-- script funny boy hack by luxcazs local ScreenGui = Instance.new("ScreenGui") local FrameDragWorldboy = Instance.new("Frame") local TextLabel = Instance.new("TextLabel") local UICorner = Instance.new("UICorner") local TextButton = Instance.new("TextButton") local TextButton_2 = Instance.new("TextButton") local FrameLux = Instance.new("Frame") local UICorner_2 = Instance.new("UICorner") local Page1 = Instance.new("Frame") local UIGridLayout = Instance.new("UIGridLayout") local Jhondoe = Instance.new("TextButton") local UICorner_3 = Instance.new("UICorner") local TextButton_3 = Instance.new("TextButton") local UICorner_4 = Instance.new("UICorner") local TextButton_4 = Instance.new("TextButton") local UICorner_5 = Instance.new("UICorner") local TextButton_5 = Instance.new("TextButton") local UICorner_6 = Instance.new("UICorner") local TextButton_6 = Instance.new("TextButton") local UICorner_7 = Instance.new("UICorner") local TextButton_7 = Instance.new("TextButton") local UICorner_8 = Instance.new("UICorner") local TextButton_8 = Instance.new("TextButton") local UICorner_9 = Instance.new("UICorner") local TextButton_9 = Instance.new("TextButton") local UICorner_10 = Instance.new("UICorner") local TextButton_10 = Instance.new("TextButton") local UICorner_11 = Instance.new("UICorner") local TextButton_11 = Instance.new("TextButton") local UICorner_12 = Instance.new("UICorner") local TextButton_12 = Instance.new("TextButton") local UICorner_13 = Instance.new("UICorner") local TextButton_13 = Instance.new("TextButton") local UICorner_14 = Instance.new("UICorner") local TextButton_14 = Instance.new("TextButton") local UICorner_15 = Instance.new("UICorner") local TextButton_15 = Instance.new("TextButton") local UICorner_16 = Instance.new("UICorner") local TextButton_16 = Instance.new("TextButton") local UICorner_17 = Instance.new("UICorner") local TextButton_17 = Instance.new("TextButton") local UICorner_18 = Instance.new("UICorner") local TextButton_18 = Instance.new("TextButton") local UICorner_19 = Instance.new("UICorner") local TextButton_19 = Instance.new("TextButton") local UICorner_20 = Instance.new("UICorner") local TextButton_20 = Instance.new("TextButton") local UICorner_21 = Instance.new("UICorner") local TextButton_21 = Instance.new("TextButton") local UICorner_22 = Instance.new("UICorner") local TextButton_22 = Instance.new("TextButton") local UICorner_23 = Instance.new("UICorner") local TextButton_23 = Instance.new("TextButton") local UICorner_24 = Instance.new("UICorner") local TextButton_24 = Instance.new("TextButton") local UICorner_25 = Instance.new("UICorner") local TextButton_25 = Instance.new("TextButton") local UICorner_26 = Instance.new("UICorner") local TextButton_26 = Instance.new("TextButton") local UICorner_27 = Instance.new("UICorner") local TextButton_27 = Instance.new("TextButton") local TextButton_28 = Instance.new("TextButton") local Frame = Instance.new("Frame") local Frame_2 = Instance.new("Frame") local TextLabel_2 = Instance.new("TextLabel") local Page2 = Instance.new("Frame") local Frame_3 = Instance.new("Frame") local TextBox = Instance.new("TextBox") local TextButton_29 = Instance.new("TextButton") local TextLabel_3 = Instance.new("TextLabel") local Page3 = Instance.new("Frame") local UICorner_2A = Instance.new("UICorner") local UIGridLayoutA = Instance.new("UIGridLayout") local JhondoeA = Instance.new("TextButton") local UICorner_3A = Instance.new("UICorner") local TextButton_3A = Instance.new("TextButton") local UICorner_4A = Instance.new("UICorner") local TextButton_4A = Instance.new("TextButton") local UICorner_6A = Instance.new("UICorner") local TextButton_6A = Instance.new("TextButton") local UICorner_7A = Instance.new("UICorner") local TextButton_7A = Instance.new("TextButton") local UICorner_8A = Instance.new("UICorner") local TextButton_8A= Instance.new("TextButton") local UICorner_9A = Instance.new("UICorner") local TextButton_9A = Instance.new("TextButton") local UICorner_10A = Instance.new("UICorner") local TextButton_10A = Instance.new("TextButton") local UICorner_11A = Instance.new("UICorner") local TextButton_10A1 = Instance.new("TextButton") local UICorner_11A1 = Instance.new("UICorner") --Properties: ScreenGui.Parent = game.CoreGui ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling FrameDragWorldboy.Name = "FrameDragWorldboy" FrameDragWorldboy.Parent = ScreenGui FrameDragWorldboy.BackgroundColor3 = Color3.fromRGB(255, 255, 255) FrameDragWorldboy.BackgroundTransparency = 1.000 FrameDragWorldboy.BorderColor3 = Color3.fromRGB(0, 0, 0) FrameDragWorldboy.BorderSizePixel = 0 FrameDragWorldboy.Position = UDim2.new(0.334035218, 0, 0.214041099, 0) FrameDragWorldboy.Size = UDim2.new(0, 544, 0, 332) TextLabel.Parent = FrameDragWorldboy TextLabel.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextLabel.BackgroundTransparency = 0.250 TextLabel.BorderColor3 = Color3.fromRGB(0, 0, 0) TextLabel.BorderSizePixel = 0 TextLabel.Size = UDim2.new(0, 545, 0, 44) TextLabel.Font = Enum.Font.SourceSansBold TextLabel.Text = "FE LuxGui V2" TextLabel.TextColor3 = Color3.fromRGB(255, 255, 255) TextLabel.TextScaled = true TextLabel.TextSize = 14.000 TextLabel.TextWrapped = true TextLabel.TextXAlignment = Enum.TextXAlignment.Left UICorner.Parent = TextLabel TextButton.Parent = TextLabel TextButton.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton.BackgroundTransparency = 1.000 TextButton.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton.BorderSizePixel = 0 TextButton.Position = UDim2.new(0.686238527, 0, -0.13636364, 0) TextButton.Size = UDim2.new(0, 76, 0, 50) TextButton.Font = Enum.Font.SourceSans TextButton.Text = "-" TextButton.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton.TextScaled = true TextButton.TextSize = 14.000 TextButton.TextWrapped = true TextButton_2.Parent = TextLabel TextButton_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton_2.BackgroundTransparency = 1.000 TextButton_2.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton_2.BorderSizePixel = 0 TextButton_2.Position = UDim2.new(0.860550463, 0, -0.13636364, 0) TextButton_2.Size = UDim2.new(0, 76, 0, 50) TextButton_2.Font = Enum.Font.SourceSans TextButton_2.Text = "X" TextButton_2.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton_2.TextScaled = true TextButton_2.TextSize = 14.000 TextButton_2.TextWrapped = true FrameLux.Name = "FrameLux" FrameLux.Parent = FrameDragWorldboy FrameLux.BackgroundColor3 = Color3.fromRGB(0, 0, 0) FrameLux.BackgroundTransparency = 0.250 FrameLux.BorderColor3 = Color3.fromRGB(0, 0, 0) FrameLux.BorderSizePixel = 0 FrameLux.Position = UDim2.new(-0.000558853149, 0, 0.129662663, 0) FrameLux.Size = UDim2.new(0, 545, 0, 332) UICorner_2.Parent = FrameLux Page1.Name = "Page1" Page1.Parent = FrameLux Page1.BackgroundColor3 = Color3.fromRGB(255, 255, 255) Page1.BackgroundTransparency = 1.000 Page1.BorderColor3 = Color3.fromRGB(0, 0, 0) Page1.BorderSizePixel = 0 Page1.Position = UDim2.new(0, 0, 0.192771077, 0) Page1.Size = UDim2.new(0, 545, 0, 260) UIGridLayout.Parent = Page1 UIGridLayout.SortOrder = Enum.SortOrder.LayoutOrder UIGridLayout.CellPadding = UDim2.new(0, 6, 0, 6) UIGridLayout.CellSize = UDim2.new(0, 90, 0, 38) Jhondoe.Name = "Jhon doe" Jhondoe.Parent = Page1 Jhondoe.BackgroundColor3 = Color3.fromRGB(255, 255, 255) Jhondoe.BorderColor3 = Color3.fromRGB(0, 0, 0) Jhondoe.BorderSizePixel = 0 Jhondoe.Size = UDim2.new(0, 90, 0, 38) Jhondoe.Font = Enum.Font.SourceSans Jhondoe.Text = "Jhone doe" Jhondoe.TextColor3 = Color3.fromRGB(0, 0, 0) Jhondoe.TextScaled = true Jhondoe.TextSize = 14.000 Jhondoe.TextWrapped = true Jhondoe.MouseButton1Click:Connect(function() ------------ --John Doe-- ------------ -----by----- --CKbackup-- ------------ --Player Stuff-- player = game:GetService("Players").LocalPlayer chara = player.Character ch = chara:GetChildren() for i = 1, #ch do if ch[i].Name == "Torso" then ch[i].roblox.Transparency = 1 elseif ch[i].Name == "Head" then ch[i].face.Transparency = 1 ch[i].Transparency = 1 elseif ch[i].ClassName == "Accessory" or ch[i].ClassName == "Shirt" or ch[i].ClassName == "Pants" or ch[i].ClassName == "ShirtGraphic" then ch[i]:Destroy() end end chara["Left Arm"].BrickColor = BrickColor.new("Cool yellow") chara["Right Arm"].BrickColor = BrickColor.new("Cool yellow") chara["Left Leg"].BrickColor = BrickColor.new("Medium blue") chara["Right Leg"].BrickColor = BrickColor.new("Medium blue") chara.Torso.BrickColor = BrickColor.new("Bright yellow") --Outfit-- New = function(Object, Parent, Name, Data) local Object = Instance.new(Object) for Index, Value in pairs(Data or {}) do Object[Index] = Value end Object.Parent = Parent Object.Name = Name return Object end function ScatterEff(part) local eff1 = Instance.new("ParticleEmitter",part) eff1.Size = NumberSequence.new(.1) eff1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.9,0),NumberSequenceKeypoint.new(1,1)}) eff1.LightEmission = 1 eff1.Lifetime = NumberRange.new(1) eff1.Speed = NumberRange.new(1) eff1.Rate = 100 eff1.VelocitySpread = 10000 eff1.Texture = "rbxassetid://347504241" eff1.Color = ColorSequence.new(Color3.new(1,0,0)) local eff2 = Instance.new("ParticleEmitter",part) eff2.Size = NumberSequence.new(.1) eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.9,0),NumberSequenceKeypoint.new(1,1)}) eff2.LightEmission = 1 eff2.Lifetime = NumberRange.new(1) eff2.Speed = NumberRange.new(1) eff2.Rate = 100 eff2.VelocitySpread = 10000 eff2.Texture = "rbxassetid://347504259" eff2.Color = ColorSequence.new(Color3.new(1,0,0)) end function BurningEff(part) local eff1 = Instance.new("ParticleEmitter",part) eff1.Size = NumberSequence.new(.1) eff1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)}) eff1.LightEmission = 1 eff1.Lifetime = NumberRange.new(1) eff1.Speed = NumberRange.new(0) eff1.Rate = 100 eff1.Texture = "rbxassetid://347504241" eff1.Acceleration = Vector3.new(0,10,0) eff1.Color = ColorSequence.new(Color3.new(1,0,0)) local eff2 = Instance.new("ParticleEmitter",part) eff2.Size = NumberSequence.new(.1) eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)}) eff2.LightEmission = 1 eff2.Lifetime = NumberRange.new(1) eff2.Speed = NumberRange.new(0) eff2.Rate = 100 eff2.Texture = "rbxassetid://347504259" eff2.Acceleration = Vector3.new(0,10,0) eff2.Color = ColorSequence.new(Color3.new(1,0,0)) local eff3 = Instance.new("ParticleEmitter",part) eff3.Size = NumberSequence.new(1) eff3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)}) eff3.LightEmission = 1 eff3.Lifetime = NumberRange.new(1) eff3.Speed = NumberRange.new(0) eff3.Rate = 100 eff3.Texture = "rbxasset://textures/particles/fire_main.dds" eff3.Acceleration = Vector3.new(0,10,0) eff3.Color = ColorSequence.new(Color3.new(1,0,0)) end FakeHead = New("Model",chara,"FakeHead",{}) MainPart = New("Part",FakeHead,"MainPart",{FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(2, 1, 1),CFrame = CFrame.new(2.29537678, 7.81603718, 0.746068954, 0.00980896503, 0.00110200304, 0.999957919, -0.000536994543, 1.00000548, -0.00109680078, -0.99994874, -0.0005262224, 0.00980964955),CanCollide = false,TopSurface = Enum.SurfaceType.Smooth,}) Mesh = New("SpecialMesh",MainPart,"Mesh",{Scale = Vector3.new(1.25, 1.25, 1.25),}) face = New("Decal",MainPart,"face",{Texture = "rbxasset://textures/face.png",}) Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara.Head,C0 = CFrame.new(0, 0, 0, 0.00980896503, -0.000536994543, -0.99994874, 0.00110200304, 1.00000548, -0.0005262224, 0.999957919, -0.00109680078, 0.00980964955),C1 = CFrame.new(5.96046448e-008, -8.58306885e-006, 0, 0.00980896503, -0.000536994543, -0.99994874, 0.00110200304, 1.00000548, -0.0005262224, 0.999957919, -0.00109680078, 0.00980964955),}) FakeHead.MainPart.BrickColor = BrickColor.new("Cool yellow") EyeFire = New("Part",FakeHead,"EyeFire",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000006, 0.200000003, 0.200000003),CFrame = CFrame.new(1.69668579, 8.11665249, 0.640022159, -0.00107900088, 0.999958038, -0.00980941113, -1.0000056, -0.00107390946, 0.000525554642, 0.000515007298, 0.00981007144, 0.999948859),CanCollide = false,Color = Color3.new(1, 0, 0),}) Mesh = New("CylinderMesh",EyeFire,"Mesh",{Offset = Vector3.new(0.0500000007, 0, -0.0399999991),Scale = Vector3.new(1, 0.150000006, 1),}) Weld = New("ManualWeld",EyeFire,"Weld",{Part0 = EyeFire,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.0010790003, -0.999999344, 0.000515000196, 0.999951363, -0.0010738963, 0.00981000345, -0.00980944186, 0.000525560055, 0.99995178),C1 = CFrame.new(0.100008011, 0.300009251, -0.600027919, 0.00980899762, -0.000536999898, -0.99995178, 0.00110200245, 0.999999344, -0.000526215415, 0.999951363, -0.00109678751, 0.00980958249),}) Chest = New("Model",chara,"Chest",{}) MainPart = New("Part",Chest,"MainPart",{Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(2, 2, 1),CFrame = CFrame.new(2.2937007, 6.31611967, 0.746871948, 0.00980956201, 0.00110224239, 0.999954581, -0.000537135813, 1.00000238, -0.00109703222, -0.99995023, -0.000526354474, 0.00981019717),CanCollide = false,LeftSurface = Enum.SurfaceType.Weld,RightSurface = Enum.SurfaceType.Weld,}) Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara.Torso,C0 = CFrame.new(0, 0, 0, 0.009809535, -0.000537137908, -0.99994725, 0.00110225554, 1.00000858, -0.000526368851, 0.999961257, -0.00109705783, 0.00981026888),C1 = CFrame.new(5.96046448e-008, -9.05990601e-006, -2.38418579e-007, 0.00980956666, -0.000537143264, -0.99995023, 0.00110225484, 1.00000238, -0.000526361808, 0.999954581, -0.00109704456, 0.00981020182),}) CorruptedPart = New("Part",Chest,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.400000006, 0.800000072, 1),CFrame = CFrame.new(2.28977966, 7.11656427, 1.34486222, -0.00110228383, -0.00980954897, -0.9999578, -1.00000536, 0.000536905834, 0.00109708123, 0.000526248943, 0.99994868, -0.00981033035),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),}) Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.0011022957, -0.999999225, 0.000526249292, -0.00980958622, 0.000536918582, 0.99995172, -0.999951243, 0.0010970803, -0.00981026702),C1 = CFrame.new(-0.598430753, 0.800122261, 0.00106739998, 0.00980956666, -0.000537143264, -0.99995023, 0.00110225484, 1.00000238, -0.000526361808, 0.999954581, -0.00109704456, 0.00981020182),}) CorruptedPart = New("Part",Chest,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.400000006, 0.400000066, 1),CFrame = CFrame.new(2.29174757, 