotatetypeshii = Vector3.new(0, 1, 0).Unit local skypartrotation = 0 local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function reflect(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Reflectance"] = int } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function MeshColor(part,color) local args = { "SyncMesh", { { Part = part, VertexColor = color } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function Setmate(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Material"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function ClonePart(part,parent) local args = { [1] = "Clone", [2] = { [1] = part }, [3] = parent } return remote:InvokeServer(unpack(args)) end function Sky(id) local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommandSilent = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent local function findBuildingTools() local player = game:GetService("Players").LocalPlayer for _, item in ipairs(player.Character:GetChildren()) do if item:IsA("Tool") and item:FindFirstChild("SyncAPI") then return item end end for _, item in ipairs(player.Backpack:GetChildren()) do if item:IsA("Tool") and item:FindFirstChild("SyncAPI") then return item end end return nil end local buildingTools = findBuildingTools() if not buildingTools then warn("btools not found") return end local syncAPI = buildingTools:FindFirstChild("SyncAPI") local serverEndpoint = syncAPI and syncAPI:FindFirstChild("ServerEndpoint") if not serverEndpoint then warn("btools not found") return end local skyInstance = workspace.Terrain:FindFirstChild("Sky") or workspace:FindFirstChild("Sky") if not skyInstance then print"ok" end spawn(function() DestroyPart(skyInstance) end) local success, result if serverEndpoint:IsA("RemoteFunction") then success, result = pcall(function() return serverEndpoint:InvokeServer(unpack(args)) end) else serverEndpoint:FireServer(unpack(args)) success = true end if success then print"yay" end e = char.HumanoidRootPart.CFrame.x f = char.HumanoidRootPart.CFrame.y g = char.HumanoidRootPart.CFrame.z mhm = CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,-5,0) v = remote:InvokeServer("CreatePart","Normal",mhm,char) task.spawn(function() SetName(v,"johnbeep") end) task.spawn(function() AddMesh(v) end) task.spawn(function() rq:InvokeServer(";time 0") end) task.spawn(function() Resize(v,Vector3.new(0,0,0),v.CFrame) end) task.spawn(function() SetMesh(v,"1527559") end) task.spawn(function() MeshColor(v,vector.create(2,0,0)) end) task.spawn(function() SetTexture(v,id) end) task.spawn(function() MeshResize(v,Vector3.new(-3000,-1000,-3000)) end) task.spawn(function() SetLocked(v,true) end) local rotationAngle = 5 local rotationSpeed = math.rad(20) RunService.Heartbeat:Connect(function(deltaTime) rotationAngle = rotationAngle + rotationSpeed * deltaTime local rotation = CFrame.Angles(0, rotationAngle, 0) local cf = CFrame.new(v.Position) * rotation task.spawn(function() MovePart(v, cf) end) end) end Sky("1529455") while true do wait(0.1) if character:FindFirstChildOfClass("Humanoid").Health <= 0 then RequestCommand:InvokeServer(";titler me BAD CHOICE") ClonePart(character.Head,workspace.Terrain) wait(0.1) local bg = workspace.Terrain.Head task.spawn(function() DestroyPart(bg.face) end) task.spawn(function() SetTrans(bg,1) end) ClonePart(character.johnbeep,workspace.Terrain) spawn(function() MeshColor(workspace.Terrain.johnbeep,vector.create(0,0,0)) end) task.spawn(function() MeshResize(workspace.Terrain.johnbeep,Vector3.new(-50000,-50000,-50000)) end) RequestCommand:InvokeServer(";explode others") RequestCommand:InvokeServer(";music 17717379222") RequestCommand:InvokeServer(";volume 10") wait(4) RequestCommand:InvokeServer(";music 19094700") RequestCommand:InvokeServer(";pitch 0.5") RequestCommand:InvokeServer(";volume 3") wait(0.8) RequestCommand:InvokeServer(";fogcolor black") RequestCommand:InvokeServer(";fog 3000") break end end end) -- local button = Instance.new("TextButton") button.Parent = localp button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Empty" button.Position = UDim2.new(0.5,3,0,231) button.Size = UDim2.new(0.5,-3,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Cmdbar2" button.TextColor3 = whit button.TextWrapped = true button.MouseButton1Down:connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";cmdbar2 me") end) local title = Instance.new("TextLabel") title.Parent = misc title.BackgroundColor3 = blak title.BorderColor3 = rede title.BorderSizePixel = 3 title.Name = "Title" title.Size = UDim2.new(1,0,0,30) title.ZIndex = 2 title.Font = "SourceSansBold" title.FontSize = "Size14" title.Text = "Misc." title.TextColor3 = whit local title = Instance.new("TextLabel") title.Parent = localp title.BackgroundColor3 = blak title.BorderColor3 = rede title.BorderSizePixel = 3 title.Name = "Title" title.Size = UDim2.new(1,0,0,30) title.ZIndex = 2 title.Font = "SourceSansBold" title.FontSize = "Size14" title.Text = "LocalPlayer" title.TextColor3 = whit -- Page 3 End -- -- Page 4 -- button = Instance.new("TextButton") button.Parent = pmi button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "sugar crash" button.Position = UDim2.new(0,0,0,33) button.Size = UDim2.new(0.5,0,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Sugar Crash" button.TextColor3 = whit button.TextWrapped = true button.MouseButton1Down:connect(function() frame.Settings.Page1["Music