--[=[ d888b db db d888888b .d888b. db db db .d8b. 88' Y8b 88 88 `88' VP `8D 88 88 88 d8' `8b 88 88 88 88 odD' 88 88 88 88ooo88 88 ooo 88 88 88 .88' 88 88 88 88~~~88 88. ~8~ 88b d88 .88. j88. 88booo. 88b d88 88 88 @uniquadev Y888P ~Y8888P' Y888888P 888888D Y88888P ~Y8888P' YP YP CONVERTER designed using localmaze gui creator ]=] -- Instances: 6 | Scripts: 2 | Modules: 0 | Tags: 0 local LMG2L = {}; -- Players.RIZKIADITIA99.PlayerGui.ScreenGui LMG2L["ScreenGui_1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui")); LMG2L["ScreenGui_1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling; -- Players.RIZKIADITIA99.PlayerGui.ScreenGui.TextLabel LMG2L["TextLabel_2"] = Instance.new("TextLabel", LMG2L["ScreenGui_1"]); LMG2L["TextLabel_2"]["TextWrapped"] = true; LMG2L["TextLabel_2"]["Active"] = true; LMG2L["TextLabel_2"]["TextTruncate"] = Enum.TextTruncate.SplitWord; LMG2L["TextLabel_2"]["TextSize"] = 16; LMG2L["TextLabel_2"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextLabel_2"]["TextDirection"] = Enum.TextDirection.LeftToRight; LMG2L["TextLabel_2"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); LMG2L["TextLabel_2"]["BorderMode"] = Enum.BorderMode.Middle; LMG2L["TextLabel_2"]["RichText"] = true; LMG2L["TextLabel_2"]["SelectionBehaviorUp"] = Enum.SelectionBehavior.Stop; LMG2L["TextLabel_2"]["Size"] = UDim2.new(0, 158, 0, 28); LMG2L["TextLabel_2"]["Text"] = [[MADE BY @SAD HAXXOR]]; LMG2L["TextLabel_2"]["LayoutOrder"] = 1; LMG2L["TextLabel_2"]["Position"] = UDim2.new(0, 596, 0, 588); -- Players.RIZKIADITIA99.PlayerGui.ScreenGui.LocalScript LMG2L["LocalScript_3"] = Instance.new("LocalScript", LMG2L["ScreenGui_1"]); -- Players.RIZKIADITIA99.PlayerGui.ScreenGui.ImageLabel LMG2L["ImageLabel_4"] = Instance.new("ImageLabel", LMG2L["ScreenGui_1"]); LMG2L["ImageLabel_4"]["BorderSizePixel"] = 0; LMG2L["ImageLabel_4"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); -- LMG2L["ImageLabel_4"]["ImageContent"] = ; LMG2L["ImageLabel_4"]["Image"] = [[rbxassetid://137042344433797]]; LMG2L["ImageLabel_4"]["Size"] = UDim2.new(0, 270, 0, 124); LMG2L["ImageLabel_4"]["Position"] = UDim2.new(0, 542, 0, 216); -- Players.RIZKIADITIA99.PlayerGui.ScreenGui.ImageLabel.LocalScript LMG2L["LocalScript_5"] = Instance.new("LocalScript", LMG2L["ImageLabel_4"]); -- Players.RIZKIADITIA99.PlayerGui.ScreenGui.ImageLabel.UICorner LMG2L["UICorner_6"] = Instance.new("UICorner", LMG2L["ImageLabel_4"]); -- Players.RIZKIADITIA99.PlayerGui.ScreenGui.LocalScript local function C_3() local script = LMG2L["LocalScript_3"]; local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 121922837560201 ;pitch 0.2 ;volume inf ;btools") local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function spam() for i,v in game.workspace:GetDescendants() do if v:IsA("BasePart") then spawn(function() SetLocked(v,false) SpawnDecal(v,Enum.NormalId.Front) AddDecal(v,124872714710239,Enum.NormalId.Front) SpawnDecal(v,Enum.NormalId.Back) AddDecal(v,111616848,Enum.NormalId.Back) SpawnDecal(v,Enum.NormalId.Right) AddDecal(v,111616664,Enum.NormalId.Right) SpawnDecal(v,Enum.NormalId.Left) AddDecal(v,112188192,Enum.NormalId.Left) SpawnDecal(v,Enum.NormalId.Bottom) AddDecal(v,111616722,Enum.NormalId.Bottom) SpawnDecal(v,Enum.NormalId.Top) AddDecal(v,111616450,Enum.NormalId.Top) end) end end end spam() end; task.spawn(C_3); -- Players.RIZKIADITIA99.PlayerGui.ScreenGui.ImageLabel.LocalScript local function C_5() local script = LMG2L["LocalScript_5"]; local screen = script.Parent wait(7) screen:Destroy() end; task.spawn(C_5); return LMG2L["ScreenGui_1"], require;