6.71645212, 1.54485857, -0.00110228383, -0.00980954897, -0.9999578, -1.00000536, 0.000536905834, 0.00109708123, 0.000526248943, 0.99994868, -0.00981033035),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),}) Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.0011022957, -0.999999225, 0.000526249292, -0.00980958622, 0.000536918582, 0.99995172, -0.999951243, 0.0010970803, -0.00981026702),C1 = CFrame.new(-0.798183441, 0.399908543, 0.00543618202, 0.00980956666, -0.000537143264, -0.99995023, 0.00110225484, 1.00000238, -0.000526361808, 0.999954581, -0.00109704456, 0.00981020182),}) LeftArm = New("Model",chara,"LeftArm",{}) MainPart = New("Part",LeftArm,"MainPart",{Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(1.90889204, 6.31596565, 3.24640989, -0.0484240092, -0.0324009918, 0.998301268, -0.00117100019, 0.999474883, 0.0323822871, -0.998826265, 0.000399069104, -0.0484365262),CanCollide = false,}) Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Left Arm"],C0 = CFrame.new(0, 0, 0, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),C1 = CFrame.new(0, -8.10623169e-006, -2.38418579e-007, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),}) CorruptedPart = New("Part",LeftArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(1.48370504, 6.50245714, 2.8663168, -0.048417028, -0.0324150361, 0.998301387, -0.00116700074, 0.999474525, 0.03239654, -0.998826742, 0.000403525919, -0.0484294258),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),}) Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.048417028, -0.00116700074, -0.998826623, -0.0324150361, 0.999474466, 0.000403525832, 0.998301208, 0.0323965363, -0.0484294109),C1 = CFrame.new(0.400017738, 0.200018406, -0.400015235, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),}) CorruptedPart = New("Part",LeftArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(1.51924801, 6.60332775, 3.66543078, -0.048417028, -0.0324150361, 0.998301387, -0.00116700074, 0.999474525, 0.03239654, -0.998826742, 0.000403525919, -0.0484294258),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),}) Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.048417028, -0.00116700074, -0.998826623, -0.0324150361, 0.999474466, 0.000403525832, 0.998301208, 0.0323965363, -0.0484294109),C1 = CFrame.new(-0.399997473, 0.300003052, -0.399972558, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),}) EffCorruptedPart = New("Part",LeftArm,"EffCorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(1.92512023, 5.81624889, 3.24619365, -0.048417028, -0.0324150361, 0.998301387, -0.00116700074, 0.999474525, 0.03239654, -0.998826742, 0.000403525919, -0.0484294258),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("BlockMesh",EffCorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),}) Weld = New("ManualWeld",EffCorruptedPart,"Weld",{Part0 = EffCorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.048417028, -0.00116700074, -0.998826623, -0.0324150361, 0.999474466, 0.000403525832, 0.998301208, 0.0323965363, -0.0484294109),C1 = CFrame.new(1.52587891e-005, -0.49998045, 2.90870667e-005, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),}) CorruptedPart = New("Part",LeftArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.800000072, 0.200000003),CFrame = CFrame.new(2.31463432, 6.72918367, 3.62673688, -0.048417028, -0.0324150361, 0.998301387, -0.00116700074, 0.999474525, 0.03239654, -0.998826742, 0.000403525919, -0.0484294258),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),}) Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.048417028, -0.00116700074, -0.998826623, -0.0324150361, 0.999474466, 0.000403525832, 0.998301208, 0.0323965363, -0.0484294109),C1 = CFrame.new(-0.400012016, 0.400006294, 0.400012136, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),}) CorruptedPart = New("Part",LeftArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(1.50631011, 6.40297413, 3.26581192, -0.048417028, -0.0324150361, 0.998301387, -0.00116700074, 0.999474525, 0.03239654, -0.998826742, 0.000403525919, -0.0484294258),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),}) Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.048417028, -0.00116700074, -0.998826623, -0.0324150361, 0.999474466, 0.000403525832, 0.998301208, 0.0323965363, -0.0484294109),C1 = CFrame.new(1.3589859e-005, 0.100014687, -0.400020242, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),}) CorruptedPart = New("Part",LeftArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(1.92179501, 6.51633835, 3.64602208, -0.048417028, -0.0324150361, 0.998301387, -0.00116700074, 0.999474525, 0.03239654, -0.998826742, 0.000403525919, -0.0484294258),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),}) Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.048417028, -0.00116700074, -0.998826623, -0.0324150361, 0.999474466, 0.000403525832, 0.998301208, 0.0323965363, -0.0484294109),C1 = CFrame.new(-0.40000248, 0.200008869, 1.37090683e-005, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),}) BurningEff(EffCorruptedPart) LeftLeg = New("Model",chara,"LeftLeg",{}) MainPart = New("Part",LeftLeg,"MainPart",{Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(2.2865479, 1.31659603, 1.24781799, 0.00980953407, 0.00110225566, 0.999961138, -0.000537137908, 1.00000858, -0.00109705783, -0.99994719, -0.000526368851, 0.00981026888),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,}) Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Left Leg"],C0 = CFrame.new(0, 0, 0, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),C1 = CFrame.new(0, -8.58306885e-006, -2.38418579e-007, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),}) EffCorruptedPart = New("Part",LeftLeg,"EffCorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 0.200000048, 1),CFrame = CFrame.new(2.28007793, 0.400032878, 1.25993299, 1.00001979, -3.03611159e-007, -5.47617674e-007, 5.67175448e-007, 1.00001717, -5.60779881e-007, -1.86450779e-006, 9.50574758e-007, 0.99998951),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("BlockMesh",EffCorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),}) Weld = New("ManualWeld",EffCorruptedPart,"Weld",{Part0 = EffCorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 5.86369708e-007, -2.15602267e-006, -2.8440752e-007, 0.999998569, 9.76819592e-007, -8.39119252e-007, -5.34477465e-007, 0.999998569),C1 = CFrame.new(-0.0116856098, -0.916567385, -0.00534534454, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),}) CorruptedPart = New("Part",LeftLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(1.88013697, 0.800038397, 0.859943509, 1.00001979, -3.03611159e-007, -5.47617674e-007, 5.67175448e-007, 1.00001717, -5.60779881e-007, -1.86450779e-006, 9.50574758e-007, 0.99998951),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),}) Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 5.86369708e-007, -2.15602267e-006, -2.8440752e-007, 0.999998569, 9.76819592e-007, -8.39119252e-007, -5.34477465e-007, 0.999998569),C1 = CFrame.new(0.3841483, -0.516796231, -0.40962553, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),}) CorruptedPart = New("Part",LeftLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.800000012, 0.200000003),CFrame = CFrame.new(2.69002914, 0.915953577, 0.851962805, 0.999971032, 0.0011022269, -0.00980960391, -0.00109704852, 1.00001776, 0.000537177373, 0.00981036108, -0.000526409131, 0.999942601),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),}) Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999951303, -0.0010970087, 0.00981015898, 0.00110222446, 0.999999166, -0.000526388001, -0.00980970077, 0.00053719338, 0.99995172),C1 = CFrame.new(0.400011122, -0.399985313, 0.400013685, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),}) CorruptedPart = New("Part",LeftLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.800000012, 0.200000003),CFrame = CFrame.new(1.88013721, 0.900040269, 1.65993917, 1.00001979, -3.03611159e-007, -5.47617674e-007, 5.67175448e-007, 1.00001717, -5.60779881e-007, -1.86450779e-006, 9.50574758e-007, 0.99998951),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),}) Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 5.86369708e-007, -2.15602267e-006, -2.8440752e-007, 0.999998569, 9.76819592e-007, -8.39119252e-007, -5.34477465e-007, 0.999998569),C1 = CFrame.new(-0.415866137, -0.41721642, -0.40188694, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),}) CorruptedPart = New("Part",LeftLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(1.88013721, 0.600035727, 1.25993288, 1.00001979, -3.03611159e-007, -5.47617674e-007, 5.67175448e-007, 1.00001717, -5.60779881e-007, -1.86450779e-006, 9.50574758e-007, 0.99998951),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),}) Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 5.86369708e-007, -2.15602267e-006, -2.8440752e-007, 0.999998569, 9.76819592e-007, -8.39119252e-007, -5.34477465e-007, 0.999998569),C1 = CFrame.new(-0.0157161951, -0.717007458, -0.405481935, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),}) CorruptedPart = New("Part",LeftLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(2.28007793, 0.700037479, 1.65993929, 1.00001967, -3.84054147e-007, 3.90969217e-006, 6.35045581e-007, 1.00001717, -5.60838998e-007, -6.19795173e-006, 9.32147486e-007, 0.99998951),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),}) Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 6.5424797e-007, -6.48946025e-006, -3.64865258e-007, 0.999998629, 9.58411874e-007, 3.61912225e-006, -5.34497644e-007, 0.999998629),C1 = CFrame.new(-0.411835551, -0.616776347, -0.00175023079, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),}) CorruptedPart = New("Part",LeftLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 1.20000005, 0.200000003),CFrame = CFrame.new(2.68018699, 1.10004401, 1.65993941, 1.00001967, -3.84054147e-007, 3.90969217e-006, 6.35045581e-007, 1.00001717, -5.60838998e-007, -6.19795173e-006, 9.32147486e-007, 0.99998951),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),}) Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 6.5424797e-007, -6.48946025e-006, -3.64865258e-007, 0.999998629, 9.58411874e-007, 3.61912225e-006, -5.34497644e-007, 0.999998629),C1 = CFrame.new(-0.408125639, -0.216332912, 0.397896528, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),}) CorruptedPart = New("Part",LeftLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(2.68596959, 0.816166699, 1.25195313, 0.999971032, 0.0011022269, -0.00980960391, -0.00109704852, 1.00001776, 0.000537177373, 0.00981036108, -0.000526409131, 0.999942601),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),}) Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999951303, -0.0010970087, 0.00981015898, 0.00110222446, 0.999999166, -0.000526388001, -0.00980970077, 0.00053719338, 0.99995172),C1 = CFrame.new(5.20944595e-005, -0.499986172, 0.399987936, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),}) ScatterEff(EffCorruptedPart) RightArm = New("Model",chara,"RightArm",{}) MainPart = New("Part",RightArm,"MainPart",{Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(2.011096, 6.31690788, -3.92582893, 0.00918400101, -0.262283146, 0.964947343, 0.259330034, 0.932596445, 0.251021653, -0.965745091, 0.247934431, 0.0765828639),CanCollide = false,}) Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Right Arm"],C0 = CFrame.new(0, 0, 0, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),C1 = CFrame.new(-2.86102295e-006, -9.05990601e-006, -2.38418579e-006, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),}) Hitbox = New("Part",RightArm,"Hitbox",{BrickColor = BrickColor.new("Really black"),Transparency = 1,Transparency = 1,Size = Vector3.new(1, 4, 1),CFrame = CFrame.new(22.2733669, 5.0842762, -22.1737366, -0.964945257, -0.262290984, 0.00919180829, -0.251027077, 0.93259424, 0.259333313, -0.0765930116, 0.247935042, -0.965744138),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Weld = New("ManualWeld",Hitbox,"Weld",{Part0 = Hitbox,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.964945257, -0.251027077, -0.0765930116, -0.262290984, 0.93259424, 0.247935042, 0.00919180829, 0.259333313, -0.965744138),C1 = CFrame.new(-1.52587891e-005, -1.00003147, -1.71661377e-005, 0.0091838371, 0.259330064, -0.965745151, -0.262283117, 0.932596445, 0.247934505, 0.964947283, 0.251021653, 0.0765827149),}) CorruptedPart = New("Part",RightArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(2.011096, 6.3169179, -3.92581391, -0.964945257, -0.262290984, 0.00919180829, -0.251027077, 0.93259424, 0.259333313, -0.0765930116, 0.247935042, -0.965744138),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),}) Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.964945138, -0.251027018, -0.0765930042, -0.262290984, 0.932594121, 0.247935027, 0.00919180084, 0.259333313, -0.965744197),C1 = CFrame.new(-1.1920929e-005, 1.28746033e-005, 3.57627869e-006, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),}) CorruptedPart = New("Part",RightArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 0.600000024, 0.400000036),CFrame = CFrame.new(2.14866924, 6.03215551, -4.72580194, -0.964945078, 0.262291819, -0.00918725226, -0.251029015, -0.932593465, -0.259333432, -0.0765890032, -0.247936144, 0.965744317),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("SpecialMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),MeshType = Enum.MeshType.Wedge,}) Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.964944899, -0.251028955, -0.0765889958, 0.262291819, -0.932593465, -0.247936144, -0.00918724574, -0.259333432, 0.965744257),C1 = CFrame.new(0.699988842, -0.499982834, 7.62939453e-006, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),}) CorruptedPart = New("Part",RightArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 1.20000005, 0.600000024),CFrame = CFrame.new(2.63876629, 4.02682734, -4.32773018, -0.964945078, 0.262291819, -0.00918725226, -0.251029015, -0.932593465, -0.259333432, -0.0765890032, -0.247936144, 0.965744317),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("SpecialMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),MeshType = Enum.MeshType.Wedge,}) Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.964944899, -0.251028955, -0.0765889958, 0.262291819, -0.932593465, -0.247936144, -0.00918724574, -0.259333432, 0.965744257),C1 = CFrame.new(-0.199987888, -2.39999342, 3.02791595e-005, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),}) CorruptedPart = New("Part",RightArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 1, 0.600000024),CFrame = CFrame.new(1.62134135, 7.81954479, -3.94021821, 0.964945078, -0.262291819, -0.00918725226, 0.251029015, 0.932593465, -0.259333432, 0.0765890032, 0.247936144, 0.965744317),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("SpecialMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),MeshType = Enum.MeshType.Wedge,}) Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.964944899, 0.251028955, 0.0765889958, -0.262291819, 0.932593465, 0.247936144, -0.00918724574, -0.259333432, 0.965744257),C1 = CFrame.new(0.399995804, 1.5000124, -2.38418579e-007, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),}) CorruptedPart = New("Part",RightArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 0.600000024, 0.400000036),CFrame = CFrame.new(2.35483098, 5.18234444, -4.53787422, -0.964945078, 0.262291819, -0.00918725226, -0.251029015, -0.932593465, -0.259333432, -0.0765890032, -0.247936144, 0.965744317),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("SpecialMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),MeshType = Enum.MeshType.Wedge,}) Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.964944899, -0.251028955, -0.0765889958, 0.262291819, -0.932593465, -0.247936144, -0.00918724574, -0.259333432, 0.965744257),C1 = CFrame.new(0.300010204, -1.29999256, 1.40666962e-005, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),}) CorruptedPart = New("Part",RightArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 1, 0.600000024),CFrame = CFrame.new(1.88730097, 6.99068737, -4.57445002, -0.964945078, 0.262291819, -0.00918725226, -0.251029015, -0.932593465, -0.259333432, -0.0765890032, -0.247936144, 0.965744317),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("SpecialMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),MeshType = Enum.MeshType.Wedge,}) Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.964944899, -0.251028955, -0.0765889958, 0.262291819, -0.932593465, -0.247936144, -0.00918724574, -0.259333432, 0.965744257),C1 = CFrame.new(0.799996853, 0.50001812, 4.29153442e-006, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),}) CorruptedPart = New("Part",RightArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 0.800000072, 0.600000024),CFrame = CFrame.new(2.37646794, 4.9594202, -4.07979012, -0.964945316, -0.262290984, 0.00918756705, -0.251028091, 0.932593942, 0.259333163, -0.0765890256, 0.247935995, -0.965744197),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),}) Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.964945138, -0.251028031, -0.0765890107, -0.262290955, 0.932593882, 0.247935966, 0.0091875596, 0.259333193, -0.965744257),C1 = CFrame.new(-0.199994564, -1.39999104, 1.52587891e-005, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),}) RightLeg = New("Model",chara,"RightLeg",{}) MainPart = New("Part",RightLeg,"MainPart",{Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(2.29641008, 1.31540966, 0.248092994, 0.00933599845, 0.00110999751, 0.999955773, -0.0030579993, 0.999994755, -0.00108149007, -0.99995178, -0.0030477671, 0.00933934376),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,}) Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Right Leg"],C0 = CFrame.new(0, 0, 0, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),C1 = CFrame.new(2.98023224e-008, -8.58306885e-006, 2.38418579e-007, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),}) CorruptedPart = New("Part",RightLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(2.70045996, 1.61376095, -0.149078026, 0.999955833, 0.00111049914, -0.0093326522, -0.00108199986, 0.999994755, 0.00305823679, 0.00933599938, -0.00304800388, 0.999951839),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),}) Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955893, -0.00108199986, 0.00933599938, 0.00111049926, 0.999994755, -0.00304800388, -0.0093326522, 0.00305823679, 0.99995178),C1 = CFrame.new(0.400011688, 0.300008655, 0.400000095, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),}) CorruptedPart = New("Part",RightLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(1.90071809, 1.81462395, -0.157150015, 0.999955714, 0.00111050205, -0.0093366541, -0.00108199974, 0.999994755, 0.00305724167, 0.00933999754, -0.00304700364, 0.999951899),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),}) Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955773, -0.00108199974, 0.00933999848, 0.00111050217, 0.999994755, -0.00304700388, -0.00933665317, 0.00305724121, 0.99995178),C1 = CFrame.new(0.400002658, 0.50000751, -0.399999142, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),}) CorruptedPart = New("Part",RightLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(1.896873, 1.71584904, 0.243133992, 0.999955714, 0.00111050205, -0.0093366541, -0.00108199974, 0.999994755, 0.00305724167, 0.00933999754, -0.00304700364, 0.999951899),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),}) Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955773, -0.00108199974, 0.00933999848, 0.00111050217, 0.999994755, -0.00304700388, -0.00933665317, 0.00305724121, 0.99995178),C1 = CFrame.new(4.14252281e-006, 0.400008917, -0.399998784, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),}) CorruptedPart = New("Part",RightLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.800000072, 0.200000003),CFrame = CFrame.new(1.89314091, 1.71706903, 0.643112063, 0.999955714, 0.00111050205, -0.0093366541, -0.00108199974, 0.999994755, 0.00305724167, 0.00933999754, -0.00304700364, 0.999951899),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),}) Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955773, -0.00108199974, 0.00933999848, 0.00111050217, 0.999994755, -0.00304700388, -0.00933665317, 0.00305724121, 0.99995178),C1 = CFrame.new(-0.399993181, 0.400005698, -0.399996519, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),}) EffCorruptedPart = New("Part",RightLeg,"EffCorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 1.20000005, 1),CFrame = CFrame.new(2.29597116, 0.915416002, 0.249298006, 0.999955714, 0.00111051137, -0.00933665317, -0.00108199974, 0.999994755, 0.00305824191, 0.00933999754, -0.00304800365, 0.999951899),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("BlockMesh",EffCorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),}) Weld = New("ManualWeld",EffCorruptedPart,"Weld",{Part0 = EffCorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955773, -0.00108199974, 0.00933999848, 0.00111051148, 0.999994755, -0.00304800388, -0.00933665223, 0.00305824145, 0.99995178),C1 = CFrame.new(1.41263008e-005, -0.399995744, 5.00679016e-006, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),}) CorruptedPart = New("Part",RightLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(2.300596, 1.71419013, -0.153122023, 0.999955714, 0.00111051137, -0.00933665317, -0.00108199974, 0.999994755, 0.00305824191, 0.00933999754, -0.00304800365, 0.999951899),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),}) Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955773, -0.00108199974, 0.00933999848, 0.00111051148, 0.999994755, -0.00304800388, -0.00933665223, 0.00305824145, 0.99995178),C1 = CFrame.new(0.400015235, 0.400005817, 7.39097595e-006, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),}) CorruptedPart = New("Part",RightLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(2.69322205, 1.81620288, 0.650299072, 0.999955714, 0.00111051137, -0.00933665317, -0.00108199974, 0.999994755, 0.00305824191, 0.00933999754, -0.00304800365, 0.999951899),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),}) Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955773, -0.00108199974, 0.00933999848, 0.00111051148, 0.999994755, -0.00304800388, -0.00933665223, 0.00305824145, 0.99995178),C1 = CFrame.new(-0.400013447, 0.500005245, 0.400009155, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),}) CorruptedPart = New("Part",RightLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(2.69684124, 1.71498096, 0.250625998, 0.999955714, 0.00111051137, -0.00933665317, -0.00108199974, 0.999994755, 0.00305824191, 0.00933999754, -0.00304800365, 0.999951899),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),}) Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955773, -0.00108199974, 0.00933999848, 0.00111051148, 0.999994755, -0.00304800388, -0.00933665223, 0.00305824145, 0.99995178),C1 = CFrame.new(-1.63316727e-005, 0.400005937, 0.400005102, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),}) ScatterEff(EffCorruptedPart) sa = RightArm:GetChildren() for i = 1, #sa do ScatterEff(sa[i]) end local eff1 = Instance.new("ParticleEmitter",EyeFire) eff1.Size = NumberSequence.new(.1) eff1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)}) eff1.LightEmission = 1 eff1.Lifetime = NumberRange.new(.5) eff1.Speed = NumberRange.new(1) eff1.EmissionDirection = "Front" eff1.Rate = 100 eff1.Texture = "rbxassetid://347504241" eff1.Acceleration = Vector3.new(0,10,0) eff1.Color = ColorSequence.new(Color3.new(1,0,0)) local eff2 = Instance.new("ParticleEmitter",EyeFire) eff2.Size = NumberSequence.new(.1) eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)}) eff2.LightEmission = 1 eff2.Lifetime = NumberRange.new(.5) eff2.Speed = NumberRange.new(1) eff2.EmissionDirection = "Front" eff2.Rate = 100 eff2.Texture = "rbxassetid://347504259" eff2.Acceleration = Vector3.new(0,10,0) eff2.Color = ColorSequence.new(Color3.new(1,0,0)) local eff3 = Instance.new("ParticleEmitter",EyeFire) eff3.Size = NumberSequence.new(.1) eff3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)}) eff3.LightEmission = 1 eff3.Lifetime = NumberRange.new(.5) eff3.Speed = NumberRange.new(1) eff3.EmissionDirection = "Front" eff3.Rate = 100 eff3.Texture = "rbxasset://textures/particles/fire_main.dds" eff3.Acceleration = Vector3.new(0,10,0) eff3.Color = ColorSequence.new(Color3.new(1,0,0)) --Sounds-- slashsnd = New("Sound",chara.Torso,"Slash",{SoundId = "rbxassetid://28144425",PlaybackSpeed = .7,Volume = 5}) hitsnd = New("Sound",chara.Torso,"Hit",{SoundId = "rbxassetid://429400881",PlaybackSpeed = .7,Volume = 5}) telesnd = New("Sound",chara.Torso,"Tele",{SoundId = "rbxassetid://2767090",PlaybackSpeed = .7,Volume = 5}) burnsnd = New("Sound",chara.Torso,"Burn",{SoundId = "rbxassetid://32791565",PlaybackSpeed = .7,Volume = 5}) music1 = New("Sound",chara.Torso,"Music1",{SoundId = "rbxassetid://151038517",PlaybackSpeed = .5,Volume = 10,Looped = true}) music2 = New("Sound",chara.Torso,"Music2",{SoundId = "rbxassetid://11984351",PlaybackSpeed = .2,Volume = 5,Looped = true}) deathmus = New("Sound",chara.Torso,"DeathMus",{SoundId = "rbxassetid://19094700",PlaybackSpeed = .5,Volume = 5,Looped = true}) deathex = New("Sound",chara.Torso,"DeathEx",{SoundId = "rbxassetid://11984351",PlaybackSpeed = 1,Volume = 5}) music1:Play() music2:Play() --Animations-- swinganim = chara.Humanoid:LoadAnimation(New("Animation",chara,"Swing",{AnimationId = "rbxassetid://186934658"})) --Name Tag-- local naeeym = Instance.new("BillboardGui",chara) naeeym.Size = UDim2.new(0,100,0,40) naeeym.StudsOffset = Vector3.new(0,2,0) naeeym.Adornee = chara.Head local tecks = Instance.new("TextLabel",naeeym) tecks.BackgroundTransparency = 1 tecks.BorderSizePixel = 0 tecks.Text = "John Doe" tecks.Font = "Fantasy" tecks.FontSize = "Size24" tecks.TextStrokeTransparency = 0 tecks.TextStrokeColor3 = Color3.new(0,0,0) tecks.TextColor3 = Color3.new(0,0,0) tecks.Size = UDim2.new(1,0,0.5,0) --Skybox-- skybox = Instance.new("Part",chara) skybox.Size = Vector3.new(0,0,0) skybox.Anchored = true skybox.CanCollide = true skyboxmesh = Instance.new("SpecialMesh",skybox) skyboxmesh.MeshId = "http://www.roblox.com/asset/?id=1527559" skyboxmesh.TextureId = "http://www.roblox.com/asset/?id=1529455" skyboxmesh.VertexColor = Vector3.new(1,0,0) skyboxmesh.Scale = Vector3.new(-3000,-1000,-3000) --Soul Steal-- function SoulSteal(pos) local soulst = coroutine.wrap(function() local soul = Instance.new("Part",chara) soul.Size = Vector3.new(0,0,0) soul.CanCollide = false soul.Anchored = false soul.Position = pos soul.CFrame = CFrame.new(pos.X,pos.Y,pos.Z) soul.Transparency = 1 local ptc = Instance.new("ParticleEmitter",soul) ptc.Texture = "http://www.roblox.com/asset/?id=413366101" ptc.Size = NumberSequence.new(.5) ptc.LockedToPart = true ptc.Speed = NumberRange.new(0) ptc.Lifetime = NumberRange.new(9999) local bodpos = Instance.new("BodyPosition",soul) bodpos.Position = pos wait(2) soul.Touched:connect(function(hit) if hit.Parent == chara then soul:Destroy() end end) while soul do wait(.1) bodpos.Position = chara.Torso.Position end end) soulst() end --Death of a Mortal-- function KillMortal(hitdude) local torsy = nil if hitdude:FindFirstChild("Torso")~=nil then torsy = hitdude.Torso elseif hitdude:FindFirstChild("UpperTorso")~=nil then torsy = hitdude.UpperTorso end local val = Instance.new("ObjectValue",hitdude) val.Name = "HasBeenHit" hitdude:BreakJoints() hitdude.Humanoid:Destroy() SoulSteal(torsy.Position) local chi = hitdude:GetChildren() for i = 1, #chi do if chi[i].ClassName == "Part" or chi[i].ClassName == "MeshPart" then local bodpos = Instance.new("BodyPosition",chi[i]) bodpos.Position = chi[i].Position + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5)) ScatterEff(chi[i]) chi[i].BrickColor = BrickColor.new("Really black") end end for i = 1, 4 do for i = 1, #chi do if chi[i].ClassName == "Part" or chi[i].ClassName == "MeshPart" then chi[i].Transparency = chi[i].Transparency + .25 wait(.01) end end end for i = 1, #chi do if chi[i].ClassName == "Part" or chi[i].ClassName == "MeshPart" then chi[i]:Destroy() end end end --Arm Touch-- bladeactive = false Hitbox.Touched:connect(function(hit) if bladeactive == true then if hit.Parent:FindFirstChild("Humanoid")~= nil and hit.Parent:FindFirstChild("HasBeenHit")== nil and hit.Parent ~= chara then hitsnd:Play() KillMortal(hit.Parent) end end end) --Teleport-- function Teleport(pos) telesnd:Play() local ch = chara:GetChildren() for i = 1, #ch do if ch[i].ClassName == "Part" and ch[i].Name ~= "HumanoidRootPart" then local trace = Instance.new("Part",game.Workspace) trace.Size = ch[i].Size trace.Material = "Neon" trace.BrickColor = BrickColor.new("Really black") trace.Transparency = .3 trace.CanCollide = false trace.Anchored = true trace.CFrame = ch[i].CFrame if ch[i].Name == "Head" then mehs = Instance.new("CylinderMesh",trace) mehs.Scale = Vector3.new(1.25,1.25,1.25) end tracedisappear = coroutine.wrap(function() wait(1) for i = 1, 7 do wait(.1) trace.Transparency = trace.Transparency + .1 end trace:Destroy() end) tracedisappear() end end chara.Torso.CFrame = CFrame.new(pos.X,pos.Y,pos.Z) end --Grab-- function Grab(mouse) local hit = mouse.Target if hit ~= nil then if hit.Parent:FindFirstChild("Humanoid")~=nil then local torsy = nil if hit.Parent:FindFirstChild("Torso")~=nil then torsy = hit.Parent.Torso elseif hit.Parent:FindFirstChild("UpperTorso")~=nil then torsy = hit.Parent.UpperTorso end local bodpos = Instance.new("BodyPosition",torsy) bodpos.Position = torsy.Position wait(1) burnsnd:Play() hit.Parent.Humanoid.MaxHealth = 100 bodpos.Position = bodpos.Position + Vector3.new(0,4,0) for i = 1, 10 do wait(.1) BurningEff(torsy) hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health - 10 end KillMortal(hit.Parent) end else end end --Button1Down-- dell = false function onButton1Down() if dell == false then dell = true swinganim:Play() bladeactive = true slashsnd:Play() wait(.7) bladeactive = false dell = false swinganim:Stop() end end --KeyDowns-- function onKeyDown(key) if key == "z" then Teleport(Mouse.Hit.p + Vector3.new(0,2,0)) elseif key == "x" then Grab(Mouse) end end --Mouse Functions-- Mouse = player:GetMouse() if Mouse then Mouse.Button1Down:connect(onButton1Down) Mouse.KeyDown:connect(onKeyDown) end --Death-- chara.Humanoid.Died:connect(function() local pat = Instance.new("Part",game.Workspace) pat.Transparency = 1 pat.Anchored = true pat.CFrame = chara.Torso.CFrame naeeym.Parent = pat naeeym.Adornee = pat skybox.Parent = game.Workspace tecks.Text = "BAD CHOICE" tecks.FontSize = "Size48" tecks.TextColor3 = Color3.new(1,0,0) music1:Stop() music2:Stop() deathmus.Parent = game.Workspace deathex.Parent = game.Workspace deathmus:Play() deathex:Play() game.Lighting.OutdoorAmbient = Color3.new(0,0,0) game.Lighting.TimeOfDay = "00:00:00" game.Lighting.FogColor = Color3.new(0,0,0) game.Lighting.FogEnd = 1000 local ex = Instance.new("Explosion",game.Workspace) ex.Position = chara.Torso.Position ex.Visible = false ex.BlastRadius = 999999999999999999999999 ex.BlastPressure = 9999999999999999999999999 end) --Loop Function-- while true do wait(.01) chance = math.random(0,100) if chance < 10 then sel = math.random(1,3) if sel == 1 then tecks.Text = "NOHOPE" elseif sel == 2 then tecks.Text = "GIVEUP" elseif sel == 3 then tecks.Text = "BURNINHELL" end else tecks.Text = "John Doe" end if chara.Humanoid.Health > 0 then chara.Humanoid.MaxHealth = math.huge chara.Humanoid.Health = math.huge game.Lighting.OutdoorAmbient = Color3.new(1,0,0) game.Lighting.Ambient = Color3.new(1,0,0) chara["Left Arm"].BrickColor = BrickColor.new("Cool yellow") chara["Right Arm"].BrickColor = BrickColor.new("Cool yellow") chara["Left Leg"].BrickColor = BrickColor.new("Medium blue") chara["Right Leg"].BrickColor = BrickColor.new("Medium blue") chara.Torso.BrickColor = BrickColor.new("Bright yellow") chara["Left Arm"].Anchored = false chara["Right Arm"].Anchored = false chara["Left Leg"].Anchored = false chara["Right Leg"].Anchored = false chara.Torso.Anchored = false ch = chara:GetChildren() for i = 1, #ch do if ch[i].ClassName == "Accessory" or ch[i].ClassName == "Hat" then ch[i]:Destroy() end end tools = player.Backpack:GetChildren() for i = 1, #tools do if tools[i].ClassName == "HopperBin" then tools[i]:Destroy() end end skybox.CFrame = skybox.CFrame * CFrame.fromEulerAnglesXYZ(0,math.rad(1),0) tecks.Position = UDim2.new(0,math.random(-3,3),0,math.random(-3,3)) local jtrace = Instance.new("Part",game.Workspace) jtrace.Name = "JDTrace" jtrace.Size = Vector3.new(10,0,10) jtrace.Position = chara.Torso.Position jtrace.CFrame = chara.Torso.CFrame - Vector3.new(0,3,0) jtrace.Anchored = true jtrace.CanCollide = false jtrace.BrickColor = BrickColor.new("Really black") jtrace.Material = "Granite" BurningEff(jtrace) game.Debris:AddItem(jtrace,1) end end end) UICorner_3.Parent = Jhondoe TextButton_3.Parent = Page1 TextButton_3.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton_3.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton_3.BorderSizePixel = 0 TextButton_3.Size = UDim2.new(0, 90, 0, 38) TextButton_3.Font = Enum.Font.SourceSans TextButton_3.Text = "LuxGui" TextButton_3.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_3.TextScaled = true TextButton_3.TextSize = 14.000 TextButton_3.TextWrapped = true TextButton_3.MouseButton1Click:Connect(function() loadstring(game:HttpGet('https://gist.githubusercontent.com/Commandant71/ac81e34132784e490f2c7af6274cdb71/raw/204104245ee8d0aa1dbe36d53f776cb491549adc/gistfile1.txt'))() end) UICorner_4.Parent = TextButton_3 TextButton_4.Parent = Page1 TextButton_4.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton_4.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton_4.BorderSizePixel = 0 TextButton_4.Size = UDim2.new(0, 90, 0, 38) TextButton_4.Font = Enum.Font.SourceSans TextButton_4.Text = "c00lgui remake" TextButton_4.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_4.TextScaled = true TextButton_4.TextSize = 14.000 TextButton_4.TextWrapped = true TextButton_4.MouseButton1Click:Connect(function() local c00lgui = Window:CreateTab("c00lgui", nil) -- Title, Image local c00lguiSection = c00lgui:CreateSection("c00lgui") local Button = c00lgui:CreateButton({ Name = "c00lgui v2.2 by team c00lkidd", Callback = function() loadstring(game:HttpGet("https://[Log in to view URL]",true))() end, }) local Button = c00lgui:CreateButton({ Name = "Destroyer GUI", Callback = function() loadstring(game:HttpGet("https://[Log in to view URL]",true))() end, }) local Button = c00lgui:CreateButton({ Name = "c00lgui reborn v0.5", Callback = function() loadstring(game:GetObjects("rbxassetid://8127297852")[1].Source)() end, }) local feTab = Window:CreateTab("Fe Bypass", nil) -- Title, Image local feSection = feTab:CreateSection("Fe Bypass") local Paragraph = feTab:CreateParagraph({Title = "NOTICE", Content = "Some FE script can doesn't work if they don't work contact me FireServiceScripter#1073 on discord"}) local Button = feTab:CreateButton({ Name = "FE GAMEPASS UI", Callback = function() loadstring(game:HttpGet('https://[Log in to view URL]'))() end, }) local Button = feTab:CreateButton({ Name = "FE Twilight Daycare Destroyer", Callback = function() loadstring(game:HttpGet('https://[Log in to view URL]'))(' Watermelon ? ') end, }) local Button = feTab:CreateButton({ Name = "FE Build And Survive Destroyer", Callback = function() loadstring(game:HttpGet('https://[Log in to view URL]'))() end, }) local Button = feTab:CreateButton({ Name = "FE Bypassing Hub GUI", Callback = function() loadstring(game:HttpGet("https://[Log in to view URL]"))() end, }) local Button = feTab:CreateButton({ Name = "FE Tools Drop [FREE ADMIN]", Callback = function() loadstring(game:HttpGet('https://[Log in to view URL]'))() end, }) local Button = feTab:CreateButton({ Name = "FE Troll GUI", Callback = function() loadstring(game:HttpGet("https://[Log in to view URL]"))() end, }) local Button = feTab:CreateButton({ Name = "FE Btools", Callback = function() loadstring(game:HttpGet('https://[Log in to view URL]'))() end, }) local Button = feTab:CreateButton({ Name = "FE Hub Script [Best]", Callback = function() loadstring(game:HttpGet('https://[Log in to view URL]'))() end, }) local Executors = Window:CreateTab("Executors", nil) -- Title, Image local ExSection = Executors:CreateSection("RC7") local Button = Executors:CreateButton({ Name = "RC7", Callback = function() loadstring(game:HttpGet("https://[Log in to view URL]"))() end, }) end) UICorner_5.Parent = TextButton_4 TextButton_5.Parent = Page1 TextButton_5.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton_5.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton_5.BorderSizePixel = 0 TextButton_5.Size = UDim2.new(0, 90, 0, 38) TextButton_5.Font = Enum.Font.SourceSans TextButton_5.Text = "Black Hole" TextButton_5.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_5.TextScaled = true TextButton_5.TextSize = 14.000 TextButton_5.TextWrapped = true TextButton_5.MouseButton1Click:Connect(function() local Players = game:GetService("Players") local RunService = game:GetService("RunService") local LocalPlayer = Players.LocalPlayer local Workspace = game:GetService("Workspace") local angle = 1 local radius = 10 local blackHoleActive = false local function setupPlayer() local character = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait() local humanoidRootPart = character:WaitForChild("HumanoidRootPart") local Folder = Instance.new("Folder", Workspace) local Part = Instance.new("Part", Folder) local Attachment1 = Instance.new("Attachment", Part) Part.Anchored = true Part.CanCollide = false Part.Transparency = 1 return humanoidRootPart, Attachment1 end local humanoidRootPart, Attachment1 = setupPlayer() if not getgenv().Network then getgenv().Network = { BaseParts = {}, Velocity = Vector3.new(14.46262424, 14.46262424, 14.46262424) } Network.RetainPart = function(part) if typeof(part) == "Instance" and part:IsA("BasePart") and part:IsDescendantOf(Workspace) then table.insert(Network.BaseParts, part) part.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0) part.CanCollide = false end end local function EnablePartControl() LocalPlayer.ReplicationFocus = Workspace RunService.Heartbeat:Connect(function() sethiddenproperty(LocalPlayer, "SimulationRadius", math.huge) for _, part in pairs(Network.BaseParts) do if part:IsDescendantOf(Workspace) then part.Velocity = Network.Velocity end end end) end EnablePartControl() end local function ForcePart(v) if v:IsA("Part") and not v.Anchored and not v.Parent:FindFirstChild("Humanoid") and not v.Parent:FindFirstChild("Head") and v.Name ~= "Handle" then for _, x in next, v:GetChildren() do if x:IsA("BodyAngularVelocity") or x:IsA("BodyForce") or x:IsA("BodyGyro") or x:IsA("BodyPosition") or x:IsA("BodyThrust") or x:IsA("BodyVelocity") or x:IsA("RocketPropulsion") then x:Destroy() end end if v:FindFirstChild("Attachment") then v:FindFirstChild("Attachment"):Destroy() end if v:FindFirstChild("AlignPosition") then v:FindFirstChild("AlignPosition"):Destroy() end if v:FindFirstChild("Torque") then v:FindFirstChild("Torque"):Destroy() end v.CanCollide = false local Torque = Instance.new("Torque", v) Torque.Torque = Vector3.new(1000000, 1000000, 1000000) local AlignPosition = Instance.new("AlignPosition", v) local Attachment2 = Instance.new("Attachment", v) Torque.Attachment0 = Attachment2 AlignPosition.MaxForce = math.huge AlignPosition.MaxVelocity = math.huge AlignPosition.Responsiveness = 500 AlignPosition.Attachment0 = Attachment2 AlignPosition.Attachment1 = Attachment1 end end local function toggleBlackHole() blackHoleActive = not blackHoleActive if blackHoleActive then for _, v in next, Workspace:GetDescendants() do ForcePart(v) end Workspace.DescendantAdded:Connect(function(v) if blackHoleActive then ForcePart(v) end end) spawn(function() while blackHoleActive and RunService.RenderStepped:Wait() do angle = angle + math.rad(2) local offsetX = math.cos(angle) * radius local offsetZ = math.sin(angle) * radius Attachment1.WorldCFrame = humanoidRootPart.CFrame * CFrame.new(offsetX, 0, offsetZ) end end) else Attachment1.WorldCFrame = CFrame.new(0, -1000, 0) end end LocalPlayer.CharacterAdded:Connect(function() humanoidRootPart, Attachment1 = setupPlayer() if blackHoleActive then toggleBlackHole() end end) local library = loadstring(game:HttpGet("https://raw.githubusercontent.com/miroeramaa/TurtleLib/main/TurtleUiLib.lua"))() local window = library:Window("Projeto LKB") window:Slider("Radius Blackhole",1,100,10, function(Value) radius = Value end) window:Toggle("Blackhole", true, function(Value) if Value then toggleBlackHole() else blackHoleActive = false end end) spawn(function() while true do RunService.RenderStepped:Wait() if blackHoleActive then angle = angle + math.rad(angleSpeed) end end end) toggleBlackHole() end) UICorner_6.Parent = TextButton_5 TextButton_6.Parent = Page1 TextButton_6.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton_6.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton_6.BorderSizePixel = 0 TextButton_6.Size = UDim2.new(0, 90, 0, 38) TextButton_6.Font = Enum.Font.SourceSans TextButton_6.Text = "Ring V4" TextButton_6.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_6.TextScaled = true TextButton_6.TextSize = 14.000 TextButton_6.TextWrapped = true TextButton_6.MouseButton1Click:Connect(function() loadstring(game:HttpGet("https://rawscripts.net/raw/Natural-Disaster-Survival-Super-ring-V4-24296"))() end) UICorner_7.Parent = TextButton_6 TextButton_7.Parent = Page1 TextButton_7.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton_7.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton_7.BorderSizePixel = 0 TextButton_7.Size = UDim2.new(0, 90, 0, 38) TextButton_7.Font = Enum.Font.SourceSans TextButton_7.Text = "Fling all" TextButton_7.