local Lighting = game:GetService("Lighting") local ColorCorrection = Instance.new("ColorCorrectionEffect") ColorCorrection.Parent = Lighting local function zigzag(X) return math.acos(math.cos(X * math.pi)) / math.pi end local Counter = 0 Lighting.TimeOfDay = "12:00" while task.wait(0.1) do local color = Color3.fromHSV(zigzag(Counter), 1, 1) ColorCorrection.TintColor = color Lighting.Ambient = color Counter += 0.01 end