--[=[ d888b db db d888888b .d888b. db db db .d8b. 88' Y8b 88 88 `88' VP `8D 88 88 88 d8' `8b 88 88 88 88 odD' 88 88 88 88ooo88 88 ooo 88 88 88 .88' 88 88 88 88~~~88 88. ~8~ 88b d88 .88. j88. 88booo. 88b d88 88 88 @uniquadev Y888P ~Y8888P' Y888888P 888888D Y88888P ~Y8888P' YP YP CONVERTER ]=] -- Instances: 4 | Scripts: 0 | Modules: 0 | Tags: 0 local G2L = {}; -- StarterGui.ScreenGui G2L["1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui")); G2L["1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling; G2L["1"]["ResetOnSpawn"] = false; -- StarterGui.ScreenGui.ImageLabel G2L["2"] = Instance.new("ImageLabel", G2L["1"]); G2L["2"]["BorderSizePixel"] = 0; G2L["2"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["2"]["Image"] = [[rbxassetid://112096604920475]]; G2L["2"]["Size"] = UDim2.new(0, 1410, 0, 852); G2L["2"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); -- StarterGui.ScreenGui.ImageLabel.TextLabel G2L["3"] = Instance.new("TextLabel", G2L["2"]); G2L["3"]["TextWrapped"] = true; G2L["3"]["BorderSizePixel"] = 0; G2L["3"]["TextSize"] = 14; G2L["3"]["TextScaled"] = true; G2L["3"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["3"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["3"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["3"]["BackgroundTransparency"] = 1; G2L["3"]["Size"] = UDim2.new(0, 1711, 0, 376); G2L["3"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["3"]["Text"] = [[Trolled!]]; G2L["3"]["Position"] = UDim2.new(0.17092, 0, 0.67488, 0); -- StarterGui.ScreenGui.ImageLabel.TextLabel G2L["4"] = Instance.new("TextLabel", G2L["2"]); G2L["4"]["TextWrapped"] = true; G2L["4"]["BorderSizePixel"] = 0; G2L["4"]["TextSize"] = 14; G2L["4"]["TextScaled"] = true; G2L["4"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["4"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["4"]["TextColor3"] = Color3.fromRGB(255, 171, 0); G2L["4"]["BackgroundTransparency"] = 1; G2L["4"]["Size"] = UDim2.new(0, 1711, 0, 376); G2L["4"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["4"]["Text"] = [[Team c00lDarkHaxz Join Today!]]; G2L["4"]["Position"] = UDim2.new(-0.18723, 0, 0.29577, 0); return G2L["1"], require;