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_7.TextScaled = true TextButton_7.TextSize = 14.000 TextButton_7.TextWrapped = true TextButton_7.MouseButton1Click:Connect(function() local Targets = {"All"} -- "All", "Target Name", "arian_was_here" local Players = game:GetService("Players") local Player = Players.LocalPlayer local AllBool = false local GetPlayer = function(Name) Name = Name:lower() if Name == "all" or Name == "others" then AllBool = true return elseif Name == "random" then local GetPlayers = Players:GetPlayers() if table.find(GetPlayers,Player) then table.remove(GetPlayers,table.find(GetPlayers,Player)) end return GetPlayers[math.random(#GetPlayers)] elseif Name ~= "random" and Name ~= "all" and Name ~= "others" then for _,x in next, Players:GetPlayers() do if x ~= Player then if x.Name:lower():match("^"..Name) then return x; elseif x.DisplayName:lower():match("^"..Name) then return x; end end end else return end end local Message = function(_Title, _Text, Time) game:GetService("StarterGui"):SetCore("SendNotification", {Title = _Title, Text = _Text, Duration = Time}) end local SkidFling = function(TargetPlayer) local Character = Player.Character local Humanoid = Character and Character:FindFirstChildOfClass("Humanoid") local RootPart = Humanoid and Humanoid.RootPart local TCharacter = TargetPlayer.Character local THumanoid local TRootPart local THead local Accessory local Handle if TCharacter:FindFirstChildOfClass("Humanoid") then THumanoid = TCharacter:FindFirstChildOfClass("Humanoid") end if THumanoid and THumanoid.RootPart then TRootPart = THumanoid.RootPart end if TCharacter:FindFirstChild("Head") then THead = TCharacter.Head end if TCharacter:FindFirstChildOfClass("Accessory") then Accessory = TCharacter:FindFirstChildOfClass("Accessory") end if Accessoy and Accessory:FindFirstChild("Handle") then Handle = Accessory.Handle end if Character and Humanoid and RootPart then if RootPart.Velocity.Magnitude < 50 then getgenv().OldPos = RootPart.CFrame end if THumanoid and THumanoid.Sit and not AllBool then return Message("Error Occurred", "Targeting is sitting", 5) -- u can remove dis part if u want lol end if THead then workspace.CurrentCamera.CameraSubject = THead elseif not THead and Handle then workspace.CurrentCamera.CameraSubject = Handle elseif THumanoid and TRootPart then workspace.CurrentCamera.CameraSubject = THumanoid end if not TCharacter:FindFirstChildWhichIsA("BasePart") then return end local FPos = function(BasePart, Pos, Ang) RootPart.CFrame = CFrame.new(BasePart.Position) * Pos * Ang Character:SetPrimaryPartCFrame(CFrame.new(BasePart.Position) * Pos * Ang) RootPart.Velocity = Vector3.new(9e7, 9e7 * 10, 9e7) RootPart.RotVelocity = Vector3.new(9e8, 9e8, 9e8) end local SFBasePart = function(BasePart) local TimeToWait = 2 local Time = tick() local Angle = 0 repeat if RootPart and THumanoid then if BasePart.Velocity.Magnitude < 50 then Angle = Angle + 100 FPos(BasePart, CFrame.new(0, 1.5, 0) + THumanoid.MoveDirection * BasePart.Velocity.Magnitude / 1.25, CFrame.Angles(math.rad(Angle),0 ,0)) task.wait() FPos(BasePart, CFrame.new(0, -1.5, 0) + THumanoid.MoveDirection * BasePart.Velocity.Magnitude / 1.25, CFrame.Angles(math.rad(Angle), 0, 0)) task.wait() FPos(BasePart, CFrame.new(2.25, 1.5, -2.25) + THumanoid.MoveDirection * BasePart.Velocity.Magnitude / 1.25, CFrame.Angles(math.rad(Angle), 0, 0)) task.wait() FPos(BasePart, CFrame.new(-2.25, -1.5, 2.25) + THumanoid.MoveDirection * BasePart.Velocity.Magnitude / 1.25, CFrame.Angles(math.rad(Angle), 0, 0)) task.wait() FPos(BasePart, CFrame.new(0, 1.5, 0) + THumanoid.MoveDirection,CFrame.Angles(math.rad(Angle), 0, 0)) task.wait() FPos(BasePart, CFrame.new(0, -1.5, 0) + THumanoid.MoveDirection,CFrame.Angles(math.rad(Angle), 0, 0)) task.wait() else FPos(BasePart, CFrame.new(0, 1.5, THumanoid.WalkSpeed), CFrame.Angles(math.rad(90), 0, 0)) task.wait() FPos(BasePart, CFrame.new(0, -1.5, -THumanoid.WalkSpeed), CFrame.Angles(0, 0, 0)) task.wait() FPos(BasePart, CFrame.new(0, 1.5, THumanoid.WalkSpeed), CFrame.Angles(math.rad(90), 0, 0)) task.wait() FPos(BasePart, CFrame.new(0, 1.5, TRootPart.Velocity.Magnitude / 1.25), CFrame.Angles(math.rad(90), 0, 0)) task.wait() FPos(BasePart, CFrame.new(0, -1.5, -TRootPart.Velocity.Magnitude / 1.25), CFrame.Angles(0, 0, 0)) task.wait() FPos(BasePart, CFrame.new(0, 1.5, TRootPart.Velocity.Magnitude / 1.25), CFrame.Angles(math.rad(90), 0, 0)) task.wait() FPos(BasePart, CFrame.new(0, -1.5, 0), CFrame.Angles(math.rad(90), 0, 0)) task.wait() FPos(BasePart, CFrame.new(0, -1.5, 0), CFrame.Angles(0, 0, 0)) task.wait() FPos(BasePart, CFrame.new(0, -1.5 ,0), CFrame.Angles(math.rad(-90), 0, 0)) task.wait() FPos(BasePart, CFrame.new(0, -1.5, 0), CFrame.Angles(0, 0, 0)) task.wait() end else break end until BasePart.Velocity.Magnitude > 500 or BasePart.Parent ~= TargetPlayer.Character or TargetPlayer.Parent ~= Players or not TargetPlayer.Character == TCharacter or THumanoid.Sit or Humanoid.Health <= 0 or tick() > Time + TimeToWait end workspace.FallenPartsDestroyHeight = 0/0 local BV = Instance.new("BodyVelocity") BV.Name = "EpixVel" BV.Parent = RootPart BV.Velocity = Vector3.new(9e8, 9e8, 9e8) BV.MaxForce = Vector3.new(1/0, 1/0, 1/0) Humanoid:SetStateEnabled(Enum.HumanoidStateType.Seated, false) if TRootPart and THead then if (TRootPart.CFrame.p - THead.CFrame.p).Magnitude > 5 then SFBasePart(THead) else SFBasePart(TRootPart) end elseif TRootPart and not THead then SFBasePart(TRootPart) elseif not TRootPart and THead then SFBasePart(THead) elseif not TRootPart and not THead and Accessory and Handle then SFBasePart(Handle) else return Message("Error Occurred", "Target is missing everything", 5) end BV:Destroy() Humanoid:SetStateEnabled(Enum.HumanoidStateType.Seated, true) workspace.CurrentCamera.CameraSubject = Humanoid repeat RootPart.CFrame = getgenv().OldPos * CFrame.new(0, .5, 0) Character:SetPrimaryPartCFrame(getgenv().OldPos * CFrame.new(0, .5, 0)) Humanoid:ChangeState("GettingUp") table.foreach(Character:GetChildren(), function(_, x) if x:IsA("BasePart") then x.Velocity, x.RotVelocity = Vector3.new(), Vector3.new() end end) task.wait() until (RootPart.Position - getgenv().OldPos.p).Magnitude < 25 workspace.FallenPartsDestroyHeight = getgenv().FPDH else return Message("Error Occurred", "Random error", 5) end end if not Welcome then Message("Script by AnthonyIsntHere", "Enjoy!", 5) end getgenv().Welcome = true if Targets[1] then for _,x in next, Targets do GetPlayer(x) end else return end if AllBool then for _,x in next, Players:GetPlayers() do SkidFling(x) end end for _,x in next, Targets do if GetPlayer(x) and GetPlayer(x) ~= Player then if GetPlayer(x).UserId ~= 1414978355 then local TPlayer = GetPlayer(x) if TPlayer then SkidFling(TPlayer) end else Message("Error Occurred", "This user is whitelisted! (Owner)", 5) end elseif not GetPlayer(x) and not AllBool then Message("Error Occurred", "Username Invalid", 5) end end end) UICorner_8.Parent = TextButton_7 TextButton_8.Parent = Page1 TextButton_8.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton_8.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton_8.BorderSizePixel = 0 TextButton_8.Size = UDim2.new(0, 90, 0, 38) TextButton_8.Font = Enum.Font.SourceSans TextButton_8.Text = "Sander X" TextButton_8.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_8.TextScaled = true TextButton_8.TextSize = 14.000 TextButton_8.TextWrapped = true TextButton_8.MouseButton1Click:Connect(function() loadstring(game:HttpGet("https://raw.githubusercontent.com/kigredns/testUIDK/refs/heads/main/panel.lua"))() end) UICorner_9.Parent = TextButton_8 TextButton_9.Parent = Page1 TextButton_9.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton_9.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton_9.BorderSizePixel = 0 TextButton_9.Size = UDim2.new(0, 90, 0, 38) TextButton_9.Font = Enum.Font.SourceSans TextButton_9.Text = "ro exploit 5.0" TextButton_9.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_9.TextScaled = true TextButton_9.TextSize = 14.000 TextButton_9.TextWrapped = true TextButton_9.MouseButton1Click:Connect(function() loadstring(game:GetObjects("rbxassetid://288646117")[1].Source)() end) UICorner_10.Parent = TextButton_9 TextButton_10.Parent = Page1 TextButton_10.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton_10.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton_10.BorderSizePixel = 0 TextButton_10.Size = UDim2.new(0, 90, 0, 38) TextButton_10.Font = Enum.Font.SourceSans TextButton_10.Text = "Kill all Prison Life" TextButton_10.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_10.TextScaled = true TextButton_10.TextSize = 14.000 TextButton_10.TextWrapped = true TextButton_10.MouseButton1Click:Connect(function() spawn(function() while wait(0.1) do for i, v in next, game:GetService("Players"):GetChildren() do pcall(function() if v~= game:GetService("Players").LocalPlayer and not v.Character:FindFirstChildOfClass("ForceField") and v.Character.Humanoid.Health > 0 then while v.Character:WaitForChild("Humanoid").Health > 0 do wait(); game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = v.Character.HumanoidRootPart.CFrame; for x, c in next, game:GetService("Players"):GetChildren() do if c ~= game:GetService("Players").LocalPlayer then game.ReplicatedStorage.meleeEvent:FireServer(c) end end end end end) wait() end end end) end) UICorner_11.Parent = TextButton_10 TextButton_11.Parent = Page1 TextButton_11.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton_11.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton_11.BorderSizePixel = 0 TextButton_11.Size = UDim2.new(0, 90, 0, 38) TextButton_11.Font = Enum.Font.SourceSans TextButton_11.Text = "Invisible Script" TextButton_11.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_11.TextScaled = true TextButton_11.TextSize = 14.000 TextButton_11.TextWrapped = true TextButton_11.MouseButton1Click:Connect(function() loadstring(game:HttpGet('https://gist.githubusercontent.com/Commandant71/0119ed233c85c38db7f13118bc6c9c1c/raw/2d944e055bf6dca51f5adbaf00376b247cf9aef0/gistfile1.txt'))() end) UICorner_12.Parent = TextButton_11 TextButton_12.Parent = Page1 TextButton_12.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton_12.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton_12.BorderSizePixel = 0 TextButton_12.Size = UDim2.new(0, 90, 0, 38) TextButton_12.Font = Enum.Font.SourceSans TextButton_12.Text = "c00lclan" TextButton_12.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_12.TextScaled = true TextButton_12.TextSize = 14.000 TextButton_12.TextWrapped = true TextButton_12.MouseButton1Click:Connect(function() loadstring(game:HttpGet("https://raw.githubusercontent.com/cfsmi2/c00lguiv1/refs/heads/main/Main.lua", true))() end) UICorner_13.Parent = TextButton_12 TextButton_13.Parent = Page1 TextButton_13.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton_13.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton_13.BorderSizePixel = 0 TextButton_13.Size = UDim2.new(0, 90, 0, 38) TextButton_13.Font = Enum.Font.SourceSans TextButton_13.Text = "MM2" TextButton_13.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_13.TextScaled = true TextButton_13.TextSize = 14.000 TextButton_13.TextWrapped = true TextButton_13.MouseButton1Click:Connect(function() loadstring(game:HttpGet("https://raw.githubusercontent.com/Au0yX/Community/main/XhubMM2"))() end) UICorner_14.Parent = TextButton_13 TextButton_14.Parent = Page1 TextButton_14.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton_14.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton_14.BorderSizePixel = 0 TextButton_14.Size = UDim2.new(0, 90, 0, 38) TextButton_14.Font = Enum.Font.SourceSans TextButton_14.Text = "MM2 SCRIPT RANDOM" TextButton_14.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_14.TextScaled = true TextButton_14.TextSize = 14.000 TextButton_14.TextWrapped = true TextButton_14.MouseButton1Click:Connect(function() loadstring(game:GetObjects("rbxassetid://4001118261")[1].Source)() end) UICorner_15.Parent = TextButton_14 TextButton_15.Parent = Page1 TextButton_15.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton_15.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton_15.BorderSizePixel = 0 TextButton_15.Size = UDim2.new(0, 90, 0, 38) TextButton_15.Font = Enum.Font.SourceSans TextButton_15.Text = "F3X " TextButton_15.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_15.TextScaled = true TextButton_15.TextSize = 14.000 TextButton_15.TextWrapped = true TextButton_15.MouseButton1Click:Connect(function() loadstring(game:HttpGet("https://files.catbox.moe/7vustu.js"))() end) UICorner_16.Parent = TextButton_15 TextButton_16.Parent = Page1 TextButton_16.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton_16.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton_16.BorderSizePixel = 0 TextButton_16.Size = UDim2.new(0, 90, 0, 38) TextButton_16.Font = Enum.Font.SourceSans TextButton_16.Text = "C00lgui revival" TextButton_16.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_16.TextScaled = true TextButton_16.TextSize = 14.000 TextButton_16.TextWrapped = true TextButton_16.MouseButton1Click:Connect(function() loadstring(game:GetObjects("rbxassetid://16738300563")[1].Source)() end) UICorner_17.Parent = TextButton_16 TextButton_17.Parent = Page1 TextButton_17.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton_17.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton_17.BorderSizePixel = 0 TextButton_17.Size = UDim2.new(0, 90, 0, 38) TextButton_17.Font = Enum.Font.SourceSans TextButton_17.Text = "Spam Chat" TextButton_17.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_17.TextScaled = true TextButton_17.TextSize = 14.000 TextButton_17.TextWrapped = true TextButton_17.MouseButton1Click:Connect(function() loadstring(game:HttpGet('https://pastebin.com/raw/diLuC5Wm'))() end) UICorner_18.Parent = TextButton_17 TextButton_18.Parent = Page1 TextButton_18.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton_18.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton_18.BorderSizePixel = 0 TextButton_18.Size = UDim2.new(0, 90, 0, 38) TextButton_18.Font = Enum.Font.SourceSans TextButton_18.Text = "RC7 REMAKE FAKE" TextButton_18.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_18.TextScaled = true TextButton_18.TextSize = 14.000 TextButton_18.TextWrapped = true TextButton_18.MouseButton1Click:Connect(function() loadstring(game:HttpGet('https://rawscripts.net/raw/Universal-Script-Rc7-Beta-rework-45161'))() end) UICorner_19.Parent = TextButton_18 TextButton_19.Parent = Page1 TextButton_19.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton_19.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton_19.BorderSizePixel = 0 TextButton_19.Size = UDim2.new(0, 90, 0, 38) TextButton_19.Font = Enum.Font.SourceSans TextButton_19.Text = "Backdoor Lalol" TextButton_19.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_19.TextScaled = true TextButton_19.TextSize = 14.000 TextButton_19.TextWrapped = true TextButton_19.MouseButton1Click:Connect(function() loadstring(game:HttpGet('https://raw.githubusercontent.com/Its-LALOL/LALOL-Hub/main/Backdoor-Scanner/script'))() end) UICorner_20.Parent = TextButton_19 TextButton_20.Parent = Page1 TextButton_20.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton_20.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton_20.BorderSizePixel = 0 TextButton_20.Size = UDim2.new(0, 90, 0, 38) TextButton_20.Font = Enum.Font.SourceSans TextButton_20.Text = "WolvexderGUI" TextButton_20.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_20.TextScaled = true TextButton_20.TextSize = 14.000 TextButton_20.TextWrapped = true TextButton_20.MouseButton1Click:Connect(function() loadstring(game:HttpGet("https://raw.githubusercontent.com/WELVERION/GUILEAK/refs/heads/main/Obfuscated111", true))() end) UICorner_21.Parent = TextButton_20 TextButton_21.Parent = Page1 TextButton_21.