ID"].TextBox.Text = 118510088348722 frame.Settings.Page1["Music Pitch"].TextBox.Text = 0.2 end) -- button = Instance.new("TextButton") button.Parent = pmi button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Electro Sp00k" button.Position = UDim2.new(0.5,3,0,33) button.Size = UDim2.new(0.5,-3,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Electro Sp00k" button.TextColor3 = whit button.TextWrapped = true button.MouseButton1Down:connect(function() frame.Settings.Page1["Music ID"].TextBox.Text = 85481339656782 frame.Settings.Page1["Music Pitch"].TextBox.Text = 0.1 end) -- button = Instance.new("TextButton") button.Parent = pmi button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Sonic tiwes" button.Position = UDim2.new(0,0,0,66) button.Size = UDim2.new(0.5,0,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Sonic tiwes" button.TextColor3 = whit button.TextWrapped = true button.MouseButton1Down:connect(function() frame.Settings.Page1["Music ID"].TextBox.Text = 1836785840 frame.Settings.Page1["Music Pitch"].TextBox.Text = 2 end) -- button = Instance.new("TextButton") button.Parent = pmi button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Wonga" button.Position = UDim2.new(0.5,3,0,66) button.Size = UDim2.new(0.5,-3,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Wonga" button.TextColor3 = whit button.TextWrapped = true button.MouseButton1Down:connect(function() frame.Settings.Page1["Music ID"].TextBox.Text = 100792696468630 frame.Settings.Page1["Music Pitch"].TextBox.Text = 0.141 end) -- button = Instance.new("TextButton") button.Parent = pmi button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Empty" button.Position = UDim2.new(0,0,0,99) button.Size = UDim2.new(0.5,0,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Fuck Niggers" button.TextColor3 = whit button.TextWrapped = true button.MouseButton1Down:connect(function() frame.Settings.Page1["Music ID"].TextBox.Text = 118093744825277 frame.Settings.Page1["Music Pitch"].TextBox.Text = 0.1 end) -- local button = Instance.new("TextButton") button.Parent = pmi button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "bao bao" button.Position = UDim2.new(0.5,3,0,99) button.Size = UDim2.new(0.5,-3,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Bao Bao" button.TextColor3 = whit button.TextWrapped = true button.MouseButton1Down:connect(function() frame.Settings.Page1["Music ID"].TextBox.Text = 95796504549340 frame.Settings.Page1["Music Pitch"].TextBox.Text = 1 end) -- local button = Instance.new("TextButton") button.Parent = pmi button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "idk" button.Position = UDim2.new(0,0,0,132) button.Size = UDim2.new(0.5,0,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "ckicken niggle" button.TextColor3 = whit button.TextWrapped = true button.MouseButton1Down:connect(function() frame.Settings.Page1["Music ID"].TextBox.Text = 9245561450 frame.Settings.Page1["Music Pitch"].TextBox.Text = 1 end) -- local button = Instance.new("TextButton") button.Parent = pmi button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "idk" button.Position = UDim2.new(0.5,3,0,132) button.Size = UDim2.new(0.5,-3,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Allah" button.TextColor3 = whit button.TextWrapped = true button.MouseButton1Down:connect(function() frame.Settings.Page1["Music ID"].TextBox.Text = 85390427326662 frame.Settings.Page1["Music Pitch"].TextBox.Text = 0.13 end) -- local button = Instance.new("TextButton") button.Parent = pmi button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Empty" button.Position = UDim2.new(0,0,0,165) button.Size = UDim2.new(0.499,0,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Kaax Theme" button.TextColor3 = whit button.TextWrapped = true button.MouseButton1Down:connect(function() frame.Settings.Page1["Music ID"].TextBox.Text = 79766207703529 frame.Settings.Page1["Music Pitch"].TextBox.Text = 0.38 end) -- local button = Instance.new("TextButton") button.Parent = pmi button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Empty" button.Position = UDim2.new(0.5,3,0,165) button.Size = UDim2.new(0.5,-3,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "rainbow trololo" button.TextColor3 = whit button.TextWrapped = true button.MouseButton1Down:connect(function() frame.Settings.Page1["Music ID"].TextBox.Text = 70520000279740 frame.Settings.Page1["Music Pitch"].TextBox.Text = 1 end) -- local button = Instance.new("TextButton") button.Parent = pmi button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Empty" button.Position = UDim2.new(0,0,0,198) button.Size = UDim2.new(0.499,0,0,30) button.ZIndex = 3 button.Font = tef button.FontSize = "Size14" button.Text = "good gay" button.TextColor3 = whit button.TextWrapped = true button.MouseButton1Down:connect(function() frame.Settings.Page1["Music ID"].TextBox.Text = 80705148532401 frame.Settings.Page1["Music Pitch"].TextBox.Text = 0.25 end) -- local button = Instance.new("TextButton") button.Parent = pmi button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Empty" button.Position = UDim2.new(0.5,3,0,198) button.Size = UDim2.new(0.5,-3,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "tlal theme" button.TextColor3 = whit button.TextWrapped = true button.MouseButton1Down:connect(function() frame.Settings.Page1["Music ID"].TextBox.Text = 83124228444322 