local MarketplaceService = game:GetService("MarketplaceService") local success, result = pcall(function() return MarketplaceService:GetDeveloperProductsAsync() end) if success then for _, product in pairs(result:GetCurrentPage()) do print("Product ID:", product.ProductId) print("Product Name:", product.Name) print("Price:", product.PriceInRobux) print("---") end else warn("Failed to get developer products:", result) end