local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanoidRootPart = character:WaitForChild("HumanoidRootPart") -- Create an explosion at the player's position local explosion = Instance.new("Explosion") explosion.Position = humanoidRootPart.Position explosion.BlastRadius = 10 explosion.BlastPressure = 50000 -- Adjust for the visual effect (harmless) -- Optional: Add a visual effect or sound explosion.ExplosionType = Enum.ExplosionType.NoCraters -- No crater is left behind -- Parent the explosion to the workspace to make it appear explosion.Parent = workspace