frame.Settings.Page1["Music Pitch"].TextBox.Text = 1.2 end) -- Preset Images -- local button = Instance.new("TextButton") button.Parent = psd button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Team c00lkidd Logo 1" button.Position = UDim2.new(0,0,0,33) button.Size = UDim2.new(0.5,0,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Team c00lkidd Logo 1" button.TextColor3 = whit button.TextWrapped = true button.MouseButton1Down:connect(function() frame.Settings.Page1["Skybox/Decal ID"].TextBox.Text = 158118263 end) -- local button = Instance.new("TextButton") button.Parent = psd button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Team c00lkidd Logo 2" button.Position = UDim2.new(0.5,3,0,33) button.Size = UDim2.new(0.5,-3,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Team c00lkidd Logo 2" button.TextColor3 = whit button.TextWrapped = true button.MouseButton1Down:connect(function() frame.Settings.Page1["Skybox/Decal ID"].TextBox.Text = 164661730 end) -- local button = Instance.new("TextButton") button.Parent = psd button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Thomas" button.Position = UDim2.new(0,0,0,66) button.Size = UDim2.new(0.5,0,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Thomas" button.TextColor3 = whit button.TextWrapped = true button.MouseButton1Down:connect(function() frame.Settings.Page1["Skybox/Decal ID"].TextBox.Text = 160456772 end) -- local button = Instance.new("TextButton") button.Parent = psd button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "c00lkidd" button.Position = UDim2.new(0.5,3,0,66) button.Size = UDim2.new(0.5,-3,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "c00lkidd" button.TextColor3 = whit button.TextWrapped = true button.MouseButton1Down:connect(function() frame.Settings.Page1["Skybox/Decal ID"].TextBox.Text = 157755295 end) -- local button = Instance.new("TextButton") button.Parent = psd button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "team skrubl0rd" button.Position = UDim2.new(0,0,0,99) button.Size = UDim2.new(0.499,0,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "old team skrubl0rd" button.TextColor3 = whit button.TextWrapped = true button.MouseButton1Down:connect(function() frame.Settings.Page1["Skybox/Decal ID"].TextBox.Text = 358313209 end) -- local button = Instance.new("TextButton") button.Parent = psd button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Việt nam" button.Position = UDim2.new(0.5,3,0,99) button.Size = UDim2.new(0.5,-3,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Việt Nam" button.TextColor3 = whit button.TextWrapped = true button.MouseButton1Down:connect(function() frame.Settings.Page1["Skybox/Decal ID"].TextBox.Text = 13939878624 end) -- local button = Instance.new("TextButton") button.Parent = psd button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "idk" button.Position = UDim2.new(0,0,0,132) button.Size = UDim2.new(0.499,0,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Team Fgpilj2 Logo 1" button.TextColor3 = whit button.TextWrapped = true button.MouseButton1Down:connect(function() frame.Settings.Page1["Skybox/Decal ID"].TextBox.Text = 99626268113503 end) -- local button = Instance.new("TextButton") button.Parent = psd button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Empty" button.Position = UDim2.new(0.5,3,0,132) button.Size = UDim2.new(0.5,-3,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Fgpilj2" button.TextColor3 = whit button.TextWrapped = true button.MouseButton1Down:connect(function() frame.Settings.Page1["Skybox/Decal ID"].TextBox.Text = 100069501531621 end) -- local button = Instance.new("TextButton") button.Parent = psd button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Empty" button.Position = UDim2.new(0,0,0,165) button.Size = UDim2.new(0.5,0,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Rip_rob" button.TextColor3 = whit button.TextWrapped = true button.MouseButton1Down:connect(function() frame.Settings.Page1["Skybox/Decal ID"].TextBox.Text = 134891886716609 end) -- local button = Instance.new("TextButton") button.Parent = psd button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Empty" button.Position = UDim2.new(0.5,3,0,165) button.Size = UDim2.new(0.5,-3,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "gheruxh" button.TextColor3 = whit button.TextWrapped = true button.MouseButton1Down:connect(function() frame.Settings.Page1["Skybox/Decal ID"].TextBox.Text = 109030507508919 end) -- local button = Instance.new("TextButton") button.Parent = psd button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Empty" button.Position = UDim2.new(0,0,0,198) button.Size = UDim2.new(0.5,0,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Java1x3x5x6 team 1" button.TextColor3 = whit button.TextWrapped = true button.MouseButton1Down:connect(function() frame.Settings.Page1["Skybox/Decal ID"].TextBox.Text = 3342499434 end) -- local button = Instance.new("TextButton") button.Parent = psd button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Empty" button.Position = UDim2.new(0.5,3,0,198) button.Size = UDim2.new(0.48,0,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Java1x3x5x6 team 2" button.TextColor3 = whit button.TextWrapped = true button.MouseButton1Down:connect(function() frame.Settings.Page1["Skybox/Decal ID"].TextBox.Text = 11309172018 end) -- local button = Instance.new("TextButton") button.Parent = psd button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Empty" button.Position = UDim2.new(0,0,0,231) button.Size = UDim2.new(0.5,0,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Jerson23889" button.TextColor3 = whit button.TextWrapped = true button.MouseButton1Down:connect(function() frame.Settings.Page1["Skybox/Decal ID"].TextBox.Text = 85804843405618 end) -- local button = Instance.new("TextButton") button.Parent = psd button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Empty" button.Position = UDim2.new(0.5,3,0,231) button.Size = UDim2.new(0.5,-3,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "tlal" button.TextColor3 = whit button.TextWrapped = true button.MouseButton1Down:connect(function() frame.Settings.Page1["Skybox/Decal ID"].TextBox.Text = 86566942781985 end) local title = Instance.new("TextLabel") title.Parent = pmi title.BackgroundColor3 = blak title.BorderColor3 = rede title.BorderSizePixel = 3 title.Name = "Title" title.Size = UDim2.new(1,0,0,30) title.ZIndex = 2 title.Font = "SourceSansBold" title.FontSize = "Size14" title.Text = "Preset Music IDs" title.TextColor3 = whit title.TextWrapped = true local title = Instance.new("TextLabel") title.Parent = psd title.BackgroundColor3 = blak title.BorderColor3 = rede title.BorderSizePixel = 3 title.Name = "Title" title.Size = UDim2.new(1,0,0,30) title.ZIndex = 2 title.Font = "SourceSansBold" title.FontSize = "Size14" title.Text = "Preset Skybox/Decal IDs" title.TextColor3 = whit --page 5-- local t3xt = Instance.new("TextLabel") t3xt.Parent = edn t3xt.BackgroundColor3 = blak t3xt.BorderColor3 = rede t3xt.BorderSizePixel = 3 t3xt.Name = "Empty" t3xt.Position = UDim2.new(0,0,0,0) t3xt.Size = UDim2.new(1,0,1,0) t3xt.ZIndex = 2 t3xt.Font = tef t3xt.FontSize = "Size14" t3xt.Text = "update come soon by fgpilj2 follow next week f3x add" t3xt.TextColor3 = whit t3xt.TextWrapped = true t3xt.TextYAlignment = "Top" -- Preset Gear IDs -- local button = Instance.new("TextButton") button.Parent = pgi button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Airstrike" button.Position = UDim2.new(0,0,0,33) button.Size = UDim2.new(0.5,0,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Airstrike" button.TextColor3 = whit button.TextWrapped = true button.MouseButton1Down:connect(function() frame.Settings.Page1["Custom Gear ID"].TextBox.Text = 88885539 end) -- local button = Instance.new("TextButton") button.Parent = pgi button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Dual Darkhearts" button.Position = UDim2.new(0.5,3,0,33) button.Size = UDim2.new(0.5,-3,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Dual Darkhearts" button.TextColor3 = whit button.TextWrapped = true button.MouseButton1Down:connect(function() frame.Settings.Page1["Custom Gear ID"].TextBox.Text = 108149175 end) -- local button = Instance.new("TextButton") button.Parent = pgi button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Dual Venomshanks" button.Position = UDim2.new(0,0,0,66) button.Size = UDim2.new(0.5,0,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Dual Venomshanks" button.TextColor3 = whit button.TextWrapped = true button.MouseButton1Down:connect(function() frame.Settings.Page1["Custom Gear ID"].TextBox.Text = 158069180 end) -- local button = Instance.new("TextButton") button.Parent = pgi button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Ghostfire Sword" button.Position = UDim2.new(0.5,3,0,66) button.Size = UDim2.new(0.5,-3,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Ghostfire Sword" button.TextColor3 = whit button.TextWrapped = true button.MouseButton1Down:connect(function() frame.Settings.Page1["Custom Gear ID"].TextBox.Text = 64220933 end) -- local button = Instance.new("TextButton") button.Parent = pgi button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Gravity Coil" button.Position = UDim2.new(0,0,0,99) button.Size = UDim2.new(0.499,0,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Gravity Coil" button.TextColor3 = whit button.TextWrapped = true button.MouseButton1Down:connect(function() frame.Settings.Page1["Custom Gear ID"].TextBox.Text = 16688968 end) -- local button = Instance.new("TextButton") button.Parent = pgi button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Hyperbike" button.Position = UDim2.new(0.5,3,0,99) button.Size = UDim2.new(0.5,-3,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Hyperbike" button.TextColor3 = whit button.TextWrapped = true button.MouseButton1Down:connect(function() frame.Settings.Page1["Custom Gear ID"].TextBox.Text = 130113061 end) -- local button = Instance.new("TextButton") button.Parent = pgi button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Icedagger" button.Position = UDim2.new(0,0,0,132) button.Size = UDim2.new(0.499,0,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Icedagger" button.TextColor3 = whit button.TextWrapped = true button.MouseButton1Down:connect(function() frame.Settings.Page1["Custom Gear ID"].TextBox.Text = 83704165 end) -- local button = Instance.new("TextButton") button.Parent = pgi button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Linked Sword" button.Position = UDim2.new(0.5,3,0,132) button.Size = UDim2.new(0.5,-3,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Linked Sword" button.TextColor3 = whit button.TextWrapped = true button.MouseButton1Down:connect(function() frame.Settings.Page1["Custom