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton_21.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton_21.BorderSizePixel = 0 TextButton_21.Size = UDim2.new(0, 90, 0, 38) TextButton_21.Font = Enum.Font.SourceSans TextButton_21.Text = "Infinity Yield" TextButton_21.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_21.TextScaled = true TextButton_21.TextSize = 14.000 TextButton_21.TextWrapped = true TextButton_21.MouseButton1Click:Connect(function() loadstring(game:HttpGet(('https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source'),true))() end) UICorner_22.Parent = TextButton_21 TextButton_22.Parent = Page1 TextButton_22.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton_22.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton_22.BorderSizePixel = 0 TextButton_22.Size = UDim2.new(0, 90, 0, 38) TextButton_22.Font = Enum.Font.SourceSans TextButton_22.Text = "Minecraft" TextButton_22.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_22.TextScaled = true TextButton_22.TextSize = 14.000 TextButton_22.TextWrapped = true TextButton_22.MouseButton1Click:Connect(function() local targetName = game.Players.LocalPlayer.Name local player = game.Players:FindFirstChild(targetName) function putTexture(part, frontF, backF, topF, bottomF, leftF, rightF, className) local faces = {"Front", "Back", "Top", "Bottom", "Left", "Right"} for i,f in pairs(faces) do local decal = Instance.new(className, part) if i == 1 then decal.Texture = frontF decal.Name = f end if i == 2 then decal.Texture = backF or frontF decal.Name = f end if i == 3 then decal.Texture = topF or frontF decal.Name = f end if i == 4 then decal.Texture = bottomF or frontF decal.Name = f end if i == 5 then decal.Texture = leftF or frontF decal.Name = f end if i == 6 then decal.Texture = rightF or frontF decal.Name = f end decal.Face = f end return part end function makeSquare(position, size, color, transparency, parent) local label = Instance.new("TextLabel", parent) label.Text = "" label.BorderSizePixel = 0 label.BackgroundTransparency = transparency label.Position = position label.Size = size label.BackgroundColor3 = color end function putToolBarSlot(position, image) local playerGui = player:FindFirstChild("PlayerGui") if playerGui then local gui = playerGui:FindFirstChild("ToolBar") or Instance.new("ScreenGui", playerGui) gui.Name = "ToolBar" local slot = Instance.new("ImageLabel", gui) slot.Position = position slot.Size = UDim2.new(0, 32, 0, 32) slot.BackgroundTransparency = 1 slot.ImageTransparency = 0 slot.Image = image slot.ZIndex = 2 makeSquare(UDim2.new(0, 0, 0, 0), UDim2.new(0, 32, 0, 32), Color3.new(95/255, 89/255, 76/255), 0, slot) makeSquare(UDim2.new(0, 0, 0, 0), UDim2.new(0, 2, 0, 32), Color3.new(0/255, 0/255, 0/255), 0.5, slot) makeSquare(UDim2.new(0, 2, 0, 0), UDim2.new(0, 30, 0, 2), Color3.new(0/255, 0/255, 0/255), 0.5, slot) makeSquare(UDim2.new(0, -2, 0, -2), UDim2.new(0, 36, 0, 2), Color3.new(106/255, 106/255, 106/255), 0, slot) makeSquare(UDim2.new(0, -2, 0, -2), UDim2.new(0, 2, 0, 36), Color3.new(106/255, 106/255, 106/255), 0, slot) makeSquare(UDim2.new(0, 0, 0, 32), UDim2.new(0, 34, 0, 2), Color3.new(130/255, 130/255, 130/255), 0, slot) makeSquare(UDim2.new(0, 32, 0, 0), UDim2.new(0, 2, 0, 34), Color3.new(130/255, 130/255, 130/255), 0, slot) makeSquare(UDim2.new(0, -4, 0, -2), UDim2.new(0, 2, 0, 38), Color3.new(130/255, 130/255, 130/255), 0, slot) makeSquare(UDim2.new(0, 34, 0, -2), UDim2.new(0, 2, 0, 36), Color3.new(106/255, 106/255, 106/255), 0, slot) makeSquare(UDim2.new(0, -2, 0, 34), UDim2.new(0, 38, 0, 2), Color3.new(106/255, 106/255, 106/255), 0, slot) makeSquare(UDim2.new(0, -4, 0, -4), UDim2.new(0, 40, 0, 2), Color3.new(156/255, 156/255, 156/255), 0, slot) end end function divide(x, d) if x ~= 0 and d ~= 0 then return x/d else return x end end -- so it doesn't divide by zero function getDistance(v1, v2) return math.abs((Vector3.new(math.abs(v2.X - v1.X), math.abs(v2.Y - v1.Y), math.abs(v2.Z - v1.Z))).Magnitude) end function round(x) if x%2 ~= 0.5 then return math.floor(x+0.5) end return x-0.5 end function weldTo(part1, part2) local weld = Instance.new("Weld", part1) weld.Part0 = part1 weld.Part1 = part2 end function getMagnitudeXZ(velocity) return math.abs(velocity.X) + math.abs(velocity.Z) end function placeBlock(block, cFPos) local blockPlaced = Instance.new("Part", workspace) blockPlaced.Material = "Fabric" blockPlaced.Anchored = true blockPlaced.Size = block.size blockPlaced.CFrame = cFPos putTexture(blockPlaced, block.frontTex, block.backTex, block.topTex, block.bottomTex, block.leftTex, block.rightTex, "Texture") return blockPlaced end local toolBar = { Dirt = { size = Vector3.new(2.6, 2.6, 2.6), frontTex = "rbxassetid://179655033", backTex = "rbxassetid://179655033", topTex = "rbxassetid://179655033", bottomTex = "rbxassetid://179655033", leftTex = "rbxassetid://179655033", rightTex = "rbxassetid://179655033" }, Grass = { size = Vector3.new(2.6, 2.6, 2.6), frontTex = "rbxassetid://96430337", backTex = "rbxassetid://96430337", topTex = "rbxassetid://96430265", bottomTex = "rbxassetid://179655033", leftTex = "rbxassetid://96430337", rightTex = "rbxassetid://96430337" }, Stone = { size = Vector3.new(2.6, 2.6, 2.6), frontTex = "rbxassetid://75880927", backTex = "rbxassetid://75880927", topTex = "rbxassetid://75880927", bottomTex = "rbxassetid://75880927", leftTex = "rbxassetid://75880927", rightTex = "rbxassetid://75880927" }, Diamond_Ore = { size = Vector3.new(2.6, 2.6, 2.6), frontTex = "rbxassetid://57928490", backTex = "rbxassetid://57928490", topTex = "rbxassetid://57928490", bottomTex = "rbxassetid://57928490", leftTex = "rbxassetid://57928490", rightTex = "rbxassetid://57928490" }, Diamond_Block = { size = Vector3.new(2.6, 2.6, 2.6), frontTex = "rbxassetid://56749955", backTex = "rbxassetid://56749955", topTex = "rbxassetid://56749955", bottomTex = "rbxassetid://56749955", leftTex = "rbxassetid://56749955", rightTex = "rbxassetid://56749955" }, Wood_Planks = { size = Vector3.new(2.6, 2.6, 2.6), frontTex = "rbxassetid://346201871", backTex = "rbxassetid://346201871", topTex = "rbxassetid://346201871", bottomTex = "rbxassetid://346201871", leftTex = "rbxassetid://346201871", rightTex = "rbxassetid://346201871" }, Oak_Log = { size = Vector3.new(2.6, 2.6, 2.6), frontTex = "rbxassetid://310831812", backTex = "rbxassetid://310831812", topTex = "rbxassetid://152538557", bottomTex = "rbxassetid://152538557", leftTex = "rbxassetid://310831812", rightTex = "rbxassetid://310831812" } } if player then local char = player.Character if char then for _,cM in pairs(char:GetChildren()) do if cM.ClassName == "CharacterMesh" then cM:Destroy() end end --[] local gui = player.PlayerGui:FindFirstChild("ToolBar") or Instance.new("ScreenGui", player.PlayerGui) gui.Name = "ToolBar" makeSquare(UDim2.new(0.5, -166, 1, -111), UDim2.new(0, 364, 0, 44), Color3.new(0/255, 0/255, 0/255), 0, gui) local blocks = {"Dirt", "Grass", "Stone", "Diamond_Ore", "Diamond_Block", "Wood_Planks", "Oak_Log"} for i = 1, 9 do if toolBar[blocks[i]] ~= nil then putToolBarSlot(UDim2.new(0.5, -160 + ((i-1)*40), 1, -105), toolBar[blocks[i]].frontTex) else putToolBarSlot(UDim2.new(0.5, -160 + ((i-1)*40), 1, -105), "") end end local humRootPart = char:WaitForChild("HumanoidRootPart") local head = char:WaitForChild("Head") local torso = char:WaitForChild("Torso") local lArm = char:WaitForChild("Left Arm") local rArm = char:WaitForChild("Right Arm") local lLeg = char:WaitForChild("Left Leg") local rLeg = char:WaitForChild("Right Leg") head.Size = Vector3.new(1.3, 1.3, 1.3) putTexture(head, "rbxassetid://38738031", "rbxassetid://36047330", "rbxassetid://36047341", "rbxassetid://36047347", "rbxassetid://36047323", "rbxassetid://36047315", "Decal") head:WaitForChild("Mesh"):Destroy() head:WaitForChild("face"):Destroy() torso.Size = Vector3.new(1.3, 1.95, 0.65) putTexture(torso, "rbxassetid://38934753", "rbxassetid://38934731", "rbxassetid://38934780", "rbxassetid://38934740", "rbxassetid://38934762", "rbxassetid://38934762", "Decal") lArm.Size = Vector3.new(0.65, 1.95, 0.65) putTexture(lArm, "rbxassetid://38934581", "rbxassetid://38934560", "rbxassetid://38934613", "rbxassetid://38934568", "rbxassetid://38934601", "rbxassetid://38934591", "Decal") rArm.Size = Vector3.new(0.65, 1.95, 0.65) putTexture(rArm, "rbxassetid://38934560", "rbxassetid://38934581", "rbxassetid://38934613", "rbxassetid://38934568", "rbxassetid://38934601", "rbxassetid://38934591", "Decal") lLeg.Size = Vector3.new(0.65, 1.95, 0.65) putTexture(lLeg, "rbxassetid://38936226", "rbxassetid://38936209", "rbxassetid://38934719", "rbxassetid://38934712", "rbxassetid://38936255", "rbxassetid://38936242", "Decal") rLeg.Size = Vector3.new(0.65, 1.95, 0.65) putTexture(rLeg, "rbxassetid://38936209", "rbxassetid://38936226", "rbxassetid://38934719", "rbxassetid://38934712", "rbxassetid://38936242", "rbxassetid://38936255", "Decal") char.Humanoid:ClearAllChildren() char.Animate:Remove() -- now for the real stuff -- | -- | -- V Instance.new("BlockMesh", torso) Instance.new("BlockMesh", lArm) Instance.new("BlockMesh", rArm) Instance.new("BlockMesh", lLeg) Instance.new("BlockMesh", rLeg) local camera = workspace.Camera local camPart = Instance.new("Part", camera) camPart.Size = Vector3.new(0, 0, 0) camPart.CFrame = camera.CFrame camPart.Transparency = 1 --[[local cameraHand = Instance.new("Part", camera) cameraHand.Size = Vector3.new(0.65, 1.95, 0.65) cameraHand.CanCollide = false cameraHand.Anchored = true cameraHand.Name = "CameraHand" putTexture(cameraHand, "rbxassetid://38934560", "rbxassetid://38934581", "rbxassetid://38934613", "rbxassetid://38934568", "rbxassetid://38934601", "rbxassetid://38934591", "Decal") local cameraHandWeld = Instance.new("Motor6D", camPart) cameraHandWeld.Part0 = camPart cameraHandWeld.Part1 = cameraHand cameraHandWeld.C0 = CFrame.new(5, 0, 0) ]]-- local humanoid = char:WaitForChild("Humanoid") humanoid.HipHeight = 0.3 local rootJoint = Instance.new("Motor6D", torso) rootJoint.Name = "RootJoint" rootJoint.Part0 = humRootPart rootJoint.Part1 = torso rootJoint.C1 = CFrame.new(0, 0.05, 0) local neck = Instance.new("Motor6D", torso) neck.Name = "Neck" neck.Part0 = head neck.Part1 = torso local lS = Instance.new("Motor6D", torso) lS.Name = "Left Shoulder" lS.Part0 = lArm lS.Part1 = torso lS.C0 = CFrame.new(-0.325, 0.975, 0) * CFrame.Angles(0, 0, 0) lS.C1 = CFrame.new(0.65, 0.975, 0) local rS = Instance.new("Motor6D", torso) rS.Name = "Right Shoulder" rS.Part0 = rArm rS.Part1 = torso rS.C0 = CFrame.new(-0.325, 0.975, 0) * CFrame.Angles(0, 0, 0) rS.C1 = CFrame.new(-0.65, 0.975, 0) * CFrame.Angles(0, -math.rad(180), 0) local lH = Instance.new("Motor6D", torso) lH.Name = "Left Hip" lH.Part0 = lLeg lH.Part1 = torso lH.C0 = CFrame.new(0, 0.975, 0) lH.C1 = CFrame.new(0.325, -0.975, 0) * CFrame.Angles(0, 0, 0) local rH = Instance.new("Motor6D", torso) rH.Name = "Right Hip" rH.Part0 = rLeg rH.Part1 = torso rH.C0 = CFrame.new(0, 0.975, 0) rH.C1 = CFrame.new(-0.325, -0.975, 0) * CFrame.Angles(0, -math.rad(180), 0) for _,p in pairs(char:GetChildren()) do if p.Name ~= "HumanoidRootPart" and p.ClassName == "Part" then local hit = Instance.new("Part", char) hit.Name = "DamagePart" hit.BrickColor = BrickColor.new("Bright red") hit.Material = "SmoothPlastic" hit.Transparency = 1 hit.Size = Vector3.new(p.Size.X + 0.05, p.Size.Y + 0.05, p.Size.Z + 0.05) hit.CanCollide = false weldTo(hit, p) end end local ticks = 0 local times = 0 local walkAnim = 0 local increaseWalkAnim = 1 local idleAnimRotX = 0 local idleAnimRotZ = 0 local sneaking = 0 local RS = game:GetService("RunService").RenderStepped local Mouse = player:GetMouse() local oldHP = humanoid.Health local damageTime = 0 local punchRotX = 0 local punchRotY = 0 local punchRotZ = 0 local punchSpeed = 0 local punching = 0 local selectedBlock = 8 local punchEnded = 1 local itemOnHand = nil local handItem = Instance.new("Part", char) handItem.Name = "HandItem" handItem.Size = Vector3.new(0.52, 0.52, 0.52) handItem.Transparency = 1 handItem.CanCollide = false local handItemWeld = Instance.new("Weld", char) handItemWeld.Part0 = handItem handItemWeld.Part1 = lArm handItemWeld.C1 = CFrame.new(0, -0.9, -0.6) * CFrame.Angles(math.rad(-10), math.rad(45), 0) local sound = Instance.new("Sound", char) sound.Name = "Hurt" sound.Volume = 10 sound.SoundId = "rbxassetid://535690488" local facesToResize = {"Front", "Back", "Left", "Right", "Bottom", "Top"} Mouse.Button1Down:connect(function() if punchEnded == 1 then punching = 1 end if Mouse.Target then if getDistance(head.CFrame.p, Mouse.Hit.p) <= 10.4 then local humanoid = Mouse.Target.Parent:FindFirstChild("Humanoid") if humanoid then humanoid.Health = humanoid.Health - 10 local parts = Mouse.Target.Parent:GetChildren() for _,p in pairs(parts) do if p.ClassName == "Part" then p.Velocity = Vector3.new(p.Velocity.X + (head.CFrame.lookVector.X * 18), p.Velocity.Y + (head.CFrame.lookVector.Y * 18) + 8, p.Velocity.Z + (head.CFrame.lookVector.Z * 18)) end end return end local x = Mouse.Target.CFrame.p.X local y = Mouse.Target.CFrame.p.Y local z = Mouse.Target.CFrame.p.Z if Mouse.TargetSurface.Name == "Right" then x = x + 2.6 end if Mouse.TargetSurface.Name == "Left" then x = x - 2.6 end if Mouse.TargetSurface.Name == "Top" then y = y + 2.6 end if Mouse.TargetSurface.Name == "Bottom" then y = y - 2.6 end if Mouse.TargetSurface.Name == "Back" then z = z + 2.6 end if Mouse.TargetSurface.Name == "Front" then z = z - 2.6 end if Mouse.Target.Size.X > 2.6 or Mouse.Target.Size.Y > 2.6 or Mouse.Target.Size.Z > 2.6 then x = Mouse.Hit.p.X y = Mouse.Hit.p.Y z = Mouse.Hit.p.Z end -- local x = round(math.abs(mouseX)/2.6)*2.6 -- local y = round(math.abs(mouseY)/2.6)*2.6 -- local z = round(math.abs(mouseZ)/2.6)*2.6 -- if Mouse.Hit.p.X < 0 then x = x * -1 end -- if Mouse.Hit.p.Y < 0 then y = y * -1 end -- if Mouse.Hit.p.Z < 0 then z = z * -1 end if selectedBlock == 0 then local blk = placeBlock(toolBar.Dirt, CFrame.new(x, y, z)) for _,f in pairs(facesToResize) do blk:WaitForChild(f).StudsPerTileU = 2.6 blk:WaitForChild(f).StudsPerTileV = 2.6 end elseif selectedBlock == 1 then local blk = placeBlock(toolBar.Grass, CFrame.new(x, y, z)) for _,f in pairs(facesToResize) do blk:WaitForChild(f).StudsPerTileU = 2.6 blk:WaitForChild(f).StudsPerTileV = 2.6 end elseif selectedBlock == 2 then local blk = placeBlock(toolBar.Stone, CFrame.new(x, y, z)) for _,f in pairs(facesToResize) do blk:WaitForChild(f).StudsPerTileU = 2.6 blk:WaitForChild(f).StudsPerTileV = 2.6 end elseif selectedBlock == 3 then local blk = placeBlock(toolBar.Diamond_Ore, CFrame.new(x, y, z)) for _,f in pairs(facesToResize) do blk:WaitForChild(f).StudsPerTileU = 2.6 blk:WaitForChild(f).StudsPerTileV = 2.6 end elseif selectedBlock == 4 then local blk = placeBlock(toolBar.Diamond_Block, CFrame.new(x, y, z)) for _,f in pairs(facesToResize) do blk:WaitForChild(f).StudsPerTileU = 2.6 blk:WaitForChild(f).StudsPerTileV = 2.6 end elseif selectedBlock == 5 then local blk = placeBlock(toolBar.Wood_Planks, CFrame.new(x, y, z)) for _,f in pairs(facesToResize) do blk:WaitForChild(f).StudsPerTileU = 2.6 blk:WaitForChild(f).StudsPerTileV = 2.6 end elseif selectedBlock == 6 then local blk = placeBlock(toolBar.Oak_Log, CFrame.new(x, y, z)) for _,f in pairs(facesToResize) do blk:WaitForChild(f).StudsPerTileU = 2.6 blk:WaitForChild(f).StudsPerTileV = 2.6 end elseif selectedBlock == 7 or selectedBlock == 8 then if Mouse.Target.Size.X <= 10 and Mouse.Target.Size.Y <= 10 and Mouse.Target.Size.Z <= 10 then Mouse.Target.Parent = nil end end end end end) local hasItemOnHand = 0 local hi = 0 -- selection thingy local selectLabel = Instance.new("TextLabel", gui) selectLabel.Size = UDim2.new(0, 32, 0, 32) selectLabel.Position = UDim2.new(0.5, -160 + (selectedBlock*40), 1, -105) selectLabel.BackgroundTransparency = 0.5 selectLabel.BackgroundColor3 = Color3.new(1, 1, 1) selectLabel.BorderSizePixel = 0 selectLabel.Text = "" selectLabel.ZIndex = 3 -- Mouse.KeyDown:connect(function(key) if key == "q" then sneaking = 1 humanoid.WalkSpeed = humanoid.WalkSpeed / 2 rootJoint.C1 = CFrame.new(0, 0.325, 0) * CFrame.Angles(math.rad(sneaking*45), 0, 0) lH.C0 = CFrame.new(0, 0.975, 0) * CFrame.Angles(-math.rad(sneaking*45), 0, 0) rH.C0 = CFrame.new(0, 0.975, 0) * CFrame.Angles(math.rad(sneaking*45), 0, 0) print("Sneaking...") end if key == "8" then selectedBlock = 7 itemOnHand = nil for _,d in pairs(handItem:GetChildren()) do d:Destroy() end if hasItemOnHand == 1 then hi = 1 end end if key == "9" then selectedBlock = 8 itemOnHand = nil for _,d in pairs(handItem:GetChildren()) do d:Destroy() end if hasItemOnHand == 1 then hi = 1 end end if key == "1" then selectedBlock = 0 itemOnHand = toolBar.Dirt for _,d in pairs(handItem:GetChildren()) do d:Destroy() end putTexture(handItem, itemOnHand.frontTex, itemOnHand.backTex, itemOnHand.topTex, itemOnHand.bottomTex, itemOnHand.leftTex, itemOnHand.rightTex, "Texture") for _,f in pairs(facesToResize) do handItem:WaitForChild(f).StudsPerTileU = 0.52 handItem:WaitForChild(f).StudsPerTileV = 0.52 end end if key == "2" then selectedBlock = 1 itemOnHand = toolBar.Grass for _,d in pairs(handItem:GetChildren()) do d:Destroy() end putTexture(handItem, itemOnHand.frontTex, itemOnHand.backTex, itemOnHand.topTex, itemOnHand.bottomTex, itemOnHand.leftTex, itemOnHand.rightTex, "Texture") for _,f in pairs(facesToResize) do handItem:WaitForChild(f).StudsPerTileU = 0.52 handItem:WaitForChild(f).StudsPerTileV = 0.52 end end if key == "3" then selectedBlock = 2 itemOnHand = toolBar.Stone for _,d in pairs(handItem:GetChildren()) do d:Destroy() end putTexture(handItem, itemOnHand.frontTex, itemOnHand.backTex, itemOnHand.topTex, itemOnHand.bottomTex, itemOnHand.leftTex, itemOnHand.rightTex, "Texture") for _,f in pairs(facesToResize) do handItem:WaitForChild(f).StudsPerTileU = 0.52 handItem:WaitForChild(f).StudsPerTileV = 0.52 end end if key == "4" then selectedBlock = 3 itemOnHand = toolBar.Diamond_Ore for _,d in pairs(handItem:GetChildren()) do d:Destroy() end putTexture(handItem, itemOnHand.frontTex, itemOnHand.backTex, itemOnHand.topTex, itemOnHand.bottomTex, itemOnHand.leftTex, itemOnHand.rightTex, "Texture") for _,f in pairs(facesToResize) do handItem:WaitForChild(f).StudsPerTileU = 0.52 handItem:WaitForChild(f).StudsPerTileV = 0.52 end end if key == "5" then selectedBlock = 4 itemOnHand = toolBar.Diamond_Block for _,d in pairs(handItem:GetChildren()) do d:Destroy() end putTexture(handItem, itemOnHand.frontTex, itemOnHand.backTex, itemOnHand.topTex, itemOnHand.bottomTex, itemOnHand.leftTex, itemOnHand.rightTex, "Texture") for _,f in pairs(facesToResize) do handItem:WaitForChild(f).StudsPerTileU = 0.52 handItem:WaitForChild(f).StudsPerTileV = 0.52 end end if key == "6" then selectedBlock = 5 itemOnHand = toolBar.Wood_Planks for _,d in pairs(handItem:GetChildren()) do d:Destroy() end putTexture(handItem, itemOnHand.frontTex, itemOnHand.backTex, itemOnHand.topTex, itemOnHand.bottomTex, itemOnHand.leftTex, itemOnHand.rightTex, "Texture") for _,f in pairs(facesToResize) do handItem:WaitForChild(f).StudsPerTileU = 0.52 handItem:WaitForChild(f).StudsPerTileV = 0.52 end end if key == "7" then selectedBlock = 6 itemOnHand = toolBar.Oak_Log for _,d in pairs(handItem:GetChildren()) do d:Destroy() end putTexture(handItem, itemOnHand.frontTex, itemOnHand.backTex, itemOnHand.topTex, itemOnHand.bottomTex, itemOnHand.leftTex, itemOnHand.rightTex, "Texture") for _,f in pairs(facesToResize) do handItem:WaitForChild(f).StudsPerTileU = 0.52 handItem:WaitForChild(f).StudsPerTileV = 0.52 end end if (key == "0" or key == "1" or key == "2" or key == "3" or key == "4" or key == "5" or key == "6" or key == "7") and hasItemOnHand == 0 then hi = 1 end selectLabel.Position = UDim2.new(0.5, -160 + ((selectedBlock)*40), 1, -105) end) Mouse.KeyUp:connect(function(key) if key == "q" then sneaking = 0 humanoid.WalkSpeed = humanoid.WalkSpeed * 2 rootJoint.C1 = CFrame.new(0, 0.05, 0) * CFrame.Angles(0, 0, 0) lH.C0 = CFrame.new(0, 0.975, 0) * CFrame.Angles(0, 0, 0) rH.C0 = CFrame.new(0, 0.975, 0) * CFrame.Angles(0, 0, 0) print("Stopped sneaking...") end end) while RS:wait() do if itemOnHand ~= nil then hasItemOnHand = 1 handItem.Transparency = 0 else hasItemOnHand = 0 handItem.Transparency = 1 end if humanoid.Health < oldHP then damageTime = 60 sound:Play() end oldHP = humanoid.Health if damageTime > 0 and humanoid.Health > 0 then for _,p in pairs(char:GetChildren()) do if p.Name ~= "HumanoidRootPart" and p.ClassName == "Part" then if p.Name == "DamagePart" then p.Transparency = 0.5 end end end damageTime = damageTime - 2 if damageTime <= 0 then for _,p in pairs(char:GetChildren()) do if p.Name ~= "HumanoidRootPart" and p.ClassName == "Part" then if p.Name == "DamagePart" then p.Transparency = 1 end end end end end camPart.CFrame = camera.CFrame neck.C1 = CFrame.new(0, 0.975, 0) * CFrame.fromEulerAnglesXYZ(math.rad(sneaking*45), math.rad(camPart.Orientation.Y - torso.Orientation.Y), 0) neck.C0 = CFrame.new(0, -0.65, 0) * CFrame.Angles(-math.rad(camPart.Orientation.X - torso.Orientation.X - (sneaking*45)), 0, 0) if getMagnitudeXZ(torso.Velocity) > 1 then if walkAnim >= 1 then increaseWalkAnim = -1 elseif walkAnim <= -1 then increaseWalkAnim = 1 end walkAnim = walkAnim + (increaseWalkAnim/(10+(sneaking*20))) else walkAnim = 0 end --lH.C0 = CFrame.new(0, 0.975, 0) * CFrame.Angles(-math.rad(sneaking*45), 0, 0) --rH.C0 = CFrame.new(0, 0.975, 0) * CFrame.Angles(math.rad(sneaking*45), 0, 0) lH.C0 = lH.C0:lerp(CFrame.new(0, 0.975, 0) * CFrame.Angles(-math.rad(sneaking*45) + math.rad(damageTime*1.5) + math.rad(walkAnim*getMagnitudeXZ(torso.Velocity)*5/(1+sneaking)), 0, 0), 0.1) rH.C0 = rH.C0:lerp(CFrame.new(0, 0.975, 0) * CFrame.Angles(math.rad(sneaking*45) + math.rad(damageTime*1.5) + math.rad(walkAnim*getMagnitudeXZ(torso.Velocity)*5/(1+sneaking)), 0, 0), 0.1) -- --rootJoint.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) --print(math.abs(head.Orientation.Y) - math.abs(humRootPart.Orientation.Y)) --if (head.Orientation.Y * 2) - (head.Orientation.Y + torso.Orientation.Y) > 45 then --humRootPart.CFrame = humRootPart.CFrame * CFrame.Angles(0, math.rad(-45 + head.Orientation.Y), 0) --print("-45") --end --if (head.Orientation.Y * 2) - (head.Orientation.Y + torso.Orientation.Y) < -45 then --humRootPart.CFrame = humRootPart.CFrame * CFrame.Angles(0, math.rad(45 + head.Orientation.Y), 0) --print("45") --end --move these arms rootJoint.C1 = rootJoint.C1:lerp(CFrame.new(0, 0.325, 0) * CFrame.Angles(math.rad(sneaking*45), math.rad(punchRotY), 0), 0.2) lS.C0 = lS.C0:lerp(CFrame.new(-0.325, 0.975, 0) * CFrame.Angles(idleAnimRotX/20 + math.rad(-hasItemOnHand*10) + math.rad(punchRotX) + math.rad(damageTime*1.5) + math.rad(walkAnim*getMagnitudeXZ(torso.Velocity)*5/(1+sneaking)), 0, math.rad(punchRotZ) + idleAnimRotZ/20), 0.025+(math.min(1, getMagnitudeXZ(torso.Velocity))/12) + divide(punchSpeed, 6) + hi) rS.C0 = rS.C0:lerp(CFrame.new(-0.325, 0.975, 0) * CFrame.Angles(idleAnimRotX/20 + math.rad(damageTime*1.5) + math.rad(walkAnim*getMagnitudeXZ(torso.Velocity)*5/(1+sneaking)), 0, idleAnimRotZ/20), 0.025+(math.min(1, getMagnitudeXZ(torso.Velocity))/12)) if punching == 1 and punchEnded == 1 then punching = 0 print("steve uses punch!!") local coPunch = coroutine.wrap(function() punchEnded = 0 punchSpeed = 1 punchRotX = -60 punchRotY = -8 punchRotZ = -35 wait(0.075) punchSpeed = 1 punchRotX = -75 punchRotY = 8 punchRotZ = 40 wait(0.075) punchSpeed = 1 punchRotX = -20 punchRotZ = 40 wait(0.075) punchSpeed = 3.5 punchRotX = 0 punchRotY = 0 punchRotZ = 0 punchEnded = 1 wait(0.06) punchSpeed = 0 end) coPunch() end if ticks > 20 then ticks = 0 if times == 0 then times = times + 1 idleAnimRotX = -1 idleAnimRotZ = 0 elseif times == 1 then times = times + 1 idleAnimRotX = -0.75 idleAnimRotZ = -0.75 elseif times == 2 then times = times + 1 idleAnimRotX = 0 idleAnimRotZ = -1 elseif times == 3 then times = times + 1 idleAnimRotX = 0.75 idleAnimRotZ = -0.75 --idleAnimRotX = 0.75 --idleAnimRotZ = -0 elseif times == 4 then times = times + 1 idleAnimRotX = 1 idleAnimRotZ = 0 --idleAnimRotX = 1 --idleAnimRotZ = 0 elseif times == 5 then times = times + 1 idleAnimRotX = 0.75 idleAnimRotZ = 0.75 elseif times == 6 then times = times + 1 idleAnimRotX = 0 idleAnimRotZ = 1 elseif times == 7 then times = 0 idleAnimRotX = -0.75 idleAnimRotZ = 0.75 end end if hi == 1 then hi = 0 end ticks = ticks + 1 end end end end) UICorner_23.Parent = TextButton_22 TextButton_23.Parent = Page1 TextButton_23.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton_23.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton_23.BorderSizePixel = 0 TextButton_23.Size = UDim2.new(0, 90, 0, 38) TextButton_23.Font = Enum.Font.SourceSans TextButton_23.Text = "ESP" TextButton_23.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_23.TextScaled = true TextButton_23.TextSize = 14.000 TextButton_23.TextWrapped = true TextButton_23.MouseButton1Click:Connect(function() loadstring(game:HttpGet("https://rawscripts.net/raw/Who's-the-Spy-UPDATE-Esp-on-spy-OPEN-SOURCE-15256"))() end) UICorner_24.Parent = TextButton_23 TextButton_24.Parent = Page1 TextButton_24.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton_24.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton_24.BorderSizePixel = 0 TextButton_24.Size = UDim2.new(0, 90, 0, 38) TextButton_24.Font = Enum.Font.SourceSans TextButton_24.Text = "Herkder v2" TextButton_24.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_24.TextScaled = true TextButton_24.TextSize = 14.000 TextButton_24.TextWrapped = true TextButton_24.MouseButton1Click:Connect(function() loadstring(game:HttpGet("https://raw.githubusercontent.com/JxcExploit/Harkedv2-script/main/Leaked-v2hardked"))() end) UICorner_25.Parent = TextButton_24 TextButton_25.Parent = Page1 TextButton_25.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton_25.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton_25.BorderSizePixel = 0 TextButton_25.Size = UDim2.new(0, 90, 0, 38) TextButton_25.Font = Enum.Font.SourceSans TextButton_25.Text = "Cmdx" TextButton_25.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_25.TextScaled = true TextButton_25.TextSize = 14.000 TextButton_25.TextWrapped = true TextButton_25.MouseButton1Click:Connect(function() loadstring(game:HttpGet("https://gist.github.com/someunknowndude/38cecea5be9d75cb743eac8b1eaf6758/raw"))() end) UICorner_26.Parent = TextButton_25 TextButton_26.Parent = Page1 TextButton_26.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton_26.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton_26.BorderSizePixel = 0 TextButton_26.Size = UDim2.new(0, 90, 0, 38) TextButton_26.Font = Enum.Font.SourceSans TextButton_26.Text = "Brookhaven UWU" TextButton_26.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_26.TextScaled = true TextButton_26.TextSize = 14.000 TextButton_26.TextWrapped = true TextButton_26.MouseButton1Click:Connect(function() loadstring(game:HttpGet("https://raw.githubusercontent.com/Execute666j/TESTE/refs/heads/main/zinac%20luraph.txt"))() end) UICorner_27.Parent = TextButton_26 TextButton_27.Parent = FrameLux TextButton_27.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton_27.BackgroundTransparency = 1.000 TextButton_27.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton_27.BorderSizePixel = 0 TextButton_27.Size = UDim2.new(0, 261, 0, 48) TextButton_27.Font = Enum.Font.SourceSansBold TextButton_27.Text = "<" TextButton_27.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton_27.TextScaled = true TextButton_27.TextSize = 14.000 TextButton_27.TextWrapped = true TextButton_28.Parent = FrameLux TextButton_28.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton_28.BackgroundTransparency = 1.000 TextButton_28.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton_28.BorderSizePixel = 0 TextButton_28.Position = UDim2.new(0.54678899, 0, 0, 0) TextButton_28.Size = UDim2.new(0, 247, 0, 50) TextButton_28.Font = Enum.Font.SourceSansBold TextButton_28.Text = ">" TextButton_28.