-- Gui to Lua -- Version: 3.2 -- Instances: local ScreenGui = Instance.new("ScreenGui") local Frame = Instance.new("Frame") local TextLabel = Instance.new("TextLabel") local ImageButton = Instance.new("ImageButton") local ScrollingFrame = Instance.new("ScrollingFrame") local SpdBoost = Instance.new("TextButton") local Godmode = Instance.new("TextButton") local UIListLayout = Instance.new("UIListLayout") local TextButton = Instance.new("TextButton") local Aim = Instance.new("TextButton") local Steal = Instance.new("TextButton") local ImageButton_2 = Instance.new("ImageButton") local ImageButton_3 = Instance.new("ImageButton") local ImageButton_4 = Instance.new("ImageButton") local ImageButton_5 = Instance.new("ImageButton") local wawawa = Instance.new("TextLabel") local ImageButton_6 = Instance.new("ImageButton") --Properties: ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui") ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling Frame.Parent = ScreenGui Frame.BackgroundColor3 = Color3.fromRGB(79, 79, 79) Frame.BorderColor3 = Color3.fromRGB(0, 0, 0) Frame.BorderSizePixel = 0 Frame.Position = UDim2.new(0.284849554, 0, 0.253903508, 0) Frame.Size = UDim2.new(0, 608, 0, 341) TextLabel.Parent = Frame TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextLabel.BackgroundTransparency = 1.000 TextLabel.BorderColor3 = Color3.fromRGB(0, 0, 0) TextLabel.BorderSizePixel = 0 TextLabel.Position = UDim2.new(0.230263159, 0, 0, 0) TextLabel.Size = UDim2.new(0, 311, 0, 88) TextLabel.Font = Enum.Font.Arcade TextLabel.Text = "The cool machine (BETA)" TextLabel.TextColor3 = Color3.fromRGB(94, 3, 102) TextLabel.TextScaled = true TextLabel.TextSize = 14.000 TextLabel.TextWrapped = true ImageButton.Parent = Frame ImageButton.BackgroundColor3 = Color3.fromRGB(255, 255, 255) ImageButton.BackgroundTransparency = 1.000 ImageButton.BorderColor3 = Color3.fromRGB(0, 0, 0) ImageButton.BorderSizePixel = 0 ImageButton.Position = UDim2.new(0.814144731, 0, 0.0205278601, 0) ImageButton.Size = UDim2.new(0, 100, 0, 100) ImageButton.Image = "rbxassetid://17390035883" ScrollingFrame.Parent = Frame ScrollingFrame.Active = true ScrollingFrame.BackgroundColor3 = Color3.fromRGB(47, 47, 47) ScrollingFrame.BackgroundTransparency = 1.000 ScrollingFrame.BorderColor3 = Color3.fromRGB(0, 0, 0) ScrollingFrame.BorderSizePixel = 0 ScrollingFrame.Position = UDim2.new(0.0131578948, 0, 0.296187401, 0) ScrollingFrame.Size = UDim2.new(0, 570, 0, 240) ScrollingFrame.BottomImage = "" ScrollingFrame.MidImage = "" ScrollingFrame.ScrollBarThickness = 0 ScrollingFrame.TopImage = "" ScrollingFrame.VerticalScrollBarPosition = Enum.VerticalScrollBarPosition.Left SpdBoost.Name = "SpdBoost" SpdBoost.Parent = ScrollingFrame SpdBoost.BackgroundColor3 = Color3.fromRGB(61, 61, 61) SpdBoost.BorderColor3 = Color3.fromRGB(0, 0, 0) SpdBoost.BorderSizePixel = 0 SpdBoost.Position = UDim2.new(0.411666662, 0, 0.145833209, 0) SpdBoost.Size = UDim2.new(0, 204, 0, 50) SpdBoost.Font = Enum.Font.SourceSans SpdBoost.Text = "Speed-Boost" SpdBoost.TextColor3 = Color3.fromRGB(255, 255, 255) SpdBoost.TextScaled = true SpdBoost.TextSize = 14.000 SpdBoost.TextWrapped = true Godmode.Name = "Godmode" Godmode.Parent = ScrollingFrame Godmode.BackgroundColor3 = Color3.fromRGB(61, 61, 61) Godmode.BorderColor3 = Color3.fromRGB(0, 0, 0) Godmode.BorderSizePixel = 0 Godmode.Position = UDim2.new(0, 0, 0.254166543, 0) Godmode.Size = UDim2.new(0, 204, 0, 47) Godmode.Font = Enum.Font.SourceSansBold Godmode.Text = "God mode😇" Godmode.TextColor3 = Color3.fromRGB(255, 255, 255) Godmode.TextScaled = true Godmode.TextSize = 14.000 Godmode.TextWrapped = true UIListLayout.Parent = ScrollingFrame UIListLayout.SortOrder = Enum.SortOrder.LayoutOrder TextButton.Parent = ScrollingFrame TextButton.BackgroundColor3 = Color3.fromRGB(61, 61, 61) TextButton.