Gear ID"].TextBox.Text = 125013769 end) -- local button = Instance.new("TextButton") button.Parent = pgi button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Empty" button.Position = UDim2.new(0,0,0,165) button.Size = UDim2.new(0.5,0,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Empty" button.TextColor3 = whit button.TextWrapped = true -- local button = Instance.new("TextButton") button.Parent = pgi button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Empty" button.Position = UDim2.new(0.5,3,0,165) button.Size = UDim2.new(0.5,-3,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Empty" button.TextColor3 = whit button.TextWrapped = true -- local button = Instance.new("TextButton") button.Parent = pgi button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Empty" button.Position = UDim2.new(0,0,0,198) button.Size = UDim2.new(0.5,0,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Empty" button.TextColor3 = whit button.TextWrapped = true -- local button = Instance.new("TextButton") button.Parent = pgi button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Empty" button.Position = UDim2.new(0.5,3,0,198) button.Size = UDim2.new(0.48,0,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Empty" button.TextColor3 = whit button.TextWrapped = true -- local button = Instance.new("TextButton") button.Parent = pgi button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Empty" button.Position = UDim2.new(0,0,0,231) button.Size = UDim2.new(0.5,0,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Empty" button.TextColor3 = whit button.TextWrapped = true -- --Settings-- local pge1 = Instance.new("Frame") pge1.Parent = page pge1.BorderColor3 = rede pge1.BackgroundColor3 = blak pge1.BorderSizePixel = 3 pge1.Name = "Page1" pge1.Position = UDim2.new(0,0,0,83) pge1.Size = UDim2.new(1,0,1,-83) pge1.ZIndex = 1 local pge2 = Instance.new("Frame") pge2.Parent = page pge2.BorderColor3 = rede pge2.BackgroundColor3 = blak pge2.BorderSizePixel = 3 pge2.Name = "Page2" pge2.Position = UDim2.new(0,0,0,83) pge2.Size = UDim2.new(1,0,1,-83) pge2.ZIndex = 1 pge2.Visible = false local lft = Instance.new("TextButton") lft.Parent = page lft.BorderColor3 = rede lft.BackgroundColor3 = blak lft.BorderSizePixel = 3 lft.Name = ">" lft.Position = UDim2.new(0.5,3,0,40) lft.Size = UDim2.new(0.5,-3,0,40) lft.ZIndex = 1 lft.Font = tef lft.FontSize = "Size48" lft.Text = ">" lft.TextColor3 = whit lft.MouseButton1Down:connect(function() if pge1.Visible == true then pge1.Visible = false pge2.Visible = true elseif pge2.Visible == true then pge2.Visible = false pge1.Visible = true end end) local rgt = Instance.new("TextButton") rgt.Parent = page rgt.BorderColor3 = rede rgt.BackgroundColor3 = blak rgt.BorderSizePixel = 3 rgt.Name = "<" rgt.Position = UDim2.new(0,0,0,40) rgt.Size = UDim2.new(0.5,0,0,40) rgt.ZIndex = 1 rgt.Font = tef rgt.FontSize = "Size48" rgt.Text = "<" rgt.TextColor3 = whit rgt.MouseButton1Down:connect(function() if pge1.Visible == true then pge1.Visible = false pge2.Visible = true elseif pge2.Visible == true then pge2.Visible = false pge1.Visible = true end end) local sbutton = Instance.new("TextButton") sbutton.Parent = page sbutton.BackgroundColor3 = blak sbutton.BorderColor3 = rede sbutton.BorderSizePixel = 3 sbutton.Name = "SettingsButton" sbutton.Position = UDim2.new(1,3,0,0) sbutton.Size = UDim2.new(0,27,1,0) sbutton.Font = tef sbutton.FontSize = "Size48" sbutton.TextColor3 = whit sbutton.Text = "<" cango = true sbutton.MouseButton1Down:connect(function() if cango == true then if sbutton.Text == "<" then sbutton.Text = ">" cango = false repeat wait() page.Position = UDim2.new(1,page.Position.X.Offset-10,0,0) until page.Position.X.Offset <= -293 wait() page.Position = UDim2.new(1,-300,0,0) cango = true else sbutton.Text = "<" cango = false repeat wait() page.Position = UDim2.new(1,page.Position.X.Offset+10,0,0) until page.Position.X.Offset >= -10 wait() page.Position = UDim2.new(1,3,0,0) cango = true end end end) local title = Instance.new("TextLabel") title.Parent = page title.BackgroundColor3 = blak title.BorderColor3 = rede title.BorderSizePixel = 3 title.Name = "Title" title.Position = UDim2.new(0,0,0,0) title.Size = UDim2.new(1,0,0,40) title.ZIndex = 1 title.Font = tef title.FontSize = "Size24" title.Text = "Settings" title.TextColor3 = whit local bgt = Instance.new("Frame") bgt.Parent = pge1 bgt.BackgroundColor3 = blak bgt.BorderColor3 = rede bgt.BorderSizePixel = 3 bgt.Name = "Billboard Gui Text" bgt.Position = UDim2.new(0.5,3,0,198) bgt.Size = UDim2.new(0.5,-3,0,63) local cgid = Instance.new("Frame") cgid.Parent = pge1 cgid.BackgroundColor3 = blak cgid.BorderColor3 = rede cgid.BorderSizePixel = 3 cgid.Name = "Custom Gear ID" cgid.Position = UDim2.new(0,0,0,198) cgid.Size = UDim2.new(0.5,0,0,63) local god = Instance.new("Frame") god.Parent = pge1 god.BackgroundColor3 = blak god.BorderColor3 = rede god.BorderSizePixel = 3 god.Name = "God" god.Position = UDim2.new(0,0,0,132) god.Size = UDim2.new(0.5,0,0,63) local Inv = Instance.new("Frame") Inv.Parent = pge1 Inv.BackgroundColor3 = blak Inv.BorderColor3 = rede Inv.BorderSizePixel = 3 Inv.Name = "Invisibility" Inv.Position = UDim2.new(0.5,3,0,132) Inv.Size = UDim2.new(0.5,-3,0,63) local mid = Instance.new("Frame") mid.Parent = pge1 mid.BackgroundColor3 = blak mid.BorderColor3 = rede mid.BorderSizePixel = 3 