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton_28.TextScaled = true TextButton_28.TextSize = 14.000 TextButton_28.TextWrapped = true Frame.Parent = FrameLux Frame.BackgroundColor3 = Color3.fromRGB(255, 255, 255) Frame.BorderColor3 = Color3.fromRGB(0, 0, 0) Frame.BorderSizePixel = 0 Frame.Position = UDim2.new(0, 0, 0.144578308, 0) Frame.Size = UDim2.new(0, 545, 0, 2) Frame_2.Parent = FrameLux Frame_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255) Frame_2.BorderColor3 = Color3.fromRGB(0, 0, 0) Frame_2.BorderSizePixel = 0 Frame_2.Size = UDim2.new(0, 545, 0, 2) TextLabel_2.Parent = FrameLux TextLabel_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextLabel_2.BackgroundTransparency = 1.000 TextLabel_2.BorderColor3 = Color3.fromRGB(0, 0, 0) TextLabel_2.BorderSizePixel = 0 TextLabel_2.Position = UDim2.new(0, 0, 0.885542154, 0) TextLabel_2.Size = UDim2.new(0, 545, 0, 37) TextLabel_2.Font = Enum.Font.SourceSans TextLabel_2.Text = "V1" TextLabel_2.TextColor3 = Color3.fromRGB(255, 255, 255) TextLabel_2.TextScaled = true TextLabel_2.TextSize = 14.000 TextLabel_2.TextWrapped = true TextLabel_2.TextXAlignment = Enum.TextXAlignment.Left Page2.Name = "Page2" Page2.Parent = FrameLux Page2.BackgroundColor3 = Color3.fromRGB(255, 255, 255) Page2.BackgroundTransparency = 1.000 Page2.BorderColor3 = Color3.fromRGB(0, 0, 0) Page2.BorderSizePixel = 0 Page2.Position = UDim2.new(0, 0, 0.192771077, 0) Page2.Size = UDim2.new(0, 545, 0, 260) Page2.Visible = false Frame_3.Parent = Page2 Frame_3.BackgroundColor3 = Color3.fromRGB(255, 255, 255) Frame_3.BackgroundTransparency = 1.000 Frame_3.BorderColor3 = Color3.fromRGB(0, 0, 0) Frame_3.BorderSizePixel = 0 Frame_3.Size = UDim2.new(0, 537, 0, 230) TextBox.Parent = Frame_3 TextBox.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextBox.BackgroundTransparency = 0.500 TextBox.BorderColor3 = Color3.fromRGB(0, 0, 0) TextBox.BorderSizePixel = 0 TextBox.Position = UDim2.new(0.000566024333, 0, 0, 0) TextBox.Size = UDim2.new(0, 544, 0, 163) TextBox.Font = Enum.Font.SourceSansBold TextBox.PlaceholderColor3 = Color3.fromRGB(71, 71, 71) TextBox.PlaceholderText = "Script here" TextBox.Text = "" TextBox.TextColor3 = Color3.fromRGB(0, 0, 0) TextBox.TextSize = 43.000 TextBox.TextWrapped = true TextBox.TextXAlignment = Enum.TextXAlignment.Left TextBox.TextYAlignment = Enum.TextYAlignment.Top TextButton_29.Parent = Frame_3 TextButton_29.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton_29.BackgroundTransparency = 1.000 TextButton_29.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton_29.BorderSizePixel = 0 TextButton_29.Position = UDim2.new(0, 0, 0.743478239, 0) TextButton_29.Size = UDim2.new(0, 544, 0, 58) TextButton_29.Font = Enum.Font.SourceSansBold TextButton_29.Text = "Execute" TextButton_29.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton_29.TextScaled = true TextButton_29.TextSize = 14.000 TextButton_29.TextWrapped = true TextLabel_3.Parent = FrameLux TextLabel_3.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextLabel_3.BackgroundTransparency = 1.000 TextLabel_3.BorderColor3 = Color3.fromRGB(0, 0, 0) TextLabel_3.BorderSizePixel = 0 TextLabel_3.Position = UDim2.new(0.631192684, 0, 0.885542154, 0) TextLabel_3.Size = UDim2.new(0, 200, 0, 37) TextLabel_3.Font = Enum.Font.SourceSansBold TextLabel_3.Text = "By Luxcazs" TextLabel_3.TextColor3 = Color3.fromRGB(255, 255, 255) TextLabel_3.TextScaled = true TextLabel_3.TextSize = 14.000 TextLabel_3.TextWrapped = true Page3.Name = "Page3" Page3.Parent = FrameLux Page3.BackgroundColor3 = Color3.fromRGB(255, 255, 255) Page3.BackgroundTransparency = 1.000 Page3.BorderColor3 = Color3.fromRGB(0, 0, 0) Page3.BorderSizePixel = 0 Page3.Position = UDim2.new(0, 0, 0.192771077, 0) Page3.Size = UDim2.new(0, 545, 0, 260) UIGridLayoutA.Parent = Page3 UIGridLayoutA.SortOrder = Enum.SortOrder.LayoutOrder UIGridLayoutA.CellPadding = UDim2.new(0, 6, 0, 6) UIGridLayoutA.CellSize = UDim2.new(0, 90, 0, 38) JhondoeA.Name = "Jhon doe" JhondoeA.Parent = Page3 JhondoeA.BackgroundColor3 = Color3.fromRGB(255, 255, 255) JhondoeA.BorderColor3 = Color3.fromRGB(0, 0, 0) JhondoeA.BorderSizePixel = 0 JhondoeA.Size = UDim2.new(0, 90, 0, 38) JhondoeA.Font = Enum.Font.SourceSans JhondoeA.Text = "ASTERION ATTACK F3X" JhondoeA.TextColor3 = Color3.fromRGB(0, 0, 0) JhondoeA.TextScaled = true JhondoeA.TextSize = 14.000 JhondoeA.TextWrapped = true JhondoeA.MouseButton1Click:Connect(function() JhondoeA.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function Sky(id) e = char.HumanoidRootPart.CFrame.x f = char.HumanoidRootPart.CFrame.y g = char.HumanoidRootPart.CFrame.z CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace) for i,v in game.Workspace:GetDescendants() do if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then --spawn(function() SetName(v,"Sky") AddMesh(v) --end) --spawn(function() SetMesh(v,"111891702759441") SetTexture(v,id) --end) MeshResize(v,Vector3.new(6000,6000,6000)) SetLocked(v,true) end end end Sky("84962281042912") local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function spam(id) for i,v in game.workspace:GetDescendants() do if v:IsA("BasePart") then spawn(function() SetLocked(v,false) SpawnDecal(v,Enum.NormalId.Front) AddDecal(v,id,Enum.NormalId.Front) SpawnDecal(v,Enum.NormalId.Back) AddDecal(v,id,Enum.NormalId.Back) SpawnDecal(v,Enum.NormalId.Right) AddDecal(v,id,Enum.NormalId.Right) SpawnDecal(v,Enum.NormalId.Left) AddDecal(v,id,Enum.NormalId.Left) SpawnDecal(v,Enum.NormalId.Bottom) AddDecal(v,id,Enum.NormalId.Bottom) SpawnDecal(v,Enum.NormalId.Top) AddDecal(v,id,Enum.NormalId.Top) end) end end end spam("125635013283484") local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(":music 79793520142943") RequestCommand:InvokeServer(":volume 100") end) end) UICorner_3A.Parent = Jhondoe TextButton_3A.Parent = Page3 TextButton_3A.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton_3A.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton_3A.BorderSizePixel = 0 TextButton_3A.Size = UDim2.new(0, 90, 0, 38) TextButton_3A.Font = Enum.Font.SourceSans TextButton_3A.Text = "Spam chat" TextButton_3A.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_3A.TextScaled = true TextButton_3A.TextSize = 14.000 TextButton_3A.TextWrapped = true TextButton_3A.MouseButton1Click:Connect(function() local TextChatService = game:GetService("TextChatService") local function SendChatMessage(message) if TextChatService.ChatVersion == Enum.ChatVersion.TextChatService then local textChannel = TextChatService.TextChannels.RBXGeneral textChannel:SendAsync(message) else game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(message, "All") end end SendChatMessage("Luxcazs is cool") end) UICorner_4A.Parent = TextButton_3A TextButton_4A.Parent = Page3 TextButton_4A.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton_4A.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton_4A.BorderSizePixel = 0 TextButton_4A.Size = UDim2.new(0, 90, 0, 38) TextButton_4A.Font = Enum.Font.SourceSans TextButton_4A.Text = "Kill All" TextButton_4A.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_4A.TextScaled = true TextButton_4A.TextSize = 14.000 TextButton_4A.TextWrapped = true TextButton_4A.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = workspace.Part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function KillAll() for i,v in game.Players:GetPlayers() do spawn(function() SetLocked(v.Character.Head,false) DestroyPart(v.Character.Head) end) end end KillAll() end) UICorner_6A.Parent = TextButton_4A TextButton_6A.Parent = Page3 TextButton_6A.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton_6A.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton_6A.BorderSizePixel = 0 TextButton_6A.Size = UDim2.new(0, 90, 0, 38) TextButton_6A.Font = Enum.Font.SourceSans TextButton_6A.Text = "Music Theme" TextButton_6A.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_6A.TextScaled = true TextButton_6A.TextSize = 14.000 TextButton_6A.TextWrapped = true TextButton_6A.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(":music 884403964295135") RequestCommand:InvokeServer(":volume 999") end) UICorner_7A.Parent = TextButton_6A TextButton_7A.Parent = Page3 TextButton_7A.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton_7A.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton_7A.BorderSizePixel = 0 TextButton_7A.Size = UDim2.new(0, 90, 0, 38) TextButton_7A.Font = Enum.Font.SourceSans TextButton_7A.Text = "Fly f3X" TextButton_7A.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_7A.TextScaled = true TextButton_7A.TextSize = 14.000 TextButton_7A.TextWrapped = true TextButton_7A.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(":fly") end) UICorner_8A.Parent = TextButton_7A TextButton_8A.Parent = Page3 TextButton_8A.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton_8A.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton_8A.BorderSizePixel = 0 TextButton_8A.Size = UDim2.new(0, 90, 0, 38) TextButton_8A.Font = Enum.Font.SourceSans TextButton_8A.Text = "Message" TextButton_8A.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_8A.TextScaled = true TextButton_8A.TextSize = 14.000 TextButton_8A.TextWrapped = true TextButton_8A.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(":mb hacked by team luxcazs") end) UICorner_9A.Parent = TextButton_8A TextButton_9A.Parent = Page3 TextButton_9A.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton_9A.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton_9A.BorderSizePixel = 0 TextButton_9A.Size = UDim2.new(0, 90, 0, 38) TextButton_9A.Font = Enum.Font.SourceSans TextButton_9A.Text = "Loopkill others" TextButton_9A.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_9A.TextScaled = true TextButton_9A.TextSize = 14.000 TextButton_9A.TextWrapped = true TextButton_9A.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(":loopkill others") end) UICorner_10A.Parent = TextButton_9A TextButton_10A.Parent = Page3 TextButton_10A.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton_10A.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton_10A.BorderSizePixel = 0 TextButton_10A.Size = UDim2.new(0, 90, 0, 38) TextButton_10A.Font = Enum.Font.SourceSans TextButton_10A.Text = "Unloopkilling other" TextButton_10A.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_10A.TextScaled = true TextButton_10A.TextSize = 14.000 TextButton_10A.TextWrapped = true TextButton_10A.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(":re others") end) UICorner_11A.Parent = TextButton_10A TextButton_10A1.Parent = Page3 TextButton_10A1.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton_10A1.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton_10A1.BorderSizePixel = 0 TextButton_10A1.Size = UDim2.new(0, 90, 0, 38) TextButton_10A1.Font = Enum.Font.SourceSans TextButton_10A1.Text = "Give btools" TextButton_10A1.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_10A1.TextScaled = true TextButton_10A1.TextSize = 14.000 TextButton_10A1.TextWrapped = true TextButton_10A1.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(":btools") end) UICorner_11A1.Parent = TextButton_10A1 -- Scripts: local function BHGYLG_fake_script() -- TextButton.s local script = Instance.new('LocalScript', TextButton) script.Parent.MouseButton1Click:connect(function() script.Parent.Parent.Parent.FrameLux.Visible = not script.Parent.Parent.Parent.FrameLux.Visible end) end coroutine.wrap(BHGYLG_fake_script)() local function RBSW_fake_script() -- TextButton_2.LocalScript local script = Instance.new('LocalScript', TextButton_2) local Frame = script.Parent.Parent.Parent.Parent.FrameDragWorldboy script.Parent.MouseButton1Click:Connect(function() Frame.Visible = false end) end coroutine.wrap(RBSW_fake_script)() local function ZOND_fake_script() -- TextButton_27.LocalScript local script = Instance.new('LocalScript', TextButton_27) script.Parent.MouseButton1Down:Connect(function() if script.Parent.Parent.Page1.Visible == true then script.Parent.Parent.Page1.Visible = false script.Parent.Parent.Page3.Visible = true elseif script.Parent.Parent.Page3.Visible == true then script.Parent.Parent.Page3.Visible = false script.Parent.Parent.Page2.Visible = true elseif script.Parent.Parent.Page2.Visible == true then script.Parent.Parent.Page2.Visible = false script.Parent.Parent.Page1.Visible = true end end) end coroutine.wrap(ZOND_fake_script)() local function IDFCG_fake_script() -- TextButton_28.LocalScript local script = Instance.new('LocalScript', TextButton_28) script.Parent.MouseButton1Down:Connect(function() if script.Parent.Parent.Page1.Visible == true then script.Parent.Parent.Page1.Visible = false script.Parent.Parent.Page3.Visible = true elseif script.Parent.Parent.Page3.Visible == true then script.Parent.Parent.Page3.Visible = false script.Parent.Parent.Page2.Visible = true elseif script.Parent.Parent.Page2.Visible == true then script.Parent.Parent.Page2.Visible = false script.Parent.Parent.Page1.Visible = true end end) end coroutine.wrap(IDFCG_fake_script)() local function ECISYQ_fake_script() -- TextButton_29.LocalScript local script = Instance.new('LocalScript', TextButton_29) script.Parent.MouseButton1Click:Connect(function() loadstring(script.Parent.Parent.TextBox.Text)() end) end coroutine.wrap(ECISYQ_fake_script)() local function OTTU_fake_script() -- FrameDragWorldboy.Dragify local script = Instance.new('LocalScript', FrameDragWorldboy) local UIS = game:GetService("UserInputService") function dragify(Frame) dragToggle = nil local dragSpeed = 0 dragInput = nil dragStart = nil local dragPos = nil function updateInput(input) local Delta = input.Position - dragStart local Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + Delta.X, startPos.Y.Scale, startPos.Y.Offset + Delta.Y) game:GetService("TweenService"):Create(Frame, TweenInfo.new(0.25), {Position = Position}):Play() end Frame.InputBegan:Connect(function(input) if (input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch) and UIS:GetFocusedTextBox() == nil then dragToggle = true dragStart = input.Position startPos = Frame.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragToggle = false end end) end end) Frame.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then dragInput = input end end) game:GetService("UserInputService").InputChanged:Connect(function(input) if input == dragInput and dragToggle then updateInput(input) end end) end dragify(script.Parent) end coroutine.wrap(OTTU_fake_script)() local function luxaz1() local script = Instance.new('LocalScript', S) game.StarterGui:SetCore("SendNotification", { Title = "Welcome to LuxGui Script"; Text = "Obama prime attack the earth"; Icon = "http://www.roblox.com/asset/?id=84962281042912"; Duration = "6"; }) end coroutine.wrap(luxaz1)() local TextChatService = game:GetService("TextChatService") local function SendChatMessage(message) if TextChatService.ChatVersion == Enum.ChatVersion.TextChatService then local textChannel = TextChatService.TextChannels.RBXGeneral textChannel:SendAsync(message) else game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(message, "All") end end SendChatMessage("Welcome to FE LuxGui V2 !")