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton.BorderSizePixel = 0 TextButton.Position = UDim2.new(0.873873889, 0, 0.404166549, 0) TextButton.Size = UDim2.new(0, 204, 0, 47) TextButton.Font = Enum.Font.SourceSansBold TextButton.Text = "Invis (might not be FE)" TextButton.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton.TextScaled = true TextButton.TextSize = 14.000 TextButton.TextWrapped = true Aim.Name = "Aim" Aim.Parent = ScrollingFrame Aim.BackgroundColor3 = Color3.fromRGB(61, 61, 61) Aim.BorderColor3 = Color3.fromRGB(0, 0, 0) Aim.BorderSizePixel = 0 Aim.Position = UDim2.new(0, 0, 0.599999845, 0) Aim.Size = UDim2.new(0, 204, 0, 47) Aim.Font = Enum.Font.SourceSansBold Aim.Text = "Aimbot🤖🎯" Aim.TextColor3 = Color3.fromRGB(255, 255, 255) Aim.TextScaled = true Aim.TextSize = 14.000 Aim.TextWrapped = true Steal.Name = "Steal" Steal.Parent = ScrollingFrame Steal.BackgroundColor3 = Color3.fromRGB(61, 61, 61) Steal.BorderColor3 = Color3.fromRGB(0, 0, 0) Steal.BorderSizePixel = 0 Steal.Position = UDim2.new(0, 0, 0.599999845, 0) Steal.Size = UDim2.new(0, 204, 0, 47) Steal.Font = Enum.Font.SourceSansBold Steal.Text = "Steal Game (May crash)" Steal.TextColor3 = Color3.fromRGB(255, 255, 255) Steal.TextScaled = true Steal.TextSize = 14.000 Steal.TextWrapped = true ImageButton_2.Parent = Frame ImageButton_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255) ImageButton_2.BackgroundTransparency = 1.000 ImageButton_2.BorderColor3 = Color3.fromRGB(0, 0, 0) ImageButton_2.BorderSizePixel = 0 ImageButton_2.Position = UDim2.new(0.379934222, 0, 0.747800589, 0) ImageButton_2.Size = UDim2.new(0, 347, 0, 66) ImageButton_2.Image = "rbxassetid://17390035883" ImageButton_3.Parent = Frame ImageButton_3.BackgroundColor3 = Color3.fromRGB(255, 255, 255) ImageButton_3.BackgroundTransparency = 1.000 ImageButton_3.BorderColor3 = Color3.fromRGB(0, 0, 0) ImageButton_3.BorderSizePixel = 0 ImageButton_3.Position = UDim2.new(0.379934222, 0, 0.31378299, 0) ImageButton_3.Size = UDim2.new(0, 347, 0, 66) ImageButton_3.Image = "rbxassetid://17390035883" ImageButton_4.Parent = Frame ImageButton_4.BackgroundColor3 = Color3.fromRGB(255, 255, 255) ImageButton_4.BackgroundTransparency = 1.000 ImageButton_4.BorderColor3 = Color3.fromRGB(0, 0, 0) ImageButton_4.BorderSizePixel = 0 ImageButton_4.Position = UDim2.new(0.379934222, 0, 0.31378299, 0) ImageButton_4.Size = UDim2.new(0, 347, 0, 66) ImageButton_4.Image = "rbxassetid://17390035883" ImageButton_5.Parent = Frame ImageButton_5.BackgroundColor3 = Color3.fromRGB(255, 255, 255) ImageButton_5.BackgroundTransparency = 1.000 ImageButton_5.BorderColor3 = Color3.fromRGB(0, 0, 0) ImageButton_5.BorderSizePixel = 0 ImageButton_5.Position = UDim2.new(0.379934222, 0, 0.521994114, 0) ImageButton_5.Size = UDim2.new(0, 347, 0, 66) ImageButton_5.Image = "rbxassetid://17390035883" wawawa.Name = "wawawa" wawawa.Parent = Frame wawawa.BackgroundColor3 = Color3.fromRGB(255, 255, 255) wawawa.BackgroundTransparency = 1.000 wawawa.BorderColor3 = Color3.fromRGB(0, 0, 0) wawawa.BorderSizePixel = 0 wawawa.Position = UDim2.new(0.796052635, 0, 0.953079164, 0) wawawa.Size = UDim2.new(0, 122, 0, 16) wawawa.Font = Enum.Font.Arcade wawawa.Text = "not coolkid btw" wawawa.TextColor3 = Color3.fromRGB(255, 0, 4) wawawa.TextScaled = true wawawa.TextSize = 14.000 wawawa.TextWrapped = true ImageButton_6.Parent = Frame ImageButton_6.BackgroundColor3 = Color3.fromRGB(255, 255, 255) ImageButton_6.BackgroundTransparency = 1.000 ImageButton_6.BorderColor3 = Color3.fromRGB(0, 0, 0) ImageButton_6.BorderSizePixel = 0 ImageButton_6.Position = UDim2.new(0.0411184207, 0, 0, 0) ImageButton_6.Size = UDim2.new(0, 100, 0, 100) ImageButton_6.Image = "rbxassetid://17390035883" -- Scripts: local function HLIBCM_fake_script() -- SpdBoost.LocalScript local script = Instance.new('LocalScript', SpdBoost) local button = script.Parent local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanoid = character:WaitForChild("Humanoid") local isActive = false button.MouseButton1Click:Connect(function() isActive = not isActive button.BackgroundColor3 = isActive and Color3.fromRGB(0, 255, 0) or Color3.fromRGB(61, 61, 61) humanoid.WalkSpeed = isActive and 100 or 16 end) end coroutine.wrap(HLIBCM_fake_script)() local function HRSPPSW_fake_script() -- Godmode.LocalScript local script = Instance.new('LocalScript', Godmode) local button = script.Parent local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanoid = character:WaitForChild("Humanoid") local isActive = false button.MouseButton1Click:Connect(function() isActive = not isActive button.BackgroundColor3 = isActive and Color3.fromRGB(0, 255, 0) or Color3.fromRGB(61, 61, 61) if isActive then humanoid.MaxHealth = 1e9 humanoid.Health = humanoid.MaxHealth if not character:FindFirstChild("ForceField") then local forcefield = Instance.new("ForceField") forcefield.Parent = character end else humanoid.MaxHealth = 100 humanoid.Health = humanoid.MaxHealth local forcefield = character:FindFirstChild("ForceField") if forcefield then forcefield:Destroy() end end end) end coroutine.wrap(HRSPPSW_fake_script)() local function CQRVTKR_fake_script() -- TextButton.LocalScript local script = Instance.new('LocalScript', TextButton) local button = script.Parent local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local isActive = false button.MouseButton1Click:Connect(function() isActive = not isActive button.BackgroundColor3 = isActive and Color3.fromRGB(0, 255, 0) or Color3.fromRGB(61, 61, 61) for _, part in pairs(character:GetDescendants()) do if part:IsA("BasePart") then part.Transparency = isActive and 1 or 0 part.CanCollide = not isActive end end end) end coroutine.wrap(CQRVTKR_fake_script)() local function WGFKW_fake_script() -- Aim.LocalScript local script = Instance.new('LocalScript', Aim) local TextButton = script.Parent -- Assuming the script is a child of the TextButton local UserInputService = game:GetService("UserInputService") local Players = game:GetService("Players") local RunService = game:GetService("RunService") local LocalPlayer = Players.LocalPlayer local cursorLocked = false local connection -- List of user IDs that should not be locked local excludedUserIds = { [7531926986] = true, [7491888654] = true } -- Create and set up the GUI local gui = Instance.new("ScreenGui") local textLabel = Instance.new("TextLabel") gui.Name = "CursorLockGui" gui.Parent = LocalPlayer:WaitForChild("PlayerGui") textLabel.Name = "LockStatusLabel" textLabel.Parent = gui textLabel.Text = "Cursor Unlocked" textLabel.Size = UDim2.new(0, 200, 0, 50) textLabel.Position = UDim2.new(0.5, -100, 0, 0) textLabel.TextScaled = true textLabel.BackgroundTransparency = 0.5 textLabel.BackgroundColor3 = Color3.fromRGB(0, 0, 0) textLabel.TextColor3 = Color3.fromRGB(255, 255, 255) textLabel.Visible = true -- Function to find the closest player's head local function findClosestPlayerHead() local closestPlayer = nil local closestDistance = math.huge for _, player in pairs(Players:GetPlayers()) do if player ~= LocalPlayer and player.Character and player.Character:FindFirstChild("Head") and not excludedUserIds[player.UserId] then local head = player.Character.Head local distance = (LocalPlayer.Character.Head.Position - head.Position).Magnitude if distance < closestDistance then closestDistance = distance closestPlayer = head end end end return closestPlayer end -- Function to lock the cursor to the closest player's head local function lockCursorToClosestHead() local closestHead = findClosestPlayerHead() if closestHead then UserInputService.MouseBehavior = Enum.MouseBehavior.LockCenter connection = RunService.RenderStepped:Connect(function() local camera = workspace.CurrentCamera camera.CFrame = CFrame.new(camera.CFrame.Position, closestHead.Position) end) textLabel.Text = "Cursor Locked" print("Cursor lock enabled") -- Print statement to confirm the script is on end end -- Function to unlock the cursor local function unlockCursor() UserInputService.MouseBehavior = Enum.MouseBehavior.Default if connection then connection:Disconnect() connection = nil end textLabel.Text = "Cursor Unlocked" print("Cursor lock disabled") -- Print statement to confirm the script is off end -- Function to handle mouse button press local function onMousePress(input, gameProcessedEvent) if not gameProcessedEvent then if input.UserInputType == Enum.UserInputType.MouseButton2 then if cursorLocked then unlockCursor() else lockCursorToClosestHead() end cursorLocked = not cursorLocked end end end -- Set up the TextButton click handler local isActive = false -- Variable to track if the feature is on or off TextButton.MouseButton1Click:Connect(function() if not isActive then -- Turn it on UserInputService.InputBegan:Connect(onMousePress) textLabel.Text = "Cursor Locked" print("Cursor lock toggled on") else -- Turn it off UserInputService.InputBegan:Disconnect(onMousePress) unlockCursor() textLabel.Text = "Cursor Unlocked" print("Cursor lock toggled off") end isActive = not isActive -- Toggle the state end) end coroutine.wrap(WGFKW_fake_script)() local function LIFV_fake_script() -- Steal.LocalScript local script = Instance.new('LocalScript', Steal) local TextButton = script.Parent -- Assuming this script is a child of the TextButton local Params = { RepoURL = "https://raw.githubusercontent.com/luau/SynSaveInstance/main/", SSI = "saveinstance", } TextButton.MouseButton1Click:Connect(function() local synsaveinstance = loadstring(game:HttpGet(Params.RepoURL .. Params.SSI .. ".luau", true), Params.SSI)() local Options = {} -- Documentation here https://luau.github.io/UniversalSynSaveInstance/api/SynSaveInstance synsaveinstance(Options) end) end coroutine.wrap(LIFV_fake_script)() local function MKAHGW_fake_script() -- Frame.LocalScript local script = Instance.new('LocalScript', Frame) local gui = script.Parent -- The ScreenGui you want to make draggable local dragging = false local dragInput = nil local dragStart = nil local startPos = nil -- Function to start dragging local function onDragStart(input) dragging = true dragInput = input dragStart = input.Position startPos = gui.Position end -- Function to update dragging position local function onDragMove(input) if dragging then local delta = input.Position - dragStart gui.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y) end end -- Function to stop dragging local function onDragEnd(input) dragging = false dragInput = nil dragStart = nil startPos = nil end -- Connect functions to input events gui.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 then onDragStart(input) end end) gui.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement then onDragMove(input) end end) gui.InputEnded:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 then onDragEnd(input) end end) end coroutine.wrap(MKAHGW_fake_script)()