mid.Name = "Music ID" mid.Position = UDim2.new(0,0,0,66) mid.Size = UDim2.new(0.5,0,0,63) local mp = Instance.new("Frame") mp.Parent = pge1 mp.BackgroundColor3 = blak mp.BorderColor3 = rede mp.BorderSizePixel = 3 mp.Name = "Music Pitch" mp.Position = UDim2.new(0.5,3,0,66) mp.Size = UDim2.new(0.5,-3,0,63) local pi = Instance.new("Frame") pi.Parent = pge1 pi.BackgroundColor3 = blak pi.BorderColor3 = rede pi.BorderSizePixel = 3 pi.Name = "Place ID" pi.Position = UDim2.new(0.5,3,0,0) pi.Size = UDim2.new(0.5,-3,0,63) local sdi = Instance.new("Frame") sdi.Parent = pge1 sdi.BackgroundColor3 = blak sdi.BorderColor3 = rede sdi.BorderSizePixel = 3 sdi.Name = "Skybox/Decal ID" sdi.Position = UDim2.new(0,0,0,0) sdi.Size = UDim2.new(0.5,0,0,63) local textbx = Instance.new("TextBox") textbx.Parent = sdi textbx.BackgroundColor3 = blak textbx.BorderColor3 = rede textbx.BorderSizePixel = 3 textbx.ClearTextOnFocus = true textbx.Position = UDim2.new(0,0,0.5,0) textbx.Size = UDim2.new(0.99,1,0.5,-1) textbx.Font = tef textbx.FontSize = "Size14" textbx.Text = "158118263" textbx.TextColor3 = whit local titl = Instance.new("TextLabel") titl.Parent = sdi titl.BackgroundColor3 = blak titl.BorderColor3 = rede titl.BorderSizePixel = 3 titl.Name = "Title" titl.Size = UDim2.new(1,0,0,30) titl.Font = tef.."Bold" titl.FontSize = "Size14" titl.Text = "Skybox/Decal ID" titl.TextColor3 = whit local textbx = Instance.new("TextBox") textbx.Parent = pi textbx.BackgroundColor3 = blak textbx.BorderColor3 = rede textbx.BorderSizePixel = 3 textbx.ClearTextOnFocus = true textbx.Position = UDim2.new(0,0,0.5,0) textbx.Size = UDim2.new(0.99,1,0.5,-1) textbx.Font = tef textbx.FontSize = "Size14" textbx.Text = "149559312" textbx.TextColor3 = whit local titl = Instance.new("TextLabel") titl.Parent = pi titl.BackgroundColor3 = blak titl.BorderColor3 = rede titl.BorderSizePixel = 3 titl.Name = "Title" titl.Size = UDim2.new(1,0,0,30) titl.Font = tef.."Bold" titl.FontSize = "Size14" titl.Text = "Place ID" titl.TextColor3 = whit local textbx = Instance.new("TextBox") textbx.Parent = mp textbx.BackgroundColor3 = blak textbx.BorderColor3 = rede textbx.BorderSizePixel = 3 textbx.ClearTextOnFocus = true textbx.Position = UDim2.new(0,0,0.5,0) textbx.Size = UDim2.new(0.99,1,0.5,-1) textbx.Font = tef textbx.FontSize = "Size14" textbx.Text = "0.1" textbx.TextColor3 = whit local titl = Instance.new("TextLabel") titl.Parent = mp titl.BackgroundColor3 = blak titl.BorderColor3 = rede titl.BorderSizePixel = 3 titl.Name = "Title" titl.Size = UDim2.new(1,0,0,30) titl.Font = tef.."Bold" titl.FontSize = "Size14" titl.Text = "Music Pitch" titl.TextColor3 = whit local textbx = Instance.new("TextBox") textbx.Parent = mid textbx.BackgroundColor3 = blak textbx.BorderColor3 = rede textbx.BorderSizePixel = 3 textbx.ClearTextOnFocus = true textbx.Position = UDim2.new(0,0,0.5,0) textbx.Size = UDim2.new(0.99,1,0.5,-1) textbx.Font = tef textbx.FontSize = "Size14" textbx.Text = "85481339656782" textbx.TextColor3 = whit local titl = Instance.new("TextLabel") titl.Parent = mid titl.BackgroundColor3 = blak titl.BorderColor3 = rede titl.BorderSizePixel = 3 titl.Name = "Title" titl.Size = UDim2.new(1,0,0,30) titl.Font = tef.."Bold" titl.FontSize = "Size14" titl.Text = "Music ID" titl.TextColor3 = whit local textbx = Instance.new("TextBox") textbx.Parent = cgid textbx.BackgroundColor3 = blak textbx.BorderColor3 = rede textbx.BorderSizePixel = 3 textbx.ClearTextOnFocus = true textbx.Position = UDim2.new(0,0,0.5,0) textbx.Size = UDim2.new(0.99,1,0.5,-1) textbx.Font = tef textbx.FontSize = "Size14" textbx.Text = "108149175" textbx.TextColor3 = whit local titl = Instance.new("TextLabel") titl.Parent = cgid titl.BackgroundColor3 = blak titl.BorderColor3 = rede titl.BorderSizePixel = 3 titl.Name = "Title" titl.Size = UDim2.new(1,0,0,30) titl.Font = tef.."Bold" titl.FontSize = "Size14" titl.Text = "Custom Gear ID" titl.TextColor3 = whit local textbx = Instance.new("TextBox") textbx.Parent = bgt textbx.BackgroundColor3 = blak textbx.BorderColor3 = rede textbx.BorderSizePixel = 3 textbx.ClearTextOnFocus = true textbx.Position = UDim2.new(0,0,0.5,0) textbx.Size = UDim2.new(0.99,1,0.5,-1) textbx.Font = tef textbx.FontSize = "Size14" textbx.Text = "c00lkidd" textbx.TextColor3 = whit local titl = Instance.new("TextLabel") titl.Parent = bgt titl.BackgroundColor3 = blak titl.BorderColor3 = rede titl.BorderSizePixel = 3 titl.Name = "Title" titl.Size = UDim2.new(1,0,0,30) titl.Font = tef.."Bold" titl.FontSize = "Size14" titl.Text = "Billboard Gui Text" titl.TextColor3 = whit titl.TextWrapped = true local button = Instance.new("TextButton") button.Parent = Inv button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Position = UDim2.new(0,0,0.5,0) button.Size = UDim2.new(0.99,1,0.5,-1) button.Font = tef button.FontSize = "Size14" button.Text = "On" button.TextColor3 = whit button.MouseButton1Down:connect(function() if button.Text == "Off" then local player = game.Players.LocalPlayer local char = player.Character or player.CharacterAdded:Wait() local tool for _, v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for _, v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetTrans(part, int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end for _, part in ipairs(char:GetDescendants()) do if part:IsA("BasePart") then SetTrans(part, 1) end end button.Text = "On" else local player = game.Players.LocalPlayer local char = player.Character or player.CharacterAdded:Wait() local tool for _, v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for _, v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetTrans(part, int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end for _, part in ipairs(char:GetDescendants()) do if part:IsA("BasePart") then SetTrans(part, 0) end end button.Text = "Off" end end) local titl = Instance.new("TextLabel") titl.Parent = Inv titl.BackgroundColor3 = blak titl.BorderColor3 = rede titl.BorderSizePixel = 3 titl.Name = "Title" titl.Size = UDim2.new(1,0,0,30) titl.Font = tef.."Bold" titl.FontSize = "Size14" titl.Text = "Invisibility" titl.TextColor3 = whit titl.TextWrapped = true local button = Instance.new("TextButton") button.Parent = god button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Position = UDim2.new(0,0,0.5,0) button.Size = UDim2.new(0.99,1,0.5,-1) button.Font = tef button.FontSize = "Size14" button.Text = "On" button.TextColor3 = whit button.MouseButton1Down:connect(function() if button.Text == "Off" then local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommandSilent = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommandSilent:InvokeServer(";god") button.Text = "On" else local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommandSilent = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommandSilent:InvokeServer(";ungod") button.Text = "Off" end end) local titl = Instance.new("TextLabel") titl.Parent = god titl.BackgroundColor3 = blak titl.BorderColor3 = rede titl.BorderSizePixel = 3 titl.Name = "Title" titl.Size = UDim2.new(1,0,0,30) titl.Font = tef.."Bold" titl.FontSize = "Size14" titl.Text = "God" titl.TextColor3 = whit titl.TextWrapped = true --Page 2-- local arr = Instance.new("Frame") arr.Parent = pge2 arr.BackgroundColor3 = blak arr.BorderColor3 = rede arr.BorderSizePixel = 3 arr.Name = "Anti Robloxian Range" arr.Position = UDim2.new(0.5,3,0,198) arr.Size = UDim2.new(0.5,-3,0,63) local bgc = Instance.new("Frame") bgc.Parent = pge2 bgc.BackgroundColor3 = blak bgc.BorderColor3 = rede bgc.BorderSizePixel = 3 bgc.Name = "Billboard Gui Color" bgc.Position = UDim2.new(0,0,0,198) bgc.Size = UDim2.new(0.5,0,0,63) local cst = Instance.new("Frame") cst.Parent = pge2 cst.BackgroundColor3 = blak cst.BorderColor3 = rede cst.BorderSizePixel = 3 cst.Name = "Chat Spam Text" cst.Position = UDim2.new(0,0,0,132) cst.Size = UDim2.new(0.5,0,0,63) local lsa = Instance.new("Frame") lsa.Parent = pge2 lsa.BackgroundColor3 = blak lsa.BorderColor3 = rede lsa.BorderSizePixel = 3 lsa.Name = "Leaderstat Amount" lsa.Position = UDim2.new(0.5,3,0,132) lsa.Size = UDim2.new(0.5,-3,0,63) local lsn = Instance.new("Frame") lsn.Parent = pge2 lsn.BackgroundColor3 = blak lsn.BorderColor3 = rede lsn.BorderSizePixel = 3 lsn.Name = "Leaderstat Name" lsn.Position = UDim2.new(0,0,0,66) lsn.Size = UDim2.new(0.5,0,0,63) local nmb = Instance.new("Frame") nmb.Parent = pge2 nmb.BackgroundColor3 = blak nmb.BorderColor3 = rede nmb.BorderSizePixel = 3 nmb.Name = "Name Box" nmb.Position = UDim2.new(0.5,3,0,66) nmb.Size = UDim2.new(0.5,-3,0,63) local wsa = Instance.new("Frame") wsa.Parent = pge2 wsa.BackgroundColor3 = blak wsa.BorderColor3 = rede wsa.BorderSizePixel = 3 wsa.Name = "Walkspeed Amount" wsa.Position = UDim2.new(0.5,3,0,0) wsa.Size = UDim2.new(0.5,-3,0,63) local textbx = Instance.new("TextBox") textbx.Parent = arr textbx.BackgroundColor3 = blak textbx.BorderColor3 = rede textbx.BorderSizePixel = 3 textbx.ClearTextOnFocus = true textbx.Position = UDim2.new(0,0,0.5,0) textbx.Size = UDim2.new(0.99,1,0.5,-1) textbx.Font = tef textbx.FontSize = "Size14" textbx.Text = "4" textbx.TextColor3 = whit local titl = Instance.new("TextLabel") titl.Parent = arr titl.BackgroundColor3 = blak titl.BorderColor3 = rede titl.BorderSizePixel = 3 titl.Name = "Title" titl.Size = UDim2.new(1,0,0,30) titl.Font = tef.."Bold" titl.FontSize = "Size14" titl.Text = "Anti Robloxian Rage" titl.TextColor3 = whit titl.TextWrapped = true textbx1 = Instance.new("TextBox") textbx1.Parent = bgc textbx1.BackgroundColor3 = blak textbx1.BorderColor3 = rede textbx1.BorderSizePixel = 3 textbx1.ClearTextOnFocus = true textbx1.Position = UDim2.new(0,0,0.5,0) textbx1.Size = UDim2.new(0,50,0.5,-1) textbx1.Font = tef textbx1.FontSize = "Size14" textbx1.Text = "200" textbx1.TextColor3 = whit textbx1.Name = "TextBox1" textbx2 = Instance.new("TextBox") textbx2.Parent = bgc textbx2.BackgroundColor3 = blak textbx2.BorderColor3 = rede textbx2.BorderSizePixel = 3 textbx2.ClearTextOnFocus = true textbx2.Position = UDim2.new(0,50,0.5,0) textbx2.Size = UDim2.new(0,50,0.5,-1) textbx2.Font = tef textbx2.FontSize = "Size14" textbx2.Text = "0" textbx2.TextColor3 = whit textbx2.Name = "TextBox2" textbx3 = Instance.new("TextBox") textbx3.Parent = bgc textbx3.BackgroundColor3 = blak textbx3.BorderColor3 = rede textbx3.BorderSizePixel = 3 textbx3.ClearTextOnFocus = true textbx3.Position = UDim2.new(0,100,0.5,0) textbx3.Size = UDim2.new(0,50,0.5,-1) textbx3.Font = tef textbx3.FontSize = "Size14" textbx3.Text = "0" textbx3.TextColor3 = whit textbx3.Name = "TextBox3" local titl = Instance.new("TextLabel") titl.Parent = bgc titl.BackgroundColor3 = blak titl.BorderColor3 = rede titl.BorderSizePixel = 3 titl.Name = "Title" titl.Size = UDim2.new(1,0,0,30) titl.Font = tef.."Bold" titl.FontSize = "Size14" titl.Text = "Billboard Gui Color" titl.TextColor3 = whit titl.TextWrapped = true local textbx = Instance.new("TextBox") textbx.Parent = cst textbx.BackgroundColor3 = blak textbx.BorderColor3 = rede textbx.BorderSizePixel = 3 textbx.ClearTextOnFocus = true textbx.Position = UDim2.new(0,0,0.5,0) textbx.Size = UDim2.new(0.99,1,0.5,-1) textbx.Font = tef textbx.FontSize = "Size14" textbx.Text = "join team c00lkidd!" textbx.TextColor3 = whit local titl = Instance.new("TextLabel") titl.Parent = cst titl.BackgroundColor3 = blak titl.BorderColor3 = rede titl.BorderSizePixel = 3 titl.Name = "Title" titl.Size = UDim2.new(1,0,0,30) titl.Font = tef.."Bold" titl.FontSize = "Size14" titl.Text = "Chat Spam Text" titl.TextColor3 = whit titl.TextWrapped = true local textbx = Instance.new("TextBox") textbx.Parent = lsa textbx.BackgroundColor3 = blak textbx.BorderColor3 = rede textbx.BorderSizePixel = 3 textbx.ClearTextOnFocus = true textbx.Position = UDim2.new(0,0,0.5,0) textbx.Size = UDim2.new(0.99,1,0.5,-1) textbx.Font = tef textbx.FontSize = "Size14" textbx.Text = "50" textbx.TextColor3 = whit local titl = Instance.new("TextLabel") titl.Parent = lsa titl.BackgroundColor3 = blak titl.BorderColor3 = rede titl.BorderSizePixel = 3 titl.Name = "Title" titl.Size = UDim2.new(1,0,0,30) titl.Font = tef.."Bold" titl.FontSize = "Size14" titl.Text = "Leaderstat Amount" titl.TextColor3 = whit titl.TextWrapped = true local textbx = Instance.new("TextBox") textbx.Parent = lsn textbx.BackgroundColor3 = blak textbx.BorderColor3 = rede textbx.BorderSizePixel = 3 textbx.ClearTextOnFocus = true textbx.Position = UDim2.new(0,0,0.5,0) textbx.Size = UDim2.new(0.99,1,0.5,-1) textbx.Font = tef textbx.FontSize = "Size14" textbx.Text = "KOs" textbx.TextColor3 = whit local titl = Instance.new("TextLabel") titl.Parent = lsn titl.BackgroundColor3 = blak titl.BorderColor3 = rede titl.BorderSizePixel = 3 titl.Name = "Title" titl.Size = UDim2.new(1,0,0,30) titl.Font = tef.."Bold" titl.FontSize = "Size14" titl.Text = "Leaderstat Name" titl.TextColor3 = whit titl.TextWrapped = true local titl = Instance.new("TextLabel") titl.Parent = nmb titl.BackgroundColor3 = blak titl.BorderColor3 = rede titl.BorderSizePixel = 3 titl.Name = "Title" titl.Size = UDim2.new(1,0,0,30) titl.Font = tef.."Bold" titl.FontSize = "Size14" titl.Text = "Name" titl.TextColor3 = whit titl.TextWrapped = true local textbxx = Instance.new("TextBox",nmb) textbxx.BackgroundColor3 = blak textbxx.BorderColor3 = rede textbxx.BorderSizePixel = 3 textbxx.ClearTextOnFocus = true textbxx.Position = UDim2.new(0,0,0.5,0) textbxx.Size = UDim2.new(0.99,1,0.5,-1) textbxx.Font = tef textbxx.FontSize = "Size14" textbxx.Text = "God" textbxx.TextColor3 = whit local button = Instance.new("TextButton") button.Parent = localp button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Change Name" button.Position = UDim2.new(0,0,0,66) button.Size = UDim2.new(0.5,0,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Change Name" button.TextColor3 = whit button.TextWrapped = true button.MouseButton1Down:connect(function() local text = game:GetService("CoreGui").CoolGui.Frame.Settings.Page2["Name Box"].TextBox.text local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommandSilent = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommandSilent:InvokeServer(";name me " .. text) end) local textbx = Instance.new("TextBox") textbx.Parent = wsa textbx.BackgroundColor3 = blak textbx.BorderColor3 = rede textbx.BorderSizePixel = 3 textbx.ClearTextOnFocus = true textbx.Position = UDim2.new(0,0,0.5,0) textbx.Size = UDim2.new(0.99,1,0.5,-1) textbx.Font = tef textbx.FontSize = "Size14" textbx.Text = "50" textbx.TextColor3 = whit local titl = Instance.new("TextLabel") titl.Parent = wsa titl.BackgroundColor3 = blak titl.BorderColor3 = rede titl.BorderSizePixel = 3 titl.Name = "Title" titl.Size = UDim2.new(1,0,0,30) titl.Font = tef.."Bold" titl.FontSize = "Size14" titl.Text = "Walkspeed Amount" titl.TextColor3 = whit titl.TextWrapped = true --Settings-- ----------------------------------------------------------------------------- --Important Script to make tabs work! DONT TOUCH-- CurrentPage = 1 function FlipPage(Way) local NewPage = CurrentPage+Way if pges:findFirstChild("Page"..NewPage)~=nil then CurrentPage = NewPage local P = pges:GetChildren() for i = 1, #P do P[i].Visible = false end pges:findFirstChild("Page"..NewPage).Visible = true end end right.MouseButton1Down:connect(function()FlipPage(1) end) left.MouseButton1Down:connect(function()FlipPage(-1) end) page1.addonl.MouseButton1Down:connect(function()CurrentPage=6 FlipPage(-1) end) page5.addonr.MouseButton1Down:connect(function()CurrentPage=0 FlipPage(1) end) ----------------------------------------------------------------------------- while true do local Players = game:GetService("Players") local ReplicatedStorage = game:GetService("ReplicatedStorage") local player = Players.LocalPlayer local backpack = player:WaitForChild("Backpack") local RequestCommandSilent = ReplicatedStorage:WaitForChild("HDAdminHDClient") :WaitForChild("Signals") :WaitForChild("RequestCommandSilent") local function r() local hasBTools = false for _, tool in ipairs(backpack:GetChildren()) do if tool:IsA("Tool") and tool.Name == "Building Tools" then hasBTools = true break end end if not hasBTools then RequestCommandSilent:InvokeServer(";btools ;give me b") end end r() wait(1) end