local player = game.Players.LocalPlayer local character = player.Character local humanoidRootPart = character:WaitForChild("HumanoidRootPart") local function simulateTouch(part) if part and part:IsA("BasePart") then firetouchinterest(humanoidRootPart, part, 0) wait(0.1) firetouchinterest(humanoidRootPart, part, 1) end end local function simulateClick(clickDetector) if clickDetector and clickDetector:IsA("ClickDetector") then clickDetector:FireServer() end end for _, instance in pairs(game:GetDescendants()) do if instance:IsA("BasePart") then if instance:FindFirstChildOfClass("TouchTransmitter") then simulateTouch(instance) end local clickDetector = instance:FindFirstChildOfClass("ClickDetector") if clickDetector then simulateClick(clickDetector) end end end