local playername = game.Players.LocalPlayer.Name for _, tools in pairs(game.Players.LocalPlayer.Backpack:GetDescendants()) do if tools:IsA("Tool") and tools.CanBeDropped ~= false then tools.Parent = workspace[playername] end end for _, tools in pairs(game.Players.LocalPlayer.Character:GetDescendants()) do if tools:IsA("Tool") and tools.CanBeDropped ~= false then tools.Parent = workspace end end end)